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559篇论文匹配“Online Learning and Bandits”
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General Machine Learning · Online Learning, Active Learning and Bandits

Daniel Weitekamp, Glen Smith, Ken Koedinger, Christopher MacLellan

In interactive task learning (ITL), AI agents learn new capabilities from limited human instruction provided during task execution. STAND is a new method of data-efficient rule precondition induction specifically designed for these human-in-the-loop training scenarios. A key feature of STAND is its self-awareness of its own learning—it can provide accurate metrics of training progress back to users. STAND beats popular methods like XGBoost, decision trees, random forests, and version spaces at small-data precondition induction tasks, and is highly accurate at estimating when its performance improves on holdout examples. In our evaluations, we find that STAND shows more monotonic improvement than other models with low rates of error recurrence. These features of STAND support a more consistent training experience, enabling human instructors to estimate when they are finished training and providing active-learning support by identifying trouble spots where more training is required.

Theory · Online Learning and Bandits

Shiyun Lin, Simon Mauras, Vianney Perchet, Nadav Merlis

We study bandit learning in matching markets, where players and arms constitute the two market sides, and the players' utilities are linear in the arm contexts. In each round, new arms arrive with observable contexts. Then, the algorithm matches them to players, aiming to minimize each player's regret against a *stable matching benchmark*. This contextual structure creates significant complexity: subtle context shifts can slightly alter one player's utility while completely reconfiguring the underlying benchmark, causing large regret spikes for others. We address this in two settings: *stochastic* contexts, drawn from a latent distribution, and *adversarial* contexts, which may be arbitrary. In the stochastic setting, we introduce a novel minimum preference gap to characterize learning difficulty; in the adversarial setting, we propose a tractable regret notion that remains valid under arbitrary contexts. We develop fully adaptive algorithms for both settings, establishing instance-dependent poly-logarithmic regret upper bounds. In the stochastic case, we also prove matching instance-independent regret upper and lower bounds under a mild assumption on the context distribution.

Theory · Online Learning and Bandits

Taihei Oki, Shinsaku Sakaue

We study online inverse linear optimization, also known as contextual recommendation, where a *learner* sequentially infers an *agent*’s hidden objective vector from observed optimal actions over feasible sets that change over time. The learner aims to recommend actions that perform well under the agent’s true objective, and the performance is measured by the *regret*, defined as the cumulative gap between the agent’s optimal values and those achieved by the learner's recommended actions. Prior work has established a regret bound of $O(d\log T)$, as well as a finite but exponentially large bound of $\exp(O(d\log d))$, where $d$ is the dimension of the optimization problem and $T$ is the time horizon, while a regret lower bound of $\Omega(d)$ is known (Gollapudi et al. 2021; Sakaue et al. 2025). Whether a finite regret bound polynomial in $d$ is achievable or not has remained an open question. We partially resolve this by showing that when the feasible sets are *M-convex*—a broad class that includes matroids—a finite regret bound of $O(d\log d)$ is possible. We achieve this by combining a structural characterization of optimal solutions on M-convex sets with a geometric volume argument. Moreover, we extend our approach to adversarially corrupted feedback in up to $C$ rounds. We obtain a regret bound of $O((C+1)d\log d)$ without prior knowledge of $C$, by monitoring directed graphs induced by the observed feedback to detect corruptions adaptively.

Theory · Online Learning and Bandits

Shinsaku Sakaue, Han Bao, Yuzhou Cao

Online structured prediction, including online classification as a special case, is the task of sequentially predicting labels from input features. In this setting, the *surrogate regret*—the cumulative excess of the actual target loss (e.g., 0–1 loss) over the surrogate loss (e.g., logistic loss) incurred by the best fixed estimator—has gained attention because it admits a finite bound independent of the time horizon $T$. However, such guarantees break down in *non-stationary* environments, where every fixed estimator may incur surrogate loss that grows linearly with $T$. To address this limitation, we obtain an upper bound of $F_T + O(1 + P_T)$ on the cumulative target loss, where $F_T$ is the cumulative surrogate loss of any comparator sequence and $P_T$ is its *path length*. This bound depends on $T$ only through $F_T$ and $P_T$, thus offering stronger guarantees under non-stationarity. Our core idea is to combine the dynamic regret analysis of online gradient descent (OGD) with the *exploit-the-surrogate-gap* technique. This viewpoint sheds light on the usefulness of a Polyak-style learning rate for OGD, which systematically yields target-loss bounds and performs well empirically. We then extend our approach to broader settings beyond prior work via the *convolutional Fenchel–Young loss*. Finally, a lower bound shows that the dependence on $F_T$ and $P_T$ is tight.

General Machine Learning · Online Learning, Active Learning and Bandits

Yifan Zhu, John Duchi, Benjamin Van Roy

We prove that Thompson sampling exhibits $\tilde{O}(\sigma d \sqrt{T} + d r \sqrt{\mathrm{Tr}(\Sigma_0)})$ Bayesian regret in the linear-Gaussian bandit with a $\mathcal{N}(\mu_0, \Sigma_0)$ prior distribution on the coefficients, where $d$ is the dimension, $T$ is the time horizon, $r$ is the maximum $\ell_2$ norm of the actions, and $\sigma^2$ is the noise variance. In contrast to existing regret bounds, this shows that to within logarithmic factors, the prior-dependent ''burn-in'' term $d r \sqrt{\mathrm{Tr}(\Sigma_0)}$ decouples additively from the minimax (long run) regret \sigma d \sqrt{T}. Previous regret bounds exhibit a multiplicative dependence on these terms. We establish these results via a new ''elliptical potential'' lemma, and also provide a lower bound indicating that the burn-in term is unavoidable.

Theory · Online Learning and Bandits

Yanlin Qu, Hongseok Namkoong, Assaf Zeevi

Thompson Sampling is one of the most widely used and studied bandit algorithms, known for its simple structure, low regret performance, and solid theoretical guarantees. Yet, in stark contrast to most other families of bandit algorithms, the exact mechanism through which posterior sampling (as introduced by Thompson) is able to "properly" balance exploration and exploitation, remains a mystery. In this paper, we show that the core insight to address this question stems from recasting Thompson Sampling as an online optimization algorithm. To distill this, we introduce a time invariant notion of regret that summarizes cumulative regret across horizons (through a regret bound), leading to a time invariant Bellman-optimal policy. It turns out that Thompson Sampling admits an online optimization form that mimics the structure of the Bellman-optimal policy, where greediness is regularized by a measure of residual uncertainty. When viewed through this new lens of online optimization, Thompson Sampling can be understood and improved in a principled manner, by comparing it against the Bellman-optimal benchmark.

General Machine Learning · Online Learning, Active Learning and Bandits

Chloé Rouyer, Ronald Ortner, Peter Auer

We study a variant of the stochastic multi-armed bandit problem in which the learner aims to identify and play an arbitrary arm whose mean reward exceeds a known satisficing threshold $S$, rather than optimizing against the best arm. Prior work has shown that when such a satisficing arm exists, time-independent bounds on the satisficing regret are achievable, but these guarantees deteriorate when an arm lies close to the threshold. We focus on instances in which the excess gap $\Delta_*$ (gap between the best arm and the threshold) is small relative to the suboptimality gaps $\Delta_i$, a regime that exposes this limitation. To capture this challenge, we introduce a refined notion of regret and propose a new algorithm, uncertain-UCB, which achieves *satisficing* pseudo-regret of $ O \left(\sum_{i: \Delta_i > \Delta_*} \frac{\log(K/\Delta_*)}{\Delta_i}\right), $ while recovering standard pseudo-regret bounds when no arm exceeds the threshold. Further, we establish a near-matching lower bound in the small excess-gap regime, showing that any algorithm incurs at least $ \Omega \left(\sum_{i: \Delta_i > \Delta_*} \frac{\log \left(\left(\sum_{i:\Delta_i > \Delta_*} \Delta_*/\Delta_i\right)^{-1}\right)}{\Delta_i}\right) $ satisficing pseudo-regret.

Theory · Online Learning and Bandits

Seoungbin Bae, Dabeen Lee

We study the problem of neural logistic bandits, where the main task is to learn an unknown reward function within a logistic link function using a neural network. Existing approaches either exhibit unfavorable dependencies on $\kappa$, where $1/\kappa$ represents the minimum variance of reward distributions, or suffer from direct dependence on the feature dimension $d$, which can be huge in neural network–based settings. In this work, we introduce a novel Bernstein-type inequality for self-normalized vector-valued martingales that is designed to bypass a direct dependence on the ambient dimension. This lets us deduce a regret upper bound that grows with the effective dimension $\widetilde{d}$, not the feature dimension, while keeping a minimal dependence on $\kappa$. Based on the concentration inequality, we propose two algorithms, NeuralLog-UCB-1 and NeuralLog-UCB-2, that guarantee regret upper bounds of order $\widetilde{O}(\widetilde{d}\sqrt{\kappa T})$ and $\widetilde{O}(\widetilde{d}\sqrt{T/\kappa})$, respectively, improving on the existing results. Lastly, we report numerical results on both synthetic and real datasets to validate our theoretical findings.

General Machine Learning · Online Learning, Active Learning and Bandits

Youngmin Oh

We study linear dueling bandits in volatile environments characterized by the simultaneous presence of post-serving contexts, delayed feedback, and adversarial corruption. Feedback is subject to unknown stochastic or adversarial delays and a cumulative corruption budget $\mathcal{C}$. To address these challenges, we propose \term, which integrates a learned approximator that predicts post-serving contexts from pre-serving information. It further employs an adaptive weighting strategy that clips feature vectors to mitigate the impact of corrupted and delayed observations simultaneously. Under standard regularity conditions and a parametric post-serving mapping, we rigorously establish that our algorithm is delay-regime-agnostic, achieving a regret upper bound of $\widetilde{\mathcal{O}}(d(\sqrt{T} + \mathcal{C} + \mathcal{D}))$, where $d$ is the total feature dimension and $\mathcal{D}$ encapsulates the delay complexity. Crucially, our analysis reveals an additive cost structure between corruption and delay, avoiding the multiplicative degradation typical of prior works. We further establish lower bounds that nearly match our upper bounds up to a $\sqrt{d}$ factor for adversarial delays in the absence of post-serving contexts.

General Machine Learning · Online Learning, Active Learning and Bandits

Mengtong Hu, Ziyang Gong, Xu Shi, Ling Zhou, Peter Song

Online learning for the Cox model is challenging because its partial likelihood is non-decomposable, with each risk set requiring a summation over all samples. We propose Collaborative Operation of Linked Survival Analysis (COLSA), an online learning framework that replaces the partial likelihood with the full likelihood using sieve approximation of the baseline hazard. The proposed likelihood function is decomposable and eliminates the need to store historical data in memory, enabling efficient online updates. Moreover, COLSA maintains sufficient statistics for a higher-order basis and employs data-driven basis projection to adaptively scale model complexity to the effective sample size. Unlike existing online Cox methods, COLSA achieves asymptotic normality and attains the same statistical efficiency as the pooled-data partial likelihood estimator, without accessing full data and only requiring constant memory. Simulation studies and application to kidney transplant data demonstrate that COLSA outperforms existing online methods and matches the performance of full-data estimation.

General Machine Learning · Online Learning, Active Learning and Bandits

seohwa Hwang, Junyong Park

We introduce Box Thirding (B3), a flexible and efficient algorithm for Best Arm Identification (BAI) under fixed budget constraints. It is designed for both anytime BAI and scenarios with large $N$, where the number of arms is too large for exhaustive evaluation within a limited budget $T$. The algorithm employs a Remedian Estimation strategy: in each iteration, three arms are compared—the best-performing arm is explored further, the median is retained for future comparisons, and the weakest is discarded. Even without prior knowledge of $T$, B3 achieves an $\epsilon$ -best arm misidentification probability comparable to Sequential Halving, which requires $T$ as a prior, applied to a randomly selected subset of $c_0$ arms that fit within the budget. Empirical results show that B3 outperforms existing methods for the limited budget constraint in terms of simple regret, as demonstrated on the New Yorker Cartoon Caption Contest dataset.

Theory · Online Learning and Bandits

Yahav Bechavod, Jiuyao Lu, Aaron Roth

We study a learner who sequentially makes and broadcasts predictions of some underlying adversarially varying state. Many downstream decision makers with different goals and different long-term constraints consume these decisions to choose actions. In this setting we give the first algorithm that obtains simultaneous *dynamic regret* guarantees for all of the decision makers --- where regret for each agent is measured against a potentially changing sequence of actions across rounds of interaction, while also ensuring vanishing constraint violation for each agent. We can promise these dynamic regret bounds not just marginally, but simultaneously on many different intersecting subsequences, which lets decision makers compete with strategies that adapt with both long-term drift and short-term variation. Our results do not require the decision makers to maintain any state, but just to react myopically to our predictions.

Theory · Online Learning and Bandits

Kaixuan Ji, Qingyue Zhao, Heyang Zhao, Qiwei Di, Quanquan Gu

Recent studies have shown that reinforcement learning with KL-regularized objectives can enjoy *faster* rates of convergence or *logarithmic* regret, in contrast to the classical $\sqrt{T}$-type regret in the unregularized setting. However, the statistical efficiency of online learning with respect to KL-regularized objectives remains far from completely characterized, even when specialized to multi-armed bandits (MABs). We address this problem for MABs via a sharp analysis of KL-UCB (Zhao et al., 2025b) using a novel peeling argument, which yields a $\tilde{O}(\eta K\log^2T)$ upper bound: the *first* high-probability regret bound with linear dependence on $K$. Here, $T$ is the time horizon, $K$ is the number of arms, $\eta^{-1}$ is the regularization intensity, and $\tilde{O}$ hides all logarithmic factors except those involving $\log T$. The near-tightness of our analysis is certified by the *first* non-constant lower bound $\Omega(\eta K \log T)$, which follows from subtle hard-instance constructions and a tailored decomposition of the Bayes prior. Moreover, in the low-regularization regime (i.e., *large* $\eta$), we show that the KL-regularized regret for MABs is $\eta$-independent and scales as $\tilde{\Theta}(\sqrt{KT})$. Overall, our results provide a thorough understanding of KL-regularized MABs across all regimes of $\eta$ and yield nearly optimal bounds in terms of $K$, $\eta$, and $T$.

Theory · Online Learning and Bandits

Argyrios Gerogiannis, Yu-Han Huang, Subhonmesh Bose, Venugopal Veeravalli

We introduce a practical, black-box framework termed Detection Augmented Learning (DAL) for the problem of piecewise stationary bandits without knowledge of the underlying non-stationarity. DAL accepts any stationary bandit algorithm with order-optimal regret as input and augments it with a change detector, enabling applicability to all common bandit variants. Extensive experimentation demonstrates that DAL consistently surpasses all state-of-the-art methods across diverse non-stationary scenarios, including synthetic benchmarks and real-world datasets, underscoring its versatility and scalability. We provide theoretical insights into DAL's strong empirical performance, complemented by thorough empirical validation.

Theory · Online Learning and Bandits

Dhruv Sarkar, Abhishek Sinha

We propose an anytime online algorithm for learning a sequence of convex cost functions while approximately satisfying a sequence of convex constraints, without prior knowledge of the time horizon. Both the cost and constraint functions may be chosen adversarially over time. While this problem has recently been resolved in the setting where the time horizon is known, extending these guarantees to the anytime setting, without resorting to inefficient doubling tricks, has remained technically challenging. Our main contribution is the introduction of a time-varying yet horizon-oblivious Lyapunov function to track constraint violations. The use of such a time-varying Lyapunov function introduces new technical difficulties, as a key monotonicity property underlying prior analyses no longer holds. By developing a novel analytical technique, we show that our algorithm achieves $O(\sqrt{t})$ \regret~ and $\tilde{O}(\sqrt{t})$ cumulative constraint violation (\CCV) for all $t \geq 1$. We further extend our framework to the dynamic regret setting, obtaining bounds that adapt to the unknown path length of the comparator sequence. Finally, we present an adaptive algorithm for the optimistic setting, whose performance scales gracefully with the cumulative prediction error. We validate the practical effectiveness of our approach through numerical experiments on the online shortest path problem.

Theory · Online Learning and Bandits

Ibne Farabi Shihab, SANJEDA AKTER, Anuj Sharma

We study black-box optimization of Lipschitz functions under noisy evaluations. Existing adaptive discretization methods implicitly avoid suboptimal regions but do not provide explicit certificates of optimality or measurable progress guarantees. We introduce **Certificate-Guided Pruning (CGP)**, which maintains an explicit *active set* $A_t$ of potentially optimal points via confidence-adjusted Lipschitz envelopes. Any point outside $A_t$ is certifiably suboptimal with high probability, and under a margin condition with near-optimality dimension $\alpha$, we prove Vol $(A_t)$ shrinks at a controlled rate yielding sample complexity $Õ(\varepsilon^{-(2+\alpha)})$. We develop three extensions: CGP-Adaptive learns $L$ online with $O(\log T)$ overhead; CGP-TR scales to $d > 50$ via trust regions with local certificates; and CGP-Hybrid switches to GP refinement when local smoothness is detected. Experiments on 12 benchmarks ($d \in [2, 100]$) show CGP variants match or exceed strong baselines while providing principled stopping criteria via certificate volume.

Theory · Online Learning and Bandits

Vladimir Braverman, Chen Wang, Liudeng Wang, Samson Zhou

Motivated by the recency effect in online learning, we study algorithms for single-pass \emph{sliding-window streaming multi-armed bandits (MABs)} in this paper. In this setting, we are given $n$ arms with unknown sub-Gaussian reward distributions and a parameter $W$. The arms arrive in a single-pass stream, and only the most recent $W$ arms are considered valid. The algorithm is required to perform pure exploration and regret minimization with \emph{limited memory}, \textcolor{red}{defined as the number of stored arms}. The model is a natural extension of the streaming multi-armed bandits model (without the sliding window) that has been extensively studied in recent years. We provide a comprehensive analysis of both the pure exploration and regret minimization problems with the model. For pure exploration, we prove that finding the best arm is hard with sublinear memory while finding an \emph{approximate} best arm admits an efficient algorithm. For regret minimization, we explore a new notion of regret and give sharp memory-regret trade-offs for any single-pass algorithms. We complement our theoretical results with experiments, demonstrating the trade-offs between sample, regret, and memory.

Theory · Online Learning and Bandits

Yu Chen, Yuhao Liu, Jiatai Huang, Yihan Du, Longbo Huang

We investigate episodic Markov Decision Processes with heavy-tailed feedback (HTMDPs). Existing approaches for HTMDPs are conservative in stochastic environments and lack adaptivity in adversarial regimes. In this work, we propose algorithms ```HT-FTRL-OM``` and ```HT-FTRL-UOB``` for HTMDPs that achieve Best-of-Both-Worlds (BoBW) guarantees: instance-independent regret in adversarial environments and logarithmic instance-dependent regret in self-bounding (including the stochastic case) environments. For the known transition setting, ```HT-FTRL-OM``` applies the Follow-The-Regularized-Leader (FTRL) framework over occupancy measures with novel skipping loss estimators, achieving a $\widetilde{\mathcal{O}}(T^{1/\alpha})$ regret bound in adversarial regimes and a $\mathcal{O}(\log T)$ regret in stochastic regimes. Building upon this framework, we develop a novel algorithm ```HT-FTRL-UOB``` to tackle the more challenging unknown-transition setting. This algorithm employs a pessimistic skipping loss estimator and achieves a $\widetilde{\mathcal{O}}(T^{1/\alpha} + \sqrt{T})$ regret in adversarial regimes and a $\mathcal{O}(\log^2(T))$ regret in stochastic regimes. Our analysis overcomes key barriers through several technical insights, including a local control mechanism for heavy-tailed shifted losses, a new suboptimal-mass propagation principle, and a novel regret decomposition that isolates transition uncertainty from heavy-tailed estimation errors and skipping bias.

Theory · Online Learning and Bandits

Sifan Yang, Wenhao Yang, Wei Jiang, Lijun Zhang

We investigate decentralized online convex optimization with compressed communication, where $n$ learners connected by a network collaboratively minimize a sequence of global loss functions using only local information and compressed data from neighbors. Prior work has established regret bounds of $O(\max\\{\omega^{-2}\rho^{-4}n^{1/2},\omega^{-4}\rho^{-8}\\}n\sqrt{T})$ and $O(\max\\{\omega^{-2}\rho^{-4}n^{1/2},\omega^{-4}\rho^{-8}\\}n\ln{T})$ for convex and strongly convex functions, respectively, where $\omega\in(0,1]$ is the compression quality factor and $\rho<1$ is the spectral gap of the communication matrix. However, these regret bounds suffer from a prohibitively high quadratic or even quartic dependence on $\omega^{-1}$. Moreover, the super-linear dependence on $n$ is also undesirable. To overcome these shortcomings, we propose a novel algorithm that achieves improved regret bounds of $\tilde{O}(\omega^{-1/2}\rho^{-1}n\sqrt{T})$ and $\tilde{O}(\omega^{-1}\rho^{-2}n\ln{T})$ for convex and strongly convex functions, respectively. The primary idea is to design a two-level blocking update framework incorporating two novel ingredients: an online gossip strategy and an error compensation scheme, which work together to promote a better consensus among learners. Furthermore, we establish the first lower bounds for this problem, justifying the optimality of our results with respect to both $\omega$ and $T$. Additionally, we consider the bandit feedback scenario and extend our method with the classical gradient estimators to enhance existing regret bounds.

Theory · Online Learning and Bandits

Tanmay Goyal, Sukruta Midigeshi, Gaurav Sinha

We investigate the contextual slate bandit problem with generalized linear rewards under limited adaptivity. At each round, the learner is presented with $N$ sets of items and constructs a slate by selecting one item per set; the resulting slate yields a scalar reward sampled from a Generalized Linear Model (GLM). We propose algorithms under two limited-adaptivity paradigms: (a) batched and (b) rarely-switching settings. For the batched setting, we introduce B-SlateGLinCB, which partitions the time horizon into $O(\log\log T)$ batches such that each batch's policy relies only on data from previous batches. For the rarely-switching setting, we propose RS-SlateGLinCB, which adaptively performs only $O(d\log T)$ parameter updates. Under a diversity assumption on the item sequences, we prove that B-SlateGLinCB and RS-SlateGLinCB achieve regret bounds of $O(Nd^{3/2}\sqrt{T})$ and $O(Nd\sqrt{T})$, respectively. Notably, both bounds are independent of the non-linearity parameter $\kappa$ that is typically found to scale the regret of GLM bandit algorithms. Our algorithms are computationally efficient, requiring only $\text{poly}(N)$ time per round despite $2^{\Omega(N)}$ possible slates. Simulations show our algorithms outperform existing batched baselines and remain competitive with Slate-GLM-OFU, a fully adaptive state-of-the-art algorithm. Notably, a slightly modified B-SlateGLinCB empirically matches this baseline. Finally, we demonstrate strong performance in a practical in-context example selection task for language models.