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8,216篇论文匹配“New Approaches”
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Farzaneh Rezaeianaran, Rakshith Shetty, Rahaf Aljundi, Daniel Olmeda Reino, Shanshan Zhang, Bernt Schiele

In order to robustly deploy object detectors across a wide range of scenarios, they should be adaptable to shifts in the input distribution without the need to constantly annotate new data. This has motivated research in Unsupervised Domain Adaptation (UDA) algorithms for detection. UDA methods learn to adapt from labeled source domains to unlabeled target domains, by inducing alignment between detector features from source and target domains. Yet, there is no consensus on what features to align and how to do the alignment. In our work, we propose a framework that generalizes the different components commonly used by UDA methods laying the ground for an in-depth analysis of the UDA design space. Specifically, we propose a novel UDA algorithm, ViSGA, a direct implementation of our framework, that leverages the best design choices and introduces a simple but effective method to aggregate features at the instance-level based on the visual similarity before inducing group alignment via adversarial training. We show that both similarity-based grouping and adversarial training allows our model to focus on coarsely aligning feature groups, without being forced to match all instances across loosely aligned domains. Finally, we examine the applicability of ViSGA to the setting where labeled data are gathered from different sources. Experiments show that not only our method outperforms previous single-source approaches on Sim2Real and Adverse Weather, but also generalizes well to the multi-source setting.

Minsong Ki, Youngjung Uh, Junsuk Choe, Hyeran Byun

The goal of unsupervised co-localization is to locate the object in a scene under the assumptions that 1) the dataset consists of only one superclass, e.g., birds, and 2) there are no human-annotated labels in the dataset. The most recent method achieves impressive co-localization performance by employing self-supervised representation learning approaches such as predicting rotation. In this paper, we introduce a new contrastive objective directly on the attention maps to enhance co-localization performance. Our contrastive loss function exploits rich information of location, which induces the model to activate the extent of the object effectively. In addition, we propose a pixel-wise attention pooling that selectively aggregates the feature map regarding their magnitudes across channels. Our methods are simple and shown effective by extensive qualitative and quantitative evaluation, achieving state-of-the-art co-localization performances by large margins on four datasets: CUB-200-2011, Stanford Cars, FGVC-Aircraft, and Stanford Dogs. Our code will be publicly available online for the research community.

Utkarsh Mall, Bharath Hariharan, Kavita Bala

Modern recognition systems require large amounts of supervision to achieve accuracy. Adapting to new domains requires significant data from experts, which is onerous and can become too expensive. Zero-shot learning requires an annotated set of attributes for a novel category. Annotating the full set of attributes for a novel category proves to be a tedious and expensive task in deployment. This is especially the case when the recognition domain is an expert domain. We introduce a new field-guide-inspired approach to zero-shot annotation where the learner model interactively asks for the most useful attributes that define a class. We evaluate our method on classification benchmarks with attribute annotations like CUB, SUN, and AWA2 and show that our model achieves the performance of a model with full annotations at the cost of a significantly fewer number of annotations. Since the time of experts is precious, decreasing annotation cost can be very valuable for real-world deployment.

Garvita Tiwari, Nikolaos Sarafianos, Tony Tung, Gerard Pons-Moll

We present Neural Generalized Implicit Functions(Neural-GIF), to animate people in clothing as a function of the body pose. Given a sequence of scans of a subject in various poses, we learn to animate the character for new poses. Existing methods have relied on template-based representations of the human body(or clothing). However such models usually have fixed and limited resolutions, and require difficult data pre-processing steps, and cannot be used for complex clothing. We draw inspiration from template-based methods, which factorize motion into articulation and non-rigid deformation, but generalize this concept for implicit shape learning to obtain a more flexible model. We learn to map every point in the space to a canonical space, where a learned deformation field is applied to model non-rigid effects, before evaluating the signed distance field. Our formulation allows the learning of complex and non-rigid deformations of clothing and soft tissue, without computing a template registration as it is common with current approaches. Neural-GIF can be trained on raw 3D scans and reconstructs detailed complex surface geometry and deformations. Moreover, the model can generalize to new poses. We evaluate our method on a variety of characters from different public datasets in diverse clothing styles and show significant improvement over baseline methods, quantitatively and qualitatively. We also extend our model to multiple shape setting. To stimulate further research, we will make the model, code, and data publicly available.

Kai Huang, Jie Geng, Wen Jiang, Xinyang Deng, Zhe Xu

Semi-supervised few-shot learning is developed to train a classifier that can adapt to new tasks with limited labeled data and a fixed quantity of unlabeled data. Most semi-supervised few-shot learning methods select pseudo-labeled data of unlabeled set by task-specific confidence estimation. This work presents a task-unified confidence estimation approach for semi-supervised few-shot learning, named pseudo-loss confidence metric (PLCM). It measures the data credibility by the loss distribution of pseudo-labels, which is synthetical considered multi-tasks. Specifically, pseudo-labeled data of different tasks are mapped to a unified metric space by mean of the pseudo-loss model, making it possible to learn the prior pseudo-loss distribution. Then, confidence of pseudo-labeled data is estimated according to the distribution component confidence of its pseudo-loss. Thus highly reliable pseudo-labeled data are selected to strengthen the classifier. Moreover, to overcome the pseudo-loss distribution shift and improve the effectiveness of classifier, we advance the multi-step training strategy coordinated with the class balance measures of class-apart selection and class weight. Experimental results on four popular benchmark datasets demonstrate that the proposed approach can effectively select pseudo-labeled data and achieve the state-of-the-art performance.

Meiqi Guo, Rebecca Hwa, Adriana Kovashka

We propose a new approach to detect atypicality in persuasive imagery. Unlike atypicality which has been studied in prior work, persuasive atypicality has a particular purpose to convey meaning, and relies on understanding the common-sense spatial relations of objects. We propose a self-supervised attention-based technique which captures contextual compatibility, and models spatial relations in a precise manner. We further experiment with capturing common sense through the semantics of co-occurring object classes. We verify our approach on a dataset of atypicality in visual advertisements, as well as a second dataset capturing atypicality that has no persuasive intent.

Guile Wu, Shaogang Gong

Contemporary domain generalization (DG) and multi-source unsupervised domain adaptation (UDA) methods mostly collect data from multiple domains together for joint optimization. However, this centralized training paradigm poses a threat to data privacy and is not applicable when data are non-shared across domains. In this work, we propose a new approach called Collaborative Optimization and Aggregation (COPA), which aims at optimizing a generalized target model for decentralized DG and UDA, where data from different domains are non-shared and private. Our base model consists of a domain-invariant feature extractor and an ensemble of domain-specific classifiers. In an iterative learning process, we optimize a local model for each domain, and then centrally aggregate local feature extractors and assemble domain-specific classifiers to construct a generalized global model, without sharing data from different domains. To improve generalization of feature extractors, we employ hybrid batch-instance normalization and collaboration of frozen classifiers. For better decentralized UDA, we further introduce a prediction agreement mechanism to overcome local disparities towards central model aggregation. Extensive experiments on five DG and UDA benchmark datasets show that COPA is capable of achieving comparable performance against the state-of-the-art DG and UDA methods without the need for centralized data collection in model training.

Cheng Gu, Erik Learned-Miller, Daniel Sheldon, Guillermo Gallego, Pia Bideau

Event cameras, inspired by biological vision systems, provide a natural and data efficient representation of visual information. Visual information is acquired in the form of events that are triggered by local brightness changes. However, because most brightness changes are triggered by relative motion of the camera and the scene, the events recorded at a single sensor location seldom correspond to the same world point. To extract meaningful information from event cameras, it is helpful to register events that were triggered by the same underlying world point. In this work we propose a new model of event data that captures its natural spatio-temporal structure. We start by developing a model for aligned event data. That is, we develop a model for the data as though it has been perfectly registered already. In particular, we model the aligned data as a spatio-temporal Poisson point process. Based on this model, we develop a maximum likelihood approach to registering events that are not yet aligned. That is, we find transformations of the observed events that make them as likely as possible under our model. In particular we extract the camera rotation that leads to the best event alignment. We show new state of the art accuracy for rotational velocity estimation on the DAVIS 240C dataset [??]. In addition, our method is also faster and has lower computational complexity than several competing methods.

Quan Meng, Anpei Chen, Haimin Luo, Minye Wu, Hao Su, Lan Xu, Xuming He, Jingyi Yu

We introduce GNeRF, a framework to marry Generative Adversarial Networks (GAN) with Neural Radiance Field (NeRF) reconstruction for the complex scenarios with unknown and even randomly initialized camera poses. Recent NeRF-based advances have gained popularity for remarkable realistic novel view synthesis. However, most of them heavily rely on accurate camera poses estimation, while few recent methods can only optimize the unknown camera poses in roughly forward-facing scenes with relatively short camera trajectories and require rough camera poses initialization. Differently, our GNeRF only utilizes randomly initialized poses for complex outside-in scenarios. We propose a novel two-phases end-to-end framework. The first phase takes the use of GANs into the new realm for optimizing coarse camera poses and radiance fields jointly, while the second phase refines them with additional photometric loss. We overcome local minima using a hybrid and iterative optimization scheme. Extensive experiments on a variety of synthetic and natural scenes demonstrate the effectiveness of GNeRF. More impressively, our approach outperforms the baselines favorably in those scenes with repeated patterns or even low textures that are regarded as extremely challenging before.

Thanh-Dat Truong, Chi Nhan Duong, Ngan Le, Son Lam Phung, Chase Rainwater, Khoa Luu

Semantic segmentation aims to predict pixel-level labels. It has become a popular task in various computer vision applications. While fully supervised segmentation methods have achieved high accuracy on large-scale vision datasets, they are unable to generalize on a new test environment or a new domain well. In this work, we first introduce a new Un- aligned Domain Score to measure the efficiency of a learned model on a new target domain in unsupervised manner. Then, we present the new Bijective Maximum Likelihood (BiMaL) loss that is a generalized form of the Adversarial Entropy Minimization without any assumption about pixel independence. We have evaluated the proposed BiMaL on two domains. The proposed BiMaL approach consistently outperforms the SOTA methods on empirical experiments on "SYNTHIA to Cityscapes", "GTA5 to Cityscapes", and "SYNTHIA to Vistas".

Rajshekhar Das, Yu-Xiong Wang, José M. F. Moura

Few-shot classification aims at classifying categories of a novel task by learning from just a few (typically, 1 to 5) labeled examples. An effective approach to few-shot classification involves a prior model trained on a large-sample base domain, which is then finetuned over the novel few-shot task to yield generalizable representations. However, task-specific finetuning is prone to overfitting due to the lack of enough training examples. To alleviate this issue, we propose a new finetuning approach based on contrastive learning that reuses unlabelled examples from the base domain in the form of distractors. Unlike the nature of unlabelled data used in prior works, distractors belong to classes that do not overlap with the novel categories. We demonstrate for the first time that the inclusion of such distractors can significantly boost few-shot generalization. Our technical novelty includes a stochastic pairing of examples sharing the same category in the few-shot task and a weighting term that controls the relative influence of task-specific negatives and distractors. An important aspect of our finetuning objective is that it is agnostic to distractor labels and hence applicable to various base domain settings. More precisely, compared to state-of-the-art approaches, our method shows accuracy gains of up to 12% in cross-domain and up to 5% in unsupervised prior-learning settings. Our code is available at https://github.com/quantacode/Contrastive-Finetuning.git

Rishabh Dabral, Soshi Shimada, Arjun Jain, Christian Theobalt, Vladislav Golyanik

This paper proposes GraviCap, i.e., a new approach for joint markerless 3D human motion capture and object trajectory estimation from monocular RGB videos. We focus on scenes with objects partially observed during a free flight. In contrast to existing monocular methods, we can recover scale, object trajectories as well as human bone lengths in meters and the ground plane's orientation, thanks to the awareness of the gravity constraining object motions. Our objective function is parametrised by the object's initial velocity and position, gravity direction and focal length, and jointly optimised for one or several free flight episodes. The proposed human-object interaction constraints ensure geometric consistency of the 3D reconstructions and improved physical plausibility of human poses compared to the unconstrained case. We evaluate GraviCap on a new dataset with ground-truth annotations for persons and different objects undergoing free flights. In the experiments, our approach achieves state-of-the-art accuracy in 3D human motion capture on various metrics. We urge the reader to watch our supplementary video. Both the source code and the dataset are released; see http://4dqv.mpi-inf.mpg.de/GraviCap/.

Kirill Mazur, Victor Lempitsky

We present a new versatile building block for deep point cloud processing architectures that is equally suited for diverse tasks. This building block combines the ideas of spatial transformers and multi-view convolutional networks with the efficiency of standard convolutional layers in two and three-dimensional dense grids. The new block operates via multiple parallel heads, whereas each head differentiably rasterizes feature representations of individual points into a low-dimensional space, and then uses dense convolution to propagate information across points. The results of the processing of individual heads are then combined together resulting in the update of point features. Using the new block, we build architectures for both discriminative (point cloud segmentation, point cloud classification) and generative (point cloud inpainting and image-based point cloud reconstruction) tasks. The resulting architectures achieve state-of-the-art performance for these tasks, demonstrating the versatility of the new block for point cloud processing.

Sida Peng, Junting Dong, Qianqian Wang, Shangzhan Zhang, Qing Shuai, Xiaowei Zhou, Hujun Bao

This paper addresses the challenge of reconstructing an animatable human model from a multi-view video. Some recent works have proposed to decompose a non-rigidly deforming scene into a canonical neural radiance field and a set of deformation fields that map observation-space points to the canonical space, thereby enabling them to learn the dynamic scene from images. However, they represent the deformation field as translational vector field or SE(3) field, which makes the optimization highly under-constrained. Moreover, these representations cannot be explicitly controlled by input motions. Instead, we introduce neural blend weight fields to produce the deformation fields. Based on the skeleton-driven deformation, blend weight fields are used with 3D human skeletons to generate observation-to-canonical and canonical-to-observation correspondences. Since 3D human skeletons are more observable, they can regularize the learning of deformation fields. Moreover, the learned blend weight fields can be combined with input skeletal motions to generate new deformation fields to animate the human model. Experiments show that our approach significantly outperforms recent human synthesis methods. The code and supplementary materials are available at \href https://zju3dv.github.io/animatable_nerf/ https://zju3dv.github.io/animatable_nerf/ .

Ara Jafarzadeh, Manuel López Antequera, Pau Gargallo, Yubin Kuang, Carl Toft, Fredrik Kahl, Torsten Sattler

Visual localization is the problem of estimating the position and orientation from which a given image (or a sequence of images) is taken in a known scene. It is an important part of a wide range of computer vision and robotics applications, from self-driving cars to augmented/virtual reality systems. Visual localization techniques should work reliably and robustly under a wide range of conditions, including seasonal, weather, illumination and man-made changes. Recent benchmarking efforts model this by providing images under different conditions, and the community has made rapid progress on these datasets since their inception. However, they are limited to a few geographical regions and often recorded with a single device. We propose a new benchmark for visual localization in outdoor scenes, using crowd-sourced data to cover a wide range of geographical regions and camera devices with a focus on the failure cases of current algorithms. Experiments with state-of-the-art localization approaches show that our dataset is very challenging, with all evaluated methods failing on its hardest parts. As part of the dataset release, we provide the tooling used to generate it, enabling efficient and effective 2D correspondence annotation to obtain reference poses.

Alexandre Ramé, Rémy Sun, Matthieu Cord

Recent strategies achieved ensembling ""for free"" by fitting concurrently diverse subnetworks inside a single base network. The main idea during training is that each subnetwork learns to classify only one of the multiple inputs simultaneously provided. However, the question of how to best mix these multiple inputs has not been studied so far. In this paper, we introduce MixMo, a new generalized framework for learning multi-input multi-output deep subnetworks. Our key motivation is to replace the suboptimal summing operation hidden in previous approaches by a more appropriate mixing mechanism. For that purpose, we draw inspiration from successful mixed sample data augmentations. We show that binary mixing in features - particularly with rectangular patches from CutMix - enhances results by making subnetworks stronger and more diverse. We improve state of the art for image classification on CIFAR-100 and Tiny ImageNet datasets. Our easy to implement models notably outperform data augmented deep ensembles, without the inference and memory overheads. As we operate in features and simply better leverage the expressiveness of large networks, we open a new line of research complementary to previous works.

Dror Aiger, Simon Lynen, Jan Hosang, Bernhard Zeisl

Outlier rejection and equivalently inlier set optimization is a key ingredient in numerous applications in computer vision such as filtering point-matches in camera pose estimation or plane and normal estimation in point clouds. Several approaches exist, yet at large scale we face a combinatorial explosion of possible solutions and state-of-the-art methods like RANSAC, Hough transform or Branch&Bound require a minimum inlier ratio or prior knowledge to remain practical. In fact, for problems such as camera posing in very large scenes these approaches become useless as they have exponential runtime growth if these conditions aren't met. To approach the problem we present a efficient and general algorithm for outlier rejection based on "intersecting" k-dimensional surfaces in Rd . We provide a recipe for casting a variety of geometric problems as finding a point in Rd which maximizes the number of nearby surfaces (and thus inliers). The resulting algorithm has linear worst-case complexity with a better runtime dependency in the approximation factor than competing algorithms while not requiring domain specific bounds. This is achieved by introducing a space decomposition scheme that bounds the number of computations by successively rounding and grouping samples. Our recipe (and open-source code) enables anybody to derive such fast approaches to new problems across a wide range of domains. We demonstrate the versatility of the approach on several camera posing problems with a high number of matches at low inlier ratio achieving state-of-the-art results at significantly lower processing times.

Hyesong Choi, Hunsang Lee, Sunkyung Kim, Sunok Kim, Seungryong Kim, Kwanghoon Sohn, Dongbo Min

Self-supervised monocular depth estimation has become an appealing solution to the lack of ground truth labels, but its reconstruction loss often produces over-smoothed results across object boundaries and is incapable of handling occlusion explicitly. In this paper, we propose a new approach to leverage pseudo ground truth depth maps of stereo images generated from self-supervised stereo matching methods. The confidence map of the pseudo ground truth depth map is estimated to mitigate performance degeneration by inaccurate pseudo depth maps. To cope with the prediction error of the confidence map itself, we also leverage the threshold network that learns the threshold dynamically conditioned on the pseudo depth maps. The pseudo depth labels filtered out by the thresholded confidence map are used to supervise the monocular depth network. Furthermore, we propose the probabilistic framework that refines the monocular depth map with the help of its uncertainty map through the pixel-adaptive convolution (PAC) layer. Experimental results demonstrate superior performance to state-of-the-art monocular depth estimation methods. Lastly, we exhibit that the proposed threshold learning can also be used to improve the performance of existing confidence estimation approaches.

Dong Lao, Peihao Zhu, Peter Wonka, Ganesh Sundaramoorthi

We consider the problem of filling in missing spatio-temporal regions of a video. We provide a novel flow-based solution by introducing a generative model of images in relation to the scene (without missing regions) and mappings from the scene to images. We use the model to jointly infer the scene template, a 2D representation of the scene, and the mappings. This ensures consistency of the frame-to-frame flows generated to the underlying scene, reducing geometric distortions in flow-based inpainting. The template is mapped to the missing regions in the video by a new (L2-L1) interpolation scheme, creating crisp inpaintings, reducing common blur and distortion artifacts. We show on two benchmark datasets that our approach outperforms state-of-the-art quantitatively and in user studies.

Albert W. Reed, Hyojin Kim, Rushil Anirudh, K. Aditya Mohan, Kyle Champley, Jingu Kang, Suren Jayasuriya

Reconstructing dynamic, time-varying scenes with computed tomography (4D-CT) is a challenging and ill-posed problem common to industrial and medical settings. Existing 4D-CT reconstructions are designed for sparse sampling schemes that require fast CT scanners to capture multiple, rapid revolutions around the scene in order to generate high quality results. However, if the scene is moving too fast, then the sampling occurs along a limited view and is difficult to reconstruct due to spatiotemporal ambiguities. In this work, we design a reconstruction pipeline using implicit neural representations coupled with a novel parametric motion field warping to perform limited view 4D-CT reconstruction of rapidly deforming scenes. Importantly, we utilize a differentiable analysis-by-synthesis approach to compare with captured x-ray sinogram data in a self-supervised fashion. Thus, our resulting optimization method requires no training data to reconstruct the scene. We demonstrate that our proposed system robustly reconstructs scenes containing deformable and periodic motion and validate against state-of-the-art baselines. Further, we demonstrate an ability to reconstruct continuous spatiotemporal representations of our scenes and upsample them to arbitrary volumes and frame rates post-optimization. This research opens a new avenue for implicit neural representations in computed tomography reconstruction in general. Code is available at https://github.com/awreed/DynamicCTReconstruction.