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9,256篇论文匹配“Diffusion models”
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Generative Models · Diffusion models

Valentin De Bortoli, Iryna Korshunova, Andriy Mnih, Arnaud Doucet

Mass transport problems arise in many areas of machine learning whereby one wants to compute a map transporting one distribution to another. Generative modeling techniques like Generative Adversarial Networks (GANs) and Denoising Diffusion Models (DMMs) have been successfully adapted to solve such transport problems, resulting in CycleGAN and Bridge Matching respectively. However, these methods do not approximate Optimal Transport (OT) maps, which are known to have desirable properties. Existing techniques approximating OT maps for high-dimensional data-rich problems, including DDMs-based Rectified Flow and Schrodinger bridge procedures, require fully training a DDM-type model at each iteration, or use mini-batch techniques which can introduce significant errors. We propose a novel algorithm to compute the Schrodinger bridge, a dynamic entropy-regularized version of OT, that eliminates the need to train multiple DDMs-like models. This algorithm corresponds to a discretization of a flow of path measures, referred to as the Schrodinger Bridge Flow, whose only stationary point is the Schrodinger bridge. We demonstrate the performance of our algorithm on a variety of unpaired data translation tasks.

Generative Models · Diffusion models

Max Jiang, Yijing Bai, Andre Cornman, Christopher Davis, XIUKUN HUANG, Hong Jeon, Sakshum Kulshrestha, John Lambert, Shuangyu Li, Xuanyu Zhou 等

Simulation with realistic and interactive agents represents a key task for autonomous vehicle (AV) software development in order to test AV performance in prescribed, often long-tail scenarios. In this work, we propose SceneDiffuser, a scene-level diffusion prior for traffic simulation. We present a singular framework that unifies two key stages of simulation: scene initialization and scene rollout. Scene initialization refers to generating the initial layout for the traffic in a scene, and scene rollout refers to closed-loop simulation for the behaviors of the agents. While diffusion has been demonstrated to be effective in learning realistic, multimodal agent distributions, two open challenges remain: controllability and closed-loop inference efficiency and realism. To this end, to address controllability challenges, we propose generalized hard constraints, a generalized inference-time constraint mechanism that is simple yet effective. To improve closed-loop inference quality and efficiency, we propose amortized diffusion, a novel diffusion denoising paradigm that amortizes the physical cost of denoising over future simulation rollout steps, reducing the cost of per physical rollout step to a single denoising function evaluation, while dramatically reducing closed-loop errors. We demonstrate the effectiveness of our approach on the Waymo Open Dataset, where we are able to generate distributionally realistic scenes, while obtaining competitive performance in the Sim Agents Challenge, surpassing the state-of-the-art in many realism attributes.

Deep Learning · Everything Else

Jie Shao, Ke Zhu, Hanxiao Zhang, Jianxin Wu

This paper introduces a novel pipeline for long-tail (LT) recognition that diverges from conventional strategies. Instead, it leverages the long-tailed dataset itself to generate a balanced proxy dataset without utilizing external data or model. We deploy a diffusion model trained from scratch on only the long-tailed dataset to create this proxy and verify the effectiveness of the data produced. Our analysis identifies approximately-in-distribution (AID) samples, which slightly deviate from the real data distribution and incorporate a blend of class information, as the crucial samples for enhancing the generative model's performance in long-tail classification. We promote the generation of AID samples during the training of a generative model by utilizing a feature extractor to guide the process and filter out detrimental samples during generation. Our approach, termed Diffusion model for Long-Tail recognition (DiffuLT), represents a pioneer application of generative models in long-tail recognition. DiffuLT achieves state-of-the-art results on CIFAR10-LT, CIFAR100-LT, and ImageNet-LT, surpassing leading competitors by significant margins. Comprehensive ablations enhance the interpretability of our pipeline. Notably, the entire generative process is conducted without relying on external data or pre-trained model weights, which leads to its generalizability to real-world long-tailed scenarios.

Generative Models · Diffusion models

Ido Sobol, Chenfeng Xu, Or Litany

Generating realistic images from arbitrary views based on a single source image remains a significant challenge in computer vision, with broad applications ranging from e-commerce to immersive virtual experiences. Recent advancements in diffusion models, particularly the Zero-1-to-3 model, have been widely adopted for generating plausible views, videos, and 3D models. However, these models still struggle with inconsistencies and implausibility in new views generation, especially for challenging changes in viewpoint. In this work, we propose Zero-to-Hero, a novel test-time approach that enhances view synthesis by manipulating attention maps during the denoising process of Zero-1-to-3. By drawing an analogy between the denoising process and stochastic gradient descent (SGD), we implement a filtering mechanism that aggregates attention maps, enhancing generation reliability and authenticity. This process improves geometric consistency without requiring retraining or significant computational resources. Additionally, we modify the self-attention mechanism to integrate information from the source view, reducing shape distortions. These processes are further supported by a specialized sampling schedule. Experimental results demonstrate substantial improvements in fidelity and consistency, validated on a diverse set of out-of-distribution objects. Additionally, we demonstrate the general applicability and effectiveness of Zero-to-Hero in multi-view, and image generation conditioned on semantic maps and pose.

Generative Models

Chaoran Cheng, Jiahan Li, Jian Peng, Ge Liu

We introduce Statistical Flow Matching (SFM), a novel and mathematically rigorous flow-matching framework on the manifold of parameterized probability measures inspired by the results from information geometry. We demonstrate the effectiveness of our method on the discrete generation problem by instantiating SFM on the manifold of categorical distributions whose geometric properties remain unexplored in previous discrete generative models. Utilizing the Fisher information metric, we equip the manifold with a Riemannian structure whose intrinsic geometries are effectively leveraged by following the shortest paths of geodesics. We develop an efficient training and sampling algorithm that overcomes numerical stability issues with a diffeomorphism between manifolds. Our distinctive geometric perspective of statistical manifolds allows us to apply optimal transport during training and interpret SFM as following the steepest direction of the natural gradient. Unlike previous models that rely on variational bounds for likelihood estimation, SFM enjoys the exact likelihood calculation for arbitrary probability measures. We manifest that SFM can learn more complex patterns on the statistical manifold where existing models often fail due to strong prior assumptions. Comprehensive experiments on real-world generative tasks ranging from image, text to biological domains further demonstrate that SFM achieves higher sampling quality and likelihood than other discrete diffusion or flow-based models.

Deep Learning · Everything Else

Jin Li, Ziqiang He, Anwei Luo, Jian-Fang Hu, Z. Jane Wang, Xiangui Kang

Imperceptible adversarial attacks aim to fool DNNs by adding imperceptible perturbation to the input data. Previous methods typically improve the imperceptibility of attacks by integrating common attack paradigms with specifically designed perception-based losses or the capabilities of generative models. In this paper, we propose Adversarial Attacks in Diffusion (AdvAD), a novel modeling framework distinct from existing attack paradigms. AdvAD innovatively conceptualizes attacking as a non-parametric diffusion process by theoretically exploring basic modeling approach rather than using the denoising or generation abilities of regular diffusion models requiring neural networks. At each step, much subtler yet effective adversarial guidance is crafted using only the attacked model without any additional network, which gradually leads the end of diffusion process from the original image to a desired imperceptible adversarial example. Grounded in a solid theoretical foundation of the proposed non-parametric diffusion process, AdvAD achieves high attack efficacy and imperceptibility with intrinsically lower overall perturbation strength. Additionally, an enhanced version AdvAD-X is proposed to evaluate the extreme of our novel framework under an ideal scenario. Extensive experiments demonstrate the effectiveness of the proposed AdvAD and AdvAD-X. Compared with state-of-the-art imperceptible attacks, AdvAD achieves an average of 99.9% (+17.3%) ASR with 1.34 (-0.97) $l_2$ distance, 49.74 (+4.76) PSNR and 0.9971 (+0.0043) SSIM against four prevalent DNNs with three different architectures on the ImageNet-compatible dataset. Code is available at https://github.com/XianguiKang/AdvAD.

Computer Vision · Video Generation

Yuedong Chen, Chuanxia Zheng, Haofei Xu, Bohan Zhuang, Andrea Vedaldi, Tat-Jen Cham, Jianfei Cai

We introduce MVSplat360, a feed-forward approach for 360° novel view synthesis (NVS) of diverse real-world scenes, using only sparse observations. This setting is inherently ill-posed due to minimal overlap among input views and insufficient visual information provided, making it challenging for conventional methods to achieve high-quality results. Our MVSplat360 addresses this by effectively combining geometry-aware 3D reconstruction with temporally consistent video generation. Specifically, it refactors a feed-forward 3D Gaussian Splatting (3DGS) model to render features directly into the latent space of a pre-trained Stable Video Diffusion (SVD) model, where these features then act as pose and visual cues to guide the denoising process and produce photorealistic 3D-consistent views. Our model is end-to-end trainable and supports rendering arbitrary views with as few as 5 sparse input views. To evaluate MVSplat360's performance, we introduce a new benchmark using the challenging DL3DV-10K dataset, where MVSplat360 achieves superior visual quality compared to state-of-the-art methods on wide-sweeping or even 360° NVS tasks. Experiments on the existing benchmark RealEstate10K also confirm the effectiveness of our model. Readers are highly recommended to view the video results at [donydchen.github.io/mvsplat360](https://donydchen.github.io/mvsplat360).

Generative Models · Diffusion models

Gabriel Nobis, Maximilian Springenberg, Marco Aversa, Michael Detzel, Rembert Daems, Roderick Murray-Smith, Shinichi Nakajima, Sebastian Lapuschkin, Stefano Ermon, Tolga Birdal 等

We introduce the first continuous-time score-based generative model that leverages fractional diffusion processes for its underlying dynamics. Although diffusion models have excelled at capturing data distributions, they still suffer from various limitations such as slow convergence, mode-collapse on imbalanced data, and lack of diversity. These issues are partially linked to the use of light-tailed Brownian motion (BM) with independent increments. In this paper, we replace BM with an approximation of its non-Markovian counterpart, fractional Brownian motion (fBM), characterized by correlated increments and Hurst index $H \in (0,1)$, where $H=0.5$ recovers the classical BM. To ensure tractable inference and learning, we employ a recently popularized Markov approximation of fBM (MA-fBM) and derive its reverse-time model, resulting in *generative fractional diffusion models* (GFDM). We characterize the forward dynamics using a continuous reparameterization trick and propose *augmented score matching* to efficiently learn the score function, which is partly known in closed form, at minimal added cost. The ability to drive our diffusion model via MA-fBM offers flexibility and control. $H \leq 0.5$ enters the regime of *rough paths* whereas $H>0.5$ regularizes diffusion paths and invokes long-term memory. The Markov approximation allows added control by varying the number of Markov processes linearly combined to approximate fBM. Our evaluations on real image datasets demonstrate that GFDM achieves greater pixel-wise diversity and enhanced image quality, as indicated by a lower FID, offering a promising alternative to traditional diffusion models

Computer Vision · Image Generation

Susung Hong

Conditional diffusion models have shown remarkable success in visual content generation, producing high-quality samples across various domains, largely due to classifier-free guidance (CFG). Recent attempts to extend guidance to unconditional models have relied on heuristic techniques, resulting in suboptimal generation quality and unintended effects. In this work, we propose Smoothed Energy Guidance (SEG), a novel training- and condition-free approach that leverages the energy-based perspective of the self-attention mechanism to enhance image generation. By defining the energy of self-attention, we introduce a method to reduce the curvature of the energy landscape of attention and use the output as the unconditional prediction. Practically, we control the curvature of the energy landscape by adjusting the Gaussian kernel parameter while keeping the guidance scale parameter fixed. Additionally, we present a query blurring method that is equivalent to blurring the entire attention weights without incurring quadratic complexity in the number of tokens. In our experiments, SEG achieves a Pareto improvement in both quality and the reduction of side effects. The code is available at https://github.com/SusungHong/SEG-SDXL.

Generative Models · Diffusion models

Huanran Chen, Yinpeng Dong, Shitong Shao, Hao Zhongkai, Xiao Yang, Hang Su, Jun Zhu

Generative learning, recognized for its effective modeling of data distributions, offers inherent advantages in handling out-of-distribution instances, especially for enhancing robustness to adversarial attacks. Among these, diffusion classifiers, utilizing powerful diffusion models, have demonstrated superior empirical robustness. However, a comprehensive theoretical understanding of their robustness is still lacking, raising concerns about their vulnerability to stronger future attacks. In this study, we prove that diffusion classifiers possess $O(1)$ Lipschitzness, and establish their certified robustness, demonstrating their inherent resilience. To achieve non-constant Lipschitzness, thereby obtaining much tighter certified robustness, we generalize diffusion classifiers to classify Gaussian-corrupted data. This involves deriving the evidence lower bounds (ELBOs) for these distributions, approximating the likelihood using the ELBO, and calculating classification probabilities via Bayes' theorem. Experimental results show the superior certified robustness of these Noised Diffusion Classifiers (NDCs). Notably, we achieve over 80\% and 70\% certified robustness on CIFAR-10 under adversarial perturbations with \(\ell_2\) norms less than 0.25 and 0.5, respectively, using a single off-the-shelf diffusion model without any additional data.

Causality

Yuchen Ma, Valentyn Melnychuk, Jonas Schweisthal, Stefan Feuerriegel

Predicting potential outcomes of interventions from observational data is crucial for decision-making in medicine, but the task is challenging due to the fundamental problem of causal inference. Existing methods are largely limited to point estimates of potential outcomes with no uncertain quantification; thus, the full information about the distributions of potential outcomes is typically ignored. In this paper, we propose a novel causal diffusion model called DiffPO, which is carefully designed for reliable inferences in medicine by learning the distribution of potential outcomes. In our DiffPO, we leverage a tailored conditional denoising diffusion model to learn complex distributions, where we address the selection bias through a novel orthogonal diffusion loss. Another strength of our DiffPO method is that it is highly flexible (e.g., it can also be used to estimate different causal quantities such as CATE). Across a wide range of experiments, we show that our method achieves state-of-the-art performance.

Generative Models · Diffusion models

Yijing Liu, Chao Du, Tianyu Pang, Chongxuan LI, Min Lin, Wei Chen

Recent research has made significant progress in optimizing diffusion models for downstream objectives, which is an important pursuit in fields such as graph generation for drug design. However, directly applying these models to graph presents challenges, resulting in suboptimal performance. This paper introduces graph diffusion policy optimization (GDPO), a novel approach to optimize graph diffusion models for arbitrary (e.g., non-differentiable) objectives using reinforcement learning. GDPO is based on an eager policy gradient tailored for graph diffusion models, developed through meticulous analysis and promising improved performance. Experimental results show that GDPO achieves state-of-the-art performance in various graph generation tasks with complex and diverse objectives. Code is available at https://github.com/sail-sg/GDPO.

Generative Models · Diffusion models

Jiwoong Park, Yang Shen

How can diffusion models process 3D geometries in a coarse-to-fine manner, akin to our multiscale view of the world?In this paper, we address the question by focusing on a fundamental biochemical problem of generating 3D molecular conformers conditioned on molecular graphs in a multiscale manner. Our approach consists of two hierarchical stages: i) generation of coarse-grained fragment-level 3D structure from the molecular graph, and ii) generation of fine atomic details from the coarse-grained approximated structure while allowing the latter to be adjusted simultaneously.For the challenging second stage, which demands preserving coarse-grained information while ensuring SE(3) equivariance, we introduce a novel generative model termed Equivariant Blurring Diffusion (EBD), which defines a forward process that moves towards the fragment-level coarse-grained structure by blurring the fine atomic details of conformers, and a reverse process that performs the opposite operation using equivariant networks.We demonstrate the effectiveness of EBD by geometric and chemical comparison to state-of-the-art denoising diffusion models on a benchmark of drug-like molecules.Ablation studies draw insights on the design of EBD by thoroughly analyzing its architecture, which includes the design of the loss function and the data corruption process.Codes are released at https://github.com/Shen-Lab/EBD.

Generative Models · Diffusion models

Xunpeng Huang, Difan Zou, Hanze Dong, Zhang, Yian Ma, Tong Zhang

To generate data from trained diffusion models, most inference algorithms, such as DDPM, DDIM, and other variants, rely on discretizing the reverse SDEs or their equivalent ODEs. In this paper, we view such approaches as decomposing the entire denoising diffusion process into several segments, each corresponding to a reverse transition kernel (RTK) sampling subproblem. Specifically, DDPM uses a Gaussian approximation for the RTK, resulting in low per-subproblem complexity but requiring a large number of segments (i.e., subproblems), which is conjectured to be inefficient. To address this, we develop a general RTK framework that enables a more balanced subproblem decomposition, resulting in $\tilde O(1)$ subproblems, each with strongly log-concave targets. We then propose leveraging two fast sampling algorithms, the Metropolis-Adjusted Langevin Algorithm (MALA) and Underdamped Langevin Dynamics (ULD), for solving these strongly log-concave subproblems. This gives rise to the RTK-MALA and RTK-ULD algorithms for diffusion inference. In theory, we further develop the convergence guarantees for RTK-MALA and RTK-ULD in total variation (TV) distance: RTK-ULD can achieve $\epsilon$ target error within $\tilde{\mathcal O}(d^{1/2}\epsilon^{-1})$ under mild conditions, and RTK-MALA enjoys a $\mathcal{O}(d^{2}\log(d/\epsilon))$ convergence rate under slightly stricter conditions. These theoretical results surpass the state-of-the-art convergence rates for diffusion inference and are well supported by numerical experiments.

Computer Vision · Image Generation

Shubhankar Borse, Shreya Kadambi, Nilesh Pandey, Kartikeya Bhardwaj, Viswanath Ganapathy, Sweta Priyadarshi, Risheek Garrepalli, Rafael Esteves, Munawar Hayat, Fatih Porikli

While Low-Rank Adaptation (LoRA) has proven beneficial for efficiently fine-tuning large models, LoRA fine-tuned text-to-image diffusion models lack diversity in the generated images, as the model tends to copy data from the observed training samples. This effect becomes more pronounced at higher values of adapter strength and for adapters with higher ranks which are fine-tuned on smaller datasets. To address these challenges, we present FouRA, a novel low-rank method that learns projections in the Fourier domain along with learning a flexible input-dependent adapter rank selection strategy. Through extensive experiments and analysis, we show that FouRA successfully solves the problems related to data copying and distribution collapse while significantly improving the generated image quality. We demonstrate that FouRA enhances the generalization of fine-tuned models thanks to its adaptive rank selection. We further show that the learned projections in the frequency domain are decorrelated and prove effective when merging multiple adapters. While FouRA is motivated for vision tasks, we also demonstrate its merits for language tasks on commonsense reasoning and GLUE benchmarks.

Generative Models · Diffusion models

Wu Shuang, Youtian Lin, Yifei Zeng, Feihu Zhang, Jingxi Xu, Philip Torr, Xun Cao, Yao Yao

Generating high-quality 3D assets from text and images has long been challenging, primarily due to the absence of scalable 3D representations capable of capturing intricate geometry distributions. In this work, we introduce Direct3D, a native 3D generative model scalable to in-the-wild input images, without requiring a multi-view diffusion model or SDS optimization. Our approach comprises two primary components: a Direct 3D Variational Auto-Encoder (D3D-VAE) and a Direct 3D Diffusion Transformer (D3D-DiT). D3D-VAE efficiently encodes high-resolution 3D shapes into a compact and continuous latent triplane space. Notably, our method directly supervises the decoded geometry using a semi-continuous surface sampling strategy, diverging from previous methods relying on rendered images as supervision signals. D3D-DiT models the distribution of encoded 3D latents and is specifically designed to fuse positional information from the three feature maps of the triplane latent, enabling a native 3D generative model scalable to large-scale 3D datasets. Additionally, we introduce an innovative image-to-3D generation pipeline incorporating semantic and pixel-level image conditions, allowing the model to produce 3D shapes consistent with the provided conditional image input. Extensive experiments demonstrate the superiority of our large-scale pre-trained Direct3D over previous image-to-3D approaches, achieving significantly better generation quality and generalization ability, thus establishing a new state-of-the-art for 3D content creation. Project page: https://www.neural4d.com/research/direct3d.

Generative Models · Diffusion models

Artem Lukoianov, Haitz Sáez de Ocáriz Borde, Kristjan Greenewald, Vitor Guizilini, Timur Bagautdinov, Vincent Sitzmann, Justin Solomon

While 2D diffusion models generate realistic, high-detail images, 3D shape generation methods like Score Distillation Sampling (SDS) built on these 2D diffusion models produce cartoon-like, over-smoothed shapes. To help explain this discrepancy, we show that the image guidance used in Score Distillation can be understood as the velocity field of a 2D denoising generative process, up to the choice of a noise term. In particular, after a change of variables, SDS resembles a high-variance version of Denoising Diffusion Implicit Models (DDIM) with a differently-sampled noise term: SDS introduces noise i.i.d. randomly at each step, while DDIM infers it from the previous noise predictions. This excessive variance can lead to over-smoothing and unrealistic outputs. We show that a better noise approximation can be recovered by inverting DDIM in each SDS update step. This modification makes SDS's generative process for 2D images almost identical to DDIM. In 3D, it removes over-smoothing, preserves higher-frequency detail, and brings the generation quality closer to that of 2D samplers. Experimentally, our method achieves better or similar 3D generation quality compared to other state-of-the-art Score Distillation methods, all without training additional neural networks or multi-view supervision, and providing useful insights into relationship between 2D and 3D asset generation with diffusion models.

Computer Vision

Seonghyun Ban, Heesan Kong, Kee-Eung Kim

Semi-supervised learning (SSL) seeks to utilize unlabeled data to overcome the limited amount of labeled data and improve model performance. However, many SSL methods typically struggle in real-world scenarios, particularly when there is a large number of irrelevant instances in the unlabeled data that do not belong to any class in the labeled data. Previous approaches often downweight instances from irrelevant classes to mitigate the negative impact of class distribution mismatch on model training. However, by discarding irrelevant instances, they may result in the loss of valuable information such as invariance, regularity, and diversity within the data. In this paper, we propose a data-centric generative augmentation approach that leverages a diffusion model to enrich labeled data using both labeled and unlabeled samples. A key challenge is extracting the diversity inherent in the unlabeled data while mitigating the generation of samples irrelevant to the labeled data. To tackle this issue, we combine diffusion model training with a discriminator that identifies and reduces the impact of irrelevant instances. We also demonstrate that such a trained diffusion model can even convert an irrelevant instance into a relevant one, yielding highly effective synthetic data for training. Through a comprehensive suite of experiments, we show that our data augmentation approach significantly enhances the performance of SSL methods, especially in the presence of class distribution mismatch.

Generative Models · Diffusion models

Chi-Wei Hsiao, Yu-Lun Liu, Cheng-Kun Yang, Sheng-Po Kuo, Kevin Jou, Chia-Ping Chen

While recent works on blind face image restoration have successfully produced impressive high-quality (HQ) images with abundant details from low-quality (LQ) input images, the generated content may not accurately reflect the real appearance of a person. To address this problem, incorporating well-shot personal images as additional reference inputs may be a promising strategy. Inspired by the recent success of the Latent Diffusion Model (LDM) in image generation, we propose ReF-LDM—an adaptation of LDM designed to generate HQ face images conditioned on one LQ image and multiple HQ reference images. Our LDM-based model incorporates an effective and efficient mechanism, CacheKV, for conditioning on reference images. Additionally, we design a timestep-scaled identity loss, enabling LDM to focus on learning the discriminating features of human faces. Lastly, we construct FFHQ-ref, a dataset consisting of 20,406 high-quality (HQ) face images with corresponding reference images, which can serve as both training and evaluation data for reference-based face restoration models.

Generative Models · Diffusion models

Huizhuo Yuan, Zixiang Chen, Kaixuan Ji, Quanquan Gu

Fine-tuning Diffusion Models remains an underexplored frontier in generative artificial intelligence (GenAI), especially when compared with the remarkable progress made in fine-tuning Large Language Models (LLMs). While cutting-edge diffusion models such as Stable Diffusion (SD) and SDXL rely on supervised fine-tuning, their performance inevitably plateaus after seeing a certain volume of data. Recently, reinforcement learning (RL) has been employed to fine-tune diffusion models with human preference data, but it requires at least two images (``winner'' and ``loser'' images) for each text prompt.In this paper, we introduce an innovative technique called self-play fine-tuning for diffusion models (SPIN-Diffusion), where the diffusion model engages in competition with its earlier versions, facilitating an iterative self-improvement process. Our approach offers an alternative to conventional supervised fine-tuning and RL strategies, significantly improving both model performance and alignment. Our experiments on the Pick-a-Pic dataset reveal that SPIN-Diffusion outperforms the existing supervised fine-tuning method in aspects of human preference alignment and visual appeal right from its first iteration. By the second iteration, it exceeds the performance of RLHF-based methods across all metrics, achieving these results with less data. Codes are available at \url{https://github.com/uclaml/SPIN-Diffusion/}.