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9,256篇论文匹配“Diffusion models”
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Computer Vision · Video Generation

Chong Mou, Mingdeng Cao, Xintao Wang, Zhaoyang Zhang, Ying Shan, Jian Zhang

Despite significant advancements in video generation and editing using diffusion models, achieving accurate and localized video editing remains a substantial challenge. Additionally, most existing video editing methods primarily focus on altering visual content, with limited research dedicated to motion editing. In this paper, we present a novel attempt to Remake a Video (ReVideo) which stands out from existing methods by allowing precise video editing in specific areas through the specification of both content and motion. Content editing is facilitated by modifying the first frame, while the trajectory-based motion control offers an intuitive user interaction experience. ReVideo addresses a new task involving the coupling and training imbalance between content and motion control. To tackle this, we develop a three-stage training strategy that progressively decouples these two aspects from coarse to fine. Furthermore, we propose a spatiotemporal adaptive fusion module to integrate content and motion control across various sampling steps and spatial locations. Extensive experiments demonstrate that our ReVideo has promising performance on several accurate video editing applications, i.e., (1) locally changing video content while keeping the motion constant, (2) keeping content unchanged and customizing new motion trajectories, (3) modifying both content and motion trajectories. Our method can also seamlessly extend these applications to multi-area editing without specific training, demonstrating its flexibility and robustness.

Generative Models · Diffusion models

Itai Gat, Tal Remez, Neta Shaul, Felix Kreuk, Ricky T. Q. Chen, Gabriel Synnaeve, Yossi Adi, Yaron Lipman

Despite Flow Matching and diffusion models having emerged as powerful generative paradigms for continuous variables such as images and videos, their application to high-dimensional discrete data, such as language, is still limited. In this work, we present Discrete Flow Matching, a novel discrete flow paradigm designed specifically for generating discrete data. Discrete Flow Matching offers several key contributions: (i) it works with a general family of probability paths interpolating between source and target distributions; (ii) it allows for a generic formula for sampling from these probability paths using learned posteriors such as the probability denoiser ($x$-prediction) and noise-prediction ($\epsilon$-prediction); (iii) practically, focusing on specific probability paths defined with different schedulers improves generative perplexity compared to previous discrete diffusion and flow models; and (iv) by scaling Discrete Flow Matching models up to 1.7B parameters, we reach 6.7% Pass@1 and 13.4% Pass@10 on HumanEval and 6.7% Pass@1 and 20.6% Pass@10 on 1-shot MBPP coding benchmarks. Our approach is capable of generating high-quality discrete data in a non-autoregressive fashion, significantly closing the gap between autoregressive models and discrete flow models.

Probabilistic Methods

Nicolas Beltran Velez, Alessandro A Grande, Achille Nazaret, Alp Kucukelbir, David Blei

Probabilistic prediction aims to compute predictive distributions rather than single point predictions. These distributions enable practitioners to quantify uncertainty, compute risk, and detect outliers. However, most probabilistic methods assume parametric responses, such as Gaussian or Poisson distributions. When these assumptions fail, such models lead to bad predictions and poorly calibrated uncertainty. In this paper, we propose Treeffuser, an easy-to-use method for probabilistic prediction on tabular data. The idea is to learn a conditional diffusion model where the score function is estimated using gradient-boosted trees. The conditional diffusion model makes Treeffuser flexible and non-parametric, while the gradient-boosted trees make it robust and easy to train on CPUs. Treeffuser learns well-calibrated predictive distributions and can handle a wide range of regression tasks---including those with multivariate, multimodal, and skewed responses. We study Treeffuser on synthetic and real data and show that it outperforms existing methods, providing better calibrated probabilistic predictions. We further demonstrate its versatility with an application to inventory allocation under uncertainty using sales data from Walmart. We implement Treeffuser in https://github.com/blei-lab/treeffuser.

Computational Biology

Yiheng Zhu, Jialu Wu, Qiuyi Li, Jiahuan Yan, Mingze Yin, Wei Wu, Mingyang Li, Jieping Ye, Zheng Wang, Jian Wu

Inverse protein folding is a fundamental task in computational protein design, which aims to design protein sequences that fold into the desired backbone structures. While the development of machine learning algorithms for this task has seen significant success, the prevailing approaches, which predominantly employ a discriminative formulation, frequently encounter the error accumulation issue and often fail to capture the extensive variety of plausible sequences. To fill these gaps, we propose Bridge-IF, a generative diffusion bridge model for inverse folding, which is designed to learn the probabilistic dependency between the distributions of backbone structures and protein sequences. Specifically, we harness an expressive structure encoder to propose a discrete, informative prior derived from structures, and establish a Markov bridge to connect this prior with native sequences. During the inference stage, Bridge-IF progressively refines the prior sequence, culminating in a more plausible design. Moreover, we introduce a reparameterization perspective on Markov bridge models, from which we derive a simplified loss function that facilitates more effective training. We also modulate protein language models (PLMs) with structural conditions to precisely approximate the Markov bridge process, thereby significantly enhancing generation performance while maintaining parameter-efficient training. Extensive experiments on well-established benchmarks demonstrate that Bridge-IF predominantly surpasses existing baselines in sequence recovery and excels in the design of plausible proteins with high foldability. The code is available at https://github.com/violet-sto/Bridge-IF.

Computer Vision · Video Generation

Yuanhao Zhai, Kevin Lin, Zhengyuan Yang, Linjie Li, Jianfeng Wang, Chung-Ching Lin, DAVID DOERMANN, Junsong Yuan, Lijuan Wang

Image diffusion distillation achieves high-fidelity generation with very few sampling steps. However, directly applying these techniques to video models results in unsatisfied frame quality. This issue arises from the limited frame appearance quality in public video datasets, affecting the performance of both teacher and student video diffusion models. Our study aims to improve video diffusion distillation and meanwhile enabling the student model to improve frame appearance using the abundant high-quality image data. To this end, we propose motion consistency models (MCM), a single-stage video diffusion distillation method that disentangles motion and appearance learning. Specifically, MCM involves a video consistency model that distills motion from the video teacher model, and an image discriminator that boosts frame appearance to match high-quality image data. However, directly combining these components leads to two significant challenges: a conflict in frame learning objectives, where video distillation learns from low-quality video frames while the image discriminator targets high-quality images, and training-inference discrepancies due to the differing quality of video samples used during training and inference. To address these challenges, we introduce disentangled motion distillation and mixed trajectory distillation. The former applies the distillation objective solely to the motion representation, while the latter mitigates training-inference discrepancies by mixing distillation trajectories from both the low- and high-quality video domains. Extensive experiments show that our MCM achieves state-of-the-art video diffusion distillation performance. Additionally, our method can enhance frame quality in video diffusion models, producing frames with high aesthetic value or specific styles.

Generative Models · Diffusion models

Elizabeth L. Baker, Gefan Yang, Michael Severinsen, Christy Hipsley, Stefan Sommer

Generative diffusion models and many stochastic models in science and engineering naturally live in infinite dimensions before discretisation. To incorporate observed data for statistical and learning tasks, one needs to condition on observations. While recent work has treated conditioning linear processes in infinite dimensions, conditioning non-linear processes in infinite dimensions has not been explored. This paper conditions function valued stochastic processes without prior discretisation. To do so, we use an infinite-dimensional version of Girsanov's theorem to condition a function-valued stochastic process, leading to a stochastic differential equation (SDE) for the conditioned process involving the score. We apply this technique to do time series analysis for shapes of organisms in evolutionary biology, where we discretise via the Fourier basis and then learn the coefficients of the score function with score matching methods.

Computer Vision · Image Generation

Jiwan Hur, DongJae Lee, Gyojin Han, Jaehyun Choi, Yunho Jeon, Junmo Kim

Masked generative models (MGMs) have shown impressive generative ability while providing an order of magnitude efficient sampling steps compared to continuous diffusion models. However, MGMs still underperform in image synthesis compared to recent well-developed continuous diffusion models with similar size in terms of quality and diversity of generated samples. A key factor in the performance of continuous diffusion models stems from the guidance methods, which enhance the sample quality at the expense of diversity. In this paper, we extend these guidance methods to generalized guidance formulation for MGMs and propose a self-guidance sampling method, which leads to better generation quality. The proposed approach leverages an auxiliary task for semantic smoothing in vector-quantized token space, analogous to the Gaussian blur in continuous pixel space. Equipped with the parameter-efficient fine-tuning method and high-temperature sampling, MGMs with the proposed self-guidance achieve a superior quality-diversity trade-off, outperforming existing sampling methods in MGMs with more efficient training and sampling costs. Extensive experiments with the various sampling hyperparameters confirm the effectiveness of the proposed self-guidance.

Generative Models

Adam Sun, Tiange Xiang, Scott Delp, Fei-Fei Li, Ehsan Adeli

Existing human rendering methods require every part of the human to be fully visible throughout the input video. However, this assumption does not hold in real-life settings where obstructions are common, resulting in only partial visibility of the human. Considering this, we present OccFusion, an approach that utilizes efficient 3D Gaussian splatting supervised by pretrained 2D diffusion models for efficient and high-fidelity human rendering. We propose a pipeline consisting of three stages. In the Initialization stage, complete human masks are generated from partial visibility masks. In the Optimization stage, 3D human Gaussians are optimized with additional supervisions by Score-Distillation Sampling (SDS) to create a complete geometry of the human. Finally, in the Refinement stage, in-context inpainting is designed to further improve rendering quality on the less observed human body parts. We evaluate OccFusion on ZJU-MoCap and challenging OcMotion sequences and found that it achieves state-of-the-art performance in the rendering of occluded humans.

Generative Models

Bowen Zhang, Yiji Cheng, Jiaolong Yang, Chunyu Wang, Feng Zhao, Yansong Tang, Dong Chen, Baining Guo

We introduce a radiance representation that is both structured and fully explicit and thus greatly facilitates 3D generative modeling. Existing radiance representations either require an implicit feature decoder, which significantly degrades the modeling power of the representation, or are spatially unstructured, making them difficult to integrate with mainstream 3D diffusion methods. We derive GaussianCube by first using a novel densification-constrained Gaussian fitting algorithm, which yields high-accuracy fitting using a fixed number of free Gaussians, and then rearranging these Gaussians into a predefined voxel grid via Optimal Transport. Since GaussianCube is a structured grid representation, it allows us to use standard 3D U-Net as our backbone in diffusion modeling without elaborate designs. More importantly, the high-accuracy fitting of the Gaussians allows us to achieve a high-quality representation with orders of magnitude fewer parameters than previous structured representations for comparable quality, ranging from one to two orders of magnitude. The compactness of GaussianCube greatly eases the difficulty of 3D generative modeling. Extensive experiments conducted on unconditional and class-conditioned object generation, digital avatar creation, and text-to-3D synthesis all show that our model achieves state-of-the-art generation results both qualitatively and quantitatively, underscoring the potential of GaussianCube as a highly accurate and versatile radiance representation for 3D generative modeling.

Generative Models · Diffusion models

Manuel Madeira, Clement Vignac, Dorina Thanou, Pascal Frossard

Graph diffusion models have emerged as state-of-the-art techniques in graph generation; yet, integrating domain knowledge into these models remains challenging. Domain knowledge is particularly important in real-world scenarios, where invalid generated graphs hinder deployment in practical applications.Unconstrained and conditioned graph diffusion models fail to guarantee such domain-specific structural properties. We present ConStruct, a novel framework that enables graph diffusion models to incorporate hard constraints on specific properties, such as planarity or acyclicity.Our approach ensures that the sampled graphs remain within the domain of graphs that satisfy the specified property throughout the entire trajectory in both the forward and reverse processes. This is achieved by introducing an edge-absorbing noise model and a new projector operator.ConStruct demonstrates versatility across several structural and edge-deletion invariant constraints and achieves state-of-the-art performance for both synthetic benchmarks and attributed real-world datasets. For example, by incorporating planarity constraints in digital pathology graph datasets, the proposed method outperforms existing baselines, improving data validity by up to 71.1 percentage points.

Jiachen Li, Weixi Feng, Tsu-Jui Fu, Xinyi Wang, S Basu, Wenhu Chen, William Yang Wang

Diffusion-based text-to-video (T2V) models have achieved significant success but continue to be hampered by the slow sampling speed of their iterative sampling processes. To address the challenge, consistency models have been proposed to facilitate fast inference, albeit at the cost of sample quality. In this work, we aim to break the quality bottleneck of a video consistency model (VCM) to achieve **both fast and high-quality video generation**. We introduce T2V-Turbo, which integrates feedback from a mixture of differentiable reward models into the consistency distillation (CD) process of a pre-trained T2V model. Notably, we directly optimize rewards associated with single-step generations that arise naturally from computing the CD loss, effectively bypassing the memory constraints imposed by backpropagating gradients through an iterative sampling process. Remarkably, the 4-step generations from our T2V-Turbo achieve the highest total score on VBench, even surpassing Gen-2 and Pika. We further conduct human evaluations to corroborate the results, validating that the 4-step generations from our T2V-Turbo are preferred over the 50-step DDIM samples from their teacher models, representing more than a tenfold acceleration while improving video generation quality.

Generative Models · Diffusion models

Quentin Leboutet, Nina Wiedemann, zhipeng cai, Michael Paulitsch, Kai Yuan

Providing functionality through articulation and interaction with objects is a key objective in 3D generation. We introduce MIDGArD (Modular Interpretable Diffusion over Graphs for Articulated Designs), a novel diffusion-based framework for articulated 3D asset generation. MIDGArD improves over foundational work in the field by enhancing quality, consistency, and controllability in the generation process. This is achieved through MIDGArD's modular approach that separates the problem into two primary components: structure generation and shape generation. The structure generation module of MIDGArD aims at producing coherent articulation features from noisy or incomplete inputs. It acts on the object's structural and kinematic attributes, represented as features of a graph that are being progressively denoised to issue coherent and interpretable articulation solutions. This denoised graph then serves as an advanced conditioning mechanism for the shape generation module, a 3D generative model that populates each link of the articulated structure with consistent 3D meshes. Experiments show the superiority of MIDGArD on the quality, consistency, and interpretability of the generated assets. Importantly, the generated models are fully simulatable, i.e., can be seamlessly integrated into standard physics engines such as MuJoCo, broadening MIDGArD's applicability to fields such as digital content creation, meta realities, and robotics.

Computer Vision

Léopold Maillard, Nicolas Sereyjol-Garros, Tom Durand, Maks Ovsjanikov

Generating realistic and diverse layouts of furnished indoor 3D scenes unlocks multiple interactive applications impacting a wide range of industries. The inherent complexity of object interactions, the limited amount of available data and the requirement to fulfill spatial constraints all make generative modeling for 3D scene synthesis and arrangement challenging. Current methods address these challenges autoregressively or by using off-the-shelf diffusion objectives by simultaneously predicting all attributes without 3D reasoning considerations. In this paper, we introduce DeBaRA, a score-based model specifically tailored for precise, controllable and flexible arrangement generation in a bounded environment. We argue that the most critical component of a scene synthesis system is to accurately establish the size and position of various objects within a restricted area. Based on this insight, we propose a lightweight conditional score-based model designed with 3D spatial awareness at its core. We demonstrate that by focusing on spatial attributes of objects, a single trained DeBaRA model can be leveraged at test time to perform several downstream applications such as scene synthesis, completion and re-arrangement. Further, we introduce a novel Self Score Evaluation procedure so it can be optimally employed alongside external LLM models. We evaluate our approach through extensive experiments and demonstrate significant improvement upon state-of-the-art approaches in a range of scenarios.

Computer Vision · Image Generation

Boqiang Zhang, Zuan Gao, Yadong Qu, Hongtao Xie

Visual text generation has significantly advanced through diffusion models aimed at producing images with readable and realistic text. Recent works primarily use a ControlNet-based framework, employing standard font text images to control diffusion models. Recognizing the critical role of control information in generating high-quality text, we investigate its influence from three perspectives: input encoding, role at different stages, and output features. Our findings reveal that: 1) Input control information has unique characteristics compared to conventional inputs like Canny edges and depth maps. 2) Control information plays distinct roles at different stages of the denoising process. 3) Output control features significantly differ from the base and skip features of the U-Net decoder in the frequency domain. Based on these insights, we propose TextGen, a novel framework designed to enhance generation quality by optimizing control information. We improve input and output features using Fourier analysis to emphasize relevant information and reduce noise. Additionally, we employ a two-stage generation framework to align the different roles of control information at different stages. Furthermore, we introduce an effective and lightweight dataset for training. Our method achieves state-of-the-art performance in both Chinese and English text generation. The code and dataset are available at https://github.com/CyrilSterling/TextGen.

Computer Vision · Image Generation

Jiatao Gu, Ying Shen, Shuangfei Zhai, Yizhe Zhang, Navdeep Jaitly, Joshua Susskind

Diffusion models have emerged as a powerful tool for generating high-quality images from textual descriptions. Despite their successes, these models often exhibit limited diversity in the sampled images, particularly when sampling with a high classifier-free guidance weight. To address this issue, we present Kaleido, a novel approach that enhances the diversity of samples by incorporating autoregressive latent priors. Kaleido integrates an autoregressive language model that encodes the original caption and generates latent variables, serving as abstract and intermediary representations for guiding and facilitating the image generation process.In this paper, we explore a variety of discrete latent representations, including textual descriptions, detection bounding boxes, object blobs, and visual tokens. These representations diversify and enrich the input conditions to the diffusion models, enabling more diverse outputs.Our experimental results demonstrate that Kaleido effectively broadens the diversity of the generated image samples from a given textual description while maintaining high image quality. Furthermore, we show that Kaleido adheres closely to the guidance provided by the generated latent variables, demonstrating its capability to effectively control and direct the image generation process.

Multimodal Models

Yongqi Wang, Wenxiang Guo, Rongjie Huang, Jiawei Huang, Zehan Wang, Fuming You, Ruiqi Li, Zhou Zhao

Video-to-audio (V2A) generation aims to synthesize content-matching audio from silent video, and it remains challenging to build V2A models with high generation quality, efficiency, and visual-audio temporal synchrony. We propose Frieren, a V2A model based on rectified flow matching. Frieren regresses the conditional transport vector field from noise to spectrogram latent with straight paths and conducts sampling by solving ODE, outperforming autoregressive and score-based models in terms of audio quality. By employing a non-autoregressive vector field estimator based on a feed-forward transformer and channel-level cross-modal feature fusion with strong temporal alignment, our model generates audio that is highly synchronized with the input video. Furthermore, through reflow and one-step distillation with guided vector field, our model can generate decent audio in a few, or even only one sampling step. Experiments indicate that Frieren achieves state-of-the-art performance in both generation quality and temporal alignment on VGGSound, with alignment accuracy reaching 97.22\%, and 6.2\% improvement in inception score over the strong diffusion-based baseline. Audio samples and code are available at http://frieren-v2a.github.io.

Computer Vision

Song Wu, Zhiyu Zhu, Junhui Hou, GUANGMING Shi, Jinjian Wu

Forecasting a typical object's future motion is a critical task for interpreting and interacting with dynamic environments in computer vision. Event-based sensors, which could capture changes in the scene with exceptional temporal granularity, may potentially offer a unique opportunity to predict future motion with a level of detail and precision previously unachievable. Inspired by that, we propose to integrate the strong learning capacity of the video diffusion model with the rich motion information of an event camera as a motion simulation framework. Specifically, we initially employ pre-trained stable video diffusion models to adapt the event sequence dataset. This process facilitates the transfer of extensive knowledge from RGB videos to an event-centric domain. Moreover, we introduce an alignment mechanism that utilizes reinforcement learning techniques to enhance the reverse generation trajectory of the diffusion model, ensuring improved performance and accuracy. Through extensive testing and validation, we demonstrate the effectiveness of our method in various complex scenarios, showcasing its potential to revolutionize motion flow prediction in computer vision applications such as autonomous vehicle guidance, robotic navigation, and interactive media. Our findings suggest a promising direction for future research in enhancing the interpretative power and predictive accuracy of computer vision systems. The source code ispublicly available at https://github.com/p4r4mount/E-Motion.

Generative Models

Hanxin Zhu, Tianyu He, Anni Tang, Junliang Guo, Zhibo Chen, Jiang Bian

Significant progress has been made in text-to-video generation through the use of powerful generative models and large-scale internet data. However, substantial challenges remain in precisely controlling individual elements within the generated video, such as the movement and appearance of specific characters and the manipulation of viewpoints. In this work, we propose a novel paradigm that generates each element in 3D representation separately and then composites them with priors from Large Language Models (LLMs) and 2D diffusion models. Specifically, given an input textual query, our scheme consists of four stages: 1) we leverage the LLMs as the director to first decompose the complex query into several sub-queries, where each sub-query describes each element of the generated video; 2) to generate each element, pre-trained models are invoked by the LLMs to obtain the corresponding 3D representation; 3) to composite the generated 3D representations, we prompt multi-modal LLMs to produce coarse guidance on the scale, location, and trajectory of different objects; 4) to make the results adhere to natural distribution, we further leverage 2D diffusion priors and use score distillation sampling to refine the composition. Extensive experiments demonstrate that our method can generate high-fidelity videos from text with flexible control over each element.

Trustworthy Machine Learning

Xun Xian, Ganghua Wang, Xuan Bi, Jayanth Srinivasa, Ashish Kundu, Mingyi Hong, Jie Ding

Safeguarding intellectual property and preventing potential misuse of AI-generated images are of paramount importance. This paper introduces a robust and agile plug-and-play watermark detection framework, referred to as RAW.As a departure from existing encoder-decoder methods, which incorporate fixed binary codes as watermarks within latent representations, our approach introduces learnable watermarks directly into the original image data. Subsequently, we employ a classifier that is jointly trained with the watermark to detect the presence of the watermark.The proposed framework is compatible with various generative architectures and supports on-the-fly watermark injection after training. By incorporating state-of-the-art smoothing techniques, we show that the framework also provides provable guarantees regarding the false positive rate for misclassifying a watermarked image, even in the presence of adversarial attacks targeting watermark removal. Experiments on a diverse range of images generated by state-of-the-art diffusion models demonstrate substantially improved watermark encoding speed and watermark detection performance, under adversarial attacks, while maintaining image quality. Our code is publicly available [here](https://github.com/jeremyxianx/RAWatermark).

Generative Models · Diffusion models

Xingyu Zheng, Xianglong Liu, Yichen Bian, Xudong Ma, Yulun Zhang, Jiakai Wang, Jinyang Guo, Haotong Qin

Diffusion models (DMs) have been significantly developed and widely used in various applications due to their excellent generative qualities. However, the expensive computation and massive parameters of DMs hinder their practical use in resource-constrained scenarios. As one of the effective compression approaches, quantization allows DMs to achieve storage saving and inference acceleration by reducing bit-width while maintaining generation performance. However, as the most extreme quantization form, 1-bit binarization causes the generation performance of DMs to face severe degradation or even collapse. This paper proposes a novel method, namely BiDM, for fully binarizing weights and activations of DMs, pushing quantization to the 1-bit limit. From a temporal perspective, we introduce the Timestep-friendly Binary Structure (TBS), which uses learnable activation binarizers and cross-timestep feature connections to address the highly timestep-correlated activation features of DMs. From a spatial perspective, we propose Space Patched Distillation (SPD) to address the difficulty of matching binary features during distillation, focusing on the spatial locality of image generation tasks and noise estimation networks. As the first work to fully binarize DMs, the W1A1 BiDM on the LDM-4 model for LSUN-Bedrooms 256$\times$256 achieves a remarkable FID of 22.74, significantly outperforming the current state-of-the-art general binarization methods with an FID of 59.44 and invalid generative samples, and achieves up to excellent 28.0 times storage and 52.7 times OPs savings.