3D Referring Expression segmentation (3D-RES) is an emerging field that segments 3D objects in point cloud scenes based on given referring expressions. Although existing methods have achieved substantial progress, they primarily focus on semantic cues and often overlook spatial relations, which are essential for segmenting the referred objects in complex 3D scenes, especially those containing multiple visually similar instances. In this paper, we propose Position3D, a novel approach that explicitly incorporates spatial relation modeling into 3D-RES. Specifically, we introduce a spatial-aware query generation module that constructs point proxies by aggregating local context and incorporating spatial relations, from which the most text-relevant are selected as queries. Furthermore, we design a position-guided deformable attention in the decoder, which progressively refines attention to concentrate on the target object under positional relationship guidance. Extensive experiments on two benchmark datasets, i.e., ScanRefer, and Multi3DRefer, validate the effectiveness of the proposed method Position3D.
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Small object detection (SOD) plays a vital role in applications such as anti-UAV tasks, yet conventional image-based methods struggle in high-speed scenarios due to the limited frame rate. Event cameras offer a promising alternative by capturing spatiotemporal event streams with microsecond-level temporal resolution. To address the inherent sparsity of small objects in event data, existing methods typically formulate the detection task as semantic segmentation on spatiotemporal point clouds to leverage long-term contextual information. However, these methods often fail to enforce effective spatiotemporal consistency constraints, resulting in fragmented object trajectories. To mitigate these problems, we propose a topology-constrained sparse convolutional network (SpTopoNet), which models the topological structure of moving object trajectories in event point clouds. Our network comprises two key components: a Topology Learning Module (TLM) that discriminates local structures to separate genuine targets from noise, and a Spatial Consistency Module (SCM) that captures long-range spatiotemporal dependencies to enhance trajectory continuity. Additionally, we introduce an event topology-aware loss function that leverages topological correlations to guide the network to maintain structural integrity of target event patterns.Experiments on the benchmark dataset demonstrate the superiority of our method in both detection performance and trajectory completeness.
**Document QA** requires not only accurate answers but also identifying where each answer is grounded on the page. Most models treat the task as text-only generation, while existing answer grounding methods generate coarse bounding boxes that fail to capture curved text. We introduce **M3Grounder, a hybrid vision-language and segmentation architecture that formulates document grounding as pixel-level segmentation. It produces fine-grained evidence masks** refined by a bleed-suppression loss to prevent spillover. M3Grounder autoregressively generates answer text interleaved with [GROUND] tokens that link individual answer spans to their corresponding evidence regions. Also, **M3Grounder grounds evidence hierarchically across phrase, line, and block levels** using an enclosure loss that enforces spatial containment. We release **GroundingDocQA dataset (200K documents, 2M multi-span and multi-granular QA pairs with pixel-level grounding masks)**, built through a data engine that handles complex layouts, curved-text, and graphics-rich documents. We also release **GroundingDocQA-Bench, a diverse and challenging human-verified benchmark**. M3Grounder sets **a new state of the art in grounded DocVQA, advancing from coarse boxes to hierarchical, fine-grained and contextually grounded evidence.**
The transition of Retrieval-Augmented Generation (RAG) from offline video analysis to online, streaming scenarios presents a set of critical, unexplored challenges. These include the need for on-the-fly semantic segmentation of continuous video, the inherent tension between low-latency processing and high-quality knowledge extraction, and the demand for query-specific temporal reasoning. We propose StreamRAG, a novel framework designed to overcome these hurdles. StreamRAG is built upon three core technical pillars: (1) a Stream Event Segmentation (SES) module that performs real-time boundary detection to chunk the stream into meaningful units; (2) a Token-Reusing Accelerator that drastically cuts down captioning latency by leveraging computational overlap between consecutive frames; and (3) a Dynamic Retrieval Gate that modulates the retrieval scope and strategy based on the query's temporal sensitivity and contextual similarity. Empirical evaluation confirms that StreamRAG establishes a new state-of-the-art, delivering superior accuracy with minimal latency in streaming video comprehension.
Effective human behavior modeling requires a representation of the human body movement that capitalizes on its compositionality. We propose a hierarchical representation consisting of Action Atoms that capture the atomic joint movements and Action Motifs that are formed by their temporal compositions and encode similar body movements found across different overall human actions. We derive A4Mer, a nested latent Transformer to learn this hierarchical representation from human pose data in a fully self-supervised manner. A4Mer splits a 3D pose sequence into variable-length segments and represents each segment as a single latent token (Action Atoms). Through bottom-up representation learning, temporal patterns composed of these Action Atoms, which capture meaningful temporal spans of reusable, semantic segments of body movements, naturally emerge (Action Motifs). A4Mer achieves this with a unified pretext task of masked token prediction in their respective latent spaces. We also introduce Action Motif Dataset (AMD), a large-scale dataset of multi-view human behavior videos with full SMPL annotations. We introduce a novel use of cameras by mounting them on the feet to achieve their frame-wise annotations despite frequent and heavy body occlusions. Experimental results demonstrate the effectiveness of A4Mer for extracting meaningful Action Motifs, which significantly benefit human behavior modeling tasks including action recognition, motion prediction, and motion interpolation.
This paper addresses the challenge of training a single network to jointly perform multiple dense prediction tasks, such as segmentation and depth estimation, i.e., multi-task learning (MTL). Current approaches mainly capture cross-task relations in the 2D image space, often leading to unstructured features lacking 3D-awareness. We argue that 3D-awareness is vital for modeling cross-task correlations essential for comprehensive scene understanding. We propose to address this problem by integrating correlations across views, i.e., cost volume, as geometric consistency in the MTL network. Specifically, we introduce a lightweight Cross-view Module (CvM), shared across tasks, to exchange information across views and capture cross-view correlations, which are integrated with MTL encoder features for multi-task prediction. This module is architecture-agnostic and can be applied to both single- and multi-view data. Extensive results on NYUv2 and PASCAL-Context demonstrate that our method effectively injects geometric consistency into existing MTL methods to improve performance.
I'm a Map! Interpretable Motion-Attentive Maps: Spatio-Temporally Localizing Concepts in Video Diffusion Transformers
PDF ↗Video Diffusion Transformers (DiTs) have been synthesizing high-quality video with high fidelity from given text descriptions involving motion. However, understanding how Video DiTs convert motion words into video remains insufficient. Furthermore, while prior studies on interpretable saliency maps primarily target objects, motion-related behavior in Video DiTs remains largely unexplored. In this paper, we investigate concrete motion features that specify when and which object moves for a given motion concept. First, to spatially localize, we introduce GramCol, which adaptively produces per-frame saliency maps for any text concept, including both motion and non-motion. Second, we propose a motion-feature selection algorithm to obtain an Interpretable Motion-Attentive Map (IMAP) that localizes motion spatially and temporally. Our method discovers concept saliency maps without the need for any gradient calculation or parameter update. Experimentally, our method shows outstanding localization capability on the motion localization task and zero-shot video semantic segmentation, providing interpretable and clearer saliency maps for both motion and non-motion concepts.
Learning directly from boundary representations (B-reps) has significantly advanced 3D CAD analysis. However, state-of-the-art B-rep learning methods rely on absolute coordinates and normals to encode global context, making them highly sensitive to rotations. Our experiments reveal that models achieving over 95% accuracy on aligned benchmarks can collapse to as low as 10% under arbitrary SO(3) rotations. To address this, we introduce FoV-Net, the first B-rep learning framework that captures both local surface geometry and global structural context in a rotation-invariant manner. Each face is represented by a Local Reference Frame (LRF) UV-grid that encodes its local surface geometry, and by Field-of-View (FoV) grids that capture the surrounding 3D context by casting rays and recording intersections with neighboring faces. Lightweight CNNs extract per-face features, which are propagated over the B-rep graph using a graph attention network. FoV-Net achieves state-of-the-art performance on B-rep classification and segmentation benchmarks, demonstrating robustness to arbitrary rotations while also requiring less training data to achieve strong results.
Video matting remains limited by the scale and realism of existing datasets. While leveraging segmentation data can enhance semantic stability, the lack of effective boundary supervision often leads to segmentation-like mattes lacking fine details. To this end, we introduce a learned Quality Evaluator (QE) that assesses semantic and boundary quality of alpha mattes without ground truth. It produces a pixel-wise evaluation map that identifies reliable and erroneous regions, enabling fine-grained quality assessment. The QE scales up video matting in two ways: (1) as an online matting-quality feedback during training to suppress erroneous regions, providing comprehensive supervision, and (2) as an offline selection module for data curation, improving annotation quality by combining the strengths of leading video and image matting models. This process allows us to build a large-scale real-world video matting dataset, VMReal, containing 28K clips and 2.4M frames. To handle large appearance variations in long videos, we introduce a reference-frame training strategy that incorporates long-range frames beyond the local window for effective training. Our MatAnyone 2 achieves state-of-the-art performance on both synthetic and real-world benchmarks, surpassing prior methods across all metrics.
Tell2Adapt: A Unified Framework for Source Free Unsupervised Domain Adaptation via Vision Foundation Model
PDF ↗Source Free Unsupervised Domain Adaptation (SFUDA) is critical for deploying deep learning models across diverse clinical settings. However, existing methods are typically designed for low-gap, specific domain shifts and cannot generalize into a unified, multi-modalities, and multi-target framework, which presents a major barrier to real-world application. To overcome this issue, we introduce Tell2Adapt, a novel SFUDA framework that harnesses the vast, generalizable knowledge of the Vision Foundation Model (VFM). Our approach ensures high-fidelity VFM prompts through Context-Aware Prompts Regularization (CAPR), which robustly translates varied text prompts into canonical instructions. This enables the generation of high-quality pseudo-labels for efficiently adapting the lightweight student model to target domain. To guarantee clinical reliability, the framework incorporates Visual Plausibility Refinement (VPR), which leverages the VFM's anatomical knowledge to re-ground the adapted model's predictions in target image's low-level visual features, effectively removing noise and false positives. We conduct one of the most extensive SFUDA evaluations to date, validating our framework across 10 domain adaptation directions and 22 anatomical targets, including brain, cardiac, polyp, and abdominal targets. Our results demonstrate that Tell2Adapt consistently outperforms existing approaches, achieving SOTA for a unified SFUDA framework in medical image segmentation. Code are avaliable at GitHub.
Virtual Nodes Guided Dynamic Graph Neural Network for Brain Tumor Segmentation with Missing Modalities
PDF ↗Multimodal magnetic resonance imaging (MRI) is crucial for brain tumor segmentation, with many methods leveraging its four key modalities to capture complementary information for effective sub-region analysis. However, the absence of several modalities is very common in practice, leading to severe performance degradation in existing full-modality segmentation methods. Limited by the structured data model, recent works often adopt a multi-stage training strategy for full-modality and missing-modality scenarios, which increases training costs and inadequately addresses the interference of miss. In this work, we propose a graph-based one-stage framework for robust brain tumor segmentation with missing modalities. Specifically, we introduce modality-specific virtual nodes that serve as supplementary information sources to compensate for missing modalities. To enhance model robustness against arbitrary modality combinations, we leverage the inherent flexibility of graph networks to devise a dynamic connection strategy. This mechanism dynamically adjusts the adjacency matrix based on modality availability, preserving beneficial information flow while mitigating interference effects caused by missing modalities. Furthermore, we enhance the graph network through heterogeneous weight matrices, enhancing its adaptability to multimodal scenarios. Extensive experiments on the BRATS-2018 and BRATS-2020 datasets demonstrate that our method outperforms the state-of-the-art methods on almost all subsets of incomplete modalities.
IBISAgent: Reinforcing Pixel-Level Visual Reasoning in MLLMs for Universal Biomedical Object Referring and Segmentation
PDF ↗Recent research on medical MLLMs has shifted its focus from image-level understanding to fine-grained, pixel-level comprehension. Although segmentation serves as the foundation for pixel-level understanding, existing approaches face two major challenges. First, they introduce implicit segmentation tokens and require joint fine-tuning of the MLLM and external pixel decoders, increasing the risk of catastrophic forgetting and limiting out-of-domain generalization. Second, most methods rely on single-pass reasoning and lack the ability to iteratively refine segmentation results. To overcome these limitations, we propose IBISAgent--a novel agentic MLLM that reformulates segmentation as a vision-centric, multi-step decision-making process. IBISAgent enables MLLMs to generate interleaved reasoning and text-based click actions, invoke segmentation tools, and produce high-quality masks without architectural modifications. We also design a two-stage training framework consisting of cold-start SFT and agentic RL with tailored, fine-grained rewards. Through iterative multi-turn visual reasoning, IBISAgent naturally facilitates mask refinement and enhances robustness in complex medical referring and reasoning segmentation tasks. Extensive experiments demonstrate that IBISAgent consistently outperforms both closed-source and open-source SOTA methods.
We present Rewis3d, a framework that leverages recent advances in feed-forward 3D reconstruction to significantly improve weakly supervised semantic segmentation on 2D images. Obtaining dense, pixel-level annotations remains a costly bottleneck for training segmentation models. Alleviating this issue, sparse annotations offer an efficient weakly-supervised alternative. However, they still incur a performance gap. To address this, we introduce a novel approach that leverages 3D scene reconstruction as an auxiliary supervisory signal. Our key insight is that 3D geometric structure recovered from 2D videos provides strong cues that can propagate sparse annotations across entire scenes. Specifically, a dual student-teacher architecture enforces semantic consistency between 2D images and reconstructed 3D point clouds, using state-of-the-art feed-forward reconstruction to generate reliable geometric supervision. Extensive experiments demonstrate that Rewis3d achieves state-of-the-art performance in sparse supervision, outperforming existing approaches by 2-7% without requiring additional labels or inference overhead. Project page: https://rewis3d-mpi.github.io/Rewis3d/
While 3DGS has emerged as a high-fidelity scene representation, encoding rich, general-purpose features directly from its primitives remains under-explored. We address this gap by introducing Chorus, a multi-teacher pretraining framework that learns a holistic feed-forward 3D Gaussian Splatting (3DGS) scene encoder by distilling complementary signals from 2D foundation models. Chorus employs a shared 3D encoder and teacher-specific projectors to learn from language-aligned, generalist, and object-aware teachers, encouraging a shared embedding space that captures signals from high-level semantics to fine-grained structure. We evaluate Chorus on a wide range of tasks: open-vocabulary semantic and instance segmentation, linear and decoder probing, data-efficient supervision, as well as LLM-based Q&A. Besides 3DGS, we also test Chorus on several benchmarks that only support point clouds by pretraining a variant using only Gaussians' centers, colors, estimated normals. Interestingly, this encoder shows strong transfer and outperforms the point clouds baseline while using 39.9xfewer training scenes. Finally, we propose a render-and-distill adaptation that facilitates out-of-domain finetuning. Our code and model is released at this codebase.
Conventional 3D instance segmentation methods rely on labor-intensive 3D annotations for supervised training, which limits their scalability and generalization to novel objects. Recent approaches leverage multi-view 2D masks from the Segment Anything Model (SAM) to guide the merging of 3D geometric primitives, thereby enabling zero-shot 3D instance segmentation. However, these methods typically process each frame independently and rely solely on 2D metrics, such as SAM prediction scores, to produce segmentation maps. This design overlooks multi-view correlations and inherent 3D priors, leading to inconsistent 2D masks across views and ultimately fragmented 3D segmentation. In this paper, we propose MV3DIS, a coarse-to-fine framework for zero-shot 3D instance segmentation that explicitly incorporates 3D priors. Specifically, we introduce a 3D-guided mask matching strategy that uses coarse 3D segments as a common reference to match 2D masks across views and consolidates multi-view mask consistency via 3D coverage distributions. Guided by these view-consistent 2D masks, the coarse 3D segments are further refined into precise 3D instances. Additionally, we introduce a depth consistency weighting scheme that quantifies projection reliability to suppress ambiguities from inter-object occlusions, thereby improving the robustness of 3D-to-2D correspondence. Extensive experiments on the ScanNetV2, ScanNet200, ScanNet++, Replica, and Matterport3D datasets demonstrate the effectiveness of MV3DIS, which achieves superior performance over previous methods.
We present FunREC, a method for reconstructing functional 3D digital twins of indoor scenes directly from egocentric RGB-D interaction videos. Unlike existing methods on articulated reconstruction, which rely on controlled setups, multi-state captures, or CAD priors, FunREC operates directly on in-the-wild human interaction sequences to recover interactable 3D scenes. It automatically discovers articulated parts, estimates their kinematic parameters, tracks their 3D motion, and reconstructs static and moving geometry in canonical space, yielding simulation-compatible meshes. Across new real and simulated benchmarks, FunREC surpasses prior work by a large margin, achieving up to +50 mIoU improvement in part segmentation, 5-10x lower articulation and pose errors, and significantly higher reconstruction accuracy. We further demonstrate applications on URDF/USD export for simulation, hand-guided affordance mapping and robot-scene interaction. Our project page is: functionalscenes.github.io.
Vision-Language Model (VLM) is now an important component to enable robust robot manipulation. Yet, using it to translate human instructions into an action-resolvable intermediate representation often needs a tradeoff between VLM-comprehensibility and generalizability. Inspired by context-free grammar structure, we design the Semantic Assembly representation named SEAM, by decomposing the intermediate representation into vocabulary and grammar. Doing so leads us to a concise vocabulary of semantically-rich operations and a VLM-friendly grammar for handling diverse unseen tasks. Also, we design a novel open-vocabulary segmentation paradigm with an in-context learning strategy to precisely localize fine-grained object parts for manipulation (e.g., cup handle, teapot opening) effectively with the shortest inference time over all state-of-the-art parallel works. We then formulate new metrics for action-generalizability and VLM-comprehensibility to evaluate mainstream representations, demonstrating the strong performance of SEAM on both aspects. Extensive real-world experiments further manifest the SOTA performance of SEAM under varying settings and tasks.
Uni-Encoder Meets Multi-Encoders: Representation Before Fusion for Brain Tumor Segmentation with Missing Modalities
PDF ↗Multimodal MRI offers complementary information for brain tumor segmentation, but clinical scans often lack one or more modalities, which degrades segmentation performance. In this paper, we propose UniME (Uni-Encoder Meets Multi-Encoders), a two-stage heterogeneous method for brain tumor segmentation with missing modalities that reconciles the trade-offs among fine-grained structure capture, cross-modal complementarity modeling, and exploitation of available modalities. The idea is to decouple representation learning from segmentation via a two-stage heterogeneous architecture. Stage 1 pretrains a single ViT Uni-Encoder with masked image modeling to establish a unified representation robust to missing modalities. Stage 2 adds modality-specific CNN Multi-Encoders to extract high-resolution, multi-scale, fine-grained features. We fuse these features with the global representation to produce precise segmentations. Experiments on BraTS 2023 and BraTS 2024 show that UniME outperforms previous methods under incomplete multi-modal scenarios. The code is available at https://github.com/Hooorace-S/UniME
We propose SLARM, a feed-forward model that unifies dynamic scene reconstruction, semantic understanding, and real-time streaming inference. SLARM captures complex, non-uniform motion through higher-order motion modeling, trained solely on differentiable renderings without any flow supervision. Besides, SLARM distills semantic features from LSeg to obtain language-aligned representations. This design enables semantic querying via natural language, and the tight coupling between semantics and geometry further enhances the accuracy and robustness of dynamic reconstruction. Moreover, SLARM processes image sequences using window-based causal attention, achieving stable, low-latency streaming inference without accumulating memory cost. Within this unified framework, SLARM achieves state-of-the-art results in dynamic estimation, rendering quality, and scene parsing, improving motion accuracy by 21%, reconstruction PSNR by 1.6 dB, and segmentation mIoU by 20% over existing methods.
Hallucination limits the reliability of multimodal large language models (MLLMs), and it is particularly damaging in video where errors manifest as distorted narratives rather than single-frame mistakes. We introduce a frame-first study of **Chimera Hallucination**: model stitches visual segments that exist in space and time but do not belong to the same event chain, producing a spurious continuous story. We introduce **CH-Risk**, a single-forward, reference-free risk estimate tailored to this failure mode. CH-Risk combines two complementary signals: SegCoverage@\alpha (\mathrm SCR @\alpha) measures how many event segments are needed to cover most text-to-frame support, exposing long-range stitching; Alignment with Early Temporal Pathway (AETP) measures rank consistency between support and the temporal pathway formed in early-middle layers, exposing stage mismatch. To turn risk into correction, we further propose **CH-M(itigation)**, a train-free two-stage intervention. Segment-aligned Stage-Aligned Frame Routing (sSAFR) re-weights frames before the mid-layer softmax to route attention toward a small set of pathway-aligned segments. Residual Token Calibration (RTC) then stabilizes token usage within selected segments. Extensive experiments across 9 benchmarks and 6 VideoLLMs show that CH-Risk can predict Chimera and that CH-M consistently reduces hallucination and improves task accuracy with negligible overhead (sub-5% latency, sub-2.5% memory, \~1% FLOPs).