Recent RGB-guided depth super-resolution methods have achieved impressive performance under the assumption of fixed and known degradation (e.g., bicubic downsampling). However, in real-world scenarios, captured depth data often suffer from unconventional and unknown degradation due to sensor limitations and complex imaging environments (e.g., low reflective surfaces, varying illumination). Consequently, the performance of these methods significantly declines when real-world degradation deviate from their assumptions. In this paper, we propose the Degradation Oriented and Regularized Network (DORNet), a novel framework designed to adaptively address unknown degradation in real-world scenes through implicit degradation representations. Our approach begins with the development of a self-supervised degradation learning strategy, which models the degradation representations of low-resolution depth data using routing selection-based degradation regularization. To facilitate effective RGB-D fusion, we further introduce a degradation-oriented feature transformation module that selectively propagates RGB content into the depth data based on the learned degradation priors. Extensive experimental results on both real and synthetic datasets demonstrate the superiority of our DORNet in handling unknown degradations, outperforming existing methods.
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ArticulatedGS: Self-supervised Digital Twin Modeling of Articulated Objects using 3D Gaussian Splatting
PDF ↗We tackle the challenge of concurrent reconstruction at the part level with the RGB appearance and estimation of motion parameters for building digital twins of articulated objects using the 3D Gaussian Splatting (3D-GS) method. With two distinct sets of multi-view imagery, each depicting an object in separate static articulation configurations, we reconstruct the articulated object in 3D Gaussian representations with both appearance and geometry information at the same time. Our approach decoupled multiple highly interdependent parameters through a multi-step optimization process, thereby achieving a stable optimization procedure and high-quality outcomes. We introduce ArticulatedGS, a self-supervised, comprehensive framework that autonomously learns to model shapes and appearances at the part level and synchronizes the optimization of motion parameters, all without reliance on 3D supervision, motion cues, or semantic labels. Our experimental results demonstrate that, among comparable methodologies, our approach has achieved optimal outcomes in terms of part segmentation accuracy, motion estimation accuracy, and visual quality.
Masked Image Modeling (MIM) has emerged as a powerful self-supervised learning paradigm for visual representation learning, enabling models to acquire rich visual representations by predicting masked portions of images from their visible regions. While this approach has shown promising results, we hypothesize that its effectiveness may be limited by optimization challenges during early training stages, where models are expected to learn complex image distributions from partial observations before developing basic visual processing capabilities. To address this limitation, we propose a prototype-driven curriculum leagrning framework that structures the learning process to progress from prototypical examples to more complex variations in the dataset. Our approach introduces a temperature-based annealing scheme that gradually expands the training distribution, enabling more stable and efficient learning trajectories. Through extensive experiments on ImageNet-1K, we demonstrate that our curriculum learning strategy significantly improves both training efficiency and representation quality while requiring substantially fewer training epochs compared to standard Masked Auto-Encoding. Our findings suggest that carefully controlling the order of training examples plays a crucial role in self-supervised visual learning, providing a practical solution to the early-stage optimization challenges in MIM.
ImagineFSL: Self-Supervised Pretraining Matters on Imagined Base Set for VLM-based Few-shot Learning
PDF ↗Adapting CLIP models for few-shot recognition has recently attracted significant attention. Despite considerable progress, these adaptations remain hindered by the pervasive challenge of data scarcity. Text-to-image models, capable of generating abundant photorealistic labeled images, offer a promising solution. However, existing approaches treat synthetic images merely as complements to real images, rather than as standalone knowledge repositories stemming from distinct foundation models. To overcome this limitation, we reconceptualize synthetic images as an *imagined base set*, i.e., a unique, large-scale synthetic dataset encompassing diverse concepts. We introduce a novel CLIP adaptation methodology called *ImagineFSL*, involving pretraining on the imagined base set followed by fine-tuning on downstream few-shot tasks. We find that, compared to no pretraining, both supervised and self-supervised pretraining are beneficial, with the latter providing better performance. Building on this finding, we propose an improved self-supervised method tailored for few-shot scenarios, enhancing the transferability of representations from synthetic to real image domains. Additionally, we present an image generation pipeline that employs chain-of-thought and in-context learning techniques, harnessing foundation models to automatically generate diverse, realistic images. Our methods are validated across eleven datasets, consistently outperforming state-of-the-art methods by substantial margins.
Bringing CLIP to the Clinic: Dynamic Soft Labels and Negation-Aware Learning for Medical Analysis
PDF ↗The development of large-scale image-text pair datasets has significantly advanced self-supervised learning in Vision-Language Processing (VLP). However, directly applying general-domain architectures such as CLIP to medical data presents challenges, particularly in handling negations and addressing the inherent data imbalance of medical datasets. To address these issues, we propose a novel approach that integrates clinically-enhanced dynamic soft labels and medical graphical alignment, thereby improving clinical comprehension and improving the applicability of contrastive loss in medical contexts. Furthermore, we introduce negation-based hard negatives to deepen the model's understanding of the complexities of clinical language. Our approach is easily integrated into medical CLIP training pipeline and achieves state-of-the-art performance across multiple tasks, including zero-shot, fine-tuned classification and report retrieval. To comprehensively evaluate our model's capacity in understanding clinical language, we introduce CXR-Align, a benchmark uniquely designed to evaluate the understanding of negation and clinical information within chest X-ray (CXR) datasets. Experimental results demonstrate that our proposed methods are straightforward to implement and generalize effectively across contrastive learning frameworks, enhancing medical VLP capabilities and advancing clinical language understanding in medical imaging.
Self-supervised learning (SSL) on 3D point clouds has the potential to learn feature representations that can transfer to diverse sensors and multiple downstream perception tasks. However, recent SSL approaches fail to define pretext tasks that retain geometric information such as object pose and scale, which can be detrimental to the performance of downstream localization and geometry-sensitive 3D scene understanding tasks, such as 3D semantic segmentation and 3D object detection. We propose PSA-SSL, a novel extension to point cloud SSL that learns object pose and size-aware (PSA) features. Our approach defines a self-supervised bounding box regression pretext task, which retains object pose and size information. Furthermore, we incorporate LiDAR beam pattern augmentation on input point clouds, which encourages learning sensor-agnostic features. Our experiments demonstrate that with a single pretrained model, our light-weight yet effective extensions achieve significant improvements on 3D semantic segmentation with limited labels across popular autonomous driving datasets (Waymo, nuScenes, SemanticKITTI). Moreover, our approach outperforms other state-of-the-art SSL methods on 3D semantic segmentation (using up to 10 times less labels), as well as on 3D object detection. Our code will be released on https://github.com/TRAILab/PSA-SSL.
Micro-expression recognition (MER) aims to uncover genuine emotions and underlying psychological states. However, existing MER methods struggle with three main challenges. 1) Scarcity of micro-expression samples. 2) Difficulty in modeling nearly imperceptible facial movements. 3) Reliance on apex frame annotations. To address these issues, we propose a Self-supervised Oriented Deformation model for Apex-free Micro-expression Recognition (SODA4MER). Our approach enhances local deformation perception using muscle-group priors and amplifies subtle features through Dynamic Stereotype Theory (DST) based enhancement, while contrastive learning eliminates the need for manual apex annotations. Specifically, the Oriented deformation estimator of SODA4MER is first pre-trained in a self-supervised manner. Secondly, a Gated Temporal Variance Gaussian model (GTVG) is introduced to adaptively integrate facial muscle-group priors, enhancing local deformation perception and mitigating noise from head movements. Then, contrastive learning is employed to achieve apex detection by identifying the frame with the most significant local deformation. Finally, guided by DST, we introduced a feature enhancement strategy that models the temporal dynamics of local deformation in the activation and decay phases, leading to richer deformation features. Our rigorous experiments confirm the competitive performance and practical applicability of SODA4MER.
Multi-view clustering (MVC) aims to exploit complementary information from diverse views to enhance clustering performance. Since pseudo-labels can provide additional semantic information, many MVC methods have been proposed to guide unsupervised multi-view learning through pseudo-labels. These methods implicitly assume that the predicted pseudo-labels are predicted correctly. However, due to the challenges in training a flawless unsupervised model, this assumption can be easily violated, thereby leading to the Noisy Pseudo-label Problem (NPP). Moreover, these existing approaches typically rely on the assumption of perfect cross-view alignment. In practice, it is frequently compromised due to noise or sensor differences, thereby resulting in the Noisy Correspondence Problem (NCP). Based on the above observations, we reveal and study unsupervised multi-view learning under NPP and NCP. To this end, we propose Robust Noisy Pseudo-label Learning (ROLL) to prevent the overfitting problem caused by both NPP and NCP. Specifically, we first adopt traditional contrastive learning to warm up the model, thereby generating the pseudo-labels in a self-supervised manner. Afterward, we propose noise-tolerance pseudo-label learning to deal with the noise in the predicted pseudo-labels, thereby embracing the robustness against NPP. To further mitigate the overfitting problem, we present robust multi-view contrastive learning to mitigate the negative impact of NCP. Extensive experiments on five multi-view datasets demonstrate the superior clustering performance of our ROLL compared to 11 state-of-the-art methods.
Self-supervised representation learning for point cloud has demonstrated effectiveness in improving pre-trained model performance across diverse tasks. However, as pre-trained models grow in complexity, fully fine-tuning them for downstream applications demands substantial computational and storage resources. Parameter-efficient fine-tuning (PEFT) methods offer a promising solution to mitigate these resource requirements, yet most current approaches rely on complex adapter and prompt mechanisms that increase tunable parameters. In this paper, we propose PointLoRA, a simple yet effective method that combines low-rank adaptation (LoRA) with multi-scale token selection to efficiently fine-tune point cloud models. Our approach embeds LoRA layers within the most parameter-intensive components of point cloud transformers, reducing the need for tunable parameters while enhancing global feature capture. Additionally, multi-scale token selection extracts critical local information to serve as prompts for downstream fine-tuning, effectively complementing the global context captured by LoRA. The experimental results across various pre-trained models and three challenging public datasets demonstrate that our approach achieves competitive performance with only 3.43% of the trainable parameters, making it highly effective for resource-constrained applications. Source code is available at: https://github.com/songw-zju/PointLoRA.
Point cloud completion helps restore partial incomplete point clouds suffering occlusions. Current self-supervised methods fail to give high fidelity completion for large objects with missing surfaces and unbalanced distribution of available points. In this paper, we present a novel method for restoring large-scale point clouds with limited and imbalanced ground-truth. Using rough boundary annotations for a region of interest, we project the original point clouds into a multiple-center-of-projection (MCOP) image, where fragments are projected to images of 5 channels (RGB, depth, and rotation). Completion of the original point cloud is reduced to inpainting the missing pixels in the MCOP images. Due to lack of complete structures and an unbalanced distribution of existing parts, we develop a self-supervised scheme which learns to infill the MCOP image with points resembling existing "complete" patches. Special losses are applied to further enhance the regularity and consistency of completed MCOP images, which is mapped back to 3D to form final restoration. Extensive experiments demonstrate the superiority of our method in completing 600+ incomplete and unbalanced archaeological structures in Peru.
We study multi-dataset training (MDT) for pose estimation, where skeletal heterogeneity presents a unique challenge that existing methods have yet to address. In traditional domains, e.g. regression and classification, MDT typically relies on dataset merging or multi-head supervision. However, the diversity of skeleton types and limited cross-dataset supervision complicate integration in pose estimation. To address these challenges, we introduce PoseBH, a new MDT framework that tackles keypoint heterogeneity and limited supervision through two key techniques. First, we propose nonparametric keypoint prototypes that learn within a unified embedding space, enabling seamless integration across skeleton types. Second, we develop a cross-type self-supervision mechanism that aligns keypoint predictions with keypoint embedding prototypes, providing supervision without relying on teacher-student models or additional augmentations. PoseBH substantially improves generalization across whole-body and animal pose datasets, including COCO-WholeBody, AP-10K, and APT-36K, while preserving performance on standard human pose benchmarks (COCO, MPII, and AIC). Furthermore, our learned keypoint embeddings transfer effectively to hand shape estimation (InterHand2.6M) and human body shape estimation (3DPW). The code for PoseBH is available at: `https://github.com/uyoung-jeong/PoseBH`.
Circumventing Shortcuts in Audio-visual Deepfake Detection Datasets with Unsupervised Learning
PDF ↗Good datasets are essential for developing and benchmarking any machine learning system. Their importance is even more extreme for safety critical applications such as deepfake detection - the focus of this paper. Here we reveal that two of the most widely used audio-video deepfake datasets suffer from a previously unidentified spurious feature: the leading silence. Fake videos start with a very brief moment of silence and, on the basis of this feature alone, we can separate the real and fake samples almost perfectly. As such, previous audio-only and audio-video models exploit the presence of silence in the fake videos and consequently perform worse when the leading silence is removed. To circumvent latching on such an unwanted artifact and possibly other unrevealed ones, we propose a shift from supervised to unsupervised learning by training models exclusively on real data. We show that by aligning self-supervised audio-video representations we remove the risk of relying on dataset-specific biases and improve robustness in deepfake detection.
Scene flow estimation aims to recover per-point motion from two adjacent LiDAR scans. However, in real-world applications such as autonomous driving, points rarely move independently of others, especially for nearby points belonging to the same object, which often share the same motion. Incorporating this locally rigid motion constraint has been a key challenge in self-supervised scene flow estimation, which is often addressed by post-processing or appending extra regularization. While these approaches are able to improve the rigidity of predicted flows, they lack an architectural inductive bias for local rigidity within the model structure, leading to suboptimal learning efficiency and inferior performance. In contrast, we enforce local rigidity with a lightweight add-on module in neural network design, enabling end-to-end learning. We design a discretized voting space that accommodates all possible translations and then identify the one shared by nearby points by differentiable voting. Additionally, to ensure computational efficiency, we operate on pillars rather than points and learn representative features for voting per pillar. We plug the Voting Module into popular model designs and evaluate its benefit on Argoverse 2 and Waymo datasets. We outperform baseline works with only marginal compute overhead. Code is available at https://github.com/tudelft-iv/VoteFlow.
Stereo video synthesis from monocular input is challenging in spatial computing and virtual reality due to the lack of high-quality stereo video pairs for training and the difficulty of maintaining spatio-temporal consistency between frames. Existing methods primarily address these issues by directly applying novel view synthesis (NVS) techniques to video, while facing limitations such as the inability to effectively represent dynamic scenes and the requirement for extensive training data. In this paper, we introduce a novel self-supervised stereo video synthesis paradigm via a video diffusion model, termed SpatialDreamer, which meets the challenges head-on. Firstly, to address the stereo video data insufficiency, we propose a Depth based Video Generation module DVG, which employs a forward-backward rendering mechanism to generate paired videos with geometric and temporal priors. Leveraging data generated by DVG, we propose RefinerNet along with a self-supervised synthetic framework designed to facilitate efficient and dedicated training.More importantly, we devise a consistency control module, which consists of a metric of stereo deviation strength and a Temporal Interaction Learning module TIL for geometric and temporal consistency ensurance respectively. We evaluated the proposed method against various benchmark methods, with the results showcasing its superior performance.
Underwater (UW) robotics applications require depth and restored images simultaneously in real-time, irrespective of whether the UW images are captured in good lighting conditions or not. Most of the UW image restoration and depth estimation methods have been devised for images under normal lighting. Consequently, they struggle to perform on poorly lit images. Even though artificial illumination can be used when there is insufficient ambient light, it can introduce non-uniform lighting artifacts in the restored images. Hence, the recovery of depth and restored images directly from Low-Light UW (LLUW) images is a critical requirement in marine applications. While a few works have attempted LLUW image restoration, there are no reported works on joint recovery of depth and clean image from LLUW images. We propose a Self-supervised Low-light Underwater Image and Depth recovery network (SelfLUID-Net) for joint estimation of depth and restored image in real-time from a single LLUW image. We have collected an Underwater Low-light Stereo Video (ULVStereo) dataset which is the first-ever UW dataset with stereo pairs of low-light and normally-lit UW images. For the dual tasks of image and depth recovery from a LLUW image, we effectively utilize the stereo data from ULVStereo that provides cues for both depth and illumination-independent clean image. We harness a combination of the UW image formation process, the Retinex model, and constraints enforced by the scene geometry for our self-supervised training. To handle occlusions, we additionally utilize monocular frames from our video dataset and propose a masking scheme to prevent dynamic transients, that do not respect the underlying scene geometry, from misguiding the learning process. Evaluations on five LLUW datasets demonstrate the superiority and generalization ability of our proposed SelfLUID-Net over existing state-of-the-art methods. The dataset ULVStereo is available at https://github.com/nishavarghese15/ULVStereo.
We address the problem of generating videos from unposed internet photos. A handful of input images serve as keyframes, and our model interpolates between them to simulate a path moving between the cameras. Given random images, a model's ability to capture underlying geometry, recognize scene identity, and relate frames in terms of camera position and orientation reflects a fundamental understanding of 3D structure and scene layout. However, existing video models such as Luma Dream Machine fail at this task. We design a self-supervised method that takes advantage of the consistency of videos and variability of multiview internet photos to train a scalable, 3D-aware video model without any 3D annotations such as camera parameters. We validate that our method outperforms commercial models in terms of geometric and appearance consistency. We also show our model benefits applications that enable camera control, such as 3D Gaussian Splatting. Our results suggest that we can scale up scene-level 3D learning using only 2D data such as videos and multiview internet photos.
SplatFlow: Self-Supervised Dynamic Gaussian Splatting in Neural Motion Flow Field for Autonomous Driving
PDF ↗Most existing Dynamic Gaussian Splatting methods for complex dynamic urban scenarios rely on accurate object-level supervision from expensive manual labeling, limiting their scalability in real-world applications. In this paper, we introduce SplatFlow, a Self-Supervised Dynamic Gaussian Splatting within Neural Motion Flow Fields (NMFF) to learn 4D space-time representations without requiring tracked 3D bounding boxes, enabling accurate dynamic scene reconstruction and novel view RGB/depth/flow synthesis. SplatFlow designs a unified framework to seamlessly integrate time-dependent 4D Gaussian representation within NMFF, where NMFF is a set of implicit functions to model temporal motions of both LiDAR points and Gaussians as continuous motion flow fields. Leveraging NMFF, SplatFlow effectively decomposes static background and dynamic objects, representing them with 3D and 4D Gaussian primitives, respectively. NMFF also models the correspondences of each 4D Gaussian across time, which aggregates temporal features to enhance cross-view consistency of dynamic components. SplatFlow further improves dynamic object identification by distilling features from 2D foundation models into 4D space-time representation. Comprehensive evaluations conducted on the Waymo and KITTI Datasets validate SplatFlow's state-of-the-art (SOTA) performance for both image reconstruction and novel view synthesis in dynamic urban scenarios.
Character customization, or 'face crafting,' is a vital feature in role-playing games (RPGs), enhancing player engagement by enabling the creation of personalized avatars. Existing automated methods often struggle with generalizability across diverse game engines due to their reliance on the intermediate constraints of specific image domain and typically support only one type of input, either text or image. To overcome these challenges, we introduce EasyCraft, an innovative end-to-end feedforward framework that automates character crafting by uniquely supporting both text and image inputs. Our approach employs a translator capable of converting facial images of any style into crafting parameters. We first establish a unified feature distribution in the translator's image encoder through self-supervised learning on a large-scale dataset, enabling photos of any style to be embedded into a unified feature representation. Subsequently, we map this unified feature distribution to crafting parameters specific to a game engine, a process that can be easily adapted to most game engines and thus enhances EasyCraft's generalizability. By integrating text-to-image techniques with our translator, EasyCraft also facilitates precise, text-based character crafting. EasyCraft's ability to integrate diverse inputs significantly enhances the versatility and accuracy of avatar creation. Extensive experiments on two RPG games demonstrate the effectiveness of our method, achieving state-of-the-art results and facilitating adaptability across various avatar engines.
Vision-based Reinforcement Learning (VRL) attempts to establish associations between visual inputs and optimal actions through interactions with the environment. Given the high-dimensional and complex nature of visual data, it becomes essential to learn policy upon high-quality state representation. To this end, existing VRL methods primarily rely on interaction-collected data, combined with self-supervised auxiliary tasks. However, two key challenges remain: limited data samples and a lack of task-relevant semantic constraints. To tackle this, we propose DGC, a method that distills guidance from Visual Language Models (VLMs) alongside self-supervised learning into a compact VRL agent. Notably, we leverage the state representation capabilities of VLMs, rather than their decision-making abilities. Within DGC, a novel prompting-reasoning pipeline is designed to convert historical observations and actions into usable supervision signals, enabling semantic understanding within the compact visual encoder. By leveraging these distilled semantic representations, the VRL agent achieves significant improvements in the sample efficiency. Extensive experiments on the Carla benchmark demonstrate our state-of-the-art performance.
STiL: Semi-supervised Tabular-Image Learning for Comprehensive Task-Relevant Information Exploration in Multimodal Classification
PDF ↗Multimodal image-tabular learning is gaining attention, yet it faces challenges due to limited labeled data. While earlier work has applied self-supervised learning (SSL) to unlabeled data, its task-agnostic nature often results in learning suboptimal features for downstream tasks. Semi-supervised learning (SemiSL), which combines labeled and unlabeled data, offers a promising solution. However, existing multimodal SemiSL methods typically focus on unimodal or modality-shared features, ignoring valuable task-relevant modality-specific information, leading to a Modality Information Gap. In this paper, we propose STiL, a novel SemiSL tabular-image framework that addresses this gap by comprehensively exploring task-relevant information. STiL features a new disentangled contrastive consistency module to learn cross-modal invariant representations of shared information while retaining modality-specific information via disentanglement. We also propose a novel consensus-guided pseudo-labeling strategy to generate reliable pseudo-labels based on classifier consensus, along with a new prototype-guided label smoothing technique to refine pseudo-label quality with prototype embeddings, thereby enhancing task-relevant information learning in unlabeled data. Experiments on natural and medical image datasets show that STiL outperforms the state-of-the-art supervised/SSL/SemiSL image/multimodal approaches. Our code is available at https://github.com/siyi-wind/STiL.