Short-video platforms have become a central part of digital content, with users rapidly engaging in various trending topics. Predicting the peak popularity of short-video topics is critical for understanding content dynamics and user behavior. This paper introduces the task of Short-Video Topic Peak Prediction (SVTPP) and proposes both a new dataset and an innovative method. We present the TopicVid dataset, designed to capture the peak trends of short-video topics across multiple platforms. The TopicVid dataset includes 7,701 topics, 58,539 users, and 96,936 videos, with data on views, comments, and shares. This dataset is the first to provide rich semantic information for short-video topic peak prediction, including content details, titles, and user interactions. We propose the Topic Large Graph Model (TLGM), a two-stage framework that integrates heterogeneous graph data with large language models. The TLGM model effectively analyzes the relationships within short-video topics to predict their peak popularity. Experimental results show that our method outperforms existing approaches for predicting short-video topic peaks. Our dataset and code is available at https://github.com/chensh911/TLGM.
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Video signals are vulnerable in multimedia communication and storage systems, as even slight bitstream-domain corruption can lead to significant pixel-domain degradation. To recover faithful spatio-temporal content from corrupted inputs, bitstream-corrupted video recovery has recently emerged as a challenging and understudied task. However, existing methods require time-consuming and labor-intensive annotation of corrupted regions for each corrupted video frame, resulting in a large workload in practice. In addition, high-quality recovery remains difficult as part of the local residual information in corrupted frames may mislead feature completion and successive content recovery. In this paper, we propose the first blind bitstream-corrupted video recovery framework that integrates visual foundation models with recovery model, which is adapted to different types of corruption and bitstream-level prompts. Within the framework, the proposed Detect Any Corruption (DAC) model leverages the rich priors of the visual foundation model while incorporating bitstream and corruption knowledge to enhance corruption localization and blind recovery. Additionally, we introduce a novel Corruption-aware Feature Completion (CFC) module, which adaptively processes residual contributions based on high-level corruption understanding. With VFM-guided hierarchical feature augmentation and high-level coordination in a mixture-of-residual-experts (MoRE) structure, our method suppresses artifacts and enhances informative residuals. Comprehensive evaluations show that the proposed method achieves outstanding performance in bitstream-corrupted video recovery without requiring a manually labeled mask sequence. The demonstrated effectiveness will help to realize improved user experience, wider application scenarios, and more reliable multimedia communication and storage systems.
Binaural audio generation (BAG) aims to convert monaural audio to stereo audio using visual prompts, requiring a deep understanding of spatial and semantic information. The success of the BAG systems depends on the effectiveness of cross-modal reasoning and spatial understanding. Current methods have explored the use of visual information as guidance for binaural audio generation. However, they rely solely on cross-attention mechanisms to guide the generation process and under-utilise the temporal and spatial information in video data during training and inference. These limitations result in the loss of fine-grained spatial details and risk overfitting to specific environments, ultimately constraining model performance. In this paper, we address the aforementioned issues by introducing a new audio-visual binaural generation model with an audio-visual conditional normalisation layer that dynamically aligns the target difference audio features using visual context. To enhance spatial sensitivity, we also introduce a contrastive learning method that mines negatives from shuffled visual features. We also introduce a cost-efficient way to utilise test-time augmentation in video data to enhance performance. Our approach achieves state-of-the-art generation accuracy on the FAIR-Play, MUSIC-Stereo, and YT-MUSIC benchmarks. Code is available at https://github.com/SonyResearch/CCStereo.
The advent and proliferation of large multi-modal models (LMMs) have introduced new paradigms to computer vision, transforming various tasks into a unified visual question answering framework. Video Quality Assessment (VQA), a classic field in low-level visual perception, focused initially on quantitative video quality scoring. However, driven by advances in LMMs, it is now progressing toward more holistic visual quality understanding tasks. Recent studies in the image domain have demonstrated that Visual Question Answering (VQA) can markedly enhance low-level visual quality evaluation. Nevertheless, related work has not been explored in the video domain, leaving substantial room for improvement. To address this gap, we introduce the VQA² Instruction Dataset-the first visual question answering instruction dataset that focuses on video quality assessment. This dataset consists of 3 subsets and covers various video types, containing 157,755 instruction question-answer pairs. Then, leveraging this foundation, we present the VQA² series models. The VQA² series models interleave visual and motion tokens to enhance the perception of spatial-temporal quality details in videos. We conduct extensive experiments on video quality scoring and understanding tasks, and results demonstrate that the VQA² series models achieve excellent performance in both tasks. Notably, our final model, the VQA²-Assistant, exceeds the renowned GPT-4o in visual quality understanding tasks while maintaining strong competitiveness in quality scoring tasks. Our work provides a foundation and feasible approach for integrating low-level video quality assessment and understanding with LMMs.
Video anomaly detection (VAD) is vital for public safety, yet current approaches struggle with limited generalization, low interpretability, and high resource demands. To address these challenges, we propose HoloTrace, an edge-cloud collaborative VAD system that integrates large language models (LLMs) to construct and update a novel bidirectional causal knowledge graph. At the edge, HoloTrace leverages LLM-based cross-modal understanding and employs Hidden Markov Model (HMM) for bidirectional event reasoning, obtaining anomaly boundaries with low computational overhead. On the cloud side, LLMs are leveraged to dynamically update the Bi-CKG graph with key frames sent from the edge, in order to update causal relationships between events. Additionally, we introduce SVAD, a new large-scale VAD dataset comprising 632 real-world surveillance videos across 10 anomaly types and diverse scenes, with manually labeled frame-level annotations. Experimental results demonstrate that HoloTrace not only achieves the highest accuracy but also enhances interpretability and efficiency, paving the way for more generalizable and explainable video anomaly detection systems.
Composed Video Retrieval (CVR) is a challenging video retrieval task that utilizes multi-modal queries, consisting of a reference video and modification text, to retrieve the desired target video. The core of this task lies in understanding the multi-modal composed query and achieving accurate composed feature learning. Within multi-modal queries, the video modality typically carries richer semantic content compared to the textual modality. However, previous works have largely overlooked the disparity in information density between these two modalities. This limitation can lead to two critical issues: 1) modification subject referring ambiguity and 2) limited detailed semantic focus, both of which degrade the performance of CVR models. To address the aforementioned issues, we propose a novel CVR framework, namely the Hierarchical Uncertainty-aware Disambiguation network (HUD). HUD is the first framework that leverages the disparity in information density between video and text to enhance multi-modal query understanding. It comprises three key components: (a) Holistic Pronoun Disambiguation, (b) Atomistic Uncertainty Modeling, and (c) Holistic-to-Atomistic Alignment. By exploiting overlapping semantics through holistic cross-modal interaction and fine-grained semantic alignment via atomistic-level cross-modal interaction, HUD enables effective object disambiguation and enhances the focus on detailed semantics, thereby achieving precise composed feature learning. Moreover, our proposed HUD is also applicable to the Composed Image Retrieval (CIR) task and achieves state-of-the-art performance across three benchmark datasets for both CVR and CIR tasks. The codes are available on https://zivchen-ty.github.io/HUD.github.io/.
Multimodal large language models (MLLMs) have been widely applied across various fields due to their powerful perceptual and reasoning capabilities. In the realm of psychology, these models hold promise for a deeper understanding of human emotions and behaviors. However, recent research primarily focuses on enhancing their emotion recognition abilities, leaving the substantial potential in emotion reasoning, which is crucial for improving the naturalness and effectiveness of human-machine interactions. Therefore, in this paper, we introduce a multi-turn multimodal emotion understanding and reasoning (MTMEUR) benchmark, which encompasses 1,451 video data from real-life scenarios, along with 5,101 progressive questions. These questions cover various aspects, including emotion recognition, potential causes of emotions, future action prediction, etc. Besides, we propose a multi-agent framework, where each agent specializes in a specific aspect, such as background context, character dynamics, and event details, to improve the system's reasoning capabilities. Furthermore, we conduct experiments with existing MLLMs and our agent-based method on the proposed benchmark, revealing that most models face significant challenges with this task.
Emotion understanding is a critical yet challenging task. Most existing approaches rely heavily on identity-sensitive information, such as facial expressions and speech, which raises concerns about personal privacy. To address this, we introduce the De-identity Multimodal Emotion Recognition and Reasoning ( DEEMO ), a novel task designed to enable emotion understanding using de-identified video and audio inputs. The DEEMO dataset consists of two subsets: DEEMO-NFBL , which includes rich annotations of Non-Facial Body Language (NFBL), and DEEMO-MER , an instruction dataset for Multimodal Emotion Recognition and Reasoning using identity-free cues. This design supports emotion understanding without compromising identity privacy. In addition, we propose DEEMO-LLaMA, a Multimodal Large Language Model (MLLM) that integrates de-identified audio, video, and textual information to enhance both emotion recognition and reasoning. Extensive experiments show that DEEMO-LLaMA achieves state-of-the-art performance on both tasks, outperforming existing MLLMs by a significant margin, achieving 74.49% accuracy and 74.45% F1-score in de-identity emotion recognition, and 6.20 clue overlap and 7.66 label overlap in de-identity emotion reasoning. Our work contributes to ethical AI by advancing privacy-preserving emotion understanding and promoting responsible affective computing. The dataset and codes will be available at https://github.com/Leedeng/DEEMO.
Multimodal Emotion Analysis (MEA) plays a crucial role in extracting and understanding emotional insights from diverse data sources, including text, video, and audio. However, existing methods may overlook the key issue that multimodal components exhibit asynchronism temporally and they obtain insufficient representation of fine-grained emotional expressions. In light of this, we propose a unified emotion reasoning model, EmoChat, which enhances multimodal emotion analysis by dynamically generating emotion-related tokens and fine-grained expression information through facial action modeling. To incorporate expression semantics, we design the AU Agent, a lightweight facial expression extractor, to provide LLMs with fine-grained facial knowledge for reasoning. In addition, we propose the Correlation Aggregator to alleviate the correlation differences between acoustic features and textual content. Therefore, our method decouples both the audio and vision modalities, allowing for efficient token-level emotion cues mining in misaligned multimodal input, while maintaining semantic consistency across different languages. Experiments on public benchmark datasets have demonstrated the superiority of our proposed EmoChat over the state-of-the-art methods.
Human gaze communication is complex, comprising atomic-level (e.g. mutual, share, etc.) and event-level (e.g. follow, aversion, etc.) behaviours. Various methods have been developed to analyse gaze communication in images, but they typically fall short of fully understanding the complexities of the human gaze in videos. In this paper, we present a multi-task, multimodal model based on Contrastive Language-Image Pre-training (CLIP), designed to jointly predict atomic-level and event-level gaze communication, along with gaze target estimation. Specifically, we leverage the Vision-Language model to capture and utilise the semantic information between the atomic-level and event-level gaze communication categories. Additionally, most datasets in this field lack comprehensive annotations for both levels of gaze communication and detailed gaze target information. Therefore, we present a fully annotated gaze communication dataset, GP-Static++. We validate our model on GP-Static++ and several publicly available datasets, demonstrating its state-of-the-art performance. The dataset and code are available at https://pengc98.github.io/Multi-Task-Gaze-Communication-Understanding/.
Detecting hazardous activities is essential for ensuring safety. However, existing datasets often lack coverage of the nuanced and diverse hazards present in indoor environments, which hinders the development of a specialized model. To address this, we introduce the Real-World Hazardous Activities Dataset (RHAD), a novel and diverse video dataset specifically curated for recognizing hazardous activities in real-world indoor settings. Leveraging RHAD, we introduce HazardNet, a hybrid deep-learning architecture designed for hazardous activity recognition. HazardNet integrates local and global spatial-temporal representation modules to effectively capture complex patterns, enabling a robust understanding of the activity. We perform comprehensive evaluations by benchmarking against a range of state-of-the-art activity recognition models. Experimental results show that our proposed model performs significantly better, surpassing the latest model, VideoMamba, with a 9.2% accuracy gain. Moreover, by providing the dataset and an effective recognition model, our work lays the foundation for further research, paving the way for enhanced safety measures and preventive interventions. The dataset and code are available at https://github.com/ShehzadCS18/RHAD.
Video understanding plays a vital role in bridging low-level visual signals with high-level cognitive reasoning, and is fundamental to applications such as autonomous driving, embodied AI, and the broader pursuit of AGI. The rapid development of large language models (LLMs), particularly those utilizing Chain-of-Thought (CoT) technology, has significantly advanced video reasoning capabilities. However, current approaches primarily depend on textual information for reasoning, overlooking the visual modality in the actual video reasoning process. In contrast, humans naturally re-examine visual content while reasoning. Motivated by this, we introduce a novel video reasoning paradigm: Video-Text Interleaved CoT (ViTCoT), which facilitates more intuitive and cognitively aligned reasoning. To the end, first, we construct the Video-Text Interleaved Benchmark (ViTIB), which is created using MLLMs for key-video selection and manually verified. Furthermore, we extensively explore the potential of the ViTCoT paradigm in the video understanding field. Extensive experiments demonstrate that ViTCoT significantly enhances performance compared to the traditional text-only CoT paradigm and effectively activates more neuron values in MLLMs.
Large Video Models (LVMs) build on the semantic capabilities of Large Language Models (LLMs) and vision modules by integrating temporal information to better understand dynamic video content. Despite their progress, LVMs are prone to hallucinations-producing inaccurate or irrelevant descriptions. Current benchmarks for video hallucination depend heavily on manual categorization of video content, neglecting the perception-based processes through which humans naturally interpret videos. We introduce MESH, a benchmark designed to evaluate hallucinations in LVMs systematically. MESH uses a Question-Answering framework with binary and multi-choice formats incorporating target and trap instances. It follows a bottom-up approach, evaluating basic objects, coarse-to-fine subject features, and subject-action pairs, aligning with human video understanding. We demonstrate that MESH offers an effective and comprehensive approach for identifying hallucinations in video understanding. Our evaluations show that while LVMs excel at recognizing basic objects and features, their susceptibility to hallucinations increases markedly when handling fine details or aligning multiple actions involving various subjects in longer videos. The benchmark is available at MESH-Benchmark.
Long-form video understanding (LVU) addresses the challenge of answering complex questions over extended video length, where informative cues are sparse and easily overwhelmed by redundant content. To tackle this, it requires selecting a small set of question-relevant keyframes and reasoning over long-range, temporally dispersed visual evidence. However, current methods typically extract frame-level features with limited temporal context and store them in sequential memory structures. As a result, they struggle to capture the evolving relations among entities and fail to maintain identity consistency when entities temporarily leave and later reappear in the video. These limitations prevent accurate keyframe localization and coherent reasoning. In this paper, we propose GraphVideoAgent, a novel agent-based LVU framework that integrates a dynamic entity relation graph with a large language model (LLM)-based multi-round reasoning. Our framework emulates human cognitive strategies by iteratively retrieving keyframes and explicitly tracking both temporal and semantic interactions among entities. Our GraphVideoAgent iteratively reflects on question cues and visual observations, while the graph memory maintains a structured representation of evolving entity states and their causal relations. This design enables accurate keyframe selection, effective reasoning over sparse visual evidence, and interpretable prediction. Extensive experiments on two LVU benchmarks, EgoSchema and NExT-QA, demonstrate that GraphVideoAgent achieves state-of-the-art performance while using only 8.2 and 8.1 frames on average, significantly improving both accuracy and efficiency.
Large Multimodal Models (LMMs) have demonstrated impressive performance in short video understanding tasks but face great challenges when applied to long video understanding. In contrast, Large Language Models (LLMs) exhibit outstanding capabilities in modeling long texts. Existing work attempts to address this issue by introducing long video-text pairs during training. However, these approaches require substantial computational and data resources. In this paper, we tackle the challenge of long video understanding from the perspective of context windows, aiming to apply LMMs to long video tasks without retraining on long video datasets. We first conduct an in-depth analysis of why pretrained LMMs struggle to understand lengthy video content, identifying that discrepancies between visual and language modalities lead to different context windows for visual and language tokens, making it difficult to directly extend the visual tokens to match the language context window. Based on this, we propose to adapt LMMs for long video understanding tasks by extending the visual context window, eliminating the need for retraining on large-scale long video datasets. To further mitigate the significant memory consumption caused by long sequences, we introduce a progressive pooling inference strategy that selectively adjusts the spatial resolution of frame embeddings, reducing the number of visual tokens while retaining important spatial information. Across multiple long video understanding benchmarks, our method consistently improves the performance as the number of video frames increases. On the MLVU benchmark, our method outperforms GPT-4o, even though our model size is only 7B. Additionally, in the 256-frame setting, our method reduces memory usage by approximately 45% compared to the baseline, without introducing any performance loss.
Spatio-Temporal Video Grounding (STVG) aims to localize spatio-temporal tubes of specific objects or actions within videos based on textual queries. Despite significant progress, existing methods struggle to generalize effectively to real-world scenarios due to the limited quantity and diversity of annotated data. In this paper, we introduce RealVG, a robust and training-free pipeline that leverages powerful Multimodal Large Language Models (MLLMs) through question-answering to tackle STVG in the wild. To address the challenges posed by complex real-world videos and queries, we propose a spatio-temporal decoupling module and a query-guided visual token filter to decompose intricate scenes and refine target-oriented perception, enhancing the robustness and adaptability of MLLMs. Specifically, the spatio-temporal decoupling module breaks down videos and queries into simpler sub-scenes and sub-queries, reducing complexity and promoting a precise understanding of static visual elements. Meanwhile, the query-guided visual token filter eliminates irrelevant tokens, sharpening focus on the target object and improving short-range action perception. Experimental results demonstrate that RealVG achieves superior performance over state-of-the-art supervised and weakly supervised methods in real-world settings, despite requiring no STVG data for training.
Long video understanding is essential for various practical applications including surveillance and film analysis. While recent Vision-Language Models (VLMs) have advanced performance in this domain, efficiency remains a key challenge, especially for hour-long videos. Existing methods commonly reduce visual tokens via compression in the vision encoder, but token count still grows linearly with video length. Alternative approaches apply importance-based token reduction in the language model, yet their non-causal design limits efficiency gains to offline, single-query settings. In this work, we emphasize the need for causal importance estimation-where a token's relevance is determined only from prior context-to enable efficient, real-time long video understanding. We propose ØurMethod, a Causal Importance-based Token Reduction framework to reduce visual token redundancy in long video understanding tasks, enabling practical memory control and enhanced computational efficiency. Experiments on both offline and streaming benchmarks show that ØurMethod reduces latency by 49% in offline multi-query scenarios and effectively controls chunked prefilling time in streaming, all within a 24GB memory footprint and with less than 1% performance drop. The code and appendix are available at https://github.com/Columbine21/CITR.
Referring video object segmentation (RVOS) focuses on segmenting target objects in a video based on natural language descriptions. However, existing methods typically rely on text cues that are unrelated to video content, and the target entity is only recognized in the pixel space. This often leads to ambiguous cross-modal understanding and fragmented perception across space and time, resulting in inaccurate or incomplete segmentation of the target objects. To address these challenges, a novel wavelet calibration learning (WaveCL) framework is proposed to unify cross-modal understanding and preserve spatial-temporal integrity of the target object. The WaveCL framework is built on two core components: semantic-calibrated entity perception (SEP) and wavelet-guided integrity perception (WIP). SEP aligns the textual semantics with video content, enabling more accurate and context-aware cross-modal understanding. WIP, on the other hand, leverages wavelet representations to capture fine-grained details of the target object from a global spatial-temporal perspective. By refining wavelet clues with the guidance of text queries, WIP enhances the integrity of segmentation. Through the collaboration of SEP and WIP, WaveCL enables precise, target-specific segmentation with detailed boundaries and consistent spatial-temporal perception. Extensive experiments on four benchmark datasets of Ref-YouTube-VOS, Ref-DAVIS17, A2D-Sentences, and JHMDB-Sentences show that WaveCL outperforms existing state-of-the-art methods. The source code of this work can be found in https://mic.tongji.edu.cn.
Unsupervised Ego- and Exo-centric Dense Procedural Activity Captioning via Gaze Consensus Adaptation
Even from an early age, humans naturally adapt between exocentric (Exo) and egocentric (Ego) perspectives to understand daily procedural activities. Inspired by this cognitive ability, we propose a novel Unsupervised Ego-Exo Dense Procedural Activity Captioning (UE^2 DPAC) task, which aims to transfer knowledge from the labeled source view to predict the time segments and descriptions of action sequences for the target view without annotations. Despite previous works endeavoring to address the fully-supervised single-view or cross-view dense video captioning, they lapse in the proposed task due to the significant inter-view gap caused by temporal misalignment and irrelevant object interference. Hence, we propose a Gaze Consensus-guided Ego-Exo Adaptation Network (GCEAN) that injects the gaze information into the learned representations for the fine-grained Ego-Exo alignment. Specifically, we propose a Score-based Adversarial Learning Module (SALM) that incorporates a discriminative scoring network and compares the scores of distinct views to learn unified view-invariant representations from a global level. Then, the Gaze Consensus Construction Module (GCCM) utilizes the gaze to progressively calibrate the learned representations to highlight the regions of interest and extract the corresponding temporal contexts. Moreover, we adopt hierarchical gaze-guided consistency losses to construct gaze consensus for the explicit temporal and spatial adaptation between the source and target views. To support our research, we propose a new EgoMe-UE^2 DPAC benchmark, and extensive experiments demonstrate the effectiveness of our method, which outperforms many related methods by a large margin. Code is available at https://github.com/ZhaofengSHI/GCEAN.
Recent advancements in Vision Language Models (VLMs) have demonstrated remarkable capabilities in understanding static screenshots. However, a key aspect of building a robust GUI automation system is understanding dynamic GUI actions such as videos depicting fundamental GUI actions, which enables agents to learn from human demonstrations. This is a non-trivial task that is distinct from natural scene video captioning: (i) GUI screenshots contain more concentrated information than natural scenes due to their high-resolution environment. (ii) Events in GUI videos occurred more quickly, requiring attention on time-span detection. (iii) Frames in GUI videos with less information increase unnecessary computational costs for captioning. To address these challenges, we propose Act2Cap, a new video captioning benchmark specifically designed for GUI action videos, comprising 10,866 diverse video caption pairs containing not only temporal information of keyframes but also detailed narration on action types, elements, location, and purpose. In addition, we propose GUI Narrator, a framework utilizing cursor detection to enhance action interpretation in high-resolution screenshots. Our framework demonstrates improved performance in both open-source models and as a plug-and-play solution for closed-source models while reducing computational costs. The datasets and models are available at https://github.com/showlab/GUI-Narrator.