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1,092篇论文匹配“Gaussian Processes”
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Theory · Everything Else

Noah Amsel, Tyler Chen, Anne Greenbaum, Cameron Musco, Christopher Musco

Approximating the action of a matrix function $f(\vec{A})$ on a vector $\vec{b}$ is an increasingly important primitive in machine learning, data science, and statistics, with applications such as sampling high dimensional Gaussians, Gaussian process regression and Bayesian inference, principle component analysis, and approximating Hessian spectral densities.Over the past decade, a number of algorithms enjoying strong theoretical guarantees have been proposed for this task.Many of the most successful belong to a family of algorithms called Krylov subspace methods.Remarkably, a classic Krylov subspace method, called the Lanczos method for matrix functions (Lanczos-FA), frequently outperforms newer methods in practice. Our main result is a theoretical justification for this finding: we show that, for a natural class of rational functions, Lanczos-FA matches the error of the best possible Krylov subspace method up to a multiplicative approximation factor. The approximation factor depends on the degree of $f(x)$'s denominator and the condition number of $\vec{A}$, but not on the number of iterations $k$. Our result provides a strong justification for the excellent performance of Lanczos-FA, especially on functions that are well approximated by rationals, such as the matrix square root.

Probabilistic Methods · Gaussian Processes

Jihao Andreas Lin, Shreyas Padhy, Bruno Mlodozeniec, Javier Antorán, José Miguel Hernández-Lobato

Scaling hyperparameter optimisation to very large datasets remains an open problem in the Gaussian process community. This paper focuses on iterative methods, which use linear system solvers, like conjugate gradients, alternating projections or stochastic gradient descent, to construct an estimate of the marginal likelihood gradient. We discuss three key improvements which are applicable across solvers: (i) a pathwise gradient estimator, which reduces the required number of solver iterations and amortises the computational cost of making predictions, (ii) warm starting linear system solvers with the solution from the previous step, which leads to faster solver convergence at the cost of negligible bias, (iii) early stopping linear system solvers after a limited computational budget, which synergises with warm starting, allowing solver progress to accumulate over multiple marginal likelihood steps. These techniques provide speed-ups of up to $72\times$ when solving to tolerance, and decrease the average residual norm by up to $7\times$ when stopping early.

Generative Models · Diffusion models

Zhenning Shi, haoshuai zheng, Chen Xu, Changsheng Dong, Bin Pan, Xie xueshuo, Along He, Tao Li, Huazhu Fu

Recently, research on denoising diffusion models has expanded its application to the field of image restoration. Traditional diffusion-based image restoration methods utilize degraded images as conditional input to effectively guide the reverse generation process, without modifying the original denoising diffusion process. However, since the degraded images already include low-frequency information, starting from Gaussian white noise will result in increased sampling steps. We propose Resfusion, a general framework that incorporates the residual term into the diffusion forward process, starting the reverse process directly from the noisy degraded images. The form of our inference process is consistent with the DDPM. We introduced a weighted residual noise, named resnoise, as the prediction target and explicitly provide the quantitative relationship between the residual term and the noise term in resnoise. By leveraging a smooth equivalence transformation, Resfusion determine the optimal acceleration step and maintains the integrity of existing noise schedules, unifying the training and inference processes. The experimental results demonstrate that Resfusion exhibits competitive performance on ISTD dataset, LOL dataset and Raindrop dataset with only five sampling steps. Furthermore, Resfusion can be easily applied to image generation and emerges with strong versatility. Our code and model are available at https://github.com/nkicsl/Resfusion.

Time Series

Vincent Zhihao Zheng, Lijun Sun

Accurately modeling the correlation structure of errors is critical for reliable uncertainty quantification in probabilistic time series forecasting. While recent deep learning models for multivariate time series have developed efficient parameterizations for time-varying contemporaneous covariance, but they often assume temporal independence of errors for simplicity. However, real-world data often exhibit significant error autocorrelation and cross-lag correlation due to factors such as missing covariates. In this paper, we introduce a plug-and-play method that learns the covariance structure of errors over multiple steps for autoregressive models with Gaussian-distributed errors. To ensure scalable inference and computational efficiency, we model the contemporaneous covariance using a low-rank-plus-diagonal parameterization and capture cross-covariance through a group of independent latent temporal processes. The learned covariance matrix is then used to calibrate predictions based on observed residuals. We evaluate our method on probabilistic models built on RNNs and Transformer architectures, and the results confirm the effectiveness of our approach in improving predictive accuracy and uncertainty quantification without significantly increasing the parameter size.

Computer Vision

Jun Cheng, Shan Tan

Real-world noise removal is crucial in low-level computer vision. Due to the remarkable generation capabilities of diffusion models, recent attention has shifted towards leveraging diffusion priors for image restoration tasks. However, existing diffusion priors-based methods either consider simple noise types or rely on approximate posterior estimation, limiting their effectiveness in addressing structured and signal-dependent noise commonly found in real-world images. In this paper, we build upon diffusion priors and propose adaptive likelihood estimation and MAP inference during the reverse diffusion process to tackle real-world noise. We introduce an independent, non-identically distributed likelihood combined with the noise precision (inverse variance) prior and dynamically infer the precision posterior using variational Bayes during the generation process. Meanwhile, we rectify the estimated noise variance through local Gaussian convolution. The final denoised image is obtained by propagating intermediate MAP solutions that balance the updated likelihood and diffusion prior. Additionally, we explore the local diffusion prior inherent in low-resolution diffusion models, enabling direct handling of high-resolution noisy images. Extensive experiments and analyses on diverse real-world datasets demonstrate the effectiveness of our method. Code is available at https://github.com/HUST-Tan/DiffusionVI.

Generative Models · Diffusion models

Junkun Chen, Yu-Xiong Wang

This paper proposes ProEdit - a simple yet effective framework for high-quality 3D scene editing guided by diffusion distillation in a novel progressive manner. Inspired by the crucial observation that multi-view inconsistency in scene editing is rooted in the diffusion model’s large feasible output space (FOS), our framework controls the size of FOS and reduces inconsistency by decomposing the overall editing task into several subtasks, which are then executed progressively on the scene. Within this framework, we design a difficulty-aware subtask decomposition scheduler and an adaptive 3D Gaussian splatting (3DGS) training strategy, ensuring high efficiency in performing each subtask. Extensive evaluation shows that our ProEdit achieves state-of-the-art results in various scenes and challenging editing tasks, all through a simple framework without any expensive or sophisticated add-ons like distillation losses, components, or training procedures. Notably, ProEdit also provides a new way to preview, control, and select the aggressivity of editing operation during the editing process.

Learning Theory

Guhan Chen, Yicheng Li, Qian Lin

This paper aims to discuss the impact of random initialization of neural networks in the neural tangent kernel (NTK) theory, which is ignored by most recent works in the NTK theory. It is well known that as the network's width tends to infinity, the neural network with random initialization converges to a Gaussian process \(f^{\mathrm{GP}}\), which takes values in \(L^{2}(\mathcal{X})\), where \(\mathcal{X}\) is the domain of the data. In contrast, to adopt the traditional theory of kernel regression, most recent works introduced a special mirrored architecture and a mirrored (random) initialization to ensure the network's output is identically zero at initialization. Therefore, it remains a question whether the conventional setting and mirrored initialization would make wide neural networks exhibit different generalization capabilities. In this paper, we first show that the training dynamics of the gradient flow of neural networks with random initialization converge uniformly to that of the corresponding NTK regression with random initialization \(f^{\mathrm{GP}}\). We then show that \(\mathbf{P}(f^{\mathrm{GP}} \in [\mathcal{H}^{\mathrm{NT}}]^{s}) = 1\) for any \(s < \frac{3}{d+1}\) and \(\mathbf{P}(f^{\mathrm{GP}} \in [\mathcal{H}^{\mathrm{NT}}]^{s}) = 0\) for any \(s \geq \frac{3}{d+1}\), where \([\mathcal{H}^{\mathrm{NT}}]^{s}\) is the real interpolation space of the RKHS \(\mathcal{H}^{\mathrm{NT}}\) associated with the NTK. Consequently, the generalization error of the wide neural network trained by gradient descent is \(\Omega(n^{-\frac{3}{d+3}})\), and it still suffers from the curse of dimensionality. Thus, the NTK theory may not explain the superior performance of neural networks.

Computer Vision

Yiqun Mei, Jiacong Xu, Vishal Patel

Referenced-based scene stylization that edits the appearance based on a content-aligned reference image is an emerging research area. Starting with a pretrained neural radiance field (NeRF), existing methods typically learn a novel appearance that matches the given style. Despite their effectiveness, they inherently suffer from time-consuming volume rendering, and thus are impractical for many real-time applications. In this work, we propose ReGS, which adapts 3D Gaussian Splatting (3DGS) for reference-based stylization to enable real-time stylized view synthesis. Editing the appearance of a pretrained 3DGS is challenging as it uses discrete Gaussians as 3D representation, which tightly bind appearance with geometry. Simply optimizing the appearance as prior methods do is often insufficient for modeling continuous textures in the given reference image. To address this challenge, we propose a novel texture-guided control mechanism that adaptively adjusts local responsible Gaussians to a new geometric arrangement, serving for desired texture details. The proposed process is guided by texture clues for effective appearance editing, and regularized by scene depth for preserving original geometric structure. With these novel designs, we show ReGs can produce state-of-the-art stylization results that respect the reference texture while embracing real-time rendering speed for free-view navigation.

Deep Learning · Theory

Marian Longa, João Henriques

Unsupervised object detection using deep neural networks is typically a difficult problem with few to no guarantees about the learned representation. In this work we present the first unsupervised object detection method that is theoretically guaranteed to recover the true object positions up to quantifiable small shifts. We develop an unsupervised object detection architecture and prove that the learned variables correspond to the true object positions up to small shifts related to the encoder and decoder receptive field sizes, the object sizes, and the widths of the Gaussians used in the rendering process. We perform detailed analysis of how the error depends on each of these variables and perform synthetic experiments validating our theoretical predictions up to a precision of individual pixels. We also perform experiments on CLEVR-based data and show that, unlike current SOTA object detection methods (SAM, CutLER), our method's prediction errors always lie within our theoretical bounds. We hope that this work helps open up an avenue of research into object detection methods with theoretical guarantees.

Zhiwen Fan, Jian Zhang, Wenyan Cong, Peihao Wang, Renjie Li, Kairun Wen, Shijie Zhou, Achuta Kadambi, Zhangyang &quot;Atlas&quot; Wang, Danfei Xu 等

Reconstructing and understanding 3D structures from a limited number of images is a classical problem in computer vision. Traditional approaches typically decompose this task into multiple subtasks, involving several stages of complex mappings between different data representations. For example, dense reconstruction using Structure-from-Motion (SfM) requires transforming images into key points, optimizing camera parameters, and estimating structures. Following this, accurate sparse reconstructions are necessary for further dense modeling, which is then input into task-specific neural networks. This multi-stage paradigm leads to significant processing times and engineering complexity.In this work, we introduce the Large Spatial Model (LSM), which directly processes unposed RGB images into semantic radiance fields. LSM simultaneously estimates geometry, appearance, and semantics in a single feed-forward pass and can synthesize versatile label maps by interacting through language at novel views. Built on a general Transformer-based framework, LSM predicts global geometry via pixel-aligned point maps. To improve spatial attribute regression, we adopt local context aggregation with multi-scale fusion, enhancing the accuracy of fine local details. To address the scarcity of labeled 3D semantic data and enable natural language-driven scene manipulation, we incorporate a pre-trained 2D language-based segmentation model into a 3D-consistent semantic feature field. An efficient decoder parameterizes a set of semantic anisotropic Gaussians, allowing supervised end-to-end learning. Comprehensive experiments on various tasks demonstrate that LSM unifies multiple 3D vision tasks directly from unposed images, achieving real-time semantic 3D reconstruction for the first time.

Causality

Abhinav Kumar, Kirankumar Shiragur, Caroline Uhler

The ability to conduct interventions plays a pivotal role in learning causal relationships among variables, thus facilitating applications across diverse scientific disciplines such as genomics, economics, and machine learning. However, in many instances within these applications, the process of generating interventional data is subject to noise: rather than data being sampled directly from the intended interventional distribution, interventions often yield data sampled from a blend of both intended and unintended interventional distributions.We consider the fundamental challenge of disentangling mixed interventional and observational data within linear Structural Equation Models (SEMs) with Gaussian additive noise without the knowledge of the true causal graph. We demonstrate that conducting interventions, whether do or soft, yields distributions with sufficient diversity and properties conducive to efficiently recovering each component within the mixture. Furthermore, we establish that the sample complexity required to disentangle mixed data inversely correlates with the extent of change induced by an intervention in the equations governing the affected variable values. As a result, the causal graph can be identified up to its interventional Markov Equivalence Class, similar to scenarios where no noise influences the generation of interventional data. We further support our theoretical findings by conducting simulations wherein we perform causal discovery from such mixed data.

Reinforcement Learning · Everything Else

Bhavya, Lenart Treven, Florian Dorfler, Stelian Coros, Andreas Krause

We study the problem of nonepisodic reinforcement learning (RL) for nonlinear dynamical systems, where the system dynamics are unknown and the RL agent has to learn from a single trajectory, i.e., without resets. We propose **N**on**e**pisodic **O**ptistmic **RL** (NeoRL), an approach based on the principle of optimism in the face of uncertainty. NeoRL uses well-calibrated probabilistic models and plans optimistically w.r.t. the epistemic uncertainty about the unknown dynamics. Under continuity and bounded energy assumptions on the system, weprovide a first-of-its-kind regret bound of $\mathcal{O}(\beta_T \sqrt{T \Gamma_T})$ for general nonlinear systems with Gaussian process dynamics. We compare NeoRL to other baselines on several deep RL environments and empirically demonstrate that NeoRL achieves the optimal average cost while incurring the least regret.

Grigory Bartosh, Dmitry Vetrov, Christian Andersson Naesseth

Conventional diffusion models typically relies on a fixed forward process, which implicitly defines complex marginal distributions over latent variables. This can often complicate the reverse process’ task in learning generative trajectories, and results in costly inference for diffusion models. To address these limitations, we introduce Neural Flow Diffusion Models (NFDM), a novel framework that enhances diffusion models by supporting a broader range of forward processes beyond the standard Gaussian. We also propose a novel parameterization technique for learning the forward process. Our framework provides an end-to-end, simulation-free optimization objective, effectively minimizing a variational upper bound on the negative log-likelihood. Experimental results demonstrate NFDM’s strong performance, evidenced by state-of-the-art likelihood estimation. Furthermore, we investigate NFDM’s capacity for learning generative dynamics with specific characteristics, such as deterministic straight lines trajectories, and demonstrate how the framework may be adopted for learning bridges between two distributions. The results underscores NFDM’s versatility and its potential for a wide range of applications.

Applications

Yehu Chen, Muchen Xi, Joshua Jackson, Jacob Montgomery, Roman Garnett

We develop a novel measurement framework based on Gaussian process coregionalization model to address a long-lasting debate in psychometrics: whether psychological features like personality share a common structure across the population or vary uniquely for individuals. We propose idiographic personality Gaussian process (IPGP), an intermediate model that accommodates both shared trait structure across individuals and "idiographic" deviations. IPGP leverages the Gaussian process coregionalization model to conceptualize responses of grouped survey batteries but adjusted to non-Gaussian ordinal data, and exploits stochastic variational inference for latent factor estimation. Using both synthetic data and a novel survey, we show that IPGP improves both prediction of actual responses and estimation of intrapersonal response patterns compared to existing benchmarks. In the survey study, IPGP also identifies unique clusters of personality taxonomies, displaying great potential in advancing individualized approaches to psychological diagnosis.

Computer Vision

Jiacong Xu, Yiqun Mei, Vishal Patel

Photographs captured in unstructured tourist environments frequently exhibit variable appearances and transient occlusions, challenging accurate scene reconstruction and inducing artifacts in novel view synthesis. Although prior approaches have integrated the Neural Radiance Field (NeRF) with additional learnable modules to handle the dynamic appearances and eliminate transient objects, their extensive training demands and slow rendering speeds limit practical deployments. Recently, 3D Gaussian Splatting (3DGS) has emerged as a promising alternative to NeRF, offering superior training and inference efficiency along with better rendering quality. This paper presents \textit{Wild-GS}, an innovative adaptation of 3DGS optimized for unconstrained photo collections while preserving its efficiency benefits. \textit{Wild-GS} determines the appearance of each 3D Gaussian by their inherent material attributes, global illumination and camera properties per image, and point-level local variance of reflectance. Unlike previous methods that model reference features in image space, \textit{Wild-GS} explicitly aligns the pixel appearance features to the corresponding local Gaussians by sampling the triplane extracted from the reference image. This novel design effectively transfers the high-frequency detailed appearance of the reference view to 3D space and significantly expedites the training process. Furthermore, 2D visibility maps and depth regularization are leveraged to mitigate the transient effects and constrain the geometry, respectively. Extensive experiments demonstrate that \textit{Wild-GS} achieves state-of-the-art rendering performance and the highest efficiency in both training and inference among all the existing techniques. The code can be accessed via: https://github.com/XuJiacong/Wild-GS

Applications

Lei Huang, Lei Xiong, Na Sun, Zunpeng Liu, Ka-Chun Wong, Manolis Kellis

The rapid advancement of single-cell ATAC sequencing (scATAC-seq) technologies holds great promise for investigating the heterogeneity of epigenetic landscapes at the cellular level. The amplification process in scATAC-seq experiments often introduces noise due to dropout events, which results in extreme sparsity that hinders accurate analysis. Consequently, there is a significant demand for the generation of high-quality scATAC-seq data in silico. Furthermore, current methodologies are typically task-specific, lacking a versatile framework capable of handling multiple tasks within a single model. In this work, we propose ATAC-Diff, a versatile framework, which is based on a diffusion model conditioned on the latent auxiliary variables to adapt for various tasks. ATAC-Diff is the first diffusion model for the scATAC-seq data generation and analysis, composed of auxiliary modules encoding the latent high-level variables to enable the model to learn the semantic information to sample high-quality data. Gaussian Mixture Model (GMM) as the latent prior and auxiliary decoder, the yield variables reserve the refined genomic information beneficial for downstream analyses. Another innovation is the incorporation of mutual information between observed and hidden variables as a regularization term to prevent the model from decoupling from latent variables. Through extensive experiments, we demonstrate that ATAC-Diff achieves high performance in both generation and analysis tasks, outperforming state-of-the-art models.

Miscellaneous Aspects of Machine Learning · General Machine Learning Techniques

Nicholas Krämer, Pablo Moreno-Muñoz, Hrittik Roy, Søren Hauberg

Tuning scientific and probabilistic machine learning models - for example, partial differential equations, Gaussian processes, or Bayesian neural networks - often relies on evaluating functions of matrices whose size grows with the data set or the number of parameters.While the state-of-the-art for _evaluating_ these quantities is almost always based on Lanczos and Arnoldi iterations, the present work is the first to explain how to _differentiate_ these workhorses of numerical linear algebra efficiently.To get there, we derive previously unknown adjoint systems for Lanczos and Arnoldi iterations, implement them in JAX, and show that the resulting code can compete with Diffrax when it comes to differentiating PDEs, GPyTorch for selecting Gaussian process models and beats standard factorisation methods for calibrating Bayesian neural networks.All this is achieved without any problem-specific code optimisation.Find the code at [link redacted] and install the library with *pip install [redacted]*.

Probabilistic Methods · Gaussian Processes

Mohit Yadav, Cameron Musco, Daniel Sheldon

Algorithms that utilize bandit feedback to optimize top-k recommendations are vital for online marketplaces, search engines, and content platforms. However, the combinatorial nature of this problem poses a significant challenge, as the possible number of ordered top-k recommendations from $n$ items grows exponentially with $k$. As a result, previous work often relies on restrictive assumptions about the reward or bandit feedback models, such as assuming that the feedback discloses rewards for each recommended item rather than a single scalar feedback for the entire set of top-k recommendations. We introduce a novel contextual bandit algorithm for top-k recommendations, leveraging a Gaussian process with a Kendall kernel to model the reward function.Our algorithm requires only scalar feedback from the top-k recommendations and does not impose restrictive assumptions on the reward structure. Theoretical analysis confirms that the proposed algorithm achieves sub-linear regret in relation to the number of rounds and arms. Additionally, empirical results using a bandit simulator demonstrate that the proposed algorithm outperforms other baselines across various scenarios.

Probabilistic Methods · Gaussian Processes

Yunyue Wei, Vincent Zhuang, Saraswati Soedarmadji, Yanan Sui

Bayesian optimization is an effective technique for black-box optimization, but its applicability is typically limited to low-dimensional and small-budget problems due to the cubic complexity of computing the Gaussian process (GP) surrogate. While various approximate GP models have been employed to scale Bayesian optimization to larger sample sizes, most suffer from overly-smooth estimation and focus primarily on problems that allow for large online samples. In this work, we argue that Bayesian optimization algorithms with sparse GPs can more efficiently allocate their representational power to relevant regions of the search space. To achieve this, we propose focalized GP, which leverages a novel variational loss function to achieve stronger local prediction, as well as FocalBO, which hierarchically optimizes the focalized GP acquisition function over progressively smaller search spaces. Experimental results demonstrate that FocalBO can efficiently leverage large amounts of offline and online data to achieve state-of-the-art performance on robot morphology design and to control a 585-dimensional musculoskeletal system.

Deep Learning · Theory

Boyao Li, Alexander Thomson, houssam nassif, Matthew Engelhard, David Page

Deep neural networks (DNNs) lack the precise semantics and definitive probabilistic interpretation of probabilistic graphical models (PGMs). In this paper, we propose an innovative solution by constructing infinite tree-structured PGMs that correspond exactly to neural networks. Our research reveals that DNNs, during forward propagation, indeed perform approximations of PGM inference that are precise in this alternative PGM structure. Not only does our research complement existing studies that describe neural networks as kernel machines or infinite-sized Gaussian processes, it also elucidates a more direct approximation that DNNs make to exact inference in PGMs. Potential benefits include improved pedagogy and interpretation of DNNs, and algorithms that can merge the strengths of PGMs and DNNs.