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916篇论文匹配“Language, Speech and Dialog”
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Applications/Language, Speech and Dialog

Beichen Zhang, Kun Zhou, Xilin Wei, Xin Zhao, Jing Sha, Shijin Wang, Ji-Rong Wen

Chain-of-thought prompting (CoT) and tool augmentation have been validated in recent work as effective practices for improving large language models (LLMs) to perform step-by-step reasoning on complex math-related tasks.However, most existing math reasoning datasets may not be able to fully evaluate and analyze the ability of LLMs in manipulating tools and performing reasoning, as they often only require very few invocations of tools or miss annotations for evaluating intermediate reasoning steps, thus supporting only outcome evaluation.To address the issue, we construct **CARP**, a new Chinese dataset consisting of 4,886 computation-intensive algebra problems with formulated annotations on intermediate steps, facilitating the evaluation of the intermediate reasoning process.In CARP, we test four LLMs with CoT prompting, and find that they are all prone to make mistakes at the early steps of the solution, leading to incorrect answers.Based on this finding, we propose a new approach that can facilitate the deliberation on reasoning steps with tool interfaces, namely **DELI**.In DELI, we first initialize a step-by-step solution based on retrieved exemplars, then iterate two deliberation procedures that check and refine the intermediate steps of the generated solution, from both tool manipulation and natural language reasoning perspectives, until solutions converge or the maximum iteration is achieved.Experimental results on CARP and six other datasets show that the proposed DELI mostly outperforms competitive baselines, and can further boost the performance of existing CoT methods.Our data and code are available at https://github.com/RUCAIBox/CARP.

Applications/Language, Speech and Dialog

Yunxiang Zhang, Xiaojun Wan

Recently, commonsense reasoning in text generation has attracted much attention. Generative commonsense reasoning is the task that requires machines, given a group of keywords, to compose a single coherent sentence with commonsense plausibility. While existing datasets targeting generative commonsense reasoning focus on everyday scenarios, it is unclear how well machines reason under specific geographical and temporal contexts. We formalize this challenging task as SituatedGen, where machines with commonsense should generate a pair of contrastive sentences given a group of keywords including geographical or temporal entities. We introduce a corresponding English dataset consisting of 8,268 contrastive sentence pairs, which are built upon several existing commonsense reasoning benchmarks with minimal manual labor. Experiments show that state-of-the-art generative language models struggle to generate sentences with commonsense plausibility and still lag far behind human performance. Our dataset is publicly available at https://github.com/yunx-z/situated_gen.

Applications/Language, Speech and Dialog

Tong Xiang, Liangzhi Li, Wangyue Li, Mingbai Bai, Lu Wei, Bowen Wang, Noa Garcia

The recent advances in natural language processing (NLP), have led to a new trend of applying large language models (LLMs) to real-world scenarios. While the latest LLMs are astonishingly fluent when interacting with humans, they suffer from the misinformation problem by unintentionally generating factually false statements. This can lead to harmful consequences, especially when produced within sensitive contexts, such as healthcare. Yet few previous works have focused on evaluating misinformation in the long-form (LF) generation of LLMs, especially for knowledge-intensive topics. Moreover, although LLMs have been shown to perform well in different languages, misinformation evaluation has been mostly conducted in English. To this end, we present a benchmark, CARE-MI, for evaluating LLM misinformation in: 1) a sensitive topic, specifically the maternity and infant care domain; and 2) a language other than English, namely Chinese. Most importantly, we provide an innovative paradigm for building LF generation evaluation benchmarks that can be transferred to other knowledge-intensive domains and low-resourced languages. Our proposed benchmark fills the gap between the extensive usage of LLMs and the lack of datasets for assessing the misinformation generated by these models. It contains 1,612 expert-checked questions, accompanied with human-selected references. Using our benchmark, we conduct extensive experiments and found that current Chinese LLMs are far from perfect in the topic of maternity and infant care. In an effort to minimize the reliance on human resources for performance evaluation, we offer off-the-shelf judgment models for automatically assessing the LF output of LLMs given benchmark questions. Moreover, we compare potential solutions for LF generation evaluation and provide insights for building better automated metrics.

Applications/Language, Speech and Dialog

Yizhong Wang, Hamish Ivison, Pradeep Dasigi, Jack Hessel, Tushar Khot, Khyathi Chandu, David Wadden, Kelsey MacMillan, Noah Smith, Iz Beltagy 等

In this work we explore recent advances in instruction-tuning language models on a range of open instruction-following datasets. Despite recent claims that open models can be on par with state-of-the-art proprietary models, these claims are often accompanied by limited evaluation, making it difficult to compare models across the board and determine the utility of various resources. We provide a large set of instruction-tuned models from 6.7B to 65B parameters in size, trained on 12 instruction datasets ranging from manually curated (e.g., OpenAssistant) to synthetic and distilled (e.g., Alpaca) and systematically evaluate them on their factual knowledge, reasoning, multilinguality, coding, safety, and open-ended instruction following abilities through a collection of automatic, model-based, and human-based metrics. We further introduce Tülu, our best performing instruction-tuned model suite finetuned on a combination of high-quality open resources.Our experiments show that different instruction-tuning datasets can uncover or enhance specific skills, while no single dataset (or combination) provides the best performance across all evaluations. Interestingly, we find that model and human preference-based evaluations fail to reflect differences in model capabilities exposed by benchmark-based evaluations, suggesting the need for the type of systemic evaluation performed in this work. Our evaluations show that the best model in any given evaluation reaches on average 87% of ChatGPT performance, and 73% of GPT-4 performance, suggesting that further investment in building better base models and instruction-tuning data is required to close the gap. We release our instruction-tuned models, including a fully finetuned 65B Tülu, along with our code, data, and evaluation framework to facilitate future research.

Applications/Language, Speech and Dialog

Xiang Deng, Yu Gu, Boyuan Zheng, Shijie Chen, Sam Stevens, Boshi Wang, Huan Sun, Yu Su

We introduce Mind2Web, the first dataset for developing and evaluating generalist agents for the web that can follow language instructions to complete complex tasks on any website. Existing datasets for web agents either use simulated websites or only cover a limited set of websites and tasks, thus not suitable for generalist web agents. With over 2,000 open-ended tasks collected from 137 websites spanning 31 domains and crowdsourced action sequences for the tasks, Mind2Web provides three necessary ingredients for building generalist web agents: 1) diverse domains, websites, and tasks, 2) use of real-world websites instead of simulated and simplified ones, and 3) a broad spectrum of user interaction patterns. Based on Mind2Web, we conduct an initial exploration of using large language models (LLMs) for building generalist web agents. While the raw HTML of real-world websites are often too large to be fed to LLMs, we show that first filtering it with a small LM significantly improves the effectiveness and efficiency of LLMs. Our solution demonstrates a decent level of performance, even on websites or entire domains the model has never seen before, but there is still a substantial room to improve towards truly generalizable agents. We open-source our dataset, model implementation, and trained models (https://osu-nlp-group.github.io/Mind2Web) to facilitate further research on building a generalist agent for the web.

Applications/Language, Speech and Dialog

Melissa Dell, Jacob Carlson, Tom Bryan, Emily Silcock, Abhishek Arora, Zejiang Shen, Luca D'Amico-Wong, Quan Le, Pablo Querubin, Leander Heldring

Existing full text datasets of U.S. public domain newspapers do not recognize the often complex layouts of newspaper scans, and as a result the digitized content scrambles texts from articles, headlines, captions, advertisements, and other layout regions. OCR quality can also be low. This study develops a novel, deep learning pipeline for extracting full article texts from newspaper images and applies it to the nearly 20 million scans in Library of Congress's public domain Chronicling America collection. The pipeline includes layout detection, legibility classification, custom OCR, and association of article texts spanning multiple bounding boxes. To achieve high scalability, it is built with efficient architectures designed for mobile phones. The resulting American Stories dataset provides high quality data that could be used for pre-training a large language model to achieve better understanding of historical English and historical world knowledge. The dataset could also be added to the external database of a retrieval-augmented language model to make historical information - ranging from interpretations of political events to minutiae about the lives of people's ancestors - more widely accessible. Furthermore, structured article texts facilitate using transformer-based methods for popular social science applications like topic classification, detection of reproduced content, and news story clustering. Finally, American Stories provides a massive silver quality dataset for innovating multimodal layout analysis models and other multimodal applications.

Applications/Language, Speech and Dialog

Emily Silcock, Abhishek Arora, Melissa Dell

A diversity of tasks use language models trained on semantic similarity data. While there are a variety of datasets that capture semantic similarity, they are either constructed from modern web data or are relatively small datasets created in the past decade by human annotators. This study utilizes a novel source, newly digitized articles from off-copyright, local U.S. newspapers, to assemble a massive-scale semantic similarity dataset spanning 70 years from 1920 to 1989 and containing nearly 400M positive semantic similarity pairs. Historically, around half of articles in U.S. local newspapers came from newswires like the Associated Press. While local papers reproduced articles from the newswire, they wrote their own headlines, which form abstractive summaries of the associated articles. We associate articles and their headlines by exploiting document layouts and language understanding. We then use deep neural methods to detect which articles are from the same underlying source, in the presence of substantial noise and abridgement. The headlines of reproduced articles form positive semantic similarity pairs. The resulting publicly available HEADLINES dataset is significantly larger than most existing semantic similarity datasets and covers a much longer span of time. It will facilitate the application of contrastively trained semantic similarity models to a variety of tasks, including the study of semantic change across space and time.

Applications/Language, Speech and Dialog

Yue Wu, So Yeon Min, Shrimai Prabhumoye, Yonatan Bisk, Russ Salakhutdinov, Amos Azaria, Tom Mitchell, Yuanzhi Li

Open-world survival games pose significant challenges for AI algorithms due to their multi-tasking, deep exploration, and goal prioritization requirements. Despite reinforcement learning (RL) being popular for solving games, its high sample complexity limits its effectiveness in complex open-world games like Crafter or Minecraft. We propose a novel approach, SPRING, to read Crafter's original academic paper and use the knowledge learned to reason and play the game through a large language model (LLM).Prompted with the LaTeX source as game context and a description of the agent's current observation, our SPRING framework employs a directed acyclic graph (DAG) with game-related questions as nodes and dependencies as edges. We identify the optimal action to take in the environment by traversing the DAG and calculating LLM responses for each node in topological order, with the LLM's answer to final node directly translating to environment actions.In our experiments, we study the quality of in-context "reasoning" induced by different forms of prompts under the setting of the Crafter environment. Our experiments suggest that LLMs, when prompted with consistent chain-of-thought, have great potential in completing sophisticated high-level trajectories. Quantitatively, SPRING with GPT-4 outperforms all state-of-the-art RL baselines, trained for 1M steps, without any training. Finally, we show the potential of Crafter as a test bed for LLMs. Code at github.com/holmeswww/SPRING

Applications/Language, Speech and Dialog

Yuchen Zhuang, Yue Yu, Kuan Wang, Haotian Sun, Chao Zhang

Large Language Models (LLMs) have demonstrated impressive performance in various NLP tasks, but they still suffer from challenges such as hallucination and weak numerical reasoning. To overcome these challenges, external tools can be used to enhance LLMs' question-answering abilities. However, current evaluation methods do not distinguish between questions that can be answered using LLMs' internal knowledge and those that require external information through tool use. To address this issue, we introduce a new dataset called ToolQA, which is designed to faithfully evaluate LLMs' ability to use external tools for question answering. Our development of ToolQA involved a scalable, automated process for dataset curation, along with 13 specialized tools designed for interaction with external knowledge in order to answer questions. Importantly, we strive to minimize the overlap between our benchmark data and LLMs' pre-training data, enabling a more precise evaluation of LLMs' tool-use reasoning abilities. We conducted an in-depth diagnosis of existing tool-use LLMs to highlight their strengths, weaknesses, and potential improvements. Our findings set a new benchmark for evaluating LLMs and suggest new directions for future advancements. Our data and code are freely available for the broader scientific community on GitHub.

Applications/Language, Speech and Dialog

Wenxuan Zhang, Mahani Aljunied, Chang Gao, Yew Ken Chia, Lidong Bing

Despite the existence of various benchmarks for evaluating natural language processing models, we argue that human exams are a more suitable means of evaluating general intelligence for large language models (LLMs), as they inherently demand a much wider range of abilities such as language understanding, domain knowledge, and problem-solving skills. To this end, we introduce M3Exam, a novel benchmark sourced from real and official human exam questions for evaluating LLMs in a multilingual, multimodal, and multilevel context. M3Exam exhibits three unique characteristics: (1) multilingualism, encompassing questions from multiple countries that require strong multilingual proficiency and cultural knowledge; (2) multimodality, accounting for the multimodal nature of many exam questions to test the model's multimodal understanding capability; and (3) multilevel structure, featuring exams from three critical educational periods to comprehensively assess a model's proficiency at different levels. In total, M3Exam contains 12,317 questions in 9 diverse languages with three educational levels, where about 23\% of the questions require processing images for successful solving. We assess the performance of top-performing LLMs on M3Exam and find that current models, including GPT-4, still struggle with multilingual text, particularly in low-resource and non-Latin script languages. Multimodal LLMs also perform poorly with complex multimodal questions. We believe that M3Exam can be a valuable resource for comprehensively evaluating LLMs by examining their multilingual and multimodal abilities and tracking their development. Data and evaluation code is available at \url{https://github.com/DAMO-NLP-SG/M3Exam}.

Applications/Language, Speech and Dialog

Biao Jiang, Xin Chen, Wen Liu, Jingyi Yu, Gang Yu, Tao Chen

Though the advancement of pre-trained large language models unfolds, the exploration of building a unified model for language and other multimodal data, such as motion, remains challenging and untouched so far. Fortunately, human motion displays a semantic coupling akin to human language, often perceived as a form of body language. By fusing language data with large-scale motion models, motion-language pre-training that can enhance the performance of motion-related tasks becomes feasible. Driven by this insight, we propose MotionGPT, a unified, versatile, and user-friendly motion-language model to handle multiple motion-relevant tasks. Specifically, we employ the discrete vector quantization for human motion and transfer 3D motion into motion tokens, similar to the generation process of word tokens. Building upon this "motion vocabulary", we perform language modeling on both motion and text in a unified manner, treating human motion as a specific language. Moreover, inspired by prompt learning, we pre-train MotionGPT with a mixture of motion-language data and fine-tune it on prompt-based question-and-answer tasks. Extensive experiments demonstrate that MotionGPT achieves state-of-the-art performances on multiple motion tasks including text-driven motion generation, motion captioning, motion prediction, and motion in-between.

Applications/Language, Speech and Dialog

Shuzheng Si, Wentao Ma, Haoyu Gao, Yuchuan Wu, Ting-En Lin, Yinpei Dai, Hangyu Li, Rui Yan, Fei Huang, Yongbin Li

Task-oriented dialogue (TOD) models have made significant progress in recent years. However, previous studies primarily focus on datasets written by annotators, which has resulted in a gap between academic research and real-world spoken con- versation scenarios. While several small-scale spoken TOD datasets are proposed to address robustness issues such as ASR errors, they ignore the unique challenges in spoken conversation. To tackle the limitations, we introduce SpokenWOZ, a large-scale speech-text dataset for spoken TOD, containing 8 domains, 203k turns, 5.7k dialogues and 249 hours of audios from human-to-human spoken conversations. SpokenWOZ further incorporates common spoken characteristics such as word-by-word processing and reasoning in spoken language. Based on these characteristics, we present cross-turn slot and reasoning slot detection as new challenges. We conduct experiments on various baselines, including text-modal models, newly proposed dual-modal models, and LLMs, e.g., ChatGPT. The results show that the current models still have substantial room for improvement in spoken conversation, where the most advanced dialogue state tracker only achieves 25.65% in joint goal accuracy and the SOTA end-to-end model only correctly completes the user request in 52.1% of dialogues. Our dataset, code, and leaderboard are available at https://spokenwoz.github.io/SpokenWOZ-github.io/.

Applications/Language, Speech and Dialog

John Yang, Akshara Prabhakar, Karthik Narasimhan, Shunyu Yao

Humans write code in a fundamentally interactive manner and rely on constant execution feedback to correct errors, resolve ambiguities, and decompose tasks. While LLMs have recently exhibited promising coding capabilities, current coding benchmarks mostly consider a static instruction-to-code sequence transduction process, which has the potential for error propagation and a disconnect between the generated code and its final execution environment. To address this gap, we introduce InterCode, a lightweight, flexible, and easy-to-use framework of interactive coding as a standard reinforcement learning (RL) environment, with code as actions and execution feedback as observations. Our framework is language and platform agnostic, uses self-contained Docker environments to provide safe and reproducible execution, and is compatible out-of-the-box with traditional seq2seq coding methods, while enabling the development of new methods for interactive code generation. We use InterCode to create three interactive code environments with Bash, SQL, and Python as action spaces, leveraging data from the static NL2Bash, Spider, and MBPP datasets. We demonstrate InterCode’s viability as a testbed by evaluating multiple state-of-the-art LLMs configured with different prompting strategies such as ReAct and Plan & Solve. Our results showcase the benefits of interactive code generation and demonstrate that InterCode can serve as a challenging benchmark for advancing code understanding and generation capabilities. InterCode is designed to be easily extensible and can even be used to create new tasks such as Capture the Flag, a popular coding puzzle that is inherently multi-step and involves multiple programming languages.

Applications/Language, Speech and Dialog

Simone Papicchio, Paolo Papotti, Luca Cagliero

Table Representation Learning (TRL) models are commonly pre-trained on large open-domain datasets comprising millions of tables and then used to address downstream tasks. Choosing the right TRL model to use on proprietary data can be challenging, as the best results depend on the content domain, schema, and data quality. Our purpose is to support end-users in testing TRL models on proprietary data in two established SQL-centric tasks, i.e., Question Answering (QA) and Semantic Parsing (SP). We present QATCH (Query-Aided TRL Checklist), a toolbox to highlight TRL models’ strengths and weaknesses on relational tables unseen at training time. For an input table, QATCH automatically generates a testing checklist tailored to QA and SP. Checklist generation is driven by a SQL query engine that crafts tests of different complexity. This design facilitates inherent portability, allowing the checks to be used by alternative models. We also introduce a set of cross-task performance metrics evaluating the TRL model’s performance over its output. Finally, we show how QATCH automatically generates tests for proprietary datasets to evaluate various state-of-the-art models including TAPAS, TAPEX, and CHATGPT.

Applications/Language, Speech and Dialog

Hengli Li, Song-Chun Zhu, Zilong Zheng

The ability to discern and comprehend pragmatic meanings is a cornerstone of social and emotional intelligence, referred to as pragmatic reasoning. Despite the strides made in the development of Large Language Models (LLMs), such as ChatGPT, these models grapple with capturing the nuanced and ambiguous facets of language, falling short of the aspiration to build human-like conversational agents. In this work, we introduce a novel benchmark, the **DiPlomat**, which delves into the fundamental components of conversational pragmatic reasoning, encompassing situational context reasoning, open-world knowledge acquisition, and unified figurative language understanding. We start by collecting a new human-annotated dialogue dataset, composed of 4,177 multi-turn dialogues and a vocabulary of 48,900 words. Along with the dataset, two tasks are proposed to evaluate machines' pragmatic reasoning capabilities, namely, Pragmatic Reasoning and Identification(PIR) and Conversational Question Answering (CQA). Furthermore, we probe into a zero-shot natural language inference task, where the significance of context in pragmatic reasoning is underscored. Experimental findings illustrate the existing limitations of current prevailing LLMs in the realm of pragmatic reasoning, shedding light on the pressing need for further research to facilitate the emergence of emotional intelligence within human-like conversational agents.

Applications/Language, Speech and Dialog

CHEN CHEN, Yuchen Hu, Chao-Han Huck Yang, Sabato Marco Siniscalchi, Pin-Yu Chen, Eng-Siong Chng

Advancements in deep neural networks have allowed automatic speech recognition (ASR) systems to attain human parity on several publicly available clean speech datasets. However, even state-of-the-art ASR systems experience performance degradation when confronted with adverse conditions, as a well-trained acoustic model is sensitive to variations in the speech domain, e.g., background noise. Intuitively, humans address this issue by relying on their linguistic knowledge: the meaning of ambiguous spoken terms is usually inferred from contextual cues thereby reducing the dependency on the auditory system. Inspired by this observation, we introduce the first open-source benchmark to utilize external large language models (LLMs) for ASR error correction, where N-best decoding hypotheses provide informative elements for true transcription prediction. This approach is a paradigm shift from the traditional language model rescoring strategy that can only select one candidate hypothesis as output transcription. The proposed benchmark contains a novel dataset, "HyPoradise" (HP), encompassing more than 316,000 pairs of N-best hypotheses and corresponding accurate transcriptions across prevalent speech domains. Given this dataset, we examine three types of error correction techniques based on LLMs with varying amounts of labeled hypotheses-transcription pairs, which gains significant word error rate (WER) reduction. Experimental evidence demonstrates the proposed technique achieves a breakthrough by surpassing the upper bound of traditional re-ranking based methods. More surprisingly, LLM with reasonable prompt design can even correct those tokens that are missing in N-best list. We make our results publicly accessible for reproducible pipelines with released pre-trained models, thus providing a new paradigm for ASR error correction with LLMs.

Applications/Language, Speech and Dialog

Aashaka Desai, Lauren Berger, Fyodor Minakov, Nessa Milano, Chinmay Singh, Kriston Pumphrey, Richard Ladner, Hal Daumé III, Alex X Lu, Naomi Caselli 等

Sign languages are used as a primary language by approximately 70 million D/deaf people world-wide. However, most communication technologies operate in spoken and written languages, creating inequities in access. To help tackle this problem, we release ASL Citizen, the first crowdsourced Isolated Sign Language Recognition (ISLR) dataset, collected with consent and containing 83,399 videos for 2,731 distinct signs filmed by 52 signers in a variety of environments. We propose that this dataset be used for sign language dictionary retrieval for American Sign Language (ASL), where a user demonstrates a sign to their webcam to retrieve matching signs from a dictionary. We show that training supervised machine learning classifiers with our dataset advances the state-of-the-art on metrics relevant for dictionary retrieval, achieving 63\% accuracy and a recall-at-10 of 91\%, evaluated entirely on videos of users who are not present in the training or validation sets.

Applications/Language, Speech and Dialog

shiqi chen, Yiran Zhao, Jinghan Zhang, I-Chun Chern, Siyang Gao, Pengfei Liu, Junxian He

Assessing factuality of text generated by large language models (LLMs) is an emerging yet crucial research area, aimed at alerting users to potential errors and guiding the development of more reliable LLMs. Nonetheless, the evaluators assessing factuality necessitate suitable evaluation themselves to gauge progress and foster advancements. This direction remains under-explored, resulting in substantial impediments to the progress of factuality evaluators. To mitigate this issue, we introduce a benchmark for Factuality Evaluation of large Language Models, referred to as FELM. In this benchmark, we collect responses generated from LLMs and annotate factuality labels in a fine-grained manner. Contrary to previous studies that primarily concentrate on the factuality of world knowledge (e.g. information from Wikipedia), FELM focuses on factuality across diverse domains, spanning from world knowledge to math and reasoning. Our annotation is based on text segments, which can help pinpoint specific factual errors. The factuality annotations are further supplemented by predefined error types and reference links that either support or contradict the statement. In our experiments, we investigate the performance of several LLM-based factuality evaluators on FELM, including both vanilla LLMs and those augmented with retrieval mechanisms and chain-of-thought processes. Our findings reveal that while retrieval aids factuality evaluation, current LLMs are far from satisfactory to faithfully detect factual errors.

Applications/Language, Speech and Dialog

Jiashuo WANG, Haozhao Wang, Shichao Sun, Wenjie Li

In the quest to advance human-centric natural language generation (NLG) systems, ensuring alignment between NLG models and human preferences is crucial. For this alignment, current popular methods leverage a reinforcement learning (RL) approach with a reward model trained on feedback from humans. However, inherent disagreements due to the subjective nature of human preferences pose a significant challenge for training the reward model, resulting in a deterioration of the NLG performance. To tackle this issue, previous approaches typically rely on majority voting or averaging to consolidate multiple inconsistent preferences into a merged one. Although straightforward to understand and execute, such methods suffer from an inability to capture the nuanced degrees of disaggregation among humans and may only represent a specialized subset of individuals, thereby lacking the ability to quantitatively disclose the universality of human preferences. To address this challenge, this paper proposes a novel approach, which employs a Bayesian framework to account for the distribution of disagreements among human preferences as training a preference model, and names it as $\textbf{d-PM}$. Besides, considering the RL strategy's inefficient and complex training process over the training efficiency, we further propose utilizing the contrastive learning strategy to train the NLG model with the preference scores derived from the d-PM model. Extensive experiments on two human-centric NLG tasks, i.e., emotional support conversation and integrity ``Rule-of-Thumb'' generation, show that our method consistently exceeds previous SOTA models in both automatic and human evaluations.

Applications/Language, Speech and Dialog

Kalpesh Krishna, Yixiao Song, Marzena Karpinska, John Wieting, Mohit Iyyer

The rise in malicious usage of large language models, such as fake content creation and academic plagiarism, has motivated the development of approaches that identify AI-generated text, including those based on watermarking or outlier detection. However, the robustness of these detection algorithms to paraphrases of AI-generated text remains unclear. To stress test these detectors, we build a 11B parameter paraphrase generation model (DIPPER) that can paraphrase paragraphs, condition on surrounding context, and control lexical diversity and content reordering. Paraphrasing text generated by three large language models (including GPT3.5-davinci-003) with DIPPER successfully evades several detectors, including watermarking, GPTZero, DetectGPT, and OpenAI's text classifier. For example, DIPPER drops detection accuracy of DetectGPT from 70.3% to 4.6% (at a constant false positive rate of 1%), without appreciably modifying the input semantics.To increase the robustness of AI-generated text detection to paraphrase attacks, we introduce a simple defense that relies on retrieving semantically-similar generations and must be maintained by a language model API provider. Given a candidate text, our algorithm searches a database of sequences previously generated by the API, looking for sequences that match the candidate text within a certain threshold. We empirically verify our defense using a database of 15M generations from a fine-tuned T5-XXL model and find that it can detect 80% to 97% of paraphrased generations across different settings while only classifying 1% of human-written sequences as AI-generated. We open-source our models, code and data.