Vision-Dialog Navigation (VDN) requires an agent to ask questions and navigate following the human responses to find target objects. Conventional approaches are only allowed to ask questions at predefined locations, which are built upon expensive dialogue annotations, and inconvenience the real-word human-robot communication and cooperation. In this paper, we propose a Self-Motivated Communication Agent (SCoA) that learns whether and what to communicate with human adaptively to acquire instructive information for realizing dialogue annotation-free navigation and enhancing the transferability in real-world unseen environment. Specifically, we introduce a whether-to-ask (WeTA) policy, together with uncertainty of which action to choose, to indicate whether the agent should ask a question. Then, a what-to-ask (WaTA) policy is proposed, in which, along with the oracle's answers, the agent learns to score question candidates so as to pick up the most informative one for navigation, and meanwhile mimic oracle's answering. Thus, the agent can navigate in a self-Q&A manner even in real-world environment where the human assistance is often unavailable. Through joint optimization of communication and navigation in a unified imitation learning and reinforcement learning framework, SCoA asks a question if necessary and obtains a hint for guiding the agent to move towards the target with less communication cost. Experiments on seen and unseen environments demonstrate that SCoA shows not only superior performance over existing baselines without dialog annotations, but also competing results compared with rich dialog annotations based counterparts.
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Monocular 3D object detection has received increasing attention due to the wide application in autonomous driving. Existing works mainly focus on introducing geometry projection to predict depth priors for each object. Despite their impressive progress, these methods neglect the geometry leverage effect of the projection process, which leads to uncontrollable inferences and damage the training efficiency. In this paper, we propose a Geometry Uncertainty Projection Network (GUP Net) to handle these problems, which can guide the model to learn more reliable depth outputs. The overall framework combines the uncertainty inference and the hierarchical task learning to reduce the negative effects of the geometry leverage. Specifically, an Uncertainty Geometry Projection module is proposed to obtain the geometry guided uncertainty of the inferred depth, which can not only benefit the geometry learning but also provide more reliable depth inferences to reduce the uncontrollableness caused by the geometry leverage. Besides, to reduce the instability in the training process caused by the geometry leverage effect, we propose a Hierarchical Task Learning strategy to control the overall optimization process. This learning algorithm can monitor the situation of each task through a well designed learning situation indicator and adaptively assign the proper loss weights for different tasks according to their learning situation and the hierarchical structure, which can significantly improve the stability and the efficiency of the training process. Extensive experiments demonstrate the effectiveness of the proposed method.The overall model can infer more reliable depth and location information than existing methods, which achieves the state-of-the-art performance on the KITTI benchmark.
Deep metric learning (DML) has received much attention in deep learning due to its wide applications in computer vision. Previous studies have focused on designing complicated losses and hard example mining methods, which are mostly heuristic and lack of theoretical understanding. In this paper, we cast DML as a simple pairwise binary classification problem that classifies a pair of examples as similar or dissimilar. It identifies the most critical issue in this problem---imbalanced data pairs. To tackle this issue, we propose a simple and effective framework to sample pairs in a batch of data for updating the model. The key to this framework is to define a robust loss for all pairs over a mini-batch of data, which is formulated by distributionally robust optimization. The flexibility in constructing the {\it uncertainty decision set} of the dual variable allows us to recover state-of-the-art complicated losses and also to induce novel variants. Empirical studies on several benchmark data sets demonstrate that our simple and effective method outperforms the state-of-the-art results.
In this paper, we propose a Rotation-robust Intersection over Union ($ extit{RIoU}$) for 3D object detection, which aims to jointly learn the overlap of rotated bounding boxes. In most existing 3D object detection methods, the norm-based loss is adopted to individually regress the parameters of bounding boxes, which may suffer from the loss-metric mismatch due to the scaling problem. Motivated by the IoU loss in the axis-aligned 2D object detection which is invariant to the scale, our method jointly optimizes the parameters via the $ extit{RIoU}$ loss. To tackle the uncertainty of convex caused by rotation, a projection operation is defined to estimate the intersection area. The calculation process of $ extit{RIoU}$ and its loss function is robust to the rotation condition and feasible for back-propagation, which only comprises basic numerical operations. By incorporating the $ extit{RIoU}$ loss with the conventional norm-based loss function, we enforce the network to directly optimize the $ extit{RIoU}$ . Experimental results on the KITTI and nuScenes datasets validate the effectiveness of our proposed method. Moreover, we show that our method is suitable for the detection task of 2D rotated objects, such as text boxes and cluttered targets in the aerial images.
Most real-world 3D sensors such as LiDARs are passive, meaning that they sense the entire environment, while being decoupled from the recognition system that processes the sensor data. In this work, we propose a method for 3D object recognition using light curtains, a resource-efficient active sensor that measures depth at selected locations in the environment in a controllable manner. Crucially, we propose using prediction uncertainty of a deep learning based 3D point cloud detector to guide active sensing. Given a neural network's uncertainty, we develop a novel optimization algorithm to optimally place light curtains to maximize coverage of uncertain regions. Efficient optimization is achieved by encoding the physical constraints of the device into a constraint graph, which is optimized with dynamic programming. We show how a 3D detector can be trained to detect objects in a scene by sequentially placing uncertainty-guided light curtains to successively improve detection accuracy.
We train an agent to navigate in 3D environments using a hierarchical strategy including a high-level graph based planner and a local policy. Our main contribution is a data driven learning based approach for planning under uncertainty in topological maps, requiring an estimate of shortest paths in valued graphs with a probabilistic structure. Whereas classical symbolic algorithms achieve optimal results on noise-less topologies, or optimal results in a probabilistic sense on graphs with probabilistic structure, we aim to show that machine learning can overcome missing information in the graph by taking into account rich high-dimensional node features, for instance visual information available at each location of the map. Compared to purely learned neural white box algorithms, we structure our neural model with an inductive bias for dynamic programming based shortest path algorithms, and we show that a particular parameterization of our neural model corresponds to the Bellman-Ford algorithm. By performing an empirical analysis of our method in simulated photo-realistic 3D environments, we demonstrate that the inclusion of visual features in the learned neural planner outperforms classical symbolic solutions for graph based planning.