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9,256篇论文匹配“Diffusion models”
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Jiaqi Liu, Ronghao Fu, Haoran Liu, Lang Sun, Qipeng Wang, Bo Yang

Autoregressive models are structurally misaligned with the inherently parallel nature of geospatial understanding, forcing a rigid sequential narrative onto scenes and fundamentally hindering the generation of structured and coherent outputs. We challenge this paradigm by reframing geospatial generation as a parallel refinement process, enabling a holistic, coarse-to-fine synthesis that resolves all semantic elements simultaneously. To operationalize this, we introduce GeoDiT, the first diffusion-based vision-language model tailored for the geospatial domain. Extensive experiments demonstrate that GeoDiT establishes a new state-of-the-art on benchmarks requiring structured, object-centric outputs. It achieves significant gains in image captioning, visual grounding, and multi-object detection, precisely the tasks where autoregressive models falter. Our work validates that aligning the generative process with the data's intrinsic structure is key to unlocking superior performance in complex geospatial analysis.

Qichao Wang, Yunhong Lu, Hengyuan Cao, Junyi Zhang, Min Zhang

Dataset distillation enables efficient training by distilling the information of large-scale datasets into significantly smaller synthetic datasets. Diffusion based paradigms have emerged in recent years, offering novel perspectives for dataset distillation. However, they typically necessitate additional fine-tuning stages, and effective guidance mechanisms remain underexplored. To address these limitations, we rethink diffusion based dataset distillation and propose a Dual Matching Guided Diffusion (DMGD) framework, centered on efficient training-free guidance. We first establish Semantic Matching via conditional likelihood optimization, eliminating the need for auxiliary classifiers. Furthermore, we propose a dynamic guidance mechanism that enhances the diversity of synthetic data while maintaining semantic alignment. Simultaneously, we introduce an optimal transport (OT) based Distribution Matching approach to further align with the target distribution structure. To ensure efficiency, we develop two enhanced strategies for diffusion based framework: Distribution Approximate Matching and Greedy Progressive Matching. These strategies enable effective distribution matching guidance with minimal computational overhead. Experimental results on ImageNet-Woof, ImageNet-Nette, and ImageNet-1K demonstrate that our training-free approach achieves significant improvements, outperforming state-of-the-art (SOTA) methods requiring additional fine-tuning by average accuracy gains of 2.1%, 5.4%, and 2.4%, respectively.

Fadi Boutros, Eduarda Caldeira, Tahar Chettaoui, Naser Damer

Synthetic data has emerged as a practical alternative to authentic face datasets for training face recognition (FR) systems, especially as privacy and legal concerns increasingly restrict the use of real biometric data. Recent advances in identity-conditional diffusion models have enabled the generation of photorealistic and identity-consistent face images. However, many of these models suffer from limited intra-class variation, an essential property for training robust and generalizable FR models. In this work, we propose IDPERTURB, a simple yet effective geometric-driven sampling strategy to enhance diversity in synthetic face generation. IDPERTURB perturbs identity embeddings within a constrained angular region of the unit hyper-sphere, producing a diverse set of embeddings without modifying the underlying generative model. Each perturbed embedding serves as a conditioning vector for a pre-trained diffusion model, enabling the synthesis of visually varied yet identity-coherent face images suitable for training generalizable FR systems. Empirical results demonstrate that training FR on datasets generated using IDPERTURB yields improved performance across multiple FR benchmarks, compared to existing synthetic data generation approaches. Code and generated datasets are publicly available https://github.com/fdbtrs/IDperturb.

Liangyu Yuan, Yufei Huang, Mingkun Lei, Tong Zhao, Ruoyu Wang, Changxi Chi, Yiwei Wang, Chi Zhang

Diffusion models generate synthetic images through an iterative refinement process. However, the misalignment between the simulation-free objective and the iterative process often causes accumulated gradient error along the sampling trajectory, which leads to unsatisfactory results and a failure to generalize. Guidance techniques like Classifier Free Guidance (CFG) and AutoGuidance (AG) alleviate this by extrapolating between the main and inferior signal for stronger generalization. Despite empirical success, the effective operational regimes of prevalent guidance methods are still under-explored, leading to ambiguity when selecting the appropriate guidance method given a precondition. In this work, we first conduct synthetic comparisons to isolate and demonstrate the effective regime of guidance methods represented by CFG and AG from the perspective of weak-to-strong principle. Based on this, we propose a hybrid instantiation called SEG under the principle, taking the benefits of both. Furthermore, we demonstrate that the W2S principle along with SEG can be migrated into the training objective, improving the generalization ability of unguided diffusion models. We validate our approach with comprehensive experiments. At inference time, evaluations on SD3 and SD3.5 confirm that SEG outperforms existing training-free guidance variants. Training-time experiments on transformer architectures demonstrate the effective migration and performance gains in both conditional and unconditional settings. Code is available at https://github.com/Westlake-AGI-Lab/SGG

Bingxuan Dai, Hongsong Wang, Jie Gui

Designing 3D metamaterial microstructures that meet the intended functions remains a major challenge, as it typically requires domain expertise, iterative simulations, and extensive manual tuning. Existing work on inverse design that automatically generates microstructures based on desired target properties often suffers from limited design diversity and faces challenges in ensuring the physical feasibility of the generated structures. To address this issue, a property-informed diffusion-based network is proposed that enables the generation of 3D microstructures directly from textual descriptions. Unlike traditional property conditioning methods, our approach leverages rich guidance in terms of semantics and physical properties in the text input to support diverse structure synthesis. To enforce consistency between the generated structures and the target textual prompts, a dual alignment strategy is adopted, including contrastive text-structure alignment and test-time reward-guided alignment. Experimental results show that the model is capable of generating semantically meaningful and physically plausible structures across a wide range of material categories. The proposed framework has good potential for interactive microstructure design and opens up new directions for combining language-based interfaces with inverse material discovery. Code is available at: https://github.com/hongsong-wang/PropDiff-TMG.

Xiangzuo Wu, Chengwei Ren, Jun Zhou, Xiu Li, Yuan Liu

Multi-view inverse rendering aims to recover geometry, materials, and illumination consistently across multiple viewpoints. Existing single-view approaches often ignore cross-view relationships, leading to inconsistent results, while multi-view optimization methods rely on slow differentiable rendering and per-scene refinement, making them computationally expensive and hard to scale. To address these limitations, we introduce a feed-forward multi-view inverse rendering framework that directly predicts spatially varying albedo, metallicity, roughness, diffuse shading, and surface normals from sequences of RGB images. By alternating attention across views, our model captures both intra-view long-range lighting interactions and inter-view material consistency, enabling coherent scene-level reasoning within a single forward pass. Due to the scarcity of real-world training data, models trained on existing synthetic datasets often struggle to generalize to real-world scenes. To overcome this limitation, we propose a consistency-based finetuning strategy that leverages unlabeled real-world videos to enhance both multi-view coherence and robustness under in-the-wild conditions. Extensive experiments on benchmark datasets demonstrate that our method achieves state-of-the-art performance in terms of multi-view consistency, material and normal estimation quality, and generalization to real-world imagery.

Peiyu Yu, Suraj Kothawade, Sirui Xie, Ying Nian Wu, Hongliang Fei

Most post-training methods for text-to-image samplers focus on the model weights: either fine-tuning the backbone for alignment or distilling it for few-step efficiency. We take a different route: rescheduling the sampling timeline of a frozen sampler. Instead of a fixed, global schedule, we learn instance-level (prompt- and noise-conditioned) schedules through a single-pass Dirichlet policy. To ensure accurate gradient estimates in high-dimensional policy learning, we introduce a novel reward baseline based on a principled James-Stein estimator; it provably achieves lower estimation errors than commonly used variants and leads to superior results. Our rescheduled samplers consistently improve text-image alignment including text rendering and compositional control across modern Stable Diffusion and Flux model families.Additionally, a 5-step Flux-Dev sampler with our schedules can attain generation quality comparable to deliberately distilled samplers like Flux-Schnell. We thus position our scheduling framework as an emerging model-agnostic post-training lever that unlocks additional generative potential in pretrained samplers.

Zilong Wang, Xiang Zheng, Xiaosen Wang, Bo Wang, Xingjun Ma

Text-to-image (T2I) models such as Stable Diffusion have advanced rapidly and are widely used in content creation. However, these models can be misused to generate harmful content, including nudity or violence, posing significant safety risks. While most platforms employ content moderation systems, underlying vulnerabilities can still be exploited by adversaries. Recent research on red-teaming and adversarial attacks against T2I models faces a critical limitation: existing methods struggle to balance prompt stealthiness with image toxicity. Some studies successfully generate highly toxic images but use adversarial prompts that are easily detected by safety filters, while others focus on bypassing safety mechanisms but fail to produce genuinely harmful outputs, neglecting the discovery of truly high-risk prompts. Consequently, there remains a lack of reliable tools for evaluating the safety of defended T2I models. To address this gap, we propose GenBreak, a framework that fine-tunes a red-team large language model (LLM) to systematically explore underlying vulnerabilities in T2I generators. Our approach combines supervised fine-tuning on curated datasets with reinforcement learning via interaction with a surrogate T2I model. By integrating multiple reward signals, we guide the LLM to craft adversarial prompts that enhance both evasion capability and image toxicity, while maintaining semantic coherence and diversity. These prompts demonstrate strong effectiveness in black-box attacks against commercial T2I generators, revealing practical safety weaknesses. Code is available at https://github.com/wangdandan567/RT-diffuser.

Shufan Li, Jiuxiang Gu, Kangning Liu, Zhe Lin, Zijun Wei, Aditya Grover, Jason Kuen

Masked Discrete Diffusion Models (MDMs) have achieved strong performance across a wide range of multimodal tasks, including image understanding, generation, and editing. However, their inference speed remains suboptimal due to the need to repeatedly process redundant masked tokens at every sampling step. In this work, we propose Sparse-LaViDa, a novel modeling framework that dynamically truncates unnecessary masked tokens at each inference step to accelerate MDM sampling. To preserve generation quality, we introduce specialized register tokens that serve as sparse representations for the truncated tokens. Furthermore, to ensure consistency between training and inference, we design a specialized attention mask that faithfully matches the truncated sampling procedure during training. Built upon the state-of-the-art unified MDM LaViDa-O, Sparse-LaViDa achieves up to a 2xspeedup across diverse tasks including text-to-image generation, image editing, and mathematical reasoning, while maintaining generation quality.

Dazhong Shen, Jingjing Gu, Qiang Zhou, Meng Zhao, Ying Sun

Millimeter-wave radar's all-weather capability makes it increasingly vital for autonomous perception. However, the high cost of radar data collection drives the need for data generation to augment radar datasets. Existing works mainly target partial radar representations, e.g., 2D or 3D slices, leading to information loss and limited downstream performance. To overcome these issues, we introduce the novel task of LiDAR-to-4DRadar translation, which generates complete 4D radar tensors, with three spatial and one Doppler axes, guided by LiDAR data that preserve spatial and semantic consistency. We propose a novel diffusion bridge model in an aligned LiDAR-4DRadar latent space, namely L2RLDB, to tackle this task. Specifically, first, a key-voxel-aware VAE compresses high-dimensional, noisy radar tensors into a compact latent space, while enabling precise numerical reconstruction and key-voxel identification. Second, to bridge the cross-modal gap between sparse 3D LiDAR and dense 4D radar, we develop a patch-wise contrastive learning module to align LiDAR latents with radar semantically and spatially. Finally, we formulate the translation as a diffusion bridge process between LiDAR and radar latents, enabling the synthesis of full radar tensors from Doppler-lacking LiDAR inputs. Experiments verify that L2RLDB achieves high-fidelity 4D radar generation and significantly improves downstream detection through data augmentation.

Mostofa Rafid Uddin, HM Shadman Tabib, Thanh-Huy Nguyen, Kashish Gandhi, Min Xu

We introduce an unsupervised approach for segmenting multiscale subcellular objects in 3D volumetric cryo-electron tomography (cryo-ET) images. To this end, we address key challenges such as lack of annotated data, large data volumes, high heterogeneity of subcellular shapes and sizes, and high inter-domain variability of cellular cryo-ET images across different experiments and contexts. Our method requires users to only select a small number of slabs from a few representative tomograms in the dataset. The core of our method is extracting features for the corresponding slabs, leveraging a Stable Diffusion foundation model pretrained on mostly natural images. The feature extraction is followed by a novel heuristic-based feature aggregation strategy, and adaptive thresholding to segment the aggregated features. The resulting masks are refined with pretrained CellPose to split composite regions, and then utilized as pseudo-ground truth for training supervised deep learning models. We validated our unsupervised foundation-model based pipeline on publicly available cryo-ET benchmark datasets, demonstrating performance that closely approximates expert human annotations. This fully automated, data-driven framework enables the mining of multi-scale subcellular patterns, paving the way for accelerated biological discoveries from large-scale cellular cryo-ET datasets.

Qi Wang, Mian Wu, Yuyang Zhang, Mingqi Yuan, Wenyao Zhang, Haoxiang You, Yunbo Wang, Xin Jin, Xiaokang Yang, Wenjun Zeng

Reinforcement Learning (RL) has achieved remarkable success in various domains, yet it often relies on carefully designed programmatic reward functions to guide agent behavior. Designing such reward functions can be challenging and may not generalize well across different tasks. To address this limitation, we leverage the rich world knowledge contained in pretrained video diffusion models to provide goal-driven reward signals for RL agents without ad-hoc design of reward. Our key idea is to exploit off-the-shelf video diffusion models pretrained on large-scale video datasets as informative reward functions in terms of video-level and frame-level goals. For video-level rewards, we first finetune a pretrained video diffusion model on domain-specific datasets and then employ its video encoder to evaluate the alignment between the latent representations of agent's trajectories and the generated goal videos. To enable more fine-grained goal-achievement, we derive a frame-level goal by identifying the most relevant frame from the generated video using CLIP, which serves as the goal state. We then employ a learned forward-backward representation that represents the probability of visiting the goal state from a given state-action pair as frame-level reward, promoting more coherent and goal-driven trajectories. Experiments on Meta-World and Distracting Control Suite demonstrate the effectiveness of our approach.

Zhiying Jiang, Raihan Seraj, Marcos Villagra, Bidhan Roy

Training frontier-scale diffusion models often requires substantial computational resources concentrated in tightly-coupled clusters, limiting participation to well-resourced institutions. While Decentralized Diffusion Models (DDM) enable training multiple experts in isolation, existing approaches require 1176 GPU-days and homogeneous training objectives across all experts. We present an efficient framework that dramatically reduces resource requirements while supporting heterogeneous training objectives. Our approach combines three key contributions: (1) a heterogeneous decentralized training paradigm that allows experts to use different objectives (DDPM and Flow Matching), unified at inference time without any retraining; (2) pretrained checkpoint conversion from ImageNet-DDPM to Flow Matching objectives, accelerating convergence and enabling initialization without objective-specific pretraining; and (3) PixArt-\alpha's efficient AdaLN-Single architecture, reducing parameters while maintaining quality. Experiments on LAION-Aesthetics show that, relative to the training scale reported for prior DDM work, our approach reduces the compute by 16xand data by 14x. Under aligned inference settings, our heterogeneous configuration achieves better FID and higher intra-prompt diversity than the homogeneous baseline. By eliminating synchronization requirements and enabling mixed DDPM/FM objectives, our framework makes decentralized generative model training accessible to contributors with single GPUs requiring only 24--48GB VRAM.

Hao Wu, Xiangyang Luo, Hao Wang, Jiawei Zhang, Yi Zhang, Jinwei Wang

With the rapid advancement of diffusion models, talking face generation has made remarkable progress. However, existing diffusion-based methods still require task-specific fine-tuning and large-scale audiovisual datasets, resulting in high computational costs that hinder accessibility for resource-constrained researchers and small teams. To address this, we propose a fine-tuning-free paradigm that directly performs talking face generation using the pretrained weights of Stable Diffusion and IP-Adapter. This backbone leverages the visual embedding capability of IP-Adapter to mine lip-related semantics from the pretrained Stable Diffusion. To address the challenges of identity drift, synchronization errors, and temporal instability, we also design three trainable-parameter-free components: 1) the Structurist, which explicitly disentangles and reassembles lip and appearance features to mitigate identity drift and appearance distortion; 2) the Structure Controller, which adaptively refines embeddings based on quasi-monotonic motion trends for precise lip synchronization; and 3) the Noise Sensor, which introduces a Gaussian prior to detect and suppress flicker and jitter artifacts and enhance temporal consistency. Experimental results show that our method outperforms existing SOTA approaches in both lip-sync accuracy (at least 0.16 gain in PCLD) and visual fidelity (at least 0.7 improvement in FID), establishing a novel fine-tuning-free diffusion framework for talking face generation.

Omar Elezabi, Eduard Zamfir, Zongwei Wu, Radu Timofte

Text-guided diffusion models have advanced image editing by enabling intuitive control through language. However, despite their strong capabilities, we surprisingly find that SOTA methods struggle with simple, everyday transformations such as rain or blur. We attribute this limitation to weak and inconsistent textual supervision during training, which leads to poor alignment between language and vision. Existing solutions often rely on extra finetuning or stronger text conditioning, but suffer from high data and computational requirements. We argue that diffusion-based editing capabilities aren't lost but merely hidden from text. The door to cost-efficient visual editing remains open, and the key lies in a vision-centric paradigm that perceives and reasons about visual change as humans do, beyond words. Inspired by this, we introduce Visual Diffusion Conditioning (VDC), a training-free framework that learns conditioning signals directly from visual examples for precise, language-free image editing. Given a paired example--one image with and one without the target effect--VDC derives a visual condition that captures the transformation and steers generation through a novel condition-steering mechanism. An accompanying inversion-correction step mitigates reconstruction errors during DDIM inversion, preserving fine detail and realism. Across diverse tasks, VDC outperforms both training-free and fully fine-tuned text-based editing methods. The code and models are open-sourced at https://omaralezaby.github.io/vdc/

Yang Fu, Yike Zheng, Ziyun Dai, Henghui Ding

Video object removal aims to eliminate dynamic target objects and their visual effects, such as deformation, shadows, and reflections, while restoring seamless backgrounds. Recent diffusion-based video inpainting and object removal methods can remove the objects but often struggle to erase these effects and to synthesize coherent backgrounds. Beyond method limitations, progress is further hampered by the lack of a comprehensive dataset that systematically captures common object effects across varied environments for training and evaluation. To address this, we introduce **VOR** (**V**ideo **O**bject **R**emoval), a large-scale dataset that provides diverse paired videos, each consisting of one video where the target object is present with its effects and a counterpart where the object and effects are absent, with corresponding object masks. VOR contains 60k high-quality video pairs from captured and synthetic sources, covers five effects types, and spans a wide range of object categories as well as complex, dynamic multi-object scenes. Building on VOR, we propose ***EffectErase***, an effect-aware video object removal method that treats video object insertion as the inverse auxiliary task within a reciprocal learning scheme. The model includes task-aware region guidance that focuses learning on affected areas and enables flexible task switching. Then, an insertion-removal consistency objective that encourages complementary behaviors and shared localization of effect regions and structural cues. Trained on VOR, EffectErase achieves superior performance in extensive experiments, delivering high-quality video object effect erasing across diverse scenarios.

Yizheng Song, Yiyu Zhuang, Qipeng Xu, Haixiang Wang, Jiahe Zhu, Jing Tian, Siyu Zhu, Hao Zhu

Single-view 3D human reconstruction has garnered significant attention in recent years. Despite numerous advancements, prior research has concentrated on reconstructing 3D models from clear, close-up images of individual subjects, often yielding subpar results in the more prevalent multi-person scenarios. Reconstructing 3D human crowd models is a highly intricate task, laden with challenges such as: 1) extensive occlusions, 2) low clarity, and 3) numerous and various appearances. To address this task, we propose CrowdGaussian, a unified framework that directly reconstructs multi-person 3D Gaussian Splatting (3DGS) representations from single-image inputs. To handle occlusions, we devise a self-supervised adaptation pipeline that enables the pretrained large human model to reconstruct complete 3D humans with plausible geometry and appearance from heavily occluded inputs. Furthermore, we introduce Self-Calibrated Learning (SCL). This training strategy enables single-step diffusion models to adaptively refine coarse renderings to optimal quality by blending identity-preserving samples with clean/corrupted image pairs. The outputs can be distilled back to enhance the quality of multi-person 3DGS representations. Extensive experiments demonstrate that CrowdGaussian generates photorealistic, geometrically coherent reconstructions of multi-person scenes.

Rongchao Zhang, Chengxin Li, Yiwei Lou, Yuling Shi, Hanpin Wang, Yu Huang

Simulation of cellular morphology change has long been a fundamental task in quantitative biology and high-throughput screening, with the potential to accelerate therapeutic development and elucidate disease mechanisms beyond empirical clinical practice. However, the vast perturbation space poses challenges to the discriminative formulation, and existing generative approaches tend to concentrate on the same trajectory subspace, making their generated paths prone to drift. In this paper, we propose a novel Steered Diffusion Bridge approach, named SimuSDB, to define deterministic probabilistic trajectories between two distinct state domains for cell response generation. We first extend the diffusion bridge paradigm to maintain stochasticity and diversity in interpolation trajectories by introducing Brownian bridges. Then, SimuSDB generates cell morphologies that comply with phenotypic constraints, while allowing the latter to explicitly guide the generative process. For the inference stage, we formalize the rule-guided sample generation task as an optimal control problem within a stochastic dynamical system. This way, the generative model can achieve analytically tractable optimal control strategies and steered generation without collapsing toward the trajectory of the same data subspace. Comprehensive experiments demonstrate the superior performance of SimuSDB across various applications, including chemical perturbation and genetic perturbation.

Tong Lin, Yifan Bai, Shiyi Liang, Ruigang Niu, Xing Wei

We present ARTrack-AC, a new step in the autoregressive tracking paradigm that introduces adaptive capacity inference to achieve both temporal consistency and dynamic efficiency. While existing autoregressive trackers predict object states sequentially with fixed inference capacity, they fail to accommodate the fluctuating temporal difficulty of real videos. ARTrack-AC addresses this limitation by equipping the tracker with the ability to modulate its inference capacity over time. A diffusion-based difficulty estimator anticipates the stability of upcoming segments, guiding a controller to switch between an accurate (high-capacity) and an efficient (low-capacity) mode while maintaining autoregressive consistency. This system-level autoregression extends conventional sequence modeling beyond "what to predict" toward "how to predict," forming a self-regulated tracking process that aligns inference cost with temporal complexity. Despite its simplicity, ARTrack-AC achieves state-of-the-art accuracy-speed trade-off on major benchmarks--66.7% AUC on LaSOT and 47.5% AUC on LaSOText--running 2.9xfaster than its predecessor.

Léore Bensabath, Mathis Petrovich, Gül Varol

Our goal is to train a generative model of 3D hand motions, conditioned on natural language descriptions specifying motion characteristics such as handshapes, locations, finger/hand/arm movements. To this end, we automatically build pairs of 3D hand motions and their associated textual labels with unprecedented scale. Specifically, we leverage a large-scale sign language video dataset, along with noisy pseudo-annotated sign categories, which we translate into hand motion descriptions via an LLM that utilizes a dictionary of sign attributes, as well as our complementary motion-script cues. This data enables training a text-conditioned hand motion diffusion model (HandMDM), that is robust across domains such as unseen sign categories from the same sign language, but also signs from another sign language and non-sign hand movements. We contribute extensive experimental investigation of these scenarios and will make our trained models and data publicly available to support future research in this relatively new field.