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1,092篇论文匹配“Gaussian Processes”
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Generative Models · New Approaches

Andrea Bertazzi, Dario Shariatian, Umut Simsekli, Eric Moulines, Alain Durmus

We introduce a novel class of generative models based on piecewise deterministic Markov processes (PDMPs), a family of non-diffusive stochastic processes consisting of deterministic motion and random jumps at random times. Similarly to diffusions, such Markov processes admit time reversals that turn out to be PDMPs as well. We apply this observation to three PDMPs considered in the literature: the Zig-Zag process, Bouncy Particle Sampler, and Randomised Hamiltonian Monte Carlo. For these three particular instances, we show that the jump rates and kernels of the corresponding time reversals admit explicit expressions depending on some conditional densities of the PDMP under consideration before and after a jump. Based on these results, we propose efficient training procedures to learn these characteristics and consider methods to approximately simulate the reverse process. Finally, we provide bounds in the total variation distance between the data distribution and the resulting distribution of our model in the case where the base distribution is the standard $d$-dimensional Gaussian distribution. Promising numerical simulations support further investigations into this class of models.

Optimization · Zero-order and Black-box Optimization

Quoc Phong Nguyen, Sunil Gupta, Svetha Venkatesh, Bryan Kian Hsiang Low, Patrick Jaillet

In this paper, we formalize the active set ordering problem, which involves actively discovering a set of inputs based on their orderings determined by expensive evaluations of a blackbox function. We then propose the mean prediction (MP) algorithm and theoretically analyze it in terms of the regret of predicted pairwise orderings between inputs. Notably, as a special case of this framework, we can cast Bayesian optimization as an active set ordering problem by recognizing that maximizers can be identified solely by comparison rather than by precisely estimating the function evaluations. As a result, we are able to construct the popular Gaussian process upper confidence bound (GP-UCB) algorithm through the lens of ordering with several nuanced insights. We empirically validate the performance of our proposed solution using various synthetic functions and real-world datasets.

Computer Vision

Qiankun Gao, Jiarui Meng, Chengxiang Wen, Jie Chen, Jian Zhang

The online reconstruction of dynamic scenes from multi-view streaming videos faces significant challenges in training, rendering and storage efficiency. Harnessing superior learning speed and real-time rendering capabilities, 3D Gaussian Splatting (3DGS) has recently demonstrated considerable potential in this field. However, 3DGS can be inefficient in terms of storage and prone to overfitting by excessively growing Gaussians, particularly with limited views. This paper proposes an efficient framework, dubbed HiCoM, with three key components. First, we construct a compact and robust initial 3DGS representation using a perturbation smoothing strategy. Next, we introduce a Hierarchical Coherent Motion mechanism that leverages the inherent non-uniform distribution and local consistency of 3D Gaussians to swiftly and accurately learn motions across frames. Finally, we continually refine the 3DGS with additional Gaussians, which are later merged into the initial 3DGS to maintain consistency with the evolving scene. To preserve a compact representation, an equivalent number of low-opacity Gaussians that minimally impact the representation are removed before processing subsequent frames. Extensive experiments conducted on two widely used datasets show that our framework improves learning efficiency of the state-of-the-art methods by about 20% and reduces the data storage by 85%, achieving competitive free-viewpoint video synthesis quality but with higher robustness and stability. Moreover, by parallel learning multiple frames simultaneously, our HiCoM decreases the average training wall time to <2 seconds per frame with negligible performance degradation, substantially boosting real-world applicability and responsiveness.

Computer Vision

Suyoung Lee, Jaeyoung Chung, Jaeyoo Huh, Kyoung Mu Lee

Omnidirectional (or 360-degree) images are increasingly being used for 3D applications since they allow the rendering of an entire scene with a single image. Existing works based on neural radiance fields demonstrate successful 3D reconstruction quality on egocentric videos, yet they suffer from long training and rendering times. Recently, 3D Gaussian splatting has gained attention for its fast optimization and real-time rendering. However, directly using a perspective rasterizer to omnidirectional images results in severe distortion due to the different optical properties between the two image domains. In this work, we present ODGS, a novel rasterization pipeline for omnidirectional images with geometric interpretation. For each Gaussian, we define a tangent plane that touches the unit sphere and is perpendicular to the ray headed toward the Gaussian center. We then leverage a perspective camera rasterizer to project the Gaussian onto the corresponding tangent plane. The projected Gaussians are transformed and combined into the omnidirectional image, finalizing the omnidirectional rasterization process. This interpretation reveals the implicit assumptions within the proposed pipeline, which we verify through mathematical proofs. The entire rasterization process is parallelized using CUDA, achieving optimization and rendering speeds 100 times faster than NeRF-based methods. Our comprehensive experiments highlight the superiority of ODGS by delivering the best reconstruction and perceptual quality across various datasets. Additionally, results on roaming datasets demonstrate that ODGS effectively restores fine details, even when reconstructing large 3D scenes. The source code is available on our project page (https://github.com/esw0116/ODGS).

Computer Vision

Jiewen Yang, Yiqun Lin, Bin Pu, Xiaomeng Li

Quantitative analysis of cardiac motion is crucial for assessing cardiac function. This analysis typically uses imaging modalities such as MRI and Echocardiograms that capture detailed image sequences throughout the heartbeat cycle. Previous methods predominantly focused on the analysis of image pairs lacking consideration of the motion dynamics and spatial variability. Consequently, these methods often overlook the long-term relationships and regional motion characteristic of cardiac. To overcome these limitations, we introduce the GPTrack, a novel unsupervised framework crafted to fully explore the temporal and spatial dynamics of cardiac motion. The GPTrack enhances motion tracking by employing the sequential Gaussian Process in the latent space and encoding statistics by spatial information at each time stamp, which robustly promotes temporal consistency and spatial variability of cardiac dynamics. Also, we innovatively aggregate sequential information in a bidirectional recursive manner, mimicking the behavior of diffeomorphic registration to better capture consistent long-term relationships of motions across cardiac regions such as the ventricles and atria. Our GPTrack significantly improves the precision of motion tracking in both 3D and 4D medical images while maintaining computational efficiency. The code is available at: https://github.com/xmed-lab/GPTrack.

Privacy

Ossi Räisä, Stratis Markou, Matthew Ashman, Wessel Bruinsma, Marlon Tobaben, Antti Honkela, Richard Turner

Many high-stakes applications require machine learning models that protect user privacy and provide well-calibrated, accurate predictions. While Differential Privacy (DP) is the gold standard for protecting user privacy, standard DP mechanisms typically significantly impair performance. One approach to mitigating this issue is pre-training models on simulated data before DP learning on the private data. In this work we go a step further, using simulated data to train a meta-learning model that combines the Convolutional Conditional Neural Process (ConvCNP) with an improved functional DP mechanism of Hall et al. (2013), yielding the DPConvCNP. DPConvCNP learns from simulated data how to map private data to a DP predictive model in one forward pass, and then provides accurate, well-calibrated predictions. We compare DPConvCNP with a DP Gaussian Process (GP) baseline with carefully tuned hyperparameters. The DPConvCNP outperforms the GP baseline, especially on non-Gaussian data, yet is much faster at test time and requires less tuning.

Computer Vision

Yikai Wang, Xinzhou Wang, Zilong Chen, Zhengyi Wang, Fuchun Sun, Jun Zhu

Video generative models are receiving particular attention given their ability to generate realistic and imaginative frames. Besides, these models are also observed to exhibit strong 3D consistency, significantly enhancing their potential to act as world simulators. In this work, we present Vidu4D, a novel reconstruction model that excels in accurately reconstructing 4D (i.e., sequential 3D) representations from single generated videos, addressing challenges associated with non-rigidity and frame distortion. This capability is pivotal for creating high-fidelity virtual contents that maintain both spatial and temporal coherence. At the core of Vidu4D is our proposed Dynamic Gaussian Surfels (DGS) technique. DGS optimizes time-varying warping functions to transform Gaussian surfels (surface elements) from a static state to a dynamically warped state. This transformation enables a precise depiction of motion and deformation over time. To preserve the structural integrity of surface-aligned Gaussian surfels, we design the warped-state geometric regularization based on continuous warping fields for estimating normals. Additionally, we learn refinements on rotation and scaling parameters of Gaussian surfels, which greatly alleviates texture flickering during the warping process and enhances the capture of fine-grained appearance details. Vidu4D also contains a novel initialization state that provides a proper start for the warping fields in DGS. Equipping Vidu4D with an existing video generative model, the overall framework demonstrates high-fidelity text-to-4D generation in both appearance and geometry.

Computer Vision

Zhiwen Fan, Kevin Wang, Kairun Wen, Zehao Zhu, Dejia Xu, Zhangyang &quot;Atlas&quot; Wang

Recent advances in real-time neural rendering using point-based techniques have enabled broader adoption of 3D representations. However, foundational approaches like 3D Gaussian Splatting impose substantial storage overhead, as Structure-from-Motion (SfM) points can grow to millions, often requiring gigabyte-level disk space for a single unbounded scene. This growth presents scalability challenges and hinders splatting efficiency. To address this, we introduce LightGaussian, a method for transforming 3D Gaussians into a more compact format. Inspired by Network Pruning, LightGaussian identifies Gaussians with minimal global significance on scene reconstruction, and applies a pruning and recovery process to reduce redundancy while preserving visual quality. Knowledge distillation and pseudo-view augmentation then transfer spherical harmonic coefficients to a lower degree, yielding compact representations. Gaussian Vector Quantization, based on each Gaussian’s global significance, further lowers bitwidth with minimal accuracy loss. LightGaussian achieves an average 15 times compression rate while boosting FPS from 144 to 237 within the 3D-GS framework, enabling efficient complex scene representation on the Mip-NeRF 360 and Tank & Temple datasets. The proposed Gaussian pruning approach is also adaptable to other 3D representations (e.g., Scaffold-GS), demonstrating strong generalization capabilities.

Optimization · Zero-order and Black-box Optimization

ZHEYI FAN, Wenyu Wang, Szu Hui Ng, Qingpei Hu

Local Bayesian optimization is a promising practical approach to solve the high dimensional black-box function optimization problem. Among them is the approximated gradient class of methods, which implements a strategy similar to gradient descent. These methods have achieved good experimental results and theoretical guarantees. However, given the distributional properties of the Gaussian processes applied on these methods, there may be potential to further exploit the information of the Gaussian processes to facilitate the BO search. In this work, we develop the relationship between the steps of the gradient descent method and one that minimizes the Upper Confidence Bound (UCB), and show that the latter can be a better strategy than direct gradient descent when a Gaussian process is applied as a surrogate. Through this insight, we propose a new local Bayesian optimization algorithm, MinUCB, which replaces the gradient descent step with minimizing UCB in GIBO. We further show that MinUCB maintains a similar convergence rate with GIBO. We then improve the acquisition function of MinUCB further through a look ahead strategy, and obtain a more efficient algorithm LA-MinUCB. We apply our algorithms on different synthetic and real-world functions, and the results show the effectiveness of our method. Our algorithms also illustrate improvements on local search strategies from an upper bound perspective in Bayesian optimization, and provides a new direction for future algorithm design.

Trustworthy Machine Learning

Sumukh K Aithal, Pratyush Maini, Zachary Lipton, J. Zico Kolter

Colloquially speaking, image generation models based upon diffusion processes are frequently said to exhibit ''hallucinations'' samples that could never occur in the training data. But where do such hallucinations come from? In this paper, we study a particular failure mode in diffusion models, which we term ***mode interpolation***. Specifically, we find that diffusion models smoothly ``interpolate'' between nearby data modes in the training set, to generate samples that are completely outside the support of the original training distribution; this phenomenon leads diffusion models to generate artifacts that never existed in real data (i.e., hallucinations). We systematically study the reasons for, and the manifestation of this phenomenon. Through experiments on 1D and 2D Gaussians, we show how a discontinuous loss landscape in the diffusion model's decoder leads to a region where any smooth approximation will cause such hallucinations. Through experiments on artificial datasets with various shapes, we show how hallucination leads to the generation of combinations of shapes that never existed. We extend the validity of mode interpolation in real-world datasets by explaining the unexpected generation of images with additional or missing fingers similar to those produced by popular text-to-image generative models. Finally, we show that diffusion models in fact ***know*** when they go out of support and hallucinate. This is captured by the high variance in the trajectory of the generated sample towards the final few backward sampling process. Using a simple metric to capture this variance, we can remove over 95\% of hallucinations at generation time. We conclude our exploration by showing the implications of such hallucination (and its removal) on the collapse (and stabilization) of recursive training on synthetic data with experiments on datasets like MNIST .

Probabilistic Methods · Gaussian Processes

Jonathan Wenger, Kaiwen Wu, Philipp Hennig, Jacob Gardner, Geoff Pleiss, John Cunningham

Model selection in Gaussian processes scales prohibitively with the size of the training dataset, both in time and memory.While many approximations exist, all incur inevitable approximation error.Recent work accounts for this error in the form of computational uncertainty, which enables---at the cost of quadratic complexity---an explicit tradeoff between computational efficiency and precision.Here we extend this development to model selection, which requires significant enhancements to the existing approach, including linear-time scaling in the size of the dataset.We propose a novel training loss for hyperparameter optimization and demonstrate empirically that the resulting method can outperform SGPR, CGGP and SVGP, state-of-the-art methods for GP model selection, on medium to large-scale datasets.Our experiments show that model selection for computation-aware GPs trained on 1.8 million data points can be done within a few hours on a single GPU.As a result of this work, Gaussian processes can be trained on large-scale datasets without significantly compromising their ability to quantify uncertainty---a fundamental prerequisite for optimal decision-making.

Generative Models · Diffusion models

Branislav Kveton, Boris Oreshkin, Youngsuk Park, Aniket Anand Deshmukh, Rui Song

Posterior sampling in contextual bandits with a Gaussian prior can be implemented exactly or approximately using the Laplace approximation. The Gaussian prior is computationally efficient but it cannot describe complex distributions. In this work, we propose approximate posterior sampling algorithms for contextual bandits with a diffusion model prior. The key idea is to sample from a chain of approximate conditional posteriors, one for each stage of the reverse diffusion process, which are obtained by the Laplace approximation. Our approximations are motivated by posterior sampling with a Gaussian prior, and inherit its simplicity and efficiency. They are asymptotically consistent and perform well empirically on a variety of contextual bandit problems.

Hao Chen, Yujin Han, Diganta Misra, Xiang Li, Kai Hu, Difan Zou, Masashi Sugiyama, Jindong Wang, Bhiksha Raj

Diffusion models (DMs) have shown remarkable capabilities in generating realistic high-quality images, audios, and videos. They benefit significantly from extensive pre-training on large-scale datasets, including web-crawled data with paired data and conditions, such as image-text and image-class pairs.Despite rigorous filtering, these pre-training datasets often inevitably contain corrupted pairs where conditions do not accurately describe the data. This paper presents the first comprehensive study on the impact of such corruption in pre-training data of DMs.We synthetically corrupt ImageNet-1K and CC3M to pre-train and evaluate over $50$ conditional DMs. Our empirical findings reveal that various types of slight corruption in pre-training can significantly enhance the quality, diversity, and fidelity of the generated images across different DMs, both during pre-training and downstream adaptation stages. Theoretically, we consider a Gaussian mixture model and prove that slight corruption in the condition leads to higher entropy and a reduced 2-Wasserstein distance to the ground truth of the data distribution generated by the corruptly trained DMs.Inspired by our analysis, we propose a simple method to improve the training of DMs on practical datasets by adding condition embedding perturbations (CEP).CEP significantly improves the performance of various DMs in both pre-training and downstream tasks.We hope that our study provides new insights into understanding the data and pre-training processes of DMs.

Probabilistic Methods · Gaussian Processes

Qian Xie, Raul Astudillo, Peter Frazier, Ziv Scully, Alexander Terenin

Bayesian optimization is a technique for efficiently optimizing unknown functions in a black-box manner. To handle practical settings where gathering data requires use of finite resources, it is desirable to explicitly incorporate function evaluation costs into Bayesian optimization policies. To understand how to do so, we develop a previously-unexplored connection between cost-aware Bayesian optimization and the Pandora's Box problem, a decision problem from economics. The Pandora's Box problem admits a Bayesian-optimal solution based on an expression called the Gittins index, which can be reinterpreted as an acquisition function. We study the use of this acquisition function for cost-aware Bayesian optimization, and demonstrate empirically that it performs well, particularly in medium-high dimensions. We further show that this performance carries over to classical Bayesian optimization without explicit evaluation costs. Our work constitutes a first step towards integrating techniques from Gittins index theory into Bayesian optimization.

Generative Models · Diffusion models

Ruofeng Yang, Bo Jiang, Cheng Chen, ruinan Jin, Baoxiang Wang, Shuai Li

While diffusion models have demonstrated impressive performance, there is a growing need for generating samples tailored to specific user-defined concepts. The customized requirements promote the development of few-shot diffusion models, which use limited $n_{ta}$ target samples to fine-tune a pre-trained diffusion model trained on $n_s$ source samples. Despite the empirical success, no theoretical work specifically analyzes few-shot diffusion models. Moreover, the existing results for diffusion models without a fine-tuning phase can not explain why few-shot models generate great samples due to the curse of dimensionality. In this work, we analyze few-shot diffusion models under a linear structure distribution with a latent dimension $d$. From the approximation perspective, we prove that few-shot models have a $\widetilde{O}(n_s^{-2/d}+n_{ta}^{-1/2})$ bound to approximate the target score function, which is better than $n_{ta}^{-2/d}$ results. From the optimization perspective, we consider a latent Gaussian special case and prove that the optimization problem has a closed-form minimizer. This means few-shot models can directly obtain an approximated minimizer without a complex optimization process. Furthermore, we also provide the accuracy bound $\widetilde{O}(1/n_{ta}+1/\sqrt{n_s})$ for the empirical solution, which still has better dependence on $n_{ta}$ compared to $n_s$. The results of the real-world experiments also show that the models obtained by only fine-tuning the encoder and decoder specific to the target distribution can produce novel images with the target feature, which supports our theoretical results.

Christopher Williams, Andrew Campbell, Arnaud Doucet, Saifuddin Syed

Denoising diffusion models (DDMs) offer a flexible framework for sampling from high dimensional data distributions. DDMs generate a path of probability distributions interpolating between a reference Gaussian distribution and a data distribution by incrementally injecting noise into the data. To numerically simulate the sampling process, a discretisation schedule from the reference back towards clean data must be chosen. An appropriate discretisation schedule is crucial to obtain high quality samples. However, beyond hand crafted heuristics, a general method for choosing this schedule remains elusive. This paper presents a novel algorithm for adaptively selecting an optimal discretisation schedule with respect to a cost that we derive. Our cost measures the work done by the simulation procedure to transport samples from one point in the diffusion path to the next. Our method does not require hyperparameter tuning and adapts to the dynamics and geometry of the diffusion path. Our algorithm only involves the evaluation of the estimated Stein score, making it scalable to existing pre-trained models at inference time and online during training. We find that our learned schedule recovers performant schedules previously only discovered through manual search and obtains competitive FID scores on image datasets.

Computer Vision

Yang-Tian Sun, Yihua Huang, Lin Ma, Xiaoyang Lyu, Yan-Pei Cao, Xiaojuan Qi

Video representation is a long-standing problem that is crucial for various downstream tasks, such as tracking, depth prediction, segmentation, view synthesis, and editing. However, current methods either struggle to model complex motions due to the absence of 3D structure or rely on implicit 3D representations that are ill-suited for manipulation tasks. To address these challenges, we introduce a novel explicit 3D representation—video Gaussian representation—that embeds a video into 3D Gaussians. Our proposed representation models video appearance in a 3D canonical space using explicit Gaussians as proxies and associates each Gaussian with 3D motions for video motion. This approach offers a more intrinsic and explicit representation than layered atlas or volumetric pixel matrices. To obtain such a representation, we distill 2D priors, such as optical flow and depth, from foundation models to regularize learning in this ill-posed setting.Extensive applications demonstrate the versatility of our new video representation. It has been proven effective in numerous video processing tasks, including tracking, consistent video depth and feature refinement, motion and appearance editing, and stereoscopic video generation.

Miscellaneous Aspects of Machine Learning · General Machine Learning Techniques

Yu Zhang, Ruoyu Li, Nengwu Wu, Qing Li, Xinhan Lin, Yang Hu, Tao Li, Yong Jiang

In high-stakes sectors such as network security, IoT security, accurately distinguishing between normal and anomalous data is critical due to the significant implications for operational success and safety in decision-making. The complexity is exacerbated by the presence of unlabeled data and the opaque nature of black-box anomaly detection models, which obscure the rationale behind their predictions. In this paper, we present a novel method to interpret the decision-making processes of these models, which are essential for detecting malicious activities without labeled attack data. We put forward the Segmentation Clustering Decision Tree (SCD-Tree), designed to dissect and understand the structure of normal data distributions. The SCD-Tree integrates predictions from the anomaly detection model into its splitting criteria, enhancing the clustering process with the model's insights into anomalies. To further refine these segments, the Gaussian Boundary Delineation (GBD) algorithm is employed to define boundaries within each segmented distribution, effectively delineating normal from anomalous data points. At this point, this approach addresses the curse of dimensionality by segmenting high-dimensional data and ensures resilience to data drift and perturbations through flexible boundary fitting. We transform the intricate operations of anomaly detection into an interpretable rule's format, constructing a comprehensive set of rules for understanding. Our method's evaluation on diverse datasets and models demonstrates superior explanation accuracy, fidelity, and robustness over existing method, proving its efficacy in environments where interpretability is paramount.

Theory · Statistics

Syamantak Kumar, Derek Bean, peter j bickel, Purnamrita Sarkar

Independent Component Analysis (ICA) was introduced in the 1980's as a model for Blind Source Separation (BSS), which refers to the process of recovering the sources underlying a mixture of signals, with little knowledge about the source signals or the mixing process. While there are many sophisticated algorithms for estimation, different methods have different shortcomings. In this paper, we develop a nonparametric score to adaptively pick the right algorithm for ICA with arbitrary Gaussian noise. The novelty of this score stems from the fact that it just assumes a finite second moment of the data and uses the characteristic function to evaluate the quality of the estimated mixing matrix without any knowledge of the parameters of the noise distribution. In addition, we propose some new contrast functions and algorithms that enjoy the same fast computability as existing algorithms like FASTICA and JADE but work in domains where the former may fail. While these also may have weaknesses, our proposed diagnostic, as shown by our simulations, can remedy them. Finally, we propose a theoretical framework to analyze the local and global convergence properties of our algorithms.

Generative Models · In Context Learning

Wenyang Hu, Yao Shu, Zongmin Yu, Zhaoxuan Wu, Xiaoqiang Lin, Zhongxiang Dai, See-Kiong Ng, Bryan Kian Hsiang Low

The efficacy of large language models (LLMs) in understanding and generating natural language has aroused a wide interest in developing prompt-based methods to harness the power of black-box LLMs. Existing methodologies usually prioritize a global optimization for finding the global optimum, which however will perform poorly in certain tasks. This thus motivates us to re-think the necessity of finding a global optimum in prompt optimization. To answer this, we conduct a thorough empirical study on prompt optimization and draw two major insights. Contrasting with the rarity of global optimum, local optima are usually prevalent and well-performed, which can be more worthwhile for efficient prompt optimization (**Insight I**). The choice of the input domain, covering both the generation and the representation of prompts, affects the identification of well-performing local optima (**Insight II**). Inspired by these insights, we propose a novel algorithm, namely localized zeroth-order prompt optimization (ZOPO), which incorporates a Neural Tangent Kernel-based derived Gaussian process into standard zeroth-order optimization for an efficient search of well-performing local optima in prompt optimization. Remarkably, ZOPO outperforms existing baselines in terms of both the optimization performance and the query efficiency, which we demonstrate through extensive experiments.