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Balint Gyevnar

Autonomous systems fulfil an increasingly important role in our societies, however, AI-powered systems have seen less success over the years, as they are expected to tackle a range of social, legal, or technological challenges and modern neural network-based AI systems cannot yet provide guarantees to many of these challenges. Particularly important is that these systems are black box decision makers, eroding human oversight, contestation, and agency. To address this particular concern, my thesis focuses on integrating social explainable AI with cognitive methods and natural language processing to shed light on the internal processes of autonomous systems in a way accessible to lay users. I propose a causal explanation generation model for decision-making called CEMA based on counterfactual simulations in multi-agent systems. I also plan to integrate CEMA with a broader natural language processing pipeline to support targeted and personalised explanations that address people's cognitive biases. I hope that my research will have a positive impact on the public acceptance of autonomous agents by building towards more trustworthy AI.

Raffaele Galliera

This research explores optimizing communication tasks with (Multi-Agent) Reinforcement Learning (RL/MARL) in Point-to-Point and Group Communication (GC) networks. The study initially applied RL for Congestion Control in networks with dynamic link properties, yielding competitive results. Then, it focused on the challenge of effective message dissemination in GC networks, by framing a novel game-theoretic formulation and designing methods to solve the task based on MARL and Graph Convolution. Future research will deepen the exploration of MARL in GC. This will contribute to both academic knowledge and practical advancements in the next generation of communication protocols.

Joachim Baumann

Today's machine learning (ML) applications predominantly adhere to a standard paradigm: the decision maker designs the algorithm by optimizing a model for some objective function. While this has proven to be a powerful approach in many domains, it comes with inherent side effects: the power over the algorithmic outcomes lies solely in the hands of the algorithm designer, and alternative objectives, such as fairness, are often disregarded. This is particularly problematic if the algorithm is used to make consequential decisions that affect peoples lives. My research focuses on developing principled methods to characterize and address the mismatch between these different objectives.

Amine Barrak

My thesis focuses on the integration of serverless computing with Peer to Peer (P2P) architectures in distributed Machine Learning (ML). This research aims to harness the decentralized, resilient nature of P2P systems, combined with the scalability and automation of serverless platforms. We explore using databases not just for communication but also for in-database model updates and gradient averaging, addressing the challenges of statelessness in serverless environments.

Saugat Aryal

Most of the recent works on post-hoc example-based eXplainable AI (XAI) methods revolves around employing counterfactual explanations to provide justification of the predictions made by AI systems. Counterfactuals show what changes to the input-features change the output decision. However, a lesser-known, special-case of the counterfacual is the semi-factual, which provide explanations about what changes to the input-features do not change the output decision. Semi-factuals are potentially as useful as counterfactuals but have received little attention in the XAI literature. My doctoral research aims to establish a comprehensive framework for the use of semi-factuals in XAI by developing novel methods for their computation, supported by user tests.

Nathan Arnold

Expanding on a 2017 paper by Siler that introduced tiered coalition formation games, I have introduced a variant game and examined the stabilizability of both the original game and its variant. My thesis will contain further theoretical stability findings and the results and interpretation of a simulation based upon real data from video game matchups.

Pedram Agand

In the domain of end-to-end autonomous driving, conventional sensor fusion techniques exhibit inadequacies, particularly when facing challenging scenarios with numerous dynamic agents. Imitation learning hampers the performance by the expert and encounters issues with out-of-distribution challenges. To overcome these limitations, we propose a transformer-based algorithm designed to fuse diverse representations from RGB-D cameras through knowledge distillation. This approach leverages insights from multi-task teachers to enhance the learning capabilities of single-task students, particularly in a Reinforcement Learning (RL) setting. Our model consists of two primary modules: the perception module, responsible for encoding observation data acquired from RGB-D cameras and performing tasks such as semantic segmentation, semantic depth cloud mapping (SDC), ego vehicle speed estimation, and traffic light state recognition. Subsequently, the control module decodes these features, incorporating additional data, including a rough simulator for static and dynamic environments, to anticipate waypoints within a latent feature space. Vehicular controls (e.g., steering, throttle, and brake) are obtained directly from measurement features and environmental states using the RL agent and are further refined by a PID algorithm that dynamically follows waypoints. The model undergoes rigorous evaluation and comparative analysis on the CARLA simulator across various scenarios, encompassing normal to adversarial conditions. Our code is available at https://github.com/pagand/e2etransfuser/ to facilitate future studies.

Shishir Adhikari

Causal inference in relational data should account for the non-IID nature of the data and the interference phenomenon, which occurs when a unit's outcome is influenced by the treatments or outcomes of others. Existing solutions to causal inference under interference consider either homogeneous influence from peers or specific heterogeneous influence contexts (e.g., local neighborhood structure). This thesis investigates causal reasoning in relational data and the automated discovery of heterogeneous causal effects under arbitrary heterogeneous peer influence contexts and effect modification.

Todd W. Neller, Pia Bideau, David Bierbach, Wolfgang Hönig, Nir Lipovetzky, Christian Muise, Lino Coria, Claire Wong, Stephanie Rosenthal, Yu Lu 等

The Model AI Assignments session seeks to gather and dis- seminate the best assignment designs of the Artificial In- telligence (AI) Education community. Recognizing that as- signments form the core of student learning experience, we here present abstracts of five AI assignments from the 2024 session that are easily adoptable, playfully engaging, and flexible for a variety of instructor needs. Assignment spec- ifications and supporting resources may be found at http://modelai.gettysburg.edu.

Hoang Nhat Khang Vo, Duc Dong Le, Tran Minh Dat Phan, Tan Sang Nguyen, Quoc Nguyen Pham, Ngoc Oanh Tran, Quang Duc Nguyen, Tran Minh Hieu Vo, Tho Quan

The Bahnar, a minority ethnic group in Vietnam with ancient roots, hold a language of deep cultural and historical significance. The government is prioritizing the preservation and dissemination of Bahnar language through online availability and cross-generational communication. Recent AI advances, including Neural Machine Translation (NMT), have transformed translation with improved accuracy and fluency, fostering language revitalization through learning, communication, and documentation. In particular, NMT enhances accessibility for Bahnar language speakers, making information and content more available. However, translating Vietnamese to Bahnar language faces practical hurdles due to resource limitations, particularly in the case of Bahnar language as an extremely low-resource language. These challenges encompass data scarcity, vocabulary constraints, and a lack of fine-tuning data. To address these, we propose transfer learning from selected pre-trained models to optimize translation quality and computational efficiency, capitalizing on linguistic similarities between Vietnamese and Bahnar language. Concurrently, we apply tailored augmentation strategies to adapt machine translation for the Vietnamese-Bahnar language context. Our approach is validated through superior results on bilingual Vietnamese-Bahnar language datasets when compared to baseline models. By tackling translation challenges, we help revitalize Bahnar language, ensuring information flows freely and the language thrives.

Adilson Medronha, Luís Lima, Janaína Claudio, Lucas Kupssinskü, Rodrigo C. Barros

Sign language is a visual and gestural communication system used by deaf and hearing-impaired people. Despite numerous deep learning methods proposed for automatic interpretation, a gap persists in developing applications that effectively utilize these models for assisting sign language studies and inclusion. We introduce LERMO (https://lermo.app/), a web game merging machine learning and gamification to enhance sign language fingerspelling. Inspired by Wordle™, LERMO offers an interactive word-guessing game where users can play using a video camera. We create a new dataset of labeled landmark fingerspelling and design our model to ensure optimal speed and efficiency to run on a web browser. We survey approximately 40 users, which find LERMO user-friendly and innovative. From those, 95% believe LERMO could be used to enhance fingerspelling skills.

Furong Jia, Kevin Wang, Yixiang Zheng, Defu Cao, Yan Liu

Time series forecasting is an essential area of machine learning with a wide range of real-world applications. Most of the previous forecasting models aim to capture dynamic characteristics from uni-modal numerical historical data. Although extra knowledge can boost the time series forecasting performance, it is hard to collect such information. In addition, how to fuse the multimodal information is non-trivial. In this paper, we first propose a general principle of collecting the corresponding textual information from different data sources with the help of modern large language models (LLM). Then, we propose a prompt-based LLM framework to utilize both the numerical data and the textual information simultaneously, named GPT4MTS. In practice, we propose a GDELT-based multimodal time series dataset for news impact forecasting, which provides a concise and well-structured version of time series dataset with textual information for further research in communication. Through extensive experiments, we demonstrate the effectiveness of our proposed method on forecasting tasks with extra-textual information.

Satyam Goyal, Kavya Sasikumar, Rohan Sheth, Akash Seelam, Taeyeong Choi, Xin Liu

Individuals with color vision deficiencies (CVDs) often face significant challenges in accessing vital information for decision-making. In response, we introduce EnColor—a deep Encoder-decoder Color corrector for images, enabling individuals with CVDs to perceive the contents in originally intended colorization. Our network architecture is designed to effectively capture essential visual features for reconstructing standard images into color-corrected versions. In particular, our training pipeline is integrated with a CVD simulator so as to ensure the fidelity of output throughout the lens of individuals with impaired color vision. For evaluation, we focus primarily on tomato images, considering the profound impact of color vision deficiencies on practical domains like agri-food systems. Our quantitative results demonstrate that the EnColor model achieves over 16.8% improvement over previously introduced algorithms in terms of color retention, supporting our design choices. Furthermore, a survey with 43 participants provides subjective assessments with the highest scores on our method. Additionally, specific visual examples are presented to highlight accurately restored colors. We also publicly share all our codes of EnColor as well as the baseline methods to ensure reproducibility and facilitate more studies in CVD correction.

Grisha Bandodkar, Shyam Agarwal, Athul Krishna Sughosh, Sahilbir Singh, Taeyeong Choi

The proliferation of Automatic Speech Recognition (ASR) systems has revolutionized translation and transcription. However, challenges persist in ensuring inclusive communication for non-native English speakers. This study quantifies the gap between accented and native English speech using Wav2Vec 2.0, a state-of-the-art transformer model. Notably, we found that accented speech exhibits significantly higher word error rates of 30-50%, in contrast to native speakers’ 2-8% (Baevski et al. 2020). Our exploration extends to leveraging accessible online datasets to highlight the potential of enhancing speech recognition by fine-tuning the Wav2Vec 2.0 model. Through experimentation and analysis, we highlight the challenges with training models on accented speech. By refining models and addressing data quality issues, our work presents a pipeline for future investigations aimed at developing an integrated system capable of effectively engaging with a broader range of individuals with diverse backgrounds. Accurate recognition of accented speech is a pivotal step toward democratizing AI-driven communication products.

Helen Zhang, Irene Lee, Katherine Moore

Artificial intelligence (AI) has rapidly pervaded and reshaped almost all walks of life, but efforts to promote AI literacy in K-12 schools remain limited. There is a knowledge gap in how to prepare teachers to teach AI literacy in inclusive classrooms and how teacher-led classroom implementations can impact students. This paper reports a comparison study to investigate the effectiveness of an AI literacy curriculum when taught by classroom teachers. The experimental group included 89 middle school students who learned an AI literacy curriculum during regular school hours. The comparison group consisted of 69 students who did not learn the curriculum. Both groups completed the same pre and post-test. The results show that students in the experimental group developed a deeper understanding of AI concepts and more positive attitudes toward AI and its impact on future careers after the curriculum than those in the comparison group. This shows that the teacher-led classroom implementation successfully equipped students with a conceptual understanding of AI. Students achieved significant gains in recognizing how AI is relevant to their lives and felt empowered to thrive in the age of AI. Overall this study confirms the potential of preparing K-12 classroom teachers to offer AI education in classrooms in order to reach learners of diverse backgrounds and broaden participation in AI literacy education among young learners.

Randi Williams, Sharifa Alghowinem, Cynthia Breazeal

Artificial Intelligence (AI) is permeating almost every area of society, reshaping how many people, including youth, navigate the world. Despite the increased presence of AI, most people lack a baseline knowledge of how AI works. Moreover, social barriers often hinder equal access to AI courses, perpetuating disparities in participation in the field. To address this, it is crucial to design AI curricula that are effective, inclusive, and relevant, especially to learners from backgrounds that are historically excluded from working in tech. In this paper, we present AI for Wellbeing, a curriculum where students explore conversational AI and the ethical considerations around using it to promote wellbeing. We specifically designed content, educator materials, and educational technologies to meet the interests and needs of students and educators from diverse backgrounds. We piloted AI for Wellbeing in a 5-day virtual workshop with middle school teachers and students. Then, using a mixed-methods approach, we analyzed students' work and teachers' feedback. Our results suggest that the curriculum content and design effectively engaged students, enabling them to implement meaningful AI projects for wellbeing. We hope that the design of this curriculum and insights from our evaluation will inspire future efforts to create culturally relevant K-12 AI curricula.

Deepak Varuvel Dennison, Raycelle C. C. Garcia, Parth Sarin, Jacob Wolf, Christine Bywater, Benjamin Xie, Victor R. Lee

In an age where Large Language Models (LLMs) expedite the generation of text, the skills for critically evaluating and creating meaningful text using these models are often lacking. To help classroom teachers address this, we introduce Prompty, a specialized teaching tool co-designed to facilitate both critical and effective use of LLMs. Prompty serves multiple learning goals: it allows students to critically evaluate text generated by LLMs, aids in their writing practice, and provides a deeper understanding of how LLMs function—all within a student-friendly environment secured by essential guardrails. Prompty was co-designed in collaboration with high school teachers as part of CRAFT, an initiative by Stanford University to promote AI literacy. It was pilot-tested in a high school English class to serve as an AI writing assistant, focusing on the critical evaluation of machine-generated text. This trial yielded preliminary evidence that attests to the tool's effectiveness in fulfilling its educational goals. The findings from the pilot study indicate that easy-to-use tools like Prompty have great potential. These tools can be adapted to fit the goals of individual teachers. They can help in achieving subject-specific learning goals while serving as an effective way to teach AI concepts in high school.

Elizabeth Radday, Matt Mervis

Generative artificial intelligence (AI) is swiftly cementing its role as an indispensable tool for students transitioning from K-12 to higher education and professional spheres. Yet, harnessing its full potential requires more than mere familiarity. Students must be equipped with the skills to engage with AI both productively and ethically. Left unchecked, AI usage can pose risks, especially if students lack proper guidance or understanding of their actions. Moreover, effective interaction with AI necessitates skills in prompt engineering to yield desired outcomes. Sidekick Academy is a digital online platform where students can safely experiment with and learn about AI. This article delves into the genesis of Sidekick Academy, offering a glimpse into its lessons on how to use AI and complex debate on ethical use. It also sheds light on the academy's "sandbox" - a secure space for students to explore AI without jeopardizing their safety or privacy.

Hansol Lim, Wookhee Min, Jessica Vandenberg, Veronica Cateté, Bradford Mott

With the growing prevalence of AI, the need for K-12 AI education is becoming more crucial, which is prompting active research in developing engaging and age-appropriate AI learning activities. Efforts are underway, such as those by the AI4K12 initiative, to establish guidelines for organizing K- 12 AI education; however, effective instructional resources are needed by educators. In this paper, we describe our work to design, develop, and implement an unplugged activity centered on facial recognition technology for middle school students. Facial recognition is integrated into a wide range of applications throughout daily life, which makes it a familiar and engaging tool for students and an effective medium for conveying AI concepts. Our unplugged activity, “Guess Whose Face,” is designed as a board game that focuses on Representation and Reasoning from AI4K12’s 5 Big Ideas in AI. The game is crafted to enable students to develop AI competencies naturally through physical interaction. In the game, one student uses tracing paper to extract facial features from a familiar face shown on a card, such as a cartoon character or celebrity, and then other students try to guess the identity of the hidden face. We discuss details of the game, its iterative refinement, and initial findings from piloting the activity during a summer camp for rural middle school students.