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9,256篇论文匹配“Diffusion models”
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Applications · Everything Else

Yiming Xie, Varun Jampani, Lei Zhong, Deqing Sun, Huaizu Jiang

We present a novel approach named OmniControl for incorporating flexible spatial control signals into a text-conditioned human motion generation model based on the diffusion process. Unlike previous methods that can only control the pelvis trajectory, OmniControl can incorporate flexible spatial control signals over different joints at different times with only one model. Specifically, we propose analytic spatial guidance that ensures the generated motion can tightly conform to the input control signals. At the same time, realism guidance is introduced to refine all the joints to generate more coherent motion. Both the spatial and realism guidance are essential and they are highly complementary for balancing control accuracy and motion realism. By combining them, OmniControl generates motions that are realistic, coherent, and consistent with the spatial constraints. Experiments on HumanML3D and KIT-ML datasets show that OmniControl not only achieves significant improvement over state-of-the-art methods on pelvis control but also shows promising results when incorporating the constraints over other joints. Project page: https://neu-vi.github.io/omnicontrol/.

Reinforcement Learning · Deep RL

Zihan Ding, Chi Jin

Score-based generative models like the diffusion model have been testified to be effective in modeling multi-modal data from image generation to reinforcement learning (RL). However, the inference process of diffusion model can be slow, which hinders its usage in RL with iterative sampling. We propose to apply the consistency model as an efficient yet expressive policy representation, namely consistency policy, with an actor-critic style algorithm for three typical RL settings: offline, offline-to-online and online. For offline RL, we demonstrate the expressiveness of generative models as policies from multi-modal data. For offline-to-online RL, the consistency policy is shown to be more computational efficient than diffusion policy, with a comparable performance. For online RL, the consistency policy demonstrates significant speedup and even higher average performances than the diffusion policy.

Optimization · Sampling and Optimization

Ziheng Qin, Kai Wang, Zangwei Zheng, Jianyang Gu, Xiangyu Peng, Zhaopan Xu, Zhou Daquan, Lei Shang, Baigui Sun, Xuansong Xie 等

Data pruning aims to obtain lossless performances with less overall cost. A common approach is to filter out samples that make less contribution to the training. This could lead to gradient expectation bias compared to the original data. To solve this problem, we propose InfoBatch, a novel framework aiming to achieve lossless training acceleration by unbiased dynamic data pruning. Specifically, InfoBatchrandomly prunes a portion of less informative samples based on the loss distribution and rescales the gradients of the remaining samples to approximate the original gradient. As a plug-and-play and architecture-agnostic framework, InfoBatch consistently obtains lossless training results on classification, semantic segmentation, vision pertaining, and instruction fine-tuning tasks. On CIFAR10/100, ImageNet-1K, and ADE20K, InfoBatch losslessly saves 40% overall cost. For pertaining MAE and diffusion model, InfoBatch can respectively save 24.8% and 27% cost. For LLaMA instruction fine-tuning, combining InfoBatch and the recent coreset selection method (DQ) can achieve 10 times acceleration. Our results encourage more exploration on the data efficiency aspect of large model training. Code is publicly available at NUS-HPC-AI-Lab/InfoBatch.

Deep Learning · Generative Models and Autoencoders

Siqi Kou, Lei Gan, Dequan Wang, Chongxuan Li, Zhijie Deng

Diffusion models have impressive image generation capability, but low-quality generations still exist, and their identification remains challenging due to the lack of a proper sample-wise metric. To address this, we propose BayesDiff, a pixel-wise uncertainty estimator for generations from diffusion models based on Bayesian inference. In particular, we derive a novel uncertainty iteration principle to characterize the uncertainty dynamics in diffusion, and leverage the last-layer Laplace approximation for efficient Bayesian inference. The estimated pixel-wise uncertainty can not only be aggregated into a sample-wise metric to filter out low-fidelity images but also aids in augmenting successful generations and rectifying artifacts in failed generations in text-to-image tasks. Extensive experiments demonstrate the efficacy of BayesDiff and its promise for practical applications.

Social Aspects · Trustworthy Machine Learning

Fei Kong, Jinhao Duan, ruipeng ma, Heng Tao Shen, Xiaoshuang Shi, Xiaofeng Zhu, Kaidi Xu

Recently, diffusion models have achieved remarkable success in generating tasks, including image and audio generation. However, like other generative models, diffusion models are prone to privacy issues. In this paper, we propose an efficient query-based membership inference attack (MIA), namely Proximal Initialization Attack (PIA), which utilizes groundtruth trajectory obtained by $\epsilon$ initialized in $t=0$ and predicted point to infer memberships. Experimental results indicate that the proposed method can achieve competitive performance with only two queries that achieve at least 6$\times$ efficiency than the previous SOTA baseline on both discrete-time and continuous-time diffusion models. Moreover, previous works on the privacy of diffusion models have focused on vision tasks without considering audio tasks. Therefore, we also explore the robustness of diffusion models to MIA in the text-to-speech (TTS) task, which is an audio generation task. To the best of our knowledge, this work is the first to study the robustness of diffusion models to MIA in the TTS task. Experimental results indicate that models with mel-spectrogram (image-like) output are vulnerable to MIA, while models with audio output are relatively robust to MIA. Code is available at https://github.com/kong13661/PIA.

Deep Learning · Generative Models and Autoencoders

Marlene Careil, Matthew J Muckley, Jakob Verbeek, Stéphane Lathuilière

Image codecs are typically optimized to trade-off bitrate vs. distortion metrics. At low bitrates, this leads to compression artefacts which are easily perceptible, even when training with perceptual or adversarial losses. To improve image quality and remove dependency on the bitrate we propose to decode with iterative diffusion models. We condition the decoding process on a vector-quantized image representation, as well as a global image description to provide additional context. We dub our model `PerCo'' for ``perceptual compression'', and compare it to state-of-the-art codecs at rates from 0.1 down to 0.003 bits per pixel. The latter rate is more than an order of magnitude smaller than those considered in most prior work, compressing a 512x768 Kodak image with less than 153 bytes. Despite this ultra-low bitrate, our approach maintains the ability to reconstruct realistic images. We find that our model leads to reconstructions with state-of-the-art visual quality as measured by FID and KID. As predicted by rate-distortion-perception theory, visual quality is less dependent on the bitrate than previous methods.

Lifeng Shen, Weiyu Chen, James Kwok

The diffusion model has been successfully used in many computer vision applications, such as text-guided image generation and image-to-image translation. Recently, there have been attempts on extending the diffusion model for time series data. However, these extensions are fairly straightforward and do not utilize the unique properties of time series data. As different patterns are usually exhibited at multiple scales of a time series, we in this paper leverage this multi-resolution temporal structure and propose the multi-resolution diffusion model (mr-Diff). By using the seasonal-trend decomposition, we sequentially extract fine-to-coarse trends from the time series for forward diffusion. The denoising process then proceeds in an easy-to-hard non-autoregressive manner. The coarsest trend is generated first. Finer details are progressively added, using the predicted coarser trends as condition variables. Experimental results on nine real-world time series datasets demonstrate that mr-Diff outperforms state-of-the-art time series diffusion models. It is also better than or comparable across a wide variety of advanced time series prediction models.

Deep Learning · Generative Models and Autoencoders

Sigal Raab, Inbal Leibovitch, Guy Tevet, Moab Arar, Amit Bermano, Daniel Cohen-Or

Synthesizing realistic animations of humans, animals, and even imaginary creatures, has long been a goal for artists and computer graphics professionals. Compared to the imaging domain, which is rich with large available datasets, the number of data instances for the motion domain is limited, particularly for the animation of animals and exotic creatures (e.g., dragons), which have unique skeletons and motion patterns. In this work, we introduce SinMDM, a Single Motion Diffusion Model. It is designed to learn the internal motifs of a single motion sequence with arbitrary topology and synthesize a variety of motions of arbitrary length that remain faithful to the learned motifs. We harness the power of diffusion models and present a denoising network explicitly designed for the task of learning from a single input motion. SinMDM is crafted as a lightweight architecture, which avoids overfitting by using a shallow network with local attention layers that narrow the receptive field and encourage motion diversity. Our work applies to multiple contexts, including spatial and temporal in-betweening, motion expansion, style transfer, and crowd animation. Our results show that SinMDM outperforms existing methods both qualitatively and quantitatively. Moreover, while prior network-based approaches require additional training for different applications, SinMDM supports these applications during inference. Our project page, which includes links to the code and trained models, is accessible at https://sinmdm.github.io/SinMDM-page.

Deep Learning · Generative Models and Autoencoders

Yumeng Li, Margret Keuper, Dan Zhang, Anna Khoreva

Despite the recent advances in large-scale diffusion models, little progress has been made on the layout-to-image (L2I) synthesis task. Current L2I models either suffer from poor editability via text or weak alignment between the generated image and the input layout. This limits their usability in practice. To mitigate this, we propose to integrate adversarial supervision into the conventional training pipeline of L2I diffusion models (ALDM). Specifically, we employ a segmentation-based discriminator which provides explicit feedback to the diffusion generator on the pixel-level alignment between the denoised image and the input layout. To encourage consistent adherence to the input layout over the sampling steps, we further introduce the multistep unrolling strategy. Instead of looking at a single timestep, we unroll a few steps recursively to imitate the inference process, and ask the discriminator to assess the alignment of denoised images with the layout over a certain time window. Our experiments show that ALDM enables layout faithfulness of the generated images, while allowing broad editability via text prompts. Moreover, we showcase its usefulness for practical applications: by synthesizing target distribution samples via text control, we improve domain generalization of semantic segmentation models by a large margin (~12 mIoU points).

Applications · Computer Vision

Jason Zhang, Amy Lin, Moneish Kumar, Tzu-Hsuan Yang, Deva Ramanan, Shubham Tulsiani

Estimating camera poses is a fundamental task for 3D reconstruction and remains challenging given sparsely sampled views (<10). In contrast to existing approaches that pursue top-down prediction of global parametrizations of camera extrinsics, we propose a distributed representation of camera pose that treats a camera as a bundle of rays. This representation allows for a tight coupling with spatial image features improving pose precision. We observe that this representation is naturally suited for set-level transformers and develop a regression-based approach that maps image patches to corresponding rays. To capture the inherent uncertainties in sparse-view pose inference, we adapt this approach to learn a denoising diffusion model which allows us to sample plausible modes while improving performance. Our proposed methods, both regression- and diffusion-based, demonstrate state-of-the-art performance on camera pose estimation on CO3D while generalizing to unseen object categories and in-the-wild captures.

Reinforcement Learning · Batch/Offline

Siddarth Venkatraman, Shivesh Khaitan, Ravi Tej Akella, John Dolan, Jeff Schneider, Glen Berseth

Offline reinforcement learning (RL) holds promise as a means to learn high-reward policies from a static dataset, without the need for further environment interactions. However, a key challenge in offline RL lies in effectively stitching portions of suboptimal trajectories from the static dataset while avoiding extrapolation errors arising due to a lack of support in the dataset. Existing approaches use conservative methods that are tricky to tune and struggle with multi-modal data or rely on noisy Monte Carlo return-to-go samples for reward conditioning. In this work, we propose a novel approach that leverages the expressiveness of latent diffusion to model in-support trajectory sequences as compressed latent skills. This facilitates learning a Q-function while avoiding extrapolation error via batch-constraining. The latent space is also expressive and gracefully copes with multi-modal data. We show that the learned temporally-abstract latent space encodes richer task-specific information for offline RL tasks as compared to raw state-actions. This improves credit assignment and facilitates faster reward propagation during Q-learning. Our method demonstrates state-of-the-art performance on the D4RL benchmarks, particularly excelling in long-horizon, sparse-reward tasks.

Yichun Shi, Peng Wang, Jianglong Ye, Long Mai, Kejie Li, Xiao Yang

We introduce MVDream, a diffusion model that is able to generate consistent multi-view images from a given text prompt. Learning from both 2D and 3D data, a multi-view diffusion model can achieve the generalizability of 2D diffusion models and the consistency of 3D renderings. We demonstrate that such a multi-view diffusion model is implicitly a generalizable 3D prior agnostic to 3D representations. It can be applied to 3D generation via Score Distillation Sampling, significantly enhancing the consistency and stability of existing 2D-lifting methods. It can also learn new concepts from a few 2D examples, akin to DreamBooth, but for 3D generation.

Deep Learning · Generative Models and Autoencoders

Kushagra Pandey, Maja Rudolph, Stephan Mandt

Diffusion models suffer from slow sample generation at inference time. Therefore, developing a principled framework for fast deterministic/stochastic sampling for a broader class of diffusion models is a promising direction. We propose two complementary frameworks for accelerating sample generation in pre-trained models: Conjugate Integrators and Splitting Integrators. Conjugate integrators generalize DDIM, mapping the reverse diffusion dynamics to a more amenable space for sampling. In contrast, splitting-based integrators, commonly used in molecular dynamics, reduce the numerical simulation error by cleverly alternating between numerical updates involving the data and auxiliary variables. After extensively studying these methods empirically and theoretically, we present a hybrid method that leads to the best-reported performance for diffusion models in augmented spaces. Applied to Phase Space Langevin Diffusion [Pandey \& Mandt, 2023] on CIFAR-10, our deterministic and stochastic samplers achieve FID scores of 2.11 and 2.36 in only 100 network function evaluations (NFE) as compared to 2.57 and 2.63 for the best-performing baselines, respectively. Our code and model checkpoints will be made publicly available at https://github.com/mandt-lab/PSLD

Deep Learning · Generative Models and Autoencoders

Yuwei GUO, Ceyuan Yang, Anyi Rao, Zhengyang Liang, Yaohui Wang, Yu Qiao, Maneesh Agrawala, Dahua Lin, Bo DAI

With the advance of text-to-image (T2I) diffusion models (e.g., Stable Diffusion) and corresponding personalization techniques such as DreamBooth and LoRA, everyone can manifest their imagination into high-quality images at an affordable cost. However, adding motion dynamics to existing high-quality personalized T2Is and enabling them to generate animations remains an open challenge. In this paper, we present AnimateDiff, a practical framework for animating personalized T2I models without requiring model-specific tuning. At the core of our framework is a plug-and-play motion module that can be trained once and seamlessly integrated into any personalized T2Is originating from the same base T2I. Through our proposed training strategy, the motion module effectively learns transferable motion priors from real-world videos. Once trained, the motion module can be inserted into a personalized T2I model to form a personalized animation generator. We further propose MotionLoRA, a lightweight fine-tuning technique for AnimateDiff that enables a pre-trained motion module to adapt to new motion patterns, such as different shot types, at a low training and data collection cost. We evaluate AnimateDiff and MotionLoRA on several public representative personalized T2I models collected from the community. The results demonstrate that our approaches help these models generate temporally smooth animation clips while preserving the visual quality and motion diversity. Codes and pre-trained weights are available at https://github.com/guoyww/AnimateDiff.

Deep Learning · Generative Models and Autoencoders

Oren Katzir, Or Patashnik, Daniel Cohen-Or, Dani Lischinski

Score Distillation Sampling (SDS) has emerged as the de facto approach for text-to-content generation in non-image domains. In this paper, we reexamine the SDS process and introduce a straightforward interpretation that demystifies the necessity for large Classifier-Free Guidance (CFG) scales, rooted in the distillation of an undesired noise term. Building upon our interpretation, we propose a novel Noise-Free Score Distillation (NFSD) process, which requires minimal modifications to the original SDS framework. Through this streamlined design, we achieve more effective distillation of pre-trained text-to-image diffusion models while using a nominal CFG scale. This strategic choice allows us to prevent the over-smoothing of results, ensuring that the generated data is both realistic and complies with the desired prompt. To demonstrate the efficacy of NFSD, we provide qualitative examples that compare NFSD and SDS, as well as several other methods.

Applications · Computer Vision

Zheng Ding, Mengqi Zhang, Jiajun Wu, Zhuowen Tu

We propose an effective denoising diffusion model for generating high-resolution images (e.g., 1024$\times$512), trained on small-size image patches (e.g., 64$\times$64). We name our algorithm Patch-DM, in which a new feature collage strategy is designed to avoid the boundary artifact when synthesizing large-size images. Feature collage systematically crops and combines partial features of the neighboring patches to predict the features of a shifted image patch, allowing the seamless generation of the entire image due to the overlap in the patch feature space. Patch-DM produces high-quality image synthesis results on our newly collected dataset of nature images (1024$\times$512), as well as on standard benchmarks of LHQ(1024$\times$ 1024), FFHQ(1024$\times$ 1024) and on other datasets with smaller sizes (256$\times$256), including LSUN-Bedroom, LSUN-Church, and FFHQ. We compare our method with previous patch-based generation methods and achieve state-of-the-art FID scores on all six datasets. Further, Patch-DM also reduces memory complexity compared to the classic diffusion models. Project page: https://patchdm.github.io.

Applications · Computer Vision

Yanqin Jiang, Li Zhang, Jin Gao, Weiming Hu, Yao Yao

In this paper, we present Consistent4D, a novel approach for generating 4D dynamic objects from uncalibrated monocular videos. Uniquely, we cast the 360-degree dynamic object reconstruction as a 4D generation problem, eliminating the need for tedious multi-view data collection and camera calibration. This is achieved by leveraging the object-level 3D-aware image diffusion model as the primary supervision signal for training dynamic Neural Radiance Fields (DyNeRF). Specifically, we propose a cascade DyNeRF to facilitate stable convergence and temporal continuity under the time-discrete supervision signal. To achieve spatial and temporal consistency of the 4D generation, an interpolation-driven consistency loss is further introduced, which aligns the rendered frames with the interpolated frames from a pre-trained video interpolation model. Extensive experiments show that the proposed Consistent4D significantly outperforms previous 4D reconstruction approaches as well as per-frame 3D generation approaches, opening up new possibilities for 4D dynamic object generation from a single-view uncalibrated video. Project page: https://consistent4d.github.io

Deep Learning · Generative Models and Autoencoders

Titas Anciukevičius, Fabian Manhardt, Federico Tombari, Paul Henderson

Generating 3D scenes is a challenging open problem, which requires synthesizing plausible content that is fully consistent in 3D space. While recent methods such as neural radiance fields excel at view synthesis and 3D reconstruction, they cannot synthesize plausible details in unobserved regions since they lack a generative capability. Conversely, existing generative methods are typically not capable of reconstructing detailed, large-scale scenes in the wild, as they use limited-capacity 3D scene representations, require aligned camera poses, or rely on additional regularizers. In this work, we introduce the first diffusion model able to perform fast, detailed reconstruction and generation of real-world 3D scenes. To achieve this, we make three contributions. First, we introduce a new neural scene representation, IB-planes, that can efficiently and accurately represent large 3D scenes, dynamically allocating more capacity as needed to capture details visible in each image. Second, we propose a denoising-diffusion framework to learn a prior over this novel 3D scene representation, using only 2D images without the need for any additional supervision signal such as masks or depths. This supports 3D reconstruction and generation in a unified architecture. Third, we develop a principled approach to avoid trivial 3D solutions when integrating the image-based rendering with the diffusion model, by dropping out representations of some images. We evaluate the model on several challenging datasets of real and synthetic images, and demonstrate superior results on generation, novel view synthesis and 3D reconstruction.

Applications · Computer Vision

Xueyi Liu, Li Yi

In this work, we tackle the challenging problem of denoising hand-object interactions (HOI). Given an erroneous interaction sequence, the objective is to refine the incorrect hand trajectory to remove interaction artifacts for a perceptually realistic sequence. This challenge involves intricate interaction noise, including unnatural hand poses and incorrect hand-object relations, alongside the necessity for robust generalization to new interactions and diverse noise patterns. We tackle those challenges through a novel approach, GeneOH Diffusion, incorporating two key designs: an innovative contact-centric HOI representation named GeneOH and a new domain-generalizable denoising scheme. The contact-centric representation GeneOH informatively parameterizes the HOI process, facilitating enhanced generalization across various HOI scenarios. The new denoising scheme consists of a canonical denoising model trained to project noisy data samples from a whitened noise space to a clean data manifold and a ``denoising via diffusion'' strategy which can handle input trajectories with various noise patterns by first diffusing them to align with the whitened noise space and cleaning via the canonical denoiser. Extensive experiments on four benchmarks with significant domain variations demonstrate the superior effectiveness of our method. GeneOH Diffusion also shows promise for various downstream applications. We include [a website](https://meowuu7.github.io/GeneOH-Diffusion/) for introducing the work.

Sohyun An, Hayeon Lee, Jaehyeong Jo, Seanie Lee, Sung Ju Hwang

Existing NAS methods suffer from either an excessive amount of time for repetitive sampling and training of many task-irrelevant architectures. To tackle such limitations of existing NAS methods, we propose a paradigm shift from NAS to a novel conditional Neural Architecture Generation (NAG) framework based on diffusion models, dubbed DiffusionNAG. Specifically, we consider the neural architectures as directed graphs and propose a graph diffusion model for generating them. Moreover, with the guidance of parameterized predictors, DiffusionNAG can flexibly generate task-optimal architectures with the desired properties for diverse tasks, by sampling from a region that is more likely to satisfy the properties. This conditional NAG scheme is significantly more efficient than previous NAS schemes which sample the architectures and filter them using the property predictors. We validate the effectiveness of DiffusionNAG through extensive experiments in two predictor-based NAS scenarios: Transferable NAS and Bayesian Optimization (BO)-based NAS. DiffusionNAG achieves superior performance with speedups of up to 35$\times$ when compared to the baselines on Transferable NAS benchmarks. Furthermore, when integrated into a BO-based algorithm, DiffusionNAG outperforms existing BO-based NAS approaches, particularly in the large MobileNetV3 search space on the ImageNet 1K dataset. Code is available at https://github.com/CownowAn/DiffusionNAG.