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Junyi Zhang, Charles Herrmann, Junhwa Hur, Eric Chen, Varun Jampani, Deqing Sun, Ming-Hsuan Yang

While pre-trained large-scale vision models have shown significant promise for semantic correspondence their features often struggle to grasp the geometry and orientation of instances. This paper identifies the importance of being geometry-aware for semantic correspondence and reveals a limitation of the features of current foundation models under simple post-processing. We show that incorporating this information can markedly enhance semantic correspondence performance with simple but effective solutions in both zero-shot and supervised settings. We also construct a new challenging benchmark for semantic correspondence built from an existing animal pose estimation dataset for both pre-training validating models. Our method achieves a PCK@0.10 score of 65.4 (zero-shot) and 85.6 (supervised) on the challenging SPair-71k dataset outperforming the state of the art by 5.5p and 11.0p absolute gains respectively. Our code and datasets are publicly available at: https://telling-left-from-right.github.io.

Hee Jae Kim, Eshed Ohn-Bar

We introduce Motion Diversification Networks a novel framework for learning to generate realistic and diverse 3D human motion. Despite recent advances in deep generative motion modeling existing models often fail to produce samples that capture the full range of plausible and natural 3D human motion within a given context. The lack of diversity becomes even more apparent in applications where subtle and multi-modal 3D human forecasting is crucial for safety such as robotics and autonomous driving. Towards more realistic and functional 3D motion models we highlight limitations in existing generative modeling techniques particularly in overly simplistic latent code sampling strategies. We then introduce a transformer-based diversification mechanism that learns to effectively guide sampling in the latent space. Our proposed attention-based module queries multiple stochastic samples to flexibly predict a diverse set of latent codes which can be subsequently decoded into motion samples. The proposed framework achieves state-of-the-art diversity and accuracy prediction performance across a range of benchmarks and settings particularly when used to forecast intricate in-the-wild 3D human motion within complex urban environments. Our models datasets and code are available at https://mdncvpr.github.io/.

Guanqi Zhan, Chuanxia Zheng, Weidi Xie, Andrew Zisserman

This paper studies amodal image segmentation: predicting entire object segmentation masks including both visible and invisible (occluded) parts. In previous work the amodal segmentation ground truth on real images is usually predicted by manual annotaton and thus is subjective. In contrast we use 3D data to establish an automatic pipeline to determine authentic ground truth amodal masks for partially occluded objects in real images. This pipeline is used to construct an amodal completion evaluation benchmark MP3D-Amodal consisting of a variety of object categories and labels. To better handle the amodal completion task in the wild we explore two architecture variants: a two-stage model that first infers the occluder followed by amodal mask completion; and a one-stage model that exploits the representation power of Stable Diffusion for amodal segmentation across many categories. Without bells and whistles our method achieves a new state-of-the-art performance on Amodal segmentation datasets that cover a large variety of objects including COCOA and our new MP3D-Amodal dataset. The dataset model and code are available at https://www. robots.ox.ac.uk/ vgg/research/amodal/.

Guillaume Astruc, Nicolas Dufour, Ioannis Siglidis, Constantin Aronssohn, Nacim Bouia, Stephanie Fu, Romain Loiseau, Van Nguyen Nguyen, Charles Raude, Elliot Vincent 等

Determining the location of an image anywhere on Earth is a complex visual task which makes it particularly relevant for evaluating computer vision algorithms. Determining the location of an image anywhere on Earth is a complex visual task which makes it particularly relevant for evaluating computer vision algorithms. Yet the absence of standard large-scale open-access datasets with reliably localizable images has limited its potential. To address this issue we introduce OpenStreetView-5M a large-scale open-access dataset comprising over 5.1 million geo-referenced street view images covering 225 countries and territories. In contrast to existing benchmarks we enforce a strict train/test separation allowing us to evaluate the relevance of learned geographical features beyond mere memorization. To demonstrate the utility of our dataset we conduct an extensive benchmark of various state-of-the-art image encoders spatial representations and training strategies. All associated codes and models can be found at https://github.com/gastruc/osv5m.

Quynh Phung, Songwei Ge, Jia-Bin Huang

Driven by the scalable diffusion models trained on large-scale datasets text-to-image synthesis methods have shown compelling results. However these models still fail to precisely follow the text prompt involving multiple objects attributes or spatial compositions. In this paper we reveal the potential causes of the diffusion model's cross-attention and self-attention layers. We propose two novel losses to refocus attention maps according to a given spatial layout during sampling. Creating the layouts manually requires additional effort and can be tedious. Therefore we explore using large language models (LLM) to produce these layouts for our method. We conduct extensive experiments on the DrawBench HRS and TIFA benchmarks to evaluate our proposed method. We show that our proposed attention refocusing effectively improves the controllability of existing approaches.

Yong Shu, Liquan Shen, Xiangyu Hu, Mengyao Li, Zihao Zhou

As an important and practical way to obtain high dynamic range (HDR) video HDR video reconstruction from sequences with alternating exposures is still less explored mainly due to the lack of large-scale real-world datasets. Existing methods are mostly trained on synthetic datasets which perform poorly in real scenes. In this work to facilitate the development of real-world HDR video reconstruction we present Real-HDRV a large-scale real-world benchmark dataset for HDR video reconstruction featuring various scenes diverse motion patterns and high-quality labels. Specifically our dataset contains 500 LDRs-HDRs video pairs comprising about 28000 LDR frames and 4000 HDR labels covering daytime nighttime indoor and outdoor scenes. To our best knowledge our dataset is the largest real-world HDR video reconstruction dataset. Correspondingly we propose an end-to-end network for HDR video reconstruction where a novel two-stage strategy is designed to perform alignment sequentially. Specifically the first stage performs global alignment with the adaptively estimated global offsets reducing the difficulty of subsequent alignment. The second stage implicitly performs local alignment in a coarse-to-fine manner at the feature level using the adaptive separable convolution. Extensive experiments demonstrate that: (1) models trained on our dataset can achieve better performance on real scenes than those trained on synthetic datasets; (2) our method outperforms previous state-of-the-art methods. Our dataset is available at https://github.com/yungsyu99/Real-HDRV.

Ruoyu Feng, Wenming Weng, Yanhui Wang, Yuhui Yuan, Jianmin Bao, Chong Luo, Zhibo Chen, Baining Guo

In this paper we present CCEdit a versatile generative video editing framework based on diffusion models. Our approach employs a novel trident network structure that separates structure and appearance control ensuring precise and creative editing capabilities. Utilizing the foundational ControlNet architecture we maintain the structural integrity of the video during editing. The incorporation of an additional appearance branch enables users to exert fine-grained control over the edited key frame. These two side branches seamlessly integrate into the main branch which is constructed upon existing text-to-image (T2I) generation models through learnable temporal layers. The versatility of our framework is demonstrated through a diverse range of choices in both structure representations and personalized T2I models as well as the option to provide the edited key frame. To facilitate comprehensive evaluation we introduce the BalanceCC benchmark dataset comprising 100 videos and 4 target prompts for each video. Our extensive user studies compare CCEdit with eight state-of-the-art video editing methods. The outcomes demonstrate CCEdit's substantial superiority over all other methods.

Mamshad Nayeem Rizve, Fan Fei, Jayakrishnan Unnikrishnan, Son Tran, Benjamin Z. Yao, Belinda Zeng, Mubarak Shah, Trishul Chilimbi

In this paper we propose VidLA an approach for video-language alignment at scale. There are two major limitations of previous video-language alignment approaches. First they do not capture both short-range and long-range temporal dependencies and typically employ complex hierarchical deep network architectures that are hard to integrate with existing pretrained image-text foundation models. To effectively address this limitation we instead keep the network architecture simple and use a set of data tokens that operate at different temporal resolutions in a hierarchical manner accounting for the temporally hierarchical nature of videos. By employing a simple two-tower architecture we are able to initialize our video-language model with pretrained image-text foundation models thereby boosting the final performance. Second existing video-language alignment works struggle due to the lack of semantically aligned large-scale training data. To overcome it we leverage recent LLMs to curate the largest video-language dataset to date with better visual grounding. Furthermore unlike existing video-text datasets which only contain short clips our dataset is enriched with video clips of varying durations to aid our temporally hierarchical data tokens in extracting better representations at varying temporal scales. Overall empirical results show that our proposed approach surpasses state-of-the-art methods on multiple retrieval benchmarks especially on longer videos and performs competitively on classification benchmarks.

Ce Zhang, Simon Stepputtis, Joseph Campbell, Katia Sycara, Yaqi Xie

Being able to understand visual scenes is a precursor for many downstream tasks including autonomous driving robotics and other vision-based approaches. A common approach enabling the ability to reason over visual data is Scene Graph Generation (SGG); however many existing approaches assume undisturbed vision i.e. the absence of real-world corruptions such as fog snow smoke as well as non-uniform perturbations like sun glare or water drops. In this work we propose a novel SGG benchmark containing procedurally generated weather corruptions and other transformations over the Visual Genome dataset. Further we introduce a corresponding approach Hierarchical Knowledge Enhanced Robust Scene Graph Generation (HiKER-SGG) providing a strong baseline for scene graph generation under such challenging setting. At its core HiKER-SGG utilizes a hierarchical knowledge graph in order to refine its predictions from coarse initial estimates to detailed predictions. In our extensive experiments we show that HiKER-SGG does not only demonstrate superior performance on corrupted images in a zero-shot manner but also outperforms current state-of-the-art methods on uncorrupted SGG tasks. Code is available at https://github.com/zhangce01/HiKER-SGG.

Gabriele Berton, Alex Stoken, Barbara Caputo, Carlo Masone

Astronaut photography spanning six decades of human spaceflight presents a unique Earth observations dataset with immense value for both scientific research and disaster response. Despite its significance accurately localizing the geographical extent of these images crucial for effective utilization poses substantial challenges. Current manual localization efforts are time-consuming motivating the need for automated solutions. We propose a novel approach - leveraging image retrieval - to address this challenge efficiently. We introduce innovative training techniques including Year-Wise Data Augmentation and a Neutral-Aware Multi-Similarity Loss which contribute to the development of a high-performance model EarthLoc. We develop six evaluation datasets and perform a comprehensive benchmark comparing EarthLoc to existing methods showcasing its superior efficiency and accuracy. Our approach marks a significant advancement in automating the localization of astronaut photography which will help bridge a critical gap in Earth observations data. Code and datasets are available at this https://github.com/gmberton/EarthLoc

Zhiqi Li, Zhiding Yu, Shiyi Lan, Jiahan Li, Jan Kautz, Tong Lu, Jose M. Alvarez

End-to-end autonomous driving recently emerged as a promising research direction to target autonomy from a full-stack perspective. Along this line many of the latest works follow an open-loop evaluation setting on nuScenes to study the planning behavior. In this paper we delve deeper into the problem by conducting thorough analyses and demystifying more devils in the details. We initially observed that the nuScenes dataset characterized by relatively simple driving scenarios leads to an under-utilization of perception information in end-to-end models incorporating ego status such as the ego vehicle's velocity. These models tend to rely predominantly on the ego vehicle's status for future path planning. Beyond the limitations of the dataset we also note that current metrics do not comprehensively assess the planning quality leading to potentially biased conclusions drawn from existing benchmarks. To address this issue we introduce a new metric to evaluate whether the predicted trajectories adhere to the road. We further propose a simple baseline able to achieve competitive results without relying on perception annotations. Given the current limitations on the benchmark and metrics we suggest the community reassess relevant prevailing research and be cautious about whether the continued pursuit of state-of-the-art would yield convincing and universal conclusions. Code and models are available at https://github.com/NVlabs/BEV-Planner.

Tsung-Han Wu, Giscard Biamby, David Chan, Lisa Dunlap, Ritwik Gupta, Xudong Wang, Joseph E. Gonzalez, Trevor Darrell

Current open-source Large Multimodal Models (LMMs) excel at tasks such as open-vocabulary language grounding and segmentation but can suffer under false premises when queries imply the existence of something that is not actually present in the image. We observe that existing methods that fine-tune an LMM to segment images significantly degrade their ability to reliably determine ("see") if an object is present and to interact naturally with humans ("say") a form of catastrophic forgetting. In this work we propose a cascading and joint training approach for LMMs to solve this task avoiding catastrophic forgetting of previous skills. Our resulting model can "see" by detecting whether objects are present in an image "say" by telling the user if they are not proposing alternative queries or correcting semantic errors in the query and finally "segment" by outputting the mask of the desired objects if they exist. Additionally we introduce a novel False Premise Correction benchmark dataset an extension of existing RefCOCO(+/g) referring segmentation datasets (which we call FP-RefCOCO(+/g)). The results show that our method not only detects false premises up to 55% better than existing approaches but under false premise conditions produces relative cIOU improvements of more than 31% over baselines and produces natural language feedback judged helpful up to 67% of the time.

Ege Ozguroglu, Ruoshi Liu, Dídac Surís, Dian Chen, Achal Dave, Pavel Tokmakov, Carl Vondrick

We introduce pix2gestalt a framework for zero-shot amodal segmentation which learns to estimate the shape and appearance of whole objects that are only partially visible behind occlusions. By capitalizing on large-scale diffusion models and transferring their representations to this task we learn a conditional diffusion model for reconstructing whole objects in challenging zero-shot cases including examples that break natural and physical priors such as art. As training data we use a synthetically curated dataset containing occluded objects paired with their whole counterparts. Experiments show that our approach outperforms supervised baselines on established benchmarks. Our model can furthermore be used to significantly improve the performance of existing object recognition and 3D reconstruction methods in the presence of occlusions.

Leon Sick, Dominik Engel, Pedro Hermosilla, Timo Ropinski

Traditionally training neural networks to perform semantic segmentation requires expensive human-made annotations. But more recently advances in the field of unsupervised learning have made significant progress on this issue and towards closing the gap to supervised algorithms. To achieve this semantic knowledge is distilled by learning to correlate randomly sampled features from images across an entire dataset. In this work we build upon these advances by incorporating information about the structure of the scene into the training process through the use of depth information. We achieve this by (1) learning depth-feature correlation by spatially correlating the feature maps with the depth maps to induce knowledge about the structure of the scene and (2) exploiting farthest-point sampling to more effectively select relevant features by utilizing 3D sampling techniques on depth information of the scene. Finally we demonstrate the effectiveness of our technical contributions through extensive experimentation and present significant improvements in performance across multiple benchmark datasets.

Mozhgan Pourkeshavarz, Mohammad Sabokrou, Amir Rasouli

In autonomous driving behavior prediction is fundamental for safe motion planning hence the security and robustness of prediction models against adversarial attacks are of paramount importance. We propose a novel adversarial backdoor attack against trajectory prediction models as a means of studying their potential vulnerabilities. Our attack affects the victim at training time via naturalistic hence stealthy poisoned samples crafted using a novel two-step approach. First the triggers are crafted by perturbing the trajectory of attacking vehicle and then disguised by transforming the scene using a bi-level optimization technique. The proposed attack does not depend on a particular model architecture and operates in a black-box manner thus can be effective without any knowledge of the victim model. We conduct extensive empirical studies using state-of-the-art prediction models on two benchmark datasets using metrics customized for trajectory prediction. We show that the proposed attack is highly effective as it can significantly hinder the performance of prediction models unnoticeable by the victims and efficient as it forces the victim to generate malicious behavior even under constrained conditions. Via ablative studies we analyze the impact of different attack design choices followed by an evaluation of existing defence mechanisms against the proposed attack.

Hoon Kim, Minje Jang, Wonjun Yoon, Jisoo Lee, Donghyun Na, Sanghyun Woo

We introduce a co-designed approach for human portrait relighting that combines a physics-guided architecture with a pre-training framework. Drawing on the Cook-Torrance reflectance model we have meticulously configured the architecture design to precisely simulate light-surface interactions. Furthermore to overcome the limitation of scarce high-quality lightstage data we have developed a self-supervised pre-training strategy. This novel combination of accurate physical modeling and expanded training dataset establishes a new benchmark in relighting realism.

Yang Qin, Yingke Chen, Dezhong Peng, Xi Peng, Joey Tianyi Zhou, Peng Hu

Text-to-image person re-identification (TIReID) is a compelling topic in the cross-modal community which aims to retrieve the target person based on a textual query. Although numerous TIReID methods have been proposed and achieved promising performance they implicitly assume the training image-text pairs are correctly aligned which is not always the case in real-world scenarios. In practice the image-text pairs inevitably exist under-correlated or even false-correlated a.k.a noisy correspondence (NC) due to the low quality of the images and annotation errors. To address this problem we propose a novel Robust Dual Embedding method (RDE) that can learn robust visual-semantic associations even with NC. Specifically RDE consists of two main components: 1) A Confident Consensus Division (CCD) module that leverages the dual-grained decisions of dual embedding modules to obtain a consensus set of clean training data which enables the model to learn correct and reliable visual-semantic associations. 2) A Triplet Alignment Loss (TAL) relaxes the conventional Triplet Ranking loss with the hardest negative samples to a log-exponential upper bound over all negative ones thus preventing the model collapse under NC and can also focus on hard-negative samples for promising performance. We conduct extensive experiments on three public benchmarks namely CUHK-PEDES ICFG-PEDES and RSTPReID to evaluate the performance and robustness of our RDE. Our method achieves state-of-the-art results both with and without synthetic noisy correspondences on all three datasets. Code is available at https://github.com/QinYang79/RDE.

Yuanmin Huang, Mi Zhang, Daizong Ding, Erling Jiang, Zhaoxiang Wang, Min Yang

Deep neural networks have demonstrated remarkable performance in point cloud classification. However previous works show they are vulnerable to adversarial perturbations that can manipulate their predictions. Given the distinctive modality of point clouds various attack strategies have emerged posing challenges for existing defenses to achieve effective generalization. In this study we for the first time introduce causal modeling to enhance the robustness of point cloud classification models. Our insight is from the observation that adversarial examples closely resemble benign point clouds from the human perspective. In our causal modeling we incorporate two critical variables the structural information (standing for the key feature leading to the classification) and the hidden confounders (standing for the noise interfering with the classification). The resulting overall framework CausalPC consists of three sub-modules to identify the causal effect for robust classification. The framework is model-agnostic and adaptable for integration with various point cloud classifiers. Our approach significantly improves the adversarial robustness of three mainstream point cloud classification models on two benchmark datasets. For instance the classification accuracy for DGCNN on ModelNet40 increases from 29.2% to 72.0% with CausalPC whereas the best-performing baseline achieves only 42.4%.

Xiaoyun Zheng, Liwei Liao, Xufeng Li, Jianbo Jiao, Rongjie Wang, Feng Gao, Shiqi Wang, Ronggang Wang

High-quality human reconstruction and photo-realistic rendering of a dynamic scene is a long-standing problem in computer vision and graphics. Despite considerable efforts invested in developing various capture systems and reconstruction algorithms recent advancements still struggle with loose or oversized clothing and overly complex poses. In part this is due to the challenges of acquiring high-quality human datasets. To facilitate the development of these fields in this paper we present PKU-DyMVHumans a versatile human-centric dataset for high-fidelity reconstruction and rendering of dynamic human scenarios from dense multi-view videos. It comprises 8.2 million frames captured by more than 56 synchronized cameras across diverse scenarios. These sequences comprise 32 human subjects across 45 different scenarios each with a high-detailed appearance and realistic human motion. Inspired by recent advancements in neural radiance field (NeRF)-based scene representations we carefully set up an off-the-shelf framework that is easy to provide those state-of-the-art NeRF-based implementations and benchmark on PKU-DyMVHumans dataset. It is paving the way for various applications like fine-grained foreground/background decomposition high-quality human reconstruction and photo-realistic novel view synthesis of a dynamic scene. Extensive studies are performed on the benchmark demonstrating new observations and challenges that emerge from using such high-fidelity dynamic data. The project page and data is available at: https://pku-dymvhumans.github.io.

Yasiru Ranasinghe, Nithin Gopalakrishnan Nair, Wele Gedara Chaminda Bandara, Vishal M. Patel

Crowd counting is a fundamental problem in crowd analysis which is typically accomplished by estimating a crowd density map and summing over the density values. However this approach suffers from background noise accumulation and loss of density due to the use of broad Gaussian kernels to create the ground truth density maps. This issue can be overcome by narrowing the Gaussian kernel. However existing approaches perform poorly when trained with ground truth density maps with broad kernels. To deal with this limitation we propose using conditional diffusion models to predict density maps as diffusion models show high fidelity to training data during generation. With that we present CrowdDiff that generates the crowd density map as a reverse diffusion process. Furthermore as the intermediate time steps of the diffusion process are noisy we incorporate a regression branch for direct crowd estimation only during training to improve the feature learning. In addition owing to the stochastic nature of the diffusion model we introduce producing multiple density maps to improve the counting performance contrary to the existing crowd counting pipelines. We conduct extensive experiments on publicly available datasets to validate the effectiveness of our method. CrowdDiff outperforms existing \sota crowd counting methods on several public crowd analysis benchmarks with significant improvements. CrowdDiff project is available at: https://dylran.github.io/crowddiff.github.io.