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3,752篇论文匹配“Planning”
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Deep Learning · Large Language Models

Zeyu Zhang, Guohao Li, Zhenchang Xing, Alexandros Apostolopoulos, Yu Lin Lee, Liang Zheng

The ability to use tools is fundamental for large language model (LLM) agents. Given a task, existing systems use LLMs to plan and generate tool calls, which are executed by real-world tools to complete the task. However, tool calls are prone to errors because they are derived merely from LLM intrinsic capabilities. What is more, while it is useful to let LLMs iteratively refine the tool-call sequence using execution results from real tools, this process can be expensive and lead to unsafe results. To improve LLM tool calls and address issues caused by using real tools for refinement, we introduce Gecko, a comprehensive environment that simulates tool responses using a combination of rules and LLMs. Specifically, Gecko checks the validity of tool calls including input arguments and tool names, synthesizes reasonable responses that adhere to the output schema, and assesses whether all task objectives have been achieved. These three types of feedback provided by Gecko allow LLMs to refine their tool calls, forming a simple yet effective test-time scaling method named GATS. On BFCLv3 and $\tau^2$-bench, GATS consistently improves the tool calling performance of various LLMs including GPT-4o, GPT-5, and Gemini-3.0-pro. We further discuss working mechanisms of our method and share future possibilities.

Social Aspects · Security

Pengfei He, Ash Fox, Lesly Miculicich, Stefan Friedli, Daniel Fabian, Burak Gokturk, Jiliang Tang, Chen-Yu Lee, Tomas Pfister, Long T. Le

Large language models (LLMs) have shown promise in assisting cybersecurity tasks, yet existing approaches struggle with automatic vulnerability discovery and exploitation due to limited interaction, weak execution grounding, and a lack of experience reuse. We propose Co-RedTeam, a security-aware multi-agent framework designed to mirror real-world red-teaming workflows by integrating security-domain knowledge, code-aware analysis, execution-grounded iterative reasoning, and long-term memory. Co-RedTeam decomposes vulnerability analysis into coordinated discovery and exploitation stages, enabling agents to plan, execute, validate, and refine actions based on real execution feedback while learning from prior trajectories. Extensive evaluations on challenging security benchmarks demonstrate that Co-RedTeam consistently outperforms strong baselines across diverse backbone models, achieving over 60\% success rate in vulnerability exploitation and over 10\% absolute improvement in vulnerability detection. Ablation and iteration studies further confirm the critical role of execution feedback, structured interaction, and memory for building robust and generalizable cybersecurity agents.

Social Aspects · Security

Jiacheng Liu, Yaxin Luo, Jiacheng Cui, Xinyi Shang, Xiaohan Zhao, Zhiqiang Shen

The rapid evolution of GUI-enabled agents has rendered traditional CAPTCHAs obsolete. While previous benchmarks like OpenCaptchaWorld established a baseline for evaluating multimodal agents, recent advancements in reasoning-heavy models, such as Gemini3-Pro-High and GPT-5.2-Xhigh have effectively collapsed this security barrier, achieving pass rates as high as 90\% on complex logic puzzles like ''Bingo''. In response, we introduce Next-Gen CAPTCHAs, a scalable defense framework designed to secure the next-generation web against the advanced agents. Unlike static datasets, our benchmark is built upon a robust data generation pipeline, allowing for large-scale and easily scalable evaluations, notably, for backend-supported types, our system is capable of generating effectively unbounded CAPTCHA instances. We exploit the persistent human--agent ``Cognitive Gap'' in interactive perception, memory, decision-making, and action. By engineering dynamic tasks that require adaptive intuition rather than granular planning, we re-establish a robust distinction between biological users and artificial agents, offering a scalable and diverse defense mechanism for the agentic era.

Social Aspects · Safety

Aradhye Agarwal, Gurdit Singh Siyan, Yash Pandya, Joykirat Singh, Akshay Nambi, Ahmed Awadallah

Agentic language models operate in a fundamentally different safety regime than chat models: they must plan, call tools, and execute long-horizon actions where a single misstep, such as accessing files or entering credentials, can cause irreversible harm. Existing alignment methods, largely optimized for static generation and task completion, break down in these settings due to sequential decision-making, adversarial tool feedback, and overconfident intermediate reasoning. We introduce MOSAIC, a post-training framework that aligns agents for safe multi-step tool use by making safety decisions explicit and learnable. MOSAIC structures inference as a plan, check, then act or refuse loop, with explicit safety reasoning and refusal as first-class actions. To train without trajectory-level labels, we use preference-based reinforcement learning with pairwise trajectory comparisons, which captures safety distinctions often missed by scalar rewards. We evaluate MOSAIC zero-shot across three model families, Qwen2.5-7B, Qwen3-4B-Thinking, and Phi-4, and across out-of-distribution benchmarks spanning harmful tasks, prompt injection, benign tool use, and cross-domain privacy leakage. MOSAIC reduces harmful behavior by up to 50\%, increases harmful-task refusal by over 20\% on injection attacks, cuts privacy leakage, and preserves or improves benign task performance, demonstrating robust generalization across models, domains, and agentic settings.

Xinyin Ma, Julius Berner, Chao Liu, Arash Vahdat, Weili Nie, Xinchao Wang

Recent progress in large-scale generative models has substantially advanced video generation, yet existing methods remain constrained by a rigid inference paradigm. Bidirectional diffusion models excel at global coherence and visual fidelity but suffer from slow inference, while autoregressive models offer efficient and streaming generation at the cost of long-range consistency and exposure bias. We introduce Flex-Forcing, a unified training and inference framework that enables a video diffusion model to seamlessly operate under both bidirectional and autoregressive generation regimes. The core idea is a flexible chunking mechanism jointly defined over the temporal axis and denoising steps. This design allows the model to (1) perform flexible chunking according to different device budgets, (2) perform bidirectional inference across chunks for global structure planning, while generating frames autoregressively within each chunk for efficient and fine-grained synthesis, and (3) perform any-order, any-timestep autoregressive generation without the strict causal constraint. Extensive experiments on multiple video generation benchmarks demonstrate that Flex-Forcing achieves consistently better video quality, long-video stability than strong baselines with a rigid inference schedule, while offering faster inference.

Reinforcement Learning · Planning

Benjamin Howard, Keith Frankston

We introduce a recursive AlphaZero style Monte--Carlo tree search algorithm, "RMCTS". It first generates the search tree using prior policies, and then recursively re-estimates action values by using the regularized optimal posterior policies from ``Monte--Carlo tree search as regularized policy optimization'' (Grill et al., 2020) at each node of the search tree, starting from the leaves and working back up to the root. We find that RMCTS matches or exceeds the quality of AlphaZero's MCTS-UCB in a tiny fraction of the time.

Reinforcement Learning · Online

Jiamin Xu, Kyra Gan

Online reinforcement learning in non-episodic, finite-horizon MDPs remains underexplored and is challenged by the need to estimate returns to a fixed terminal time. Existing infinite-horizon methods, which often rely on discounted contraction, do not naturally account for this fixed-horizon structure. We introduce a modified Q-function: rather than targeting the full-horizon, we learn a K-step lookahead Q-function that truncates planning to the next K steps. To further improve sample efficiency, we introduce a thresholding mechanism: actions are selected only when their estimated K-step lookahead value exceeds a time-varying threshold. We provide an efficient tabular learning algorithm for this novel objective, proving it achieves fast finite-sample convergence: it achieves minimax optimal constant regret for $K=1$ and $\mathcal{O}(\max((K-1),C_{K-1})\sqrt{SAT\log(T)})$ regret for any $K \geq 2$. We numerically evaluate the performance of our algorithm under the objective of maximizing reward. Our implementation adaptively increases K over time, balancing lookahead depth against estimation variance. Empirical results demonstrate superior cumulative rewards over state-of-the-art tabular RL methods across synthetic MDPs and RL environments: JumpRiverswim, FrozenLake and AnyTrading.

Reinforcement Learning · Batch/Offline

Yuan Lu, Dongqi Han, Yansen Wang, Dongsheng Li

Diffusion planners are a strong approach for offline reinforcement learning, but they can fail when value-guided selection favours trajectories that score well yet are locally inconsistent with the environment dynamics, resulting in brittle execution. We propose Self-supervised Action Gating with Energies (SAGE), an inference-time re-ranking method that penalises dynamically inconsistent plans using a latent consistency signal. SAGE trains a Joint-Embedding Predictive Architecture (JEPA) encoder on offline state sequences and an action-conditioned latent predictor for short horizon transitions. At test time, SAGE assigns each sampled candidate an energy given by its latent prediction error and combines this feasibility score with value estimates to select actions. SAGE can integrates into existing diffusion planning pipelines that can sample trajectories and select actions via value scoring; it requires no environment rollouts and no policy re-training. Across locomotion, navigation, and manipulation benchmarks, SAGE improves the performance and robustness of diffusion planners.

Deep Learning · Large Language Models

The Viet Bui, Wenjun Li, Yong Liu

Sequential LLM agents fail on long-horizon planning with hard constraints like budgets and diversity requirements. As planning progresses and context grows, these agents drift from global constraints. We propose HiMAP-Travel, a hierarchical multi-agent framework that splits planning into strategic coordination and parallel day-level execution. A Coordinator allocates resources across days, while Day Executors plan independently in parallel. Three key mechanisms enable this: a transactional monitor enforcing budget and uniqueness constraints across parallel agents, a bargaining protocol allowing agents to reject infeasible sub-goals and trigger re-planning, and a single policy trained with GRPO that powers all agents through role conditioning. On TravelPlanner, HiMAP-Travel with Qwen3-8B achieves 52.78% validation and 52.65% test Final Pass Rate (FPR). In a controlled comparison with identical model, training, and tools, it outperforms the sequential DeepTravel baseline by +8.67pp. It also surpasses ATLAS by +17.65pp and MTP by +10.0pp. On FlexTravelBench multi-turn scenarios, it achieves 44.34% (2-turn) and 37.42% (3-turn) FPR while reducing latency 2.5x through parallelization.

Reinforcement Learning · Batch/Offline

Hebin Liang, Yi Ma, Chenjun Xiao, Zibin Dong, Zilin Cao, Fei Ni, Yifu Yuan, Jianye Hao

Offline goal-conditioned RL (OGCRL) learns to reach arbitrary goals from offline dataset, but long-horizon performance hinges on crossing a handful of hard-to-cross bottlenecks. These bottlenecks not only dictate the feasible paths toward the goal but also act as critical keypoints, marking the transitions between adjacent regions and providing the agent with essential directional guidance. Prior hierarchical methods pick subgoals by time or short-horizon value heuristics, which do not localize the bottleneck, as a result, the agent losing the clear guidance that bottlenecks could provide about where to pass next. We instead model long-horizon planning as “cross the next bottleneck”: we apply Laplacian spectral clustering to offline dataset to expose bottlenecks and then identify trajectories from the offline dataset that cross these boundaries, and the intersects are defined as keypoints (KPs). Then the most representative KPs are automatically selected and a directed KP reachability graph $\mathcal G_{\mathrm{KP}}$ is constructed based on the selected KPs. We then restrict high-level choices to these bottleneck states and use a pluggable low-level controller to execute the short transitions between them. We provide theory showing that under a standard metastable decomposition of the state space, routing through bottlenecks yields an (approximately) optimal one-step subgoal in terms of hitting-time, and that Laplacian spectra recover bottlenecks with high overlap. Thus, Laplacian spectral clustering can discover approximately optimal subgoals. Empirically, the same pattern holds: across D4RL and OGBench, our method achieves state-of-the-art results on a broad set of navigation and manipulation tasks and across diverse dataset regimes, for example, **96.5\%** on **AntMaze** and **84.5\%** on **Franka-Kitchen**.

Deep Learning · Generative Models and Autoencoders

Guotao Liang, Zhangcheng Wang, Chuang Wang, Juncheng Hu, Haitao Zhou, Junhua Liu, Jing Zhang, Dong Xu, Qian Yu

Scalable Vector Graphics (SVG) animation generation is pivotal for professional design due to their structural editability and resolution independence. However, this task remains challenging as it requires bridging discrete code representations with continuous visual dynamics. Existing optimization-based methods often destroy topological consistency, while general-purpose LLMs rely on rigid CSS/SMIL transformations, failing to model geometry-level non-rigid deformations. To address these limitations, we present VAnim, the first LLM-based framework for open-domain text-to-SVG animation. We reconceptualize animation not as sequence generation, but as Sparse State Updates (SSU) on a persistent SVG DOM tree. This paradigm compresses sequence length by over 9.8x while mathematically guaranteeing topological isomorphism and identity persistence. To enable precise control, we propose an Identification-First Motion Planning mechanism that grounds textual instructions in explicit visual entities. Furthermore, to overcome the non-differentiable nature of SVG rendering, we employ Rendering-Aware Reinforcement Learning via Group Relative Policy Optimization (GRPO). By leveraging a hybrid reward from a state-of-the-art video perception encoder, we align discrete code updates with high-fidelity visual feedback. We also introduce SVGAnim-134k, the first benchmark for vector animation. Extensive experiments demonstrate that VAnim significantly outperforms state-of-the-art baselines in semantic alignment and structural validity, demonstrating a robust capacity for synthesizing high-fidelity non-rigid deformations without requiring explicit temporal consistency constraints.

Applications · Computer Vision

Yexiang Liu, Wen Zhong, Sijie Zhu, Xin Gu, Fan Chen, Junxian Duan, Jie Cao, Longyin Wen, Zhenfang Chen

The rapid rise of vlogs as a personalized storytelling medium has created a demand for automated systems to evaluate and refine vlog editing plans. However, vlog assessment is highly subjective and remains challenging due to a lack of standardized criteria, dataset and benchmark, and effective reward models. To address these challenges, we define a comprehensive vlog evaluation framework guided by professional vlog creators and product managers, establishing a taxonomy of six key dimensions, *i.e.*, *Creativity*, *Consistency*, *Concept Design*, *Cinematography*, *Narration*, and *Pacing*. Subsequently, we curate a large-scale dataset of 100k vlog edits and a dedicated benchmark, **VRMBench**, to evaluate the vlog rewarding capabilities of Multimodal Large Language Models (MLLMs). Finally, we present **VlogReward**, a robust vlog reward model that can provide both fine-grained multi-dimensional scores and actionable feedback for iterative refinement. Technically, we enhance the Group Relative Policy Optimization (GRPO) framework by introducing an adjustable inter-group comparison reward, which mitigates the "direction blindness" issue of standard GRPO and enables the model to better distinguish varied-quality edits. VlogReward achieves state-of-the-art results that significantly outperform existing MLLMs, including GPT-5 and Gemini-3-Pro. We hope that our study can help vlog creators and foster automated vlog evaluation and refinement systems.

Applications · Computer Vision

Yuanze Wang, Dianxi Shi, Yuetian Wang, Shiming Song, Haikuo Peng, Chunping Qiu, Mengzhu Wang

Active mapping enables embodied agents to understand and interact in previously unseen environments. However, most methods struggle to achieve zero-shot generalization to large-scale scenes and lack support for language instructions. We propose a VLM-based active mapping method that achieves zero-shot mapping while facilitating language-driven human–agent interaction. First, we introduce a 360-BEV representation that integrates omnidirectional semantics with BEV-aligned geometric structure to enhance scene understanding. Second, we develop a candidate waypoint generation strategy that allows the VLM-driven agent to select informative 2D waypoints in image space and back-project them into executable metric actions in 3D space, enabling the VLM to plan in its strongest modality. Third, we design a VLM-based depth-first exploration agent that decomposes the scenes into explorable regions, selects informative waypoints within each region, and organizes them into a topological tree. The agent follows the depth-first exploration policy to achieve thorough coverage of large-scale scenes. Without task-specific training, our method outperforms the strongest baseline, improving coverage and AUC by approximately 13.25\% and 14.00\%, respectively, while enabling language-conditioned interaction.

Theory · Reinforcement Learning and Planning

Tommaso Giorgi, Pierriccardo Olivieri, Keyue Jiang, Laura Toni, Matteo Papini

Learning state representations in Markov Decision Processes (MDPs) has proven crucial for addressing the curse of dimensionality in large-scale reinforcement learning (RL) problems. A widely recognized approach exploits structural priors on the MDP by constructing state representations as linear combinations of the state-graph Laplacian eigenvectors. When there is no prior knowledge of the graph, or the state space is too large, the spectral features can be estimated in a model-free fashion. In this work, we prove an upper bound on the approximation error of linear value function approximation based on learned spectral features. We show how this error scales with the algebraic connectivity of the state-graph, making it interpretable in terms of the MDP topology. We also bound the error arising from the estimation of the spectral features themselves, providing an all-round view of the representation learning pipeline. Additionally, we provide a new expression of the Laplacian operator in the RL setting that clarifies some subtle ambiguities in the literature. Our results apply to general (non-uniform) policies without making any assumptions on the symmetry of the induced transition kernel. We validate our theoretical findings with numerical simulations on gridworld environments.

Applications · Health / Medicine

Marius Knorr, Robert Müller, Jan Bremer, Nils Schweingruber

Fast Healthcare Interoperability Resources (FHIR) is the dominant standard for interoperable exchange of healthcare data. In FHIR, electronic health records form a directed graph of resources. Answering clinically meaningful questions over FHIR requires agents to perform multi-step reasoning, filtering, and aggregation across multiple resource types. Prior work shows that even tool-augmented LLM agents (retrieval, code execution, multi-turn planning) often select the wrong resources or violate traversal constraints. We study this problem in the context of FHIR-AgentBench, a benchmark for realistic question answering over real-world hospital data, and frame reasoning on FHIR as a sequential decision-making problem over a queryable structured graph. We implement a multi-turn CodeAct agent and post-train it with reinforcement learning using a custom harness and tools. A LLM Judge provides execution-grounded rewards. Compared to prompt-based, closed-model baselines, RL post-training improves performance while enforcing data-integrity constraints. Empirically, our approach improves answer correctness from 50% (o4-mini) to 64% on FHIR-AgentBench using a smaller and cheaper Qwen 2.5-7B model. We present an end-to-end post-training pipeline (environment building, harness construction, model training and custom evaluation) that reliably improves multi-turn reasoning over structured clinical graphs.

Deep Learning · Large Language Models

Joshua Ong, Yu Zhao, Mihaela C. Stoian, Wenda Li, Shay Cohen, Eleonora Giunchiglia

While plan-and-infill decoding in Masked Diffusion Models (MDMs) shows promise for mathematical and code reasoning, performance remains highly sensitive to slot infilling order, often yielding substantial output variance. We introduce DiffuSearch, a framework that formulates slot selection as decision making and optimises infilling orders through Monte Carlo Tree Search (MCTS). DiffuSearch uses look-ahead simulations to evaluate partial completions before commitment, systematically exploring the combinatorial space of generation orders. Experiments show an average improvement of 3.2% over autoregressive baselines and 8.0% over baseline plan-and-infill, with notable gains of 19.5% on MBPP and 4.9% on MATH500. Our analysis reveals that while DiffuSearch predominantly follows sequential ordering, incorporating non-sequential generation is essential for maximising performance. We observe that larger exploration constants, rather than increased simulations, are necessary to overcome model confidence biases and discover effective orderings. These findings establish MCTS-based planning as an effective approach for enhancing generation quality in MDMs.

Hongze Mi, Yibo Feng, Wenjie Lu, Song Cao, Jinyuan Li, Yanming Li, Xuelin Zhang, Haotian Luo, Songyang Peng, He Cui 等

Multimodal Large Language Model (MLLM) agents facilitate Graphical User Interface (GUI) automation but struggle with long-horizon, cross-application tasks due to limited context windows. While memory systems provide a viable solution, existing paradigms struggle to adapt to dynamic GUI environments, suffering from a granularity mismatch between high-level intent and low-level execution, and context pollution where the static accumulation of outdated experiences drives agents into hallucination. To address these bottlenecks, we propose the Darwinian Memory System (DMS), a self-evolving architecture that constructs memory as a dynamic ecosystem governed by the law of "survival of the fittest." DMS decomposes complex trajectories into independent, reusable units for compositional flexibility, and implements Utility-driven Natural Selection to track survival value, actively pruning suboptimal paths and inhibiting high-risk plans. This evolutionary pressure compels the agent to derive superior strategies. Extensive experiments on real-world multi-app benchmarks validate that DMS boosts general-purpose MLLMs without training costs or architectural overhead, achieving average gains of 18.0% in success rate and 33.9% in execution stability, while reducing task latency, establishing it as an effective self-evolving memory system for GUI tasks. The implementation is available at https://anonymous.4open.science/r/DMS-C48C.

Deep Learning · Large Language Models

Yu Huo, Siyu Zhang, Zeng Kun, Haoyue Liu, Owen Lee, Junlin chen, Lu YuQuan, Yifu Guo, Yaodong Liang, Xiaoying Tang

Multimodal models for text-to-image generation have achieved strong visual fidelity, yet they remain brittle under compositional structural constraints—notably generative numeracy, attribute binding, and part-level relations. To address these challenges, we propose **Shape-of-Thought (SoT)**, a visual CoT framework that enables *progressive shape assembly represented as coherent 2D projections* without external engines at inference time. SoT trains a unified multimodal autoregressive model to generate interleaved textual plans and rendered intermediate states, helping the model capture shape-assembly logic without producing explicit geometric representations. To support this paradigm, we introduce **SoT-26K**, a large-scale dataset of grounded assembly traces derived from part-based CAD hierarchies, and **T2S-CompBench**, a benchmark for evaluating structural integrity and trace faithfulness. Fine-tuning on SoT-26K achieves 88.4\% on component numeracy and 84.8\% on structural topology, outperforming text-only baselines by around 20\%. SoT establishes a new paradigm for transparent, process-supervised compositional generation. The code is available at https://anonymous.4open.science/r/16FE/.

Deep Learning · Large Language Models

Jane Luo, Chengyu Yin, Xin Zhang, Qingtao Li, Steven Liu, Yiming Huang, Jie Wu, Hao Liu, Yangyu Huang, Yu Kang 等

Current repository agents encounter a reasoning disconnect due to fragmented representations, as existing methods rely on isolated API documentation or dependency graphs that lack semantic depth. We consider repository comprehension and generation to be inverse processes within a unified cycle: generation expands intent into implementation, while comprehension compresses implementation back into intent. To address this, we propose RPG-Encoder, a framework that generalizes the Repository Planning Graph (RPG) from a static generative blueprint into a unified, high-fidelity representation. RPG-Encoder closes the reasoning loop through three mechanisms: (1) Encoding raw code into the RPG that combines lifted semantic features with code dependencies; (2) Evolving the topology incrementally to decouple maintenance costs from repository scale, reducing overhead by 95.7%; and (3) Operating as a unified interface for structure-aware navigation. In evaluations, RPG-Encoder establishes state-of-the-art repository understanding on SWE-bench Verified with 93.7% Acc@5 and exceeds the best baseline by over 10% on SWE-bench Live. These results highlight our superior fine-grained localization accuracy in complex codebases. Furthermore, it achieves 98.5% reconstruction coverage on RepoCraft, confirming RPG's high-fidelity capacity to mirror the original codebase and closing the loop between intent and implementation.

Deep Learning · Large Language Models

Liang Zheng, Bowen Shi, Yitao Hu, Jiawei Zhang, Ruofan Li, Guotao Yang, Zhixin Zhao, Zhengchao Wang, Sheng Chen, Wenxin Li 等

Diffusion-based large language models (dLLMs) have emerged as a promising alternative to autoregressive models, leveraging simultaneous denoising to enable global planning and iterative refinement. These properties make dLLMs particularly attractive for long-context generation. However, deploying dLLMs faces a prohibitive memory capacity barrier, as existing inference systems are inefficient for the diffusion paradigm. We observe that current inference systems are misaligned with dLLMs. Unlike autoregressive models, whose memory footprint is dominated by the cumulative KV-Cache, dLLMs are bottlenecked by transient activations rematerialized per step. Moreover, generic memory reuse mechanisms lack the global visibility to handle dynamic memory peaks of dLLMs, which alternate between logits and feed-forward networks. To address these challenges, we present Mosaic, a memory-efficient inference system that shifts dLLM execution from local, static memory management to a global, dynamic paradigm. Mosaic integrates (i) a mask-only logits kernel eliminating redundant activation materialization, (ii) a lazy chunking optimizer using online heuristics to adaptively tame dynamic memory peaks, and (iii) a global memory manager leveraging virtual addressing to mitigate memory fragmentation. Extensive evaluations show that Mosaic reduces the memory peak-to-average ratio by 2.71$\times$ on average and increases the maximum supportable inference sequence length on identical hardware by 15.30--32.34$\times$. Crucially, Mosaic is training-free and preserves exact model outputs, while simultaneously reducing end-to-end latency by 2.5\%--55.4\%.