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Jiaxin Cheng, Yue Wu, Yicong Zhou

Learning-based edge detection models trained with cross-entropy loss often suffer from thick edge predictions, which deviate from the crisp, single-pixel annotations typically provided by humans. While previous approaches to achieving crisp edges have focused on designing specialized loss functions or modifying network architectures, we show that a carefully designed training and inference strategy alone is sufficient to achieve human-like edge quality. In this work, we introduce the Masked Edge Prediction MOdel (MEMO), which produces both accurate and crisp edges using only cross-entropy loss. We first construct a large-scale synthetic edge dataset to pre-train MEMO, enhancing its generalization ability. Subsequent fine-tuning on downstream datasets requires only a lightweight module comprising 1.2% additional parameters. During training, MEMO learns to predict edges under varying ratios of input masking. A key insight guiding our inference is that thick edge predictions typically exhibit a confidence gradient: high in the center and lower toward the boundaries. Leveraging this, we propose a novel progressive prediction strategy that sequentially finalizes edge predictions in order of prediction confidence, resulting in thinner and more precise contours. Our method achieves visually appealing, post-processing-free, human-like edge maps and outperforms prior methods on crispness-aware evaluations. \href https://github.com/cplusx/MEMO_Edge_Detection https://github.com/cplusx/MEMO_Edge_Detection

Giuseppe Vecchio

We introduce StableMaterials, a novel approach for generating photorealistic physically-based rendering (PBR) materials that integrate semi-supervised learning with Latent Diffusion Models (LDMs). Our method employs adversarial training to distill knowledge from existing large-scale image generation models, minimizing the reliance on annotated data and enhancing the diversity in generation. This distillation approach aligns the distribution of the generated materials with that of image textures from an SDXL model, enabling the generation of novel materials that are not present in the initial training dataset. Furthermore, we employ a diffusion-based refiner model to improve the visual quality of the samples and achieve high-resolution generation. Finally, we distill a latent consistency model for fast generation in just four steps and propose a new tileability technique that removes visual artifacts typically associated with fewer diffusion steps. We detail the architecture and training process of StableMaterials, the integration of semi-supervised training within existing LDM frameworks. Comparative evaluations with state-of-the-art methods show the effectiveness of StableMaterials, highlighting its potential applications in computer graphics and beyond. StableMaterials is publicly available at https://gvecchio.com/stablematerials.

Zengyi Yang, Yu Liu, Juan Cheng, Zhiqin Zhu, Yafei Zhang, Huafeng Li

Infrared-visible image fusion aims to integrate complementary information for robust visual understanding, but existing fusion methods struggle with simultaneously adapting to multiple downstream tasks. To address this issue, we propose a Closed-Loop Dynamic Network (CLDyN) that can adaptively respond to the semantic requirements of diverse downstream tasks for task-customized image fusion. Specifically, CLDyN introduces a closed-loop optimization mechanism that establishes a semantic transmission chain to achieve explicit feedback from downstream tasks to the fusion network through a Requirement-driven Semantic Compensation (RSC) module. The RSC module leverages a Basis Vector Bank (BVB) and an Architecture-Adaptive Semantic Injection (A2SI) block to customize the network architecture according to task requirements, thereby enabling task-specific semantic compensation and allowing the fusion network to actively adapt to diverse tasks without retraining. To promote semantic compensation, a reward-penalty strategy is introduced to reward or penalize the RSC module based on task performance variations. Experiments on the M3FD, FMB, and VT5000 datasets demonstrate that CLDyN not only maintains high fusion quality but also exhibits strong multi-task adaptability. The code is available at https://github.com/YR0211/CLDyN.

Timothy Chen, Adam Dai, Maximilian Adang, Grace Gao, Mac Schwager

What makes a good viewpoint? The quality of the data used to learn 3D reconstructions is crucial for enabling efficient and accurate scene modeling. We study the active view selection problem and develop a principled analysis that yields a simple and interpretable criterion for selecting informative camera poses. Our key insight is that informative views can be obtained by minimizing a tractable approximation of the Fisher Information Gain, which reduces to favoring viewpoints that cover geometry that has been insufficiently observed by past cameras. This leads to a lightweight coverage-based view selection metric that avoids expensive transmittance estimation and is robust to noise and training dynamics. We call this metric CONVERGE (Coverage Optimized Novel Viewset Estimation for Reconstructing Geometry Efficiently). We integrate our method into the Nerfstudio framework and evaluate it on real datasets within fixed and embodied data acquisition scenarios. Across multiple datasets and radiance-field baselines, our method consistently improves reconstruction quality compared to state-of-the-art active view selection methods.

Chonghua Lv, Dong Zhao, Shuang Wang, Dou Quan, Ning Huyan, Nicu Sebe, Zhun Zhong

Knowledge distillation (KD) has been widely applied in semantic segmentation to compress large models, but conventional approaches primarily preserve in-domain accuracy while neglecting out-of-domain generalization, which is essential under distribution shifts. This limitation becomes more severe with the emergence of vision foundation models (VFMs): although VFMs exhibit strong robustness on unseen data, distilling them with conventional KD often compromises this ability. We propose Generalizable Knowledge Distillation (GKD), a multi-stage framework that explicitly enhances generalization. GKD decouples representation learning from task learning. In the first stage, the student acquires domain-agnostic representations through selective feature distillation, and in the second stage, these representations are frozen for task adaptation, thereby mitigating overfitting to visible domains. To further support transfer, we introduce a query-based soft distillation mechanism, where student features act as queries to teacher representations to selectively retrieve transferable spatial knowledge from VFMs. Extensive experiments on five domain generalization benchmarks demonstrate that GKD consistently outperforms existing KD methods, achieving average gains of +1.9% in foundation-to-foundation (F2F) and +10.6% in foundation-to-local (F2L) distillation. The code will be available at https://github.com/Younger-hua/GKD.

Hanqiao Ye, Yuzhou Liu, Yangdong Liu, Shuhan Shen

While structure-based relocalizers have long strived for point correspondences when establishing or regressing query-map associations, in this paper, we pioneer the use of planar primitives and 3D planar maps for lightweight 6-DoF camera relocalization in structured environments. Planar primitives, beyond being fundamental entities in projective geometry, also serve as region-based representations that encapsulate both structural and semantic richness. This motivates us to introduce PlanaReLoc, a streamlined plane-centric paradigm where a deep matcher associates planar primitives across the query image and the map within a learned unified embedding space, after which the 6-DoF pose is solved and refined under a robust framework. Through comprehensive experiments on the ScanNet and 12Scenes datasets across hundreds of scenes, our method demonstrates the superiority of planar primitives in facilitating reliable cross-modal structural correspondences and achieving effective camera relocalization without requiring realistically textured/colored maps, pose priors, or per-scene training. The code and data are available at https://github.com/3dv-casia/PlanaReLoc.

Brandon Zhao, Diana Scognamiglio, Olivier Doré, Katherine L. Bouman

Reconstructing the three-dimensional distribution of dark matter from weak-lensing observations is a central but highly ill-posed inverse problem in cosmology. Unlike standard 3D reconstruction with multiple viewpoints, we observe the universe from a single line of sight, through noisy shape distortions of galaxies with uncertain distances, so meaningful recovery of the 3D matter field requires strong prior assumptions. Existing methods either produce point estimates with handcrafted priors or use neural ensembles for approximate Bayesian uncertainty, and struggle to capture the non-Gaussian, filamentary structure of the cosmic web. With the advent of new high-resolution cosmological simulations, we now have an alternative source of prior knowledge that captures the nonlinear statistics of structure formation with far greater fidelity than analytic prescriptions. We leverage these simulations to build a new dataset \texttt Conicus3D , which enables us to learn a data-driven diffusion-model prior capturing the full 3D distribution of dark matter structure across cosmic time. Building on recent plug-and-play approaches, we modify a diffusion-based posterior sampling scheme to the 3D weak-lensing setting, combining the learned prior with a differentiable physical forward model. On realistic simulations targeting a modern weak lensing survey, our approach yields substantially improved 2D and 3D reconstruction accuracy over baseline methods. Moreover, it produces posterior samples whose statistics closely track the underlying simulations, while remaining robust to moderate shifts in cosmology.

Yuchen Zhang, Yaxiong Wang, Yujiao Wu, Lianwei Wu, Li Zhu, Zhedong Zheng

The detection and grounding of multimedia manipulation has emerged as a critical challenge in combating AI-generated disinformation. While existing methods have made progress in recent years, we identify two fundamental limitations in current approaches: (1) Underestimation of MLLM-driven deception risk: prevailing techniques primarily address rule-based text manipulations, yet fail to account for sophisticated misinformation synthesized by multimodal large language models (MLLMs) that can dynamically generate semantically coherent, contextually plausible yet deceptive narratives conditioned on manipulated images; (2) Unrealistic misalignment artifacts: currently focused scenarios rely on artificially misaligned content that lacks semantic coherence, rendering them easily detectable. To address these gaps holistically, we propose a new adversarial pipeline that leverages MLLMs to generate high-risk disinformation. Our approach begins with constructing the MLLM-Driven Synthetic Multimodal (MDSM) dataset, where images are first altered using state-of-the-art editing techniques and then paired with MLLM-generated deceptive texts that maintain semantic consistency with the visual manipulations. Building upon this foundation, we present the Artifact-aware Manipulation Diagnosis via MLLM (AMD) framework featuring two key innovations: Artifact Pre-perception Encoding strategy and Manipulation-Oriented Reasoning, to tame MLLMs for the MDSM problem. Comprehensive experiments validate our framework's superior generalization capabilities as a unified architecture for detecting MLLM-powered multimodal deceptions. In cross-domain testing on the MDSM dataset, AMD achieves the best average performance, with ACC, mAP, and mIoU scores of 88.18, 60.25, and 61.02, respectively.

Mingfang Zhang, Jingjing Pan, Ashutosh Kumar, Rajat Saini, Mustafa Erdogan, Hsuan-Kung Yang, Caixin Kang, Yifei Huang, Yoichi Sato, Quan Kong

Cause-and-effect reasoning in video is a significant challenge for Vision-Language Models (VLMs), as it requires going beyond surface-level perception to a deeper understanding of causal mechanisms. However, existing benchmarks rarely provide the fine-grained, grounded evidence needed to rigorously evaluate this capability. To address this gap, we introduce CaST-Bench, a benchmark for Causal Chain-Grounded Spatio-Temporal Video Reasoning. CaST-Bench presents complex causal questions that require models to identify and localize a chain of multiple spatio-temporal evidences. Through a human-AI collaborative pipeline, we construct a high-quality dataset of 2,066 questions over 1,015 videos, with causal chains annotated by temporal segments and bounding-box tracks. Furthermore, we design a comprehensive evaluation suite with novel metrics that assess not only answer correctness but also the capability for visual evidence grounded reasoning. This grounding is crucial for improving accuracy by mitigating spurious correlations and for enhancing user trust by making models more transparent. Our experiments show that current VLMs struggle with causal questions, largely due to their limited ability to construct precise and grounded causal chains. This highlights an important direction for improving future VLMs.

Suyi Jiang, Gim Hee Lee

Physically plausible reconstruction of human-object dynamics from a single video remains under-explored in physics-based methods. Most prior approaches omit human-generated internal actuation by assuming motion driven solely by gravity and simple contacts. They also rely on idealized constitutive laws that underfit heterogeneous and anisotropic materials. We introduce PhysHO, which tightly couples SMPL-driven Linear Blend Skinning (LBS) with a Material Point Method (MPM) simulator to address these gaps. Our key insight is to use LBS as an interpretable actuation prior and MPM to propagate those forces through contact under physical constraints. Concretely, we derive targeted actuation with a PD controller guided by LBS trajectories and gate it per particle via a learnable LBS-impact factor so that only particles inside the SMPL volume are directly actuated. We model real materials with residual neural constitutive laws layered on expert elastic-plastic models and conditioned on per particle to capture heterogeneity and anisotropy. We stabilize monocular learning with structure-preserving 3D flow supervision and a progressive and loss-balanced training schedule. Our PhysHO reconstructs observed dynamics with high fidelity, and predicts future motion and simulates outcomes under novel human actions. Experimental results demonstrate robust human-driven interactions beyond gravity-only scenes.

Denis Lukovnikov, Andreas Müller, Erwin Quiring, Asja Fischer

In-generation watermarking for latent diffusion models has recently shown high robustness in marking generated images for easier detection and attribution. However, its application to autoregressive (AR) image models is underexplored. Autoregressive models generate images by autoregressively predicting a sequence of visual tokens that are then decoded into pixels using a VQ-VAE decoder. Inspired by KGW watermarking for large language models, we examine token-level watermarking schemes that bias the next-token prediction based on prior tokens. We find that a direct transfer of these schemes works in principle, but the detectability of the watermarks decreases considerably under common image perturbations. As a remedy, we propose a watermarking approach based on visual token clustering, which assigns similar tokens to the same set (red or green). We investigate token clustering in a training-free setting, as well as in combination with a more accurate fine-tuned token or cluster predictor. Overall, our experiments show that cluster-based watermarks greatly improve robustness against perturbations and regeneration attacks while preserving image quality, outperforming a set of baselines and concurrent works. Moreover, our methods offer fast verification runtime, comparable to lightweight post-hoc watermarking techniques.

Tong Shao, Yusen Fu, Guoying Sun, Jingde Kong, Zhuotao Tian, Jingyong Su

Diffusion Transformers have become a dominant paradigm in visual generation, yet their low inference efficiency remains a key bottleneck hindering further advancement. Among common training-free techniques, caching offers high acceleration efficiency but often compromises fidelity, whereas pruning shows the opposite trade-off. Integrating caching with pruning achieves a balance between acceleration and generation quality. However, existing methods typically employ fixed and heuristic schemes to configure caching and pruning strategies. While they roughly follow the overall sensitivity trend of generation models to acceleration, they fail to capture fine-grained and complex variations, inevitably skipping highly sensitive computations and leading to quality degradation. Furthermore, such manually designed strategies exhibit poor generalization. To address these issues, we propose SODA, a Sensitivity-Oriented Dynamic Acceleration method that adaptively performs caching and pruning based on fine-grained sensitivity. SODA builds an offline sensitivity error modeling framework across timesteps, layers, and modules to capture the sensitivity to different acceleration operations. The cache intervals are optimized via dynamic programming with sensitivity error as the cost function, minimizing the impact of caching on model sensitivity. During pruning and cache reuse, SODA adaptively determines the pruning timing and rate to preserve computations of highly sensitive tokens, significantly enhancing generation fidelity. Extensive experiments on DiT-XL/2, PixArt-\alpha, and OpenSora demonstrate that SODA achieves state-of-the-art generation fidelity under controllable acceleration ratios. Our code is released publicly at: https://github.com/leaves162/SODA.

Norio Kosaka, Timothy Duff, Tomas Pajdla

Polynomial systems in multiview geometry are often over-constrained, and naively removing equations can lead to unstable or inconsistent solutions. We revisit this issue through constraint relaxation---selectively removing equations to obtain a finite set of isolated (and, ideally, well-conditioned) solutions. Focusing on the three-view Kruppa equations for autocalibration, we introduce a minimal relaxation framework for identifying subsets of constraints leading to geometrically valid solutions. Using both symbolic computation and numerical homotopy continuation methods, we enumerate and classify all possible relaxation patterns arising from our formulation of Kruppa's equations, isolating all patterns that yield finitely-many solutions. In experiments with synthetic and real images, we demonstrate empirically that specific relaxations are well-conditioned and consistently outperform multiple baselines, including a more classical Kruppa formulation. Overall, our findings establish the minimal relaxation framework as a practical tool in multiview geometry computation.

Gaowei Zhang, Lihe Zhang

Zero-shot anomaly detection (ZSAD) aims to utilize auxiliary data to train models for generalized learning of unseen categories, which has important application value in fields such as industrial quality inspection and medical diagnosis. Although methods based on CLIP show potential, their pre-training objective of focusing on overall semantic alignment between images and text makes the model insensitive to local details, which is inherently contradictory to the need for fine-grained local features in anomaly detection. Existing improvement methods rely on predefined text prompt frameworks to perceive local information, but struggle to effectively address the issue of insufficient local perception. To address this, this paper proposes a dynamic local visual prompting method based on CLIP (DLVP-CLIP). DLVP dynamically identifies and extracts local visual features from key regions in images as prompt tokens using the Semantic-Aware Local Feature Selector (SLFS) module, and utilizes the multi-modal local prompt (MLoP) module to jointly optimize representations in both visual and textual spaces, achieving more precise cross-modal alignment. Additionally, the high-low frequency decomposition module (HFD) is introduced to separate and process global structural and local textural information via wavelet transformation, thereby enhancing detail perception. Extensive experiments on 13 anomaly detection datasets demonstrate that DLVP-CLIP achieves outstanding ZSAD performance on datasets from the industrial and medical domains.

Xuanhua He, Tianyu Yang, Ke Cao, Ruiqi Wu, Cheng Meng, Yong Zhang, Zhuoliang Kang, Xiaoming Wei, Qifeng Chen

Current video avatar generation methods excel at identity preservation and motion alignment but lack genuine agency--they cannot autonomously pursue long-term goals through adaptive environmental interaction. We address this by introducing L-IVA (Long-horizon Interactive Visual Avatar), a task and benchmark for evaluating goal-directed planning in stochastic generative environments, and ORCA (Online Reasoning and Cognitive Architecture), the first framework enabling active intelligence in video avatars. ORCA embodies Internal World Model (IWM) capabilities through two key innovations: (1) a closed-loop OTAR cycle (Observe-Think-Act-Reflect) that maintains robust state tracking under generative uncertainty by continuously verifying predicted outcomes against actual generations, and (2) a hierarchical dual-system architecture where System 2 performs strategic reasoning with state prediction while System 1 translates abstract plans into precise, model-specific action captions. By formulating avatar control as a POMDP and implementing continuous belief updating with outcome verification, ORCA enables autonomous multi-step task completion in open-domain scenarios. Extensive experiments demonstrate that ORCA significantly outperforms open-loop and non-reflective baselines in task success rate and behavioral coherence, validating our IWM-inspired design for advancing video avatar intelligence from passive animation to active, goal-oriented behavior.

Hui Shan, Ming Li, Haitao Yang, Kai Zheng, Sizhe Zheng, Yanwei Fu, Xiangru Huang

Existing industrial 3D garment meshes already cover most real-world clothing geometries, yet their texture diversity remains limited. To acquire more realistic textures, generative methods are often used to extract Physically-based Rendering (PBR) textures and materials from large collections of wild images and project them back onto garment meshes. However, most image-conditioned texture generation approaches require strict topological consistency between the input image and the input 3D mesh, or rely on accurate mesh deformation to match to the image poses, which significantly constrains the texture generation quality and flexibility.To address the challenging problem of non-isometric image-based garment texture generation, we construct 3D Garment Videos, a physically simulated, garment-centric dataset that provides consistent geometry and material supervision across diverse deformations, enabling robust cross-pose texture learning. We further employ Nano Banana for high-quality non-isometric image editing, achieving reliable cross-topology texture generation between non-isometric image-geometry pairs. Finally, we propose an iterative baking method via uncertainty-guided view selection and reweighting that fuses multi-view predictions into seamless, production-ready PBR textures. Through extensive experiments, we demonstrate that our feedforward dual-branch architecture generates versatile and spatially aligned PBR materials suitable for industry-level 3D garment design.

Maria Parelli, Michael Oechsle, Michael Niemeyer, Federico Tombari, Andreas Geiger

Despite the recent success of multi-view diffusion models for text/image-based 3D asset generation, instruction-based editing of 3D assets lacks surprisingly far behind the quality of generation models. The main reason is that recent approaches using 2D priors suffer from view-inconsistent editing signals. Going beyond 2D prior distillation methods and multi-view editing strategies, we propose a novel editing method that operates within the latent space of a native 3D diffusion model, allowing us to directly manipulate 3D geometry. We guide the edit synthesis by blending 3D attention maps from the generation with the source object. Coupled with geometry-aware regularization guidance, a spectral modulation strategy in the Fourier domain and a refinement step for 3D enhancement, our method outperforms previous 3D editing methods enabling high-fidelity and precise edits across a wide range of shapes and semantic manipulations. Our project webpage is https://mparelli.github.io/3d-latte.

Yichen Liu, Donghao Zhou, Jie Wang, Xin Gao, Guisheng Liu, Jiatong Li, Quanwei Zhang, Qiang Lyu, Lanqing Guo, Shilei Wen 等

Human-product images, which showcase the integration of humans and products, play a vital role in advertising, e-commerce, and digital marketing. The essential challenge of generating such images lies in ensuring the high-fidelity preservation of product details. Among existing paradigms, reference-based inpainting offers a targeted solution by leveraging product reference images to guide the inpainting process. However, limitations remain in three key aspects: the lack of diverse large-scale training data, the struggle of current models to focus on product detail preservation, and the inability of coarse supervision for achieving precise guidance. To address these issues, we propose HiFi-Inpaint, a novel high-fidelity reference-based inpainting framework tailored for generating human-product images. HiFi-Inpaint introduces Shared Enhancement Attention (SEA) to refine fine-grained product features and Detail-Aware Loss (DAL) to enforce precise pixel-level supervision using high-frequency maps. Additionally, we construct a new dataset, HP-Image-40K, with samples curated from self-synthesis data and processed with automatic filtering. Experimental results show that HiFi-Inpaint achieves state-of-the-art performance, delivering detail-preserving human-product images.

Hai Jiang, Zhen Liu, Yinjie Lei, Songchen Han, Bing Zeng, Shuaicheng Liu

In this paper, we propose a zero-reference diffusion-based framework, named ZeroIDIR, for illumination degradation image restoration, which decouples the restoration process into adaptive illumination correction and diffusion-based reconstruction while being trained solely on low-quality degraded images. Specifically, we design an adaptive gamma correction module that performs spatially varying exposure correction to generate illumination-corrected only representations to mitigate exposure bias and serve as reliable inputs for subsequent diffusion processes, where a histogram-guided illumination correction loss is introduced to regularize the corrected illumination distribution toward that of natural scenes. Subsequently, the illumination-corrected image is treated as an intermediate noisy state for the proposed perturbed consistency diffusion model to reconstruct details and suppress noise. Moreover, a perturbed diffusion consistency loss is proposed to constrain the forward diffusion trajectory of the final restored image to remain consistent with the perturbed state, thus improving restoration fidelity and stability in the absence of supervision. Extensive experiments on publicly available benchmarks show that the proposed method outperforms state-of-the-art unsupervised competitors and is comparable to supervised methods while being more generalizable to various scenes. Code is available at https://github.com/JianghaiSCU/ZeroIDIR.

Yuheng Zhang, Mengfei Duan, Kunyu Peng, Yuhang Wang, Di Wen, Danda Pani Paudel, Luc Van Gool, Kailun Yang

3D semantic occupancy prediction is central to autonomous driving, yet current methods are vulnerable to long-tailed class bias and out-of-distribution (OOD) inputs, often overconfidently assigning anomalies to rare classes. We present ProOOD, a lightweight, plug-and-play method that couples prototype-guided refinement with training-free OOD scoring. ProOOD comprises (i) prototype-guided semantic imputation that fills occluded regions with class-consistent features, (ii) prototype-guided tail mining that strengthens rare-class representations to curb OOD absorption, and (iii) EchoOOD, which fuses local logit coherence with local and global prototype matching to produce reliable voxel-level OOD scores. Extensive experiments on five datasets demonstrate that ProOOD achieves state-of-the-art performance on both in-distribution 3D occupancy prediction and OOD detection. On SemanticKITTI, it surpasses baselines by +3.57% mIoU overall and +24.80% tail-class mIoU; on VAA-KITTI, it improves AuPRC_r by +19.34 points, with consistent gains across benchmarks. These improvements yield more calibrated occupancy estimates and more reliable OOD detection in safety-critical urban driving. The source code will be made publicly available.