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9,256篇论文匹配“Diffusion models”
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Jingwen Chen 0001, Yingwei Pan, Ting Yao 0003, Tao Mei 0001

Recently, the multimedia community has witnessed the rise of diffusion models trained on large-scale multi-modal data for visual content creation, particularly in the field of text-to-image generation. In this paper, we propose a new task for "stylizing'' text-to-image models, namely text-driven stylized image generation, that further enhances editability in content creation. Given input text prompt and style image, this task aims to produce stylized images which are both semantically relevant to input text prompt and meanwhile aligned with the style image in style. To achieve this, we present a new diffusion model (ControlStyle) via upgrading a pre-trained text-to-image model with a trainable modulation network enabling more conditions of text prompts and style images. Moreover, diffusion style and content regularizations are simultaneously introduced to facilitate the learning of this modulation network with these diffusion priors, pursuing high-quality stylized text-to-image generation. Extensive experiments demonstrate the effectiveness of our ControlStyle in producing more visually pleasing and artistic results, surpassing a simple combination of text-to-image model and conventional style transfer techniques.

Zijun Deng, Xiangteng He, Yuxin Peng 0001

Video diffusion models have recently shown strong capability in synthesizing high-fidelity videos in various ways, including prediction, interpolation, and unconditional generation. However, their synthesis ability credits a lot to leveraging large denoising models to reverse the long noise-adding process, which also brings extremely expansive sampling and training costs. After examining the source of the computation cost, we confirm that the main calculation comes from the redundancy of the convolution. To address this issue, we propose Efficiency-optimized Video Diffusion Models to reduce the network's computation cost by minimizing the input and output channels of the convolution. First, a bottleneck residual pathway is proposed to conduct a channel-wise downsample to the convolution pathways, which extracts crucial information from the input and reduces computation cost. Second, a three-path channel split strategy is proposed to reduce channel redundancy by handling part of the input channels with more efficient pointwise convolution and skip-connection pathways. Furthermore, a mixed self-attention mechanism is proposed to optimize the computation cost of the self-attention in the network by adaptively choosing the algorithm with lower time complexity according to the input token lengths and hidden dimensions. Extensive experiments on three downstream tasks show that our Efficiency-optimized Video Diffusion Models can achieve a 10x speed-up while achieving comparable or even better results in the performance of fidelity compared with the state-of-the-art methods. The code is available at https://github.com/PKU-ICST-MIPL/EVDM_ACMMM2023.

Zijun Deng, Xiangteng He, Yuxin Peng 0001, Xiongwei Zhu, Lele Cheng

In this paper, we present a Motion-aware Video Diffusion Model (MV-Diffusion) for enhancing the temporal consistency of generated videos using autoregressive diffusion models. Despite the success of diffusion models in various vision generation tasks, generating high-quality and realistic videos with coherent temporal structure remains a challenging problem. Current methods have primarily focused on capturing implicit motion features within a restricted window of RGB frames, rather than explicitly modeling the motion. To address this, we focus on improving the temporal modeling ability of the current autoregressive video diffusion approach by leveraging rich temporal trajectory information in a global context and explicitly modeling local motion trends. The main contributions of this research include: (1) a Trajectory Modeling (TM) block that enhances the model's conditioning by incorporating global motion trajectory information, (2) a Motion Trend Attention (MTA) block that utilizes a cross-attention mechanism to explicitly infer motion trends from the optical flow rather than implicitly learning from RGB input. Experimental results on three video generation tasks using four datasets show the effectiveness of our proposed MV-Diffusion, outperforming existing state-of-the-art approaches. The code is available at https://github.com/PKU-ICST-MIPL/MV-Diffusion_ACMMM2023.

Yinyin Peng, Donghui Hu, Yaofei Wang, Kejiang Chen, Gang Pei, Weiming Zhang 0001

Image steganography is the technology of concealing secret messages within an image. Recently, generative image steganography has been developed, which conceals secret messages during image generation. However, existing generative image steganography schemes are often criticized for their poor steganographic capacity and extraction accuracy. To ensure secure and dependable communication, we propose a novel generative image steganography based on the denoising diffusion probabilistic model, called StegaDDPM. StegaDDPM utilizes the probability distribution between the intermediate state and generated image in the reverse process of the diffusion model. The secret message is hidden in the generated image through message sampling, which follows the same probability distribution as normal generation. The receiver uses two shared random seeds to reproduce the reverse process and accurately extract secret data. Experimental results show that StegaDDPM outperforms state-of-the-art methods in terms of steganographic capacity, extraction accuracy, and security. In addition, it can securely conceal and accurately extract secret messages up to 9 bits per pixel.

Haibo Yang 0002, Yang Chen 0048, Yingwei Pan, Ting Yao 0003, Zhineng Chen, Tao Mei 0001

3D content creation via text-driven stylization has played a fundamental challenge to multimedia and graphics community. Recent advances of cross-modal foundation models (e.g., CLIP) have made this problem feasible. Those approaches commonly leverage CLIP to align the holistic semantics of stylized mesh with the given text prompt. Nevertheless, it is not trivial to enable more controllable stylization of fine-grained details in 3D meshes solely based on such semantic-level cross-modal supervision. In this work, we propose a new 3DStyle-Diffusion model that triggers fine-grained stylization of 3D meshes with additional controllable appearance and geometric guidance from 2D Diffusion models. Technically, 3DStyle-Diffusion first parameterizes the texture of 3D mesh into reflectance properties and scene lighting using implicit MLP networks. Meanwhile, an accurate depth map of each sampled view is achieved conditioned on 3D mesh. Then, 3DStyle-Diffusion leverages a pre-trained controllable 2D Diffusion model to guide the learning of rendered images, encouraging the synthesized image of each view semantically aligned with text prompt and geometrically consistent with depth map. This way elegantly integrates both image rendering via implicit MLP networks and diffusion process of image synthesis in an end-to-end fashion, enabling a high-quality fine-grained stylization of 3D meshes. We also build a new dataset derived from Objaverse and the evaluation protocol for this task. Through both qualitative and quantitative experiments, we validate the capability of our 3DStyle-Diffusion. Source code and data are available at https://github.com/yanghb22-fdu/3DStyle-Diffusion-Official.

Chaohui Yu, Qiang Zhou 0001, Jingliang Li, Zhe Zhang 0049, Zhibin Wang 0004, Fan Wang 0019

Text-to-3D generation has recently garnered significant attention, fueled by 2D diffusion models trained on billions of image-text pairs. Existing methods primarily rely on score distillation to leverage the 2D diffusion priors to supervise the generation of 3D models, e.g., NeRF. However, score distillation is prone to suffer the view inconsistency problem, and implicit NeRF modeling can also lead to an arbitrary shape, thus leading to less realistic and uncontrollable 3D generation. In this work, we propose a flexible framework of Points-to-3D to bridge the gap between sparse yet freely available 3D points and realistic shape-controllable 3D generation by distilling the knowledge from both 2D and 3D diffusion models. The core idea of Points-to-3D is to introduce controllable sparse 3D points to guide the text-to-3D generation. Specifically, we use the sparse point cloud generated from the 3D diffusion model, Point-E, as the geometric prior, conditioned on a single reference image. To better utilize the sparse 3D points, we propose an efficient point cloud guidance loss to adaptively drive the NeRF's geometry to align with the shape of the sparse 3D points. In addition to controlling the geometry, we propose to optimize the NeRF for a more view-consistent appearance. To be specific, we perform score distillation to the publicly available 2D image diffusion model ControlNet, conditioned on text as well as depth map of the learned compact geometry. Qualitative and quantitative comparisons demonstrate that Points-to-3D improves view consistency and achieves good shape controllability for text-to-3D generation. Points-to-3D provides users with a new way to improve and control text-to-3D generation.

Huiguo He, Tianfu Wang 0002, Huan Yang 0005, Jianlong Fu, Nicholas Jing Yuan, Jian Yin 0001, Hongyang Chao, Qi Zhang 0066

We study the task of generating profitable Non-Fungible Token (NFT) images from user-input texts. Recent advances in diffusion models have shown great potential for image generation. However, existing works can fall short in generating visually-pleasing and highly-profitable NFT images, mainly due to the lack of 1) plentiful and fine-grained visual attribute prompts for an NFT image, and 2) effective optimization metrics for generating high-quality NFT images. To solve these challenges, we propose a Diffusion based generation framework with Multiple Visual-Policies as rewards (i.e., Diffusion-MVP) for NFT images. The proposed framework consists of a large language model (LLM), a diffusion-based image generator, and a series of visual rewards by design. First, the LLM enhances a basic human input (such as "panda") by generating more comprehensive NFT-style prompts that include specific visual attributes, such as "panda with Ninja style and green background." Second, the diffusion-based image generator is fine-tuned using a large-scale NFT dataset to capture fine-grained image styles and accessory compositions of popular NFT elements. Third, we further propose to utilize multiple visual-policies as optimization goals, including visual rarity levels, visual aesthetic scores, and CLIP-based text-image relevances. This design ensures that our proposed Diffusion-MVP is capable of minting NFT images with high visual quality and market value. To facilitate this research, we have collected the largest publicly available NFT image dataset to date, consisting of 1.5 million high-quality images with corresponding texts and market values. Extensive experiments including objective evaluations and user studies demonstrate that our framework can generate NFT images showing more visually engaging elements and higher market value, compared with state-of-the-art approaches.

Jionghao Wang, Ziyu Chen, Jun Ling, Rong Xie 0004, Li Song 0001

360° panoramas are extensively utilized as environmental light sources in computer graphics. However, capturing a 360° × 180° panorama poses challenges due to the necessity of specialized and costly equipment, and additional human resources. Prior studies develop various learning-based generative methods to synthesize panoramas from a single Narrow Field-of-View (NFoV) image, but they are limited in alterable input patterns, generation quality, and controllability. To address these issues, we propose a novel pipeline called PanoDiff, which efficiently generates complete 360° panoramas using one or more unregistered NFoV images captured from arbitrary angles. Our approach has two primary components to overcome the limitations. Firstly, a two-stage angle prediction module to handle various numbers of NFoV inputs. Secondly, a novel latent diffusion-based panorama generation model uses incomplete panorama and text prompts as control signals and utilizes several geometric augmentation schemes to ensure geometric properties in generated panoramas. Experiments show that PanoDiff achieves state-of-the-art panoramic generation quality and high controllability, making it suitable for applications such as content editing.

Jin Liu 0020, Xi Wang 0014, Xiaomeng Fu, Yesheng Chai, Cai Yu, Jiao Dai, Jizhong Han

Face-to-face communication is a common scenario including roles of speakers and listeners. Most existing research methods focus on producing speaker videos, while the generation of listener heads remains largely overlooked. Responsive listening head generation is an important task that aims to model face-to-face communication scenarios by generating a listener head video given a speaker video and a listener head image. An ideal generated responsive listening video should respond to the speaker with attitude or viewpoint expressing while maintaining diversity in interaction patterns and accuracy in listener identity information. To achieve this goal, we propose the Multi-Faceted Responsive Listening Head Generation Network (MFR-Net). Specifically, MFR-Net employs the probabilistic denoising diffusion model to predict diverse head pose and expression features. In order to perform multi-faceted response to the speaker video, while maintaining accurate listener identity preservation, we design the Feature Aggregation Module to boost listener identity features and fuse them with other speaker-related features. Finally, a renderer finetuned with identity consistency loss produces the final listening head videos. Our extensive experiments demonstrate that MFR-Net not only achieves multi-faceted responses in diversity and speaker identity information but also in attitude and viewpoint expression.

Haiyang Xie, Zhengwei Yang 0001, Huilin Zhu, Zheng Wang 0007

Supervised crowd counting relies on manual labeling, which is costly and time-consuming. This led to an increased interest in unsupervised methods. However, there is a significant domain gap issue in unsupervised methods, which is manifested by a model trained on one dataset serving dramatic performance drops when being transferred to another. This phenomenon can be attributed to the diverse domain knowledge making it difficult for the unsupervised models to transfer between general (e.g., similar distribution) and domain-specific (e.g., unique density, perspective, illumination, etc.) knowledge, leading to knowledge bias. Existing methods focus on exploring distinguishable relationships and establishing connections between the source and target domains. However, the similar knowledge transfer cannot perfectly simulate the contents of the target domain, leading to the model's inability to generalize to domain-specific knowledge. In this paper, we propose a Self-awareness Knowledge Diffusion method (SaKnD) that leverages the self-knowledge without establishing cross-domain knowledge relationships, which aims to balance the knowledge bias between general and domain-specific knowledge. Specifically, we propose a strategy to evaluate the uncertainty and consistency to define the clueless and informed areas, which determine the location and orientation of knowledge diffusion. These clueless areas serve as domain-specific knowledge that needs to be optimized, and these informed areas serve as general knowledge across domains. Extensive experiments on three standard crowd-counting benchmarks, ShanghaiTech PartA, ShanghaiTech PartB, and UCF_QNRF, show that the proposed SaKnD achieves state-of-the-art performance.

Yizhuo Lu, Changde Du, Qiongyi Zhou, Dianpeng Wang, Huiguang He

Reconstructing visual stimuli from brain recordings has been a meaningful and challenging task. Especially, the achievement of precise and controllable image reconstruction bears great significance in propelling the progress and utilization of brain-computer interfaces. Despite the advancements in complex image reconstruction techniques, the challenge persists in achieving a cohesive alignment of both semantic (concepts and objects) and structure (position, orientation, and size) with the image stimuli. To address the aforementioned issue, we propose a two-stage image reconstruction model called MindDiffuser1. In Stage 1, the VQ-VAE latent representations and the CLIP text embeddings decoded from fMRI are put into Stable Diffusion, which yields a preliminary image that contains semantic information. In Stage 2, we utilize the CLIP visual feature decoded from fMRI as supervisory information, and continually adjust the two feature vectors decoded in Stage 1 through backpropagation to align the structural information. The results of both qualitative and quantitative analyses demonstrate that our model has surpassed the current state-of-the-art models on Natural Scenes Dataset (NSD). The subsequent experimental findings corroborate the neurobiological plausibility of the model, as evidenced by the interpretability of the multimodal feature employed, which align with the corresponding brain responses.

Shuo Huang 0005, Zongxin Yang, Liangting Li, Yi Yang 0001, Jia Jia 0001

Large-scale pre-trained vision-language models allow for the zero-shot text-based generation of 3D avatars. The previous state-of-the-art method utilized CLIP to supervise neural implicit models that reconstructed a human body mesh. However, this approach has two limitations. Firstly, the lack of avatar-specific models can cause facial distortion and unrealistic clothing in the generated avatars. Secondly, CLIP only provides optimization direction for the overall appearance, resulting in less impressive results. To address these limitations, we propose AvatarFusion, the first framework to use a latent diffusion model to provide pixel-level guidance for generating human-realistic avatars while simultaneously segmenting clothing from the avatar's body. AvatarFusion includes the first clothing-decoupled neural implicit avatar model that employs a novel Dual Volume Rendering strategy to render the decoupled skin and clothing sub-models in one space. We also introduce a novel optimization method, called Pixel-Semantics Difference-Sampling (PS-DS), which semantically separates the generation of body and clothes, and generates a variety of clothing styles. Moreover, we establish the first benchmark for zero-shot text-to-avatar generation. Our experimental results demonstrate that our framework outperforms previous approaches, with significant improvements observed in all metrics. Additionally, since our model is clothing-decoupled, we can exchange the clothes of avatars. Code are available on our project page https://hansenhuang0823.github.io/AvatarFusion.

Hanbing Liu, Jun-Yan He, Zhi-Qi Cheng, Wangmeng Xiang, Qize Yang, Wenhao Chai, Gaoang Wang, Xu Bao 0003, Bin Luo 0008, Yifeng Geng 等

The current 3D human pose estimators face challenges in adapting to new datasets due to the scarcity of 2D-3D pose pairs in target domain training sets. We present the Multi-Hypothesis Pose Synthesis Domain Adaptation (PoSynDA) framework to overcome this issue without extensive target domain annotation. Utilizing a diffusion-centric structure, PoSynDA simulates the 3D pose distribution in the target domain, filling the data diversity gap. By incorporating a multi-hypothesis network, it creates diverse pose hypotheses and aligns them with the target domain. Target-specific source augmentation obtains the target domain distribution data from the source domain by decoupling the scale and position parameters. The teacher-student paradigm and low-rank adaptation further refine the process. PoSynDA demonstrates competitive performance on benchmarks, such as Human3.6M, MPI-INF-3DHP, and 3DPW, even comparable with the target-trained MixSTE model. This work paves the way for the practical application of 3D human pose estimation1. The source code is available at https://github.com/hbing-l/PoSynDA.

Borui Jiang, Yadong Mu

Video action segmentation aims to densely cast each video frame into a set of pre-defined human action categories. This work proposes a novel model, dubbed as diffused Fourier network (DFN) for video action segmentation. It advances the research frontier by addressing several central bottlenecks in the existing methods for video action segmentation. First, capturing long-range dependence among video frames is known to be crucial for precisely estimating the temporal boundaries for actions. Rather than relying on compute-intensive self-attention modules or stacking multi-rate dilated convolutions as in previous models (e.g., ASFormer), we devise Fourier token mixer over shiftable temporal windows in the video sequence, which harnesses the parameter-free and light-weighted Fast Fourier Transform (FFT) for efficient spectral-temporal feature learning. Essentially, even simple spectral operations (e.g., pointwise product) bring global receptive field across the entire temporal window. The proposed Fourier token mixer thus provides a low-cost alternative for existing practice. Secondly, the results of action segmentation tend to be fragmented, primarily due to the noisy per-frame action likelihood, known as over-segmentation in the literature. Inspired by the recently-proposed diffusion models, we treat over-segments as noises corrupting the true temporal boundaries, and conduct denoising via a recurrent execution of a parameter-sharing module, akin to the backward denoising process in the diffusion models. Comprehensive experiments on three video benchmarks (GTEA, 50salads and Breakfast) have clearly validated that the proposed method can strike an excellent balance between computations / parameter count and accuracy.

Yi Tang 0008, Hiroshi Kawasaki, Takafumi Iwaguchi

In this paper, we present an approach to image enhancement with diffusion model in underwater scenes. Our method adapts conditional denoising diffusion probabilistic models to generate the corresponding enhanced images by using the underwater images and the Gaussian noise as the inputs. Additionally, in order to improve the efficiency of the reverse process in the diffusion model, we adopt two different ways. We firstly propose a lightweight transformer-based denoising network, which can effectively promote the time of network forward per iteration. On the other hand, we introduce a skip sampling strategy to reduce the number of iterations. Besides, based on the skip sampling strategy, we propose two different non-uniform sampling methods for the sequence of the time step, namely piecewise sampling and searching with the evolutionary algorithm. Both of them are effective and can further improve performance by using the same steps against the previous uniform sampling. In the end, we conduct a relative evaluation of the widely used underwater enhancement datasets between the recent state-of-the-art methods and the proposed approach. The experimental results prove that our approach can achieve both competitive performance and high efficiency. Our code is available at https://github.com/piggy2009/DM_underwater.

Jiafeng Mao, Xueting Wang, Kiyoharu Aizawa

Diffusion models have the ability to generate high quality images by denoising pure Gaussian noise images. While previous research has primarily focused on improving the control of image generation through adjusting the denoising process, we propose a novel direction of manipulating the initial noise to control the generated image. Through experiments on stable diffusion, we show that blocks of pixels in the initial latent images have a preference for generating specific content, and that modifying these blocks can significantly influence the generated image. In particular, we show that modifying a part of the initial image affects the corresponding region of the generated image while leaving other regions unaffected, which is useful for repainting tasks. Furthermore, we find that the generation preferences of pixel blocks are primarily determined by their values, rather than their position. By moving pixel blocks with a tendency to generate user-desired content to user-specified regions, our approach achieves state-of-the-art performance in layout-to-image generation. Our results highlight the flexibility and power of initial image manipulation in controlling the generated image.

Guojin Zhong, Jin Yuan 0002, Pan Wang 0011, Kailun Yang 0001, Weili Guan, Zhiyong Li 0001

The recently rising markup-to-image generation poses greater challenges as compared to natural image generation, due to its low tolerance for errors as well as the complex sequence and context correlations between markup and rendered image. This paper proposes a novel model named "Contrast-augmented Diffusion Model with Fine-grained Sequence Alignment'' (FSA-CDM), which introduces contrastive positive/negative samples into the diffusion model to boost performance for markup-to-image generation. Technically, we design a fine-grained cross-modal alignment module to well explore the sequence similarity between the two modalities for learning robust feature representations. To improve the generalization ability, we propose a contrast-augmented diffusion model to explicitly explore positive and negative samples by maximizing a novel contrastive variational objective, which is mathematically inferred to provide a tighter bound for the model's optimization. Moreover, the context-aware cross attention module is developed to capture the contextual information within markup language during the denoising process, yielding better noise prediction results. Extensive experiments are conducted on four benchmark datasets from different domains, and the experimental results demonstrate the effectiveness of the proposed components in FSA-CDM, significantly exceeding state-of-the-art performance by about 2% ~ 12% DTW improvements.

Jing Zhao, Heliang Zheng, Chaoyue Wang, Long Lan, Wanrong Huang, Wenjing Yang 0002

Classifier-free guidance is an effective sampling technique in diffusion models that has been widely adopted. The main idea is to extrapolate the model in the direction of text guidance and away from null-text guidance. In this paper, we demonstrate that null-text guidance in diffusion models is secretly a cartoon-style creator, i.e., the generated images can be efficiently transformed into cartoons by simply perturbing the null-text guidance. Specifically, we proposed two disturbance methods, i.e., Rollback disturbance (Back-D) and Image disturbance (Image-D), to construct misalignment between the noisy images used for predicting null-text guidance and text guidance (subsequently referred to as null-text noisy image and text noisy imageb respectively) in the sampling process. Back-D achieves cartoonization by altering the noisb level of the null-text noisy image via replacing xt with xl + Δ t. Image-D, alternatively, produces high-fidelity, diverse cartoons by defining xt as a clean input image, which further improves the incorporation of finer image details. Through comprehensive experiments, we delved into the principle of noise disturbing for null-text and uncovered that the efficacy of disturbance depends on the correlation between the null-text noisy image and the source image. Moreover, the proposed methods, which can generate cartoon images and cartoonize specific ones, are training-free and easily integrated as a plug-and-play component in any classifier-free guided diffusion model. The project page is available at https://nulltextforcartoon.github.io/.

Shuyu Yang, Yinan Zhou, Zhedong Zheng, Yaxiong Wang, Li Zhu 0003, Yujiao Wu

In this paper, we introduce a large Multi-Attribute and Language Search dataset for text-based person retrieval, called MALS, and explore the feasibility of performing pre-training on both attribute recognition and image-text matching tasks in one stone. In particular, MALS contains 1,510,330 image-text pairs, which is about 37.5 × larger than prevailing CUHK-PEDES, and all images are annotated with 27 attributes. Considering the privacy concerns and annotation costs, we leverage the off-the-shelf diffusion models to generate the dataset. To verify the feasibility of learning from the generated data, we develop a new joint Attribute Prompt Learning and Text Matching Learning (APTM) framework, considering the shared knowledge between attribute and text. As the name implies, APTM contains an attribute prompt learning stream and a text matching learning stream. (1) The attribute prompt learning leverages the attribute prompts for image-attribute alignment, which enhances the text matching learning. (2) The text matching learning facilitates the representation learning on fine-grained details, and in turn, boosts the attribute prompt learning. Extensive experiments validate the effectiveness of the pre-training on MALS, achieving state-of-the-art retrieval performance via APTM on three challenging real-world benchmarks. In particular, APTM achieves a consistent improvement of +6.96 %, +7.68%, and +16.95% Recall@1 accuracy on CUHK-PEDES, ICFG-PEDES, and RSTPReid datasets by a clear margin, respectively. The dataset, model, and code are available at https://github.com/Shuyu-XJTU/APTM.

Chenpeng Du, Qi Chen 0009, Tianyu He, Xu Tan 0003, Xie Chen 0001, Kai Yu 0004, Sheng Zhao 0002, Jiang Bian 0002

While recent research has made significant progress in speech-driven talking face generation, the quality of the generated video still lags behind that of real recordings. One reason for this is the use of handcrafted intermediate representations like facial landmarks and 3DMM coefficients, which are designed based on human knowledge and are insufficient to precisely describe facial movements. Additionally, these methods require an external pretrained model for extracting these representations, whose performance sets an upper bound on talking face generation. To address these limitations, we propose a novel method called DAE-Talker that leverages data-driven latent representations obtained from a diffusion autoencoder (DAE). DAE contains an image encoder that encodes an image into a latent vector and a DDIM-based image decoder that reconstructs the image from it. We train our DAE on talking face video frames and then extract their latent representations as the training target for a Conformer-based speech2latent model. During inference, DAE-Talker first predicts the latents from speech and then generates the video frames with the image decoder in DAE from the predicted latents. This allows DAE-Talker to synthesize full video frames and produce natural head movements that align with the content of speech, rather than relying on a predetermined head pose from a template video. We also introduce pose modelling in speech2latent for pose controllability. Additionally, we propose a novel method for generating continuous video frames with the DDIM-based image decoder trained on individual frames, eliminating the need for modelling the joint distribution of consecutive frames directly. Our experiments show that DAE-Talker outperforms existing popular methods in lip-sync, video fidelity, and pose naturalness. We also conduct ablation studies to analyze the effectiveness of the proposed techniques and demonstrate the pose controllability of DAE-Talker.