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Applications · Chemistry and Drug Discovery

Yuchen Shen, Chenhao Zhang, Sijie Fu, Chenghui Zhou, Newell Washburn, Barnabás Póczos

Recent advances in diffusion models have shown remarkable potential in the conditional generation of novel molecules. These models can be guided in two ways: (i) explicitly, through additional features representing the condition, or (ii) implicitly, using a property predictor. However, training property predictors or conditional diffusion models requires an abundance of labeled data and is inherently challenging in real-world applications. We propose a novel approach that attenuates the limitations of acquiring large labeled datasets by leveraging domain knowledge from quantum chemistry as a non-differentiable oracle to guide an unconditional diffusion model. Instead of relying on neural networks, the oracle provides accurate guidance in the form of estimated gradients, allowing the diffusion process to sample from a conditional distribution specified by quantum chemistry. We show that this results in more precise conditional generation of novel and stable molecular structures. Our experiments demonstrate that our method: (1) significantly reduces atomic forces, enhancing the validity of generated molecules when used for stability optimization; (2) is compatible with both explicit and implicit guidance in diffusion models, enabling joint optimization of molecular properties and stability; and (3) generalizes effectively to molecular optimization tasks beyond stability optimization. Our implementation is available at https://github.com/A-Chicharito-S/ChemGuide.

Song Mei

U-Nets are among the most widely used architectures in computer vision, renowned for their exceptional performance in applications such as image segmentation, denoising, and diffusion modeling. However, a theoretical explanation of the U-Net architecture design has not yet been fully established. This paper introduces a novel interpretation of the U-Net architecture by studying certain generative hierarchical models, which are tree-structured graphical models extensively utilized in both language and image domains. With their encoder-decoder structure, long skip connections, and pooling and up-sampling layers, we demonstrate how U-Nets can naturally implement the belief propagation denoising algorithm in such generative hierarchical models, thereby efficiently approximating the denoising functions. This leads to an efficient sample complexity bound for learning the denoising function using U-Nets within these models. Additionally, we discuss the broader implications of these findings for diffusion models in generative hierarchical models. We also demonstrate that the conventional architecture of convolutional neural networks (ConvNets) is ideally suited for classification tasks within these models. This offers a unified view of the roles of ConvNets and U-Nets, highlighting the versatility of generative hierarchical models in modeling complex data distributions.

Deep Learning · Sequential Models, Time series

Armand Foucault, Francois Malgouyres, Franck Mamalet

Binary and sparse ternary weights in neural networks enable faster computations and lighter representations, facilitating their use on edge devices with limited computational power. Meanwhile, vanilla RNNs are highly sensitive to changes in their recurrent weights, making the binarization and ternarization of these weights inherently challenging. To date, no method has successfully achieved binarizationor ternarization of vanilla RNN weights. We present a new approach leveraging the properties of Hadamard matrices to parameterize a subset of binary and sparse ternary orthogonal matrices. This method enables the training of orthogonal RNNs (ORNNs) with binary and sparse ternary recurrent weights, effectively creating a specific class of binary and sparse ternary vanilla RNNs. The resulting ORNNs, called HadamRNN and Block-HadamRNN, are evaluated on benchmarks such as the copy task, permuted and sequential MNIST tasks, and IMDB dataset. Despite binarization or sparse ternarization, these RNNs maintain performance levels comparable to state-of-the-art full-precision models, highlighting the effectiveness of our approach. Notably, our approach is the first solution with binary recurrent weights capable of tackling the copy task over 1000 timesteps.

Probabilistic Methods · Gaussian Processes

Kacper Wyrwal, Andreas Krause, Viacheslav (Slava) Borovitskiy

We propose practical deep Gaussian process models on Riemannian manifolds, similar in spirit to residual neural networks.With manifold-to-manifold hidden layers and an arbitrary last layer, they can model manifold- and scalar-valued functions, as well as vector fields.We target data inherently supported on manifolds, which is too complex for shallow Gaussian processes thereon.For example, while the latter perform well on high-altitude wind data, they struggle with the more intricate, nonstationary patterns at low altitudes.Our models significantly improve performance in these settings, enhancing prediction quality and uncertainty calibration, and remain robust to overfitting, reverting to shallow models when additional complexity is unneeded.We further showcase our models on Bayesian optimisation problems on manifolds, using stylised examples motivated by robotics, and obtain substantial improvements in later stages of the optimisation process.Finally, we show our models to have potential for speeding up inference for non-manifold data, when, and if, it can be mapped to a proxy manifold well enough.

Reinforcement Learning · Deep RL

Jiuqi Wang, Ethan Blaser, Hadi Daneshmand, Shangtong Zhang

Traditionally, reinforcement learning (RL) agents learn to solve new tasks by updating their neural network parameters through interactions with the task environment. However, recent works demonstrate that some RL agents, after certain pretraining procedures, can learn to solve unseen new tasks without parameter updates, a phenomenon known as in-context reinforcement learning (ICRL). The empirical success of ICRL is widely attributed to the hypothesis that the forward pass of the pretrained agent neural network implements an RL algorithm. In this paper, we support this hypothesis by showing, both empirically and theoretically, that when a transformer is trained for policy evaluation tasks, it can discover and learn to implement temporal difference learning in its forward pass.

Reinforcement Learning · Online

Claire Chen, Shuze Liu, Shangtong Zhang

In reinforcement learning, classic on-policy evaluation methods often suffer from high variance and require massive online data to attain the desired accuracy. Previous studies attempt to reduce evaluation variance by searching for or designing proper behavior policies to collect data. However, these approaches ignore the safety of such behavior policies---the designed behavior policies have no safety guarantee and may lead to severe damage during online executions. In this paper, to address the challenge of reducing variance while ensuring safety simultaneously, we propose an optimal variance-minimizing behavior policy under safety constraints. Theoretically, while ensuring safety constraints, our evaluation method is unbiased and has lower variance than on-policy evaluation. Empirically, our method is the only existing method to achieve both substantial variance reduction and safety constraint satisfaction. Furthermore, we show our method is even superior to previous methods in both variance reduction and execution safety.

Kacper Wyrwal, Andreas Krause, Viacheslav (Slava) Borovitskiy

We propose practical deep Gaussian process models on Riemannian manifolds, similar in spirit to residual neural networks.With manifold-to-manifold hidden layers and an arbitrary last layer, they can model manifold- and scalar-valued functions, as well as vector fields.We target data inherently supported on manifolds, which is too complex for shallow Gaussian processes thereon.For example, while the latter perform well on high-altitude wind data, they struggle with the more intricate, nonstationary patterns at low altitudes.Our models significantly improve performance in these settings, enhancing prediction quality and uncertainty calibration, and remain robust to overfitting, reverting to shallow models when additional complexity is unneeded.We further showcase our models on Bayesian optimisation problems on manifolds, using stylised examples motivated by robotics, and obtain substantial improvements in later stages of the optimisation process.Finally, we show our models to have potential for speeding up inference for non-manifold data, when, and if, it can be mapped to a proxy manifold well enough.

Deep Learning · Generative Models and Autoencoders

Haoge Deng, Ting Pan, Haiwen Diao, Zhengxiong Luo, Yufeng Cui, Huchuan Lu, Shiguang Shan, Yonggang Qi, Xinlong Wang

This paper presents a novel approach that enables autoregressive video generation with high efficiency. We propose to reformulate the video generation problem as a non-quantized autoregressive modeling of temporal frame-by-frame prediction and spatial set-by-set prediction. Unlike raster-scan prediction in prior autoregressive models or joint distribution modeling of fixed-length tokens in diffusion models, our approach maintains the causal property of GPT-style models for flexible in-context capabilities, while leveraging bidirectional modeling within individual frames for efficiency. With the proposed approach, we train a novel video autoregressive model without vector quantization, termed NOVA. Our results demonstrate that NOVA surpasses prior autoregressive video models in data efficiency, inference speed, visual fidelity, and video fluency, even with a much smaller model capacity, i.e., 0.6B parameters. NOVA also outperforms state-of-the-art image diffusion models in text-to-image generation tasks, with a significantly lower training cost. Additionally, NOVA generalizes well across extended video durations and enables diverse zero-shot applications in one unified model. Code and models are publicly available at https://github.com/baaivision/NOVA.

Theory · Online Learning and Bandits

Arun Verma, Zhongxiang Dai, Xiaoqiang Lin, Patrick Jaillet, Bryan Kian Hsiang Low

Contextual dueling bandit is used to model the bandit problems, where a learner's goal is to find the best arm for a given context using observed noisy human preference feedback over the selected arms for the past contexts. However, existing algorithms assume the reward function is linear, which can be complex and non-linear in many real-life applications like online recommendations or ranking web search results. To overcome this challenge, we use a neural network to estimate the reward function using preference feedback for the previously selected arms. We propose upper confidence bound- and Thompson sampling-based algorithms with sub-linear regret guarantees that efficiently select arms in each round. We also extend our theoretical results to contextual bandit problems with binary feedback, which is in itself a non-trivial contribution. Experimental results on the problem instances derived from synthetic datasets corroborate our theoretical results.

Probabilistic Methods · Gaussian Processes

Ameer Qaqish, Didong Li

Gaussian processes (GPs) are widely recognized for their robustness and flexibility across various domains, including machine learning, time series, spatial statistics, and biomedicine. In addition to their common usage in regression tasks, GP kernel parameters are frequently interpreted in various applications. For example, in spatial transcriptomics, estimated kernel parameters are used to identify spatial variable genes, which exhibit significant expression patterns across different tissue locations. However, before these parameters can be meaningfully interpreted, it is essential to establish their identifiability. Existing studies of GP parameter identifiability have focused primarily on Mat\'ern-type kernels, as their spectral densities allow for more established mathematical tools. In many real-world applications, particuarly in time series analysis, other kernels such as the squared exponential, periodic, and rational quadratic kernels, as well as their combinations, are also widely used. These kernels share the property of being holomorphic around zero, and their parameter identifiability remains underexplored.In this paper, we bridge this gap by developing a novel theoretical framework for determining kernel parameter identifiability for kernels holomorphic near zero. Our findings enable practitioners to determine which parameters are identifiable in both existing and newly constructed kernels, supporting application-specific interpretation of the identifiable parameters, and highlighting non-identifiable parameters that require careful interpretation.

Theory · Learning Theory

Hyeonsu Jeong, Hye Won Chung

We investigate the mechanisms of self-distillation in multi-class classification, particularly in the context of linear probing with fixed feature extractors where traditional feature learning explanations do not apply. Our theoretical analysis reveals that multi-round self-distillation effectively performs label averaging among instances with high feature correlations, governed by the eigenvectors of the Gram matrix derived from input features. This process leads to clustered predictions and improved generalization, mitigating the impact of label noise by reducing the model's reliance on potentially corrupted labels. We establish conditions under which multi-round self-distillation achieves 100\% population accuracy despite label noise. Furthermore, we introduce a novel, efficient single-round self-distillation method using refined partial labels from the teacher's top two softmax outputs, referred to as the PLL student model. This approach replicates the benefits of multi-round distillation in a single round, achieving comparable or superior performance--especially in high-noise scenarios--while significantly reducing computational cost.

Deep Learning · Generative Models and Autoencoders

Victor Besnier, Mickael Chen, David Hurych, Eduardo Valle, MATTHIEU CORD

Masked Generative Image Transformers (MaskGIT) have emerged as a scalableand efficient image generation framework, able to deliver high-quality visuals withlow inference costs. However, MaskGIT’s token unmasking scheduler, an essentialcomponent of the framework, has not received the attention it deserves. We analyzethe sampling objective in MaskGIT, based on the mutual information betweentokens, and elucidate its shortcomings. We then propose a new sampling strategybased on our Halton scheduler instead of the original Confidence scheduler. Moreprecisely, our method selects the token’s position according to a quasi-random,low-discrepancy Halton sequence. Intuitively, that method spreads the tokensspatially, progressively covering the image uniformly at each step. Our analysisshows that it allows reducing non-recoverable sampling errors, leading to simplerhyper-parameters tuning and better quality images. Our scheduler does not requireretraining or noise injection and may serve as a simple drop-in replacement forthe original sampling strategy. Evaluation of both class-to-image synthesis onImageNet and text-to-image generation on the COCO dataset demonstrates that theHalton scheduler outperforms the Confidence scheduler quantitatively by reducingthe FID and qualitatively by generating more diverse and more detailed images.Our code is at https://github.com/valeoai/Halton-MaskGIT.

Applications · Computer Vision

Haiwen Feng, Michael J Black, Weiyang Liu, Peter Kulits, Victoria Abrevaya

Inverse graphics -- the task of inverting an image into physical variables that, when rendered, enable reproduction of the observed scene -- is a fundamental challenge in computer vision and graphics. Successfully disentangling an image into its constituent elements, such as the shape, color, and material properties of the objects of the 3D scene that produced it, requires a comprehensive understanding of the environment. This complexity limits the ability of existing carefully engineered approaches to generalize across domains. Inspired by the zero-shot ability of large language models (LLMs) to generalize to novel contexts, we investigate the possibility of leveraging the broad world knowledge encoded in such models to solve inverse-graphics problems. To this end, we propose the Inverse-Graphics Large Language Model (IG-LLM), an inverse-graphics framework centered around an LLM, that autoregressively decodes a visual embedding into a structured, compositional 3D-scene representation. We incorporate a frozen pre-trained visual encoder and a continuous numeric head to enable end-to-end training. Through our investigation, we demonstrate the potential of LLMs to facilitate inverse graphics through next-token prediction, without the application of image-space supervision. Our analysis enables new possibilities for precise spatial reasoning about images that exploit the visual knowledge of LLMs. We release our code and data at https://ig-llm.is.tue.mpg.de/ to ensure the reproducibility of our investigation and to facilitate future research.

Aohan Zeng, Zhengxiao Du, Mingdao Liu, Lei Zhang, shengmin jiang, Yuxiao Dong, Jie Tang

Speech language models (SpeechLMs) accept speech input and produce speech output, allowing for more natural human-computer interaction compared to text-based large language models (LLMs).Traditional approaches for developing SpeechLMs are constrained by the limited availability of unsupervised speech data and parallel speech-text data, which are significantly less abundant compared to text pre-training data, thereby limiting their scalability as LLMs.We propose a novel approach to scaling speech-text pre-training by leveraging large-scale synthetic interleaved data derived from text corpora, eliminating the need for parallel speech-text datasets.Our method efficiently constructs speech-text interleaved data by sampling text spans from existing text corpora and synthesizing corresponding speech spans using a text-to-token model, bypassing the need to generate actual speech.We also employ a supervised speech tokenizer derived from an automatic speech recognition (ASR) model by incorporating a vector-quantized bottleneck into the encoder. This supervised training approach results in discrete speech tokens with strong semantic preservation even at lower sampling rates (e.g. 12.5Hz), while still maintaining speech reconstruction quality.Starting from a pre-trained language model and scaling our pre-training to 1 trillion tokens (with 600B synthetic interleaved speech-text data), we achieve state-of-the-art performance in both speech language modeling and spoken question answering, improving performance on spoken questions tasks from the previous SOTA of 13\% (Moshi) to 31\%.We further demonstrate that by fine-tuning the pre-trained model with speech dialogue data, we can develop an end-to-end spoken chatbot that achieves competitive performance comparable to existing baselines in both conversational abilities and speech quality, even operating exclusively in the speech domain.

Deep Learning · Large Language Models

Xiao Liu, Tianjie Zhang, Yu Gu, Iat Long Iong, Song XiXuan, Yifan Xu, Shudan Zhang, Hanyu Lai, Jiadai Sun, Xinyue Yang 等

Large Multimodal Models (LMMs) have ushered in a new era in artificial intelligence, merging capabilities in both language and vision to form highly capable \textbf{Visual Foundation Agents} that are postulated to excel across a myriad of tasks. However, existing benchmarks fail to sufficiently challenge or showcase the full potential of LMMs as visual foundation agents in complex, real-world environments. To address this gap, we introduce VisualAgentBench (VAB), a comprehensive and unified benchmark specifically designed to train and evaluate LMMs as visual foundation agents across diverse scenarios in one standard setting, including Embodied, Graphical User Interface, and Visual Design, with tasks formulated to probe the depth of LMMs' understanding and interaction capabilities. Through rigorous testing across 9 proprietary LMM APIs and 9 open models (18 in total), we demonstrate the considerable yet still developing visual agent capabilities of these models. Additionally, VAB explores the synthesizing of visual agent trajectory data through hybrid methods including Program-based Solvers, LMM Agent Bootstrapping, and Human Demonstrations, offering insights into obstacles, solutions, and trade-offs one may meet in developing open LMM agents. Our work not only aims to benchmark existing models but also provides an instrumental playground for future development into visual foundation agents. Code, train, and test data are available at \url{https://github.com/THUDM/VisualAgentBench}.

Deep Learning · Large Language Models

Ziran Qin, Yuchen Cao, Mingbao Lin, Wen Hu, Shixuan Fan, Ke Cheng, Weiyao Lin, Jianguo Li

Large language models (LLMs) excel at processing long sequences, boosting demand for key-value (KV) caching. While recent efforts to evict KV cache have alleviated the inference burden, they often fail to allocate resources rationally across layers with different attention patterns. In this paper, we introduce Cascading and Adaptive KV cache Eviction (CAKE), a novel approach that frames KV cache eviction as a ``cake-slicing problem.''CAKE assesses layer-specific preferences by considering attention dynamics in both spatial and temporal dimensions, allocates rational cache size for layers accordingly, and manages memory constraints in a cascading manner. This approach enables a global view of cache allocation, adaptively distributing resources across diverse attention mechanisms while maintaining memory budgets.CAKE also employs a new eviction indicator that considers the shifting importance of tokens over time, addressing limitations in existing methods that overlook temporal dynamics.Comprehensive experiments on LongBench and NeedleBench show that CAKE maintains model performance with only 3.2\% of the KV cache and consistently outperforms current baselines across various models and memory constraints, particularly in low-memory settings. Additionally, CAKE achieves over 10$\times$ speedup in decoding latency compared to full cache when processing contexts of 128K tokens with FlashAttention-2. Our code is available at https://github.com/antgroup/cakekv.

Reinforcement Learning · Deep RL

Dohyeong Kim, Mineui Hong, Jeongho Park, Songhwai Oh

In real-world applications, a reinforcement learning (RL) agent should consider multiple objectives and adhere to safety guidelines.To address these considerations, we propose a constrained multi-objective RL algorithm named constrained multi-objective gradient aggregator (CoMOGA).In the field of multi-objective optimization, managing conflicts between the gradients of the multiple objectives is crucial to prevent policies from converging to local optima.It is also essential to efficiently handle safety constraints for stable training and constraint satisfaction.We address these challenges straightforwardly by treating the maximization of multiple objectives as a constrained optimization problem (COP), where the constraints are defined to improve the original objectives.Existing safety constraints are then integrated into the COP, and the policy is updated by solving the COP, which ensures the avoidance of gradient conflicts.Despite its simplicity, CoMOGA guarantees convergence to global optima in a tabular setting.Through various experiments, we have confirmed that preventing gradient conflicts is critical, and the proposed method achieves constraint satisfaction across all tasks.

Theory · Reinforcement Learning and Planning

Alexander Levine, Peter Stone, Amy Zhang

In order to train agents that can quickly adapt to new objectives or reward functions, efficient unsupervised representation learning in sequential decision-making environments can be important. Frameworks such as the Exogenous Block Markov Decision Process (Ex-BMDP) have been proposed to formalize this representation-learning problem (Efroni et al., 2022b). In the Ex-BMDP framework, the agent's high-dimensional observations of the environment have two latent factors: a controllable factor, which evolves deterministically within a small state space according to the agent's actions, and an exogenous factor, which represents time-correlated noise, and can be highly complex. The goal of the representation learning problem is to learn an encoder that maps from observations into the controllable latent space, as well as the dynamics of this space. Efroni et al. (2022b) has shown that this is possible with a sample complexity that depends only on the size of the controllable latent space, and not on the size of the noise factor. However, this prior work has focused on the episodic setting, where the controllable latent state resets to a specific start state after a finite horizon.By contrast, if the agent can only interact with the environment in a single continuous trajectory, prior works have not established sample-complexity bounds. We propose STEEL, the first provably sample-efficient algorithm for learning the controllable dynamics of an Ex-BMDP from a single trajectory, in the function approximation setting. STEEL has a sample complexity that depends only on the sizes of the controllable latent space and the encoder function class, and (at worst linearly) on the mixing time of the exogenous noise factor. We prove that STEEL is correct and sample-efficient, and demonstrate STEEL on two toy problems. Code is available at: https://github.com/midi-lab/steel.

Deep Learning · Large Language Models

Weizhong Huang, Yuxin Zhang, Xiawu Zheng, Yang Liu, Jing Lin, Yiwu Yao, Rongrong Ji

Despite the efficacy of network sparsity in alleviating the deployment strain of Large Language Models (LLMs), it endures significant performance degradation. Applying Low-Rank Adaptation (LoRA) to fine-tune the sparse LLMs offers an intuitive approach to counter this predicament, while it holds shortcomings include: 1) The inability to integrate LoRA weights into sparse LLMs post-training, and 2) Insufficient performance recovery at high sparsity ratios. In this paper, we introduces dynamic $\textbf{Lo}$w-rank $\textbf{S}$parse $\textbf{A}$daptation $\textbf{(LoSA)}$, a novel method that seamlessly integrates low-rank adaptation into LLM sparsity within a unified framework, thereby enhancing the performance of sparse LLMs without increasing the inference latency. In particular, LoSA dynamically sparsifies the LoRA outcomes based on the corresponding sparse weights during fine-tuning, thus guaranteeing that the LoRA module can be integrated into the sparse LLMs post-training. Besides, to achieve the optimal sparse model architecture, LoSA leverages Representation Mutual Information (RMI) as an indicator to determine the importance of layers, thereby dynamically determining the optimal layer-wise sparsity rates during fine-tuning. Predicated on this, LoSA adjusts the rank of the LoRA module based on the variability in layer-wise reconstruction errors, allocating an appropriate fine-tuning for each layer to reduce the output discrepancies between dense and sparse LLMs. Extensive experiments tell that LoSA can efficiently boost the efficacy of sparse LLMs within a few hours, without introducing any additional inferential burden. For example, LoSA reduced the perplexity of sparse LLaMA-2-7B by $\textbf{68.73}$$\downarrow$ and increased zero-shot accuracy by $\textbf{16.32}$%$\uparrow$, achieving a $\textbf{2.60$\times$}$ speedup on CPU and $\textbf{2.23$\times$}$ speedup on GPU, requiring only $\textbf{45 minutes}$ of fine-tuning on $\textbf{a single}$ NVIDIA A100 80GB GPU. Code is available at https://github.com/wzhuang-xmu/LoSA.

Reinforcement Learning · Deep RL

Ghada Sokar, Johan S Obando Ceron, Aaron Courville, Hugo Larochelle, Pablo Samuel Castro

The use of deep neural networks in reinforcement learning (RL) often suffers from performance degradation as model size increases. While soft mixtures of experts (SoftMoEs) have recently shown promise in mitigating this issue for online RL, the reasons behind their effectiveness remain largely unknown. In this work we provide an in-depth analysis identifying the key factors driving this performance gain. We discover the surprising result that tokenizing the encoder output, rather than the use of multiple experts, is what is behind the efficacy of SoftMoEs. Indeed, we demonstrate that even with an appropriately scaled single expert, we are able to maintain the performance gains, largely thanks to tokenization.