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3,042篇论文匹配“Vision Models & Multimodal”
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Computer Vision · Vision Models & Multimodal

Chong Tang, Sannara Ek, Dirk Koch, Robert Mullins, Alex Weddell, Jagmohan Chauhan

Videos contain rich information but also high redundancy, as consecutive frames often share similar backgrounds and predictable motions. Current video-language models (VLMs) are unable to exploit this redundancy and therefore perform a significant amount of superfluous computation, processing thousands of patch tokens even when little new information is present. What is missing is an on-the-fly, model-agnostic signal of temporal predictability to decide whether tokens carry unpredictable information that merits computation. We propose SURGE, a training-free and backbone-agnostic method that measures surprise in token space. Surprise scores are defined by the prediction error of each token from its recent history; high-surprise tokens are retained, while predictable ones are pruned. Aggregating scores over time produces a surprise curve that highlights key events, which can be further refined with CLIP-based query relevance to form a compact spatio-temporal mask. Experiments on multiple video understanding benchmarks show that SURGE reduces tokens by up to 7$\times$ and prefill cost by 86–98\%, while maintaining accuracy within $\pm$1 point of full-token baselines. By aligning computation with novelty, SURGE enables video VLMs to handle long contexts efficiently and without retraining.

Deep Learning · Algorithms

Ruikun Luo, Jiarui Wang, Yuan Gao, Jing Yang, Jieming Yang, Song Wu, Hai Jin, Xiaoyu Xia

Vision-language models, such as CLIP, achieve strong zero-shot performance through contrastive pre-training but face significant challenges in class-incremental image classification scenarios. When learning new tasks sequentially, current methods suffer from degradation in prototype quality due to passive averaging and underutilize their visual adaptation capabilities. We propose RLAP-CLIP, which addresses these limitations through three components. First, Reinforcement Learning-based Prototype Optimization (RLPO) formulates prototype construction as a reinforcement learning problem to actively optimize class separability rather than relying on simple averaging. Second, difficulty-aware cross-modal fusion uses a mixture-of-experts to route samples through specialized processing pathways based on complexity. Third, dual-modal prompting balances visual and textual adaptation. Experiments on eight image classification benchmarks demonstrate consistent improvements, with RLAP-CLIP achieving average accuracy gains of 3.72-4.46 points and final accuracy improvements of 0.49-4.48 points over other methods, validating that RLAP-CLIP achieves state-of-the-art performance.

Computer Vision · Vision Models & Multimodal

Hongrui Jia, Jitong Liao, Xi Zhang, Haiyang Xu, Tianbao Xie, Chaoya Jiang, Ming Yan, Si Liu, Wei Ye, Fei Huang

With advances in decision-making and reasoning capabilities, multimodal agents show strong potential in computer application scenarios. Past evaluations have mainly assessed GUI interaction skills, while tool invocation abilities, such as those enabled by the Model Context Protocol (MCP), have been largely overlooked. Comparing agents with integrated tool invocation to those evaluated only on GUI interaction is inherently unfair. We present OSWorld-MCP, the first comprehensive and fair benchmark for assessing computer-use agents' tool invocation, GUI operation, and decision-making abilities in a real-world environment. We design a novel automated code-generation pipeline to create tools and combine them with a curated selection from existing tools. Rigorous manual validation yields 158 high-quality tools (covering 7 common applications), each verified for correct functionality, practical applicability, and versatility. Extensive evaluations of state-of-the-art multimodal agents on OSWorld-MCP show that MCP tools generally improve task success rates (e.g., from 8.3\% to 17.6\% for OpenAI o3 at 15 steps, from 38.9\% to 45.0\% for Claude 4 Sonnet at 50 steps), underscoring the importance of assessing tool invocation capabilities. However, even the strongest models have relatively low tool invocation rates, Only 33.3\%, indicating room for improvement and highlighting the benchmark's challenge. By explicitly measuring MCP tool usage skills, OSWorld-MCP deepens understanding of multimodal agents and sets a new standard for evaluating performance in complex, tool-assisted environments. Our code, environment, and data are publicly available at https://osworld-mcp.github.io.

Computer Vision · Vision Models & Multimodal

Jie Huang, Xuejing Liu, Sibo Song, RuiBing Hou, Hong Chang, Junyang Lin, Shuai Bai

Multimodal position encoding is essential for vision-language models, yet there has been little systematic investigation into multimodal position encoding. We conduct a comprehensive analysis of multimodal Rotary Positional Embedding (RoPE) by examining its two core components: position design and frequency allocation. Through extensive experiments, we identify three key guidelines: positional coherence, full frequency utilization, and preservation of textual priors—ensuring unambiguous layout, rich representation, and faithful transfer from the pre-trained LLM. Based on these insights, we propose Multi-Head RoPE (MHRoPE) and MRoPE-Interleave (MRoPE-I), two simple and plug-and-play variants that require no architectural changes. Our methods consistently outperform existing approaches across diverse benchmarks, with significant improvements in both general and fine-grained multimodal understanding. Code is avaliable at https://github.com/JJJYmmm/Multimodal-RoPEs.

Applications · Robotics

Asher Hancock, Xindi Wu, Lihan Zha, Olga Russakovsky, Anirudha Majumdar

Fine-tuning vision-language models (VLMs) on robot teleoperation data to create vision-language-action (VLA) models is a promising paradigm for training generalist policies, but it suffers from a fundamental tradeoff: learning to produce actions often diminishes the VLM's foundational reasoning and multimodal understanding, hindering generalization to novel scenarios, instruction following, and semantic understanding. We argue that this catastrophic forgetting is due to a distribution mismatch between the VLM's internet-scale pretraining corpus and the robotics fine-tuning data. Inspired by this observation, we introduce VLM2VLA: a VLA training paradigm that first resolves this mismatch at the data level by representing low-level actions with natural language. This alignment makes it possible to train VLAs solely with Low-Rank Adaptation (LoRA), thereby minimally modifying the VLM backbone and averting catastrophic forgetting. As a result, the VLM can be fine-tuned on robot teleoperation data without fundamentally altering the underlying architecture and without expensive co-training on internet-scale VLM datasets. Through extensive Visual Question Answering (VQA) studies and over 800 real-world robotics experiments, we demonstrate that VLM2VLA preserves the VLM's core capabilities, enabling zero-shot generalization to novel tasks that require open-world semantic reasoning and multilingual instruction following.

Penghao Wu, Yushan Zhang, Haiwen Diao, Bo Li, Lewei Lu, Ziwei Liu

Reinforcement learning based post-training has recently emerged as a powerful paradigm for enhancing the alignment and reasoning capabilities of multimodal large language models (MLLMs). While *vision-centric* post-training is crucial for enhancing MLLMs’ intrinsic understanding of visual signals, current post-training paradigms are predominantly *text-centric*, where dense visual inputs are only leveraged to extract sparse cues for text-based reasoning. There exist a few approaches in this direction, however, they often still rely on text as an intermediate mediator or introduce additional visual generative designs. In this work, we introduce **Visual Jigsaw**, a generic *self-supervised* post-training framework designed to strengthen visual understanding in MLLMs. Visual Jigsaw is formulated as a general ordering task: visual inputs are partitioned, shuffled, and the model must reconstruct the visual information by producing the correct permutation in natural language. This naturally aligns with reinforcement learning from verifiable rewards (RLVR), requires no additional visual generative components, and derives its supervisory signal automatically without any annotations. We instantiate Visual Jigsaw across three visual modalities, including images, videos, and 3D data. Extensive experiments demonstrate substantial improvements in fine-grained perception, temporal reasoning, and 3D spatial understanding. Our findings highlight the potential of self-supervised vision-centric tasks in post-training MLLMs and aim to inspire further research on vision-centric pretext designs.

Computer Vision · Vision Models & Multimodal

Minghao Han, Dingkang Yang, Linhao Qu, Zizhi Chen, Gang Li, Han Wang, Jiacong Wang, Lihua Zhang

Recent years have witnessed remarkable progress in multimodal learning within computational pathology. Existing models primarily rely on vision and language modalities; however, language alone lacks molecular specificity and offers limited pathological supervision, leading to representational bottlenecks. In this paper, we propose STAMP, a Spatial Transcriptomics-Augmented Multimodal Pathology representation learning framework that integrates spatially-resolved gene expression profiles to enable molecule-guided joint embedding of pathology images and transcriptomic data. Our study shows that self-supervised, gene-guided training provides a robust and task-agnostic signal for learning pathology image representations. Incorporating spatial context and multi-scale information further enhances model performance and generalizability. To support this, we constructed SpaVis-6M, the largest Visium-based spatial transcriptomics dataset to date, and trained a spatially-aware gene encoder on this resource. Leveraging hierarchical multi-scale contrastive alignment and cross-scale patch localization mechanisms, STAMP effectively aligns spatial transcriptomics with pathology images, capturing spatial structure and molecular variation. We validate STAMP across six datasets and four downstream tasks, where it consistently achieves strong performance. These results highlight the value and necessity of integrating spatially resolved molecular supervision for advancing multimodal learning in computational pathology. The code is included in the supplementary materials. The pretrained weights and SpaVis-6M are available at: https://github.com/Hanminghao/STAMP.

Computer Vision · Vision Models & Multimodal

Zhihao Sun, Tong Wu, Ruirui Tu, Daoguo Dong, Zuxuan Wu

Hand motion plays a central role in human interaction, yet modeling realistic 4D hand motion (*i.e.*, 3D hand pose sequences over time) remains challenging. Research in this area is typically divided into two tasks: (1) Estimation approaches reconstruct precise motion from visual observations, but often fail under hand occlusion or absence; (2) Generation approaches focus on synthesizing hand poses by exploiting generative priors under multi-modal structured inputs and infilling motion from incomplete sequences. However, this separation not only limits the effective use of heterogeneous condition signals that frequently arise in practice, but also prevents knowledge transfer between the two tasks. We present **UniHand**, a unified diffusion-based framework that formulates both estimation and generation as conditional motion synthesis. UniHand integrates heterogeneous inputs by embedding structured signals into a shared latent space through a joint variational autoencoder, which aligns conditions such as MANO parameters and 2D skeletons. Visual observations are encoded with a frozen vision backbone, while a dedicated hand perceptron extracts hand-specific cues directly from image features, removing the need for complex detection and cropping pipelines. A latent diffusion model then synthesizes consistent motion sequences from these diverse conditions. Extensive experiments across multiple benchmarks demonstrate that UniHand delivers robust and accurate hand motion modeling, maintaining performance under severe occlusions and temporally incomplete inputs.

Computer Vision · Vision Models & Multimodal

Kaican Li, Lewei Yao, Jiannan Wu, Tiezheng YU, Jierun Chen, Haoli Bai, LU HOU, Lanqing HONG, Wei Zhang, Nevin Zhang

The ability for AI agents to "think with images" requires a sophisticated blend of reasoning and perception. However, current open multimodal agents still largely fall short on the reasoning aspect crucial for real-world tasks like analyzing documents with dense charts/diagrams and navigating maps. To address this gap, we introduce O3-bench, a new benchmark designed to evaluate multimodal reasoning with interleaved attention to visual details. O3-bench features challenging problems that require agents to piece together subtle visual information from distinct image areas through multi-step reasoning. The problems are highly challenging even for frontier systems like OpenAI o3, which only obtains 40.8\% accuracy on O3-bench. To make progress, we propose InSight-o3, a multi-agent framework consisting of a visual reasoning agent (vReasoner) and a visual search agent (vSearcher) for which we introduce the task of generalized visual search---locating relational, fuzzy, or conceptual regions described in free-form language, beyond just simple objects or figures in natural images. We then present a multimodal LLM purpose-trained for this task via reinforcement learning. As a plug-and-play agent, our vSearcher empowers frontier multimodal models (as vReasoners), significantly improving their performance on a wide range of benchmarks. This marks a concrete step towards powerful o3-like open systems. Our code and dataset can be found at https://github.com/m-Just/InSight-o3.

Computer Vision · Vision Models & Multimodal

Zhehan Kan, Xin Li, Yanlin Liu, Xiaochen Yang, Xinghua Jiang, Yinsong Liu, Deqiang Jiang, Xing Sun, Qingmin Liao, Wenming Yang

Multimodal Large Language Models (MLLMs) have achieved remarkable success in vision-language tasks, yet they frequently exhibit suboptimal output layers, where intermediate decoder layers outperform the final ones, signaling underutilized model capacity. In this work, we delve into the root causes and attribute this issue to the Visual Attention Re-sinking phenomenon, precipitated by attention gradient sparsity driven by textual supervision dominance. This degradation causes attention heads to evolve into sink heads that prioritize low-semantic backgrounds, thereby disrupting modality fusion, neglecting visual information, and biasing outputs toward textual priors, ultimately impairing model performance. To mitigate this, we introduce a parameter-free Sink Attention Dynamic Sparsification (SADS) framework that dynamically identifies and retains all vision heads(concentrating visual attention on semantically relevant regions) while sparsifying sink heads, preserving essential global context through a shared head. Integrated into diverse MLLMs, our framework yields substantial performance gains across 20 benchmarks spanning five task categories (visual grounding, general VQA, OCR-related VQA, vision-centric tasks, and visual hallucination mitigation) surpassing supervised fine-tuning while boosting inference speed by 10.3\%. This approach offers a novel avenue for maximizing MLLMs capabilities.

Computer Vision · Vision Models & Multimodal

Yansong Shi, Qingsong Zhao, Tianxiang Jiang, Xiangyu Zeng, Yi Wang, Limin Wang

Multimodal large language models (MLLMs) have demonstrated impressive capabilities, yet nearly all operate in an offline paradigm, hindering their real-time interactivity. To address this gap, we introduce the Real-tIme intERaction Benchmark for Video LLMs (RIVER Bench), designed for evaluating their real-time interaction ability with humans through perceiving the streaming videos. RIVER Bench introduces a novel evaluation framework comprising Retrospective Memory, Live-Perception, and Proactive Response tasks, closely mimicking interactive dialogues with humans rather than understanding the entire videos at once. We conduct detailed annotations using videos from diverse sources and varying lengths, and precisely defined the real-time interactive format. Evaluations across various model categories reveal that while offline models perform well in single question-answering tasks, they struggle with real-time processing. Addressing the limitations of existing models in online interaction paradigm, especially their deficiencies in long-term memory and future perception, we proposed a general improvement method that enhances models’ flexibility in real-time interaction. We believe this work will significantly advance the development of real-time interactive video understanding models and inspire future research in this emerging field. The code and data will be released.

Jiaxuan Chen, Yu Qi, Yueming Wang, Gang Pan

The rapid progress of large vision-language models (VLMs), such as CLIP, has spurred the development of a wide range of neural decoding frameworks. Nevertheless, most existing approaches still suffer from semantic mismatches during representational alignment. This challenge may stem from the fact that the human brain does not distribute attention uniformly across a visual scene, but rather selectively encodes salient or relevant regions. Moreover, such selectivity is closely related to individual interests and varies from person to person. To address this challenge, we propose Yo'Mind, a novel optimal transport (OT)-driven personalized multimodal semantic masking framework designed to bridge the semantic gap between brain and machines in interpreting visual scenes. Technically, Yo'Mind introduces a dynamic semantic pruning and allocation mechanism that adaptively masks redundant visual semantic components in stimulus images based on individual neural responses—without requiring extra human supervision or hyperparameter tuning. This strategy can be used to enhance semantic consensus between brain and machine representations during decoding. Furthermore, the inherent flexibility of OT theory enables Yo'Mind to perform brain-visual-linguistic alignment and cross-subject decoding within a unified end-to-end architecture. Extensive experiments demonstrate that our Yo'Mind offers several advantages, including state-of-the-art brain-to-text reconstruction performance and improved interpretability of the decoding process.

Computer Vision · Vision Models & Multimodal

Yiyang Huang, Liang Shi, Yitian Zhang, Yi Xu, Yun Fu

Large Vision-Language Models (LVLMs) excel in diverse cross-modal tasks. However, object hallucination, where models produce plausible but inaccurate object descriptions, remains a significant challenge. In contrast to previous work focusing on LLM components, this paper is the first to trace LVLM hallucinations to visual encoders and identifies three key issues: statistical bias, inherent bias, and vulnerability. To address these challenges, we propose SHIELD, a training-free framework that mitigates hallucinations through three strategies: re-weighting visual tokens to reduce statistical bias, introducing noise-derived tokens to counter inherent bias, and applying adversarial attacks with contrastive decoding to address vulnerability. Experiments demonstrate that SHIELD effectively mitigates object hallucinations across diverse benchmarks and LVLM families. Moreover, SHIELD achieves strong performance on the general LVLM benchmark, highlighting its broad applicability. Code is available at https://github.com/hukcc/SHIELD.

Computer Vision · Vision Models & Multimodal

Zhanpeng Luo, Ce Zhang, Silong Yong, Cunxi Dai, Qianwei Wang, Haoxi Ran, Guanya Shi, Katia Sycara, Yaqi Xie

Multi-modal Large Language Models (MLLMs) have demonstrated strong capabilities in general-purpose perception and reasoning, but they still struggle with tasks that require spatial understanding of the 3D world. To address this, we introduce pySpatial, a visual programming framework that equips MLLMs with the ability to interface with spatial tools via Python code generation. Given an image sequence and a natural-language query, the model composes function calls to spatial tools including 3D reconstruction, camera-pose recovery, novel-view rendering, etc. These operations convert raw 2D inputs into an explorable 3D scene, enabling MLLMs to reason explicitly over structured spatial representations. Notably, pySpatial requires no gradient-based fine-tuning and operates in a fully zero-shot setting. Experimental evaluations on the challenging MindCube and Omni3D-Bench benchmarks demonstrate that our framework pySpatial consistently surpasses strong MLLM baselines; for instance, it outperforms GPT-4.1-mini by 12.94% on MindCube. Furthermore, we conduct real-world indoor navigation experiments where the robot can successfully traverse complex environments using route plans generated by pySpatial, highlighting the practical effectiveness of our approach. Our project website will be available at https://pySpatial.github.io.

Applications · Everything Else

Zihao Jing, Qiuhao Zeng, Ruiyi Fang, Yan Sun, Boyu Wang, Pingzhao Hu

Molecular understanding is central to advancing areas such as scientific and drug discovery, yet Large Language Models (LLMs) struggle to understand molecular graphs effectively. Existing graph–LLM bridges often adapt the Q-Former-style connector with fixed-length static tokens, which is originally designed for vision tasks. These designs overlook stereochemistry and substructural context and typically require costly LLM-backbone fine-tuning, limiting efficiency and generalization. We introduce **EDT-Former**, an **E**ntropy-guided **D**ynamic **T**oken Trans**former** that generates tokens aligned with informative molecular patches, thereby preserving both local and global structural features for molecular graph understanding. Beyond prior approaches, EDT-Former enables alignment between frozen graph encoders and LLMs without tuning the LLM backbone (excluding the embedding layer), resulting in computationally efficient finetuning, and achieves state-of-the-art results on MoleculeQA, Mol-Instructions, and property prediction benchmarks (TDC, MoleculeNet), underscoring its effectiveness for scalable and generalizable multimodal molecular understanding.

Computer Vision · Vision Models & Multimodal

Shufan Li, Jiuxiang Gu, Kangning Liu, Zhe Lin, Zijun Wei, Aditya Grover, Jason Kuen

We propose Lavida-O, a unified Masked Diffusion Model (MDM) for multimodal understanding and generation. Unlike existing multimodal MDMs such as MMaDa and Muddit which only support simple image-level understanding tasks and low-resolution image generation, Lavida-O presents a single framework that enables image-level understanding, object grounding, image editing, and high-resolution (1024px) text-to-image synthesis. Lavida-O incorporates a novel Elastic Mixture-of-Transformers (Elastic-MoT) architecture that couples a lightweight generation branch with a larger understanding branch, supported by token compression, universal text conditioning and stratified sampling for efficient and high-quality generation. Lavida-O further incorporates planning and iterative self-reflection in image generation and editing tasks, seamlessly boosting generation quality with its understanding capabilities. Lavida-O achieves state-of-the-art performance on a wide range of benchmarks including RefCOCO object grounding, GenEval text-to-image generation, and ImgEdit image editing, outperforming existing autoregressive models and continuous diffusion models such as Qwen2.5-VL and FluxKontext-dev, while offering considerable speedup at inference. These advances establish Lavida-O as a new paradigm for scalable multimodal reasoning and generation.

jusheng zhang, Yijia Fan, Kaitong Cai, Jing Yang, Jiawei Yao, Jian Wang, Guanlong Qu, Ziliang Chen, Keze Wang

Vision-Language Models (VLMs) enable powerful multi-agent systems, but scaling them is economically unsustainable: coordinating heterogeneous agents under information asymmetry often spirals costs. Existing paradigms, such as Mixture-of-Agents and knowledge-based routers, rely on heuristic proxies that ignore costs and collapse uncertainty structure, leading to provably suboptimal coordination. We introduce Agora, a framework that reframes coordination as a decentralized market for uncertainty. Agora formalizes epistemic uncertainty into a structured, tradable asset (perceptual, semantic, inferential), and enforces profitability-driven trading among agents based on rational economic rules. A market-aware broker, extending Thompson Sampling, initiates collaboration and guides the system toward cost-efficient equilibria. Experiments on five multimodal benchmarks (MMMU, MMBench, MathVision, InfoVQA, CC-OCR) show that Agora outperforms strong VLMs and heuristic multi-agent strategies, e.g., achieving +8.5% accuracy over the best baseline on MMMU while reducing cost by over 3×. These results establish market-based coordination as a principled and scalable paradigm for building economically viable multi-agent visual intelligence systems.

Computer Vision · Image and Video Generation

Junfei Xiao, Ceyuan Yang, Lvmin Zhang, Shengqu Cai, Yang Zhao, Yuwei Guo, Gordon Wetzstein, Maneesh Agrawala, Alan Yuille, Lu Jiang

We present **Captain Cinema**, a generation framework for short movie generation. Given a detailed textual description of a movie storyline, our approach firstly generates a sequence of keyframes that outline the entire narrative, which ensures long-range coherence in both the storyline and visual appearance (e.g., scenes and characters). We refer to this step as top-down keyframe planning. These keyframes then serve as conditioning signals for a video synthesis model, which supports long context learning, to produce the spatio-temporal dynamics between them. This step is referred to as bottom-up video synthesis. To support stable and efficient generation of multi-scene long narrative cinematic works, we introduce an interleaved training strategy for Multimodal Diffusion Transformers (MM-DiT), specifically adapted for long-context video data. Our model is trained on a curated cinematic dataset consisting of interleaved samples for video generation. Our experiments demonstrate that Captain Cinema performs favorably in the automated creation of visually coherent and narratively consistent short films.

Computer Vision · Vision Models & Multimodal

Shuhao Guan, Moule Lin, Cheng Xu, Jinman Zhao, Derek Greene

Vision-language models (VLMs) are increasingly replacing traditional OCR pipelines. However, they often hallucinate on lossy visual inputs, such as visually degraded document images, producing fluent yet incorrect text without signaling uncertainty. This occurs because current post-training emphasizes accuracy, which encourages models to guess even when uncertain. The problem persists in state-of-the-art systems and severely impacts OCR reliability. To improve the trustworthiness of OCR on degraded documents, we propose uncertainty-aware OCR. Rather than suppressing guesses, our model transcribes while explicitly bracketing spans it deems unreliable with uncertainty tags. To train our model, we use Group Relative Policy Optimization (GRPO). We define usage rules for uncertainty tags and an evaluation protocol, introducing a pseudo-labeled cold start and a multi-objective reward that balances transcription accuracy and uncertainty coverage while preventing reward hacking. We explore different combinations of cold-start and reward granularity. We also assess the effect of reward parameters in preventing reward hacking and improving the corresponding metrics. Furthermore, we introduce Blur-OCR, a challenging benchmark for uncertainty-aware OCR on degraded document images under lossy visual conditions. In extensive experiments, our model maintains transcription accuracy while achieving an uncertainty tag F1 score of 0.685.

Computer Vision · Vision Models & Multimodal

Juntian Zhang, Song Jin, Chuanqi Cheng, Yuhan Liu, Yankai Lin, Xun Zhang, Yufei zhang, Fei Jiang, Guojun Yin, Wei Lin 等

The limited capacity for fine-grained visual perception presents a critical bottleneck for Vision-Language Models (VLMs) in real-world applications. Addressing this is challenging due to the scarcity of high-quality data and the limitations of existing methods: supervised fine-tuning (SFT) often compromises general capabilities, while reinforcement fine-tuning (RFT) prioritizes textual reasoning over visual perception. To bridge this gap, we propose a novel two-stage task that structures visual perception learning as a coarse-to-fine progressive process. Based on this task formulation, we develop ViPER, a self-bootstrapping framework specifically designed to enable iterative evolution through self-critiquing and self-prediction. By synergistically integrating image-level and instance-level reconstruction with a two-stage reinforcement learning strategy, ViPER establishes a closed-loop training paradigm, where internally synthesized data directly fuel the enhancement of perceptual ability. Applied to the Qwen2.5-VL family, ViPER produces the Qwen-Viper series. With an average gain of 1.7\% on seven comprehensive benchmarks spanning various tasks and up to 6.0\% on fine-grained perception, Qwen-Viper consistently demonstrates superior performance across different vision-language scenarios while maintaining generalizability. Beyond enabling self-improvement in perceptual capabilities, ViPER provides concrete evidence for the reciprocal relationship between generation and understanding, a breakthrough to developing more autonomous and capable VLMs.