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9,256篇论文匹配“Diffusion models”
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Applications/Health

Nina Montana-Brown, Shaheer U. Saeed, Ahmed Abdulaal, Thomas Dowrick, Yakup Kilic, Sophie Wilkinson, Jack Gao, Meghavi Mashar, Chloe He, Alkisti Stavropoulou 等

Minimally-invasive surgery (MIS) and robot-assisted minimally invasive (RAMIS) surgery offer well-documented benefits to patients such as reduced post-operative pain and shorter hospital stays.However, the automation of MIS and RAMIS through the use of AI has been slow due to difficulties in data acquisition and curation, partially caused by the ethical considerations of training, testing and deploying AI models in medical environments.We introduce \texttt{SARAMIS}, the first large-scale dataset of anatomically derived 3D rendering assets of the human abdominal anatomy.Using previously existing, open-source CT datasets of the human anatomy, we derive novel 3D meshes, tetrahedral volumes, textures and diffuse maps for over 104 different anatomical targets in the human body, representing the largest, open-source dataset of 3D rendering assets for synthetic simulation of vision tasks in MIS+RAMIS, increasing the availability of openly available 3D meshes in the literature by three orders of magnitude.We supplement our dataset with a series of GPU-enabled rendering environments, which can be used to generate datasets for realistic MIS/RAMIS tasks.Finally, we present an example of the use of \texttt{SARAMIS} assets for an autonomous navigation task in colonoscopy from CT abdomen-pelvis scans for the first time in the literature.\texttt{SARAMIS} is publically made available at https://github.com/NMontanaBrown/saramis/, with assets released under a CC-BY-NC-SA license.

Deep Learning/Generative Models and Autoencoders

yanwu xu, Mingming Gong, Shaoan Xie, Wei Wei, Matthias Grundmann, Kayhan Batmanghelich, Tingbo Hou

Despite the proliferation of generative models, achieving fast sampling during inference without compromising sample diversity and quality remains challenging. Existing models such as Denoising Diffusion Probabilistic Models (DDPM) deliver high-quality, diverse samples but are slowed by an inherently high number of iterative steps. The Denoising Diffusion Generative Adversarial Networks (DDGAN) attempted to circumvent this limitation by integrating a GAN model for larger jumps in the diffusion process. However, DDGAN encountered scalability limitations when applied to large datasets. To address these limitations, we introduce a novel approach that tackles the problem by matching implicit and explicit factors. More specifically, our approach involves utilizing an implicit model to match the marginal distributions of noisy data and the explicit conditional distribution of the forward diffusion. This combination allows us to effectively match the joint denoising distributions. Unlike DDPM but similar to DDGAN, we do not enforce a parametric distribution for the reverse step, enabling us to take large steps during inference. Similar to the DDPM but unlike DDGAN, we take advantage of the exact form of the diffusion process. We demonstrate that our proposed method obtains comparable generative performance to diffusion-based models and vastly superior results to models with a small number of sampling steps.

Deep Learning/Generative Models and Autoencoders

Marco Aversa, Gabriel Nobis, Miriam Hägele, Kai Standvoss, Mihaela Chirica, Roderick Murray-Smith, Ahmed Alaa, Lukas Ruff, Daniela Ivanova, Wojciech Samek 等

We present DiffInfinite, a hierarchical diffusion model that generates arbitrarily large histological images while preserving long-range correlation structural information. Our approach first generates synthetic segmentation masks, subsequently used as conditions for the high-fidelity generative diffusion process. The proposed sampling method can be scaled up to any desired image size while only requiring small patches for fast training. Moreover, it can be parallelized more efficiently than previous large-content generation methods while avoiding tiling artifacts. The training leverages classifier-free guidance to augment a small, sparsely annotated dataset with unlabelled data. Our method alleviates unique challenges in histopathological imaging practice: large-scale information, costly manual annotation, and protective data handling. The biological plausibility of DiffInfinite data is evaluated in a survey by ten experienced pathologists as well as a downstream classification and segmentation task. Samples from the model score strongly on anti-copying metrics which is relevant for the protection of patient data.

Applications/Computer Vision

Yuechen Zhang, Jinbo Xing, Eric Lo, Jiaya Jia

Recent diffusion model advancements have enabled high-fidelity images to be generated using text prompts. However, a domain gap exists between generated images and real-world images, which poses a challenge in generating high-quality variations of real-world images. Our investigation uncovers that this domain gap originates from a latents' distribution gap in different diffusion processes. To address this issue, we propose a novel inference pipeline called Real-world Image Variation by ALignment (RIVAL) that utilizes diffusion models to generate image variations from a single image exemplar. Our pipeline enhances the generation quality of image variations by aligning the image generation process to the source image's inversion chain. Specifically, we demonstrate that step-wise latent distribution alignment is essential for generating high-quality variations. To attain this, we design a cross-image self-attention injection for feature interaction and a step-wise distribution normalization to align the latent features. Incorporating these alignment processes into a diffusion model allows RIVAL to generate high-quality image variations without further parameter optimization. Our experimental results demonstrate that our proposed approach outperforms existing methods concerning semantic similarity and perceptual quality. This generalized inference pipeline can be easily applied to other diffusion-based generation tasks, such as image-conditioned text-to-image generation and stylization. Project page: https://rival-diff.github.io

Miscellaneous Aspects of Machine Learning/Representation Learning

Zheng Wang, Shikai Fang, Shibo Li, Shandian Zhe

Tensor decomposition is an important tool for multiway data analysis. In practice, the data is often sparse yet associated with rich temporal information. Existing methods, however, often under-use the time information and ignore the structural knowledge within the sparsely observed tensor entries. To overcome these limitations and to better capture the underlying temporal structure, we propose Dynamic EMbedIngs fOr dynamic Tensor dEcomposition (DEMOTE). We develop a neural diffusion-reaction process to estimate dynamic embeddings for the entities in each tensor mode. Specifically, based on the observed tensor entries, we build a multi-partite graph to encode the correlation between the entities. We construct a graph diffusion process to co-evolve the embedding trajectories of the correlated entities and use a neural network to construct a reaction process for each individual entity. In this way, our model can capture both the commonalities and personalities during the evolution of the embeddings for different entities. We then use a neural network to model the entry value as a nonlinear function of the embedding trajectories. For model estimation, we combine ODE solvers to develop a stochastic mini-batch learning algorithm. We propose a stratified sampling method to balance the cost of processing each mini-batch so as to improve the overall efficiency. We show the advantage of our approach in both simulation studies and real-world applications. The code is available at https://github.com/wzhut/Dynamic-Tensor-Decomposition-via-Neural-Diffusion-Reaction-Processes.

Deep Learning/Generative Models and Autoencoders

Chengbin Du, Yanxi Li, Zhongwei Qiu, Chang Xu

Recently, text-to-image models have been thriving. Despite their powerful generative capacity, our research has uncovered a lack of robustness in this generation process. Specifically, the introduction of small perturbations to the text prompts can result in the blending of primary subjects with other categories or their complete disappearance in the generated images. In this paper, we propose **Auto-attack on Text-to-image Models (ATM)**, a gradient-based approach, to effectively and efficiently generate such perturbations. By learning a Gumbel Softmax distribution, we can make the discrete process of word replacement or extension continuous, thus ensuring the differentiability of the perturbation generation. Once the distribution is learned, ATM can sample multiple attack samples simultaneously. These attack samples can prevent the generative model from generating the desired subjects without tampering with the category keywords in the prompt. ATM has achieved a 91.1\% success rate in short-text attacks and an 81.2\% success rate in long-text attacks. Further empirical analysis revealed three attack patterns based on: 1) variability in generation speed, 2) similarity of coarse-grained characteristics, and 3) polysemy of words. The code is available at https://github.com/duchengbin8/Stable_Diffusion_is_Unstable

Applications/Computer Vision

Haoxing Chen, Zhuoer Xu, Zhangxuan Gu, jun lan, 行 郑, Yaohui Li, Changhua Meng, Huijia Zhu, Weiqiang Wang

Diffusion model based language-guided image editing has achieved great success recently. However, existing state-of-the-art diffusion models struggle with rendering correct text and text style during generation. To tackle this problem, we propose a universal self-supervised text editing diffusion model (DiffUTE), which aims to replace or modify words in the source image with another one while maintaining its realistic appearance. Specifically, we build our model on a diffusion model and carefully modify the network structure to enable the model for drawing multilingual characters with the help of glyph and position information. Moreover, we design a self-supervised learning framework to leverage large amounts of web data to improve the representation ability of the model. Experimental results show that our method achieves an impressive performance and enables controllable editing on in-the-wild images with high fidelity. Our code will be avaliable in \url{https://github.com/chenhaoxing/DiffUTE}.

Data-centric AI/Data-centric AI methods and tools

Gang Liu, Eric Inae, Tong Zhao, Jiaxin Xu, Tengfei Luo, Meng Jiang

Graph property prediction tasks are important and numerous. While each task offers a small size of labeled examples, unlabeled graphs have been collected from various sources and at a large scale. A conventional approach is training a model with the unlabeled graphs on self-supervised tasks and then fine-tuning the model on the prediction tasks. However, the self-supervised task knowledge could not be aligned or sometimes conflicted with what the predictions needed. In this paper, we propose to extract the knowledge underlying the large set of unlabeled graphs as a specific set of useful data points to augment each property prediction model. We use a diffusion model to fully utilize the unlabeled graphs and design two new objectives to guide the model's denoising process with each task's labeled data to generate task-specific graph examples and their labels. Experiments demonstrate that our data-centric approach performs significantly better than fifteen existing various methods on fifteen tasks. The performance improvement brought by unlabeled data is visible as the generated labeled examples unlike the self-supervised learning.

Deep Learning/Generative Models and Autoencoders

Hanzhuo Huang, Yufan Feng, Cheng Shi, Lan Xu, Jingyi Yu, Sibei Yang

Text-to-video is a rapidly growing research area that aims to generate a semantic, identical, and temporal coherence sequence of frames that accurately align with the input text prompt. This study focuses on zero-shot text-to-video generation considering the data- and cost-efficient. To generate a semantic-coherent video, exhibiting a rich portrayal of temporal semantics such as the whole process of flower blooming rather than a set of ``moving images'', we propose a novel Free-Bloom pipeline that harnesses large language models (LLMs) as the director to generate a semantic-coherence prompt sequence, while pre-trained latent diffusion models (LDMs) as the animator to generate the high fidelity frames. Furthermore, to ensure temporal and identical coherence while maintaining semantic coherence, we propose a series of annotative modifications to adapting LDMs in the reverse process, including joint noise sampling, step-aware attention shift, and dual-path interpolation. Without any video data and training requirements, Free-Bloom generates vivid and high-quality videos, awe-inspiring in generating complex scenes with semantic meaningful frame sequences. In addition, Free-Bloom is naturally compatible with LDMs-based extensions.

Applications/Computer Vision

Luming Tang, Menglin Jia, Qianqian Wang, Cheng Perng Phoo, Bharath Hariharan

Finding correspondences between images is a fundamental problem in computer vision. In this paper, we show that correspondence emerges in image diffusion models without any explicit supervision. We propose a simple strategy to extract this implicit knowledge out of diffusion networks as image features, namely DIffusion FeaTures (DIFT), and use them to establish correspondences between real images. Without any additional fine-tuning or supervision on the task-specific data or annotations, DIFT is able to outperform both weakly-supervised methods and competitive off-the-shelf features in identifying semantic, geometric, and temporal correspondences. Particularly for semantic correspondence, DIFT from Stable Diffusion is able to outperform DINO and OpenCLIP by 19 and 14 accuracy points respectively on the challenging SPair-71k benchmark. It even outperforms the state-of-the-art supervised methods on 9 out of 18 categories while remaining on par for the overall performance. Project page: https://diffusionfeatures.github.io.

Deep Learning/Generative Models and Autoencoders

Evangelos Ntavelis, Aliaksandr Siarohin, Kyle Olszewski, Chaoyang Wang, Luc V Gool, Sergey Tulyakov

Diffusion-based methods have shown impressive visual results in the text-to-image domain. They first learn a latent space using an autoencoder, then run a denoising process on the bottleneck to generate new samples. However, learning an autoencoder requires substantial data in the target domain. Such data is scarce for 3D generation, prohibiting the learning of large-scale diffusion models for 3D synthesis. We present a novel approach to the generation of static and articulated 3D assets that has a 3D autodecoder at its core. The 3D autodecoder framework embeds properties learned from the target dataset in the latent space, which can then be decoded into a volumetric representation for rendering view-consistent appearance and geometry. We then identify the appropriate intermediate volumetric latent space, and introduce robust normalization and de-normalization operations to learn a 3D diffusion from 2D images or monocular videos of rigid or articulated objects. Our approach is flexible enough to use either existing camera supervision or no camera information at all -- instead efficiently learning it during training. Our evaluations demonstrate that our generation results outperform state-of-the-art alternatives on various benchmark datasets and metrics, including multi-view image datasets of synthetic objects, real in-the-wild videos of moving people, and a large-scale, real video dataset of static objects.

Applications/Computer Vision

Shitao Tang, Fuyang Zhang, Jiacheng Chen, Peng Wang, Yasutaka Furukawa

This paper introduces MVDiffusion, a simple yet effective method for generating consistent multi-view images from text prompts given pixel-to-pixel correspondences (e.g., perspective crops from a panorama or multi-view images given depth maps and poses). Unlike prior methods that rely on iterative image warping and inpainting, MVDiffusion simultaneously generates all images with a global awareness, effectively addressing the prevalent error accumulation issue. At its core, MVDiffusion processes perspective images in parallel with a pre-trained text-to-image diffusion model, while integrating novel correspondence-aware attention layers to facilitate cross-view interactions. For panorama generation, while only trained with 10k panoramas, MVDiffusion is able to generate high-resolution photorealistic images for arbitrary texts or extrapolate one perspective image to a 360-degree view. For multi-view depth-to-image generation, MVDiffusion demonstrates state-of-the-art performance for texturing a scene mesh. The project page is at https://mvdiffusion.github.io/.

Deep Learning/Generative Models and Autoencoders

Zhaoxi Chen, Fangzhou Hong, Haiyi Mei, Guangcong Wang, Lei Yang, Ziwei Liu

We present PrimDiffusion, the first diffusion-based framework for 3D human generation. Devising diffusion models for 3D human generation is difficult due to the intensive computational cost of 3D representations and the articulated topology of 3D humans. To tackle these challenges, our key insight is operating the denoising diffusion process directly on a set of volumetric primitives, which models the human body as a number of small volumes with radiance and kinematic information. This volumetric primitives representation marries the capacity of volumetric representations with the efficiency of primitive-based rendering. Our PrimDiffusion framework has three appealing properties: **1)** compact and expressive parameter space for the diffusion model, **2)** flexible representation that incorporates human prior, and **3)** decoder-free rendering for efficient novel-view and novel-pose synthesis. Extensive experiments validate that PrimDiffusion outperforms state-of-the-art methods in 3D human generation. Notably, compared to GAN-based methods, our PrimDiffusion supports real-time rendering of high-quality 3D humans at a resolution of $512\times512$ once the denoising process is done. We also demonstrate the flexibility of our framework on training-free conditional generation such as texture transfer and 3D inpainting.

Deep Learning/Generative Models and Autoencoders

Jiawei Ren, Mingyuan Zhang, Cunjun Yu, Xiao Ma, Liang Pan, Ziwei Liu

Generating animation of physics-based characters with intuitive control has long been a desirable task with numerous applications. However, generating physically simulated animations that reflect high-level human instructions remains a difficult problem due to the complexity of physical environments and the richness of human language. In this paper, we present $\textbf{InsActor}$, a principled generative framework that leverages recent advancements in diffusion-based human motion models to produce instruction-driven animations of physics-based characters.Our framework empowers InsActor to capture complex relationships between high-level human instructions and character motions by employing diffusion policies for flexibly conditioned motion planning.To overcome invalid states and infeasible state transitions in planned motions, InsActor discovers low-level skills and maps plans to latent skill sequences in a compact latent space. Extensive experiments demonstrate that InsActor achieves state-of-the-art results on various tasks, including instruction-driven motion generation and instruction-driven waypoint heading. Notably, the ability of InsActor to generate physically simulated animations using high-level human instructions makes it a valuable tool, particularly in executing long-horizon tasks with a rich set of instructions. Our project page is available at [jiawei-ren.github.io/projects/insactor/index.html](https://jiawei-ren.github.io/projects/insactor/index.html)

Applications/Time Series

Andrea Coletta, Sriram Gopalakrishnan, Daniel Borrajo, Svitlana Vyetrenko

Synthetic time series are often used in practical applications to augment the historical time series dataset, amplify the occurrence of rare events and also create counterfactual scenarios.Distributional-similarity (which we refer to as realism) as well as the satisfaction of certain numerical constraints are common requirements for counterfactual time series generation. For instance, the US Federal Reserve publishes synthetic market stress scenarios given by the constrained time series for financial institutions to assess their performance in hypothetical recessions.Existing approaches for generating constrained time series usually penalize training loss to enforce constraints, and reject non-conforming samples. However, these approaches would require re-training if we change constraints, and rejection sampling can be computationally expensive, or impractical for complex constraints.In this paper, we propose a novel set of methods to tackle the constrained time series generation problem and provide efficient sampling while ensuring the realism of generated time series. In particular, we frame the problem using a constrained optimization framework and then we propose a set of generative methods including 'GuidedDiffTime', a guided diffusion model. We empirically evaluate our work on several datasets for financial and energy data, where incorporating constraints is critical. We show that our approaches outperform existing work both qualitatively and quantitatively, and that 'GuidedDiffTime' does not require re-training for new constraints, resulting in a significant carbon footprint reduction, up to 92% w.r.t. existing deep learning methods.

Applications/Computer Vision

Morris Alper, Hadar Averbuch-Elor

Although the mapping between sound and meaning in human language is assumed to be largely arbitrary, research in cognitive science has shown that there are non-trivial correlations between particular sounds and meanings across languages and demographic groups, a phenomenon known as sound symbolism. Among the many dimensions of meaning, sound symbolism is particularly salient and well-demonstrated with regards to cross-modal associations between language and the visual domain. In this work, we address the question of whether sound symbolism is reflected in vision-and-language models such as CLIP and Stable Diffusion. Using zero-shot knowledge probing to investigate the inherent knowledge of these models, we find strong evidence that they do show this pattern, paralleling the well-known kiki-bouba effect in psycholinguistics. Our work provides a novel method for demonstrating sound symbolism and understanding its nature using computational tools. Our code will be made publicly available.

Applications/Computer Vision

Minghua Liu, Chao Xu, Haian Jin, Linghao Chen, Mukund Varma T, Zexiang Xu, Hao Su

Single image 3D reconstruction is an important but challenging task that requires extensive knowledge of our natural world. Many existing methods solve this problem by optimizing a neural radiance field under the guidance of 2D diffusion models but suffer from lengthy optimization time, 3D inconsistency results, and poor geometry. In this work, we propose a novel method that takes a single image of any object as input and generates a full 360-degree 3D textured mesh in a single feed-forward pass. Given a single image, we first use a view-conditioned 2D diffusion model, Zero123, to generate multi-view images for the input view, and then aim to lift them up to 3D space. Since traditional reconstruction methods struggle with inconsistent multi-view predictions, we build our 3D reconstruction module upon an SDF-based generalizable neural surface reconstruction method and propose several critical training strategies to enable the reconstruction of 360-degree meshes. Without costly optimizations, our method reconstructs 3D shapes in significantly less time than existing methods. Moreover, our method favors better geometry, generates more 3D consistent results, and adheres more closely to the input image. We evaluate our approach on both synthetic data and in-the-wild images and demonstrate its superiority in terms of both mesh quality and runtime. In addition, our approach can seamlessly support the text-to-3D task by integrating with off-the-shelf text-to-image diffusion models.

Reinforcement Learning/Planning

Johann Brehmer, Joey Bose, Pim de Haan, Taco Cohen

Embodied agents operate in a structured world, often solving tasks with spatial, temporal, and permutation symmetries. Most algorithms for planning and model-based reinforcement learning (MBRL) do not take this rich geometric structure into account, leading to sample inefficiency and poor generalization. We introduce the Equivariant Diffuser for Generating Interactions (EDGI), an algorithm for MBRL and planning that is equivariant with respect to the product of the spatial symmetry group SE(3), the discrete-time translation group ℤ, and the object permutation group Sₙ. EDGI follows the Diffuser framework by Janner et al. (2022) in treating both learning a world model and planning in it as a conditional generative modeling problem, training a diffusion model on an offline trajectory dataset. We introduce a new SE(3) × ℤ × Sₙ-equivariant diffusion model that supports multiple representations. We integrate this model in a planning loop, where conditioning and classifier guidance let us softly break the symmetry for specific tasks as needed. On object manipulation and navigation tasks, EDGI is substantially more sample efficient and generalizes better across the symmetry group than non-equivariant models.

Applications/Computer Vision

Yanjing Li, Sheng Xu, Xianbin Cao, Xiao Sun, Baochang Zhang

Denoising diffusion generative models are capable of generating high-quality data, but suffers from the computation-costly generation process, due to a iterative noise estimation using full-precision networks. As an intuitive solution, quantization can significantly reduce the computational and memory consumption by low-bit parameters and operations. However, low-bit noise estimation networks in diffusion models (DMs) remain unexplored yet and perform much worse than the full-precision counterparts as observed in our experimental studies. In this paper, we first identify that the bottlenecks of low-bit quantized DMs come from a large distribution oscillation on activations and accumulated quantization error caused by the multi-step denoising process. To address these issues, we first develop a Timestep-aware Quantization (TaQ) method and a Noise-estimating Mimicking (NeM) scheme for low-bit quantized DMs (Q-DM) to effectively eliminate such oscillation and accumulated error respectively, leading to well-performed low-bit DMs. In this way, we propose an efficient Q-DM to calculate low-bit DMs by considering both training and inference process in the same framework. We evaluate our methods on popular DDPM and DDIM models. Extensive experimental results show that our method achieves a much better performance than the prior arts. For example, the 4-bit Q-DM theoretically accelerates the 1000-step DDPM by 7.8x and achieves a FID score of 5.17, on the unconditional CIFAR-10 dataset.

Applications/Language, Speech and Dialog

Yinghao Aaron Li, Cong Han, Vinay Raghavan, Gavin Mischler, Nima Mesgarani

In this paper, we present StyleTTS 2, a text-to-speech (TTS) model that leverages style diffusion and adversarial training with large speech language models (SLMs) to achieve human-level TTS synthesis. StyleTTS 2 differs from its predecessor by modeling styles as a latent random variable through diffusion models to generate the most suitable style for the text without requiring reference speech, achieving efficient latent diffusion while benefiting from the diverse speech synthesis offered by diffusion models. Furthermore, we employ large pre-trained SLMs, such as WavLM, as discriminators with our novel differentiable duration modeling for end-to-end training, resulting in improved speech naturalness. StyleTTS 2 surpasses human recordings on the single-speaker LJSpeech dataset and matches it on the multispeaker VCTK dataset as judged by native English speakers. Moreover, when trained on the LibriTTS dataset, our model outperforms previous publicly available models for zero-shot speaker adaptation. This work achieves the first human-level TTS on both single and multispeaker datasets, showcasing the potential of style diffusion and adversarial training with large SLMs. The audio demos and source code are available at https://styletts2.github.io/.