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Junyuan Mao, Qiankun Li, Linghao Meng, Zhicheng He, Xinliang Zhou, Kun Wang, Yang Liu, Yueming Jin

Recent advances in multimodal large language models largely rely on CLIP-based visual encoders, which emphasize global semantic alignment but struggle with fine-grained visual understanding. In contrast, DINOv3 provides strong pixel-level perception yet lacks coarse-grained semantic abstraction, leading to limited multi-granularity reasoning. To address this gap, we propose Granulon, a novel DINOv3-based MLLM with adaptive granularity augmentation. Granulon introduces a text-conditioned granularity Controller that dynamically adjusts the visual abstraction level according to the semantic scope of the textual input, and an Adaptive Token Aggregation module that performs granularity-guided pooling and relation-aware clustering to produce compact, semantically rich visual tokens. This design enables unified "pixel-to-fine-to-coarse" reasoning within a single forward pass. Extensive and interpretable experiments demonstrate that Granulon improves accuracy by 30% and reduces hallucination by 20%, outperforming all visual encoders under identical settings. Code is available at the Supplementary.

Yizheng Song, Yiyu Zhuang, Qipeng Xu, Haixiang Wang, Jiahe Zhu, Jing Tian, Siyu Zhu, Hao Zhu

Single-view 3D human reconstruction has garnered significant attention in recent years. Despite numerous advancements, prior research has concentrated on reconstructing 3D models from clear, close-up images of individual subjects, often yielding subpar results in the more prevalent multi-person scenarios. Reconstructing 3D human crowd models is a highly intricate task, laden with challenges such as: 1) extensive occlusions, 2) low clarity, and 3) numerous and various appearances. To address this task, we propose CrowdGaussian, a unified framework that directly reconstructs multi-person 3D Gaussian Splatting (3DGS) representations from single-image inputs. To handle occlusions, we devise a self-supervised adaptation pipeline that enables the pretrained large human model to reconstruct complete 3D humans with plausible geometry and appearance from heavily occluded inputs. Furthermore, we introduce Self-Calibrated Learning (SCL). This training strategy enables single-step diffusion models to adaptively refine coarse renderings to optimal quality by blending identity-preserving samples with clean/corrupted image pairs. The outputs can be distilled back to enhance the quality of multi-person 3DGS representations. Extensive experiments demonstrate that CrowdGaussian generates photorealistic, geometrically coherent reconstructions of multi-person scenes.

Jiayang Wu, Xinyang Chen, Ke Lv, Weili Guan

Model reprogramming adapts pretrained models to downstream tasks by modifying their input and output spaces. Visual reprogramming, as a prominent instance, has been explored in pioneer works on CLIP, which introduces learnable input transformations as visual prompts to repurpose its visual-language alignment for downstream visual tasks. Existing VR methods focus on single-level alignment between prompted images and text descriptions, overlooking inherent structural information in data that facilitates alignment: semantic granularity from label hierarchies and visual granularity from multi-scale representations. To address this gap, we propose Dual Granularity Alignment (DGA) with two key components for multi-level fusion. For visual granularity, we generate multi-scale images and introduce Uncertainty-calibrated Prediction Fusion (UPF), which fuses predictions based on uncertainty estimation to capture hierarchical spatial information. For semantic granularity, we construct category hierarchies via Prototype-guided Label Hierarchization and develop Hierarchical Knowledge Propagation (HKP), which transfers superclass knowledge for coherent multi-level visual prompts alignment. Our DGA collaboratively integrates both granularities to enhance alignment effectiveness. Experiments across 12 downstream datasets demonstrate DGA's superiority over baselines on both ViT-based and ResNet-based CLIP architectures. Specifically, DGA achieves a 4.5% improvement over the previous state-of-the-art method on ViT-16-based CLIP. By explicitly modeling structural granularities, DGA establishes a new paradigm for visual reprogramming.

Ashish Kumar, Rajagopalan N Ambasamduram

Synthesizing novel spatiotemporal views of dynamic scenes is challenging due to object and camera motion, and sparse observations. While recent Neural Radiance Field (NeRF) and Gaussian Splatting (GS) methods enable 4D dynamic scene reconstruction, they predominantly assume well-lit inputs. Existing low-light reconstruction approaches are limited to static scenes and mainly focus on brightness enhancement while overlooking underlying scene structure. Reconstructing well-lit dynamic scenes from low-light inputs is particularly challenging due to motion-induced shadows, occlusions, and disocclusions, making the problem highly ambiguous. We propose L^ 2 DGS (Low-Light Dynamic Gaussian Splatting), a self-supervised 4D GS framework that directly reconstructs well-lit dynamic scenes from low-light videos. The method decomposes the scene into view- and time-dependent illumination and view-time-invariant reflectance components. We introduce an Occlusion-Disocclusion Network (OCD-Net) to model temporal intensity variations and Brightness Attenuation Features (BAFs) with a BAF Enhancement Network (BAFE-Net) to enable geometry- and photometry-aware transformation between well-lit and low-light observations for self-supervision. L^ 2 DGS operates on standard sRGB inputs without requiring camera metadata. Experiments on simulated and proposed real Low-Light Dynamic Video (L^ 2 DyV) datasets demonstrate superior qualitative and quantitative performance over prior methods. The dataset is available at: \href https://github.com/akumar005/L2DGS https://github.com/akumar005/L2DGS .

Aayush Dhakal, Subash Khanal, Srikumar Sastry, Jacob Arndt, Philipe Dias, Dalton Lunga, Nathan Jacobs

The rapid advancement of generative models has made the detection of AI-generated images a critical challenge for both research and society. Recent works have shown that most state-of-the-art fake image detection methods overfit to their training data and catastrophically fail when evaluated on curated hard test sets with strong distribution shifts. In this work, we argue that it is more principled to learn a tight decision boundary around the real image distribution and treat the fake category as a sink class. To this end, we propose SimLBR, a simple and efficient framework for fake image detection with Latent Blending Regularization (LBR). Our method significantly improves cross-generator generalization, achieving up to +24.85% accuracy and +69.62% recall on the challenging Chameleon benchmark. SimLBR is also highly efficient, training orders of magnitude faster than existing approaches. Furthermore, we emphasize the need for reliability-oriented evaluation in fake image detection, introducing risk-adjusted metrics and worst-case estimates to better assess model robustness. All the code and models are availabe at: \href https://github.com/mvrl/SimLBR https://github.com/mvrl/SimLBR .

Fiona Ryan, Ishwarya Ananthabhotla, Yijun Qian, Judy Hoffman, James M. Rehg, Vamsi Krishna Ithapu, Calvin Murdock

Forecasting gaze behavior is an important task for understanding user intent and creating AR/VR systems that can anticipate where users will look and interact next. While prior works have addressed predicting scanpaths in static images, forecasting gaze in egocentric videos presents new challenges due to the dynamic nature of the scene and the camera wearer's continuous movement through the 3D environment. To address these challenges, we formulate the novel task of egocentric scanpath prediction as forecasting a sequence of future fixations in 3D Cartesian coordinates relative to the last observed camera pose, producing a 3D scanpath that is grounded in the environment. We propose a transformer architecture that leverages egocentric video frames, head pose, and past 3D gaze observations to predict future 3D fixation sequences. We evaluate our method on the Aria Digital Twin dataset. Our findings establish a baseline for the novel task of 3D scanpath prediction and highlight important architectural elements for our task.

Qilin Huang, Quynh Anh Huynh, Long Le, Chen Wang, Chuhao Chen, Ryan Lucas, Eric Eaton, Lingjie Liu

Existing feed-forward networks excel at predicting a single set of physical properties from visual appearance, but this point-estimate paradigm fundamentally fails to capture the real world's inherent physical ambiguity. We address this by reframing physics prediction as a task of learning a controllable, continuous distribution of material properties. We introduce UNIPIXIE, a framework trained to predict a continuous and parameterized path of physically plausible material properties from a single visual input. By learning a direct mapping along an object's softest-to-stiffest spectrum on our PIXIEMULTIVERSE dataset, UNIPIXIE allows for controllable generation of diverse, physically-valid material fields via a single intuitive parameter. Crucially, UNIPIXIE introduces a novel unified architecture to produce simulation-ready parameters for diverse physics solvers, including continuum-based Material Point Method (MPM), reduced-order deformation based on Linear Blend Skinning (LBS), and anchor-based Spring-Mass systems, addressing a key portability issue in prior work. Experiments show our approach not only generates a rich variety of plausible dynamics but also reduces Young's Modulus prediction error by over 50% against the strongest deterministic baseline, bridging the gap between static point-estimates and the continuous nature of physical reality.

Yubo Jiang, Yitong An, Xin Yang, Abudukelimu Wuerkaixi, Xuxin Cheng, Fengying Xie, Zhiguo Jiang, Cao Liu, Ke Zeng, Haopeng Zhang

Vision-Language Models (VLMs) are frequently undermined by object hallucination--generating content that contradicts visual reality--due to an over-reliance on linguistic priors. We introduce Positive-and-Negative Decoding (PND), a training-free inference framework that intervenes directly in the decoding process to enforce visual fidelity. PND is motivated by our key finding of a critical attention deficit in VLMs, where visual features are empirically under-weighted. Our framework corrects this via a dual-path contrast: The positive path amplifies salient visual evidence using multi-layer attention to encourage faithful descriptions, directly counteracting the attention deficit. Simultaneously, the negative path identifies and degrades the core object's features to create a strong counterfactual, which penalizes ungrounded, prior-dominant generation. By contrasting the model's outputs from these two perspectives at each step, PND steers generation towards text that is not just linguistically probable, but visually factual. Extensive experiments on benchmarks like POPE, MME, and CHAIR show that PND achieves state-of-the-art performance with up to 6.5% accuracy improvement, substantially reducing object hallucination while also enhancing descriptive detail--all without requiring any model retraining. The method generalizes effectively across diverse VLM architectures including LLaVA, InstructBLIP, InternVL, and Qwen-VL.

Qihang Peng, Xuesong Chen, Chenye Yang, Shaoshuai Shi, Hongsheng Li

Autonomous driving requires generating safe and reliable trajectories from complex multimodal inputs. Traditional modular pipelines separate perception, prediction, and planning, while recent end-to-end (E2E) systems learn them jointly. Vision-language models (VLMs) further enrich this paradigm by introducing cross-modal priors and commonsense reasoning, yet current VLM-based planners face three key challenges: (i) a mismatch between discrete text reasoning and continuous control, (ii) high latency from autoregressive chain-of-thought decoding, and (iii) inefficient or non-causal planners that limit real-time deployment. We propose ColaVLA, a unified vision-language-action framework that transfers reasoning from text to a unified latent space and couples it with a hierarchical, parallel trajectory decoder. The Cognitive Latent Reasoner compresses scene understanding into compact, decision-oriented meta-action embeddings through ego-adaptive selection and only two VLM forward passes. The Hierarchical Parallel Planner then generates multi-scale, causality-consistent trajectories in a single forward pass. Together, these components preserve the generalization and interpretability of VLMs while enabling efficient, accurate and safe trajectory generation. Experiments on the nuScenes benchmark show that ColaVLA achieves state-of-the-art performance in both open-loop and closed-loop settings with favorable efficiency and robustness.

Jiali Chen, Yuqi Xue, Xusen Hei, DingBa Fu, Yuancheng Wei, Jiayuan Xie, Yi Cai

Large multimodal models (LMMs) have achieved impressive performance on multimodal reasoning, becoming crucial technology for the advancement of intelligent question-answering systems. In real-world educational scenarios, effective teaching extends far beyond providing answers. Experienced teachers analyze students' incorrect answers to trace underlying errors and provide corrective feedback, termed educational diagnostic reasoning, a capability that remains under-explored in existing LMMs. To bridge this research gap, we introduce Edudiag benchmark, requiring LMMs to reconstruct erroneous reasoning chains from incorrect answers and generate corrective feedback. Through an AI-assisted annotation pipeline with rigorous human verification, we create 8K erroneous reasoning chains and corresponding feedback, spanning three representative educational domains: commonsense, science, and mathematics. Extensive evaluation across 28 leading LMMs highlights Edudiag as a challenging testbed, where even leading proprietary LMMs struggle on it and supervised fine-tuning (SFT) on open-source LMMs achieves marginal performance gains. Moreover, we conduct analysis experiments and identify three critical insights for educational diagnostic reasoning: (i) Effective error tracing remains the primary bottleneck, while SFT models still fail to reversely identify errors that commonly occur. (ii) Group relative policy optimization (GRPO) mitigates this bottleneck and boosts performance. (iii) LMMs optimized with GRPO can generate plausible yet challenging distractors for multiple-choice questions based on their self-constructed erroneous reasoning chains. We believe Edudiag provides a new direction for evaluating the advanced LMMs.

Ze-Xin Yin, Liu Liu, Xinjie Wang, Wei Sui, Zhizhong Su, Jian Yang, Jin Xie

Compositional 3D scene generation from a single view requires the simultaneous recovery of scene layout and 3D assets. Existing approaches mainly fall into two categories: feed-forward generation methods and per-instance generation methods. The former directly predict 3D assets with explicit 6DoF poses through efficient network inference, but they generalize poorly to complex scenes. The latter improve generalization through a divide-and-conquer strategy, but suffer from time-consuming pose optimization. To bridge this gap, we introduce 3D-Fixer, a novel in-place completion paradigm. Specifically, 3D-Fixer extends 3D object generative priors to generate complete 3D assets conditioned on the partially visible point cloud at the original locations, which are cropped from the fragmented geometry obtained from the geometry estimation methods. Unlike prior works that require explicit pose alignment, 3D-Fixer uses fragmented geometry as a spatial anchor to preserve layout fidelity. At its core, we propose a coarse-to-fine generation scheme to resolve boundary ambiguity under occlusion, supported by a dual-branch conditioning network and an Occlusion-Robust Feature Alignment (ORFA) strategy for stable training. Furthermore, to address the data scarcity bottleneck, we present ARSG-110K, the largest scene-level dataset to date, comprising over 110K diverse scenes and 3M annotated images with high-fidelity 3D ground truth. Extensive experiments show that 3D-Fixer achieves state-of-the-art geometric accuracy, which significantly outperforms baselines such as MIDI and Gen3DSR, while maintaining the efficiency of the diffusion process. Code and data will be publicly available at https://zx-yin.github.io/3dfixer.

Koonting Yip, Qiyan Zhao, Wenhao Yu, Liangyu Yuen, Mingkai Li, Xiaofeng Zhang, Jianmin Ji, Yanyong Zhang, Qing Jiang, Ka-Veng Yuen

3D Large Vision-Language Models (3D LVLMs) built upon Large Language Models (LLMs) have achieved remarkable progress across various multimodal tasks. However, their inherited position-dependent modeling mechanism, Rotary Position Embedding (RoPE), remains suboptimal for 3D multimodal understanding. The vanilla RoPE formulation fails to preserve essential three-dimensional spatial structures when encoding 3D tokens, and its relative distance computation overlooks angular dependencies hindering the model's ability to capture directional variations in visual representations. To overcome these limitations, we introduce Spherical Coordinate-based Positional Embedding (SoPE). Our method maps point-cloud token indices into a 3D spherical coordinate space, enabling unified modeling of spatial locations and directional angles. This formulation preserves the inherent geometric structure of point-cloud data, enhances spatial awareness, and yields more consistent and expressive geometric representations for multimodal learning. In addition, we introduce a multi-scale frequency mixing strategy to fuse feature information across different frequency domains. Experimental results on multiple 3D scene benchmarks validate the effectiveness of our approach, while real-world deployment experiments further demonstrate its strong generalization capability.

Rongchao Zhang, Chengxin Li, Yiwei Lou, Yuling Shi, Hanpin Wang, Yu Huang

Simulation of cellular morphology change has long been a fundamental task in quantitative biology and high-throughput screening, with the potential to accelerate therapeutic development and elucidate disease mechanisms beyond empirical clinical practice. However, the vast perturbation space poses challenges to the discriminative formulation, and existing generative approaches tend to concentrate on the same trajectory subspace, making their generated paths prone to drift. In this paper, we propose a novel Steered Diffusion Bridge approach, named SimuSDB, to define deterministic probabilistic trajectories between two distinct state domains for cell response generation. We first extend the diffusion bridge paradigm to maintain stochasticity and diversity in interpolation trajectories by introducing Brownian bridges. Then, SimuSDB generates cell morphologies that comply with phenotypic constraints, while allowing the latter to explicitly guide the generative process. For the inference stage, we formalize the rule-guided sample generation task as an optimal control problem within a stochastic dynamical system. This way, the generative model can achieve analytically tractable optimal control strategies and steered generation without collapsing toward the trajectory of the same data subspace. Comprehensive experiments demonstrate the superior performance of SimuSDB across various applications, including chemical perturbation and genetic perturbation.

Wenjin Hou, Xiaoxiao Sun, Hehe Fan

Recent advances in zero-shot learning (ZSL) have demonstrated the potential of generative models. Typically, generative ZSL synthesizes visual features conditioned on semantic prototypes to model the data distribution of unseen classes, followed by training a classifier on the synthesized data. However, the synthesized features often remain task-agnostic, leading to degraded performance. Moreover, inferring a faithful distribution from semantic prototypes alone is insufficient for classes that are semantically similar but visually distinct. To address these and advance ZSL, we propose RLVC, an outcome-reward reinforcement learning RL framework with visual cues for generative ZSL. At its core, RL empowers the generative model to self-evolve, implicitly enhancing its generation capability. In particular, RLVC updates the generative model using an outcome-based reward, encouraging the synthesis of task-relevant features. Furthermore, we introduce class-wise visual cues that (i) align synthesized features with visual prototypes and (ii) stabilize the RL training updates. For the training process, we present a novel cold-start strategy. Comprehensive experiments and analyses on three prevalent ZSL benchmarks demonstrate that RLVC achieves state-of-the-art results with a 4.7% gain.

Guangxun Zhang, Mason Haberle, Davi Geiger

The Mean Flow Matching algorithm is the state-of-the-art for one-step generative models. Building on this idea, we propose the Stable Mean Flow algorithm and introduce a Lyapunov-inspired stability regularizer that enforces local non-expansivity of the single-step transport map. This design guarantees uniqueness of characteristics and bounds trajectory drift. We conduct experiments that show improved output quality and convergence speed over Mean Flow. Moreover, we establish explicit upper bounds on error growth for both one-step and multi-step generation.

Tong Lin, Yifan Bai, Shiyi Liang, Ruigang Niu, Xing Wei

We present ARTrack-AC, a new step in the autoregressive tracking paradigm that introduces adaptive capacity inference to achieve both temporal consistency and dynamic efficiency. While existing autoregressive trackers predict object states sequentially with fixed inference capacity, they fail to accommodate the fluctuating temporal difficulty of real videos. ARTrack-AC addresses this limitation by equipping the tracker with the ability to modulate its inference capacity over time. A diffusion-based difficulty estimator anticipates the stability of upcoming segments, guiding a controller to switch between an accurate (high-capacity) and an efficient (low-capacity) mode while maintaining autoregressive consistency. This system-level autoregression extends conventional sequence modeling beyond "what to predict" toward "how to predict," forming a self-regulated tracking process that aligns inference cost with temporal complexity. Despite its simplicity, ARTrack-AC achieves state-of-the-art accuracy-speed trade-off on major benchmarks--66.7% AUC on LaSOT and 47.5% AUC on LaSOText--running 2.9xfaster than its predecessor.

Léore Bensabath, Mathis Petrovich, Gül Varol

Our goal is to train a generative model of 3D hand motions, conditioned on natural language descriptions specifying motion characteristics such as handshapes, locations, finger/hand/arm movements. To this end, we automatically build pairs of 3D hand motions and their associated textual labels with unprecedented scale. Specifically, we leverage a large-scale sign language video dataset, along with noisy pseudo-annotated sign categories, which we translate into hand motion descriptions via an LLM that utilizes a dictionary of sign attributes, as well as our complementary motion-script cues. This data enables training a text-conditioned hand motion diffusion model (HandMDM), that is robust across domains such as unseen sign categories from the same sign language, but also signs from another sign language and non-sign hand movements. We contribute extensive experimental investigation of these scenarios and will make our trained models and data publicly available to support future research in this relatively new field.

Nazia Tasnim, Shrimai Prabhumoye, Bryan A. Plummer

Parameter Recombination (PR) methods aim to efficiently compose the weights of a neural network, and encompasses tasks like Parameter-Efficient FineTuning (PEFT) and Model Compression (MC), among others. Most methods typically focus on one application of PR, which can make composing them challenging. For example, when deploying a large model you may wish to compress the model and also quickly adapt to new settings. However, PEFT methods often can still contain millions of parameters. This may be small compared to the original model size, but can be problematic in resource constrained deployments like edge devices, where they take a larger portion of the compressed model's parameters. To address this, we present Coefficient-gated weight Recombination by Interpolated Shared basis Projections (\method ), a general approach that can address multiple PR tasks within the same framework, which can enable seamless integration. It accomplishes this by using a factorization process that decomposes pretrained weights into basis matrices and their component projections. Sharing these basis matrices across layers and adjusting its size enables us to perform MC, whereas the small size of the projection weights (fewer than 200 in some experiments) enables \method support PEFT. Experiments on ViT models show \method outperforms methods from prior work capable of dual-task applications by 4-5% while also outperforming the state-of-the-art in PEFT by 1.5% and PEFT+MC combinations by almost 1%.

Junyao Hu, Zhongwei Cheng, Waikeung Wong, Xingxing Zou

Virtual try-on (VTON) has advanced single-garment visualization, yet real-world fashion centers on full outfits with multiple garments, accessories, fine-grained categories, layering, and diverse styling, remaining beyond current VTON systems. Existing datasets are category-limited and lack outfit diversity. We introduce Garments2Look, the first large-scale multimodal dataset for outfit-level VTON, comprising 80K many-garments-to-one-look pairs across 40 major categories and 300+ fine-grained subcategories. Each pair includes an outfit with 3-12 reference garment images (Average 4.48), a model image wearing the outfit, and detailed item and try-on textual annotations. To balance authenticity and diversity, we propose a synthesis pipeline. It involves heuristically constructing outfit lists before generating try-on results, with the entire process subjected to strict automated filtering and human validation to ensure data quality. To probe task difficulty, we adapt SOTA VTON methods and general-purpose image editing models to establish baselines. Results show current methods struggle to try on complete outfits seamlessly and to infer correct layering and styling, leading to misalignment and artifacts.

Hua Chang, Xin Xu, Wei Liu, Jiayi Wu, Kui Jiang, Fei Ma, Qi Tian

Many classic opera videos exhibit poor visual quality due to the limitations of early filming equipment and long-term degradation during storage. Although real-world video super-resolution (RWVSR) has achieved significant advances in recent years, directly applying existing methods to degraded opera videos remains challenging. The difficulties are twofold. First, accurately modeling real-world degradations is complex: simplistic combinations of classical degradation kernels fail to capture the authentic noise distribution, while methods that extract real noise patches from external datasets are prone to style mismatches that introduce visual artifacts. Second, current RWVSR methods, which rely solely on degraded image features, struggle to reconstruct realistic and detailed textures due to a lack of high-level semantic guidance. To address these issues, we propose a Text-guided Dual-Branch Opera Video Super-Resolution (TextOVSR) network, which introduces two types of textual prompts to guide the super-resolution process. Specifically, degradation-descriptive text, derived from the degradation process, is incorporated into the negative branch to constrain the solution space. Simultaneously, content-descriptive text is incorporated into a positive branch and our proposed Text-Enhanced Discriminator (TED) to provide semantic guidance for enhanced texture reconstruction. Furthermore, we design a Degradation-Robust Feature Fusion (DRF) module to facilitate cross-modal feature fusion while suppressing degradation interference. Experiments on our OperaLQ benchmark show that TextOVSR outperforms state-of-the-art methods both qualitatively and quantitatively. The code is available at https://github.com/ChangHua0/TextOVSR.