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Deep Learning · Large Language Models

Wenyue Hua, Mengting Wan, JAGANNATH VADREVU, Ryan Nadel, Yongfeng Zhang, Chi Wang

Agents, as user-centric tools, are increasingly deployed for human task delegation, assisting with a broad spectrum of requests by generating thoughts, engaging with user proxies, and producing action plans. However, agents based on large language models often face substantial planning latency due to two primary factors: the efficiency limitations of the underlying LLMs due to their large size and high demand, and the structural complexity of the agents due to the extensive generation of intermediate steps to produce the final output. Given that inefficiency in service provision can undermine the value of automation for users, this paper presents a human-centered efficient agent planning method – Interactive Speculative Planning – aiming at enhancing the efficiency of agent planning through both system design and user interaction. Our approach advocates for the co-design of the agent system and user interface, underscoring the importance of an agent system that can fluidly manage user interactions and interruptions. By integrating human interruptions as a fundamental component of the system, we not only make it more user-centric but also expedite the entire process by leveraging human-in-the-loop interactions to provide accurate intermediate steps.

Deep Learning · Large Language Models

Yinghao Li, Vianne Gao, Chao Zhang, MohamadAli Torkamani

The training and fine-tuning of large language models (LLMs) often involve diverse textual data from multiple sources, which poses challenges due to conflicting gradient directions, hindering optimization and specialization. These challenges can undermine model generalization across tasks, resulting in reduced downstream performance. Recent research suggests that fine-tuning LLMs on carefully selected, task-specific subsets of data can match or even surpass the performance of using the entire dataset. Building on these insights, we propose the Ensembles of Low-Rank Expert Adapters (ELREA) framework to improve the model's capability to handle diverse tasks. ELREA clusters the training instructions based on their gradient directions, representing different areas of expertise and thereby reducing conflicts during optimization. Expert adapters are then trained on these clusters, utilizing the low-rank adaptation (LoRA) technique to ensure training efficiency and model scalability. During inference, ELREA combines predictions from the most relevant expert adapters based on the input data's gradient similarity to the training clusters, ensuring optimal adapter selection for each task. Experiments show that our method outperforms baseline LoRA adapters trained on the full dataset and other ensemble approaches with similar training and inference complexity across a range of domain-specific tasks.

Deep Learning · Algorithms

Jiacheng Ye, Zhenyu Wu, Jiahui Gao, Zhiyong Wu, Xin Jiang, Zhenguo Li, Lingpeng Kong

In the post-AlphaGo era, there has been a renewed interest in search techniques such as Monte Carlo Tree Search (MCTS), particularly in their application to Large Language Models (LLMs).This renewed attention is driven by the recognition that current next-token prediction models often lack the ability for long-term planning. Is it possible to instill search-like abilities within the models to enhance their planning abilities without relying on explicit search? We propose DiffuSearch , a model that does \textit{implicit search} by looking into the future world via discrete diffusion modeling. We instantiate DiffuSearch on a classical board game, Chess, where explicit search is known to be essential. Through extensive controlled experiments, we show DiffuSearch outperforms both the searchless and explicit search-enhanced policies. Specifically, DiffuSearch outperforms the one-step policy by 19.2\% and the MCTS-enhanced policy by 14\% on action accuracy. Furthermore, DiffuSearch demonstrates a notable 30\% enhancement in puzzle-solving abilities compared to explicit search-based policies, along with a significant 540 Elo increase in game-playing strength assessment. These results indicate that implicit search via discrete diffusion is a viable alternative to explicit search over a one-step policy. All codes are publicly available at \href{https://github.com/HKUNLP/DiffuSearch}{https://github.com/HKUNLP/DiffuSearch}.

Deep Learning · Other Representation Learning

Han Qi, Haocheng Yin, Heng Yang

We initiate a study of the geometry of the visual representation space ---the information channel from the vision encoder to the action decoder--- in an image-based control pipeline learned from behavior cloning. Inspired by the phenomenon of *neural collapse* (NC) in image classification, we empirically demonstrate the prevalent emergence of a similar *law of clustering* in the visual representation space. Specifically, - In discrete image-based control (e.g., Lunar Lander), the visual representations cluster according to the natural discrete action labels;- In continuous image-based control (e.g., Planar Pushing and Block Stacking), the clustering emerges according to ``control-oriented'' classes that are based on (a) the relative pose between the object and the target in the input or (b) the relative pose of the object induced by expert actions in the output. Each of the classes corresponds to one relative pose orthant (REPO).Beyond empirical observation, we show such a law of clustering can be leveraged as an algorithmic tool to improve test-time performance when training a policy with limited expert demonstrations. Particularly, we pretrain the vision encoder using NC as a regularization to encourage control-oriented clustering of the visual features. Surprisingly, such an NC-pretrained vision encoder, when finetuned end-to-end with the action decoder, boosts the test-time performance by 10% to 35%. Real-world vision-based planar pushing experiments confirmed the surprising advantage of control-oriented visual representation pretraining.

Applications · Computer Vision

Simiao Li, Yun Zhang, Wei Li, Hanting Chen, Wenjia Wang, Bingyi Jing, Shaohui Lin, Jie Hu

Knowledge distillation (KD) is a promising yet challenging model compression approach that transmits rich learning representations from robust but resource-demanding teacher models to efficient student models. Previous methods for image super-resolution (SR) are often tailored to specific teacher-student architectures, limiting their potential for improvement and hindering broader applications. This work presents a novel KD framework for SR models, the multi-granularity Mixture of Priors Knowledge Distillation (MiPKD), which can be universally applied to a wide range of architectures at both feature and block levels. The teacher’s knowledge is effectively integrated with the student's feature via the Feature Prior Mixer, and the reconstructed feature propagates dynamically in the training phase with the Block Prior Mixer. Extensive experiments illustrate the significance of the proposed MiPKD technique.

Deep Learning · Large Language Models

Rasoul Shafipour, David Harrison, Maxwell Horton, JEFFREY MARKER, Houman Bedayat, Sachin Mehta, Mohammad Rastegari, Mahyar Najibi, Saman Naderiparizi

Large Language Models (LLMs) have transformed natural language processing, but face significant challenges in widespread deployment due to their high runtime cost. In this paper, we introduce SeedLM, a novel post-training compression method that uses seeds of a pseudo-random generator to encode and compress model weights. Specifically, for each block of weights, we find a seed that is fed into a Linear Feedback Shift Register (LFSR) during inference to efficiently generate a random matrix. This matrix is then linearly combined with compressed coefficients to reconstruct the weight block. SeedLM reduces memory access and leverages idle compute cycles during inference, effectively speeding up memory-bound tasks by trading compute for fewer memory accesses. Unlike state-of-the-art methods that rely on calibration data, our approach is data-free and generalizes well across diverse tasks. Our experiments with Llama3 70B, which is particularly challenging, show zero-shot accuracy retention at 4- and 3-bit compression to be on par with or better than state-of-the-art methods, while maintaining performance comparable to FP16 baselines. Additionally, FPGA-based tests demonstrate that 4-bit SeedLM, as model size increases, approaches a 4x speed-up over an FP16 Llama 2/3 baseline.

Probabilistic Methods · Monte Carlo and Sampling Methods

Wei Guo, Molei Tao, Yongxin Chen

We consider the outstanding problem of sampling from an unnormalized density that may be non-log-concave and multimodal. To enhance the performance of simple Markov chain Monte Carlo (MCMC) methods, techniques of annealing type have been widely used. However, quantitative theoretical guarantees of these techniques are under-explored. This study takes a first step toward providing a non-asymptotic analysis of annealed MCMC. Specifically, we establish, for the first time, an oracle complexity of $\widetilde{O}\left(\frac{d\beta^2{\cal A}^2}{\varepsilon^6}\right)$ for the simple annealed Langevin Monte Carlo algorithm to achieve $\varepsilon^2$ accuracy in Kullback-Leibler divergence to the target distribution $\pi\propto{\rm e}^{-V}$ on $\mathbb{R}^d$ with $\beta$-smooth potential $V$. Here, ${\cal A}$ represents the action of a curve of probability measures interpolating the target distribution $\pi$ and a readily sampleable distribution.

Rana Muhammad Shahroz Khan, Pingzhi Li, Sukwon Yun, Zhenyu Wang, Shahriar Nirjon, Chau-Wai Wong Wong, Tianlong Chen

As large language models (LLMs) increasingly shape the AI landscape, fine-tuning pretrained models has become more popular than in the pre-LLM era for achieving optimal performance in domain-specific tasks. However, pretrained LLMs such as ChatGPT are periodically evolved (i.e., model parameters are frequently updated), making it challenging for downstream users with limited resources to keep up with fine-tuning the newest LLMs for their domain application. Even though fine-tuning costs have nowadays been reduced thanks to the innovations of parameter-efficient fine-tuning such as LoRA, not all downstream users have adequate computing for frequent personalization. Moreover, access to fine-tuning datasets, particularly in sensitive domains such as healthcare, could be time-restrictive, making it crucial to retain the knowledge encoded in earlier fine-tuned rounds for future adaptation. In this paper, we present PORTLLM, a training-free framework that (i) creates an initial lightweight model update patch to capture domain-specific knowledge, and (ii) allows a subsequent seamless plugging for the continual personalization of evolved LLM at minimal cost. Our extensive experiments cover seven representative datasets, from easier question-answering tasks {BoolQ, SST2} to harder reasoning tasks {WinoGrande, GSM8K}, and models including {Mistral-7B,Llama2, Llama3.1, and Gemma2}, validating the portability of our designed model patches and showcasing the effectiveness of our proposed framework. For instance, PORTLLM achieves comparable performance to LoRA fine-tuning with reductions of up to 12.2× in GPU memory usage. Finally, we provide theoretical justifications to understand the portability of our model update patches, which offers new insights into the theoretical dimension of LLMs’ personalization.

Applications · Computer Vision

Jiahao Wu, Rui Peng, Zhiyan Wang, Lu Xiao, Luyang Tang, Jinbo Yan, Kaiqiang Xiong, Ronggang Wang

Novel view synthesis has long been a practical but challenging task, although the introduction of numerous methods to solve this problem, even combining advanced representations like 3D Gaussian Splatting, they still struggle to recover high-quality results and often consume too much storage memory and training time. In this paper we propose Swift4D, a divide-and-conquer 3D Gaussian Splatting method that can handle static and dynamic primitives separately, achieving a good trade-off between rendering quality and efficiency, motivated by the fact that most of the scene is the static primitive and does not require additional dynamic properties. Concretely, we focus on modeling dynamic transformations only for the dynamic primitives which benefits both efficiency and quality. We first employ a learnable decomposition strategy to separate the primitives, which relies on an additional parameter to classify primitives as static or dynamic. For the dynamic primitives, we employ a compact multi-resolution 4D Hash mapper to transform these primitives from canonical space into deformation space at each timestamp, and then mix the static and dynamic primitives to produce the final output. This divide-and-conquer method facilitates efficient training and reduces storage redundancy. Our method not only achieves state-of-the-art rendering quality while being 20× faster in training than previous SOTA methods with a minimum storage requirement of only 30MB on real-world datasets.

Optimization · Large Scale, Parallel and Distributed

Alexander Tyurin

In distributed stochastic optimization, where parallel and asynchronous methods are employed, we establish optimal time complexities under virtually any computation behavior of workers/devices/CPUs/GPUs, capturing potential disconnections due to hardware and network delays, time-varying computation powers, and any possible fluctuations and trends of computation speeds. These real-world scenarios are formalized by our new universal computation model. Leveraging this model and new proof techniques, we discover tight lower bounds that apply to virtually all synchronous and asynchronous methods, including Minibatch SGD, Asynchronous SGD (Recht et al., 2011), and Picky SGD (Cohen et al., 2021). We show that these lower bounds, up to constant factors, are matched by the optimal Rennala SGD and Malenia SGD methods (Tyurin & Richtárik, 2023).

Applications · Computer Vision

Donghoon Kim, Minji Bae, Kyuhong Shim, Byonghyo Shim

Text-to-image generative models like DALL-E and Stable Diffusion have revolutionized visual content creation across various applications, including advertising, personalized media, and design prototyping.However, crafting effective textual prompts to guide these models remains challenging, often requiring extensive trial and error. Existing prompt inversion approaches, such as soft and hard prompt techniques, are not so effective due to the limited interpretability and incoherent prompt generation. To address these issues, we propose Visually Guided Decoding (VGD), a gradient-free approach that leverages large language models (LLMs) and CLIP-based guidance to generate coherent and semantically aligned prompts. In essence, VGD utilizes the robust text generation capabilities of LLMs to produce human-readable prompts. Further, by employing CLIP scores to ensure alignment with user-specified visual concepts, VGD enhances the interpretability, generalization, and flexibility of prompt generation without the need for additional training. Our experiments demonstrate that VGD outperforms existing prompt inversion techniques in generating understandable and contextually relevant prompts, facilitating more intuitive and controllable interactions with text-to-image models.

Reinforcement Learning · Deep RL

HyunKyu Lee, Sung Whan Yoon

Investigating flat minima on loss surfaces in parameter space is well-documented in the supervised learning context, highlighting its advantages for model generalization. However, limited attention has been paid to the reinforcement learning (RL) context, where the impact of flatter reward landscapes in policy parameter space remains largely unexplored. Beyond merely extrapolating from supervised learning, which suggests a link between flat reward landscapes and enhanced generalization, we aim to formally connect the flatness of the reward surface to the robustness of RL models. In policy models where a deep neural network determines actions, flatter reward landscapes in response to parameter perturbations lead to consistent rewards even when actions are perturbed. Moreover, robustness to actions further contributes to robustness against other variations, such as changes in state transition probabilities and reward functions. We extensively simulate various RL environments, confirming the consistent benefits of flatter reward landscapes in enhancing the robustness of RL under diverse conditions, including action selection, transition dynamics, and reward functions. The code is available at https://github.com/HK-05/flatreward-RRL.

Guancheng Wan, Zitong Shi, Wenke Huang, Guibin Zhang, Dacheng Tao, Mang Ye

Federated Graph Learning is rapidly evolving as a privacy-preserving collaborative approach. However, backdoor attacks are increasingly undermining federated systems by injecting carefully designed triggers that lead to the model making incorrect predictions. Trigger structures and injection locations in Federated Graph Learning are more diverse, making traditional federated defense methods less effective. In our work, we propose an effective Federated Graph Backdoor Defense using Topological Graph Energy (FedTGE). At the local client level, it injects distribution knowledge into the local model, assigning low energy to benign samples and high energy to the constructed malicious substitutes, and selects benign clients through clustering. At the global server level, the energy elements uploaded by each client are treated as new nodes to construct a global energy graph for energy propagation, making the selected clients' energy elements more similar and further adjusting the aggregation weights. Our method can handle high data heterogeneity, does not require a validation dataset, and is effective under both small and large malicious proportions. Extensive results on various settings of federated graph scenarios under backdoor attacks validate the effectiveness of this approach.

Deep Learning · Graph Neural Networks

Sarp Aykent, Tian Xia

Understanding complex three-dimensional (3D) structures of graphs is essential for accurately modeling various properties, yet many existing approaches struggle with fully capturing the intricate spatial relationships and symmetries inherent in such systems, especially in large-scale, dynamic molecular datasets. These methods often must balance trade-offs between expressiveness and computational efficiency, limiting their scalability. To address this gap, we propose a novel Geometric Tensor Network (GotenNet) that effectively models the geometric intricacies of 3D graphs while ensuring strict equivariance under the Euclidean group E(3). Our approach directly tackles the expressiveness-efficiency trade-off by leveraging effective geometric tensor representations without relying on irreducible representations or Clebsch-Gordan transforms, thereby reducing computational overhead. We introduce a unified structural embedding, incorporating geometry-aware tensor attention and hierarchical tensor refinement that iteratively updates edge representations through inner product operations on high-degree steerable features, allowing for flexible and efficient representations for various tasks. We evaluated models on QM9, rMD17, MD22, and Molecule3D datasets, where the proposed model consistently outperforms state-of-the-art methods in both scalar and high-degree property predictions, demonstrating exceptional robustness across diverse datasets, and establishes GotenNet as a versatile and scalable framework for 3D equivariant Graph Neural Networks.

Deep Learning · Graph Neural Networks

Ziyang Zheng, Shan Huang, Jianyuan Zhong, Zhengyuan Shi, Guohao Dai, Ningyi Xu, Qiang Xu

Circuit representation learning has become pivotal in electronic design automation, enabling critical tasks such as testability analysis, logic reasoning, power estimation, and SAT solving. However, existing models face significant challenges in scaling to large circuits due to limitations like over-squashing in graph neural networks and the quadratic complexity of transformer-based models. To address these issues, we introduce \textbf{DeepGate4}, a scalable and efficient graph transformer specifically designed for large-scale circuits. DeepGate4 incorporates several key innovations: (1) an update strategy tailored for circuit graphs, which reduce memory complexity to sub-linear and is adaptable to any graph transformer; (2) a GAT-based sparse transformer with global and local structural encodings for AIGs; and (3) an inference acceleration CUDA kernel that fully exploit the unique sparsity patterns of AIGs. Our extensive experiments on the ITC99 and EPFL benchmarks show that DeepGate4 significantly surpasses state-of-the-art methods, achieving 15.5\% and 31.1\% performance improvements over the next-best models. Furthermore, the Fused-DeepGate4 variant reduces runtime by 35.1\% and memory usage by 46.8\%, making it highly efficient for large-scale circuit analysis. These results demonstrate the potential of DeepGate4 to handle complex EDA tasks while offering superior scalability and efficiency.

Xiangyu Qi, Ashwinee Panda, Kaifeng Lyu, Xiao Ma, Subhrajit Roy, Ahmad Beirami, Prateek Mittal, Peter Henderson

The safety alignment of current Large Language Models (LLMs) is vulnerable. Simple attacks, or even benign fine-tuning, can jailbreak aligned models. We note that many of these vulnerabilities are related to a shared underlying issue: safety alignment can take shortcuts, wherein the alignment adapts a model's generative distribution primarily over only its very first few output tokens. We unifiedly refer to this issue as shallow safety alignment. In this paper, we present case studies to explain why shallow safety alignment can exist and show how this issue universally contributes to multiple recently discovered vulnerabilities in LLMs, including the susceptibility to adversarial suffix attacks, prefilling attacks, decoding parameter attacks, and fine-tuning attacks. The key contribution of this work is that we demonstrate how this consolidated notion of shallow safety alignment sheds light on promising research directions for mitigating these vulnerabilities. We show that deepening the safety alignment beyond the first few tokens can meaningfully improve robustness against some common exploits. We also design a regularized fine-tuning objective that makes the safety alignment more persistent against fine-tuning attacks by constraining updates on initial tokens. Overall, we advocate that future safety alignment should be made more than just a few tokens deep.

Reinforcement Learning · Deep RL

Tai Hoang, Huy Le, Philipp Becker, Vien A Ngo, Gerhard Neumann

Manipulating objects with varying geometries and deformable objects is a major challenge in robotics. Tasks such as insertion with different objects or cloth hanging require precise control and effective modelling of complex dynamics. In this work, we frame this problem through the lens of a heterogeneous graph that comprises smaller sub-graphs, such as actuators and objects, accompanied by different edge types describing their interactions. This graph representation serves as a unified structure for both rigid and deformable objects tasks, and can be extended further to tasks comprising multiple actuators. To evaluate this setup, we present a novel and challenging reinforcement learning benchmark, including rigid insertion of diverse objects, as well as rope and cloth manipulation with multiple end-effectors. These tasks present a large search space, as both the initial and target configurations are uniformly sampled in 3D space. To address this issue, we propose a novel graph-based policy model, dubbed Heterogeneous Equivariant Policy (HEPi), utilizing $SE(3)$ equivariant message passing networks as the main backbone to exploit the geometric symmetry. In addition, by modeling explicit heterogeneity, HEPi can outperform Transformer-based and non-heterogeneous equivariant policies in terms of average returns, sample efficiency, and generalization to unseen objects. Our project page is available at https://thobotics.github.io/hepi.

Applications · Computer Vision

Minghao Guo, Bohan Wang, Kaiming He, Wojciech Matusik

We introduce TetSphere Splatting, a Lagrangian geometry representation designed for high-quality 3D shape modeling. TetSphere splatting leverages an underused yet powerful geometric primitive -- volumetric tetrahedral meshes. It represents 3D shapes by deforming a collection of tetrahedral spheres, with geometric regularizations and constraints that effectively resolve common mesh issues such as irregular triangles, non-manifoldness, and floating artifacts. Experimental results on multi-view and single-view reconstruction highlight TetSphere splatting's superior mesh quality while maintaining competitive reconstruction accuracy compared to state-of-the-art methods. Additionally, TetSphere splatting demonstrates versatility by seamlessly integrating into generative modeling tasks, such as image-to-3D and text-to-3D generation.

Alexandros Hollender, Gilbert Maystre, Sai Ganesh Nagarajan

Adversarial multiplayer games are an important object of study in multiagent learning. In particular, polymatrix zero-sum games are a multiplayer setting where Nash equilibria are known to be efficiently computable. Towards understanding the limits of tractability in polymatrix games, we study the computation of Nash equilibria in such games where each pair of players plays either a zero-sum or a coordination game. We are particularly interested in the setting where players can be grouped into a small number of teams of identical interest. While the three-team version of the problem is known to be PPAD-complete, the complexity for two teams has remained open. Our main contribution is to prove that the two-team version remains hard, namely it is CLS-hard. Furthermore, we show that this lower bound is tight for the setting where one of the teams consists of multiple independent adversaries. On the way to obtaining our main result, we prove hardness of finding any stationary point in the simplest type of non-convex-concave min-max constrained optimization problem, namely for a class of bilinear polynomial objective functions.

Theory · Probabilistic Methods

Kiljae Lee, Yuan Zhang

Conformal prediction (CP) is an important tool for distribution-free predictive uncertainty quantification.Yet, a major challenge is to balance computational efficiency and prediction accuracy, particularly for multiple predictions.We propose **L**eave-**O**ne-**O**ut **Stab**le **C**onformal **P**rediction (LOO-StabCP), a novel method to speed up full conformal using algorithmic stability without sample splitting.By leveraging *leave-one-out* stability, our method is much faster in handling a large number of prediction requests compared to existing method RO-StabCP based on *replace-one* stability.We derived stability bounds for several popular machine learning tools: regularized loss minimization (RLM) and stochastic gradient descent (SGD), as well as kernel method, neural networks and bagging.Our method is theoretically justified and demonstrates superior numerical performance on synthetic and real-world data.We applied our method to a screening problem, where its effective exploitation of training data led to improved test power compared to state-of-the-art method based on split conformal.