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3,042篇论文匹配“Vision Models & Multimodal”
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Computer Vision · Vision Models & Multimodal

Hanyu Zhou, Gim H Lee

Despite achieving significant progress in 2D image understanding, large multimodal models (LMMs) struggle in the physical world due to the lack of spatial representation. Typically, existing 3D LMMs mainly embed 3D positions as fixed spatial prompts within visual features to represent the scene. However, these methods are limited to understanding the static background and fail to capture temporally varying dynamic objects. In this work, we propose LLaVA-4D, a general LMM framework with a novel spatiotemporal prompt for visual representation in 4D scene understanding. The spatiotemporal prompt is generated by encoding 3D position and 1D time into a dynamic-aware 4D coordinate embedding. Moreover, we demonstrate that spatial and temporal components disentangled from visual features are more effective in distinguishing the background from objects. This motivates embedding the 4D spatiotemporal prompt into these features to enhance the dynamic scene representation. By aligning visual spatiotemporal embeddings with language embeddings, LMMs gain the ability to understand both spatial and temporal characteristics of static background and dynamic objects in the physical world. Additionally, we construct a 4D vision-language dataset with spatiotemporal coordinate annotations for instruction fine-tuning LMMs. Extensive experiments have been conducted to demonstrate the superiority of our method on various tasks of 4D scene understanding. Our code: https://github.com/hyzhouboy/LLaVA-4D.

Computer Vision · Vision Models & Multimodal

Congzhi Zhang, Zhibin Wang, Yinchao Ma, Jiawei Peng, Yihan Wang, Qiang Zhou, Jun Song, Bo Zheng

While Reinforcement Learning with Verifiable Reward (RLVR) significantly advances image reasoning in Large Vision-Language Models (LVLMs), its application to complex video reasoning remains underdeveloped. This gap stems primarily from a critical data bottleneck: existing datasets lack the challenging, multi-hop questions and high-quality, video-grounded Chain-of-Thought (CoT) data necessary to effectively bootstrap RLVR. To address this, we introduce ReWatch, a large-scale dataset built to foster advanced video reasoning. We propose a novel multi-stage synthesis pipeline to synthesize its three components: ReWatch-Caption, ReWatch-QA, and ReWatch-CoT. A core innovation is our Multi-Agent ReAct framework for CoT synthesis, which simulates a human-like "re-watching" process to generate video-grounded reasoning traces by explicitly modeling information retrieval and verification. Building on this dataset, we develop ReWatch-R1 by post-training a strong baseline LVLM with Supervised Fine-Tuning (SFT) and our RLVR framework. This framework incorporates a novel Observation \& Reasoning (O\&R) reward mechanism that evaluates both the final answer's correctness and the reasoning's alignment with video content, directly penalizing hallucination. Our experiments show that ReWatch-R1 achieves state-of-the-art average performance on five challenging video reasoning benchmarks.

Computer Vision · Vision Models & Multimodal

Yizhou WANG, Song Mao, Yang Chen, Yufan Shen, Pinlong Cai, Ding Wang, Guohang Yan, Zhi Yu, Yinqiao Yan, Xuming Hu 等

Recent multimodal large language models (MLLMs) increasingly integrate multiple vision encoders to improve performance on various benchmarks, assuming that diverse pretraining objectives yield complementary visual signals. However, we show this assumption often fails in practice. Through systematic encoder masking across representative multi-encoder MLLMs, we find that performance typically degrades gracefully—and sometimes even improves—when selected encoders are masked, revealing pervasive encoder redundancy. To quantify this effect, we introduce two principled metrics: the Conditional Utilization Rate (CUR), which measures an encoder’s marginal contribution in the presence of others, and the Information Gap (IG), which captures heterogeneity in encoder utility within a model. Using these tools, we observe: (i) strong specialization on tasks like OCR \& Chart, where a single encoder can dominate with a CUR >90%, (ii) high redundancy on general VQA and knowledge-based tasks, where encoders are largely interchangeable, (iii) instances of detrimental encoders with negative CUR. Notably, masking specific encoders can yield up to 16% higher accuracy on a specific task category and 3.6% overall performance boost compared to the full model. Furthermore, single- and dual- encoder variants recover over 90% of baseline on most non-OCR tasks. Our analysis challenges the “more encoders are better” heuristic in MLLMs and provides actionable diagnostics for developing more efficient and effective multimodal architectures.

Reinforcement Learning · Everything Else

Zerui Wang, Qinghao Hu, Chang Chen, Jiecheng Zhou, Haojie Duanmu, Xingcheng Zhang, Peng Sun, Dahua Lin

Reinforcement learning (RL) is increasingly used to align vision--language models (VLMs), yet scaling RL for VLMs is bottlenecked by multimodal data handling and extreme workload skew. In typical RL pipelines, visual data loading and preprocessing are centralized, creating severe I/O and CPU/memory stragglers, while batches that mix short image-text prompts with long video contexts lead to large cross-GPU imbalance during rollouts, inference, and training. We present FlexRL, an end-to-end system that removes these bottlenecks. FlexRL introduces: (1) ShadowLoader, a distributed, metadata-driven pipeline that keeps only lightweight visual metadata on the controller, pushes decoding and preprocessing to worker-side preprocessors, and asynchronously materializes tensors to overlap I/O with GPU computation; (2) FlexUlysses, a cost-aware sub-sequence sharding and execution engine that adaptively splits sequences to balance compute and memory. Our evaluation shows that across multiple VLM scales and multimodal datasets on 128-GPU clusters, FlexRL improves end-to-end throughput by up to 8.47$\times$ over state-of-the-art RL systems.

Computer Vision · Vision Models & Multimodal

Guangyi Han, Wei Zhai, Yuhang Yang, Yang Cao, Zheng-Jun Zha

Hand-object interaction (HOI) is fundamental for humans to express intent. Existing HOI generation research is predominantly confined to fixed grasping patterns, where control is tied to physical priors such as force closure or generic intent instructions, even when expressed through elaborate language. Such an overly general conditioning imposes a strong inductive bias for stable grasps, thus failing to capture the diversity of daily HOI. To address these limitations, we introduce $\textbf{Free-Form HOI Generation}$, which aims to generate controllable, diverse, and physically plausible HOI conditioned on fine-grained intent, extending HOI from grasping to free-form interactions, like pushing, poking, and rotating. To support this task, we construct $\textbf{WildO2}$, an in-the-wild diverse 3D HOI dataset, which includes diverse HOI derived from internet videos. Specifically, it contains 4.4k unique interactions across 92 intents and 403 object categories, each with detailed semantic annotations. Building on this dataset, we propose $\textbf{TOUCH}$, a three-stage framework centered on a multi-level diffusion model that facilitates fine-grained semantic control to generate versatile hand poses beyond grasping priors. This process leverages explicit contact modeling for conditioning and is subsequently refined with contact consistency and physical constraints to ensure realism. Comprehensive experiments demonstrate our method's ability to generate controllable, diverse, and physically plausible hand interactions representative of daily activities.

Computer Vision · Vision Models & Multimodal

Haonan Wang, Hongfu Liu, Xiangyan Liu, Chao Du, Kenji Kawaguchi, Ye Wang, Tianyu Pang

Next-token prediction serves as the foundational learning task that enables reasoning in LLMs. But what should the learning task be when aiming to equip MLLMs with temporal reasoning capabilities over video inputs? Existing tasks such as video captioning primarily promote modality alignment, while video question answering typically relies on annotations from humans or much stronger MLLMs. To address this gap, we propose next-event prediction (NEP), a learning task that harnesses future video segments as a rich, self-supervised signal to foster temporal reasoning. We segment each video into past and future frames: the MLLM takes the past frames as input and predicts events in the future, thereby encouraging the model to reason temporally in order to complete the task. To study this learning task, we curate V1-33K, a dataset comprising 33,000 automatically extracted videos spanning diverse real-world scenarios. Using the same videos, we further explore a range of video instruction-tuning tasks data to provide controlled comparisons and isolate the effect of NEP. To evaluate progress, we introduce FutureBench to assess coherence in predicting unseen future events. Experiments validate that NEP offers a scalable and effective training task for fostering temporal reasoning in MLLMs.

Computer Vision · Vision Models & Multimodal

Xinlong Chen, Yuanxing Zhang, Yushuo Guan, Weihong Lin, Zekun Wang, Bohan Zeng, Yang Shi, Sihan Yang, Qiang Liu, Pengfei Wan 等

The "Reason-Then-Respond" paradigm, enhanced by Reinforcement Learning, has shown great promise in advancing Multimodal Large Language Models. However, its application to the video domain has led to specialized models that excel at either question answering (QA) or captioning tasks, but struggle to master both. Naively combining reward signals from these tasks results in mutual performance degradation, which we attribute to a conflict between their opposing task natures. To address this challenge, we propose a novel training framework built upon two intermediate proxy tasks: DarkEventInfer, which presents videos with masked event segments, requiring models to infer the obscured content based on contextual video cues; and MixVidQA, which presents interleaved video sequences composed of two distinct clips, challenging models to isolate and reason about one while disregarding the other. These proxy tasks compel the model to simultaneously develop both holistic, divergent understanding and precise, convergent reasoning capabilities. Embodying this framework, we present VidBridge-R1, the first versatile video reasoning model that effectively bridges the paradigm conflict. Extensive experiments show that VidBridge-R1 achieves significant performance gains on both QA and captioning within one model, demonstrating the efficacy of our approach in fostering more generalizable and powerful video understanding models. All code, models, and data will be made publicly available.

Computer Vision · Vision Models & Multimodal

Chaoran Xu, Chengkan Lv, Qiyu Chen, Feng Zhang, Zhengtao Zhang

Zero-shot anomaly detection (ZSAD) often leverages pretrained vision or vision-language models, but many existing methods use prompt learning or complex modeling to fit the data distribution, resulting in high training or inference cost and limited cross-domain stability. To address these limitations, we propose Memory-Retrieval Anomaly Detection method (MRAD), a unified framework that replaces parametric fitting with a direct memory retrieval. The train-free base model, MRAD-TF, freezes the CLIP image encoder and constructs a two-level memory bank (image-level and pixel-level) from auxiliary data, where feature-label pairs are explicitly stored as keys and values. During inference, anomaly scores are obtained directly by similarity retrieval over the memory bank. Based on the MRAD-TF, we further propose two lightweight variants as enhancements: (i) MRAD-FT fine-tunes the retrieval metric with two linear layers to enhance the discriminability between normal and anomaly; (ii) MRAD-CLIP injects the normal and anomalous region priors from the MRAD-FT as dynamic biases into CLIP's learnable text prompts, strengthening generalization to unseen categories. Across 16 industrial and medical datasets, the MRAD framework consistently demonstrates superior performance in anomaly classification and segmentation, under both train-free and training-based settings. Our work shows that fully leveraging the empirical distribution of raw data, rather than relying only on model fitting, can achieve stronger anomaly detection performance. The code has been publicly released at https://github.com/CROVO1026/MRAD.

Computer Vision · Vision Models & Multimodal

Jingbiao Mei, Mingsheng Sun, Jinghong Chen, Pengda Qin, Yuhong Li, Da Chen, Bill Byrne

Hateful memes have emerged as a particularly challenging form of online abuse, motivating the development of automated detection systems. Most prior approaches rely on direct detection, producing only binary predictions. Such models fail to provide the context and explanations that real-world moderation requires. Recent Explain-then-Detect approaches, using Chain-of-Thought prompting or LMM agents, perform worse than simple SFT baselines, and even advanced post-training methods such as GRPO fail to close the gap. Our analysis identifies two key issues of such systems: important policy-relevant cues such as targets and attack types are not hypothesized by the model as a likely explanation; and the binary reward signal is insufficient to guide reasoning. To address these challenges, we propose ExPO-HM (Explain-then-Detect Policy Optimization for Hateful Memes), inspired by the training and evaluation process of human annotators. ExPO-HM combines SFT warmup, GRPO with curriculum learning, and Conditional Decision Entropy (CDE) as both metric and reward for reasoning quality. Across three hateful meme benchmarks, ExPO-HM achieves state-of-the-art performance on binary detection, fine-grained classification, and reasoning quality, with up to 15\% and 17\% F1 improvement over the GRPO and DPO baselines, respectively. By moving hateful meme detection from simple binary alarms to explanation-driven detection, ExPO-HM provides accurate, interpretable, and actionable moderation support. Code available at: https://github.com/JingbiaoMei/ExPO-HM

Computer Vision · Vision Models & Multimodal

Yutong Dai, Krithika Ramakrishnan, Jing Gu, Matthew Fernandez, Yanqi Luo, Viraj Prabhu, Zhenyu Hu, silvio savarese, Caiming Xiong, Zeyuan Chen 等

We introduce SCUBA, a benchmark designed to evaluate computer-use agents on customer relationship management (CRM) workflows within the Salesforce platform. SCUBA contains 300 task instances derived from real user interviews, spanning three primary personas—platform administrators, sales representatives, and service agents. The tasks test a range of enterprise-critical abilities, including Enterprise Software UI navigation, data manipulation, workflow automation, information retrieval, and troubleshooting. To ensure realism, SCUBA operates in Salesforce sandbox environments with support for parallel execution and fine-grained evaluation metrics to capture milestone progress. We benchmark a diverse set of agents under both zero-shot and demonstration-augmented settings. We observed huge performance gaps in different agent design paradigm and gaps between the open-source model and the closed-source model. In the zero-shot setting, open-source model powered computer-use agents that have strong performance on related benchmarks like OSWorld only have less than 5\% success rate on SCUBA, while methods built on closed-source models can still have up to 39\% percent task success rate. In the demonstration-augmented settings, task success rates can be improved to 50\% while simultaneously reducing time and costs by 13\% and 16\%, respectively. These findings highlight both the challenges of enterprise tasks automation and the promise of agentic solutions. By offering a realistic benchmark with interpretable evaluation, SCUBA aims to accelerate progress in building reliable computer-use agents for complex business software ecosystems.

Computer Vision · Vision Models & Multimodal

Zhenhailong Wang, Xuehang Guo, Sofia Stoica, Haiyang Xu, Hongru WANG, Hyeonjeong Ha, Xiusi Chen, Yangyi Chen, Ming Yan, Fei Huang 等

Reinforcement Learning with Verifiable Rewards (RLVR) has proven to be a highly effective strategy for empowering Large Language Models (LLMs) with long chain-of-thought reasoning abilities. However, its design and optimizations remain tailored to purely textual domains, resulting in suboptimal performance when applied to multimodal reasoning tasks. In particular, we observe that a major source of error (67%) in current multimodal reasoning lies in the perception of visual inputs. To address this bottleneck, we propose PAPO, a novel policy gradient algorithm that encourages the model to generate visually grounded reasoning without external supervision. Specifically, we introduce the Implicit Perception Loss in the form of a KL divergence term, which maximizes the difference between two probability distributions over the same rollout sequence, conditioned on either the original or corrupted visual input. Notably, PAPO does not rely on any additional data annotation, reward models, or stronger teacher models, and can therefore be seamlessly integrated into mainstream RLVR algorithms such as GRPO and DAPO. To further enhance the training stability of PAPO, we introduce the Double Entropy Loss, which effectively regularizes the new KL objective without compromising performance. Despite its simplicity, PAPO yields significant overall improvements of 4.4%-17.5% on diverse multimodal benchmarks. The improvements are more pronounced, approaching 8.0%-19.1%, on tasks with high vision dependency. We also observe a substantial reduction of 30.5% in perception errors, indicating improved perceptual capabilities with PAPO. Overall, PAPO offers a new perspective on advancing multimodal RLVR via the optimization objective, moving beyond rollout or reward design and pointing toward deeper integration of perception and reasoning.

Computer Vision · Vision Models & Multimodal

Hongyang Zhou, Xiaobin Zhu, Shengxiang Yu, Liuling Chen, Jingyan Qin, Xu-Cheng Yin

Single image super-resolution (SISR) often struggles to reconstruct high-resolution (HR) details from heavily degraded low-resolution (LR) inputs. Instead, reference-based super-resolution (RefSR) methods offer an alternative solution to generate promising results using high-quality reference (Ref) images to guide reconstruction. However, existing RefSR datasets focus on limited scene types, primarily featuring human activities and architectural scenes. Plant scenes exhibit complex textures and fine details, essential for advancing RefSR in natural and highly detailed scenes. To this end, we meticulously captured and manually selected high-quality images containing rich textures to construct a large-scale plant dataset, PlantRSR, comprising 16,585 HR–Ref pairs. The dataset captures the complexity and variability of plant scenes through extensive variations. In addition, we propose a novel RefSR method specifically designed to tackle the distinct challenges posed by plant imagery. It incorporates a Selective Key-Region Matching (SKRM) that selectively identifies and performs matching between LR and Ref images, focusing on distinctive botanical textures to improve matching efficiency. Additionally, a Texture-Guided Diffusion Module (TGDM) is proposed to refine LR textures by leveraging a diffusion process conditioned on the matched Ref textures. TGDM is effective in modeling irregular and fine textures, thereby facilitating more accurate SR results. The proposed method achieves significant improvements over state-of-the-art (SOTA) approaches on our PlantRSR dataset and other Benchmarks.

Computer Vision · Vision Models & Multimodal

Zhaozhi Wang, Tong Zhang, Mingyue Guo, Yaowei Wang, Qixiang Ye

Multimodal Large Language Models (MLLMs) have achieved impressive progress in vision–language alignment, yet they remain limited in visual–spatial reasoning. We first identify that this limitation arises from the attention mechanism: visual tokens are overshadowed by language tokens, preventing the model from consistently recognizing the same visual cues across frames. To address this challenge, we draw a novel connection between the self-expressiveness property in sparse subspace clustering and the attention mechanism in Transformers. Building on this insight, we propose VideoAnchor, a plug-and-play module that leverages subspace affinities to reinforce visual cues across frames without retraining, effectively anchoring attention to shared visual structures. Extensive experiments across benchmarks and backbone models show consistent performance gains — e.g., 3.2% and 4.6% improvements on VSI-Bench and Video-MME (spatial-related tasks) with InternVL2-8B and Qwen2.5VL-72B—while qualitative analyses demonstrate more coherent subspace partitions and stronger visual grounding.

Computer Vision · Vision Models & Multimodal

Shuang Chen, Hangyu Guo, Yimeng Ye, Shijue Huang, Wenbo Hu, Jiayu Chen, Manyuan Zhang, Haoxi Li, Song Guo, Nanyun (Violet) Peng

Recent advances in multimodal large reasoning models (MLRMs) have substantially improved their ability to solve complex textual and visual tasks. However, these models tend to *overthink* on simple problems, producing unnecessarily lengthy reasoning traces, while *under-exploring* on challenging ones, leading to missed solutions. To address this imbalance, we propose **ARES**, a unified open-source framework for *adaptive reasoning* that dynamically allocates exploration effort based on task difficulty. Our approach is motivated by two key empirical findings: (i) while single-token entropy is noisy, *high window-entropy (HWE) tokens* (token-level entropies averaged under a sliding window) can reliably capture reasoning-critical moments; and (ii) reducing HWE usage benefits easy problems, while increasing it is essential for solving hard ones. Building on these insights, ARES introduces a two-stage training pipeline. In the *Adaptive Cold-Start* stage, we curate multimodal and textual data paired with reasoning traces of length proportional to problem difficulty, equipping the model with initial difficulty awareness. In the second stage, we develop *Adaptive Entropy Policy Optimization (AEPO)*, which uses HWE tokens as exploration triggers to decide *when to explore*, and a hierarchical entropy reward with dynamic KL control to decide *how much to explore*. Extensive experiments demonstrate that ARES achieves state-of-the-art performance and reasoning efficiency across diverse mathematical, logical, and multimodal benchmarks, while closing the gap to leading commercial systems under significantly lower inference costs. The anonymous code repository is available at https://anonymous.4open.science/r/ARES-60728M.

Computer Vision · Vision Models & Multimodal

Yu Zeng, Wenxuan Huang, Shiting Huang, Xikun Bao, Yukun Qi, Yiming Zhao, Qiuchen Wang, Lin Chen, Zehui Chen, Huaian Chen 等

Although current large Vision-Language Models (VLMs) have advanced in multimodal understanding and reasoning, their fundamental perceptual and reasoning abilities remain limited. Specifically, even on simple jigsaw tasks, existing VLMs perform near randomly, revealing deficiencies in core perception and reasoning capabilities. While high-quality vision-language data can enhance these capabilities, its scarcity and limited scalability impose significant constraints. To address this, we propose AGILE, an Agentic jiGsaw Interaction Learning for Enhancing visual perception and reasoning in VLMs. AGILE formulates jigsaw solving as an interactive process, enabling the model to progressively engage with the environment. At each step, the model generates executable code to perform an action based on the current state, while the environment provides fine-grained visual feedback to guide task completion. Through this iterative cycle of observation and interaction, the model incrementally improves its perceptual and reasoning capabilities via exploration and feedback. Experimental results show that AGILE not only substantially boosts performance on jigsaw tasks of varying complexity (e.g., increasing accuracy from 9.5\% to 82.8\% under the $2 \times 2$ setting) but also demonstrates strong generalization across 9 general vision tasks, achieving an average improvement of 3.1\%. These results indicate notable enhancements in both perceptual and reasoning abilities. This work opens a new avenue for advancing reasoning and generalization in multimodal models and provides an efficient, scalable solution to the scarcity of multimodal reinforcement learning data. The code and datasets is available at https://github.com/yuzeng0-0/AGILE.

Computer Vision · Vision Models & Multimodal

Lin Long, Yichen He, Wentao Ye, Yiyuan Pan, Yuan Lin, Hang Li, Junbo Zhao, Wei Li

We introduce M3-Agent, a novel multimodal agent framework equipped with long-term memory. Like humans, M3-Agent can process real-time visual and auditory inputs to build and update episodic and semantic memories, gradually accumulating world knowledge. Its memory is organized in an entity-centric, multimodal manner, enabling deeper and more consistent understanding of the environment. Given an instruction, M3-Agent autonomously performs multi-turn reasoning and retrieves relevant memories to complete tasks. To evaluate memory effectiveness and memory-based reasoning in multimodal agents, we develop M3-Bench, a long-video question answering benchmark comprising 100 newly recorded robot-perspective videos (M3-Bench-robot) and 920 diverse web-sourced videos (M3-Bench-web). We annotate QA pairs designed to test capabilities essential for agent applications, such as person understanding, general knowledge extraction, and cross-modal reasoning. Experimental results show that M3-Agent, trained via reinforcement learning, outperforms the strongest baseline, a prompting agent using Gemini-1.5-pro and GPT-4o, achieving 6.7%, 7.7%, and 5.3% higher accuracy on M3-Bench-robot, M3-Bench-web and VideoMME-long, respectively. Our work advances multimodal agents toward more human-like long-term memory and provides insights for their practical design. Models, datasets and code are available at https://github.com/ByteDance-Seed/m3-agent.

Computer Vision · Vision Models & Multimodal

Xinjun Li, Wenfei Yang, Zhixin Cheng, Jiacheng Deng, Fei Wang, Chen Qian, Tianzhu Zhang

Image-to-point cloud registration aims to estimate the 6-DoF camera pose of a query image relative to a 3D point cloud map. Existing methods fall into two categories: matching-free methods regress pose directly using geometric priors, but lack fine-grained supervision and struggle with precise alignment; matching-based methods construct dense 2D-3D correspondences for PnP-based pose estimation, but are fundamentally limited by projection ambiguity (where multiple geometrically distinct 3D points project to the same image patch, leading to ambiguous feature representations) and scale inconsistency (where fixed-size image patches correspond to 3D regions of varying physical size, causing misaligned receptive fields across modalities). To address these issues, we propose a novel ray-based registration framework that first predicts patch-wise 3D ray bundles connecting image patches to the 3D scene and then estimates camera pose via a differentiable ray-guided regression module, bypassing the need for explicit 2D-3D correspondences. This formulation naturally resolves projection ambiguity, provides scale-consistent geometry encoding, and enables fine-grained supervision for accurate pose estimation. Experiments on KITTI and nuScenes show that our approach achieves state-of-the-art registration accuracy, outperforming existing methods.

Computer Vision · Vision Models & Multimodal

Peilin Feng, Zhutao Lv, Junyan Ye, Xiaolei Wang, Xinjie Huo, Jinhua Yu, Wanghan Xu, Wenlong Zhang, LEI BAI, Conghui He 等

Earth observation (EO) is essential for understanding the evolving states of the Earth system. Although recent MLLMs have advanced EO research, they still lack the capability to tackle complex tasks that require multi-step reasoning and the use of domain-specific tools. Agent-based methods offer a promising direction, but current attempts remain in their infancy, confined to RGB perception, shallow reasoning, and lacking systematic evaluation protocols. To overcome these limitations, we introduce Earth-Agent, the first agentic framework that unifies RGB and spectral EO data within an MCP-based tool ecosystem, enabling cross-modal, multi-step, and quantitative spatiotemporal reasoning beyond pretrained MLLMs. Earth-Agent supports complex scientific tasks such as geophysical parameter retrieval and quantitative spatiotemporal analysis by dynamically invoking expert tools and models across modalities. To support comprehensive evaluation, we further propose Earth-Bench, a benchmark of 248 expert-curated tasks with 13,729 images, spanning spectrum, products and RGB modalities, and equipped with a dual-level evaluation protocol that assesses both reasoning trajectories and final outcomes. We conduct comprehensive experiments varying different LLM backbones, comparisons with general agent frameworks, and comparisons with MLLMs on remote sensing benchmarks, demonstrating both the effectiveness and potential of Earth-Agent. Earth-Agent establishes a new paradigm for EO analysis, moving the field toward scientifically grounded, next-generation applications of LLMs in Earth observation. More information about Earth-Agent can be found at https://github.com/opendatalab/Earth-Agent

Computer Vision · Vision Models & Multimodal

Yiming Zhao, Yu Zeng, Yukun Qi, YaoYang Liu, Xikun Bao, Lin Chen, Zehui Chen, Qing Miao, Chenxi Liu, Jie Zhao 等

Large Vision-Language Models (LVLMs) have made significant strides in the field of video understanding in recent times. Nevertheless, existing video benchmarks predominantly rely on text prompts for evaluation, which often require complex referential language. To address this limitation, we propose V2P-Bench, a robust and comprehensive benchmark for evaluating the ability of LVLMs to understand Video Visual Prompts in human–model interaction scenarios. V2P-Bench consists of 980 videos and 1172 well-structured high-quality QA pairs, each paired with manually annotated visual prompt frames. The benchmark spans three main tasks and twelve categories, thereby enabling fine-grained, instance-level evaluation. Through an in-depth analysis of current LVLMs, we identify several key findings: 1) Visual prompts are both more model-friendly and user-friendly in interactive scenarios than text prompts, leading to significantly improved model performance and enhanced user experience. 2) Models are reasonably capable of zero-shot understanding of visual prompts, but struggle with spatiotemporal understanding. Even o1 achieves only 71.8%, far below the human expert score of 88.3%, while most open-source models perform below 60%. 3) LVLMs exhibit pervasive hack phenomena in video question answering, which intensify with longer videos and lower frame sampling density, artificially inflating performance scores. We anticipate that V2P-Bench will not only shed light on these challenges but also serve as a foundational tool for advancing human–model interaction. The code and datasets are available at https://github.com/gaotiexinqu/v2p-bench.

Computer Vision · Vision Models & Multimodal

Yifei Gao, Ning Xu, Wenhui Li, Hongshuo Tian, Lanjun Wang, Anan Liu

Multimodal Misinformation Detection (MMD) in realistic, mixed-sourced scenarios must incorporate robust reasoning capabilities to handle the social complexity and diverse types of forgeries. While MLLM-based agents are increasingly used for MMD task due to their powerful reasoning abilities, they suffer from a critical trade-off: on one hand, single-agent methods provide only the limited, single-view analysis; on the other hand, multi-agent methods introduce high computational costs and significant optimization difficulties. To address this gap, we propose a novel Multi-Social-Agent Self-Distillation framework that internalizes collective social reasoning capabilities into a unified model. Our framework consists of two core stages: (1) we simulate multi-perspective judgments from a diverse society of MLLM agents and synthesize their collective feedback into high-quality Social Chain-of-Thought (SCoT) data; (2) Building on this, we propose the Social Correction Value-Driven Preference Optimization (SCPO), a new alignment algorithm that leverages the degree of social misjudgment as a verifiable signal to dynamically focus training on the most challenging samples. Extensive experiments on the challenging MFC-Bench and MMFakeBench benchmarks demonstrate the effectiveness of our framework. Our 7B Qwen2-VL-based model significantly outperforms various MLLM baselines, multi-agent methods, and even competes or surpasses proprietary models like GPT-4o and Claude, facilitating advanced multimodal misinformation reasoning and detection via thinking as society.