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Fatimah Zohra, Chen Zhao, Hani Itani, Bernard Ghanem

CLIP achieves strong zero-shot image-text retrieval by aligning global vision and text representations, yet it falls behind on fine-grained tasks even when fine-tuned on long, detailed captions. In this work, we propose b-CLIP, a multi-granular text-conditioned contrastive learning framework designed to achieve hierarchical alignment between multiple textual granularities--from full captions to sentences and phrases--and their corresponding visual regions. For each level of granularity, b-CLIP uses cross-attention to dynamically pool image patches into contextualized visual embeddings. To address the semantic overlap inherent in this hierarchy, we introduce the b-Contextualized Contrastive Alignment Loss (b-CAL), which parameterizes the trade-off between query-specific matching and intra-image contextualization under both Cross-Entropy and Binary Cross-Entropy formulations. Through extensive experiments, we demonstrate that b-CLIP significantly improves dense alignment, achieving 91.8% T2I 92.3% I2T at R@1 on Urban1K and 30.9% on FG-OVD (Hard), setting state-of-the-art among methods trained without hard negatives. b-CLIP establishes a robust, adaptive baseline for dense vision-language correspondence. The code and models are released at \href https://github.com/fzohra/B-CLIP https://github.com/fzohra/B-CLIP .

Tianxiao Gao, Shanwei Zhao, Shuo Fang, Shiai Zhu, Chenguang Ma

Vision-language models (VLMs) demonstrate powerful capabilities in multimodal tasks. However, the large number of visual tokens imposes a significant computational cost. In this paper, we propose QuietPrune, a QUery-guIded Early Token Pruning method to remove redundant visual tokens within VLMs, thereby enhancing computational efficiency. Unlike previous late pruning methods, we recognize that implementing early pruning within the vision transformer (ViT) can achieve benefits in both latency reduction and accuracy maintenance. To address the semantic loss problem in early pruning, we design a lightweight adapter by performing an inverse transformation of the projector in VLMs. The proposed adapter converts the contextual query into a visual domain [Q-CLS] (Query [CLS]) token, providing textual guidance for ViT pruning. During pruning, we further introduce a semi-structured pruning scheme based on visual-textual relevance. Specifically, we group spatially adjacent 2 x2 tokens to accommodate the visual token merging operation prevalent in mainstream VLMs. We use the mean attention scores between the [Q-CLS] token and the visual tokens as the relevance metric for each group, avoiding additional computation. Pruning is then applied at the group level based on the relevance score, preserving positional continuity. After pruning, we aggregate the redundant tokens into a single token to maintain context cues. Our method achieves up to 19.0% reduction in prefill latency while outperforming 4.2% in accuracy on the recent Qwen3-VL and InternVL3 series compared to existing late pruning methods.

Gengwei Zhang, Jie Peng, Zhen Tan, Mufan Qiu, Hossein Nourkhiz Mahjoub, Vaishnav Tadiparthi, Kwonjoon Lee, Yanyong Zhang, Tianlong Chen

The recent success of reinforcement learning (RL) in large reasoning models has inspired the growing adoption of RL for post-training Multimodal Large Language Models (MLLMs) to enhance their visual reasoning capabilities. Although many studies have reported improved performance, it remains unclear whether RL training truly enables models to learn from visual information. In this work, we propose the Hallucination-as-Cue Framework, an analytical framework designed to investigate the effects of RL-based post-training on multimodal reasoning models from the perspective of model hallucination. Specifically, we introduce hallucination-inductive, modality-specific corruptions that remove or replace essential information required to derive correct answers, thereby forcing the model to reason by hallucination. By applying these corruptions during both training and evaluation, our framework provides a unique perspective for diagnosing RL training dynamics and understanding the intrinsic properties of datasets. Through extensive experiments and analyses across multiple multimodal reasoning benchmarks, we reveal that the role of model hallucination for RL-training is more significant than previously recognized. For instance, we find that RL post-training under purely hallucination-inductive settings can still significantly improve models' reasoning performance, and in some cases even outperform standard training. These findings challenge prevailing assumptions about MLLM reasoning training and motivate the development of more modality-aware RL-based training designs.

Sharath Girish, Viacheslav Ivanov, Tsai-Shien Chen, Hao Chen, Aliaksandr Siarohin, Sergey Tulyakov

Recent advances in subject-driven video generation with large diffusion models have enabled personalized content synthesis conditioned on user-provided subjects. However, existing methods lack fine-grained temporal control over subject appearance and disappearance, which are essential for applications such as compositional video synthesis, storyboarding, and controllable animation. We propose AlcheMinT, a unified framework that introduces explicit timestamps conditioning for subject-driven video generation. Our approach introduces a novel positional encoding mechanism that unlocks the encoding of temporal intervals, associated in our case with subject identities, while seamlessly integrating with the pretrained video generation model positional embeddings. Additionally, we incorporate subject-descriptive text tokens to strengthen binding between visual identity and video captions, mitigating ambiguity during generation. Through token-wise concatenation, AlcheMinT avoids any additional cross-attention modules and incurs negligible parameter overhead. We establish a benchmark evaluating multiple subject identity preservation, video fidelity, and temporal adherence. Experimental results demonstrate that AlcheMinT achieves visual quality matching state-of-the-art video personalization methods, while, for the first time, enabling precise temporal control over multi-subject generation within videos.

Yonghao Zhao, Yupeng Gao, Jian Yang, Jin Xie, Beibei Wang

Recent advances in Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS) have made it standard practice to reconstruct 3D scenes from multi-view images. Removing objects from such 3D representations is a fundamental editing task that requires complete and seamless inpainting of occluded regions, ensuring consistency in geometry and appearance. Although existing methods have made notable progress in improving inpainting consistency, they often neglect global lighting effects, leading to physically implausible results. Moreover, these methods struggle with view-dependent non-Lambertian surfaces, where appearance varies across viewpoints, leading to unreliable inpainting. In this paper, we present 3D Gaussian Object Removal in the Intrinsic Space (GOR-IS), a novel framework for physically consistent and visually coherent 3D object removal. Our approach decomposes the scene into intrinsic components and explicitly models light transport to maintain global lighting effects consistency. Furthermore, we introduce an intrinsic-space inpainting module that operates directly in the material and lighting domains, effectively addressing the challenges posed by non-Lambertian surfaces. Extensive experiments on both synthetic and real-world datasets demonstrate that our framework substantially improves the physical consistency and visual coherence of object removal, outperforming existing methods by 13% in perceptual similarity (LPIPS) and 2dB in peak signal-to-noise ratio (PSNR). Code is publicly available at https://applezyh.github.io/GOR-IS-project-page/

Munish Monga, Vishal Chudasama, Pankaj Wasnik, C.V. Jawahar

Real-world object detection must operate in evolving environments where new classes emerge, domains shift, and unseen objects must be identified as unknown--all without accessing prior data. We introduce Evolving World Object Detection (EWOD), a paradigm coupling incremental learning, domain adaptation, and unknown detection under exemplar-free constraints. To tackle EWOD, we propose EW-DETR framework that augments DETR-based detectors with three synergistic modules: Incremental LoRA Adapters for exemplar-free incremental learning under evolving domains; a Query-Norm Objectness Adapter that decouples objectness-aware features from DETR decoder queries; and Entropy-Aware Unknown Mixing for calibrated unknown detection. This framework generalises across DETR-based detectors, enabling state-of-the-art RF-DETR to operate effectively in evolving-world settings. We also introduce FOGS (Forgetting, Openness, Generalisation Score) to holistically evaluate performance across these dimensions. Extensive experiments on Pascal Series and Diverse Weather benchmarks show EW-DETR outperforms other methods, improving FOGS by 57.24%.

Wenliang Zhong, Rob Barton, Lucas Goncalves, Kushal Kumar, Feng Jiang, Hehuan Ma, Yuzhi Guo, Vidit Bansal, Karim Bouyarmane, Junzhou Huang

Unifying image clustering across different clustering scenarios remains challenging due to fundamental gaps among tasks. We introduce a Guideline-Driven Image Clustering Agent, the first universal framework that bridges these gaps through textual guidelines. To incorporate complex guidelines without task-specific training, we propose Generative Concept Proxy Modeling, which generates guideline-aware embeddings via concept proxy extraction. For scenarios requiring automatic cluster discovery, we introduce LLM Traversal based on Minimum Spanning Tree that selectively applies LLM reasoning for complex semantic judgments. Our method generalizes across diverse clustering scenarios spanning from general to fine-grained categorization, from global to local criteria, and from balanced to long-tail distributions. Our framework consistently outperforms specialized methods across diverse clustering tasks.

Qingsong Xie, Zhenyi Liao, Chen Chen, Zhijie Deng, Haonan Lu

Distilling latent diffusion models (LDMs)/rectified flow models (RFMs) into ones that are fast to sample from conditions is attracting huge interest. However, the majority of existing methods either need significant training resources or lead to quality degradation, especially in text-image alignment. To address these challenges, we propose Local-to-global Consistency Distillation (LogCD) to accelerate LDMs/RFMs via two-stage distillation. LogCD first performs local consistency distillation and then executes global consistency distillation to ensure the consistency along inference path. Besides, Latent Learned Perceptual Image Patch Similarity model is exploited to enhance perceptual consistency. Notably, LogCD exhibits high flexibility, allowing a single unified model to operate with 2 to 4 sampling steps. The model's performance improves seamlessly as the number of steps increases within this range. With only 70 A100 GPU hours, LogCD accelerates SDXL to achieve a 33.5 CLIP score with just 3 sampling steps, surpassing state-of-the-art accelerated models using even more steps.

Jinming Chai, Lingling Li, Licheng Jiao, Xiaoqiang Lu, Long Sun, Xu Liu, Wenping Ma, Weibin Li

Referring expression comprehension and segmentation (RECS) task plays a vital role in remote sensing due to its high efficiency in multi-tasking. However, RECS has reached a performance bottleneck rooted in representational insufficiency, primarily due to cross-task representational fragmentation in multi-task interpretation. In this paper, we propose RECS4R, a unified multi-task framework to upgrade RECS performance. At the representation level, we introduce a language-guided unified contour decoding paradigm (LUCDP), using language-conditioned contours as intermediate carriers to synchronously decode VG and RIS, structurally preserving geometric and semantic consistency while enabling lightweight, efficient decoding. At refinement level, we introduce residual coarse-to-fine encoding (RCE), shifting fine stage from learning-from-scratch to error correction. At reaggregation level, we design channel isolated multi-scale fusion (CIMF) to achieve lossless feature fusion between channels. At regularization level, we employ gradient consistency loss (GCL) to enhance LUCDP and improve boundary adherence. Moreover, we validate RECS4R on remote-sensing and natural datasets, including RefDIOR, RRSIS-D, OPT-RSVG, RefCOCO, RefCOCO+, and RefCOCOg, and verify the image encoder under CNN, Transformer, and Mamba backbones, achieving advanced performance. The code will be publicly accessible at https://github.com/IPIU-XDU/RSFM.

Xianghao Kong, Zeyu Zhang, Yuwei Guo, Zhuoran Zhao, Songchun Zhang, Anyi Rao

Visual concept composition, which aims to integrate different elements from images and videos into a single, coherent visual output, still falls short in accurately extracting complex concepts from visual inputs and flexibly combining concepts from both images and videos. We introduce Bind & Compose, a one-shot method that enables flexible visual concept composition by binding visual concepts with corresponding prompt tokens and composing the target prompt with bound tokens from various sources. It adopts a hierarchical binder structure for cross-attention conditioning in Diffusion Transformers to encode visual concepts into corresponding prompt tokens for accurate decomposition of complex visual concepts. To improve concept-token binding accuracy, we design a Diversify-and-Absorb Mechanism that uses an extra absorbent token to eliminate the impact of concept-irrelevant details when training with diversified prompts. To enhance the compatibility between image and video concepts, we present a Temporal Disentanglement Strategy that decouples the training process of video concepts into two stages with a dual-branch binder structure for temporal modeling. Evaluations demonstrate that our method achieves superior concept consistency, prompt fidelity, and motion quality over existing approaches, opening up new possibilities for visual creativity.

Yusheng Dai, Zehua Chen, Yuxuan Jiang, Qiuhong Ke, Jianfei Cai, Jun Zhu

Training a unified model integrating video-to-audio (V2A), text-to-audio (T2A), and joint video-text-to-audio (VT2A) generation offers significant application flexibility, yet faces two unexplored foundational challenges: (1) the scarcity of high-quality audio captions with tight V-A-T alignment, leading to severe semantic conflict between multimodal conditions, and (2) cross-task and intra-task competition, manifesting as an adverse V2A-T2A performance trade-off and modality bias in the VT2A task. First, to address data scarcity, we introduce SoundAtlas, a large-scale dataset (470k pairs) that significantly outperforms existing benchmarks and even human experts in quality. Powered by a novel agentic pipeline, it integrates Vision-to-Language Compression to mitigate visual bias of MLLMs, a Junior-Senior Agent Hand-off for a five times cost reduction, and rigorous Post-hoc Filtering to ensure fidelity. Consequently, SoundAtlas delivers semantically rich and temporally detailed captions with tight V-A-T alignment. Second, we propose Omni2Sound, a unified VT2A diffusion model supporting flexible input modalities. To resolve the inherent cross-task and intra-task competition, we design a three-stage multi-task progressive training schedule that converts cross-task competition into joint optimization and mitigates modality bias in the VT2A task, maintaining both audio-visual alignment and off-screen audio generation faithfulness. Finally, we construct VGGSound-Omni, a comprehensive benchmark for unified evaluation, including challenging off-screen tracks. With a standard DiT backbone, Omni2Sound achieves unified SOTA performance across all three tasks within a single model, demonstrating strong generalization across benchmarks with heterogeneous input conditions.

Haipeng Fang, Yu Li, Fan Tang, Yixing Lu, Juan Cao, Sheng Tang

Diffusion transformers have achieved remarkable progress in high-quality image and video generation, but their computational overhead remains a significant challenge. Existing token reduction-based acceleration techniques, such as caching and merging, attempt to reduce this cost from both temporal and spatial perspectives, but often compromise generation quality by introducing non-updated or non-self denosing directions. In this paper, we propose Residual Caching (ResCa), a novel, training-free framework that introduces a proxy denoising perspective to overcome these limitations. ResCa achieves acceleration while maintaining a denoising trajectory that is both self and updated. The core idea is to perform true denoising on only one proxy token within each trajectory-based cluster, and use its computed multi-order residuals to guide the simulated denoising of all other tokens. ResCa can be seamlessly integrated into various diffusion models, including DiT, FLUX, and HunyuanVideo. Extensive quantitative and qualitative experiments demonstrate the effectiveness of our method, achieving up to a 5.5 times acceleration in GFLOPs while maintaining near-lossless generation quality on FLUX. Project page: https://fanghaipeng.github.io/ResCa.

Muhammad Saif Ullah Khan, Didier Stricker

Modeling spinal motion is fundamental to understanding human biomechanics, yet remains underexplored in computer vision due to the spine's complex multi-joint kinematics and the lack of large-scale 3D annotations. We present a biomechanics-aware keypoint simulation framework that augments existing human pose datasets with anatomically consistent 3D spinal keypoints derived from musculoskeletal modeling. Using this framework, we create the first open dataset, named SIMSPINE, which provides sparse vertebra-level 3D spinal annotations for natural full-body motions in indoor multi-camera capture without external restraints. With 2.14 million frames, this enables data-driven learning of vertebral kinematics from subtle posture variations and bridges the gap between musculoskeletal simulation and computer vision. In addition, we release pretrained baselines covering fine-tuned 2D detectors, monocular 3D pose lifting models, and multi-view reconstruction pipelines, establishing a unified benchmark for biomechanically valid spine motion estimation. Specifically, our 2D spine baselines improve the state-of-the-art from 0.63 to 0.80 AUC in controlled environments, and from 0.91 to 0.93 AP for in-the-wild spine tracking.Together, the simulation framework and SIMSPINE dataset advance research in vision-based biomechanics, motion analysis, and digital human modeling by enabling reproducible, anatomically grounded 3D spine estimation under natural conditions.

Weiqi Li, Quande Zhang, Ruifeng Zhai, Liang Lin, Guangrun Wang

Vision-language-action (VLA) models achieve strong in-distribution performance but degrade sharply under novel camera viewpoints and visual perturbations. We show that this brittleness primarily arises from misalignment in Spatial Modeling, rather than Physical Modeling. To address this, we propose a one-shot adaptation framework that recalibrates visual representations through lightweight, learnable updates. Our first method, Feature Token Modulation (FTM), applies a global affine transformation to visual tokens and improves Libero viewpoint accuracy from 48.5% to 87.1% with only 4K parameters. Building on this, Feature Linear Adaptation (FLA) introduces low-rank updates to the ViT encoder, achieving 90.8% success with 4.7M parameters--matching LoRA-scale finetuning at far lower cost. Together, these results reveal substantial untapped robustness in pretrained VLA models and demonstrate that targeted, minimal visual adaptation is sufficient to restore viewpoint generalization.

Cailing Han, Zhangbin Li, Jinxing Zhou, Wei Qian, Jingjing Hu, Yanghao Zhou, Zhangling Duan, Dan Guo

Point-level weakly-supervised temporal sentiment localization (P-WTSL) aims to detect sentiment-relevant segments in untrimmed multimodal videos using timestamp sentiment annotations, which greatly reduces the costly frame-level labeling. To tackle the intrinsic challenges of imprecise sentiment boundaries in P-WTSL, we propose the Face-guided Sentiment Boundary Enhancement Network FSENet, a unified framework that leverages fine-grained facial features to guide sentiment localization. Specifically, our approach first introduces the Face-guided Sentiment Discovery (FSD) module, which integrates facial features into multimodal interaction via dual-branch modeling for effective sentiment stimuli clues; We then propose the Point-aware Sentiment Semantics Contrast (PSSC) strategy to discriminate sentiment semantics of candidate points (frame-level) near annotation points via contrastive learning, thereby enhancing the model's ability to recognize sentiment boundaries. At last, we design the Boundary-aware Sentiment Pseudo-label Generation (BSPG) approach to convert sparse point annotations into temporally smooth supervisory pseudo-labels. Extensive experiments and visualizations on the benchmark demonstrate the effectiveness of our framework, achieving state-of-the-art performance under full supervision, video-level, and point-level weak supervision, thereby showcasing the strong generalization ability of our FSENet across different annotation settings.

Jiayin Sun, Caixia Sun, Boyu Yang, Hailin Li, Xiao Chen, Yi Zhang, Errui Ding, Liang Li, Chao Deng, Junlan Feng

Multimodal Large Language Models (MLLMs) have recently demonstrated remarkable perceptual and reasoning abilities. However, they struggle to perceive fine-grained geometric structures, constraining their ability of geometric understanding and visual reasoning. To address this, we propose GeoTikzBridge, a framework that enhances local geometric perception and visual reasoning through tikz-based code generation. Within this framework, we build two models supported by two complementary datasets. The GeoTikzBridge-Base model is trained on GeoTikz-Base dataset, the largest image-to-tikz dataset to date with 2.5M pairs (16 xlarger than existing open-sourced datasets). This process is achieved via iterative data expansion and a localized geometric transformation strategy. Subsequently, GeoTikzBridge-Instruct is fine-tuned on GeoTikz-Instruct dataset which is the first instruction-augmented tikz dataset supporting visual reasoning. Extensive experimental results demonstrate that our models achieve state-of-the-art performance among open-sourced MLLMs. Furthermore, GeoTikzBridge models can serve as plug-and-play reasoning modules for any MLLM(LLM), enhancing reasoning performance in geometric problem-solving.

Yiming Hao, Mutian Xu, Chongjie Ye, Jie Qin, Shunlin Lu, Yipeng Qin, Xiaoguang Han

Personalizing visual generative models to meet specific user needs has gained increasing attention, yet current methods like Low-Rank Adaptation (LoRA) remain impractical due to their demand for task-specific data and lengthy optimization. While a few hypernetwork-based approaches attempt to predict adaptation weights directly, they struggle to map fine-grained user prompts to complex LoRA distributions, limiting their practical applicability. To bridge this gap, we propose LoFA, a general framework that efficiently predicts personalized priors for fast model adaptation. We first identify a key property of LoRA: structured distribution patterns emerge in the relative changes between LoRA and base model parameters. Building on this, we design a two-stage hypernetwork: first predicting relative distribution patterns that capture key adaptation regions, then using these to guide final LoRA weight prediction. Extensive experiments demonstrate that our method consistently predicts high-quality personalized priors within seconds, across multiple tasks and user prompts, even outperforming conventional LoRA that requires hours of processing.

Seunghwan Choi, Jooyeol Yun, Youngdo Lee, Jaegul Choo

Text-to-image models are increasingly utilized in design workflows, but articulating nuanced design intentions solely through text remains a challenge. This work proposes a method that extracts visual attributes from a reference image and injects them directly into the generation pipeline. Specifically, the method optimizes a text token to selectively represent the target attribute using a custom training prompt and two novel embeddings, termed distilled and residual. A wide range of attributes can be extracted through this approach, including shape, material, pose, and camera shot and angle. The effectiveness of the method is validated on various target attributes and text prompts drawn from a newly constructed dataset. The method outperforms existing approaches in selectively extracting and applying target attributes across diverse contexts. Ultimately, the proposed method enables intuitive and controllable text-to-image generation, streamlining the design process.

Nate Gillman, Yinghua Zhou, Zitian Tang, Evan Luo, Arjan Chakravarthy, Daksh Aggarwal, Michael Freeman, Chen Sun

Recent advancements in video generation have enabled the development of "world models" capable of simulating potential futures for robotics and planning. However, specifying precise goals for these models remains a challenge; text instructions are often too abstract to capture physical nuances, while target images are frequently infeasible to specify for dynamic tasks. To address this, we introduce Goal Force, a novel framework that allows users to define goals via explicit force vectors and intermediate dynamics, mirroring how humans conceptualize physical tasks. We train a video generation model on a curated dataset of synthetic causal primitives--such as elastic collisions and falling dominos--teaching it to propagate forces through time and space. Despite being trained on simple physics data, our model exhibits remarkable zero-shot generalization to complex, real-world scenarios, including tool manipulation and multi-object causal chains. Our results suggest that by grounding video generation in fundamental physical interactions, models can emerge as implicit neural physics simulators, enabling precise, physics-aware planning without reliance on external engines.

Jiajun Zhang, Shijia Luo, Ruikang Zhang, Qi Su

Humor, as both a creative human activity and a social binding mechanism, has long posed a major challenge for AI generation. Although producing humor requires complex cognitive reasoning and social understanding, theories of humor suggest that it follows learnable patterns and structures, making it theoretically possible for generative models to acquire them implicitly. In recent years, multimodal humor has become a prevalent form of online communication, especially among Gen Z, highlighting the need for AI systems capable of integrating visual understanding with humorous language generation. However, existing data-driven approaches lack explicit modeling or theoretical grounding of humor, often producing literal descriptions that fail to capture its underlying cognitive mechanisms, resulting in the generated image descriptions that are fluent but lack genuine humor or cognitive depth. To address this limitation, we propose HUMORCHAIN (HUmor-guided Multi-step Orchestrated Reasoning Chain for Image Captioning), a theory-guided multi-stage reasoning framework. It integrates visual semantic parsing, humor- and psychology-based reasoning, and a fine-tuned discriminator for humor evaluation, forming an interpretable and controllable cognitive reasoning chain. To the best of our knowledge, this is the first work to explicitly embed cognitive structures from humor theories into multimodal humor generation, enabling a structured reasoning process from visual understanding to humor creation. Experiments on Meme-Image-No-Text, Oogiri-GO, and OxfordTVG-HIC datasets show that HUMORCHAIN outperforms state-of-the-art baselines in human humor preference, Elo/BT scores, and semantic diversity, demonstrating that theory-driven structured reasoning enables large language models to generate humor aligned with human perception.