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1,444篇论文匹配“Dialogue”
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Deep Learning · Large Language Models

Naama Rozen, Liat Bezalel, Gal Elidan, Amir Globerson, Ella Daniel

Large Language Models (LLM) technology is rapidly advancing towards human- like dialogue. Values are fundamental drivers of human behavior, yet research on the values expressed in LLM-generated text remains limited. While prior work has begun to explore value ranking in LLMs, the crucial aspect of value correlation – the interrelationship and consistency between different values – has been largely un-examined. Drawing on established psychological theories of human value structure, this paper investigates whether LLMs exhibit human-like value correlations within a single session, reflecting a coherent “persona”. Our findings reveal that standard prompting methods fail to produce human-consistent value correlations. However, we demonstrate that a novel prompting strategy (referred to as "Value Anchoring"), significantly improves the alignment of LLM value correlations with human data. Furthermore, we analyze the mechanism by which Value Anchoring achieves this effect. These results not only deepen our understanding of value representation in LLMs but also introduce new methodologies for evaluating consistency and human-likeness in LLM responses, highlighting the importance of explicit value prompting for generating human-aligned outputs.

Deep Learning · Large Language Models

Huihan Li, Arnav Goel, Keyu He, Xiang Ren

In open-ended generative tasks like narrative writing or dialogue, large language models often exhibit cultural biases, showing limited knowledge and generating templated outputs for less prevalent cultures. Recent works show that these biases may stem from uneven cultural representation in pretraining corpora. This work investigates how pretraining leads to biased culture-conditioned generationsby analyzing how models associate entities with cultures based on pretraining data patterns. We propose the MEMOED framework (MEMOrization from prEtraining Document) to determine whether a generation for a culture arises from memorization. Using MEMOED on culture-conditioned generations about food and clothing for 110 cultures, we find that high-frequency cultures in pretraining data yield more generations with memorized symbols, while some low-frequency cultures produce none. Additionally, the model favors generating entities with extraordinarily high frequency regardless of the conditioned culture, reflecting biases toward frequent pretraining terms irrespective of relevance. We hope that the MEMOED framework and our insights will inspire more works on attributing model performance on pretraining data.

Aohan Zeng, Zhengxiao Du, Mingdao Liu, Lei Zhang, shengmin jiang, Yuxiao Dong, Jie Tang

Speech language models (SpeechLMs) accept speech input and produce speech output, allowing for more natural human-computer interaction compared to text-based large language models (LLMs).Traditional approaches for developing SpeechLMs are constrained by the limited availability of unsupervised speech data and parallel speech-text data, which are significantly less abundant compared to text pre-training data, thereby limiting their scalability as LLMs.We propose a novel approach to scaling speech-text pre-training by leveraging large-scale synthetic interleaved data derived from text corpora, eliminating the need for parallel speech-text datasets.Our method efficiently constructs speech-text interleaved data by sampling text spans from existing text corpora and synthesizing corresponding speech spans using a text-to-token model, bypassing the need to generate actual speech.We also employ a supervised speech tokenizer derived from an automatic speech recognition (ASR) model by incorporating a vector-quantized bottleneck into the encoder. This supervised training approach results in discrete speech tokens with strong semantic preservation even at lower sampling rates (e.g. 12.5Hz), while still maintaining speech reconstruction quality.Starting from a pre-trained language model and scaling our pre-training to 1 trillion tokens (with 600B synthetic interleaved speech-text data), we achieve state-of-the-art performance in both speech language modeling and spoken question answering, improving performance on spoken questions tasks from the previous SOTA of 13\% (Moshi) to 31\%.We further demonstrate that by fine-tuning the pre-trained model with speech dialogue data, we can develop an end-to-end spoken chatbot that achieves competitive performance comparable to existing baselines in both conversational abilities and speech quality, even operating exclusively in the speech domain.

Social Aspects · Fairness, Equity, Justice and Safety

Yubo Wang, Jianting Tang, Liu, Linli Xu

Large vision-language models (LVLMs) have demonstrated remarkable image understanding and dialogue capabilities, allowing them to handle a variety of visual question answering tasks. However, their widespread availability raises concerns about unauthorized usage and copyright infringement, where users or individuals can develop their own LVLMs by fine-tuning published models. In this paper, we propose a novel method called Parameter Learning Attack (PLA) for tracking the copyright of LVLMs without modifying the original model. Specifically, we construct adversarial images through targeted attacks against the original model, enabling it to generate specific outputs. To ensure these attacks remain effective on potential fine-tuned models to trigger copyright tracking, we allow the original model to learn the trigger images by updating parameters in the opposite direction during the adversarial attack process. Notably, the proposed method can be applied after the release of the original model, thus not affecting the model’s performance and behavior. To simulate real-world applications, we fine-tune the original model using various strategies across diverse datasets, creating a range of models for copyright verification. Extensive experiments demonstrate that our method can more effectively identify the original copyright of fine-tuned models compared to baseline methods. Therefore, this work provides a powerful tool for tracking copyrights and detecting unlicensed usage of LVLMs.

Applications · Language, Speech and Dialog

Zhuoshi Pan, Qianhui Wu, Huiqiang Jiang, Xufang Luo, Hao Cheng, Dongsheng Li, Yuqing Yang, Chin-Yew Lin, H. Vicky Zhao, Lili Qiu 等

To deliver coherent and personalized experiences in long-term conversations, existing approaches typically perform retrieval augmented response generation by constructing memory banks from conversation history at either the turn-level, session-level, or through summarization techniques.In this paper, we explore the impact of different memory granularities and present two key findings: (1) Both turn-level and session-level memory units are suboptimal, affecting not only the quality of final responses, but also the accuracy of the retrieval process.(2) The redundancy in natural language introduces noise, hindering precise retrieval. We demonstrate that *LLMLingua-2*, originally designed for prompt compression to accelerate LLM inference, can serve as an effective denoising method to enhance memory retrieval accuracy.Building on these insights, we propose **SeCom**, a method that constructs a memory bank with topical segments by introducing a conversation **Se**gmentation model, while performing memory retrieval based on **Com**pressed memory units.Experimental results show that **SeCom** outperforms turn-level, session-level, and several summarization-based methods on long-term conversation benchmarks such as *LOCOMO* and *Long-MT-Bench+*. Additionally, the proposed conversation segmentation method demonstrates superior performance on dialogue segmentation datasets such as *DialSeg711*, *TIAGE*, and *SuperDialSeg*.

Deep Learning · Large Language Models

Syeda Nahida Akter, Shrimai Prabhumoye, John Kamalu, Sanjeev Satheesh, Eric Nyberg, Mostofa Patwary, Mohammad Shoeybi, Bryan Catanzaro

The utility of synthetic data to enhance pretraining data quality and hence to improve downstream task accuracy has been widely explored in recent large language models (LLMs). Yet, these approaches fall inadequate in complex, multi-hop and mathematical reasoning tasks as the synthetic data typically fails to add complementary knowledge to the existing raw corpus. In this work, we propose a novel large-scale and diverse Math Informed syNthetic Dialogue (MIND) generation method that improves the mathematical reasoning ability of LLMs. Specifically, using MIND, we generate synthetic conversations based on OpenWebMath (OWM), resulting in a new math corpus, MIND-OWM. Our experiments with different conversational settings reveal that incorporating knowledge gaps between dialog participants is essential for generating high-quality math data. We further identify an effective way to format and integrate synthetic and raw data during pretraining to maximize the gain in mathematical reasoning, emphasizing the need to restructure raw data rather than use it as-is. Compared to pretraining just on raw data, a model pretrained on MIND-OWM shows significant boost in mathematical reasoning (GSM8K: +13.42%, MATH: +2.30%), including superior performance in specialized knowledge (MMLU: +4.55%, MMLU-STEM: +4.28%) and generalpurpose reasoning tasks (GENERAL REASONING: +2.51%).

Deep Learning · Large Language Models

Jeonghoon Shim, Gyuhyeon Seo, Cheongsu Lim, Yohan Jo

Tool-Augmented Language Models (TALMs) leverage external APIs to answer user queries across various domains. However, existing benchmark datasets for TALM research often feature simplistic dialogues that do not reflect real-world scenarios, such as the need for models to ask clarifying questions or proactively call additional APIs when essential information is missing. To address these limitations, we construct and release ToolDial, a dataset comprising 11,111 multi-turn dialogues, with an average of 8.95 turns per dialogue, based on APIs from RapidAPI. ToolDial has two key characteristics. First, the dialogues incorporate 16 user and system actions (e.g., request, clarify, fail inform) to capture the rich dynamics of real-world interactions. Second, we simulate dialogues where the system requests necessary information from the user based on API documentation and seeks additional APIs if the user fails to provide the required information. To facilitate this process, we introduce a method for generating an API graph that represents input and output compatibility between APIs. Using ToolDial, we evaluate a suite of language models on their ability to predict correct actions and extract input parameter values for API calls from the dialogue history. Modern language models achieve accuracy scores below 70\%, indicating substantial room for improvement. We provide a detailed analysis of the areas where these models fall short.

Deep Learning · Large Language Models

Yekun Chai, Haoran Sun, Huang Fang, Shuohuan Wang, Yu Sun, hua wu

Reinforcement learning from human feedback (RLHF) has demonstrated effectiveness in aligning large language models (LLMs) with human preferences. However, token-level RLHF suffers from the credit assignment problem over long sequences, where delayed rewards make it challenging for the model to discern which actions contributed to preferred outcomes. This hinders learning efficiency and slows convergence.In this paper, we propose MA-RLHF, a simple yet effective RLHF framework that incorporates macro actions --- sequences of tokens or higher-level language constructs --- into the learning process. By operating at higher level of abstraction, our approach reduces the temporal distance between actions and rewards, facilitating faster and more accurate credit assignment. This results in more stable policy gradient estimates and enhances learning efficiency within each episode, all without increasing computational complexity during training or inference. We validate our approach through extensive experiments across various model sizes and tasks, including text summarization, dialogue generation, question answering, and program synthesis. Our method achieves substantial performance improvements over standard RLHF, with performance gains of up to 30\% in text summarization and code generation, 18\% in dialogue, and 8\% in question answering tasks. Notably, our approach reaches parity with vanilla RLHF $1.7 \sim 2$ times faster in terms of training time and continues to outperform it with further training. We make our code and data publicly available at \url{https://github.com/ernie-research/MA-RLHF}.

Zhiting Fan, Ruizhe Chen, Tianxiang Hu, Zuozhu Liu

The increasing deployment of large language model (LLM)-based chatbots has raised concerns regarding fairness. Fairness issues in LLMs may result in serious consequences, such as bias amplification, discrimination, and harm to minority groups. Many efforts are dedicated to evaluating and mitigating biases in LLMs. However, existing fairness benchmarks mainly focus on single-turn dialogues, while multi-turn scenarios, which better reflect real-world conversations, pose greater challenges due to conversational complexity and risk for bias accumulation. In this paper, we introduce a comprehensive benchmark for fairness of LLMs in multi-turn scenarios, **FairMT-Bench**. Specifically, We propose a task taxonomy to evaluate fairness of LLMs cross three stages: context understanding, interaction fairness, and fairness trade-offs, each comprising two tasks. To ensure coverage of diverse bias types and attributes, our multi-turn dialogue dataset FairMT-10K is constructed by integrating data from established fairness benchmarks. For evaluation, we employ GPT-4 along with bias classifiers like Llama-Guard-3, and human annotators to ensure robustness. Our experiments and analysis on FairMT-10K reveal that in multi-turn dialogue scenarios, LLMs are more prone to generating biased responses, showing significant variation in performance across different tasks and models. Based on these findings, we develop a more challenging dataset, FairMT-1K, and test 15 current state-of-the-art (SOTA) LLMs on this dataset. The results highlight the current state of fairness in LLMs and demonstrate the value of this benchmark for evaluating fairness of LLMs in more realistic multi-turn dialogue contexts. This underscores the need for future works to enhance LLM fairness and incorporate FairMT-1K in such efforts. Our code and dataset are available at https://github.com/FanZT6/FairMT-bench.

Deep Learning · Large Language Models

Haomiao Xiong, Zongxin Yang, Jiazuo Yu, Yunzhi Zhuge, Lu Zhang, Jiawen Zhu, Huchuan Lu

Recent advances in Large Language Models (LLMs) have enabled the development of Video-LLMs, advancing multimodal learning by bridging video data with language tasks. However, current video understanding models struggle with processing long video sequences, supporting multi-turn dialogues, and adapting to real-world dynamic scenarios. To address these issues, we propose StreamChat, a training-free framework for streaming video reasoning and conversational interaction. StreamChat leverages a novel hierarchical memory system to efficiently process and compress video features over extended sequences, enabling real-time, multi-turn dialogue. Our framework incorporates a parallel system scheduling strategy that enhances processing speed and reduces latency, ensuring robust performance in real-world applications. Furthermore, we introduce StreamBench, a versatile benchmark that evaluates streaming video understanding across diverse media types and interactive scenarios, including multi-turn interactions and complex reasoning tasks. Extensive evaluations on StreamBench and other public benchmarks demonstrate that StreamChat significantly outperforms existingstate-of-the-art models in terms of accuracy and response times, confirming its effectiveness for streaming video understanding. Code is available at StreamChat.

Deep Learning · Large Language Models

Zhengbo Wang, Jian Liang, Ran He, Zilei Wang, Tieniu Tan

Low-rank adaptation, also known as LoRA, has emerged as a prominent method for parameter-efficient fine-tuning of foundation models.Despite its computational efficiency, LoRA still yields inferior performance compared to full fine-tuning.In this paper, we first uncover a fundamental connection between the optimization processes of LoRA and full fine-tuning: using LoRA for optimization is mathematically equivalent to full fine-tuning using a low-rank gradient for parameter updates.And this low-rank gradient can be expressed in terms of the gradients of the two low-rank matrices in LoRA.Leveraging this insight, we introduce LoRA-Pro, a method that enhances LoRA's performance by strategically adjusting the gradients of these low-rank matrices.This adjustment allows the low-rank gradient to more accurately approximate the full fine-tuning gradient, thereby narrowing the performance gap between LoRA and full fine-tuning.Furthermore, we theoretically derive the optimal solutions for adjusting the gradients of the low-rank matrices, applying them during fine-tuning in LoRA-Pro.We conduct extensive experiments across natural language understanding, dialogue generation, mathematical reasoning, code generation, and image classification tasks, demonstrating that LoRA-Pro substantially improves LoRA's performance, effectively narrowing the gap with full fine-tuning.Our code is publicly available at https://github.com/mrflogs/LoRA-Pro.

Biao Jiang, Xin Chen, Chi Zhang, Fukun Yin, Zhuoyuan Li, Gang Yu, Jiayuan Fan

Recent advancements in language models have demonstrated their adeptness in conducting multi-turn dialogues and retaining conversational context. However, this proficiency remains largely unexplored in other multimodal generative models, particularly in human motion models. By integrating multi-turn conversations in controlling continuous virtual human movements, generative human motion models can achieve an intuitive and step-by-step process of human task execution for humanoid robotics, game agents, or other embodied systems. In this work, we present MotionChain, a conversational human motion controller to generate continuous and long-term human motion through multimodal prompts. Specifically, MotionChain consists of multi-modal tokenizers that transform various data types such as text, image, and motion, into discrete tokens, coupled with a Vision-Motion-aware Language model. By leveraging large-scale language, vision-language, and vision-motion data to assist motion-related generation tasks, MotionChain thus comprehends each instruction in multi-turn conversation and generates human motions followed by these prompts. Extensive experiments validate the efficacy of MotionChain, demonstrating state-of-the-art performance in conversational motion generation, as well as more intuitive manners of controlling and interacting with virtual humans.

Shuangkang Fang, Yufeng Wang, Yi-Hsuan Tsai, Yi Yang, Wenrui Ding, Shuchang Zhou, Ming-Hsuan Yang

Recent work on image content manipulation based on vision-language pre-training models has been effectively extended to text-driven 3D scene editing. However, existing schemes for 3D scene editing still exhibit certain shortcomings, hindering their further interactive design. Such schemes typically adhere to fixed input patterns, limiting users' flexibility in text input. Moreover, their editing capabilities are constrained by a single or a few 2D visual models and require intricate pipeline design to integrate these models into 3D reconstruction processes. To address the aforementioned issues, we propose a dialogue-based 3D scene editing approach, termed CE3D, which is centered around a large language model that allows for arbitrary textual input from users and interprets their intentions, subsequently facilitating the autonomous invocation of the corresponding visual expert models. Furthermore, we design a scheme utilizing Hash-Atlas to represent 3D scene views, which transfers the editing of 3D scenes onto 2D atlas images. This design achieves complete decoupling between the 2D editing and 3D reconstruction processes, enabling CE3D to flexibly integrate a wide range of existing 2D or 3D visual models without necessitating intricate fusion designs. Experimental results demonstrate that CE3D effectively integrates multiple visual models to achieve diverse editing visual effects, possessing strong scene comprehension and multi-round dialog capabilities.

Binzhu Xie, Sicheng Zhang, Zitang Zhou, Bo Li, Yuanhan Zhang, Jack Hessel, Jingkang Yang, Ziwei Liu

Surprising videos, e.g., funny clips, creative performances, or visual illusions, attract significant attention. Enjoyment of these videos is not simply a response to visual stimuli; rather, it hinges on the human capacity to understand (and appreciate) commonsense violations depicted in these videos. We introduce FunQA, a challenging video question-answering (QA) dataset specifically designed to evaluate and enhance the depth of video reasoning based on counter-intuitive and fun videos. Unlike most video QA clips, spanning a total of 24 video hours. Moreover, we propose FunMentor, an agent designed for Vision-Language Models (VLMs) that uses multi-turn dialogues to enhance models’ understanding of counter-intuitiveness. Extensive experiments with existing VLMs demonstrate the effectiveness of FunMentor and reveal significant performance gaps for the FunQA videos across spatial-temporal reasoning, visual-centered reasoning, and free-text generation.

Hee Suk Yoon, Eunseop Yoon, Joshua Tian Jin Tee, Kang Zhang, Yu-Jung Heo, Du-Seong Chang, Chang Yoo

Multimodal Dialogue Response Generation (MDRG) is a recently proposed task where the model needs to generate responses in texts, images, or a blend of both based on the dialogue context. Due to the lack of a large-scale dataset specifically for this task and the benefits of leveraging powerful pre-trained models, previous work relies on the text modality as an intermediary step for both the image input and output of the model rather than adopting an end-to-end approach. However, this approach can overlook crucial information about the image, hindering 1) image-grounded text response and 2) consistency of objects in the image response. In this paper, we propose BI-MDRG that bridges the response generation path such that the image history information is utilized for enhanced relevance of text responses to the image content and the consistency of objects in sequential image responses. Through extensive experiments on the multimodal dialogue benchmark dataset, we show that BI-MDRG can effectively increase the quality of multimodal dialogue. Additionally, recognizing the gap in benchmark datasets for evaluating the image consistency in multimodal dialogue, we have created a curated set of 300 dialogues annotated to track object consistency across conversations.

Yi Wang, Kunchang Li, Xinhao Li, Jiashuo Yu, Yinan He, Guo Chen, Baoqi Pei, Rongkun Zheng, Jilan Xu, Zun Wang 等

We introduce InternVideo2, a new video foundation model (ViFM) that achieves state-of-the-art results in action recognition, video-text tasks, and video-centric dialogue. Our system design includes a progressive approach that unifies the learning of masked video token reconstruction, crossmodal contrastive learning, and next token prediction, scaling up the video encoder size to 6B parameters. At the data level, we prioritize spatiotemporal consistency by semantically segmenting videos and generating video-audio-speech captions. This improves the alignment between video and text. Through extensive experiments, we validate our designs and demonstrate state-of-the-art performance on over 60 out of 74 video and audio tasks. Notably, our model outperforms others on various video-related dialogue and long video understanding benchmarks, highlighting its ability to reason and comprehend longer contexts. Code and models will be released.

Ruyang Liu, Chen Li, Haoran Tang, Yixiao Ge, Ying Shan, Ge Li

Large Language Models (LLMs) have showcased impressive capabilities in text comprehension and generation, prompting research efforts towards video LLMs to facilitate human-AI interaction at the video level. However, how to effectively encode and understand videos in video-based dialogue systems remains to be solved. In this paper, we investigate a straightforward yet unexplored question: Can we feed all spatial-temporal tokens into the LLM, thus delegating the task of video sequence modeling to the LLMs? Surprisingly, this simple approach yields significant improvements in video understanding. Based upon this, we propose ST-LLM, an effective video-LLM baseline with Spatial-Temporal sequence modeling inside LLM. Furthermore, to address the overhead and stability issues introduced by uncompressed video tokens within LLMs, we develop a dynamic masking strategy with tailor-made training objectives. For particularly long videos, we have also designed a global-local input module to balance efficiency and effectiveness. Consequently, we harness LLM for proficient spatial-temporal modeling, while upholding efficiency and stability. Extensive experimental results attest to the effectiveness of our method. Through a more concise model and training pipeline, ST-LLM establishes a new state-of-the-art result on VideoChatGPT-Bench and MVBench.

Qinghong Lin, Pengchuan Zhang, Difei Gao, Xide Xia, Joya Chen, Ziteng Gao, Jinheng Xie, Xuhong Xiao, Mike Zheng Shou

Narrative videos, such as movies, pose significant challenges in video understanding due to their rich contexts (characters, dialogues, storylines) and diverse demands (identify who~\cite{autoad2}, relationship~\cite{lfvu}, and reason~\cite{movieqa}). In this paper, we introduce~{\our}, a multimodal language model developed to address the wide range of challenges in understanding video contexts. Our core idea is to represent videos as interleaved multimodal sequences (including images, plots, videos, and subtitles), either by linking external knowledge databases or using offline models (such as whisper for subtitles). Through instruction-tuning, this approach empowers the language model to interact with videos using interleaved multimodal instructions. For example, instead of solely relying on video as input, we jointly provide character photos alongside their names and dialogues, allowing the model to associate these elements and generate more comprehensive responses. To demonstrate its effectiveness, we validate \our's performance on six datasets (LVU, MAD, Movienet, CMD, TVC, MovieQA) across five settings (video classifcation, audio description, video-text retrieval, video captioning, and video question-answering).

Jia Li 0013, Yangchen Yu, Yin Chen, Yu Zhang 0082, Peng Jia, Yunbo Xu, Ziqiang Li, Meng Wang 0001, Richang Hong

Engagement estimation plays a crucial role in understanding human social behaviors, attracting increasing research interests in fields such as affective computing and human-computer interaction. In this paper, we propose a Dialogue-Aware Transformer framework (DAT) with Modality-Group Fusion (MGF), which relies solely on audio-visual input and is language-independent, for estimating human engagement in conversations. Specifically, our method employs a modality-group fusion strategy that independently fuses audio and visual features within each modality for each person before inferring the entire audio-visual content. This strategy significantly enhances the model's performance and robustness. Additionally, to better estimate the target participant's engagement levels, the introduced Dialogue-Aware Transformer considers both the participant's behavior and cues from their conversational partners. Our method was rigorously tested in the Multi-Domain Engagement Estimation Challenge held by MultiMediate'24, demonstrating notable improvements in engagement-level regression precision over the baseline model. Notably, our approach achieves a CCC score of 0.76 on the NoXi Base test set and an average CCC of 0.64 across the NoXi Base, NoXi-Add, and MPIIGI test sets. The source code will be available at https://github.com/MSA-LMC/DAT.

Ying Ma, Xinyan Yang, Aiqi Wang, Jianglin Zeng, Shaofei Liu

In this work, we present a video editing chatbot (VEC) that performs intelligent multimedia editing through natural language dialogue. VEC comprises three modules: instruction analysis, multimedia resources retrieval, and multimedia resources editing. It analyzes user instructions to retrieve relevant multimedia resources from the multimedia database (MMDB), and then applies appropriate editing methods from the multimedia toolbase (MMTB) automatically. To enhance user experience and simplify operation, VEC uses a multi-turn dialogue mechanism to handle complex editing tasks.