Capturing scenes with both high dynamic range (HDR) and high-speed motion remains challenging for conventional cameras. Existing alternating-exposure approaches exacerbate temporal resolution loss, making them unsuitable for high-speed scenes. Consequently, current solutions typically compromise either spatial resolution through fixed spatial-varying attenuation levels or employ multi-sensor configurations to maintain temporal resolution. In this paper, we leverage an ultra-high speed spike camera to enable spatial and temporal attenuation of incident light, thereby reconstructing high frame rate (HFR) and HDR video with a single sensor. We achieve this by placing a rapidly rotating spoke-pattern neutral density (SpokeND) filter in front of the spike camera, enabling each pixel to periodically capture multi-attenuated spikes while maintaining full spatial resolution. Building on these multi-attenuated spikes, we propose ReST-Net, which comprises the ReGain and ReFine modules. The ReGain module reconstructs spatially consistent frames by learning to recover relative gain from the multi-attenuated spikes, and the ReFine module removes temporal fluctuations to produce temporally consistent HDR videos. Extensive experiments on synthetic and real-world data demonstrate that our method can reconstruct HDR video at up to 2000 FPS.
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Beyond Global Similarity: Multi-Conditional Retrieval for Fine-Grained Cross-Modal Understanding
PDF ↗Recent advances in multimodal large language models (MLLMs) have substantially expanded the capabilities of multimodal retrieval, enabling systems to align and retrieve information across visual and textual modalities. Yet, existing benchmarks largely focus on coarse-grained or single-condition alignment, overlooking real-world scenarios where user queries specify multiple interdependent constraints across modalities. To bridge this gap, we introduce MCMR (Multi-Conditional Multimodal Retrieval): a large-scale benchmark designed to evaluate fine-grained, multi-condition cross-modal retrieval under natural-language queries. MCMR spans five product domains: upper and bottom clothing, jewelry, shoes, and furniture. It also preserves rich long-form metadata essential for compositional matching. Each query integrates complementary visual and textual attributes, requiring models to jointly satisfy all specified conditions for relevance. We benchmark a diverse suite of MLLM-based multimodal retrievers and vision-language rerankers to assess their condition-aware reasoning abilities. Experimental results reveal: (i) distinct modality asymmetries across models; (ii) visual cues dominate early-rank precision, while textual metadata stabilizes long-tail ordering; and (iii) MLLM-based pointwise rerankers markedly improve fine-grained matching by explicitly verifying query-candidate consistency. Overall, MCMR establishes a challenging and diagnostic benchmark for advancing multimodal retrieval toward compositional, constraint-aware, and interpretable understanding. Our code and dataset is available at https://github.com/EIT-NLP/MCMR
We present a physics-based method for simulating full-body agents that recover balance by stepping or applying contact forces after being perturbed in dense crowds. While traditional 2D crowd simulations focus on navigation and social interactions in moderately dense settings, interactions in highly dense environments are predominantly physical, leading to push propagation, falls, and potential hazards. Existing models cannot capture how forces are transmitted through the body at the limb level. To address this, we use physics-based anthropomorphic simulations combined with a two-stage deep reinforcement learning framework. In the first stage, a policy is pre-trained using reference motion data and general balance rewards, enabling agents to handle a wide range of perturbations. In the second stage, an adaptive phase refines the policy to allow socially aware interactions, using hand contacts for stabilization guided by an online heuristic targeting neighbors' shoulders based on mechanical efficiency and collision risk. Ablation studies validate the training framework and reward components, and simulations reproduce trends observed in empirical studies of push propagation. Our method scales to large populations, offering new opportunities to study safety and collective behavior in dense crowds.
Learning joint representations across multiple modalities remains a central challenge in multimodal machine learning. Prevailing approaches predominantly operate in pairwise settings, aligning two modalities at a time. While some recent methods aim to capture higher-order interactions among multiple modalities, they often overlook or insufficiently preserve pairwise relationships, limiting their effectiveness on single-modality tasks. In this work, we introduce Contrastive Fusion (ConFu), a framework that jointly embeds both individual modalities and their fused combinations into a unified representation space, where modalities and their fused counterparts are aligned. ConFu extends traditional pairwise contrastive objectives with an additional fused-modality contrastive term, encouraging the joint embedding of modality pairs with a third modality. This formulation enables ConFu to capture higher-order dependencies, such as XOR-like relationships, that cannot be recovered through pairwise alignment alone, while still maintaining strong pairwise correspondence. We evaluate ConFu on synthetic and real-world multimodal benchmarks, assessing its ability to exploit cross-modal complementarity, capture higher-order dependencies, and scale with increasing multimodal complexity. Across these settings, ConFu demonstrates competitive performance on retrieval and classification tasks, while supporting unified one-to-one and two-to-one retrieval within a single contrastive framework. We release our code and dataset at https://github.com/estafons/confu.
3D morphing remains challenging due to the difficulty of generating semantically consistent and temporally smooth deformations, especially across categories. We present MorphAny3D, a training-free framework that leverages Structured Latent (SLAT) representations for high-quality 3D morphing. Our key insight is that intelligently blending source and target SLAT features within the attention mechanisms of 3D generators naturally produces plausible morphing sequences. To this end, we introduce Morphing Cross-Attention (MCA), which fuses source and target information for structural coherence, and Temporal-Fused Self-Attention (TFSA), which enhances temporal consistency by incorporating features from preceding frames. An orientation correction strategy further mitigates the pose ambiguity within the morphing steps. Extensive experiments show that our method generates state-of-the-art morphing sequences, even for challenging cross-category cases. MorphAny3D further supports advanced applications such as decoupled morphing and 3D style transfer, and can be generalized to other SLAT-based generative models. Project page: https://xiaokunsun.github.io/MorphAny3D.github.io/.
Vision-language models (VLM) excel at general understanding yet remain weak at dynamic spatial reasoning (DSR), i.e., reasoning about the evolvement of object geometry and relationship in 3D space over time, largely due to the scarcity of scalable 4D-aware training resources. To bridge this gap across aspects of dataset, benchmark and model, we introduce DSR Suite. First, we propose an automated pipeline that generates multiple-choice question-answer pairs from in-the-wild videos for DSR. By leveraging modern vision foundation models, the pipeline extracts rich geometric and motion information, including camera poses, local point clouds, object masks, orientations, and 3D trajectories. These geometric cues enable the construction of DSR-Train for learning and further human-refined DSR-Bench for evaluation. Compared with previous works, our data emphasize (i) in-the-wild video sources, (ii) object- and scene-level 3D requirements, (iii) viewpoint transformations, (iv) multi-object interactions, and (v) fine-grained, procedural answers. Beyond data, we propose a lightweight Geometry Selection Module (GSM) to seamlessly integrate geometric priors into VLMs, which condenses question semantics and extracts question-relevant knowledge from pretrained 4D reconstruction priors into a compact set of geometry tokens. This targeted extraction avoids overwhelming the model with irrelevant knowledge. Experiments show that integrating DSR-Train and GSM into Qwen2.5-VL-7B significantly enhances its dynamic spatial reasoning capability, while maintaining accuracy on general video understanding benchmarks.
This paper proposes the first task for high-speed 3D point tracking using multi-view Event-RGB hybrid cameras. We design a cuboid observation device comprising 4 RGB cameras (30fps) and 2 Event cameras to synchronously capture high-speed motions, and propose MER-Tracker, a high-frame-rate 3D point-tracking network that fuses the complementary strengths of dual modalities. We first respectively extract 2D motion-change features from the RGB and Event modalities, then apply linear interpolation and anchor sampling to fuse the discrete RGB 3D features and continuous Event 3D features after 3D lifting, and finally employ a LoRA-tuned Transformer based on temporal correlationship to predict the high-frame-rate 3D point trajectories over fast motions, accomplishing high-speed 3D point tracking. To verify the effectiveness of our method, we construct both real-world and simulated high-speed motion datasets. Experiments on these datasets show that our method achieves accurate high-speed 3D point tracking at high-frame-rate (150fps), outperforming state-of-the-art methods.
Accident anticipation aims to predict impending collisions from dashcam videos and trigger early alerts. Existing methods rely on binary supervision with manually annotated "anomaly onset" frames, which are subjective and inconsistent, leading to inaccurate risk estimation. In contrast, we propose RiskProp, a novel collision-anchored self-supervised risk propagation paradigm for early accident anticipation, which removes the need for anomaly onset annotations and leverages only the reliably annotated collision frame. RiskProp models temporal risk evolution through two observation-driven losses. First, since future frames contain more definitive evidence of an impending accident, we introduce a future-frame regularization loss that uses the model's next-frame prediction as a soft target to supervise the current frame, enabling backward propagation of risk signals. Second, inspired by the empirical trend of rising risk before accidents, we design an adaptive monotonic constraint to encourage a non-decreasing progression over time. Experiments on CAP-DATA and Nexar demonstrate that RiskProp achieves state-of-the-art performance and produces smoother, more discriminative risk curves, improving both early anticipation and interpretability.
People can view the same image differently: they focus on different regions, objects, and details in varying orders and describe them in distinct linguistic styles. This leads to substantial variability in image descriptions. However, existing models for personalized image description focus on linguistic style alone, with no prior work leveraging individual viewing patterns. We address this gap by explicitly modeling personalized viewing behavior as a core factor in description generation. Our method, DEPER (DEscription-PERception persona encoder), learns a subject embedding that captures both linguistic style and viewing behavior, guided by an auxiliary attention-prediction task. A lightweight adapter aligns these embeddings with a frozen vision-language model, enabling few-shot personalization without retraining. Across four datasets spanning diverse viewing tasks and both short and detailed descriptions, DEPER achieves a 24% average improvement, showing that modeling personalized attention produces more human-aligned and high-quality descriptions. We posit that understanding how people see helps predict what they say; modeling human diversity in perception can improve both performance and human alignment in multi-modal systems. Code is available at: https://github.com/cvlab-stonybrook/Personalized-Image-Description
Accurate 3D scene description is fundamental to robotic navigation and augmented reality, yet current dense captioning methods face significant limitations in processing sparse point cloud data.Existing approaches that apply Euclidean embedding spaces struggle to simultaneously preserve fine-grained local geometric details and model exponentially growing global semantic hierarchies, leading to either inaccurate localization or disjointed, shallow scene descriptions.In this work, we propose a novel Curvature-Aware Captioning framework, integrating novel non-Euclidean geodesic attention mechanisms, to resolve the localization-contextualization conflict. Specifically, self-attention within Oblique space enforces dimensional homogeneity while establishing long-range dependencies. Bidirectional geodesic cross-attention within Lorentz space models hierarchical semantic relationships across scene instances, enabling simultaneous precision in object localization and coherence in scene descriptions.Theoretical analysis confirms that the curvature complementarity between the Oblique manifold and Lorentz hyperboloid resolves the Euclidean-hyperbolic conflict, ensuring feature stability via isotropic optimization while preserving inherent hierarchical relationships.Extensive experiments on ScanRefer and Nr3D benchmarks demonstrate state-of-the-art performance, with significant gains in both localization accuracy and descriptive richness.
Hearing the Room Through the Shape of the Drum: Modal-Guided Sound Recovery from Multi-Point Surface Vibrations
PDF ↗Optical vibration sensing enables recovering the scene sound directly from the surface vibration of nearby objects, turning everyday objects into "visual microphones". However, most prior methods had focused on capturing the vibrations of specific objects with highly favorable vibration responses. These include objects where the surface vibrations are generated by the object itself (e.g., speaker membrane or guitar body) or objects consisting of a thin membrane which is highly reactive to sound (e.g., a chip bag or the leaf of a plant).In this paper, we tackle sound recovery for a more challenging class of solid objects whose vibration responses are poor or highly resonant. We simultaneously capture vibrations for multiple surface points on the object using a speckle-based vibrometry imaging system. Then, we derive a novel physics-guided vibration formation model that relates the scene sound source to the captured multi-point multi-axis vibrations via the object's vibrational modes. The model is then used to reverse the resonant transfer function of the vibrating object, fusing the plurality of vibration signals to estimate the original sound source of the scene. We evaluate our approach by recovering sound from a variety of everyday objects, demonstrating that it significantly outperforms traditional single-point speckle vibrometry in challenging scenarios where it performs poorly.
Parking is a critical task for autonomous driving systems (ADS), with unique challenges in crowded parking slots and GPS-denied environments. However, existing works focus on 2D parking slot perception, mapping, and localization, 3D reconstruction remains underexplored, which is crucial for capturing complex spatial geometry in parking scenarios. Naively improving the visual quality of reconstructed parking scenes does not directly benefit autonomous parking, as the key entry point for parking is the slots perception module. To address these limitations, we curate the first benchmark named ParkRecon3D, specifically designed for parking scene reconstruction. It includes sensor data from four surround-view fisheye cameras with calibrated extrinsics and dense parking slot annotations. We then propose ParkGaussian, the first framework that integrates 3D Gaussian Splatting (3DGS) for parking scene reconstruction. To further improve the alignment between reconstruction and downstream parking slot detection, we introduce a slot-aware reconstruction strategy that leverages existing parking perception methods to enhance the synthesis quality of slot regions. Experiments on ParkRecon3D demonstrate that ParkGaussian achieves state-of-the-art reconstruction quality and better preserves perception consistency for downstream tasks. The code and dataset will be released.
Recent embodied intelligence suffers from data scarcity, while conventional simulators lack visual realism. Controllable video generation is emerging as a promising data engine, yet current action-conditioned methods still fall short: generated videos are limited in fidelity and temporal consistency, poorly aligned with controls, and often constrained to singleview settings. We attribute these issues to the representational gap between sparse control inputs and dense pixel outputs. Thus, we introduce ORV, a 4D occupancy-centric framework for robot video generation that couples action priors with occupancy-derived visual priors. Concretely, we align chunked 7-DoF actions with video latents via an Action-Expert AdaLN modulation, and inject 2D renderings of 4D semantic occupancy into the generation process as soft guidance. Meanwhile, a central obstacle is the lack of occupancy data for embodied scenarios; we therefore curate ORV-Data, a large-scale, high-quality 4D semantic occupancy dataset of robot manipulation. Across BridgeV2, DROID, and RT-1, ORV improves video generation quality and controllability, achieving 18.8% lower FVD than state of the art, +3.5% success rate on visual planning, and +6.4% success rate on policy learning. Beyond singleview generation, ORV natively supports multiview consistent synthesis and enables simulation-to-real transfer despite significant domain gaps. Code, models, and data will be released upon acceptance.
Referring video object segmentation (RVOS) aims to identify, track and segment the objects in a video based on language descriptions, which has received great attention in recent years. However, existing datasets remain focus on short video clips within several seconds, with salient objects visible in most frames. To advance the task towards more practical scenarios, we introduce Long-RVOS, a large-scale benchmark for long-term referring video object segmentation. Long-RVOS contains 2,000+ videos of an average duration exceeding 60 seconds, covering a variety of objects that undergo occlusion, disappearance-reappearance and shot changing. The objects are manually annotated with three different types of descriptions to individually evaluate the understanding of static attributes, motion patterns and spatiotemporal relationships. Moreover, we introduce two new metrics to assess the temporal and spatiotemporal consistency. We benchmark 7 state-of-the-art methods on Long-RVOS to show that current approaches struggle severely with the long-video challenges. We further propose ReferMo, a promising baseline method that integrates motion information to expand the temporal receptive field, and employs a local-to-global architecture to capture both short-term dynamics and long-term dependencies. We hope that Long-RVOS and our baseline can drive future RVOS research towards more realistic and long-form videos. Our dataset and code is available at https://isee-laboratory.github.io/Long-RVOS.
We propose Fresco, a unified optimization pipeline designed to mitigate early over-sharpening, and cross-view drifting in head avatar reconstruction. Fresco combines a Laplacian-pyramid-based frequency curriculum with UV-space consistency regularization to progressively enhance reconstruction quality. The optimization begins by stabilizing low-frequency appearance in the image domain, which suppresses spurious details and promotes reliable convergence. As learning proceeds, consistency across different viewpoints is reinforced through pixel-level alignment on shared UV texture coordinates. Finally, high-frequency components are refined under explicit frequency-band constraints, and seam boundary regularization is applied to preserve local continuity. By optimizing in a frequency- and UV-aligned space, Fresco achieves robust convergence without pseudo high-frequency artifacts and yields consistent, high-fidelity results across views. Experiments on the NeRSemble dataset validate the effectiveness of our design, outperforming previous state-of-the-art methods.
GaussianMatch: Semi-Supervised Regression with Pseudo-Label Filtering via Multi-View Gaussian Consistency
PDF ↗Semi-Supervised Regression (SSR) is essential in domains like sentiment analysis and healthcare where labeled data is limited but unlabeled data is plentiful. Despite its practical importance, SSR remains underexplored due to the lack of effective pseudo-labeling strategies for continuous outputs. Unlike classification, regression lacks inherent confidence measures, making it harder to filter and trust pseudo-labels. This limitation permits low-quality pseudo-labels to propagate during training without proper validation, significantly amplifying prediction errors in SSR frameworks. In this work, we propose GaussianMatch, a novel SSR framework enabling high-quality pseudo-label filtering, which selects reliable pseudo-labels through multi-view prediction consistency under feature-space smoothness assumptions. It has introduces two key innovations: 1) Gaussian Consistency Filter (GCF) that quantifies prediction consistency across weakly augmented views through Gaussian similarity scoring, retaining pseudo-labels only when all predictions fall within a confidence interval; 2) Adaptive Gaussian Standard Deviation Smoothing (AGDS) that enhances GCF's robustness through a Bayesian-regularized curriculum that phases confidence intervals from warm-up conservative bounds to progressively tightened thresholds. The use of AGDS ensures stable and reliable pseudo-label filtering throughout training. Extensive experiments demonstrate that GaussianMatch performs strongly across varying data conditions, showing notable robustness under extreme label scarcity. For instance, it outperforms the state of the art on UTKFace (30 labels), reducing error by 15.36% and improving the Coefficient of Determination by 50.21%. Our code is available at https://github.com/pywin/GaussianMatch.
SegGBC: Justifiable Coarse-to-Fine Granular-Ball Computing for Enhancing Clustering Image Segmentation
PDF ↗As an emerging multi-granularity clustering paradigm, granular-ball computing (GBC) hierarchically represents samples through granular-balls (GBs) to capture compact, multi-scale features. Nevertheless, its effective application to clustering-based segmentation methods (CSMs) remains challenging due to two key issues: representing intrinsic uncertainties and defining a justifiable, semantics-aware quality criterion. To address them, the first segmentation framework based on GBC (SegGBC) is proposed to alleviate the single-granularity limitation of existing CSMs. Concretely, we leverage intuitionistic fuzzy sets (IFS) to explicitly quantify image uncertainty: membership and non-membership encode evidence, and the IFS hesitation degree models residual ambiguity. In addition, a semantic compactness metric criterion (SCM_GB) is designed to characterize semantic information by considering the "stable region" in conjunction with the overall density of GBs. The proposal of "stable region" ensures robust semantics concurrently with high computational efficiency. Extensive experiments demonstrate that the proposed SegGBC achieves promising performance for segmentation. The proposed segmentation GB representation is a plug-and-play front-end, significantly boosting the performance of CSMs by >+3.25% SA and >+3.92% mIoU on standard image and COCO benchmarks. Code is available at supplementary material.
Existing video generation models struggle to maintain long-term spatial and temporal consistency due to the dense, high-dimensional nature of video signals. To overcome this limitation, we propose Spatia, a spatial memory-aware video generation framework that explicitly preserves a 3D scene point cloud as persistent spatial memory. Spatia iteratively generates video clips conditioned on this spatial memory and continuously updates it through visual SLAM. This dynamic-static disentanglement design enhances spatial consistency throughout the generation process while preserving the model's ability to produce realistic dynamic entities. Furthermore, Spatia enables applications such as explicit camera control and 3D-aware interactive editing, providing a geometrically grounded framework for scalable, memory-driven video generation.
From Attraction to Equilibrium: Physics-Inspired Semantic Gravitons for Zero-Shot Anomaly Detection
PDF ↗Zero-shot anomaly detection (ZSAD) aims to identify unseen anomalies without abnormal supervision, which is essential for open-world scenarios. Recent vision-language models such as CLIP enable anomaly reasoning through shared visual-textual embeddings, but existing methods often rely on coarse prompt fusion, leading to unstable alignment and imprecise localization under domain shifts. To address this issue, we propose the Semantic Graviton Network (SGNet), a physics-inspired framework that models multimodal alignment as an adaptive potential field. We introduce semantic gravitons, learnable dynamic mediators that bridge visual and textual modalities by establishing localized semantic equilibria through attraction and equilibrium forces. A graviton interaction network alternates text-to-graviton and vision-to-graviton coupling to progressively refine multimodal correspondence, while an energy-based potential regularization further stabilizes the interaction process. Extensive experiments on ten industrial and medical benchmarks show that SGNet achieves state-of-the-art performance for zero-shot anomaly detection.
Recently, vision foundation models have been shown to boost the efficiency of flow-based generative models by revealing the intrinsic union-of-manifold structures and lowering the complexity of the latent/target distribution. In this paper, we exploit the multimodality aspect of the union-of-manifold structures, and aim to further improve the learning and inference efficiency for flow-matching models. To this end, we propose an efficient source and coupling co-design method termed Mixture-Modeling Flow Matching (MM-FM), by integrating a data-adaptive multimodal source distribution (implemented as Gaussian mixture models) and mode-dependent data coupling. The former shortens the distance between the source and the target, and the latter promotes local and straighter flows. We also derive theoretical results to confirm our intuition in a quantitative sense. In our experiments on ImageNet256x256 with multimodal DINOv2-B latents, MM-FM exhibits superior learning efficiency and state-of-the-art unconditional generation quality: FID=2.74 with autoguidance in only 80 epochs.