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Deep Learning · Large Language Models

Jason Chan, Robert Gaizauskas, Zhixue Zhao

Formal logic enables computers to reason in natural language by representing sentences in symbolic forms and applying rules to derive conclusions. However, in what our study characterizes as "rulebreaker" scenarios, this method can lead to conclusions that are typically not inferred or accepted by humans given their common sense and factual knowledge. Inspired by works in cognitive science, we create RULEBREAKERS, the first dataset for rigorously evaluating the ability of large language models (LLMs) to recognize and respond to rulebreakers (versus non-rulebreakers) in a knowledge-informed and human-like manner. Evaluating seven LLMs, we find that most models achieve mediocre accuracy on RULEBREAKERS and exhibit some tendency to over-rigidly apply logical rules, unlike what is expected from typical human reasoners. Further analysis suggests that this apparent failure is potentially associated with the models' poor utilization of their world knowledge and their attention distribution patterns. Whilst revealing a limitation of current LLMs, our study also provides a timely counterbalance to a growing body of recent works that propose methods relying on formal logic to improve LLMs' general reasoning capabilities, highlighting their risk of further increasing divergence between LLMs and human-like reasoning.

Reinforcement Learning · Planning

Chunlok Lo, Kevin Roice, Parham Mohammad Panahi, Scott Jordan, Adam White, Gabor Mihucz, Farzane Aminmansour, Martha White

This paper investigates a new approach to model-based reinforcement learning using background planning: mixing (approximate) dynamic programming updates and model-free updates, similar to the Dyna architecture. Background planning with learned models is often worse than model-free alternatives, such as Double DQN, even though the former uses significantly more memory and computation. The fundamental problem is that learned models can be inaccurate and often generate invalid states, especially when iterated many steps. In this paper, we avoid this limitation by constraining background planning to a given set of (abstract) subgoals and learning only local, subgoal-conditioned models. This goal-space planning (GSP) approach is more computationally efficient, naturally incorporates temporal abstraction for faster long-horizon planning, and avoids learning the transition dynamics entirely. We show that our GSP algorithm can propagate value from an abstract space in a manner that helps a variety of base learners learn significantly faster in different domains.

Deep Learning · Large Language Models

Julien Pourcel, Cédric Colas, Pierre-Yves Oudeyer

Many program synthesis tasks prove too challenging for even state-of-the-art language models to solve in single attempts. Search-based evolutionary methods offer a promising alternative by exploring solution spaces iteratively, but their effectiveness remain limited by the fixed capabilities of the underlying generative model. We propose SOAR, a method that learns program synthesis by integrating language models into a self-improving evolutionary loop. SOAR alternates between (1) an evolutionary search that uses an LLM to sample and refine candidate solutions, and (2) a hindsight learning phase that converts search attempts into valid problem-solution pairs used to fine-tune the LLM's sampling and refinement capabilities—enabling increasingly effective search in subsequent iterations.On the challenging ARC-AGI benchmark, SOAR achieves significant performance gains across model scales and iterations, leveraging positive transfer between the sampling and refinement finetuning tasks. These improvements carry over to test-time adaptation, enabling SOAR to solve 52\% of the public test set.

Applications · Language, Speech and Dialog

Jimmy Wang, Tom Zollo, Richard Zemel, Hongseok Namkoong

Eliciting information to reduce uncertainty about a latent entity is a critical task in many application domains, e.g., assessing individual student learning outcomes, diagnosing underlying diseases, or learning user preferences. Though natural language is a powerful medium for this purpose, large language models (LLMs) and existing fine-tuning algorithms lack mechanisms for strategically gathering information to refine their own understanding of the latent entity. To harness the generalization power and world knowledge of LLMs in developing effective information-gathering strategies, we propose an adaptive elicitation framework that actively reduces uncertainty on the latent entity. Since probabilistic modeling of an abstract latent entity is difficult, our framework adopts a predictive view of uncertainty, using a meta-learned language model to simulate future observations and enable scalable uncertainty quantification over complex natural language. Through autoregressive forward simulation, our model quantifies how new questions reduce epistemic uncertainty, enabling the development of sophisticated information-gathering strategies to choose the most informative next queries. In experiments on the 20 questions game, dynamic opinion polling, and adaptive student assessment, our method consistently outperforms baselines in identifying critical unknowns and improving downstream predictions, illustrating the promise of strategic information gathering in natural language settings.

Social Aspects · Accountability, Transparency, and Interpretability

Shahaf Bassan, Yizhak Elboher, Tobias Ladner, Matthias Althoff, Guy Katz

Despite significant advancements in post-hoc explainability techniques for neural networks, many current methods rely on heuristics and do not provide formally provable guarantees over the explanations provided. Recent work has shown that it is possible to obtain explanations with formal guarantees by identifying subsets of input features that are sufficient to determine that predictions remain unchangedusing neural network verification techniques.Despite the appeal of these explanations, their computation faces significant scalability challenges. In this work, we address this gap by proposing a novel abstraction-refinement technique for efficiently computing provably sufficient explanations of neural network predictions. Our method *abstracts* the original large neural network by constructing a substantially reduced network, where a sufficient explanation of the reduced network is also *provably sufficient* for the original network, hence significantly speeding up the verification process. If the explanation is insufficient on the reduced network, we iteratively *refine* the network size by gradually increasing it until convergence.Our experiments demonstrate that our approach enhances the efficiency of obtaining provably sufficient explanations for neural network predictions while additionally providing a fine-grained interpretation of the network's predictions across different abstraction levels.

Social Aspects · Accountability, Transparency, and Interpretability

Bartosz Cywiński, Kamil Deja

Diffusion models, while powerful, can inadvertently generate harmful or undesirable content, raising significant ethical and safety concerns. Recent machine unlearning approaches offer potential solutions but often lack transparency, making it difficult to understand the changes they introduce to the base model. In this work, we introduce SAeUron, a novel method leveraging features learned by sparse autoencoders (SAEs) to remove unwanted concepts in text-to-image diffusion models. First, we demonstrate that SAEs, trained in an unsupervised manner on activations from multiple denoising timesteps of the diffusion model, capture sparse and interpretable features corresponding to specific concepts. Building on this, we propose a feature selection method that enables precise interventions on model activations to block targeted content while preserving overall performance. Our evaluation shows that SAeUron outperforms existing approaches on the UnlearnCanvas benchmark for concepts and style unlearning, and effectively eliminates nudity when evaluated with I2P. Moreover, we show that with a single SAE, we can remove multiple concepts simultaneously and that in contrast to other methods, SAeUron mitigates the possibility of generating unwanted content under adversarial attack. Code and checkpoints are available at [GitHub]( https://github.com/cywinski/SAeUron).

General Machine Learning · Causality

Chris Hays, Manish Raghavan

Researchers and practitioners often wish to measure treatment effects in settings where units interact via markets and recommendation systems. In these settings, units are affected by certain *shared states*, like prices, algorithmic recommendations or social signals. We formalize this structure, calling it shared-state interference, and argue that our formulation captures many relevant applied settings. Our key modeling assumption is that individuals' potential outcomes are independent conditional on the shared state. We then prove an extension of a double machine learning (DML) theorem providing conditions for achieving efficient inference under shared-state interference. We also instantiate our general theorem in several models of interest where it is possible to efficiently estimate the average direct effect (ADE) or global average treatment effect (GATE).

Deep Learning · Robustness

Peimeng Guan, Mark Davenport

Inverse problems aim to reconstruct unseen data from corrupted or perturbed measurements. While most work focuses on improving reconstruction quality, generalization accuracy and robustness are equally important, especially for safety-critical applications. Model-based architectures (MBAs), such as loop unrolling methods, are considered more interpretable and achieve better reconstructions. Empirical evidence suggests that MBAs are more robust to perturbations than black-box solvers, but the accuracy-robustness tradeoff in MBAs remains underexplored. In this work, we propose a simple yet effective training scheme for MBAs, called SGD jittering, which injects noise iteration-wise during reconstruction. We theoretically demonstrate that SGD jittering not only generalizes better than the standard mean squared error training but is also more robust to average-case attacks. We validate SGD jittering using denoising toy examples, seismic deconvolution, and single-coil MRI reconstruction. Both SGD jittering and its SPGD extension yield cleaner reconstructions for out-of-distribution data and demonstrates enhanced robustness against adversarial attacks.

Theory · Deep Learning

Yihao Xue, Jiping Li, Baharan Mirzasoleiman

Weak-to-Strong Generalization (W2SG), where a weak model supervises a stronger one, serves as an important analogy for understanding how humans might guide superhuman intelligence in the future. Promising empirical results revealed that a strong model can surpass its weak supervisor. While recent work has offered theoretical insights into this phenomenon, a clear understanding of the interactions between weak and strong models that drive W2SG remains elusive. We investigate W2SG through a theoretical lens and show that it can be characterized using kernels derived from the principal components of weak and strong models' internal representations. These kernels can be used to define a space that, at a high level, captures what the weak model is unable to learn but is learnable by the strong model. The projection of labels onto this space quantifies how much the strong model falls short of its full potential due to weak supervision. This characterization also provides insights into how certain errors in weak supervision can be corrected by the strong model, regardless of overfitting. Our theory has significant practical implications, providing a representation-based metric that predicts W2SG performance trends without requiring labels, as shown in experiments on molecular predictions with transformers and 5 NLP tasks involving 52 LLMs.

Reinforcement Learning

Gal Dalal, Assaf Hallak, Gugan Chandrashekhar Mallika Thoppe, Shie Mannor, Gal Chechik

Policy gradient methods are notorious for having a large variance and high sample complexity. To mitigate this, we introduce SoftTreeMax---a generalization of softmax that employs planning. In SoftTreeMax, we extend the traditional logits with the multi-step discounted cumulative reward, topped with the logits of future states. We analyze SoftTreeMax and explain how tree expansion helps to reduce its gradient variance. We prove that the variance depends on the chosen tree-expansion policy. Specifically, we show that the closer the induced transitions are to being state-independent, the stronger the variance decay. With approximate forward models, we prove that the resulting gradient bias diminishes with the approximation error while retaining the same variance reduction. Ours is the first result to bound the gradient bias for an approximate model. In a practical implementation of SoftTreeMax we utilize a parallel GPU-based simulator for fast and efficient tree expansion. Using this implementation in Atari, we show that SoftTreeMax reduces the gradient variance by three orders of magnitude. This leads to better sample complexity and improved performance compared to distributed PPO.

Applications · Time Series

Abdelhakim Benechehab, Vasilii Feofanov, Giuseppe Paolo, Albert Thomas, Maurizio Filippone, Balázs Kégl

Pre-trained foundation models (FMs) have shown exceptional performance in univariate time series forecasting tasks. However, several practical challenges persist, including managing intricate dependencies among features and quantifying uncertainty in predictions. This study aims to tackle these critical limitations by introducing **adapters**—feature-space transformations that facilitate the effective use of pre-trained univariate time series FMs for multivariate tasks. Adapters operate by projecting multivariate inputs into a suitable latent space and applying the FM independently to each dimension. Inspired by the literature on representation learning and partially stochastic Bayesian neural networks, we present a range of adapters and optimization/inference strategies. Experiments conducted on both synthetic and real-world datasets confirm the efficacy of adapters, demonstrating substantial enhancements in forecasting accuracy and uncertainty quantification compared to baseline methods. Our framework, **AdaPTS**, positions adapters as a modular, scalable, and effective solution for leveraging time series FMs in multivariate contexts, thereby promoting their wider adoption in real-world applications. We release the code at https://github.com/abenechehab/AdaPTS.

Deep Learning · Large Language Models

Loris Gaven, Thomas Carta, Clément Romac, Cédric Colas, sylvain lamprier, Olivier Sigaud, Pierre-Yves Oudeyer

Open-ended learning agents must efficiently prioritize goals in vast possibility spaces, focusing on those that maximize learning progress (LP). When such autotelic exploration is achieved by LLM agents trained with online RL in high-dimensional and evolving goal spaces, a key challenge for LP prediction is modeling one’s own competence, a form of metacognitive monitoring. Traditional approaches either require extensive sampling or rely on brittle expert-defined goal groupings. We introduce MAGELLAN, a metacognitive framework that lets LLM agents learn to predict their competence and learning progress online. By capturing semantic relationships between goals, MAGELLAN enables sample-efficient LP estimation and dynamic adaptation to evolving goal spaces through generalization. In an interactive learning environment, we show that MAGELLAN improves LP prediction efficiency and goal prioritization, being the only method allowing the agent to fully master a large and evolving goal space. These results demonstrate how augmenting LLM agents with a metacognitive ability for LP predictions can effectively scale curriculum learning to open-ended goal spaces.

Deep Learning · Large Language Models

Xiang Li, Neil Chowdhury, Daniel Johnson, Tatsunori Hashimoto, Percy Liang, Sarah Schwettmann, Jacob Steinhardt

Language models exhibit complex, diverse behaviors when prompted with free-form text, making it hard to characterize the space of possible outputs. We study the problem of behavioral elicitation, where the goal is to search for prompts that induce specific target behaviors (e.g., hallucinations, harmful responses) from a target language model. To navigate the exponentially large space of possible prompts, we train amortized investigator models to emulate the posterior distribution over the prompts, conditioned on the target behavior. Specifically, we first fit a reverse model and then use reinforcement learning to optimize likelihood of generating the target behavior. To improve the diversity of the prompt distribution, we further propose a novel iterative training objective based on the Frank-Wolfe algorithm that encourages each iteration to discover different sets of prompts not captured by previous iterations. Our investigator models produce prompts that exhibit a variety of effective and human-interpretable strategies for behavior elicitation, obtaining a 100% attack success rate on AdvBench (Harmful Behaviors) and an 85% hallucination rate.

Theory · Online Learning and Bandits

Shogo Iwazaki, Shion Takeno

We study the Gaussian process (GP) bandit problem, whose goal is to minimize regret under an unknown reward function lying in some reproducing kernel Hilbert space (RKHS). The maximum posterior variance analysis is vital in analyzing near-optimal GP bandit algorithms such as maximum variance reduction (MVR) and phased elimination (PE).Therefore, we first show the new upper bound of the maximum posterior variance, which improves the dependence of the noise variance parameters of the GP. By leveraging this result, we refine the MVR and PE to obtain (i) a nearly optimal regret upper bound in the noiseless setting and (ii) regret upper bounds that are optimal with respect to the RKHS norm of the reward function. Furthermore, as another application of our proposed bound, we analyze the GP bandit under the time-varying noise variance setting, which is the kernelized extension of the linear bandit with heteroscedastic noise. For this problem, we show that MVR and PE-based algorithms achieve noise variance-dependent regret upper bounds, which matches our regret lower bound.

Deep Learning · Large Language Models

Shishir G. Patil, Huanzhi Mao, Fanjia Yan, Charlie Ji, Vishnu Suresh, Ion Stoica, Joseph E Gonzalez

Function calling, also called tool use, refers to an LLM's ability to invoke external functions, APIs, or user-defined tools in response to user queries—an essential capability for agentic LLM applications. Despite its prominence, there did not exist a standard benchmark to evaluate function calling abilities, due to two reasons – the challenging nature of evaluating when a function call is valid, and the challenge of acquiring diverse, real-world functions. We present the Berkeley Function Calling Leaderboard (BFCL), a comprehensive benchmark designed to evaluate function calling capabilities in a wide range of real-world settings. The BFCL benchmark evaluates serial and parallel function calls, across various programming languages using a novel Abstract Syntax Tree (AST) evaluation method that can easily scale to thousands of functions. We construct the benchmark using a combination of expert curated, and user-contributed functions and associated prompts. Finally, BFCL benchmark evaluates the ability of models to abstain and reason in stateful multi-step agentic setting. Evaluating a wide range of models, we observe that while state-of-the-art LLMs excel at singleturn calls, memory, dynamic decision-making, and long-horizon reasoning remain open challenges. Since its preview, BFCL has become the defacto standard for evaluating function-calls, and can be accessed at gorilla.cs.berkeley.edu/leaderboard.html.

Applications · Neuroscience, Cognitive Science

Bariscan Kurtkaya, Fatih Dinc, Mert Yuksekgonul, Marta Blanco-Pozo, Ege Cirakman, Mark Schnitzer, Yucel Yemez, Hidenori Tanaka, Yuan, Nina Miolane

Short-term memory is essential for cognitive processing, yet our understanding of its neural mechanisms remains unclear. Neuroscience has long focused on how sequential activity patterns, where neurons fire one after another within large networks, can explain how information is maintained. While recurrent connections were shown to drive sequential dynamics, a mechanistic understanding of this process still remains unknown. In this work, we introduce two unique mechanisms that can support this form of short-term memory: slow-point manifolds generating direct sequences or limit cycles providing temporally localized approximations. Using analytical models, we identify fundamental properties that govern the selection of each mechanism. Precisely, on short-term memory tasks (delayed cue-discrimination tasks), we derive theoretical scaling laws for critical learning rates as a function of the delay period length, beyond which no learning is possible. We empirically verify these results by training and evaluating approximately 80,000 recurrent neural networks (RNNs), which are publicly available for further analysis. Overall, our work provides new insights into short-term memory mechanisms and proposes experimentally testable predictions for systems neuroscience.

Theory · Reinforcement Learning and Planning

Pedro Santos, Alberto Sardinha, Francisco S. Melo

The general-utility Markov decision processes (GUMDPs) framework generalizes the MDPs framework by considering objective functions that depend on the frequency of visitation of state-action pairs induced by a given policy. In this work, we contribute with the first analysis on the impact of the number of trials, i.e., the number of randomly sampled trajectories, in infinite-horizon GUMDPs. We show that, as opposed to standard MDPs, the number of trials plays a key-role in infinite-horizon GUMDPs and the expected performance of a given policy depends, in general, on the number of trials. We consider both discounted and average GUMDPs, where the objective function depends, respectively, on discounted and average frequencies of visitation of state-action pairs. First, we study policy evaluation under discounted GUMDPs, proving lower and upper bounds on the mismatch between the finite and infinite trials formulations for GUMDPs. Second, we address average GUMDPs, studying how different classes of GUMDPs impact the mismatch between the finite and infinite trials formulations. Third, we provide a set of empirical results to support our claims, highlighting how the number of trajectories and the structure of the underlying GUMDP influence policy evaluation.

Applications · Robotics

Haibo Zhao, Dian Wang, Yizhe Zhu, Xupeng Zhu, Owen Howell, Linfeng Zhao, Yaoyao Qian, Robin Walters, Robert Platt

Recent advances in hierarchical policy learning highlight the advantages of decomposing systems into high-level and low-level agents, enabling efficient long-horizon reasoning and precise fine-grained control. However, the interface between these hierarchy levels remains underexplored, and existing hierarchical methods often ignore domain symmetry, resulting in the need for extensive demonstrations to achieve robust performance. To address these issues, we propose Hierarchical Equivariant Policy (HEP), a novel hierarchical policy framework. We propose a frame transfer interface for hierarchical policy learning, which uses the high-level agent's output as a coordinate frame for the low-level agent, providing a strong inductive bias while retaining flexibility. Additionally, we integrate domain symmetries into both levels and theoretically demonstrate the system's overall equivariance. HEP achieves state-of-the-art performance in complex robotic manipulation tasks, demonstrating significant improvements in both simulation and real-world settings.

General Machine Learning · Scalable Algorithms

Yang Jiao, Kai Yang, Chengtao Jian

Trilevel learning (TLL) with zeroth order constraints is a fundamental problem in machine learning, arising in scenarios where gradient information is inaccessible due to data privacy or model opacity, such as in federated learning, healthcare, and financial systems. These problems are notoriously difficult to solve due to their inherent complexity and the lack of first order information. Moreover, in many practical scenarios, data may be distributed across various nodes, necessitating strategies to address trilevel learning problems without centralizing data on servers to uphold data privacy. To this end, an effective distributed trilevel zeroth order learning framework DTZO is proposed in this work to address the trilevel learning problems with level-wise zeroth order constraints in a distributed manner. The proposed DTZO is versatile and can be adapted to a wide range of (grey-box) trilevel learning problems with partial zeroth order constraints. In DTZO, the cascaded polynomial approximation can be constructed without relying on gradients or sub-gradients, leveraging a novel cut, i.e., zeroth order cut. Furthermore, we theoretically carry out the non-asymptotic convergence rate analysis for the proposed DTZO in achieving the $\epsilon$-stationary point. Extensive experiments have been conducted to demonstrate and validate the superior performance of the proposed DTZO.

Theory · Learning Theory

Idan Attias, Avrim Blum, Keziah Naggita, Donya Saless, Dravyansh Sharma, Matthew Walter

One of the most basic lower bounds in machine learning is that in nearly any nontrivial setting, it takes at least $1/\epsilon$ samples to learn to error $\epsilon$ (and more, if the classifier being learned is complex). However, suppose that data points are agents who have the ability to improve by a small amount if doing so will allow them to receive a (desired) positive classification. In that case, we may actually be able to achieve zero error by just being "close enough". For example, imagine a hiring test used to measure an agent's skill at some job such that for some threshold $\theta$, agents who score above $\theta$ will be successful and those who score below $\theta$ will not (i.e., learning a threshold on the line). Suppose also that by putting in effort, agents can improve their skill level by some small amount $r$. In that case, if we learn an approximation $\hat{\theta}$ of $\theta$ such that $\theta \leq \hat{\theta} \leq \theta + r$ and use it for hiring, we can actually achieve error zero, in the sense that (a) any agent classified as positive is truly qualified, and (b) any agent who truly is qualified can be classified as positive by putting in effort. Thus, the ability for agents to improve has the potential to allow for a goal one could not hope to achieve in standard models, namely zero error.\In this paper, we explore this phenomenon more broadly, giving general results and examining under what conditions the ability of agents to improve can allow for a reduction in the sample complexity of learning, or alternatively, can make learning harder. We also examine both theoretically and empirically what kinds of improvement-aware algorithms can take into account agents who have the ability to improve to a limited extent when it is in their interest to do so.