Backdoor attacks pose potential threats to object detection models, highlighting the importance of studying their security. However, existing backdoor attacks mainly rely on trigger-specific intrinsic features, which limits their practicality in real-world scenarios. In this paper, we propose a novel backdoor attack that leverages dynamic object interactions in realistic scenarios to activate malicious behavior. By hijacking the Non-Maximum Suppression (NMS) process in object detectors, this attack demonstrates robust effectiveness, including misclassification, mislocalization, and object appearance/disappearance, while maintaining the model's normal performance on clean inputs. Experimental results demonstrate that our attack exhibits significant attack performance across various object detectors and datasets, and remains effective both in physical environments and under existing defense mechanisms. These findings highlight the urgent need to develop efficient and robust defense strategies against backdoor attacks.
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Diffusion priors have recently demonstrated strong capability in enhancing the quality of sparse-view 3D reconstruction by augmenting training views at novel viewpoints, but they inevitably introduce hallucinated content-- artifacts inconsistent with the input views -- into the final 3D model. To address this challenge, we propose Hallucination-Aware Diffusion prior (HAD), which estimates pixel-wise hallucination score maps for augmented images by leveraging multi-view reasoning capabilities from a feedforward novel view synthesis (NVS) network pre-trained on large-scale 3D data. These hallucination scores enable selective masking of unreliable pixels during the progressive 3D reconstruction procedure, preventing the introduction of non-existent artifacts into the 3D model. To further enhance performance, we create multiple versions of augmented images at each novel view by conditioning the diffusion prior on different input views, which are then fused into a final image that leverages the broader context across all input views. We show that our method substantially reduces hallucination artifacts in diffusion-assisted 3D reconstruction, thereby achieving state-of-the-art performance across multiple benchmarks on novel view synthesis.
Test-Time Adaptation (TTA) aims to mitigate distributional shifts between training and test domains during inference time. However, existing TTA methods fall short in the realistic scenario where models face both continually changing domains and the simultaneous emergence of unknown semantic classes --- a challenging setting we term Open-set Continual Test-Time Adaptation (OCTTA). The coupling of domain and semantic shifts often collapses the feature space, severely degrading both classification and out-of-distribution detection. To tackle this, we propose DOmain COmpensation (DOCO), a lightweight and effective framework that robustly performs domain adaptation and OOD detection in a synergistic, closed loop. DOCO first performs dynamic, adaptation-conditioned sample splitting to separate likely ID from OOD samples. Then, using only the ID samples, it learns a domain compensation prompt by aligning feature statistics with the source domain, guided by a structural preservation regularizer that prevents semantic distortion. This learned prompt is then propagated to the OOD samples within the same batch, effectively isolating their semantic novelty for more reliable detection. Extensive experiments on multiple challenging benchmarks demonstrate that DOCO outperforms prior CTTA and OSTTA methods, establishing a new state-of-the-art for the demanding OCTTA setting.
Task arithmetic provides an efficient, training-free way to edit pre-trained models, yet lacks a fundamental theoretical explanation for its success. The existing concept of "weight disentanglement" describes the ideal outcome of non-interfering task composition but does not reveal its underlying cause. Crucially, what intrinsic properties of the pre-trained model (\theta_0) or the task vectors (\tau_t) enable this disentanglement remains underexplored. In this paper, we introduce Task-Feature Specialization (TFS), a model's ability to allocate distinct internal features to different tasks, as the fundamental principle. We first prove that TFS is a sufficient condition for weight disentanglement. More importantly, we find that TFS also gives rise to an observable geometric consequence: weight vector orthogonality. This positions TFS as the common cause for both the desired functional outcome (disentanglement) and a measurable geometric property (orthogonality). This relationship provides the key insight for our method: since the abstract TFS property is intractable to enforce directly, we can instead promote weight disentanglement by shaping its concrete geometric consequence, orthogonality. Therefore, we propose OrthoReg, a simple and effective regularization method that actively enforces an internal orthogonal structure on weight updates (\Delta W) that constitute \tau_t during fine-tuning. And we theoretically prove that OrthoReg promotes disentanglement. Extensive experiments demonstrate that OrthoReg consistently and significantly enhances the performance of various task arithmetic methods.
High dynamic range novel view synthesis (HDR-NVS) reconstructs scenes with dynamic details by fusing multi-exposure low dynamic range (LDR) views, yet it struggles to capture ambient illumination-dependent appearance. Implicitly supervising HDR content by constraining tone-mapped results fails in correcting abnormal HDR values, and results in limited gradients for Gaussians in under/over-exposed regions. To this end, we introduce PhysHDR-GS, a physically inspired HDR-NVS framework that models scene appearance via intrinsic reflectance and adjustable ambient illumination. PhysHDR-GS employs a complementary image-exposure (IE) branch and Gaussian-illumination (GI) branch to faithfully reproduce standard camera observations and capture illumination-dependent appearance changes, respectively. During training, the proposed cross-branch HDR consistency loss provides explicit supervision for HDR content, while an illumination-guided gradient scaling strategy mitigates exposure-biased gradient starvation and reduces under-densified representations. Experimental results across realistic and synthetic datasets demonstrate our superiority in reconstructing HDR details (e.g., a PSNR gain of 2.04 dB over HDR-GS), while maintaining real-time rendering speed (up to 76 FPS). Code and models are available at https://huimin-zeng.github.io/PhysHDR-GS/.
MOSAIC-GS: Monocular Scene Reconstruction via Advanced Initialization for Complex Dynamic Environments
PDF ↗We present MOSAIC-GS, a novel, fully explicit, and computationally efficient approach for high-fidelity dynamic scene reconstruction from monocular videos using Gaussian Splatting.Monocular reconstruction is inherently ill-posed due to the lack of sufficient multiview constraints, making accurate recovery of object geometry and temporal coherence particularly challenging. To address this, we leverage multiple geometric cues, such as depth, optical flow, dynamic object segmentation, and point tracking. Combined with rigidity-based motion constraints, these cues allow us to estimate preliminary 3D scene dynamics during an initialization stage.Recovering scene dynamics prior to the photometric optimization reduces reliance on motion inference from visual appearance alone, which is often ambiguous in monocular settings.To enable compact representations, fast training, and real-time rendering while supporting non-rigid deformations, the scene is decomposed into static and dynamic components. Each Gaussian in the dynamic part of the scene is assigned a trajectory represented as time-dependent Poly-Fourier curve for parameter-efficient motion encoding.We demonstrate that MOSAIC-GS achieves substantially faster optimization and rendering compared to existing methods,while maintaining reconstruction quality on par with state-of-the-art approaches across standard monocular dynamic scene benchmarks.
Machine unlearning (MU) addresses privacy risks in pretrained models. The main goal of MU is to remove the influence of designated data while preserving the utility of retained knowledge. Achieving this goal requires preserving semantic relations among retained instances, which existing studies often overlook. We observe that without such preservation, models suffer from progressive structural collapse, undermining both the deletion-retention balance. In this work, we propose a novel structure-faithful framework that introduces stakes, i.e., semantic anchors that serve as reference points to maintain the knowledge structure. By leveraging these anchors, our framework captures and stabilizes the semantic organization of knowledge. Specifically, we instantiate the anchors from language-driven attribute descriptions encoded by a semantic encoder (e.g., CLIP). We enforce preservation of the knowledge structure via structure-aware alignment and regularization: the former aligns the organization of retained knowledge before and after unlearning around anchors, while the latter regulates updates to structure-critical parameters. Results from image classification, retrieval, and face recognition show average gains of 32.9%, 22.5%, and 19.3% in performance, balancing the deletion-retention trade-off and enhancing generalization.
Vision-language pre-training (VLP) has achieved remarkable performance across diverse multimodal learning (MML) tasks. Recently, many efforts have focused on reconstructing missing modalities to improve the adaptability of VLP models in incomplete MML scenarios. However, these approaches overlook the learning imbalance under severe missing-modality conditions, i.e., the optimization process is dominated by reconstructed samples, thereby weakening complete-sample representations. In this paper, we propose a novel ANchor-guided Gradient Alignment (ANGA) framework to address this issue. Specifically, we first retrieve similar instances to reconstruct the missing modalities, thereby alleviating information deficiency. We then introduce an entropy-driven curriculum that progressively incorporates reliable reconstructed samples together with complete ones to form an optimization anchor, which guides gradient alignment to mitigate learning imbalance. Furthermore, we design a semantic-enhanced adapter that leverages the retrieved instances to generate dynamic prompts, further enhancing the robustness of the VLP model. Extensive experiments on widely used datasets demonstrate the superiority of ANGA over state-of-the-art (SOTA) baselines across various missing-modality scenarios. The code is available at this repository.
Articulated objects are common in the real world, yet modeling their structure and motion remains a challenging task for 3D reconstruction methods. In this work, we introduce Part^ 2 GS, a novel framework for modeling articulated digital twins of multi-part objects with high-fidelity geometry and physically consistent articulation. Part^ 2 GS leverages a part-aware 3D Gaussian representation that encodes articulated components with learnable attributes, enabling structured, disentangled transformations that preserve high-fidelity geometry. To ensure physically consistent motion, we propose a motion-aware canonical representation guided by physics-based constraints, including contact enforcement, velocity consistency, and vector-field alignment. Furthermore, we introduce a field of repel points to prevent part collisions and maintain stable articulation paths, significantly improving motion coherence over baselines. Extensive evaluations on both synthetic and real-world datasets show that Part^ 2 GS consistently outperforms state-of-the-art methods by up to 10xin Chamfer Distance for movable parts.
Large multimodal 3D vision-language models show strong generalization across diverse 3D tasks, but their performance still degrades under domain shifts. This has motivated recent studies on test-time adaptation (TTA), which enables models to adapt online using test-time data. Among existing TTA methods, cache-based mechanisms are widely adopted to leverage previously observed samples for online prediction refinement. However, they store limited historical information, leading to progressive information loss as the test stream evolves. In addition, their prediction logits are fused heuristically, making adaptation unstable. To address these limitations, we propose BayesMM, a multimodal Bayesian distribution learning framework for test-time point cloud analysis. BayesMM models textual priors and streaming visual features of each class as Gaussian distributions. Textual parameters are derived from semantic prompts, while visual parameters are updated online with arriving samples. The two modalities are fused via Bayesian model averaging, which automatically adjusts their contributions based on posterior evidence. This yields a unified prediction that adapts to evolving test-time data without training. Extensive experiments on multiple point cloud benchmarks demonstrate that BayesMM maintains robustness under distributional shifts, yielding over 4 percent average improvement.
VLM-Pruner: Buffering for Spatial Sparsity in an Efficient VLM Centrifugal Token Pruning Paradigm
PDF ↗Vision-language models (VLMs) excel at image understanding tasks, but the large number of visual tokens imposes significant computational costs, hindering deployment on mobile devices. Many pruning methods rely solely on token importance and thus overlook inter-token redundancy, retaining numerous duplicated tokens and wasting capacity. Although some redundancy-aware approaches have been proposed, they often ignore the spatial relationships among visual tokens. This can lead to overly sparse selections of retained tokens that fail to adequately cover the regions of target objects. To address these limitations, we propose VLM-Pruner, a training-free token pruning algorithm that explicitly balances redundancy and spatial sparsity. Specifically, the centrifugal token pruning paradigm is introduced for near-to-far selection. Moreover, the Buffering for Spatial Sparsity (BSS) criterion delays the selection of spatially distant tokens, thereby prioritizing the preservation of fine-grained object details. To further improve efficiency, a parallel greedy strategy is adopted for token selection. To mitigate information loss from pruning, we selectively fuse salient information from the discarded tokens into the retained ones. Comprehensive comparisons demonstrate that VLM-Pruner consistently outperforms other competitive methods across five VLMs under various pruning ratios, while delivering an end-to-end inference speedup. The code is available at https://github.com/Casey-bit/VLMPruner.
Vision Language Models (VLMs) demonstrate strong qualitative visual understanding, but struggle with metrically precise spatial reasoning required for embodied applications. The agentic paradigm promises that VLMs can use a wide variety of tools that could augment these capabilities, such as depth estimators, segmentation models, and pose estimators. Yet it remains an open challenge how to realize this vision without solely relying on handcrafted prompting strategies or enforcing fixed, predefined tool pipelines that limit VLMs' ability to discover optimal tool-use patterns. Reinforcement Learning could overcome this gap, but has so far been limited to reasoning with a single visual tool due to the large search space in multi-tool reasoning. We introduce Double Interactive Reinforcement Learning (DIRL), a two-phase training framework where VLMs learn to coordinate multiple tools through interactive exploration and feedback. In the teaching phase, we combine demonstrations from a single tool specialist trained via interactive RL with traces from a frontier model using all tools. In the exploration phase, the model further refines multi-tool coordination through continued RL. Our model, SpaceTools, with tool-augmented spatial reasoning ability, achieves state-of-the-art performance on spatial understanding benchmarks (RoboSpatial-Home, BLINK, Internal Benchmark) and demonstrates reliable real-world manipulation using a 7-DOF robot as a tool. DIRL provides substantial improvements over the vanilla SFT (+12% on RoboSpatial) and RL (+16% on RoboSpatial) baselines. Project page: https://spacetools.github.io/.
Quota-Calibrated Fine-Grained Alignment with Context-Aware Marginals for Text-based Person Retrieval
PDF ↗The core challenge in Text-based Person Retrieval (TPR) lies in establishing fine-grained, many-to-many semantic alignment between textual words and visual regions. Existing methods predominantly rely on pointwise similarity or attention mechanisms, implicitly assuming matches are independent and balanced. Consequently, under conditions of attribute overlap and substantial background noise, these methods often misallocate matching weights to non-discriminative regions or words, resulting in ambiguous matching outcomes. To address this, we propose QC-Align, a quota-calibrated fine-grained alignment framework guided by context-aware marginals. Specifically, we propose a Context-Aware Marginal Estimator (CAME) that dynamically assigns "matching quotas" to each word and visual region, and subsequently employs a Quota-Calibrated Transport (QCT) objective to explicitly constrain the matching quality each word and region can carry, thereby jointly optimizing the many-to-many correspondence between text and vision under these constraints. Notably, QC-Align is a parameter-free, plug-and-play training regularizer that requires no fine-grained annotations and incurs no inference overhead. Experiments on multiple mainstream person retrieval benchmarks demonstrate that QC-Align consistently improves baseline model performance, with greater gains and better interpretability in few-shot and cross-domain scenarios.
The life of a photo begins with photons striking the sensor, whose signals are passed through a sophisticated image signal processing (ISP) pipeline to produce a display-referred image. However, such images are no longer faithful to the incident light, being compressed in dynamic range and stylized by subjective preferences. In contrast, RAW images record direct sensor signals before non-linear tone mapping. After camera response curve correction and demosaicing, they can be converted into linear images, which are scene-referred representations that directly reflect true irradiance and are invariant to sensor-specific factors. Since image sensors have better dynamic range and bit depth, linear images contain richer information than display-referred ones, leaving users more room for editing during post-processing. Despite this advantage, current generative models mainly synthesize display-referred images, which inherently limits downstream editing. In this paper, we address the task of text-to-linear-image generation: synthesizing a high-quality, scene-referred linear image that preserves full dynamic range, conditioned on a text prompt, for professional post-processing. Generating linear images is challenging, as pre-trained VAEs in latent diffusion models struggle to simultaneously preserve extreme highlights and shadows due to the higher dynamic range and bit depth. To this end, we represent a linear image as a sequence of exposure brackets, each capturing a specific portion of the dynamic range, and propose a DiT-based flow-matching architecture for text-conditioned exposure bracket generation. We further demonstrate downstream applications including text-guided linear image editing and structure-conditioned generation via ControlNet.
Dense scenes containing numerous tiny objects pose a fundamental challenge for segmentation models, where small localization errors can significantly degrade downstream measurements. We present Structure-Aware Representation Distillation (SARD), a teacher-compatible framework that transfers structural knowledge from a large teacher to a compact student via feature-space alignment rather than mask imitation. SARD builds a structure-importance map by integrating boundary salience, geometric complexity, and local feature variation, and uses it to guide a unified representation loss that combines feature consistency with distribution alignment. This encourages the student to allocate capacity to geometrically informative regions while preserving global context. Experiments on Cityscapes, ADE20K, and a challenging rock fragmentation benchmark (RockFrag) show that SARD consistently improves both mIoU and boundary IoU over strong distillation baselines; on RockFrag, SARD improves a Swin-T student over CWD by +4.3 mIoU and +6.7 bIoU. A ResNet-50 student distilled from a Swin-L teacher achieves up to 7.7 times parameter reduction and 9 times higher throughput than the teacher, with no additional inference overhead beyond the student network, demonstrating that structure-aware representation distillation is effective and efficient for tiny-dense segmentation. Code is available at: https://github.com/liuuuuuuxuesong/SARD.
Recent work has shown that neural networks can perform 3D tasks such as Novel View Synthesis (NVS) without explicit 3D reconstruction. Even so, we argue that strong 3D inductive biases are still helpful in the design of such networks. We show this point by introducing LagerNVS, an encoder-decoder neural network for NVS that builds on `3D-aware' latent features. The encoder is initialized from a 3D reconstruction network pre-trained using explicit 3D supervision. This is paired with a lightweight decoder, and trained end-to-end with photometric losses. LagerNVS achieves state-of-the-art deterministic feed-forward Novel View Synthesis (including 31.4 PSNR on Re10k), with and without known cameras, renders in real time, generalizes to in-the-wild data, and can be paired with a diffusion decoder for generative extrapolation. See szymanowiczs.github.io/lagernvs for code, models, and examples.
Transformers are remarkably versatile, suggesting the existence of generic inductive biases beneficial across modalities. In this work, we explore a new way to instil such biases in vision transformers (ViTs) through pretraining on procedurally generated data devoid of visual or semantic content. We generate this data with simple algorithms such as formal grammars, so the results bear no relationship to either natural or synthetic images. We use this procedurally generated data to pretrain ViTs in a warm-up phase that bypasses their visual patch embedding mechanisms, thus encouraging the models to internalise abstract computational priors. When followed by standard image-based training, this warm-up significantly improves data efficiency, convergence speed, and downstream performance. On ImageNet-1K, for example, allocating just 1% of the training budget to procedural data improves final accuracy by over 1.7%. In terms of its effect on performance, 1% procedurally generated data is thus equivalent to 28% of the ImageNet-1K data. These findings suggest a promising path toward new data-efficient and domain-agnostic pretraining strategies.
Understanding the geometric and semantic structure of environments is essential for embodied agents. Existing semantic mapping methods trade off between explicit geometry and multi-scale semantics,and lack a native interface for large models, thus requiring additional training of feature projection for semantic alignment. To this end, we propose the multi-scale Gaussian-Language Map (GLMap), which introduces three key designs: (1) explicit geometry, (2) multi-scale semantics covering both instance and region level concepts, and (3) a dual-modality interface where each semantic unit jointly stores a natural language description and a 3D Gaussian representation. The 3D Gaussians enable compact storage and fast rendering of task-relevant images via Gaussian splatting. To enable efficient incremental construction, we further propose a Gaussian Estimator that analytically derives Gaussian parameters from dense point clouds without gradient-based optimization. Experiments on ObjectNav, InstNav, and SQA tasks show that GLMap effectively enhances target localization and contextual reasoning, while remaining compatible with large-model-based methods in a zero-shot manner.
We propose OMGTex, an end-to-end diffusion-based framework for reconstructing high-quality and editable facial UV textures from multi-style facial images. Existing texture reconstruction methods face two major limitations: (1) Fragility due to reliance on 3D geometry priors, which are difficult to estimate accurately, especially under facial occlusions or in stylized domains; and (2) A lack of semantic disentanglement, inhibiting region-specific texture editing and style transfer. Our work addresses both challenges simultaneously.Our core innovation is a geometry-free pipeline that directly maps a 2D face image to its corresponding editable UV texture. We introduce two key techniques: First, to address the challenge of UV misalignment common in diffusion generation, we introduce a gradient-guided refinement strategy at inference time, which explicitly corrects structural consistency. Second, we leverage the inherent semantic distribution capability of diffusion models and design a novel training paradigm to enhance this tendency, enabling semantic-aware editing of facial texture. Furthermore, to address the data scarcity in multi-style texture reconstruction, we construct CANVAS, the first comprehensive paired texture reconstruction dataset covering realistic and diverse stylized domains.To the best of our knowledge, OMGTex is the first geometry-free inference framework that achieves robust, style-consistent, and editable facial texture reconstruction across diverse domains. Our method achieves state-of-the-art performance on facial texture benchmarks. Codes and the pretrained model weights will be publicly released.
Accurate 3D tooth segmentation is fundamental for digital dentistry, orthodontic analysis, and clinical simulation. Intraoral scan (IOS) models often suffer from incomplete or unreliable texture information, making it difficult to delineate fine boundaries between teeth and gingiva, while 2D intraoral images provide rich semantic and chromatic information that can complement 3D geometry. Thus, we propose a novel Photo-guided 3D Model Tooth Segmentation framework, PMTSeg, that enhances 3D tooth segmentation by integrating texture cues from intraoral photos. Our framework introduces three key components: a Camera Alignment Module (CAM) for accurate image-model registration, a Feature Filtering Gate (FFG) for adaptive multi-view feature selection, and a Consistent Feature Learning (CFL) mechanism for learning texture-geometry correspondence. Our method supports arbitrary numbers and views of intraoral photos. Experiments show significant improvements in distinguishing adjacent teeth and tooth-gingiva boundaries, demonstrating that intraoral photographs serve as an efficient, semantically rich supplement to 3D scans for precise dental segmentation.