Eye images captured from wearable devices such as head-mounted displays (HMDs) contain identifiable biometric cues, posing significant challenges for safe data sharing. Existing eye anonymization techniques often degrade downstream performance, particularly gaze estimation while still retaining iris-recognizable features. Although these methods aim to anonymize the iris, they introduce noticeable visual artifacts that reduce image fidelity. To address these limitations, we propose PrivateEyes, a privacy-preserving framework that synthesizes anonymized yet gaze-consistent eye images. Our approach employs a three-stage pipeline: (1) a deep segmentation network that isolates semantic eye regions and provides structural control signals for synthesis, (2) a pose estimation network (PEN) trained on anatomically accurate synthetic eye renders to infer precise eye pose, and (3) a conditional diffusion model that reconstructs realistic, anonymized eye images conditioned on segmentation and pose. Extensive experiments across multiple benchmark datasets show that PrivateEyes achieves superior gaze-estimation accuracy compared to state-of-the-art anonymization baselines, improving performance by over 10% while reducing iris-recognition accuracy by ~50%. Our method also produces higher-fidelity images compared to other existing approaches. By enabling task-preserving and privacy-secure sharing of eye images, PrivateEyes supports responsible research and development in AR/VR and other gaze-driven applications.
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Diffusion models have achieved impressive generative quality across modalities like 2D images, videos, and 3D shapes, but their inference remains computationally expensive due to the iterative denoising process. While recent caching-based methods effectively reuse redundant computations to speed up 2D and video generation, directly applying these techniques to 3D diffusion models can severely disrupt geometric consistency. In 3D synthesis, even minor numerical errors in cached latent features accumulate, causing structural artifacts and topological inconsistencies. To overcome this limitation, we propose Fast3Dcache, a training-free geometry-aware caching framework that accelerates 3D diffusion inference while preserving geometric fidelity. Our method introduces a Predictive Caching Scheduler Constraint (PCSC) to dynamically determine cache quotas according to voxel stabilization patterns and a Spatiotemporal Stability Criterion (SSC) to select stable features for reuse based on velocity magnitude and acceleration criterion. Comprehensive experiments show that Fast3Dcache accelerates inference significantly, achieving up to a 27.12% speed-up and a 54.83% reduction in FLOPs, with minimal degradation in geometric quality as measured by Chamfer Distance (2.48%) and F-Score (1.95%).
Active mapping aims to determine how an agent should move to efficiently reconstruct an unknown environment. Most existing approaches rely on greedy next-best-view prediction, resulting in inefficient exploration and incomplete scene reconstruction. To address this limitation, we introduce MAGICIAN, a novel long-term planning framework that maximizes accumulated surface coverage gain through Imagined Gaussians, a scene representation derived from a pre-trained occupancy network with strong structural priors. This representation enables efficient computation of coverage gain for any novel viewpoint via fast volumetric rendering, allowing its integration into a tree-search algorithm for long-horizon planning. We update Imagined Gaussians and refine the planned trajectory in a closed-loop manner. Our method achieves state-of-the-art performance across indoor and outdoor benchmarks with varying action spaces, demonstrating the critical advantage of long-term planning in active mapping.
Discover, Segment, and Select: A Progressive Mechanism for Zero-shot Camouflaged Object Segmentation
PDF ↗Current zero-shot camouflaged object segmentation methods typically employ a two-stage pipeline (discover-then-segment): using MLLMs to obtain visual prompts, followed by SAM segmentation. However, relying solely on MLLMs for camouflaged object discovery often leads to inaccurate localization, false positives, and missed detections. To address these issues, we propose the Discover-Segment-Select (DSS) mechanism, a three-stage framework that progressively refines the segmentation process. The proposed method contains a Feature-driven Object Discovery (FOD) module that leverages visual features to generate diverse object proposals, a segmentation module that refines these proposals through SAM segmentation, and a Semantic-driven Mask Selection (SMS) module that employs MLLMs to evaluate and select the optimal segmentation mask from multiple candidates. Extensive experiments on four benchmarks demonstrate that our method achieves state-of-the-art performance with lower GPU memory consumption. Code will be released at https://github.com/ynulonger/DSS.git.
Learning methods using synthetic data have attracted attention as an effective approach for increasing the diversity of training data while reducing collection costs, thereby improving the robustness of model discrimination. However, many existing methods improve robustness only indirectly through the diversification of training samples and do not explicitly teach the model which regions in the input space truly contribute to discrimination; consequently, the model may learn spurious correlations caused by synthesis biases and artifacts. Motivated by this limitation, this paper proposes a learning framework that uses provenance information obtained during the training data synthesis process, indicating whether each region in the input space originates from the target object, as an auxiliary supervisory signal to promote the acquisition of representations focused on target regions. Specifically, input gradients are decomposed based on information about target and non-target regions during synthesis, and input gradient guidance is introduced to suppress gradients over non-target regions. This suppresses the model's reliance on non-target regions and directly promotes the learning of discriminative representations for target regions. Experiments demonstrate the effectiveness and generality of the proposed method across multiple tasks and modalities, including weakly supervised object localization, spatio-temporal action localization, and image classification.
Anchor-based multi-view clustering is attractive for its efficiency, yet most methods fix the number of anchors a priori, implicitly assuming uniform needs across clusters. In practice, clusters differ in information richness, scale, and intrinsic structure, motivating adaptive per-cluster anchor allocation. We propose Cluster-aware Anchor Learning (CAL), which learns a consensus anchor matrix and organizes its columns into cluster-specific anchor groups. CAL imposes an l2,1-norm column-sparsity penalty on each group to suppress redundancy and preserve cluster-discriminative features, thereby automatically determining how many anchors each cluster retains. To further enhance separability, CAL introduces an inter-cluster regularization that constrains relationships among groups, promoting mutual dissimilarity. This data-driven design learns higher-quality, cluster-aware anchors and yields a more discriminative representation matrix across multiple views. Extensive experiments on multiple benchmarks show that CAL outperforms state-of-the-art multi-view clustering methods, demonstrating superior effectiveness, robustness, and adaptability to heterogeneous cluster structures.
Contrastive Cross-Bag Augmentation for Multiple Instance Learning-based Whole Slide Image Classification
PDF ↗Recent pseudo-bag augmentation methods for Multiple Instance Learning (MIL)-based Whole Slide Image (WSI) classification sample instances from a limited number of bags, resulting in constrained diversity. To address this issue, we propose Contrastive Cross-Bag Augmentation (C2Aug) to sample instances from all bags with the same class to increase the diversity of pseudo-bags. However, introducing new instances into the pseudo-bag increases the number of critical instances (e.g., tumor instances). This increase results in a reduced occurrence of pseudo-bags containing few critical instances, thereby limiting model performance, particularly on test slides with small tumor areas. To address this, we introduce a bag-level and group-level contrastive learning framework to enhance the discrimination of features with distinct semantic meanings, thereby improving model performance. C2Aug samples instances with consistent bag-level labels across the entire dataset, which simultaneously enhances the diversity of pseudo-bags and mitigates label noise. Experimental results demonstrate that C2Aug consistently outperforms state-of-the-art approaches across multiple evaluation metrics. Our code is publicly available at: https://github.com/weiaicunzai/mixup.
Automatic residential floorplan generation has long been a central challenge bridging architecture and computer graphics, aiming to make spatial design more efficient and accessible. While early methods based on constraint satisfaction or combinatorial optimization ensure feasibility, they lack diversity and flexibility. Recent generative models achieve promising results but struggle to generalize across heterogeneous conditional tasks, such as generation from site boundaries, room adjacency graphs, or partial layouts, due to their suboptimal representations. To address this gap, we introduce Floorplan Markup Language (FML), a general representation that encodes floorplan information within a single structured grammar, which casts the entire floorplan generation problem into a next token prediction task. Leveraging FML, we develop a transformer-based generative model, Floorplan Markup Language Model (FMLM), capable of producing high-fidelity and functional floorplans under diverse conditions. Comprehensive experiments on the RPLAN dataset demonstrate that FMLM, despite being a single model, surpasses the previous task-specific state-of-the-art methods.
State-of-the-art flow models achieve remarkable quality but require slow, iterative sampling. To accelerate this, flow maps can be distilled from pre-trained teachers, a procedure that conventionally requires sampling from an external dataset. We argue that this data-dependency introduces a fundamental risk of Teacher-Data Mismatch, as a static dataset may provide an incomplete or even misaligned representation of the teacher's full generative capabilities. This leads us to question whether this reliance on data is truly necessary for successful flow map distillation. In this work, we explore a data-free alternative that samples only from the prior distribution--a distribution the teacher is guaranteed to follow by construction, thereby circumventing the mismatch risk entirely. To demonstrate the practical viability of this philosophy, we introduce a principled framework that learns to predict the teacher's sampling path while actively correcting for its own compounding errors to ensure high fidelity. Our approach surpasses all data-based counterparts and establishes a new state-of-the-art by a significant margin. Specifically, distilling from SiT-XL/2+REPA, our method reaches an impressive FID of 1.45 on ImageNet 256x256, and 1.49 on ImageNet 512x512, both with only 1 sampling step. We hope our work establishes a more robust paradigm for accelerating generative models and motivates the broader adoption of flow map distillation without data.
Training-free neural architecture search promises efficient discovery of high-performance networks without costly training. However, existing zero-cost proxies rely on fragmented heuristics that fail to capture the fundamental question: what makes an architecture trainable? This paper introduces Intrinsic Trainability (InTrain), a unified theoretical proxy that formalizes trainability as an architectural invariant emerging from two synergistic components: geometric capacity and optimization resilience. We operationalize intrinsic trainability through analysis of neural information processing. Geometric capacity is quantified via the participation ratio of activation covariance eigenspectrum, capturing the effective dimensionality of representation manifolds. Optimization resilience is measured through cumulative gradient health, assessing the robustness of backpropagation across network depth. InTrain synthesizes these dimensions through a scale-invariant multiplicative coupling, which we validate is essential for capturing their synergistic, non-additive relationship. Extensive experiments on standard NAS benchmarks and search spaces demonstrate that InTrain achieves ranking correlations on par with state-of-the-art ensemble-based proxies and outperforms other single-metric methods.
Vision-language models (VLMs) excel at multimodal understanding, yet their text-only decoding forces them to verbalize visual reasoning, limiting performance on tasks that demand visual imagination. Recent attempts train VLMs to render explicit images, but the heavy image-generation pre-training often hinders the reasoning ability. Inspired by the way humans reason with mental imagery--the internal construction and manipulation of visual cues--we investigate whether VLMs can reason through interleaved multimodal trajectories without producing explicit images. To this end, we present a Machine Mental Imagery framework, dubbed as "Mirage", which augments VLM decoding with latent visual tokens alongside ordinary text. Concretely, whenever the model chooses to "think visually", it recasts its hidden states as next tokens, thereby continuing a multimodal trajectory without generating pixel-level images. Begin by supervising the latent tokens through distillation from ground-truth image embeddings, we then switch to text-only supervision to make the latent trajectory align tightly with the task objective. A subsequent reinforcement learning stage further enhances the multimodal reasoning capability. Experiments on diverse benchmarks demonstrate that \Model unlocks stronger multimodal reasoning without explicit image generation.
We introduce a new template-free tracking paradigm based solely on natural language, capable of tracking an arbitrary object and seamlessly switching to a new target without box initialization.Our key idea is to localize an object via vision-language (VL) correlation.However, using the correlation alone is brittle under large search regions due to spatial uncertainty and ambiguous VL saliency. To resolve these, we propose MVLM, a memory-based vision-language margin confidence that integrates vision-language correlation, encoder prediction, and temporal memory.MVLM dynamically gates the search region--switching between compact ROI (Region of Interest) search and global re-localization--to reduce spatial uncertainty. Theoretically, we derive bounds that connect the MVLM score to tracking probability, characterizing mis-localization within ROI and ROI-exclusion probabilities.Through extensive evaluation, we validate our theorems and achieve state-of-the-art performance on several benchmarks (TNL2K, LaSOT, OTB99 and MGIT) using only language guidance.
In this paper, we study unsupervised multi-modal anomaly detection under challenging few-shot conditions, where only a few normal training samples are available for each class. To prevent the trivial reconstruction of anomalies, recent methods often rely on discrete prototypes to establish an information bottleneck. However, such discrete prototypes fail to capture continuous and anisotropic variations of normal features. We therefore propose GPFlow, a probability-flow-inspired framework that models normality using learnable Gaussian prototypes. The key component of GPFlow is an analytical Posterior-Mean Path (PMP) router, which reconstructs features through the posterior mean of a noise-smoothed Gaussian mixture. This yields anisotropic shrinkage as a covariance-aware information bottleneck: PMP selectively preserves normal variations aligned with the covariance structure of Gaussian prototypes while strictly suppressing deviations inconsistent with the prototypes. To exploit complementary knowledge across modalities, GPFlow further combines intra-modal and cross-modal reconstruction, and applies a lightweight instance-aware prior calibration to alleviate the distribution mismatch between sparse training data and diverse test samples. Experiments on MVTec-3D-AD and Eyecandies show that GPFlow achieves significant performance improvement with only a few normal training samples while remaining computationally efficient.
Diffusion models have demonstrated remarkable success in image and video generation, yet their practical deployment remains hindered by the substantial computational overhead of multi-step iterative sampling. Among acceleration strategies, caching-based methods offer a training-free and effective solution by reusing or predicting features across timesteps. However, existing approaches rely on fixed or locally adaptive schedules without considering the global structure of the denoising trajectory, often leading to error accumulation and visual artifacts. To overcome this limitation, we propose DPCache, a novel training-free acceleration framework that formulates diffusion sampling acceleration as a global path planning problem. DPCache constructs a Path-Aware Cost Tensor from a small calibration set to quantify the path-dependent error of skipping timesteps conditioned on the preceding key timestep. Leveraging this tensor, DPCache employs dynamic programming to select an optimal sequence of key timesteps that minimizes the total path cost while preserving trajectory fidelity. During inference, the model performs full computations only at these key timesteps, while intermediate outputs are efficiently predicted using cached features. Extensive experiments on DiT, FLUX, and HunyuanVideo demonstrate that DPCache achieves strong acceleration with minimal quality loss, outperforming prior acceleration methods by +0.031 ImageReward at 4.87x speedup and even surpassing the full-step baseline by +0.028 ImageReward at 3.54x speedup on FLUX, validating the effectiveness of our path-aware global scheduling framework. Code is available at https://github.com/argsss/DPCache.
ARM-Thinker: Reinforcing Multimodal Generative Reward Models with Agentic Tool Use and Visual Reasoning
PDF ↗Reward models are critical for aligning vision-language systems with human preferences, yet current approaches suffer from hallucination, weak visual grounding, and an inability to use tools for verification, limiting their reliability on complex multimodal reasoning tasks.We present **ARM-Thinker**, an **A**gentic multimodal **R**eward **M**odel that autonomously invokes external tools (e.g., image cropping, doc page retrieval) to ground judgments in verifiable evidence, replacing static, non-interactive reward scoring.This enables the model to verify fine-grained visual details, cross-reference multi-page evidence, and validate reasoning claims, which are capabilities absent in existing reward models.We train ARM-Thinker with multi-stage reinforcement learning, jointly optimizing tool-calling decisions and judgment accuracy.To evaluate agentic reward modeling, we introduce **ARMBench-VL**, comprising three benchmarks that assess fine-grained visual grounding (image-level tools), multi-page document understanding (retrieval tools), and instruction following (text-level verification).ARM-Thinker achieves +16.2% average improvement on reward modeling benchmarks, +9.6% on tool-use tasks, and outperforms baselines on multimodal math and logical reasoning benchmarks.Our results demonstrate that agentic capabilities significantly enhance both accuracy and interpretability of reward models.
We present UniTEX, a novel two-stage 3D texture generation framework to create high-quality, consistent textures for 3D assets. Existing approaches predominantly rely on UV-based models in the second stage to refine textures after reprojecting the generated multi-view images onto the 3D shapes, which introduces challenges related to topological ambiguity. To address this, we bypass the limitations of UV mapping by introducing a Large Texturing Model (LTM) that directly regresses textures in a unified 3D functional space. Moreover, to enable more effective and complete supervision of LTM, we propose to extend surface-defined textures into a continuous volumetric field to serve as an advanced training objective, which we refer to as Texture Functions (TF). Finally, we develop an advanced LoRA-based strategy for efficiently adapting large-scale 2D Diffusion Transformers (DiTs) for high-quality multi-view texture synthesis as our first stage. Extensive experiments demonstrate that UniTEX achieves superior visual quality and texture integrity compared to existing approaches, offering a generalizable and scalable solution for automated 3D texture generation. Code is available in: https://github.com/HKUST-SAIL/UniTEX
FinPercep-RM: A Fine-grained Reward Model and Co-evolutionary Curriculum for RL-based Real-world Super-Resolution
PDF ↗Inspired by the success of Reinforcement Learning with Human Feedback (RLHF) in image generation, recent work has adapted reward-based learning to image super-resolution (ISR) by using Image Quality Assessment (IQA) models as rewards. However, existing IQA models typically output only a single global score and are insensitive to local, fine-grained distortions, allowing perceptually undesirable artifacts to obtain spuriously high rewards and leading to reward hacking. To address this issue, we propose FinPercep-RM, a fine-grained perceptual reward model built on an encoder-decoder architecture that predicts both a global quality score and a Perceptual Degradation Map for spatially localizing and quantifying local defects. We further introduce FGR-30k, a dataset containing diverse and subtle distortions produced by real-world super-resolution models, to train the reward model. While FinPercep-RM provides stronger supervision, its increased complexity also makes generator policy learning unstable. We therefore develop a Co-evolutionary Curriculum Learning (CCL) strategy, in which the reward model and the ISR model evolve synchronously: the reward signal progressively increases in complexity, while the ISR model starts with simple global supervision for fast convergence and gradually transitions to fine-grained rewards. This easy-to-hard design stabilizes training and suppresses reward hacking. Extensive experiments across multiple ISR models demonstrate improvements in both global quality and local realism. Code will be available at https://github.com/lyd-2022/FinPercep-RM.
CoT has significantly enhanced the reasoning ability of LLMs while it faces challenges when extended to multimodal domains, particularly in mathematical tasks.Existing MLLMs typically perform textual reasoning solely from a single static mathematical image, overlooking dynamic visual acquisition during reasoning.In contrast, humans repeatedly examine visual image and employ step-by-step reasoning to prove intermediate propositions.This strategy of decomposing the problem-solving process into key logical nodes adheres to Miller's Law in cognitive science.Inspired by this insight, we propose a **ViRC** framework for multimodal mathematical tasks, introducing a **Reason Chunking** mechanism that structures multimodal mathematical CoT into consecutive **Critical Reasoning Units (CRUs)** to simulate human expert problem-solving patterns.CRUs ensure intra-unit textual coherence for intermediate proposition verification while integrating visual information across units to generate subsequent propositions and support structured reasoning.To this end, we present **CRUX** dataset by using three visual tools and four reasoning patterns to provide explicitly annotated CRUs across multiple reasoning paths for each mathematical problem.Leveraging the CRUX dataset, we propose a progressive training strategy inspired by human cognitive learning, which includes Instructional SFT, Practice SFT, and Strategic RL, aimed at further strengthening the Reason Chunking ability of the model.The resulting **ViRC-7B** model achieves a 18.8% average improvement over baselines across multiple mathematical benchmarks.The codes will be made publicly available.
Manual modeling of material parameters and 3D geometry is a time consuming yet essential task in the gaming and film industries. While recent advances in 3D reconstruction have enabled accurate approximations of scene geometry and appearance, these methods often fall short in relighting scenarios due to the lack of precise, spatially varying material parameters. At the same time, diffusion models operating on 2D images have shown strong performance in predicting physically based rendering (PBR) properties such as albedo, roughness, and metallicity. However, transferring these 2D material maps onto reconstructed 3D geometry remains a significant challenge. We propose a framework for fusing 2D material data into 3D geometry using a combination of novel learning-based and projection-based approaches. We begin by reconstructing scene geometry via Gaussian Splatting. From the input images, a diffusion model generates 2D maps for albedo, roughness, and metallic parameters. Any existing diffusion model that can convert images or videos to PBR materials can be applied. The predictions are further integrated into the 3D representation either by optimizing an image-based loss or by directly projecting the material parameters onto the Gaussians using Gaussian ray tracing. To enhance fine-scale accuracy and multi-view consistency, we further introduce a light-weight neural refinement step (Neural Merger), which takes ray-traced material features as input and produces detailed adjustments. Our results demonstrate that the proposed methods outperform existing techniques in both quantitative metrics and perceived visual realism. This enables more accurate, relightable, and photorealistic renderings from reconstructed scenes, significantly improving the realism and efficiency of asset creation workflows in content production pipelines.
DuetMerging: Synergizing Dynamic and Static Strategies for Mitigating Task Interference in Model Merging
PDF ↗Model merging offers a promising paradigm for consolidating multiple expert models into a single multitask architecture. However, its effectiveness is often hindered by task interference, where conflicting parameter updates from different tasks degrade performance. While dynamic, Mixture-of-Experts based methods have improved adaptability, they are fundamentally limited by constructing their expert pools from task vectors in isolation, failing to resolve underlying structural conflicts across tasks. In this paper, we introduce DuetMerging, a novel framework that synergistically mitigates task interference from both dynamic and static perspectives. Dynamically, we apply Tucker decomposition to a unified tensor of task vectors, creating a harmonized expert pool derived from a shared core tensor that structurally enhances synergies and suppresses conflicts. Statically, we introduce a neuron-based sparsification technique that leverages task-specific neuron activation patterns to create a precise mask. This allows us to selectively preserve critical information from the decomposition's residual while suppressing functionally irrelevant or conflicting parameters. Comprehensive experiments demonstrate that DuetMerging outperforms existing methods, establishing a new state-of-the-art in both task performance and parameter efficiency.