Legal tasks and datasets are often used as benchmarks for the capabilities of language models. However, openly available annotated datasets are rare. In this paper, we introduce AGB-DE, a corpus of 3,764 clauses from German consumer contracts that have been annotated and legally assessed by legal experts. Together with the data, we present a first baseline for the task of detecting potentially void clauses, comparing the performance of an SVM baseline with three fine-tuned open language models and the performance of GPT-3.5. Our results show the challenging nature of the task, with no approach exceeding an F1-score of 0.54. While the fine-tuned models often performed better with regard to precision, GPT-3.5 outperformed the other approaches with regard to recall. An analysis of the errors indicates that one of the main challenges could be the correct interpretation of complex clauses, rather than the decision boundaries of what is permissible and what is not.
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Automated teaching assistants and chatbots have significant potential to reduce the workload of human instructors, especially for logistics-related question answering, which is important to students yet repetitive for instructors. However, due to privacy concerns, there is a lack of publicly available datasets. We introduce SyllabusQA, an open-source dataset with 63 real course syllabi covering 36 majors, containing 5,078 open-ended course logistics-related question-answer pairs that are diverse in both question types and answer formats. Since many logistics-related questions contain critical information like the date of an exam, it is important to evaluate the factuality of answers. We benchmark several strong baselines on this task, from large language model prompting to retrieval-augmented generation. We introduce Fact-QA, an LLM-based (GPT-4) evaluation metric to evaluate the factuality of predicted answers. We find that despite performing close to humans on traditional metrics of textual similarity, there remains a significant gap between automated approaches and humans in terms of fact precision.
Multiple-choice question answering (MCQA) is often used to evaluate large language models (LLMs). To see if MCQA assesses LLMs as intended, we probe if LLMs can perform MCQA with choices-only prompts, where models must select the correct answer only from the choices. In three MCQA datasets and four LLMs, this prompt bests a majority baseline in 11/12 cases, with up to 0.33 accuracy gain. To help explain this behavior, we conduct an in-depth, black-box analysis on memorization, choice dynamics, and question inference. Our key findings are threefold. First, we find no evidence that the choices-only accuracy stems from memorization alone. Second, priors over individual choices do not fully explain choices-only accuracy, hinting that LLMs use the group dynamics of choices. Third, LLMs have some ability to infer a relevant question from choices, and surprisingly can sometimes even match the original question. We hope to motivate the use of stronger baselines in MCQA benchmarks, the design of robust MCQA datasets, and further efforts to explain LLM decision-making.
Structured Sentiment Analysis (SSA) was cast as a problem of bi-lexical dependency graph parsing by prior studies.Multiple formulations have been proposed to construct the graph, which share several intrinsic drawbacks:(1) The internal structures of spans are neglected, thus only the boundary tokens of spans are used for relation prediction and span recognition, thus hindering the model’s expressiveness;(2) Long spans occupy a significant proportion in the SSA datasets, which further exacerbates the problem of internal structure neglect.In this paper, we treat the SSA task as a dependency parsing task on partially-observed dependency trees, regarding flat spans without determined tree annotations as latent subtrees to consider internal structures of spans.We propose a two-stage parsing method and leverage TreeCRFs with a novel constrained inside algorithm to model latent structures explicitly, which also takes advantages of joint scoring graph arcs and headed spans for global optimization and inference. Results of extensive experiments on five benchmark datasets reveal that our method performs significantly better than all previous bi-lexical methods, achieving new state-of-the-art.
NewsBench: A Systematic Evaluation Framework for Assessing Editorial Capabilities of Large Language Models in Chinese Journalism
PDF ↗We present NewsBench, a novel evaluation framework to systematically assess the capabilities of Large Language Models (LLMs) for editorial capabilities in Chinese journalism. Our constructed benchmark dataset is focused on four facets of writing proficiency and six facets of safety adherence, and it comprises manually and carefully designed 1,267 test samples in the types of multiple choice questions and short answer questions for five editorial tasks in 24 news domains. To measure performances, we propose different GPT-4 based automatic evaluation protocols to assess LLM generations for short answer questions in terms of writing proficiency and safety adherence, and both are validated by the high correlations with human evaluations. Based on the systematic evaluation framework, we conduct a comprehensive analysis of eleven popular LLMs which can handle Chinese. The experimental results highlight GPT-4 and ERNIE Bot as top performers, yet reveal a relative deficiency in journalistic safety adherence in creative writing tasks. Our findings also underscore the need for enhanced ethical guidance in machine-generated journalistic content, marking a step forward in aligning LLMs with journalistic standards and safety considerations. The evaluation framework and experimental results are expected to provide an in-depth understanding of the editorial capabilities of LLMs and speed up the development of LLMs in journalism.
Humans often interact with large language models (LLMs) in multi-turn interaction to obtain desired answers or more information. However, most existing studies overlook the multi-turn instruction following ability of LLMs, in terms of training dataset, training method, and evaluation benchmark. In this paper, we introduce Parrot, a solution aiming to enhance multi-turn instruction following for LLMs. First, we introduce an efficient but effective method for collecting multi-turn instructions that feature human-like queries, such as anaphora and ellipsis. Second, we propose a context-aware preference optimization strategy to further enhance LLMs for complex queries in multi-turn interaction. Moreover, to quantitatively evaluate LLMs in multi-turn instruction following, we manually build a multi-turn benchmark derived from existing ones. Extensive experiments show that Parrot improves current LLMs by up to 7.2% in multi-turn instruction following. Our dataset and codes will be open-sourced to facilitate future research.
Beyond Recognising Entailment: Formalising Natural Language Inference from an Argumentative Perspective
PDF ↗In argumentation theory, argument schemes are a characterisation of stereotypical patterns of inference. There has been little work done to develop computational approaches to identify these schemes in natural language. Moreover, advancements in recognizing textual entailment lack a standardized definition of inference, which makes it challenging to compare methods trained on different datasets and rely on the generalisability of their results. In this work, we propose a rigorous approach to align entailment recognition with argumentation theory. Wagemans’ Periodic Table of Arguments (PTA), a taxonomy of argument schemes, provides the appropriate framework to unify these two fields. To operationalise the theoretical model, we introduce a tool to assist humans in annotating arguments according to the PTA. Beyond providing insights into non-expert annotator training, we present Kialo-PTA24, the first multi-topic dataset for the PTA. Finally, we benchmark the performance of pre-trained language models on various aspects of argument analysis. Our experiments show that the task of argument canonicalisation poses a significant challenge for state-of-the-art models, suggesting an inability to represent argumentative reasoning and a direction for future investigation.
Video storytelling is engaging multimedia content that utilizes video and its accompanying narration to share a story and attract the audience, where a key challenge is creating narrations for recorded visual scenes. Previous studies on dense video captioning and video story generation have made some progress. However, in practical applications, we typically require synchronized narrations for ongoing visual scenes. In this work, we introduce a new task of Synchronized Video Storytelling, which aims to generate synchronous and informative narrations for videos. These narrations, associated with each video clip, should relate to the visual content, integrate relevant knowledge, and have an appropriate word count corresponding to the clip’s duration. Specifically, a structured storyline is beneficial to guide the generation process, ensuring coherence and integrity. To support the exploration of this task, we introduce a new benchmark dataset E-SyncVidStory with rich annotations. Since existing Multimodal LLMs are not effective in addressing this task in one-shot or few-shot settings, we propose a framework named VideoNarrator that can generate a storyline for input videos and simultaneously generate narrations with the guidance of the generated or predefined storyline. We further introduce a set of evaluation metrics to thoroughly assess the generation. Both automatic and human evaluations validate the effectiveness of our approach. Our dataset, codes, and evaluations will be released.
Spoken language glossification (SLG) aims to translate the spoken language text into the sign language gloss, i.e., a written record of sign language. In this work, we present a framework named Semi-Supervised Spoken Language Glossification (S^3LG) for SLG. To tackle the bottleneck of limited parallel data in SLG, our S^3LG incorporates large-scale monolingual spoken language text into SLG training. The proposed framework follows the self-training structure that iteratively annotates and learns from pseudo labels. Considering the lexical similarity and syntactic difference between sign language and spoken language, our S^3LG adopts both the rule-based heuristic and model-based approach for auto-annotation. During training, we randomly mix these complementary synthetic datasets and mark their differences with a special token. As the synthetic data may be less quality, the S^3LG further leverages consistency regularization to reduce the negative impact of noise in the synthetic data. Extensive experiments are conducted on public benchmarks to demonstrate the effectiveness of the S^3LG. Our code is available at https://github.com/yaohj11/S3LG.
Although great progress has been made by previous table understanding methods including recent approaches based on large language models (LLMs), they rely heavily on the premise that given tables must be converted into a certain text sequence (such as Markdown or HTML) to serve as model input. However, it is difficult to access such high-quality textual table representations in some real-world scenarios, and table images are much more accessible. Therefore, how to directly understand tables using intuitive visual information is a crucial and urgent challenge for developing more practical applications. In this paper, we propose a new problem, multimodal table understanding, where the model needs to generate correct responses to various table-related requests based on the given table image. To facilitate both the model training and evaluation, we construct a large-scale dataset named MMTab, which covers a wide spectrum of table images, instructions and tasks. On this basis, we develop Table-LLaVA, a generalist tabular multimodal large language model (MLLM), which significantly outperforms recent open-source MLLM baselines on 23 benchmarks under held-in and held-out settings.
With the remarkable advancements of large language models (LLMs), LLM-based agents have become a research hotspot in human-computer interaction.However, there is a scarcity of benchmarks available for LLM-based mobile agents.Benchmarking these agents generally faces three main challenges:(1) The inefficiency of UI-only operations imposes limitations to task evaluation.(2) Specific instructions within a singular application lack adequacy for assessing the multi-dimensional reasoning and decision-making capacities of LLM mobile agents.(3) Current evaluation metrics are insufficient to accurately assess the process of sequential actions. To this end, we propose Mobile-Bench, a novel benchmark for evaluating the capabilities of LLM-based mobile agents.First, we expand conventional UI operations by incorporating 103 collected APIs to accelerate the efficiency of task completion.Subsequently, we collect evaluation data by combining real user queries with augmentation from LLMs.To better evaluate different levels of planning capabilities for mobile agents, our data is categorized into three distinct groups: SAST, SAMT, and MAMT, reflecting varying levels of task complexity. Mobile-Bench comprises 832 data entries, with more than 200 tasks specifically designed to evaluate multi-APP collaboration scenarios.Furthermore, we introduce a more accurate evaluation metric, named CheckPoint, to assess whether LLM-based mobile agents reach essential points during their planning and reasoning steps. Dataset and platform will be released in the future.
Web agents powered by Large Language Models (LLMs) have demonstrated remarkable abilities in planning and executing multi-step interactions within complex web-based environments, fulfilling a wide range of web navigation tasks. Despite these advancements, the potential for LLM-powered agents to effectively engage with sequential user instructions in real-world scenarios has not been fully explored. In this work, we introduce a new task of Conversational Web Navigation, which necessitates sophisticated interactions that span multiple turns with both the users and the environment, supported by a specially developed dataset named Multi-Turn Mind2Web (MT-Mind2Web). To tackle the limited context length of LLMs and the context-dependency issue of the conversational tasks, we further propose a novel framework, named self-reflective memory-augmented planning (Self-MAP), which employs memory utilization and self-reflection techniques. Extensive experiments are conducted to benchmark the MT-Mind2Web dataset, and validate the effectiveness of the proposed method.
Fact-checking real-world claims often requires reviewing multiple multimodal documents in order to assess the claim’s truthfulness, a highly laborious and time-consuming task. In this paper, we present a summarization model crafted to generate claim-specific summaries useful for fact-checking from multimodal multi-document datasets. The model takes inputs in the form of documents, images, and a claim, with the objective of assisting in fact-checking tasks. We introduce a dynamic perceiver-based model that is able to handle inputs from multiple modalities of arbitrary lengths. To train our model, we leverage a novel reinforcement learning-based entailment objective in order to generate summaries that provide evidence distinguishing between different truthfulness labels. To assess the efficacy of our approach, we conduct experiments on both an existing benchmark as well as a new dataset of multi-document claims which we contribute. Our approach outperforms the SOTA approach by 4.6% in the claim verification task on the MOCHEG dataset and demonstrates strong performance on our new Multi-News-Fact-Checking dataset.
Individual neurons participate in the representation of multiple high-level concepts. To what extent can different interpretability methods successfully disentangle these roles? To help address this question, we introduce RAVEL (Resolving Attribute-Value Entanglements in Language Models), a dataset that enables tightly controlled, quantitative comparisons between a variety of existing interpretability methods. We use the resulting conceptual framework to define the new method of Multi-task Distributed Alignment Search (MDAS), which allows us to find distributed representations satisfying multiple causal criteria. With Llama2-7B as the target language model, MDAS achieves state-of-the-art results on RAVEL, demonstrating the importance of going beyond neuron-level analyses to identify features distributed across activations. We release our benchmark at https://github.com/explanare/ravel.
Towards Real-World Writing Assistance: A Chinese Character Checking Benchmark with Faked and Misspelled Characters
PDF ↗Writing assistance aims to improve the correctness and quality of input texts, with character checking being crucial in detecting and correcting wrong characters. In the real world where handwriting occupies the vast majority, characters that humans get wrong include faked characters (i.e., untrue characters created due to writing errors) and misspelled characters (i.e., true characters used incorrectly due to spelling errors). However, existing datasets and related studies only focus on misspelled characters that can be represented by computer text encoding systems, thereby ignoring faked characters which are more common and difficult. To break through this dilemma, we present \textbf{Visual-C}^3, a human-annotated \textbf{Visual} \textbf{C}hinese \textbf{C}haracter \textbf{C}hecking dataset with faked and misspelled Chinese characters. To the best of our knowledge, Visual-C^3 is the first real-world visual and the largest human-crafted dataset for the Chinese character checking scenario. Additionally, we also propose and evaluate novel baseline methods on Visual-C^3. Extensive empirical results and analyses show that Visual-C^3 is high-quality yet challenging. As the first study focusing on Chinese faked characters, the dataset and the baseline methods are publicly available at https://github.com/THUKElab/Visual-C3.
This study investigates the concept of the ‘right to be forgotten’ within the context of large language models (LLMs). We explore machine unlearning as a pivotal solution, with a focus on pre-trained models–a notably under-researched area. Our research delineates a comprehensive framework for machine unlearning in pre-trained LLMs, encompassing a critical analysis of seven diverse unlearning methods. Through rigorous evaluation using curated datasets from arXiv, books, and GitHub, we establish a robust benchmark for unlearning performance, demonstrating that these methods are over 10^5 times more computationally efficient than retraining. Our results show that integrating gradient ascent with gradient descent on in-distribution data improves hyperparameter robustness. We also provide detailed guidelines for efficient hyperparameter tuning in the unlearning process. Our findings advance the discourse on ethical AI practices, offering substantive insights into the mechanics of machine unlearning for pre-trained LLMs and underscoring the potential for responsible AI development.
Multi-hop question answering (MQA) is one of the challenging tasks to evaluate machine’s comprehension and reasoning abilities, where large language models (LLMs) have widely achieved the human-comparable performance. Due to the dynamics of knowledge facts in real world, knowledge editing has been explored to update model with the up-to-date facts while avoiding expensive re-training or fine-tuning. Starting from the edited fact, the updated model needs to provide cascading changes in the chain of MQA. The previous art simply adopts a mix-up prompt to instruct LLMs conducting multiple reasoning tasks sequentially, including question decomposition, answer generation, and conflict checking via comparing with edited facts. However, the coupling of these functionally-diverse reasoning tasks inhibits LLMs’ advantages in comprehending and answering questions while disturbing them with the unskilled task of conflict checking. We thus propose a framework, Programmable knowledge editing for Multi-hop Question Answering (PokeMQA), to decouple the jobs. Specifically, we prompt LLMs to decompose knowledge-augmented multi-hop question, while interacting with a detached trainable scope detector to modulate LLMs behavior depending on external conflict signal. The experiments on three LLM backbones and two benchmark datasets validate our superiority in knowledge editing of MQA, outperforming all competitors by a large margin in almost all settings and consistently producing reliable reasoning process.
End-to-end speech translation (ST) presents notable disambiguation challenges as it necessitates simultaneous cross-modal and cross-lingual transformations. While word sense disambiguation is an extensively investigated topic in textual machine translation, the exploration of disambiguation strategies for ST models remains limited. Addressing this gap, this paper introduces the concept of speech sense disambiguation (SSD), specifically emphasizing homophones - words pronounced identically but with different meanings. To facilitate this, we first create a comprehensive homophone dictionary and an annotated dataset rich with homophone information established based on speech-text alignment. Building on this unique dictionary, we introduce AmbigST, an innovative homophone-aware contrastive learning approach that integrates a homophone-aware masking strategy. Our experiments on different MuST-C and CoVoST ST benchmarks demonstrate that AmbigST sets new performance standards. Specifically, it achieves SOTA results on BLEU scores for English to German, Spanish, and French ST tasks, underlining its effectiveness in reducing speech sense ambiguity. Data, code and scripts are freely available at https://github.com/ytf-philp/AmbigST.
With the booming of Large Language Models (LLMs), prompt-learning has become a promising method mainly researched in various research areas. Recently, many attempts based on prompt-learning have been made to improve the performance of text classification. However, most of these methods are based on heuristic Chain-of-Thought (CoT), and tend to be more complex but less efficient. In this paper, we rethink the LLM-based text classification methodology, propose a simple and effective transfer learning strategy, namely LLMEmbed, to address this classical but challenging task. To illustrate, we first study how to properly extract and fuse the text embeddings via various lightweight LLMs at different network depths to improve their robustness and discrimination, then adapt such embeddings to train the classifier. We perform extensive experiments on publicly available datasets, and the results show that LLMEmbed achieves strong performance while enjoys low training overhead using lightweight LLM backbones compared to recent methods based on larger LLMs, *i.e.* GPT-3, and sophisticated prompt-based strategies. Our LLMEmbed achieves adequate accuracy on publicly available benchmarks without any fine-tuning while merely use 4% model parameters, 1.8% electricity consumption and 1.5% runtime compared to its counterparts. Code is available at: https://github.com/ChunLiu-cs/LLMEmbed-ACL2024.
Large Language Models are Superpositions of All Characters: Attaining Arbitrary Role-play via Self-Alignment
PDF ↗Considerable efforts have been invested in augmenting the role-playing proficiency of open-source large language models (LLMs) by emulating proprietary counterparts. Nevertheless, we posit that LLMs inherently harbor role-play capabilities, owing to the extensive knowledge of characters and potential dialogues ingrained in their vast training corpora. Thus, we introduce Ditto, the first self-alignment method for role-play, which encourages an instruction-following LLM to simulate role-play dialogues as a variant of reading comprehension, and creates a role-play training set comprising 4000 characters, surpassing the scale of currently available datasets by tenfold regarding the number of roles. Subsequently, we fine-tune the LLM using this self-generated dataset to augment its role-playing capabilities. Upon evaluating our meticulously constructed role-play benchmark and the roleplay subset of MT-Bench, Ditto, in various parameter scales, consistently maintains a consistent role identity and provides accurate role-specific knowledge in multi-turn role-play conversations, outperforming all open-source role-play baselines. Furthermore, we present the first cross-supervision role-play experiment, revealing that the role-play styles can be easily acquired, while the intrinsic capabilities of LLMs confine the knowledge within role-play.