3D Gaussian Splatting (3DGS) has become a crucial rendering technique for many real-time applications. How- ever, the limited hardware resources on today's mobile platforms hinder these applications, as they struggle to achieve real-time performance. In this paper, we propose SEELE, a general framework designed to accelerate the 3DGS pipeline for resource-constrained mobile devices. Specifically, we propose two GPU-oriented techniques: hybrid preprocessing and contribution-aware rasterization. Hybrid preprocessing alleviates the GPU compute and memory pressure by reducing the number of irrelevant Gaussians during rendering. The key is to combine our view-dependent scene representation with online filtering. Meanwhile, contribution-aware rasterization improves the GPU utilization at the rasterization stage by prioritizing Gaussians with high contributions while reducing computations for those with low contributions. Both techniques can be seamlessly integrated into existing 3DGS pipelines with minimal fine-tuning. Collectively, our framework achieves up to 6.3x speedup and 39.1% model reduction while achieving superior rendering quality compared to existing methods. Our codes will be released upon publication.
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The deployment of autonomous agents in Graphical User Interface (GUI) environments confronts significant challenges, notably error accumulation in long-horizon tasks and the severe consequences of irreversible operations. While critic models that provide real-time action assessment offer a promising solution, their effectiveness is hindered by the lack of diverse, high-quality GUI feedback data and public critic benchmarks for computer use.To bridge these gaps,we introduce OS-Oracle that makes three core contributions:(1) a scalable data pipeline for synthesizing cross-platform GUI critic data;(2) a two-stage training paradigm combining supervised fine-tuning (SFT) and consistency-preserving group relative policy optimization (CP-GRPO); (3) OS-Critic Bench, a holistic benchmark for evaluating critic model performance across Mobile, Web, and Desktop platforms.Leveraging this framework, we curate a high-quality dataset containing 310k critic samples. The resulting critic model, OS-Oracle-7B, achieves impressive performance,and further reduces error rates, which improves the capability of GUI agents in dynamic environments. All codes, data and checkpoints will be made public.
4D Local Modeling Toward Dynamic Global Perception for Ambiguity-free Rotation-Invariant Point Cloud Analysis
PDF ↗Rotation invariance remains a core challenge in point cloud analysis, where existing methods often struggle with structural ambiguities and insufficient global context. Most rotation-invariant (RI) representations are derived from local coordinate systems, which inherently suffer from point-pair ambiguities and fail to capture discriminative features in symmetric or repetitive structures, while discarding informative global pose cues. To overcome these limitations, we propose Ga4DPF, a novel framework that offers a robust, global-aware RI representation by converting rotation-equivariant geometric representations into invariant ones, while concurrently integrating global pose awareness. Specifically, Ga4DPF introduces a learnable steerable transform that equivariantly lifts point clouds into 4D space, facilitating robust local feature construction and mitigating point-pair ambiguities. Concurrently, we model a dynamic global pose reference using the Bingham distribution, which adaptively estimates a consistent global rotation and enhances global feature discriminability. Extensive experiments on multiple benchmark datasets demonstrate that Ga4DPF achieves state-of-the-art performance with high computational efficiency, offering a new paradigm for rotation-invariant point cloud analysis. The source code is available at: https://github.com/jiaxunguo/ga4dpf.
The advent of high-quality video generation models has amplified the need for robust watermarking schemes that can be used to reliably detect and track the provenance of generated videos. Existing video watermarking methods based on both post-hoc and in-generation approaches fail to simultaneously achieve imperceptibility, robustness, and computational efficiency. This work introduces a novel framework for in-generation video watermarking called \texttt SPDMark (pronounced `SpeedMark') based on selective parameter displacement of a video diffusion model. Watermarks are embedded into the generated videos by modifying a subset of parameters in the generative model. To make the problem tractable, the displacement is modeled as an additive composition of layer-wise basis shifts, where the final composition is indexed by the watermarking key. For parameter efficiency, this work specifically leverages low-rank adaptation (LoRA) to implement the basis shifts. During the training phase, the basis shifts and the watermark extractor are jointly learned by minimizing a combination of message recovery, perceptual similarity, and temporal consistency losses. To detect and localize temporal modifications in the watermarked videos, we use a cryptographic hashing function to derive frame-specific watermark messages from the given base watermarking key. During watermark extraction, maximum bipartite matching is applied to recover the correct frame order, even from temporally tampered videos. Evaluations on both text-to-video and image-to-video generation models demonstrate the ability of \texttt SPDMark to generate imperceptible watermarks that can be recovered with high accuracy and also establish its robustness against a variety of common video modifications.
IFCSR: Inference-Free Fidelity-Realism Control for One-Step Diffusion-based Real-World Image Super-Resolution
PDF ↗Diffusion models have recently achieved remarkable success in real-world image super-resolution (ISR), typically balancing a trade-off between fidelity (i.e., similarity to HR images) and realism (i.e., perceptual naturalness). To better account for subjective preferences in image quality, controllable diffusion-based methods have been explored, allowing personalized adjustment of this trade-off via tunable parameters. While existing controllable methods have shown effective control, they typically operate in the latent space and require repeated network inference during adjustment, eventually limiting their practicality. In this paper, we propose IFCSR, a simple yet practical approach for one-step diffusion-based real-world ISR that enables inference-free control between fidelity and realism. The key idea is to design a controllable model that adjusts the fidelity-realism trade-off in the image space, rather than in the latent space. Such an image-space control allows users to seamlessly adjust the trade-off without extra inference after an initial inference of fidelity- and realism-specific images. We further introduce a two-stage training scheme and specialized losses that encourage the controllable space to span a broad spectrum of fidelity and realism. Our method achieves quality competitive with state-of-the-art models while providing a practical advantage through inference-free control.
Human visual perception offers valuable insights for understanding computational principles of motion-based scene interpretation. Humans robustly detect and segment moving entities that constitute independently moveable chunks of matter, whether observing sparse moving dots, textured surfaces, or naturalistic scenes. In contrast, existing computer vision systems lack a unified approach that works across these diverse settings. Inspired by principles of human perception, we propose a generative model that hierarchically groups low-level motion and appearance features into particles (small Gaussians representing local matter), and groups particles into clusters capturing coherently and independently moveable physical entities. We develop a hardware-accelerated inference algorithm based on parallelized block Gibbs sampling to recover stable particle motion and groupings. Our model operates on different kinds of inputs (random dots, stylized textures, or naturalistic RGB video), enabling it to work across settings where biological vision succeeds but existing computer vision approaches do not. We validate this unified framework across three domains: on 2D random dot kinematograms, our approach captures human object perception including graded uncertainty across ambiguous conditions; on a Gestalt-inspired dataset of camouflaged rotating objects, our approach recovers correct 3D structure from motion and thereby accurate 2D object segmentation; and on naturalistic RGB videos, our model tracks the moving 3D matter that makes up deforming objects, enabling robust object-level scene understanding. This work thus establishes a general framework for motion-based perception grounded in principles of human vision.
Scaling artist-designed meshes to high triangle numbers remains challenging for autoregressive generative models. Existing transformer-based methods suffer from long-sequence bottlenecks and limited quantization resolution, primarily due to the large number of tokens required and constrained quantization granularity. These issues prevent faithful reproduction of fine geometric details and structured density patterns. We introduce MeshMosaic, a novel local-to-global framework for artist mesh generation that scales to over 100K triangles--substantially surpassing prior methods, which typically handle only around 8K faces. MeshMosaic first segments shapes into patches, generating each patch autoregressively and leveraging shared boundary conditions to promote coherence, symmetry, and seamless connectivity between neighboring regions. This strategy enhances scalability to high-resolution meshes by quantizing patches individually, resulting in more symmetrical and organized mesh density and structure. Extensive experiments across multiple public datasets demonstrate that MeshMosaic significantly outperforms state-of-the-art methods in both geometric fidelity and user preference, supporting superior detail representation and practical mesh generation for real-world applications.
Energy-based predictive world models provide a powerful approach for multi-step visual planning by reasoning over latent energy landscapes rather than generating pixels. However, existing approaches face two major challenges: (i) their latent representations are typically learned in Euclidean space, neglecting the underlying geometric and hierarchical structure among states, and (ii) they struggle with long-horizon prediction, which leads to rapid degradation across extended rollouts. To address these challenges, we introduce GeoWorld, a geometric world model that preserves geometric structure and hierarchical relations through a Hyperbolic JEPA, which maps latent representations from Euclidean space onto hyperbolic manifolds. We further introduce Geometric Reinforcement Learning for energy-based optimization, enabling stable multi-step planning in hyperbolic latent space. Extensive experiments on CrossTask and COIN demonstrate around 3% SR improvement in 3-step planning and 2% SR improvement in 4-step planning compared to the state-of-the-art V-JEPA-2.
The creation of high-fidelity, physically-based rendering (PBR) materials remains a bottleneck in many graphics pipelines, typically requiring specialized equipment and expert-driven post-processing. To democratize this process, we present MatE, a novel method for generating tileable PBR materials from a single image taken under unconstrained, real-world conditions. Given an image and a user-provided mask, MatE first performs coarse rectification using an estimated depth map as a geometric prior, and then employs a dual-branch diffusion model. Leveraging a learned consistency from rotation-aligned and scale-aligned training data, this model further rectifies residual distortions from the coarse result and translates it into a complete set of material maps, including albedo, normal, roughness and height. Our framework achieves invariance to the unknown illumination and perspective of the input image, allowing for the recovery of intrinsic material properties from casual captures. Through comprehensive experiments on both synthetic and real-world data, we demonstrate the efficacy and robustness of our approach, enabling users to create realistic materials from real-world images.
Adapting models pre-trained on large-scale datasets is a proven way to reach strong performance quickly for downstream tasks. However, the growth of state-of-the-art models makes traditional full fine-tuning unsuitable and difficult, especially for multi-task learning (MTL) where cost scales with the number of tasks. As a result, recent studies investigate parameter-efficient fine-tuning (PEFT) using low-rank adaptation to significantly reduce the number of trainable parameters. However, these existing methods use a single, fixed rank, which may not be optimal for different tasks or positions in the MTL architecture. Moreover, these methods fail to learn spatial information that captures inter-task relationships and helps to improve diverse task predictions. This paper introduces Frequency-Aware and Automatic Rank (FAAR) for efficient MTL fine-tuning. Our method introduces Performance-Driven Rank Shrinking (PDRS) to allocate the optimal rank per adapter location and per task. Moreover, by analyzing the image frequency spectrum, FAAR proposes a Task-Spectral Pyramidal Decoder (TS-PD) that injects input-specific context into spatial bias learning to better reflect cross-task relationships. Experiments performed on dense visual task benchmarks show the superiority of our method in terms of both accuracy and efficiency compared to other PEFT methods in MTL. FAAR reduces the number of parameters by up to 9 times compared to traditional MTL fine-tuning whilst improving overall performance. Our code is available.
FACE: A Face-based Autoregressive Representation for High-Fidelity and Efficient Mesh Generation
PDF ↗Autoregressive models for 3D mesh generation suffer from a fundamental limitation: they flatten meshes into long vertex-coordinate sequences. This results in prohibitive computational costs, hindering the efficient synthesis of high-fidelity geometry. We argue this bottleneck stems from operating at the wrong semantic level. We introduce FACE, a novel Autoregressive Autoencoder (ARAE) framework that reconceptualizes the task by generating meshes at the face level. Our one-face-one-token strategy treats each triangle face, the fundamental building block of a mesh, as a single, unified token. This simple yet powerful design reduces the sequence length by a factor of nine, leading to an unprecedented compression ratio of 0.11, halving the previous state-of-the-art. This dramatic efficiency gain does not compromise quality; by pairing our face-level decoder with a powerful VecSet encoder, FACE achieves state-of-the-art reconstruction quality on standard benchmarks. The versatility of the learned latent space is further demonstrated by training a latent diffusion model that achieves high-fidelity, single-image-to-mesh generation. FACE provides a simple, scalable, and powerful paradigm that lowers the barrier to high-quality structured 3D content creation.
Recent vision-language model (VLM)-based approaches have achieved impressive results on SVG generation. However, because they generate only text and lack visual signals during decoding, they often struggle with complex semantics and fail to produce visually appealing or geometrically coherent SVGs. We introduce DuetSVG, a unified multimodal model that jointly generates image tokens and corresponding SVG tokens in an end-to-end manner. DuetSVG is trained on both image and SVG datasets. At inference, we apply a novel test-time scaling strategy that leverages the model's native visual predictions as guidance to improve SVG decoding quality. Extensive experiments show that our method outperforms existing methods, producing visually faithful, semantically aligned, and syntactically clean SVGs across a wide range of applications.
SemiGDA: Generative Dual-distribution Alignment for Semi-Supervised Medical Image Segmentation
PDF ↗Semi-supervised learning addresses label scarcity and high annotation costs in medical image segmentation by exploiting the latent information in unlabeled data to enhance model performance. Traditional discriminative segmentation relies on segmentation masks, neglecting feature-level distribution constraints. This limits robust semantic representation learning and adaptive modeling of unlabeled data in scenarios with few labels. To address these limitations, we propose SemiGDA, a novel Generative Dual-distribution Alignment framework for semi-supervised medical image segmentation. Our SemiGDA overcomes the reliance of discriminative methods on large labeled datasets by aligning feature and semantic distributions to boost semantic learning and scene adaptability. Specifically, we propose a Dual-distribution Alignment Module (DAM), which employs two structurally distinct encoders to model image and mask feature distributions. It enforces their alignment in the latent space via distributional constraints, establishing structured feature consistency. Moreover, we design a Consistency-Driven Skip Adapter (CDSA) strategy, which introduces dual skip adapters (Image and Mask) to fuse multi-scale features via skip connections. Using a consistency loss, CDSA enhances cross-branch semantic alignment and reinforces fine-grained semantic consistency. Experimental results on diverse medical datasets show that our method outperforms other state-of-the-art semi-supervised segmentation methods. Code is released at: https://github.com/taozh2017/SemiGDA.
Spectral Scalpel: Amplifying Adjacent Action Discrepancy via Frequency-Selective Filtering for Skeleton-Based Action Segmentation
PDF ↗Skeleton-based Temporal Action Segmentation (STAS) seeks to densely segment and classify diverse actions within long, untrimmed skeletal motion sequences. However, existing STAS methodologies face challenges of limited inter-class discriminability and blurred segmentation boundaries, primarily due to insufficient distinction of spatio-temporal patterns between adjacent actions. To address these limitations, we propose Spectral Scalpel, a frequency-selective filtering framework aimed at suppressing shared frequency components between adjacent distinct actions while amplifying their action-specific frequencies, thereby enhancing inter-action discrepancies and sharpening transition boundaries. Specifically, Spectral Scalpel employs adaptive multi-scale spectral filters as scalpels to edit frequency spectra, coupled with a discrepancy loss between adjacent actions serving as the surgical objective. This design amplifies representational disparities between neighboring actions, effectively mitigating boundary localization ambiguities and inter-class confusion. Furthermore, complementing long-term temporal modeling, we introduce a frequency-aware channel mixer to strengthen channel evolution by aggregating spectra across channels. This work presents a novel paradigm for STAS that extends conventional spatio-temporal modeling by incorporating frequency-domain analysis. Extensive experiments on five public datasets demonstrate that Spectral Scalpel achieves state-of-the-art performance. Code is available at https://github.com/HaoyuJi/SpecScalpel.
Spiking Neural Networks (SNNs) utilize spike-based activations to mimic the brain's energy-efficient information processing. However, the binary and discontinuous nature of spike activations causes vanishing gradients, making adversarial robustness evaluation via gradient descent unreliable. While improved surrogate gradient methods have been proposed, their effectiveness under strong adversarial attacks remains unclear. We propose a more reliable framework for evaluating SNN adversarial robustness. We theoretically analyze the degree of gradient vanishing in surrogate gradients and introduce the Adaptive Sharpness Surrogate Gradient (ASSG), which adaptively evolves the shape of the surrogate function according to the input distribution during attack iterations, thereby enhancing gradient accuracy while mitigating gradient vanishing. In addition, we design an adversarial attack with adaptive step size under the L_infinity constraint--Stable Adaptive Projected Gradient Descent (SA-PGD), achieving faster and more stable convergence under imprecise gradients. Extensive experiments show that our approach substantially increases attack success rates across diverse adversarial training schemes, SNN architectures and neuron models, providing a more generalized and reliable evaluation of SNN adversarial robustness. The experimental results further reveal that the robustness of current SNNs has been significantly overestimated and highlighting the need for more dependable adversarial training methods. The code is released at https://github.com/craree/ASSG-SNNs-Robustness-Evaluation
When Visualizing is the First Step to Reasoning: MIRA, a Benchmark for Visual Chain-of-Thought
PDF ↗We propose MIRA (Multimodal Imagination for Reasoning Assessment), a new benchmark designed to evaluate models in scenarios where generating intermediate visual images is essential for successful reasoning. Unlike traditional Chain-of-thought (CoT) methods that rely solely on text, tasks in MIRA require models to generate and utilize intermediate images --- such as sketches, structural diagrams, or path drawings --- to guide their reasoning process. This setup closely mirrors how humans solve complex problems through "drawing to think". To solve this, MIRA focuses on tasks that are intrinsically challenging and involve complex structures, spatial relationships, or reasoning steps that are difficult to express through language alone (e.g., tracking a die's movement on a board and summing the face-down values after each roll). To ensure that our evaluation data is of high-quality, we include 546 multimodal problems, annotated with intermediate visual images and final answers. We also propose a unified evaluation protocol for MIRA that spans three levels of evaluation input: direct input with image and question only, text-only CoT (Text-CoT) input with image and thinking prompts, and Visual-CoT input with both annotated image clues and textual thinking prompts. To probe the upper bound of model capacity on our benchmark, we also report pass@k and majority voting accuracies under different k settings. Experimental results show that existing multimodal large language models (MLLMs), including strongest private models (e.g., GPT-5, o3, Gemini 2.5 Pro) as well as strong open-weight models (e.g., Qwen2.5-VL, GLM 4.5V), perform poorly when relying solely on textual prompts. However, when intermediate visual cues are provided, model performance improves consistently, yielding an average relative gain of 33.7% across all models and tasks. We also probe the upper bound by expanding the search space and designing textual prompts aligned with Visual-CoT, but both yield only limited improvements compared to our Visual-CoT setting. These results underscore the critical role of imagined visual information in enabling successful reasoning on MIRA.
SeD-UD: An Influence-Driven and Hierarchically-Decoupled Information Bottleneck for Multimodal Intent Recognition
PDF ↗Multimodal intent recognition (MIR) is hindered by substantial redundancy and noise originating from text, speech, and visual inputs, which weakens feature distinctiveness and ultimately harms recognition performance. Although recent approaches based on the information bottleneck (IB) principle mitigate this issue via feature compression and reconstruction to obtain compact and noise-reduced representations, they still encounter two major drawbacks. First, conventional IB employs a fixed bottleneck dimension, making it unable to accommodate sample-dependent variations in redundancy and noise. Second, simultaneously handling redundancy and noise within a single compression process leads to incomplete feature purification. In this paper, we propose a novel framework named SeD-UD, which incorporates influence-driven input-adaptive bottleneck (IDAB) modules following a hierarchically-decoupled IB structure. Given a redundancy/noise influence factor, IDAB dynamically adjusts dimensions and selects the optimal parameters for compression and reconstruction, thereby achieving the best trade-off between information preservation and interference suppression. The IB structure performs hierarchically-decoupled processing of redundancy and noise via separated de-redundancy and unified denoising based on IDAB modules. Extensive experiments on benchmark datasets show SeD-UD outperforms current state-of-the-art models.
HOG-Layout: Hierarchical 3D Scene Generation, Optimization and Editing via Vision-Language Models
PDF ↗3D layout generation and editing play a crucial role in Embodied AI and immersive VR interaction. However, manual creation requires tedious labor, while data-driven generation often lacks diversity. The emergence of large models introduces new possibilities for 3D scene synthesis. We present HOG-Layout that enables text-driven hierarchical scene generation, optimization and real-time scene editing with large language models (LLMs) and vision-language models (VLMs). HOG-Layout improves scene semantic consistency and plausibility through retrieval-augmented generation (RAG) technology, incorporates an optimization module to enhance physical consistency, and adopts a hierarchical representation to enhance inference and optimization, achieving real-time editing. Experimental results demonstrate that HOG-Layout produces more reasonable environments compared with existing baselines, while supporting fast and intuitive scene editing.
Representation-Steered Incremental Adapter-Tuning for Class-Incremental Learning with Pre-Trained Models
PDF ↗Class-Incremental Learning (CIL) aims to develop models to continuously learn new classes without forgetting learned old ones. Recent advances combine pre-trained models with parameter-efficient fine-tuning, achieving promising results. However, these approaches typically allocate new trainable parameters for each task, causing the model size to grow linearly with task number. Moreover, they lack explicit mechanisms to structure a coherent and discriminative representation space across tasks. To address these limitations, we propose Representation-Steered Incremental Adapter Tuning (RSIAT). RSIAT maintains a single shared adapter for all tasks, eliminating parameter growth during incremental learning. In the base task, we introduce a representation-steering loss that enhances discriminative feature learning while facilitating future task adaptation. During incremental tasks, a residual autoencoder-based projector aligns feature distributions between old and new tasks, preserving representation consistency without over-constraining the shared adapter. Extensive experiments on six CIL benchmarks demonstrate that RSIAT significantly outperforms state-of-the-art methods in both performance and parameter efficiency, achieving superior stability-plasticity trade-offs with minimal trainable parameters. Code is available at https://github.com/zjrzjrz/RSIAT.
NOWA: Null-space Optical Watermark for Invisible Capture Fingerprinting and Tamper Localization
PDF ↗Ensuring the authenticity and ownership of digital images is increasingly challenging as modern editing tools enable highly realistic forgeries. Existing image protection systems mainly rely on digital watermarking, which is susceptible to sophisticated digital attacks. To address this limitation, we propose a hybrid optical-digital framework that incorporates physical authentication cues during image formation and preserves them through a learned reconstruction process. At the optical level, a phase mask in the camera aperture produces a Null-space Optical Watermark (NOWA) that lies in the Null Space of the imaging operator and therefore remains invisible in the captured image. Then, a Null-Space Network (NSN) performs measurement-consistent reconstruction that delivers high-quality protected images while preserving the NOWA signature. The proposed design enables tamper localization by projecting the image onto the camera's null space and detecting pixel-level inconsistencies. Our design preserves perceptual quality, resists common degradations such as compression, and establishes a structural security asymmetry: without access to the optical or NSN parameters, adversaries cannot forge the NOWA signature. Experiments with simulations and a prototype camera demonstrate competitive performance in terms of image quality preservation and tamper localization accuracy compared to state-of-the-art digital watermarking and learning-based authentication methods.