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Jiashi Lin, Changhong Jiang, Xiangru Lin, Ruifei Zhang, Xinyi Zhu, Jiyao Liu, Cheng Tang, Ye Du, Shujian Gao, Junzhi Ning 等

Retrieval-augmented generation (RAG) has emerged as a critical paradigm for grounding Multimodal Large Language Models (MLLMs) in external knowledge. Recent GraphRAG methods introduce structured entity-relation graphs to improve retrieval and reasoning. However, they remain limited by treating knowledge graphs as static data structures built offline and queried in a single pass. This static paradigm misaligns with the interactive, iterative nature of knowledge-intensive reasoning, creating three bottlenecks: (i) text-centric fragmentation that impedes cross-modal reasoning, (ii) frozen structures unable to incorporate new evidence or correct errors, and (iii) rigid single-pass retrieval without adaptive refinement. To overcome these limitations, we introduce EvoGraph-R1, a self-evolving GraphRAG framework that reconceptualizes knowledge graphs as dynamic environments shaped through agent interactions.We formulate retrieval as a Markov Decision Process (MDP) where the agent observes the graph state and executes actions to query (GraphRetrieve), expand (WebSearch), refine (GraphEdit), or terminate (Answer) the reasoning. These actions reshape the hypergraph structure and generate feedback signals that guide subsequent evolution.Through this closed loop, the hypergraph evolves by integrating new evidence, correcting errors, and refining structure to support multi-hop reasoning. Experiments on multimodal VQA and text QA benchmarks demonstrate substantial improvements over existing RAG baselines in accuracy, coverage, and traceability, establishing self-evolving knowledge graphs as a fundamental paradigm across modalities.

Alex Bocchieri, John Mamish, David Appleyard, Andreas Velten

Scintillators are transparent materials that interact with high-energy particles and emit visible light as a result. They are used in state of the art methods of measuring high-energy particles and radiation sources. Most existing methods use fast single-pixel detectors to detect and time scintillation events. Cameras provide spatial resolution but can only capture an average over many events, making it difficult to image the events associated with an individual particle. Emerging single-photon avalanche diode cameras combine speed and spatial resolution to enable capturing images of individual events. This allows us to use machine vision techniques to analyze events, enabling new types of detectors. The main challenge is the very low brightness of the events. Techniques have to work with a very limited number of photons. We propose a kaleidoscopic scintillator to increase light collection in a single-photon camera while preserving the event's spatial information. The kaleidoscopic geometry creates mirror reflections of the event in known locations for a given event location that are captured by the camera. We introduce theory for imaging an event in a kaleidoscopic scintillator and an algorithm to estimate the event's 3D position. We find that the kaleidoscopic scintillator design provides sufficient light collection to perform high-resolution event measurements for advanced radiation imaging techniques using a commercial CMOS single-photon camera.

Changqing Zhou, Yueru Luo, Han Zhang, Zeyu Jiang, Changhao Chen

Open-vocabulary 3D occupancy is vital for embodied agents, which need to understand complex indoor environments where semantic categories are abundant and evolve beyond fixed taxonomies. While recent work has explored open-vocabulary occupancy in outdoor driving scenarios, such methods transfer poorly indoors, where geometry is denser, layouts are more intricate, and semantics are far more fine-grained. To address these challenges, we adopt a geometry-only supervision paradigm that uses only binary occupancy labels (occupied vs. free). Our framework builds upon 3D Language-Embedded Gaussians, which serve as a unified intermediate representation coupling fine-grained 3D geometry with a language-aligned semantic embedding. On the geometry side, we find that existing Gaussian-to-Occupancy operators fail to converge under such weak supervision, and we introduce an opacity-aware, Poisson-based approach that stabilizes volumetric aggregation. On the semantic side, direct alignment between rendered features and open-vocabulary segmentation features suffers from feature mixing; we therefore propose a Progressive Temperature Decay schedule that gradually sharpens opacities during splatting, strengthening Gaussian-language alignment. On Occ-ScanNet, our framework achieves 59.50 IoU and 21.05 mIoU in the open-vocabulary setting, surpassing all existing occupancy methods in IoU and outperforming prior open-vocabulary approaches by a large margin in mIoU. Code will be released at https://github.com/JuIvyy/LegoOcc.

Yanming Peng, Shijing Wang, Yaping Huang, Yi Tian

Generalizable gaze estimation methods have garnered increasing attention due to their critical importance in real-world applications and have achieved significant progress. However, they often overlook the effect of label noise, arising from the inherent difficulty of acquiring precise gaze annotations, on model generalization performance. In this paper, we are the first to comprehensively investigate the negative effects of label noise on generalization in gaze estimation. Further, we propose a novel solution, called See-Through-Noise (SeeTN) framework, which improves generalization from a novel perspective of mitigating label noise. Specifically, we propose to construct a semantic embedding space via a prototype-based transformation to preserve a consistent topological structure between gaze features and continuous labels. We then measure feature-label affinity consistency to distinguish noisy from clean samples, and introduce a novel affinity regularization in the semantic manifold to transfer gaze-related information from clean to noisy samples. Our proposed SeeTN promotes semantic structure alignment and enforces domain-invariant gaze relationships, thereby enhancing robustness against label noise. Extensive experiments demonstrate that our SeeTN effectively mitigates the adverse impact of source-domain noise, leading to superior cross-domain generalization without compromising the source-domain accuracy, and highlight the importance of explicitly handling noise in generalized gaze estimation.

Ryosuke Hori, Jyun-Ting Song, Zhengyi Luo, Jinkun Cao, Soyong Shin, Hideo Saito, Kris Kitani

We propose Ground Reaction Inertial Poser (GRIP), a method that reconstructs physically plausible human motion using four wearable devices. Unlike conventional IMU-only approaches, GRIP combines IMU signals with foot pressure data to capture both body dynamics and ground interactions. Furthermore, rather than relying solely on kinematic estimation, GRIP uses a digital twin of a person, in the form of a synthetic humanoid in a physics simulator, to reconstruct realistic and physically plausible motion. At its core, GRIP consists of two modules: KinematicsNet, which estimates body poses and velocities from sensor data, and DynamicsNet, which controls the humanoid in the simulator using the residual between the KinematicsNet prediction and the simulated humanoid state. To enable robust training and fair evaluation, we introduce a large-scale dataset, Pressure and Inertial Sensing for Human Motion and Interaction (PRISM), that captures diverse human motions with synchronized IMUs and insole pressure sensors. Experimental results show that GRIP outperforms existing IMU-only and IMU-pressure fusion methods across all evaluated datasets, achieving higher global pose accuracy and improved physical consistency.

Zhuofan Xie, Zishan Lin, Jinliang Lin, Jie Qi, Shaohua Hong, Shuo Li

Active Learning (AL) reduces annotation costs in medical imaging by selecting only the most informative samples for labeling, but suffers from cold-start when labeled data are scarce. Vision-Language Models (VLMs) address the cold-start problem via zero-shot predictions, yet their temperature-scaled softmax outputs treat text-image similarities as deterministic scores while ignoring inherent uncertainty, leading to overconfidence. This overconfidence misleads sample selection, wasting annotation budgets on uninformative cases. To overcome these limitations, the Similarity-as-Evidence (SaE) framework calibrates text-image similarities by introducing a Similarity Evidence Head (SEH), which reinterprets the similarity vector as evidence and parameterizes a Dirichlet distribution over labels. In contrast to a standard softmax that enforces confident predictions even under weak signals, the Dirichlet formulation explicitly quantifies lack of evidence (vacuity) and conflicting evidence (dissonance), thereby mitigating overconfidence caused by rigid softmax normalization. Building on this, SaE employs a dual-factor acquisition strategy: high-vacuity samples (e.g., rare diseases) are prioritized in early rounds to ensure coverage, while high-dissonance samples (e.g., ambiguous diagnoses) are prioritized later to refine boundaries, providing clinically interpretable selection rationales. Experiments on ten public medical imaging datasets with a 20% label budget show that SaE attains state-of-the-art macro-averaged accuracy of 82.57%. On the representative BTMRI dataset, SaE also achieves superior calibration, with a negative log-likelihood (NLL) of 0.425.

Yu Zhang, Jingyi Liu, Yiwei Shi, Qi Zhang, Duoqian Miao, Changwei Wang, Longbing Cao

Visual AutoRegressive modeling (VAR) based on next-scale prediction has revitalized autoregressive visual generation. Although its full-context dependency, i.e., modeling all previous scales for next-scale prediction, facilitates more stable and comprehensive representation learning by leveraging complete information flow, the resulting computational inefficiency and substantial overhead severely hinder VAR's practicality and scalability. This motivates us to develop a new VAR model with better performance and efficiency without full-context dependency. To address this, we reformulate VAR as a non-full-context Markov process, proposing Markov-VAR. It is achieved via Markovian Scale Prediction: we treat each scale as a Markov state and introduce a sliding window that compresses certain previous scales into a compact history vector to compensate for historical information loss owing to non-full-context dependency. Integrating the history vector with the Markov state yields a representative dynamic state that evolves under a Markov process. Extensive experiments demonstrate that Markov-VAR is extremely simple yet highly effective: Compared to VAR on ImageNet, Markov-VAR reduces FID by 10.5% (256x256) and decreases peak memory consumption by 83.8% (1024x1024). We believe Markov-VAR can serve as a foundation for future research on visual autoregressive generation and other downstream tasks. Project Page.

Zhuoli Zhuang, Yu-Cheng Chang, Yu-Kai Wang, Thomas Do, Chin-Teng Lin

Recent advancements in computer vision have accelerated the development of autonomous driving. Despite these advancements, training machines to drive in a way that aligns with human expectations remains a significant challenge. Human factors are still essential, as humans possess a sophisticated cognitive system capable of rapidly interpreting scene information and making accurate decisions. Aligning machine with human intent has been explored with Reinforcement Learning with Human Feedback (RLHF). Conventional RLHF methods rely on collecting human preference data by manually ranking AI-generated outputs, which is time-consuming and indirect. In this work, we propose an electroencephalography (EEG)-guided decision-making framework to incorporate human cognitive insights into reinforcement learning (RL) for autonomous driving. We collected EEG signals from 20 participants in a realistic driving simulator and analyzed event-related potentials (ERP) in response to sudden environmental changes. Our proposed framework employs a neural network to predict the strength of ERP based on the cognitive information from visual scene information. Moreover, we explore the integration of such cognitive information into the reward signal of the RL algorithm. Experimental results show that our framework can improve the collision avoidance ability of the RL algorithm, highlighting the potential of neuro-cognitive feedback in enhancing autonomous driving systems.

Salma Abdel Magid, Grace Guo, Esin Tureci, Amaya Dharmasiri, Vikram V. Ramaswamy, Hanspeter Pfister, Olga Russakovsky

Reward models (RMs) are inherently non-neutral value functions designed and trained to encode specific objectives, such as human preferences or text-image alignment. RMs have become crucial components of text-to-image (T2I) generation systems where they are used at various stages for dataset filtering, as evaluation metrics, as a supervisory signal during optimization of parameters, and for post-generation safety and quality filtering of T2I outputs. While specific problems with the integration of RMs into the T2I pipeline have been studied (e.g. reward hacking or mode collapse), their robustness and fairness as scoring functions remains largely unknown. We conduct a large scale audit of RM robustness with respect to demographic biases during T2I model training and generation. We provide quantitative and qualitative evidence that while originally developed as quality measures, RMs encode demographic biases, which cause reward-guided optimization to disproportionately sexualize female image subjects, reinforce gender/racial stereotypes, and collapse demographic diversity. These findings highlight shortcomings in current reward models, challenge their reliability as quality metrics, and underscore the need for improved data collection and training procedures to enable more robust scoring.

Justin Cui, Jie Wu, Ming Li, Tao Yang, Xiaojie Li, Rui Wang, Andrew Bai, Yuanhao Ban, Cho-Jui Hsieh

Recent research in long-form video generation has shifted from bidirectional to autoregressive models, yet these methods commonly suffer from error accumulation and a loss of long-term coherence. While attention sink frames have been introduced to mitigate this performance decay, they often induce a critical failure mode we term sink-collapse: the generated content repeatedly reverts to the sink frame, resulting in abrupt scene resets and cyclic motion patterns. Our analysis reveals that sink-collapse originates from an inherent conflict between the periodic structure of Rotary Position Embedding (RoPE) and the multi-head attention mechanisms prevalent in current generative models. To address it, we propose a lightweight, training-free approach that effectively suppresses this behavior by introducing multi-head RoPE jitter that breaks inter-head attention homogenization and mitigates long-horizon collapse. Extensive experiments show that our method successfully alleviates sink-collapse while preserving generation quality. To the best of our knowledge, this work achieves the first demonstration of real-time, streaming, and infinite-length video generation with little quality decay. As an illustration of this robustness, we generate continuous videos up to 12 hours in length, which, to our knowledge, is among the longest publicly demonstrated results in streaming video generation.

Van-Nguyen Pham, Duc-Tai Le, Junghyun Bum, Hyunseung Choo

Deep neural networks have achieved strong performance in fundus image classification, yet their flattened feature representations are often highly redundant. Such redundancy can lead to poor generalization across imaging devices, reduced interpretability, and inefficient use of model capacity. To address this issue, this study proposes a post-training feature pruning framework, termed greedy feature pruning (GFP) , which removes weak or redundant dimensions from the flattened features of trained backbones. GFP employs a greedy build-up process guided by performance metrics on the training set, constrained by a minimum feature keeping ratio, to identify compact yet discriminative subsets of features. Experiments are conducted on five public fundus datasets covering multiple tasks, including diabetic retinopathy detection (DDR, Messidor-2), glaucoma detection (PAPILA), multi-label classification (ODIR) and multi-class retinal disease classification (RETINA), using EfficientNetV2, ViT, and CoAtNet as backbones. Results show that GFP consistently improves AUROC and AUPRC across datasets while reducing the number of flattened features by up to 96%. Feature visualizations and quantitative analyses confirm that GFP enhances the compactness and separability of latent features. Moreover, cross-dataset evaluation demonstrates that GFP improves transferability between datasets, indicating better domain robustness. Overall, the proposed GFP framework provides a simple yet effective approach for compressing feature representations and improving both discriminability and generalization in fundus image classification.

Utae Jeong, Sumin In, Hyunju Ryu, Jaewan Choi, Feng Yang, Jongheon Jeong, Seungryong Kim, Sangpil Kim

Image watermarking supports authenticity and provenance, yet many schemes are still easy to bypass with various distortions and powerful generative edits. Deep learning-based watermarking has improved robustness to diffusion-based image editing, but a gap remains when a watermarked image is converted to video by image-to-video (I2V), in which per-frame watermark detection weakens. I2V has quickly advanced from short, jittery clips to multi-second, temporally coherent scenes, and it now serves not only content creation but also world-modeling and simulation workflows, making cross-modal watermark recovery crucial. We present WaTeRFlow, a framework tailored for robustness under I2V. It consists of (i) FUSE (Flow-guided Unified Synthesis Engine), which exposes the encoder-decoder to realistic distortions via instruction-driven edits and a fast video diffusion proxy during training, (ii) optical-flow warping with a Temporal Consistency Loss (TCL) that stabilizes per-frame predictions, and (iii) a semantic preservation loss that maintains the conditioning signal. Experiments across representative I2V models show accurate watermark recovery from frames, with higher first-frame and per-frame bit accuracy and resilience when various distortions are applied before or after video generation.

Jianhua Han, Meng Tian, Jiangtong Zhu, Fan He, Huixin Zhang, Sitong Guo, Dechang Zhu, Hao Tang, Pei Xu, Yuze Guo 等

Autonomous driving heavily relies on accurate and robust spatial perception. Many failures arise from inaccuracies and instability, especially in long-tail scenarios and complex interactions. However, current vision-language models are weak at spatial grounding and understanding, and VLA systems built on them therefore show limited perception and localization ability.To address these challenges, we introduce Percept-WAM, a perception-enhanced World-Awareness-Action Model that is the first to implicitly integrate 2D/3D scene understanding abilities within a single vision-language model (VLM).Instead of relying on QA-style spatial reasoning, Percept-WAM unifies 2D/3D perception tasks into World-PV and World-BEV tokens, which encode both spatial coordinates and confidence.We propose a grid-conditioned prediction mechanism for dense object perception, incorporating IoU-aware scoring and parallel autoregressive decoding, improving stability in long-tail, far-range, and small-object scenarios. Additionally, Percept-WAM leverages pretrained VLM parameters to retain general intelligence (e.g., logical reasoning) and can output perception results and trajectory control outputs directly. Experiments show that Percept-WAM matches or surpasses classical detectors and segmenters on downstream perception benchmarks, achieving 51.7/58.9 mAP on COCO 2D detection and nuScenes BEV 3D detection. When integrated with trajectory decoders, it further improves planning performance on nuScenes and NAVSIM, e.g., surpassing DiffusionDrive by 2.1 in PMDS on NAVSIM.Qualitative results further highlight its strong open-vocabulary and long-tail generalization.

Yijia Guo, Tong Hu, Liwen Hu, Lei Ma, Tiejun Huang

3D Gaussian Splatting (3DGS) has significantly advanced 3D reconstruction with its impressive performance. However, its reliance on sharp images and precise camera pose priors limits its effectiveness in high-speed scenarios. Recent advances have integrated spike cameras, a bio-inspired sensor with high temporal resolution, to enhance 3DGS in such conditions. Although spike-based methods reduce the need for sharp images, they still face challenges in achieving precise camera pose estimation due to unstable observations and visual texture deficiency. To address these challenges, we propose Nope-SGS, the first framework that reconstructs high-speed 3D scenes from unposed captures of bio-inspired high-temporal-resolution spike cameras. To achieve robust 3D reconstruction and pose estimation, we first reformulate the spike model from a probabilistic perspective and extend its application to keyframing, effectively alleviating the instability caused by spike streams. Building upon this foundation, we devise a progressive optimization framework to facilitate swift 3D reconstruction. The experimental results demonstrate that our method achieves up to 7.4 dB higher PSNR and 40% lower Absolute Trajectory Error (ATE) compared to state-of-the-art methods under challenging high-speed scenarios while maintaining the fastest reconstruction speed among spike-based methods.

Amirhossein Kazerouni, Maitreya Suin, Tristan Aumentado-Armstrong, Sina Honari, Amanpreet Walia, Iqbal Mohomed, Konstantinos G. Derpanis, Babak Taati, Alex Levinshtein

Recent advances in image restoration have enabled high-fidelity recovery of faces from degraded inputs using reference-based face restoration models (Ref-FR). However, such methods focus solely on facial regions, neglecting degradation across the full scene, including body and background, which limits practical usability. Meanwhile, full-scene restorers often ignore degradation cues entirely, leading to underdetermined predictions and visual artifacts. In this work, we propose **Face2Scene**, a two-stage restoration framework that leverages the face as a perceptual oracle to estimate degradation and guide the restoration of the entire image. Given a degraded image and one or more identity references, we first apply a Ref-FR model to reconstruct high-quality facial details. From the restored-degraded face pair, we extract a face-derived degradation code that captures degradation attributes (e.g., noise, blur, compression), which is then transformed into multi-scale degradation-aware tokens. These tokens condition a diffusion model to restore the full scene in a single step, including the body and background. Extensive experiments demonstrate the superior effectiveness of the proposed method compared to state-of-the-art methods.

Yikai Huang, Renmin Han, Yuxuan Wang, Youcheng Cai, Ligang Liu

Segment Anything Model (SAM)-based approaches have shown strong potential for biomedical image segmentation. However, these methods often struggle to preserve spatial consistency in 3D electron microscopy (3D-EM) data and still require extensive manual annotation. We propose Spatial-SAM, a spatially consistent and annotation-efficient framework for high-precision 3D-EM segmentation. It introduces a 3D Signed Distance Field (SDF) memory mechanism that replaces SAM2's memory with SDF representations precomputed by a 3D U-Net, providing richer geometric information and improving spatial consistency. It also combines SAM2's few-shot capability with a dual-track pseudo-label iterative optimization strategy to learn large-scale 3D-EM segmentation from minimal annotations. Experiments show Spatial-SAM significantly outperforms existing semi-supervised methods and performs comparably to state-of-the-art fully supervised approaches on multiple 3D-EM benchmarks, reducing annotation costs while preserving spatial consistency. Code is available at https://github.com/Giluir/Spatial-SAM.

Zhongxiao Cong, Qitao Zhao, Minsik Jeon, Shubham Tulsiani

Current feed-forward 3D/4D reconstruction systems rely on dense geometry and pose supervision - expensive to obtain at scale and particularly scarce for dynamic real-world scenes. We present Flow3r, a framework that augments visual geometry learning with dense 2D correspondences ('flow') as supervision, enabling scalable training from unlabeled monocular videos. Our key insight is that the flow prediction module should be factored: predicting flow between two images using geometry latents from one and pose latents from the other. This factorization directly guides the learning of both scene geometry and camera motion, and naturally extends to dynamic scenes. In controlled experiments, we show that factored flow prediction outperforms alternative designs and that performance scales consistently with unlabeled data. Integrating factored flow into existing visual geometry architectures and training with 800K unlabeled videos, Flow3r achieves state-of-the-art results across eight benchmarks spanning static and dynamic scenes, with its largest gains on in-the-wild dynamic videos where labeled data is most scarce.

Jaejin Lee, Minjae Jeong, Joonhyuk Park, Yechan Hwang, Seunghun Baek, Won Hwa Kim

Embedding invisible and temporally consistent watermarks into dynamic 4D Gaussian Splatting (4DGS) models poses unique challenges due to continuous spatio-temporal deformation of Gaussians and diverse motion dynamics. Existing 3DGS watermarking methods, which directly fine-tune parameters within Gaussian splats, fail to preserve geometric fidelity and temporal coherence when extended to 4D settings. In this regime, we propose Mark4D, a temporally consistent watermarking technique that achieves robust, imperceptible, and motion-aware watermark embedding for 4DGS. Mark4D comprises 1) a decoder for watermark recovery in the latent video-text space for robustness against pixel-level distortions, 2) trajectory-aligned offsets that embed watermark signals along Gaussian motion paths to preserve geometry, and 3) a motion-adaptive loss weighting strategy that balances supervision across frames with varying motion intensities. Extensive experiments on synthetic and real-world dynamic scene datasets demonstrate the effectiveness of our method, establishing a foundation for secure and reliable protection of dynamic 4D scene assets.

Shuaibang Peng, Juelin Zhu, Xia Li, Kun Yang, Yu Liu, Maojun Zhang, Shen Yan

We present LoD-Loc v3, a novel method for generalized aerial visual localization in dense urban environments. While prior work LoD-Loc v2 achieves localization through semantic building silhouette alignment with low-detail city models, it suffers from two key limitations: poor cross-scene generalization and frequent failure in dense building scenes. Our method addresses these challenges through two key innovations. First, we develop a new synthetic data generation pipeline that produces InsLoD-Loc - the largest instance segmentation dataset for aerial imagery to date, comprising 100k images with precise instance building annotations. This enables trained models to exhibit remarkable zero-shot generalization capability. Second, we reformulate the localization paradigm by shifting from semantic to instance silhouette alignment, which significantly reduces pose estimation ambiguity in dense scenes. Extensive experiments demonstrate that LoD-Loc v3 outperforms existing state-of-the-art (SOTA) baselines, achieving superior performance in both cross-scene and dense urban scenarios with a large margin. The project is available at https://nudt-sawlab.github.io/LoD-Locv3/.

Gal Fiebelman, Hadar Averbuch-Elor, Sagie Benaim

3D Gaussian Splatting has recently enabled fast and photorealistic reconstruction of static 3D scenes. However, dynamic editing of such scenes remains a significant challenge. We introduce a novel framework, Physics-Guided Score Distillation, to address a fundamental conflict: physics simulation provides a strong motion prior that is insufficient for photorealism , while video-based Score Distillation Sampling (SDS) alone cannot generate coherent motion for complex, multi-particle scenarios. We resolve this through a unified optimization framework where physics simulation guides Score Distillation to jointly refine the motion prior for photorealism while simultaneously optimizing appearance. Specifically, we learn a neural dynamics model that predicts particle motion and appearance, optimized end-to-end via a combined loss integrating Video-SDS for photorealism with our physics-guidance prior. This allows for photorealistic refinements while ensuring the dynamics remain plausible. Our framework enables scene-wide dynamic weather effects, including snowfall, rainfall, fog, and sandstorms, with physically plausible motion. Experiments demonstrate our physics-guided approach significantly outperforms baselines, with ablations confirming this joint refinement is essential for generating coherent, high-fidelity dynamics.