论文检索

输入标题、作者或关键词,从 14,273 篇学术成果中精准定位

会议来源 已选 1 项

机器学习与综合 AI

自然语言处理

计算机视觉

数据挖掘与 Web

多媒体与图形学

已选择 1 个会议
支持跨会议组合检索,PDF 均跳转至官方来源
已筛选 NeurIPS
14,273篇论文
第 53 / 714 页

Deep Learning · Algorithms

Yangchao Wu, Zongyue Qin, Alex Wong, Stefano Soatto

Speculative decoding is a technique to leverage hardware concurrency in order to enable multiple steps of token generation in a single forward pass, thus improving the efficiency of large-scale autoregressive (AR) Transformer models. State-space models (SSMs) are already more efficient than AR Transformers, since their state summarizes all past data with no need to cache or re-process tokens in the sliding window context. However, their state can also comprise thousands of tokens; so, speculative decoding has recently been extended to SSMs. Existing approaches, however, do not leverage the tree-based verification methods, since current SSMs lack the means to compute a token tree efficiently. We propose the first scalable algorithm to perform tree-based speculative decoding in state-space models (SSMs) and hybrid architectures of SSMs and Transformer layers. We exploit the structure of accumulated state transition matrices to facilitate tree-based speculative decoding with minimal overhead relative to current SSM implementations. Along with the algorithm, we describe a hardware-aware implementation that improves naive application of AR Transformer tree-based speculative decoding methods to SSMs. Furthermore, we outperform vanilla speculative decoding with SSMs even with a baseline drafting model and tree structure on three different benchmarks, opening up opportunities for further speed up with SSM and hybrid model inference. Code can be find at: https://github.com/wyc1997/stree.

General Machine Learning · Causality

Álvaro Parafita, Tomas Garriga, Axel Brando, Francisco Cazorla

Among explainability techniques, SHAP stands out as one of the most popular, but often overlooks the causal structure of the problem. In response, do-SHAP employs interventional queries, but its reliance on estimands hinders its practical application. To address this problem, we propose the use of estimand-agnostic approaches, which allow for the estimation of any identifiable query from a single model, making do-SHAP feasible on complex graphs. We also develop a novel algorithm to significantly accelerate its computation at a negligible cost, as well as a method to explain inaccessible Data Generating Processes. We demonstrate the estimation and computational performance of our approach, and validate it on two real-world datasets, highlighting its potential in obtaining reliable explanations.

Computer Vision · Classification and Understanding

Ilona Demler, Saumya Chauhan, Georgia Gkioxari

We introduce ITTO, a challenging new benchmark suite for evaluating and diagnosing the capabilities and limitations of point tracking methods. Our videos are sourced from existing datasets and egocentric real-world recordings, with high-quality human annotations collected through a multi-stage pipeline. ITTO captures the motion complexity, occlusion patterns, and object diversity characteristic of real-world scenes -- factors that are largely absent in current benchmarks. We conduct a rigorous analysis of state-of-the-art tracking methods on ITTO, breaking down performance along key axes of motion complexity. Our findings reveal that existing trackers struggle with these challenges, particularly in re-identifying points after occlusion, highlighting critical failure modes. These results point to the need for new modeling approaches tailored to real-world dynamics. We envision ITTO as a foundation testbed for advancing point tracking and guiding the development of more robust tracking algorithms.

Computer Vision · Everything Else

Lishen Qu, Zhihao Liu, Shihao Zhou, LUO YAQI, Jie Liang, Hui Zeng, Lei Zhang, Jufeng Yang

Flicker artifacts in short-exposure images are caused by the interplay between the row-wise exposure mechanism of rolling shutter cameras and the temporal intensity variations of alternating current (AC)-powered lighting. These artifacts typically appear as uneven brightness distribution across the image, forming noticeable dark bands. Beyond compromising image quality, this structured noise also affects high-level tasks, such as object detection and tracking, where reliable lighting is crucial. Despite the prevalence of flicker, the lack of a large-scale, realistic dataset has been a significant barrier to advancing research in flicker removal. To address this issue, we present BurstDeflicker, a scalable benchmark constructed using three complementary data acquisition strategies. First, we develop a Retinex-based synthesis pipeline that redefines the goal of flicker removal and enables controllable manipulation of key flicker-related attributes (e.g., intensity, area, and frequency), thereby facilitating the generation of diverse flicker patterns. Second, we capture 4,000 real-world flicker images from different scenes, which help the model better understand the spatial and temporal characteristics of real flicker artifacts and generalize more effectively to wild scenarios. Finally, due to the non-repeatable nature of dynamic scenes, we propose a green-screen method to incorporate motion into image pairs while preserving real flicker degradation. Comprehensive experiments demonstrate the effectiveness of our dataset and its potential to advance research in flicker removal.

Reinforcement Learning · Deep RL

woohyeon Byeon, Giseung Park, Jongseong Chae, Amir Leshem, Youngchul Sung

In this paper, we propose a provably convergent and practical framework for multi-objective reinforcement learning with max-min criterion. From a game-theoretic perspective, we reformulate max-min multi-objective reinforcement learning as a two-player zero-sum regularized continuous game and introduce an efficient algorithm based on mirror descent. Our approach simplifies the policy update while ensuring global last-iterate convergence. We provide a comprehensive theoretical analysis on our algorithm, including iteration complexity under both exact and approximate policy evaluations, as well as sample complexity bounds. To further enhance performance, we modify the proposed algorithm with adaptive regularization. Our experiments demonstrate the convergence behavior of the proposed algorithm in tabular settings, and our implementation for deep reinforcement learning significantly outperforms previous baselines in many MORL environments.

Social Aspects · Fairness, Equity, Justice and Safety

He Yang, Dongyi Lv, Song Ma, Wei Xi, Jizhong Zhao

Dataset condensation aims to synthesize compact yet informative datasets that retain the training efficacy of full-scale data, offering substantial gains in efficiency. Recent studies reveal that the condensation process can be vulnerable to backdoor attacks, where malicious triggers are injected into the condensation dataset, manipulating model behavior during inference. While prior approaches have made progress in balancing attack success rate and clean test accuracy, they often fall short in preserving stealthiness, especially in concealing the visual artifacts of condensed data or the perturbations introduced during inference. To address this challenge, we introduce \textsc{Sneakdoor}, which enhances stealthiness without compromising attack effectiveness. \textsc{Sneakdoor} exploits the inherent vulnerability of class decision boundaries and incorporates a generative module that constructs input-aware triggers aligned with local feature geometry, thereby minimizing detectability. This joint design enables the attack to remain imperceptible to both human inspection and statistical detection. Extensive experiments across multiple datasets demonstrate that \textsc{Sneakdoor} achieves a compelling balance among attack success rate, clean test accuracy, and stealthiness, substantially improving the invisibility of both the synthetic data and triggered samples while maintaining high attack efficacy. The code is available at \url{https://github.com/XJTU-AI-Lab/SneakDoor}.

Deep Learning · Graph Neural Networks

Yoonho Lee, Junseok Lee, Sangwoo Seo, Sungwon Kim, Yeongmin Kim, Chanyoung Park

Despite the promising results of disentangled representation learning in discovering latent patterns in graph-structured data, few studies have explored disentanglement for hypergraph-structured data. Integrating hyperedge disentanglement into hypergraph neural networks enables models to leverage hidden hyperedge semantics, such as unannotated relations between nodes, that are associated with labels. This paper presents an analysis of hyperedge disentanglement from a category-theoretical perspective and proposes a novel criterion for disentanglement derived from the naturality condition. Our proof-of-concept model experimentally showed the potential of the proposed criterion by successfully capturing functional relations of genes (nodes) in genetic pathways (hyperedges).

Computer Vision · 3D Rendering & Reconstruction

Yuchen Li, Chaoran Feng, Zhenyu Tang, Kaiyuan Deng, Wangbo Yu, Yonghong Tian, Li Yuan

We introduce GS2E (Gaussian Splatting to Event Generation), a large-scale synthetic event dataset designed for high-fidelity event vision tasks, captured from real-world sparse multi-view RGB images. Existing event datasets are often synthesized from dense RGB videos, which typically suffer from limited viewpoint diversity and geometric inconsistency, or rely on expensive, hard-to-scale hardware setups. GS2E addresses these limitations by first reconstructing photorealistic static scenes using 3D Gaussian Splatting, followed by a novel, physically-informed event simulation pipeline. This pipeline integrates adaptive trajectory interpolation with physically-consistent event contrast threshold modeling. As a result, it generates temporally dense and geometrically consistent event streams under diverse motion and lighting conditions, while maintaining strong alignment with the underlying scene structure. Experimental results on event-based 3D reconstruction highlight GS2E’s superior generalization capabilities and its practical value as a benchmark for advancing event vision research.

Data-centric AI · Data-centric AI methods and tools

Jinyang Li, Jack Williams, Nick McKenna, Arian Askari, Nicholas Wilson, Reynold Cheng

Knowledge distillation from Large Language Models (LLMs) to locally hosted Small Language Models (SLMs) provides advantages for Data Analysis Code Generation (DACG) such as privacy protection. However, achieving effective distillation without resource-intensive training is challenging. This paper investigates whether LLMs can distill knowledge to SLMs through In-Context Learning (ICL), a training-free method for rapid task adaptation. We present the DarGO: Distillation and Adaptive Reasoning-Guided Orchestration framework, which facilitates automatic knowledge distillation from LLMs to SLMs. DarGO consists of three phases: exploration through an Model Orchestration Interface (MOI), Memory Collection of successful trajectories, and Knoweldge-driven Inference. We evaluate DarGO on three challenging DACG benchmarks (WikiTQ, TabMWP, and Bird-SQL), each with in-domain training sets that enable detailed analysis of knowledge distillation effectiveness. DarGO demonstrates a substantial relative performance improvement of 27.5\% on average for the student SLMs. To further observe generalization capabilities, we evaluate the \method across different teacher-student model combinations, knowledge transfer scenarios, and unified memory approaches for more advanced, test-only data analysis tasks. Our findings contribute a novel perspective on distillation methods that enhance high performance for SLMs while avoiding intensive fine-tuning.

Computer Vision · Vision Models & Multimodal

Kuicai Dong, CHANG YUJING, Shijie Huang, Yasheng Wang, Ruiming Tang, Yong Liu

Document Visual Question Answering (DocVQA) faces dual challenges in processing lengthy multimodal documents (text, images, tables) and performing cross-modal reasoning. Current document retrieval-augmented generation (DocRAG) methods remain limited by their text-centric approaches, frequently missing critical visual information. The field also lacks robust benchmarks for assessing multimodal evidence selection and integration. We introduce MMDocRAG, a comprehensive benchmark featuring 4,055 expert-annotated QA pairs with multi-page, cross-modal evidence chains. Our framework introduces innovative metrics for evaluating multimodal quote selection and enables answers that interleave text with relevant visual elements. Through large-scale experiments with 60 VLM/LLM models and 14 retrieval systems, we identify persistent challenges in multimodal evidence retrieval, selection, and integration. Key findings reveal that advanced proprietary LVMs show superior performance than open-sourced alternatives. Also, they show moderate advantages using multimodal inputs over text-only inputs, while open-source alternatives show significant performance degradation. Notably, fine-tuned LLMs achieve substantial improvements when using detailed image descriptions. MMDocRAG establishes a rigorous testing ground and provides actionable insights for developing more robust multimodal DocVQA systems.

Computer Vision · Vision Models & Multimodal

Shiwei Gan, Yafeng Yin, Zhiwei Jiang, Lei Xie, Sanglu Lu, Hongkai Wen

Recent advances in sign language research have benefited from CNN-based backbones, which are primarily transferred from traditional computer vision tasks (\eg object detection, image recognition). However, these CNN-based backbones usually excel at extracting features like contours and texture, but may struggle with capturing sign-related features. To capture such sign-related features, SignGraph model extracts the cross-region sign features by building the Local Sign Graph (LSG) module and the Temporal Sign Graph (TSG) module. However, we emphasize that although capturing cross-region dependencies can improve sign language performance, it may degrade the representation quality of local regions. To mitigate this, we introduce MixSignGraph, which represents sign sequences as a group of mixed graphs for feature extraction. Specifically, besides the LSG module and TSG module that model the intra-frame and inter-frame cross-regions features, we design a simple yet effective Hierarchical Sign Graph (HSG) module, which enhances local region representations following the extraction of cross-region features, by aggregating the same-region features from different-granularity feature maps of a frame, \ie to boost discriminative local features. In addition, to further improve the performance of gloss-free sign language task, we propose a simple yet counter-intuitive Text-based CTC Pre-training (TCTC) method, which generates pseudo gloss labels from text sequences for model pre-training. Extensive experiments conducted on the current five sign language datasets demonstrate that MixSignGraph surpasses the most current models on multiple sign language tasks across several datasets, without relying on any additional cues. Code and models are available at: \href{https://github.com/gswycf/SignLanguage}{\textcolor{blue}{https://github.com/gswycf/SignLanguage}}.

Optimization · Optimization and Learning under Uncertainty

Rahul Vaze, Abhishek Sinha

The constrained version of the standard online convex optimization (OCO) framework, called COCO is considered, where on every round, a convex cost function and a convex constraint function are revealed to the learner after it chooses the action for that round. The objective is to simultaneously minimize the static regret and cumulative constraint violation (CCV). An algorithm is proposed that guarantees a static regret of $O(\sqrt{T})$ and a CCV of $\min\{{\cal V}, O(\sqrt{T}\log T) \}$, where ${\cal V}$ depends on the distance between the consecutively revealed constraint sets, the shape of constraint sets, dimension of action space and the diameter of the action space. When constraint sets have additional structure, ${\cal V}=O(1)$. Compared to the state of the art results, static regret of $O(\sqrt{T})$ and CCV of $O(\sqrt{T}\log T)$, that were universal, the new result on CCV is instance dependent, which is derived by exploiting the geometric properties of the constraint sets.

General Machine Learning · Causality

William Roy Orchard, Nastaran Okati, Sergio Garrido Mejia, Patrick Blöbaum, Dominik Janzing

The goal of Root Cause Analysis (RCA) is to explain why an anomaly occurred by identifying where the fault originated. Several recent works model the anomalous event as resulting from a change in the causal mechanism at the root cause, i.e., as a soft intervention. RCA is then the task of identifying which causal mechanism changed. In real-world applications, one often has either few or only a single sample from the post-intervention distribution: a severe limitation for most methods, which assume one knows or can estimate the distribution. However, even those that do not are statistically ill-posed due to the need to probe regression models in regions of low probability density. In this paper, we propose simple, efficient methods to overcome both difficulties in the case where there is a single root cause and the causal graph is a polytree. When one knows the causal graph, we give guarantees for a traversal algorithm that requires only marginal anomaly scores and does not depend on specifying an arbitrary anomaly score cut-off. When one does not know the causal graph, we show that the heuristic of identifying root causes as the variables with the highest marginal anomaly scores is causally justified. To this end, we prove that anomalies with small scores are unlikely to cause those with larger scores in polytrees and give upper bounds for the likelihood of causal pathways with non-monotonic anomaly scores.

Data-centric AI · Everything Else

Liuhao Lin, Ke Li, Zihan Xu, Yuchen Shi, Yulei Qin, Yan Zhang, Xing Sun, Rongrong Ji

Current evaluation paradigms for large language models (LLMs) represent a critical blind spot in AI research—relying on opaque numerical metrics that conceal fundamental limitations in spatial reasoning while providing no intuitive understanding of model capabilities. This deficiency creates a dangerous disconnect between reported performance and practical abilities, particularly for applications requiring physical world understanding. We introduce LTD-Bench, a breakthrough benchmark that transforms LLM evaluation from abstract scores to directly observable visual outputs by requiring models to generate drawings through dot matrices or executable code. This approach makes spatial reasoning limitations immediately apparent even to non-experts, bridging the fundamental gap between statistical performance and intuitive assessment. LTD-Bench implements a comprehensive methodology with complementary generation tasks (testing spatial imagination) and recognition tasks (assessing spatial perception) across three progressively challenging difficulty levels, methodically evaluating both directions of the critical language-spatial mapping. Our extensive experiments with state-of-the-art models expose an alarming capability gap: even LLMs achieving impressive results on traditional benchmarks demonstrate profound deficiencies in establishing bidirectional mappings between language and spatial concepts—a fundamental limitation that undermines their potential as genuine world models. Furthermore, LTD-Bench's visual outputs enable powerful diagnostic analysis, offering a potential approach to investigate model similarity. Our dataset and codes are available at https://github.com/walktaster/LTD-Bench.

Computer Vision · Vision Models & Multimodal

Yuqian Yuan, Ronghao Dang, long li, Wentong Li, Dian Jiao, Xin Li, Deli Zhao, Fan Wang, Wenqiao Zhang, Jun Xiao 等

The emergence of multimodal large language models (MLLMs) has driven breakthroughs in egocentric vision applications. These applications necessitate persistent, context-aware understanding of objects, as users interact with tools in dynamic and cluttered environments. However, existing embodied benchmarks primarily focus on static scene exploration, emphasizing object's appearance and spatial attributes while neglecting the assessment of dynamic changes arising from users' interactions.capabilities in object-level spatiotemporal reasoning required for real-world interactions.To address this gap, we introduce EOC-Bench, an innovative benchmark designed to systematically evaluate object-centric embodied cognition in dynamic egocentric scenarios.Specially, EOC-Bench features 3,277 meticulously annotated QA pairs categorized into three temporal categories: Past, Present, and Future, covering 11 fine-grained evaluation dimensions and 3 visual object referencing types.To ensure thorough assessment, we develop a mixed-format human-in-the-loop annotation frameworkBased on EOC-Bench, we conduct comprehensive evaluations of various proprietary, open-source, and object-level MLLMs. EOC-Bench serves as a crucial tool for advancing the embodied object cognitive capabilities of MLLMs, establishing a robust foundation for developing reliable core models for embodied systems.

Applications · Neuroscience, Cognitive Science

Pranav Mamidanna, Thomas Klotz, Dimitrios Chalatsis, Agnese Grison, Irene Mendez Guerra, Shihan Ma, Arnault Caillet, Simon Avrillon, Robin Rohlén, Dario Farina

Neural source separation enables the extraction of individual spike trains from complex electrophysiological recordings. When applied to electromyographic (EMG) signals, it provides a unique window into the motor output of the nervous system by isolating the spiking activity of motor units (MUs). MU decomposition from EMG signals is currently the only scalable neural interfacing approach available in behaving humans and has become foundational in motor neuroscience and neuroprosthetics. However, unlike related domains such as spike sorting or electroencephalography (EEG) analysis, decomposition of EMG signals lacks open benchmarks that reflect the diversity of muscles, movement contexts, and noise sources encountered in practice.To address this gap, we introduce MUniverse, a modular simulation and benchmarking suite for decomposing EMG signals into individual MU spiking activity. MUniverse provides: (1) a simulation stack with a user-friendly interface to a state-of-the-art EMG generator; (2) a curated library of datasets across synthetic, hybrid synthetic-real data with ground truth spikes, and experimental EMG; (3) a set of internal and external decomposition pipelines; and (4) a unified benchmark with well-defined tasks, standard evaluation metrics, and baseline results from established decomposition pipelines.MUniverse is designed for extensibility, reproducibility, and community use, and all datasets are distributed with standardised metadata (Croissant, BIDS). By standardising evaluation and enabling dataset simulation at scale, MUniverse aims to catalyze progress on this long-standing neural signal processing problem.

Computer Vision · Image and Video Generation

Jingjing Chang, Yixiao Fang, Peng Xing, Shuhan Wu, Wei Cheng, Rui Wang, Xianfang Zeng, Gang Yu, Hai-Bao Chen

Text-to-image (T2I) models have garnered significant attention for generating high-quality images aligned with text prompts. However, rapid T2I model advancements reveal limitations in early benchmarks, lacking comprehensive evaluations, especially for text rendering and style. Notably, recent state-of-the-art models, with their rich knowledge modeling capabilities, show potential in reasoning-driven image generation, yet existing evaluation systems have not adequately addressed this frontier. To systematically address these gaps, we introduce $\textbf{OneIG-Bench}$, a meticulously designed comprehensive benchmark framework for fine-grained evaluation of T2I models across multiple dimensions, including subject-element alignment, text rendering precision, reasoning-generated content, stylization, and diversity. By structuring the evaluation, this benchmark enables in-depth analysis of model performance, helping researchers and practitioners pinpoint strengths and bottlenecks in the full pipeline of image generation. Our codebase and dataset are now publicly available to facilitate reproducible evaluation studies and cross-model comparisons within the T2I research community.

Reinforcement Learning · Everything Else

Dengwei Zhao, Shikui Tu, Yanan Sun, Lei Xu

In recent years, neural network-guided heuristic search algorithms, such as Monte-Carlo tree search and A$^\*$ search, have achieved significant advancements across diverse practical applications. Due to the challenges stemming from high state-space complexity, sparse training datasets, and incomplete environmental modeling, heuristic estimations manifest uncontrolled inherent biases towards the actual expected evaluations, thereby compromising the decision-making quality of search algorithms. Sampling exploration enhanced A$^\*$ (SeeA$^\*$) was proposed to improve the efficiency of A$^\*$ search by constructing an dynamic candidate subset through random sampling, from which the expanded node was selected. However, uniform sampling strategy utilized by SeeA$^\*$ facilitates exploration exclusively through the injection of randomness, which completely neglects the heuristic knowledge relevant to open nodes. Moreover, the theoretical support of cluster sampling remains ambiguous. Despite the existence of potential biases, heuristic estimations still encapsulate certain valuable information. In this paper, epistemic exploratory A$^\*$ search (KeeA$^\*$) is proposed to integrate heuristic knowledge for calibrating the sampling process. We first theoretically demonstrate that SeeA$^\*$ with cluster sampling outperforms uniform sampling due to the distribution-aware selection with higher variance. Building on this insight, cluster scouting and path-aware sampling are introduced in KeeA$^\*$ to further exploit heuristic knowledge to increase the sampling mean and variance, respectively, thereby generating higher-quality extreme candidates and enhancing overall decision-making performance. Finally, empirical results on retrosynthetic planning and logic synthesis demonstrate superior performance of KeeA$^*$ compared to state-of-the-art heuristic search algorithms.

Applications

Fengmao Lyu, Jitong Lei, Guosheng Lin, Desheng ZHENG, Jianyang Zhang, Tianrui Li

While existing research on Multilingual CLIP (MCLIP) has prioritized model architecture design, our work uncovers a critical challenge in practical adaptation: fine-tuning MCLIP through a single source language risks diminishing its multilingual capabilities in downstream tasks due to cross-linguistic disparities. To bridge this gap, we systematically investigate the role of token similarity in cross-lingual transferability for image-text retrieval, establishing it as a key factor governing fine-tuning efficacy. Building on this insight, we propose two novel strategies to enhance efficiency while preserving multilinguality: 1) TaPCL dynamically optimizes training by prioritizing linguistically distant language pairs during corpus sampling, reducing redundant computation, and 2) CiPCL enriches the source corpus with multilingual key terms, enabling targeted knowledge transfer without reliance on exhaustive parallel data. By strategically balancing token similarity and domain-critical information, our methods significantly lower computational costs and mitigate over-dependence on parallel corpora. Experimental evaluations across diverse datasets validate the effectiveness and scalability of our framework, demonstrating robust multilingual retention across languages. This work provides a principled pathway for adapting MCLIP to real-world scenarios, where computational efficiency and cross-lingual robustness are paramount. Our codes are available at https://github.com/tiggers23/TaPCL-CiPCL.

Deep Learning · Generative Models and Autoencoders

Shuang Wu, Youtian Lin, Feihu Zhang, Yifei Zeng, Yikang Yang, yajie bao, Jiachen Qian, Siyu Zhu, Xun Cao, Philip Torr 等

Generating high-resolution 3D shapes using volumetric representations such as Signed Distance Functions (SDFs) presents substantial computational and memory challenges. We introduce Direct3D-S2, a scalable 3D generation framework based on sparse volumes that achieves superior output quality with dramatically reduced training costs. Our key innovation is the Spatial Sparse Attention (SSA) mechanism, which greatly enhances the efficiency of Diffusion Transformer (DiT) computations on sparse volumetric data. SSA allows the model to effectively process large token sets within sparse volumes, significantly reducing computational overhead and achieving a 3.9$\times$ speedup in the forward pass and a 9.6$\times$ speedup in the backward pass. Our framework also includes a variational autoencoder (VAE) that maintains a consistent sparse volumetric format across input, latent, and output stages. Compared to previous methods with heterogeneous representations in 3D VAE, this unified design significantly improves training efficiency and stability. Our model is trained on public datasets, and experiments demonstrate that Direct3D-S2 not only surpasses state-of-the-art methods in generation quality and efficiency, but also enables training at 1024³ resolution using only 8 GPUs—a task typically requiring at least 32 GPUs for volumetric representations at $256^3$ resolution, thus making gigascale 3D generation both practical and accessible. Project page: https://www.neural4d.com/research-page/direct3d-s2.