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Faizan Farooq Khan, Xiang Li, Andrew J. Temple, Mohamed Elhoseiny

Aquatic species are essential components of the world's ecosystem, and the preservation of aquatic biodiversity is crucial for maintaining proper ecosystem functioning. Unfortunately, increasing anthropogenic pressures such as overfishing, climate change, and coastal development pose significant threats to aquatic biodiversity. To address this challenge, it is necessary to design an automatic aquatic species monitoring systems that can help researchers and policymakers better understand changes in aquatic ecosystems and take appropriate actions to preserve biodiversity. However, the development of such systems is impeded by a lack of large-scale diverse aquatic species datasets. Existing aquatic species recognition datasets generally have a limited number of species, nor do they provide functional trait data, and so have only narrow potential for application. To address the need for generalized systems that can recognize, locate, and predict a wide array of species and their functional traits, we present FishNet, a large-scale diverse dataset containing 94,532 meticulously organized images from 17,357 aquatic species, organized according to aquatic biological taxonomy (order, family, genus, and species). We further build three benchmarks, i.e., fish classification, fish detection, and functional trait prediction, inspired by ecological research needs, to facilitate the development of aquatic species recognition systems, and promote further research in the field of aquatic ecology. Our FishNet dataset has the potential to encourage the development of more accurate and effective tools for the monitoring and protection of aquatic ecosystems, and hence take effective action toward the conservation of our planet's aquatic biodiversity. Our dataset and code will be released at https://fishnet-2023.github.io/.

Qifan Yu, Juncheng Li, Yu Wu, Siliang Tang, Wei Ji, Yueting Zhuang

Scene Graph Generation (SGG) aims to extract <subject, predicate, object> relationships in images for vision understanding. Although recent works have made steady progress on SGG, they still suffer long-tail distribution that tail-predicates are more costly to train and hard to distinguish due to a small amount of annotated data compared to frequent predicates. Existing re-balancing strategies try to handle it via prior rules but still are confined to pre-defined conditions, which are not scalable for various models and datasets. In this paper, we propose a Cross-modal prediCate boosting (CaCao) framework, where a visually-prompted language model is learned to generate diverse fine-grained predicates in a low-resource way. The proposed CaCao can be applied in a plug-and-play fashion and automatically strengthen existing SGG to tackle the long-tailed problem. Based on that, we further introduce a novel Entangled cross-modal prompt approach for open-world predicate scene graph generation (Epic), where models can generalize to unseen predicates in a zero-shot manner. Comprehensive experiments on three benchmark datasets show that CaCao consistently boosts the performance of multiple scene graph generation models in a model-agnostic way. Moreover, our Epic achieves competitive performance on open-world predicate prediction. The data and code for this paper are publicly available.

Yifan Pu, Yiru Wang, Zhuofan Xia, Yizeng Han, Yulin Wang, Weihao Gan, Zidong Wang, Shiji Song, Gao Huang

Rotated object detection aims to identify and locate objects in images with arbitrary orientation. In this scenario, the oriented directions of objects vary considerably across different images, while multiple orientations of objects exist within an image. This intrinsic characteristic makes it challenging for standard backbone networks to extract high-quality features of these arbitrarily orientated objects. In this paper, we present Adaptive Rotated Convolution (ARC) module to handle the aforementioned challenges. In our ARC module, the convolution kernels rotate adaptively to extract object features with varying orientations in different images, and an efficient conditional computation mechanism is introduced to accommodate the large orientation variations of objects within an image. The two designs work seamlessly in rotated object detection problem. Moreover, ARC can conveniently serve as a plug-and-play module in various vision backbones to boost their representation ability to detect oriented objects accurately. Experiments on commonly used benchmarks (DOTA and HRSC2016) demonstrate that equipped with our proposed ARC module in the backbone network, the performance of multiple popular oriented object detectors is significantly improved (e.g. +3.03% mAP on Rotated RetinaNet and +4.16% on CFA). Combined with the highly competitive method Oriented R-CNN, the proposed approach achieves state-of-the-art performance on the DOTA dataset with 81.77% mAP. Code is available at https://github.com/LeapLabTHU/ARC.

Guanghui Li, Mingqi Gao, Heng Liu, Xiantong Zhen, Feng Zheng

Referring video object segmentation (RVOS), as a supervised learning task, relies on sufficient annotated data for a given scene. However, in more realistic scenarios, only minimal annotations are available for a new scene, which poses significant challenges to existing RVOS methods. With this in mind, we propose a simple yet effective model with a newly designed cross-modal affinity (CMA) module based on a Transformer architecture. The CMA module builds multimodal affinity with a few samples, thus quickly learning new semantic information, and enabling the model to adapt to different scenarios. Since the proposed method targets limited samples for new scenes, we generalize the problem as - few-shot referring video object segmentation (FS-RVOS). To foster research in this direction, we build up a new FS-RVOS benchmark based on currently available datasets. The benchmark covers a wide range and includes multiple situations, which can maximally simulate real-world scenarios. Extensive experiments show that our model adapts well to different scenarios with only a few samples, reaching state-of-the-art performance on the benchmark. On Mini-Ref-YouTube-VOS, our model achieves an average performance of 53.1 J and 54.8 F, which are 10% better than the baselines. Furthermore, we show impressive results of 77.7 J and 74.8 F on Mini-Ref-SAIL-VOS, which are significantly better than the baselines. Code is publicly available at https://github.com/hengliusky/Few_shot_RVOS.

Vishaal Udandarao, Ankush Gupta, Samuel Albanie

Contrastive Language-Image Pre-training (CLIP) has emerged as a simple yet effective way to train large-scale vision-language models. CLIP demonstrates impressive zero-shot classification and retrieval performance on diverse downstream tasks. However, to leverage its full potential, fine-tuning still appears to be necessary. Fine-tuning the entire CLIP model can be resource-intensive and unstable. Moreover, recent methods that aim to circumvent this need for fine-tuning still require access to images from the target distribution. In this paper, we pursue a different approach and explore the regime of training-free "name-only transfer" in which the only knowledge we possess about downstream tasks comprises the names of downstream target categories. We propose a novel method, SuS-X, consisting of two key building blocks--"SuS" and "TIP-X", that requires neither intensive fine-tuning nor costly labelled data. SuS-X achieves state-of-the-art (SoTA) zero-shot classification results on 19 benchmark datasets. We further show the utility of TIP-X in the training-free few-shot setting, where we again achieve SoTA results over strong training-free baselines.

Reza Ghoddoosian, Isht Dwivedi, Nakul Agarwal, Behzad Dariush

We present a novel method for weakly-supervised action segmentation and unseen error detection in anomalous instructional videos. In the absence of an appropriate dataset for this task, we introduce the Anomalous Toy Assembly (ATA) dataset, which comprises 1152 untrimmed videos of 32 participants assembling three different toys, recorded from four different viewpoints. The training set comprises 27 participants who assemble toys in an expected and consistent manner, while the test and validation sets comprise 5 participants who display sequential anomalies in their task. We introduce a weakly labeled segmentation algorithm that is a generalization of the constrained Viterbi algorithm and identifies potential anomalous moments based on the difference between future anticipation and current recognition results. The proposed method is not restricted by the training transcripts during testing, allowing for the inference of anomalous action sequences while maintaining real-time performance. Based on these segmentation results, we also introduce a baseline to detect pre-defined human errors, and benchmark results on the ATA dataset. Experiments were conducted on the ATA and CSV datasets, demonstrating that the proposed method outperforms the state-of-the-art in segmenting anomalous videos under both online and offline conditions.

Hao Liang, Pietro Perona, Guha Balakrishnan

We propose an experimental method for measuring bias in face recognition systems. Existing methods to measure bias depend on benchmark datasets that are collected in the wild and annotated for protected (e.g., race, gender) and non-protected (e.g., pose, lighting) attributes. Such observational datasets only permit correlational conclusions, e.g., "Algorithm A's accuracy is different on female and male faces in dataset X.". By contrast, experimental methods manipulate attributes individually and thus permit causal conclusions, e.g., "Algorithm A's accuracy is affected by gender and skin color." Our method is based on generating synthetic faces using a neural face generator, where each attribute of interest is modified independently while leaving all other attributes constant. Human observers crucially provide the ground truth on perceptual identity similarity between synthetic image pairs. We validate our method quantitatively by evaluating race and gender biases of three research-grade face recognition models. Our synthetic pipeline reveals that for these algorithms, accuracy is lower for Black and East Asian population subgroups. Our method can also quantify how perceptual changes in attributes affect face identity distances reported by these models. Our large synthetic dataset, consisting of 48,000 synthetic face image pairs (10,200 unique synthetic faces) and 555,000 human annotations (individual attributes and pairwise identity comparisons) is available to researchers in this important area.

Sarinda Samarasinghe, Mamshad Nayeem Rizve, Navid Kardan, Mubarak Shah

Few-shot video action recognition is an effective approach to recognizing new categories with only a few labeled examples, thereby reducing the challenges associated with collecting and annotating large-scale video datasets. Existing methods in video action recognition rely on large labeled datasets from the same domain. However, this setup is not realistic as novel categories may come from different data domains that may have different spatial and temporal characteristics. This dissimilarity between the source and target domains can pose a significant challenge, rendering traditional few-shot action recognition techniques ineffective. To address this issue, in this work, we propose a novel cross-domain few-shot video action recognition method that leverages self-supervised learning and curriculum learning to balance the information from the source and target domains. To be particular, our method employs a masked autoencoder-based self-supervised training objective to learn from both source and target data in a self-supervised manner. Then a progressive curriculum balances learning the discriminative information from the source dataset with the generic information learned from the target domain. Initially, our curriculum utilizes supervised learning to learn class discriminative features from the source data. As the training progresses, we transition to learning target-domain-specific features. We propose a progressive curriculum to encourage the emergence of rich features in the target domain based on class discriminative supervised features in the source domain. We evaluate our method on several challenging benchmark datasets and demonstrate that our approach outperforms existing cross-domain few-shot learning techniques. Our code is available at https://github.com/Sarinda251/CDFSL-V

Yizhe Xiong, Hui Chen, Zijia Lin, Sicheng Zhao, Guiguang Ding

Unsupervised domain adaptation aims to transfer knowledge from a fully-labeled source domain to an unlabeled target domain. However, in real-world scenarios, providing abundant labeled data even in the source domain can be infeasible due to the difficulty and high expense of annotation. To address this issue, recent works consider the Few-shot Unsupervised Domain Adaptation (FUDA) where only a few source samples are labeled, and conduct knowledge transfer via self-supervised learning methods. Yet existing methods generally overlook that the sparse label setting hinders learning reliable source knowledge for transfer. Additionally, the learning difficulty difference in target samples is different but ignored, leaving hard target samples poorly classified. To tackle both deficiencies, in this paper, we propose a novel Confidence-based Visual Dispersal Transfer learning method (C-VisDiT) for FUDA. Specifically, C-VisDiT consists of a cross-domain visual dispersal strategy that transfers only high-confidence source knowledge for model adaptation and an intra-domain visual dispersal strategy that guides the learning of hard target samples with easy ones. We conduct extensive experiments on Office-31, Office-Home, VisDA-C, and DomainNet benchmark datasets and the results demonstrate that the proposed C-VisDiT significantly outperforms state-of-the-art FUDA methods. Our code is available at https://github.com/Bostoncake/C-VisDiT.

Maosheng Ye, Jiamiao Xu, Xunnong Xu, Tengfei Wang, Tongyi Cao, Qifeng Chen

We present a novel framework to bootstrap Motion forecasting with Self-consistent Constraints (MISC). The motion forecasting task aims at predicting future trajectories of vehicles by incorporating spatial and temporal information from the past. A key design of MISC is the proposed Dual Consistency Constraints that regularize the predicted trajectories under spatial and temporal perturbation during training. Also, to model the multi-modality in motion forecasting, we design a novel self-ensembling scheme to obtain accurate teacher targets to enforce the self-constraints with multi-modality supervision. With explicit constraints from multiple teacher targets, we observe a clear improvement in the prediction performance. Extensive experiments on the Argoverse motion forecasting benchmark and Waymo Open Motion dataset show that MISC significantly outperforms the state-of-the-art methods. As the proposed strategies are general and can be easily incorporated into other motion forecasting approaches, we also demonstrate that our proposed scheme consistently improves the prediction performance of several existing methods.

Parantak Singh, You Li, Ankur Sikarwar, Stan Weixian Lei, Difei Gao, Morgan B. Talbot, Ying Sun, Mike Zheng Shou, Gabriel Kreiman, Mengmi Zhang

Curriculum design is a fundamental component of education. For example, when we learn mathematics at school, we build upon our knowledge of addition to learn multiplication. These and other concepts must be mastered before our first algebra lesson, which also reinforces our addition and multiplication skills. Designing a curriculum for teaching either a human or a machine shares the underlying goal of maximizing knowledge transfer from earlier to later tasks, while also minimizing forgetting of learned tasks. Prior research on curriculum design for image classification focuses on the ordering of training examples during a single offline task. Here, we investigate the effect of the order in which multiple distinct tasks are learned in a sequence. We focus on the online class-incremental continual learning setting, where algorithms or humans must learn image classes one at a time during a single pass through a dataset. We find that curriculum consistently influences learning outcomes for humans and for multiple continual machine learning algorithms across several benchmark datasets. We introduce a novel-object recognition dataset for human curriculum learning experiments and observe that curricula that are effective for humans are highly correlated with those that are effective for machines. As an initial step towards automated curriculum design for online class-incremental learning, we propose a novel algorithm, dubbed Curriculum Designer (CD), that designs and ranks curricula based on inter-class feature similarities. We find significant overlap between curricula that are empirically highly effective and those that are highly ranked by our CD. Our study establishes a framework for further research on teaching humans and machines to learn continuously using optimized curricula.

Daiqing Li, Huan Ling, Amlan Kar, David Acuna, Seung Wook Kim, Karsten Kreis, Antonio Torralba, Sanja Fidler

In this work, we introduce a self-supervised feature representation learning framework DreamTeacher that utilizes generative networks for pre-training downstream image backbones. We propose to distill knowledge from a trained generative model into standard image backbones that have been well engineered for specific perception tasks. We investigate two types of knowledge distillation: 1) distilling learned generative features onto target image backbones as an alternative to pretraining these backbones on large labeled datasets such as ImageNet, and 2) distilling labels obtained from generative networks with task heads onto logits of target backbones. We perform extensive analysis on several generative models, dense prediction benchmarks, and several pre-training regimes. We empirically find that our DreamTeacher significantly outperforms existing self-supervised representation learning approaches across the board. Unsupervised ImageNet pre-training with DreamTeacher leads to significant improvements over ImageNet classification pre-training on downstream datasets, showcasing generative models, and diffusion generative models specifically, as a promising approach to representation learning on large, diverse datasets without requiring manual annotation.

Hala Lamdouar, Weidi Xie, Andrew Zisserman

Not all camouflages are equally effective, as even a partially visible contour or a slight color difference can make the animal stand out and break its camouflage. In this paper, we address the question of what makes a camouflage successful, by proposing three scores for automatically assessing its effectiveness. In particular, we show that camouflage can be measured by the similarity between background and foreground features and boundary visibility. We use these camouflage scores to assess and compare all available camouflage datasets. We also incorporate the proposed camouflage score into a generative model as an auxiliary loss and show that effective camouflage images or videos can be synthesised in a scalable manner. The generated synthetic dataset is used to train a transformer-based model for segmenting camouflaged animals in videos. Experimentally, we demonstrate state-of-the-art camouflage breaking performance on the public MoCA-Mask benchmark.

Feishi Wang, Jieji Ren, Heng Guo, Mingjun Ren, Boxin Shi

Photometric stereo aims to recover detailed surface shapes from images captured under varying illuminations. However, existing real-world datasets primarily focus on evaluating photometric stereo for general non-Lambertian reflectances and feature bulgy shapes that have a certain height. As shape detail recovery is the key strength of photometric stereo over other 3D reconstruction techniques, and the near-planar surfaces widely exist in cultural relics and manufacturing workpieces, we present a new real-world dataset DiLiGenT-Pi containing 30 near-planar scenes with rich surface details. This dataset enables us to evaluate recent photometric stereo methods specifically for their ability to estimate shape details under diverse materials and to identify open problems such as near-planar surface normal estimation from uncalibrated photometric stereo and surface detail recovery for translucent materials. To inspire future research, this dataset will open soruced at https://photometricstereo.github.io/diligentpi.html.

Manuel S. Drehwald, Sagi Eppel, Jolina Li, Han Hao, Alan Aspuru-Guzik

Visual recognition of materials and their states is essential for understanding the world, from determining whether food is cooked, metal is rusted, or a chemical reaction has occurred. However, current image recognition methods are limited to specific classes and properties and can't handle the vast number of material states in the world. To address this, we present MatSim: the first dataset and benchmark for computer vision-based recognition of similarities and transitions between materials and textures, focusing on identifying any material under any conditions using one or a few examples. The dataset contains synthetic and natural images. Synthetic images were rendered using giant collections of textures, objects, and environments generated by computer graphics artists. We use mixtures and gradual transitions between materials to allow the system to learn cases with smooth transitions between states (like gradually cooked food). We also render images with materials inside transparent containers to support beverage and chemistry lab use cases. We use this dataset to train a Siamese net that identifies the same material in different objects, mixtures, and environments. The descriptor generated by this net can be used to identify the states of materials and their subclasses using a single image. We also present the first few-shot material recognition benchmark with natural images from a wide range of fields, including the state of foods and beverages, types of grounds, and many other use cases. We show that a net trained on the MatSim synthetic dataset outperforms state-of-the-art models like Clip on the benchmark and also achieves good results on other unsupervised material classification tasks. Dataset, generation code and trained models have been made available at: https://github.com/ZuseZ4/MatSim-Dataset-Generator-Scripts-And-Neural-net

Mohammad Mahdi Derakhshani, Enrique Sanchez, Adrian Bulat, Victor G. Turrisi da Costa, Cees G.M. Snoek, Georgios Tzimiropoulos, Brais Martinez

Foundational image-language models have generated considerable interest due to their efficient adaptation to downstream tasks by prompt learning. Prompt learning treats part of the language model input as trainable while freezing the rest, and optimizes an Empirical Risk Minimization objective. However, Empirical Risk Minimization is known to suffer from distributional shifts which hurt generalizability to prompts unseen during training. By leveraging the regularization ability of Bayesian methods, we frame prompt learning from the Bayesian perspective and formulate it as a variational inference problem. Our approach regularizes the prompt space, reduces overfitting to the seen prompts and improves the prompt generalization on unseen prompts. Our framework is implemented by modeling the input prompt space in a probabilistic manner, as an a priori distribution which makes our proposal compatible with prompt learning approaches that are unconditional or conditional on the image. We demonstrate empirically on 15 benchmarks that Bayesian prompt learning provides an appropriate coverage of the prompt space, prevents learning spurious features, and exploits transferable invariant features. This results in better generalization of unseen prompts, even across different datasets and domains. Code available at: https://github.com/saic-fi/Bayesian Prompt-Learning

Fabien Delattre, David Dirnfeld, Phat Nguyen, Stephen K Scarano, Michael J Jones, Pedro Miraldo, Erik Learned-Miller

We present an approach to estimating camera rotation in crowded, real-world scenes from handheld monocular video. While camera rotation estimation is a well-studied problem, no previous methods exhibit both high accuracy and acceptable speed in this setting. Because the setting is not addressed well by other datasets, we provide a new dataset and benchmark, with high-accuracy, rigorously verified ground truth, on 17 video sequences. Methods developed for wide baseline stereo (e.g., 5-point methods) perform poorly on monocular video. On the other hand, methods used in autonomous driving (e.g., SLAM) leverage specific sensor setups, specific motion models, or local optimization strategies (lagging batch processing) and do not generalize well to handheld video. Finally, for dynamic scenes, commonly used robustification techniques like RANSAC require large numbers of iterations, and become prohibitively slow. We introduce a novel generalization of the Hough transform on SO(3) to efficiently and robustly find the camera rotation most compatible with optical flow. Among comparably fast methods, ours reduces error by almost 50% over the next best, and is more accurate than any method, irrespective of speed. This represents a strong new performance point for crowded scenes, an important setting for computer vision. The code and the dataset are available at https://fabiendelattre.com/robust-rotation-estimation.

Xiaojun Tang, Junsong Fan, Chuanchen Luo, Zhaoxiang Zhang, Man Zhang, Zongyuan Yang

Weakly-supervised temporal action localization (WTAL) is a practical yet challenging task. Due to large-scale datasets, most existing methods use a network pretrained in other datasets to extract features, which are not suitable enough for WTAL. To address this problem, researchers design several modules for feature enhancement, which improve the performance of the localization module, especially modeling the temporal relationship between snippets. However, all of them omit that ambiguous snippets deliver contradictory information, which would reduce the discriminability of linked snippets. Considering this phenomenon, we propose Discriminability-Driven Graph Network (DDG-Net), which explicitly models ambiguous snippets and discriminative snippets with well-designed connections, preventing the transmission of ambiguous information and enhancing the discriminability of snippet-level representations. Additionally, we propose feature consistency loss to prevent the assimilation of features and drive the graph convolution network to generate more discriminative representations. Extensive experiments on THUMOS14 and ActivityNet1.2 benchmarks demonstrate the effectiveness of DDG-Net, establishing new state-of-the-art results on both datasets. Source code is available at https://github.com/XiaojunTang22/ICCV2023-DDGNet.

Yanwei Li, Zhiding Yu, Jonah Philion, Anima Anandkumar, Sanja Fidler, Jiaya Jia, Jose Alvarez

In this work, we present an end-to-end framework for camera-based 3D multi-object tracking, called DQTrack. To avoid heuristic design in detection-based trackers, recent query-based approaches deal with identity-agnostic detection and identity-aware tracking in a single embedding. However, it brings inferior performance because of the inherent representation conflict. To address this issue, we decouple the single embedding into separated queries, i.e., object query and track query. Unlike previous detection-based and query-based methods, the decoupled-query paradigm utilizes task-specific queries and still maintains the compact pipeline without complex post-processing. Moreover, the learnable association and temporal update are designed to provide differentiable trajectory association and frame-by-frame query update, respectively. The proposed DQTrack is demonstrated to achieve consistent gains in various benchmarks, outperforming all previous tracking-by-detection and learning-based methods on the nuScenes dataset.

Le Zhuo, Zhaokai Wang, Baisen Wang, Yue Liao, Chenxi Bao, Stanley Peng, Songhao Han, Aixi Zhang, Fei Fang, Si Liu

Music is essential when editing videos, but selecting music manually is difficult and time-consuming. Thus, we seek to automatically generate background music tracks given video input. This is a challenging task since it requires music-video datasets, efficient architectures for video-to-music generation, and reasonable metrics, none of which currently exist. To close this gap, we introduce a complete recipe including dataset, benchmark model, and evaluation metric for video background music generation. We present SymMV, a video and symbolic music dataset with various musical annotations. To the best of our knowledge, it is the first video-music dataset with rich musical annotations. We also propose a benchmark video background music generation framework named V-MusProd, which utilizes music priors of chords, melody, and accompaniment along with video-music relations of semantic, color, and motion features. To address the lack of objective metrics for video-music correspondence, we design a retrieval-based metric VMCP built upon a powerful video-music representation learning model. Experiments show that with our dataset, V-MusProd outperforms the state-of-the-art method in both music quality and correspondence with videos. We believe our dataset, benchmark model, and evaluation metric will boost the development of video background music generation. Our dataset and code are available at https://github.com/zhuole1025/SymMV.