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12,319篇论文匹配“Datasets and Benchmarks”
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Andong Deng, Taojiannan Yang, Chen Chen

The goal of building a benchmark (suite of datasets) is to provide a unified protocol for fair evaluation and thus facilitate the evolution of a specific area. Nonetheless, we point out that existing protocols of action recognition could yield partial evaluations due to several limitations. To comprehensively probe the effectiveness of spatiotemporal representation learning, we introduce BEAR, a new BEnchmark on video Action Recognition. BEAR is a collection of 18 video datasets grouped into 5 categories (anomaly, gesture, daily, sports, and instructional), which covers a diverse set of real-world applications. With BEAR, we thoroughly evaluate 6 common spatiotemporal models pre-trained by both supervised and self-supervised learning. We also report transfer performance via standard finetuning, few-shot fine-tuning, and unsupervised domain adaptation. Our observation suggests that the current state-of-the-art cannot solidly guarantee high performance on datasets close to real-world applications, and we hope BEAR can serve as a fair and challenging evaluation benchmark to gain insights on building next-generation spatiotemporal learners. Our dataset, code, and models are released at: https://github.com/AndongDeng/BEAR

Nitzan Bitton-Guetta, Yonatan Bitton, Jack Hessel, Ludwig Schmidt, Yuval Elovici, Gabriel Stanovsky, Roy Schwartz

Weird, unusual, and uncanny images pique the curiosity of observers because they challenge commonsense. For example, an image released during the 2022 world cup depicts the famous soccer stars Lionel Messi and Cristiano Ronaldo playing chess, which playfully violates our expectation that their competition should occur on the football field. Humans can easily recognize and interpret these unconventional images, but can AI models do the same? We introduce WHOOPS!, a new dataset and benchmark for visual commonsense. The dataset is comprised of purposefully commonsense-defying images created by designers using publicly-available image generation tools like Midjourney. We consider several tasks posed over the dataset. In addition to image captioning, cross-modal matching, and visual question answering, we introduce a difficult explanation generation task, where models must identify and explain why a given image is unusual. Our results show that state-of-the-art models such as GPT3 and BLIP2 still lag behind human performance on WHOOPS!. We hope our dataset will inspire the development of AI models with stronger visual commonsense reasoning abilities.

Woosang Shin, Jonghyeon Lee, Taehan Lee, Sangmoon Lee, Jong Pil Yun

Unsupervised anomaly detection is widely studied for industrial applications since it is difficult to obtain anomalous data. In particular, reconstruction-based anomaly detection can be a feasible solution if there is no option to use external knowledge, such as extra datasets or pre-trained models. However, reconstruction-based methods have limited utility due to poor detection performance. A score-based model, also known as a denoising diffusion model, recently has shown a high sample quality in the generation task. In this paper, we propose a novel unsupervised anomaly detection method leveraging the score-based model. This method promises good performance without external knowledge. The score, a gradient of the log-likelihood, has a property that is available for anomaly detection. The samples on the data manifold can be restored instantly by the score, even if they are randomly perturbed. We call this a score-based perturbation resilience. On the other hand, the samples that deviate from the manifold cannot be restored in the same way. The variation of resilience depending on the sample position can be an indicator to discriminate anomalies. We derive this statement from a geometric perspective. Our method shows superior performance on three benchmark datasets for industrial anomaly detection. Specifically, on MVTec AD, we achieve image-level AUROC of 97.7% and pixel-level AUROC of 97.4% outperforming previous works that do not use external knowledge.

Yuting Wang, Velibor Ilic, Jiatong Li, Branislav Kisačanin, Vladimir Pavlovic

Object detection (OD), a crucial vision task, remains challenged by the lack of large training datasets with precise object localization labels. In this work, we propose ALWOD, a new framework that addresses this problem by fusing active learning (AL) with weakly and semi-supervised object detection paradigms. Because the performance of AL critically depends on the model initialization, we propose a new auxiliary image generator strategy that utilizes an extremely small labeled set, coupled with a large weakly tagged set of images, as a warm-start for AL. We then propose a new AL acquisition function, another critical factor in AL success, that leverages the student-teacher OD pair disagreement and uncertainty to effectively propose the most informative images to annotate. Finally, to complete the AL loop, we introduce a new labeling task delegated to human annotators, based on selection and correction of model-proposed detections, which is both rapid and effective in labeling the informative images. We demonstrate, across several challenging benchmarks, that ALWOD significantly narrows the gap between the ODs trained on few partially labeled but strategically selected image instances and those that rely on the fully-labeled data. Our code is publicly available on https://github.com/seqam-lab/ALWOD.

Jordy Van Landeghem, Rubèn Tito, Łukasz Borchmann, Michał Pietruszka, Pawel Joziak, Rafal Powalski, Dawid Jurkiewicz, Mickael Coustaty, Bertrand Anckaert, Ernest Valveny 等

We call on the Document AI (DocAI) community to re-evaluate current methodologies and embrace the challenge of creating more practically-oriented benchmarks. Document Understanding Dataset and Evaluation (DUDE) seeks to remediate the halted research progress in understanding visually-rich documents (VRDs). We present a new dataset with novelties related to types of questions, answers, and document layouts based on multi-industry, multi-domain, and multi-page VRDs of various origins and dates. Moreover, we are pushing the boundaries of current methods by creating multi-task and multi-domain evaluation setups that more accurately simulate real-world situations where powerful generalization and adaptation under low-resource settings are desired. DUDE aims to set a new standard as a more practical, long-standing benchmark for the community, and we hope that it will lead to future extensions and contributions that address real-world challenges. Finally, our work illustrates the importance of finding more efficient ways to model language, images, and layout in DocAI.

Lingyi Hong, Wenchao Chen, Zhongying Liu, Wei Zhang, Pinxue Guo, Zhaoyu Chen, Wenqiang Zhang

Existing video object segmentation (VOS) benchmarks focus on short-term videos which just last about 3-5 seconds and where objects are visible most of the time. These videos are poorly representative of practical applications, and the absence of long-term datasets restricts further investigation of VOS on the application in realistic scenarios. So, in this paper, we present a new benchmark dataset and evaluation methodology named LVOS, which consists of 220 videos with a total duration of 421 minutes. To the best of our knowledge, LVOS is the first densely annotated long-term VOS dataset. The videos in our LVOS last 1.59 minutes on average, which is 20 times longer than videos in existing VOS datasets. Each video includes various attributes, especially challenges deriving from the wild, such as long-term reappearing and cross-temporal similar objects. Based on LVOS, we assess existing video object segmentation algorithms and propose a Diverse Dynamic Memory network (DDMemory) that consists of three complementary memory banks to exploit temporal information adequately. The experimental results demonstrate the strength and weaknesses of prior methods, pointing promising directions for further study. Our objective is to provide the community with a large and varied benchmark to boost the advancement of long-term VOS. Data and code are available at https://lingyihongfd.github.io/lvos.github.io/.

Albert Mohwald, Tomas Jenicek, Ondřej Chum

Image retrieval methods based on CNN descriptors rely on metric learning from a large number of diverse examples of positive and negative image pairs. Domains, such as night-time images, with limited availability and variability of training data suffer from poor retrieval performance even with methods performing well on standard benchmarks. We propose to train a GAN-based synthetic-image generator, translating available day-time image examples into night images. Such a generator is used in metric learning as a form of augmentation, supplying training data to the scarce domain. Various types of generators are evaluated and analyzed. We contribute with a novel light-weight GAN architecture that enforces the consistency between the original and translated image through edge consistency. The proposed architecture also allows a simultaneous training of an edge detector that operates on both night and day images. To further increase the variability in the training examples and to maximize the generalization of the trained model, we propose a novel method of diverse anchor mining. The proposed method improves over the state-of-the-art results on a standard Tokyo 24/7 day-night retrieval benchmark while preserving the performance on Oxford and Paris datasets. This is achieved without the need of training image pairs of matching day and night images. The source code is available at https://github.com/mohwald/gandtr .

Binghui Zuo, Zimeng Zhao, Wenqian Sun, Wei Xie, Zhou Xue, Yangang Wang

Reconstructing interacting hands from monocular images is indispensable in AR/VR applications. Most existing solutions rely on the accurate localization of each skeleton joint. However, these methods tend to be unreliable due to the severe occlusion and confusing similarity among adjacent hand parts. This also defies human perception because humans can quickly imitate an interaction pattern without localizing all joints. Our key idea is to first construct a two-hand interaction prior and recast the interaction reconstruction task as the conditional sampling from the prior. To expand more interaction states, a large-scale multimodal dataset with physical plausibility is proposed. Then a VAE is trained to further condense these interaction patterns as latent codes in a prior distribution. When looking for image cues that contribute to interaction prior sampling, we propose the interaction adjacency heatmap (IAH). Compared with a joint-wise heatmap for localization, IAH assigns denser visible features to those invisible joints. Compared with an all-in-one visible heatmap, it provides more fine-grained local interaction information in each interaction region. Finally, the correlations between the extracted features and corresponding interaction codes are linked by the ViT module. Comprehensive evaluations on benchmark datasets have verified the effectiveness of this framework. The code and dataset are publicly available at: https://github.com/binghui-z/InterPrior_pytorch.

Huiyang Shao, Qianqian Xu, Peisong Wen, Peifeng Gao, Zhiyong Yang, Qingming Huang

In this paper, we focus on the mural-restoration task, which aims to detect damaged regions in the mural and repaint them automatically. Different from traditional image restoration tasks like in/out/blind-painting and image renovation, the corrupted mural suffers from more complicated degradation. However, existing mural-restoration methods and datasets still focus on simple degradation like masking. Such a significant gap prevents mural-restoration from being applied to real scenarios. To fill this gap, in this work, we propose a systematic framework to simulate the physical process for damaged murals and provide a new benchmark dataset for mural-restoration. Limited by the simplification of the data synthesis process, the previous mural-restoration methods suffer from poor performance in our proposed dataset. To handle this problem, we propose the Attention Diffusion Framework (ADF) for this challenging task. Within the framework, a damage attention map module is proposed to estimate the damage extent. Facing the diversity of defects, we propose a series of loss functions to choose repair strategies adaptively. Finally, experimental results support the effectiveness of the proposed framework in terms of both mural synthesis and restoration.

Xiang Li, Jinglu Wang, Xiaohao Xu, Xiao Li, Bhiksha Raj, Yan Lu

Referring Video Object Segmentation (R-VOS) is a challenging task that aims to segment an object in a video based on a linguistic expression. Most existing R-VOS methods have a critical assumption: the object referred to must appear in the video. This assumption, which we refer to as "semantic consensus", is often violated in real-world scenarios, where the expression may be queried against false videos. In this work, we highlight the need for a robust R-VOS model that can handle semantic mismatches. Accordingly, we propose an extended task called Robust R-VOS (RRVOS), which accepts unpaired video-text inputs. We tackle this problem by jointly modeling the primary R-VOS problem and its dual (text reconstruction). A structural text-to-text cycle constraint is introduced to discriminate semantic consensus between video-text pairs and impose it in positive pairs, thereby achieving multi-modal alignment from both positive and negative pairs. Our structural constraint effectively addresses the challenge posed by linguistic diversity, overcoming the limitations of previous methods that relied on the point-wise constraint. A new evaluation dataset, RRYTVOS is constructed to measure the model robustness. Our model achieves state-of-the-art performance on R-VOS benchmarks, Ref-DAVIS17 and Ref-Youtube-VOS, and also our RRYTVOS dataset.

Vimal K B, Saketh Bachu, Tanmay Garg, Niveditha Lakshmi Narasimhan, Raghavan Konuru, Vineeth N Balasubramanian

Estimating the transferability of publicly available pre-trained models to a target task has assumed an important place for transfer learning tasks in recent years. Existing efforts propose metrics that allow a user to choose one model from a pool of pre-trained models without having to fine-tune each model individually and identify one explicitly. With the growth in the number of available pre-trained models and the popularity of model ensembles, it also becomes essential to study the transferability of multiple-source models for a given target task. The few existing efforts study transferability in such multi-source ensemble settings using just the outputs of the classification layer and neglect possible domain or task mismatch. Moreover, they overlook the most important factor while selecting the source models, viz., the cohesiveness factor between them, which can impact the performance and confidence in the prediction of the ensemble. To address these gaps, we propose a novel Optimal tranSport-based suBmOdular tRaNsferability metric (OSBORN) to estimate the transferability of an ensemble of models to a downstream task. OSBORN collectively accounts for image domain difference, task difference, and cohesiveness of models in the ensemble to provide reliable estimates of transferability. We gauge the performance of OSBORN on both image classification and semantic segmentation tasks. Our setup includes 28 source datasets, 11 target datasets, 5 model architectures, and 2 pre-training methods. We benchmark our method against current state-of-the-art metrics MS-LEEP and E-LEEP, and outperform them consistently using the proposed approach.

Wenjia Wang, Yongtao Ge, Haiyi Mei, Zhongang Cai, Qingping Sun, Yanjun Wang, Chunhua Shen, Lei Yang, Taku Komura

As it is hard to calibrate single-view RGB images in the wild, existing 3D human mesh reconstruction (3DHMR) methods either use a constant large focal length or estimate one based on the background environment context, which can not tackle the problem of the torso, limb, hand or face distortion caused by perspective camera projection when the camera is close to the human body. The naive focal length assumptions can harm this task with the incorrectly formulated projection matrices. To solve this, we propose Zolly, the first 3DHMR method focusing on perspective-distorted images. Our approach begins with analysing the reason for perspective distortion, which we find is mainly caused by the relative location of the human body to the camera center. We propose a new camera model and a novel 2D representation, termed distortion image, which describes the 2D dense distortion scale of the human body. We then estimate the distance from distortion scale features rather than environment context features. Afterwards, We integrate the distortion feature with image features to reconstruct the body mesh. To formulate the correct projection matrix and locate the human body position, we simultaneously use perspective and weak-perspective projection loss. Since existing datasets could not handle this task, we propose the first synthetic dataset PDHuman and extend two real-world datasets tailored for this task, all containing perspective-distorted human images. Extensive experiments show that Zolly outperforms existing state-of-the-art methods on both perspective-distorted datasets and the standard benchmark (3DPW). Code and dataset will be released at https://wenjiawang0312.github.io/projects/zolly/.

David Fan, Jue Wang, Shuai Liao, Yi Zhu, Vimal Bhat, Hector Santos-Villalobos, Rohith MV, Xinyu Li

Several recent works have directly extended the image masked autoencoder (MAE) with random masking into video domain, achieving promising results. However, unlike images, both spatial and temporal information are important for video understanding. This suggests that the random masking strategy that is inherited from the image MAE is less effective for video MAE. This motivates the design of a novel masking algorithm that can more efficiently make use of video saliency. Specifically, we propose a motion-guided masking algorithm (MGM) which leverages motion vectors to guide the position of each mask over time. Crucially, these motion-based correspondences can be directly obtained from information stored in the compressed format of the video, which makes our method efficient and scalable. On two challenging large-scale video benchmarks (Kinetics-400 and Something-Something V2), we equip video MAE with our MGM and achieve up to +1.3% improvement compared to previous state-of-the-art methods. Additionally, our MGM achieves equivalent performance to previous video MAE using up to 66% fewer training epochs. Lastly, we show that MGM generalizes better to downstream transfer learning and domain adaptation tasks on the UCF101, HMDB51, and Diving48 datasets, achieving up to +4.9% improvement compared to baseline methods.

Songwei Ge, Seungjun Nah, Guilin Liu, Tyler Poon, Andrew Tao, Bryan Catanzaro, David Jacobs, Jia-Bin Huang, Ming-Yu Liu, Yogesh Balaji

Despite tremendous progress in generating high-quality images using diffusion models, synthesizing a sequence of animated frames that are both photorealistic and temporally coherent is still in its infancy. While off-the-shelf billion-scale datasets for image generation are available, collecting similar video data of the same scale is still challenging. Also, training a video diffusion model is computationally much more expensive than its image counterpart. In this work, we explore finetuning a pretrained image diffusion model with video data as a practical solution for the video synthesis task. We find that naively extending the image noise prior to video noise prior in video diffusion leads to sub-optimal performance. Our carefully designed video noise prior leads to substantially better performance. Extensive experimental validation shows that our model, Preserve Your Own COrrelation (PYoCo), attains SOTA zero-shot text-to-video results on the UCF-101 and MSR-VTT benchmarks. It also achieves SOTA video generation quality on the small-scale UCF-101 benchmark with a 10x smaller model using significantly less computation than the prior art.

Peng Xu, Xiatian Zhu

Long-term re-id with clothes change is a challenging problem in surveillance AI. Currently, its major bottleneck is that this field is still missing a large realistic benchmark. In this work, we contribute a large, realistic long-term person re-identification benchmark, termed DeepChange. Its unique characteristics are: (1) Realistic and rich personal appearance (e.g., clothes and hair style) and variations: Highly diverse clothes change and styles, with varying reappearing gaps in time from minutes to seasons, different weather conditions (e.g., sunny, cloudy, windy, rainy, snowy, extremely cold) and events (e.g., working, leisure, daily activities). (2) Rich camera setups: Raw videos were recorded by 17 outdoor varying-resolution cameras operating in a real-world surveillance system. (3) The currently largest number of (17) cameras, (1, 121) identities, and (178, 407) bounding boxes, over the longest time span (12 months). We benchmark the representative supervised and unsupervised re-id methods on our dataset. In addition, we investigate multimodal fusion strategies for tackling the clothes change challenge. Extensive experiments show that our fusion models outperform a wide variety of state-of-the-art models on DeepChange. Our dataset and documents are available at https://github.com/PengBoXiangShang/deepchange.

Yifan Yang, Weiquan Huang, Yixuan Wei, Houwen Peng, Xinyang Jiang, Huiqiang Jiang, Fangyun Wei, Yin Wang, Han Hu, Lili Qiu 等

In vision-language modeling, image token removal is an efficient augmentation technique to reduce the cost of encoding image features. The CLIP-style models, however, have been found to be negatively impacted by this technique. We hypothesize that removing a large portion of image tokens may inadvertently destroy the semantic information associated to a given text description, resulting in misaligned paired data in CLIP training. To address this issue, we propose an attentive token removal approach, which retains a small number of tokens that have a strong semantic correlation to the corresponding text description. The correlation scores are dynamically evaluated through an EMA-updated vision encoder. Our method, termed attentive mask CLIP, outperforms original CLIP and CLIP variant with random token removal while saving the training time. In addition, our approach also enables efficient multi-view contrastive learning. Experimentally, by training ViT-B on YFCC-15M dataset, our approach achieves 43.9% top-1 accuracy on ImageNet-1K zero-shot classification, 62.7/42.1 and 38.0/23.2 I2T/T2I retrieval accuracy on Flickr30K and MS COCO, outperforming SLIP by +1.1%,+5.5/+0.9, and +4.4/+1.3, respectively, while being 2.30x faster. An efficient version of our approach runs 1.16x faster than the plain CLIP model, while achieving significant gains of +5.3%, +11.3/+8.0, and +9.5/+4.9 on these benchmarks, respectively.

Zhuoxiao Chen, Yadan Luo, Zheng Wang, Mahsa Baktashmotlagh, Zi Huang

Unsupervised domain adaptation (DA) with the aid of pseudo labeling techniques has emerged as a crucial approach for domain-adaptive 3D object detection. While effective, existing DA methods suffer from a substantial drop in performance when applied to a multi-class training setting, due to the co-existence of low-quality pseudo labels and class imbalance issues. In this paper, we address this challenge by proposing a novel ReDB framework tailored for learning to detect all classes at once. Our approach produces Reliable, Diverse, and class-Balanced pseudo 3D boxes to iteratively guide the self-training on a distributionally different target domain. To alleviate disruptions caused by the environmental discrepancy (e.g., beam numbers), the proposed cross-domain examination (CDE) assesses the correctness of pseudo labels by copy-pasting target instances into a source environment and measuring the prediction consistency. To reduce computational overhead and mitigate the object shift (e.g., scales and point densities), we design an overlapped boxes counting (OBC) metric that allows to uniformly downsample pseudo-labeled objects across different geometric characteristics. To confront the issue of inter-class imbalance, we progressively augment the target point clouds with a class-balanced set of pseudo-labeled target instances and source objects, which boosts recognition accuracies on both frequently appearing and rare classes. Experimental results on three benchmark datasets using both voxel-based (i.e., SECOND) and point-based 3D detectors (i.e., PointRCNN) demonstrate that our proposed ReDB approach outperforms existing 3D domain adaptation methods by a large margin, improving 23.15% mAP on the nuScenes - KITTI task. The code is available at https://github.com/zhuoxiao-chen/ReDB-DA-3Ddet.

Pengxu Wei, Yujing Sun, Xingbei Guo, Chang Liu, Guanbin Li, Jie Chen, Xiangyang Ji, Liang Lin

Despite substantial advances, single-image super-resolution (SISR) is always in a dilemma to reconstruct high-quality images with limited information from one input image, especially in realistic scenarios. In this paper, we establish a large-scale real-world burst super-resolution dataset, i.e., RealBSR, to explore the faithful reconstruction of image details from multiple frames. Furthermore, we introduce a Federated Burst Affinity network (FBAnet) to investigate non-trivial pixel-wise displacements among images under real-world image degradation. Specifically, rather than using pixel-wise alignment, our FBAnet employs a simple homography alignment from a structural geometry aspect and a Federated Affinity Fusion (FAF) strategy to aggregate the complementary information among frames. Those fused informative representations are fed to a Transformer-based module of burst representation decoding. Besides, we have conducted extensive experiments on two versions of our datasets, i.e., RealBSR-RAW and RealBSR-RGB. Experimental results demonstrate that our FBAnet outperforms existing state-of-the-art burst SR methods and also achieves visually-pleasant SR image predictions with model details. Our dataset, codes, and models are publicly available at https://github.com/yjsunnn/FBANet.

Xingxuan Zhang, Renzhe Xu, Han Yu, Yancheng Dong, Pengfei Tian, Peng Cui

Domain generalization (DG) seeks to learn robust models that generalize well under unknown distribution shifts. As a critical aspect of DG, optimizer selection has not been explored in depth. Currently, most DG methods follow the widely used benchmark, DomainBed, and utilize Adam as the default optimizer for all datasets. However, we reveal that Adam is not necessarily the optimal choice for the majority of current DG methods and datasets. Based on the perspective of loss landscape flatness, we propose a novel approach, Flatness-Aware Minimization for Domain Generalization (FAD), which can efficiently optimize both zeroth-order and first-order flatness simultaneously for DG. We provide theoretical analyses of the FAD's out-of-distribution (OOD) generalization error and convergence. Our experimental results demonstrate the superiority of FAD on various DG datasets.

Wenqiang Xu, Wenxin Du, Han Xue, Yutong Li, Ruolin Ye, Yan-Feng Wang, Cewu Lu

Garments are important and pervasive in daily life. However, visual analysis on them for pose estimation is challenging because it requires recovering the complete configurations of garments, which is difficult, if not impossible, to annotate in the real world. In this work, we propose a recording system, GarmentTwin, which can track garment poses in dynamic settings such as manipulation. GarmentTwin first collects garment models and RGB-D manipulation videos from the real world and then replays the manipulation process using physics-based animation. This way, we can obtain deformed garments with poses coarsely aligned with real-world observations. Finally, we adopt an optimization-based approach to fit the pose with real-world observations. We verify the fitting results quantitatively and qualitatively. With GarmentTwin, we construct a large-scale dataset named ClothPose, which consists of 30K RGB-D frames from 2K video clips on 600 garments of 10 categories. We benchmark two tasks on the proposed ClothPose: non-rigid reconstruction and pose estimation. The experiments show that previous baseline methods struggle with highly large non-rigid deformation of manipulated garments. Therefore, we hope that the recording system and the dataset can facilitate research on pose estimation tasks on non-rigid objects. Datasets, models, and codes are made publicly available.