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Miscellaneous Aspects of Machine Learning · General Machine Learning Techniques

Xuefeng Du, Zhen Fang, Ilias Diakonikolas, Yixuan Li

Using unlabeled data to regularize the machine learning models has demonstrated promise for improving safety and reliability in detecting out-of-distribution (OOD) data. Harnessing the power of unlabeled in-the-wild data is non-trivial due to the heterogeneity of both in-distribution (ID) and OOD data. This lack of a clean set of OOD samples poses significant challenges in learning an optimal OOD classifier. Currently, there is a lack of research on formally understanding how unlabeled data helps OOD detection. This paper bridges the gap by introducing a new learning framework SAL (Separate And Learn) that offers both strong theoretical guarantees and empirical effectiveness. The framework separates candidate outliers from the unlabeled data and then trains an OOD classifier using the candidate outliers and the labeled ID data. Theoretically, we provide rigorous error bounds from the lens of separability and learnability, formally justifying the two components in our algorithm. Our theory shows that SAL can separate the candidate outliers with small error rates, which leads to a generalization guarantee for the learned OOD classifier. Empirically, SAL achieves state-of-the-art performance on common benchmarks, reinforcing our theoretical insights. Code is publicly available at https://github.com/deeplearning-wisc/sal.

Mauricio Tec, Ana Trisovic, Michelle Audirac, Sophie Woodward, Jie Hu, Naeem Khoshnevis, Francesca Dominici

Spatial confounding poses a significant challenge in scientific studies involving spatial data, where unobserved spatial variables can influence both treatment and outcome, possibly leading to spurious associations. To address this problem, we introduce SpaCE: The Spatial Confounding Environment, the first toolkit to provide realistic benchmark datasets and tools for systematically evaluating causal inference methods designed to alleviate spatial confounding. Each dataset includes training data, true counterfactuals, a spatial graph with coordinates, and smoothness and confounding scores characterizing the effect of a missing spatial confounder. It also includes realistic semi-synthetic outcomes and counterfactuals, generated using state-of-the-art machine learning ensembles, following best practices for causal inference benchmarks. The datasets cover real treatment and covariates from diverse domains, including climate, health and social sciences. SpaCE facilitates an automated end-to-end pipeline, simplifying data loading, experimental setup, and evaluating machine learning and causal inference models. The SpaCE project provides several dozens of datasets of diverse sizes and spatial complexity. It is publicly available as a Python package, encouraging community feedback and contributions.

Social Aspects · Trustworthy Machine Learning

Xiaosen Zheng, Tianyu Pang, Chao Du, Jing Jiang, Min Lin

Data attribution seeks to trace model outputs back to training data. With the recent development of diffusion models, data attribution has become a desired module to properly assign valuations for high-quality or copyrighted training samples, ensuring that data contributors are fairly compensated or credited. Several theoretically motivated methods have been proposed to implement data attribution, in an effort to improve the trade-off between computational scalability and effectiveness. In this work, we conduct extensive experiments and ablation studies on attributing diffusion models, specifically focusing on DDPMs trained on CIFAR-10 and CelebA, as well as a Stable Diffusion model LoRA-finetuned on ArtBench. Intriguingly, we report counter-intuitive observations that theoretically unjustified design choices for attribution empirically outperform previous baselines by a large margin, in terms of both linear datamodeling score and counterfactual evaluation. Our work presents a significantly more efficient approach for attributing diffusion models, while the unexpected findings suggest that at least in non-convex settings, constructions guided by theoretical assumptions may lead to inferior attribution performance. The code is available at https://github.com/sail-sg/D-TRAK.

Optimization · Zero-order and Black-box Optimization

Feiyang YE, YUEMING LYU, Xuehao Wang, Yu Zhang, Ivor Tsang

Multi-objective optimization (MOO) has become an influential framework for various machine learning problems, including reinforcement learning and multi-task learning. In this paper, we study the black-box multi-objective optimization problem, where we aim to optimize multiple potentially conflicting objectives with function queries only. To address this challenging problem and find a Pareto optimal solution or the Pareto stationary solution, we propose a novel adaptive stochastic gradient algorithm for black-box MOO, called ASMG. Specifically, we use the stochastic gradient approximation method to obtain the gradient for the distribution parameters of the Gaussian smoothed MOO with function queries only. Subsequently, an adaptive weight is employed to aggregate all stochastic gradients to optimize all objective functions effectively. Theoretically, we explicitly provide the connection between the original MOO problem and the corresponding Gaussian smoothed MOO problem and prove the convergence rate for the proposed ASMG algorithm in both convex and non-convex scenarios.Empirically, the proposed ASMG method achieves competitive performance on multiple numerical benchmark problems. Additionally, the state-of-the-art performance on the black-box multi-task learning problem demonstrates the effectiveness of the proposed ASMG method.

Social Aspects · Fairness, Equity, Justice and Safety

André F. Cruz, Moritz Hardt

Seven years ago, researchers proposed a postprocessing method to equalize the error rates of a model across different demographic groups. The work launched hundreds of papers purporting to improve over the postprocessing baseline. We empirically evaluate these claims through thousands of model evaluations on several tabular datasets. We find that the fairness-accuracy Pareto frontier achieved by postprocessing contains all other methods we were feasibly able to evaluate. In doing so, we address two common methodological errors that have confounded previous observations. One relates to the comparison of methods with different unconstrained base models. The other concerns methods achieving different levels of constraint relaxation. At the heart of our study is a simple idea we call unprocessing that roughly corresponds to the inverse of postprocessing. Unprocessing allows for a direct comparison of methods using different underlying models and levels of relaxation.

Deep Learning · Other Representation Learning

Chuyu Zhang, Hui Ren, Xuming He

Deep clustering, which learns representation and semantic clustering without labels information, poses a great challenge for deep learning-based approaches. Despite significant progress in recent years, most existing methods focus on uniformly distributed datasets, significantly limiting the practical applicability of their methods. In this paper, we first introduce a more practical problem setting named deep imbalanced clustering, where the underlying classes exhibit an imbalance distribution. To tackle this problem, we propose a novel pseudo-labeling-based learning framework. Our framework formulates pseudo-label generation as a progressive partial optimal transport problem, which progressively transports each sample to imbalanced clusters under prior distribution constraints, thus generating imbalance-aware pseudo-labels and learning from high-confident samples.In addition, we transform the initial formulation into an unbalanced optimal transport problem with augmented constraints, which can be solved efficiently by a fast matrix scaling algorithm. Experiments on various datasets, including a human-curated long-tailed CIFAR100, challenging ImageNet-R, and large-scale subsets of fine-grained iNaturalist2018 datasets, demonstrate the superiority of our method.

Miscellaneous Aspects of Machine Learning · Supervised Learning

Harikrishna Narasimhan, Aditya Krishna Menon, Wittawat Jitkrittum, Sanjiv Kumar

Real-world classifiers can benefit from the option of abstaining from predicting on samples where they have low confidence. Such abstention is particularly useful on samples which are close to the learned decision boundary, or which are outliers with respect to the training sample. These settings have been the subject of extensive but disjoint study in the selective classification (SC) and out-of-distribution (OOD) detection literature. Recent work on selective classification with OOD detection (SCOD) has argued for the unified study of these problems; however, the formal underpinnings of this problem are still nascent, and existing techniques are heuristic in nature. In this paper, we propose new plugin estimators for SCOD that are theoretically grounded, effective, and generalise existing approaches from the SC and OOD detection literature. In the course of our analysis, we formally explicate how naïve use of existing SC and OOD detection baselines may be inadequate for SCOD. We empirically demonstrate that our approaches yields competitive SC and OOD detection trade-offs compared to common baselines.

Jingxiang Sun, Bo Zhang, Ruizhi Shao, Lizhen Wang, Wen Liu, Zhenda Xie, Yebin Liu

We present DreamCraft3D, a hierarchical 3D content generation method that produces high-fidelity and coherent 3D objects. We tackle the problem by leveraging a 2D reference image to guide the stages of geometry sculpting and texture boosting. A central focus of this work is to address the consistency issue that existing works encounter. To sculpt geometries that render coherently, we perform score distillation sampling via a view-dependent diffusion model. This 3D prior, alongside several training strategies, prioritizes the geometry consistency but compromises the texture fidelity. We further propose bootstrapped score distillation to specifically boost the texture. We train a personalized diffusion model, Dreambooth, on the augmented renderings of the scene, imbuing it with 3D knowledge of the scene being optimized. The score distillation from this 3D-aware diffusion prior provides view-consistent guidance for the scene. Notably, through an alternating optimization of the diffusion prior and 3D scene representation, we achieve mutually reinforcing improvements: the optimized 3D scene aids in training the scene-specific diffusion model, which offers increasingly view-consistent guidance for 3D optimization. The optimization is thus bootstrapped and leads to substantial texture boosting. With tailored 3D priors throughout the hierarchical generation, DreamCraft3D generates coherent 3D objects with photorealistic renderings, advancing the state-of-the-art in 3D content generation.

Social Aspects · Trustworthy Machine Learning

Hee Suk Yoon, Eunseop Yoon, Joshua Tian Jin Tee, Mark Hasegawa-Johnson, Yingzhen Li, Chang Yoo

In deep learning, test-time adaptation has gained attention as a method for model fine-tuning without the need for labeled data. A prime exemplification is the recently proposed test-time prompt tuning for large-scale vision-language models such as CLIP. Unfortunately, these prompts have been mainly developed to improve accuracy, overlooking the importance of calibration, which is a crucial aspect for quantifying prediction uncertainty. However, traditional calibration methods rely on substantial amounts of labeled data, making them impractical for test-time scenarios. To this end, this paper explores calibration during test-time prompt tuning by leveraging the inherent properties of CLIP. Through a series of observations, we find that the prompt choice significantly affects the calibration in CLIP, where the prompts leading to higher text feature dispersion result in better-calibrated predictions. Introducing the Average Text Feature Dispersion (ATFD), we establish its relationship with calibration error and present a novel method, Calibrated Test-time Prompt Tuning (C-TPT), for optimizing prompts during test-time with enhanced calibration. Through extensive experiments on different CLIP architectures and datasets, we show that C-TPT can effectively improve the calibration of test-time prompt tuning without needing labeled data. The code is publicly accessible at https://github.com/hee-suk-yoon/C-TPT.

Deep Learning · Attention Mechanisms

Ali Hatamizadeh, Greg Heinrich, Hongxu Yin, Andrew Tao, Jose M. Alvarez, Jan Kautz, Pavlo Molchanov

We design a new family of hybrid CNN-ViT neural networks, named FasterViT, with a focus on high image throughput for computer vision (CV) applications. FasterViT combines the benefits of fast local representation learning in CNNs and global modeling properties in ViT. Our newly introduced Hierarchical Attention (HAT) approach decomposes global self-attention with quadratic complexity into a multi-level attention with reduced computational costs. We benefit from efficient window-based self-attention. Each window has access to dedicated carrier tokens that participate in local and global representation learning. At a high level, global self-attentions enable the efficient cross-window communication at lower costs. FasterViT achieves a SOTA Pareto-front in terms of accuracy and image throughput. We have extensively validated its effectiveness on various CV tasks including classification, object detection and segmentation. We also show that HAT can be used as a plug-and-play module for existing networks and enhance them. We further demonstrate significantly faster and more accurate performance than competitive counterparts for images with high resolution. Code is available at https://github.com/NVlabs/FasterViT.

Miscellaneous Aspects of Machine Learning · Representation Learning

Shuai Fu, Xiequn Wang, Qiushi Huang, Yu Zhang

With the prevalence of large-scale pretrained vision-language models (VLMs), such as CLIP, soft-prompt tuning has become a popular method for adapting these models to various downstream tasks. However, few works delve into the inherent properties of learnable soft-prompt vectors, specifically the impact of their norms to the performance of VLMs. This motivates us to pose an unexplored research question: ``Do we need to normalize the soft prompts in VLMs?'' To fill this research gap, we first uncover a phenomenon, called the $\textbf{Low-Norm Effect}$ by performing extensive corruption experiments, suggesting that reducing the norms of certain learned prompts occasionally enhances the performance of VLMs, while increasing them often degrades it. To harness this effect, we propose a novel method named $\textbf{N}$ormalizing th$\textbf{e}$ soft-pro$\textbf{m}$pt v$\textbf{e}$ctors of vi$\textbf{si}$on-language model$\textbf{s}$ ($\textbf{Nemesis}$) to normalize soft-prompt vectors in VLMs. To the best of our knowledge, our work is the first to systematically investigate the role of norms of soft-prompt vector in VLMs, offering valuable insights for future research in soft-prompt tuning.

Optimization · Discrete and Combinatorial Optimization

Zhongxia Yan, Cathy Wu

Multi-agent path finding (MAPF) is the combinatorial problem of planning optimal collision-avoiding paths for multiple agents, with application to robotics, logistics, and transportation. Though many recent learning-based works have focused on large-scale combinatorial problems by guiding their decomposition into sequences of smaller subproblems, the combined spatiotemporal and time-restricted nature of MAPF poses a particular challenge for learning-based guidance of iterative approaches like large neighborhood search (LNS), which is already a state-of-the-art approach for MAPF even without learning. We address this challenge of neural-guided LNS for MAPF by designing an architecture which interleaves convolution and attention to efficiently represent MAPF subproblems, enabling practical guidance of LNS in benchmark settings. We demonstrate the speedup of our method over existing state-of-the-art LNS-based methods for MAPF as well as the robustness of our method to unseen settings. Our proposed method expands the horizon of effective deep learning-guided LNS methods into multi-path planning problems, and our proposed representation may be more broadly applicable for representing path-wise interactions.

Reinforcement Learning · Inverse

Denizalp Goktas, Amy Greenwald, Sadie Zhao, Alec Koppel, Sumitra Ganesh

In this paper, we study inverse game theory (resp. inverse multiagent learning) inwhich the goal is to find parameters of a game’s payoff functions for which theexpected (resp. sampled) behavior is an equilibrium. We formulate these problemsas generative-adversarial (i.e., min-max) optimization problems, which we developpolynomial-time algorithms to solve, the former of which relies on an exact first-order oracle, and the latter, a stochastic one. We extend our approach to solveinverse multiagent simulacral learning in polynomial time and number of samples.In these problems, we seek a simulacrum, meaning parameters and an associatedequilibrium that replicate the given observations in expectation. We find that ourapproach outperforms the widely-used ARIMA method in predicting prices inSpanish electricity markets based on time-series data.

Social Aspects · Privacy-preserving Statistics and Machine Learning

Youbang Sun, Zitao Li, Yaliang Li, Bolin Ding

Low-rank adaptation (LoRA) is one of the most popular task-specific parameter-efficient fine-tuning (PEFT) methods on pre-trained language models for its good performance and computational efficiency.LoRA injects a product of two trainable rank decomposition matrices over the top of each frozen pre-trained model module.However, when applied in the setting of privacy-preserving federated learning (FL), LoRA may become unstable due to the following facts: 1) the effects of data heterogeneity and multi-step local updates are non-negligible, 2) additive noise enforced on updating gradients to guarantee differential privacy (DP) can be amplified and 3) the final performance is susceptible to hyper-parameters.A key factor leading to these phenomena is the discordance between jointly optimizing the two low-rank matrices by local clients and separately aggregating them by the central server.Thus, this paper proposes an efficient and effective version of LoRA, Federated Freeze A LoRA (FFA-LoRA), to alleviate these challenges and further halve the communication cost of federated fine-tuning LLMs.The core idea of FFA-LoRA is to fix the randomly initialized non-zero matrices and only fine-tune the zero-initialized matrices.Compared to LoRA, FFA-LoRA is motivated by practical and theoretical benefits in privacy-preserved FL. Our experiments demonstrate that FFA-LoRA provides more consistent performance with better computational efficiency over vanilla LoRA in various FL tasks.

Deep Learning

Gabryel Mason-Williams, Fredrik Dahlqvist

Pruning is an effective method to reduce the size of deep neural network models, maintain accuracy, and, in some cases, improve the network's overall performance. However, the mechanisms underpinning pruning remain unclear. Why can different methods prune by different percentages yet achieve similar performance? Why can we not prune at the start of training? Why are some models more amenable to being pruned than others? Given a model, what is the maximum amount it can be pruned before significantly affecting the performance? This paper explores and answers these questions from the global unstructured magnitude pruning perspective with one epoch of fine-tuning. We develop the idea that cosine similarity is an effective proxy measure for functional similarity between the parent and the pruned network. We prove that the L1 pruning method is optimal when pruning by cosine similarity. We show that the higher the kurtosis of a model's parameter distribution, the more it can be pruned while maintaining performance. Finally, we present a simple method to determine the optimal amount by which a network can be L1-pruned based on its parameter distribution. The code demonstrating the method is available at https://github.com/gmw99/what_makes_a_good_prune

Miscellaneous Aspects of Machine Learning · General Machine Learning Techniques

Zhenheng Tang, Yonggang Zhang, Shaohuai Shi, Xinmei Tian, Tongliang Liu, Bo Han, Xiaowen Chu

Federated Learning (FL) models often experience client drift caused by heterogeneous data, where the distribution of data differs across clients. To address this issue, advanced research primarily focuses on manipulating the existing gradients to achieve more consistent client models. In this paper, we present an alternative perspective on client drift and aim to mitigate it by generating improved local models. First, we analyze the generalization contribution of local training and conclude that this generalization contribution is bounded by the conditional Wasserstein distance between the data distribution of different clients. Then, we propose FedImpro, to construct similar conditional distributions for local training. Specifically, FedImpro decouples the model into high-level and low-level components, and trains the high-level portion on reconstructed feature distributions. This approach enhances the generalization contribution and reduces the dissimilarity of gradients in FL. Experimental results show that FedImpro can help FL defend against data heterogeneity and enhance the generalization performance of the model.

Miscellaneous Aspects of Machine Learning · Everything Else

Shuai Zhao, Xiaohan Wang, Linchao Zhu, Yi Yang

One fascinating aspect of pre-trained vision-language models (VLMs) learning under language supervision is their impressive zero-shot generalization capability.However, this ability is hindered by distribution shifts between the training and testing data.Previous test time adaptation (TTA) methods for VLMs in zero-shot classification rely on minimizing the entropy of model outputs, tending to be stuck in incorrect model predictions.In this work, we propose TTA with feedback to rectify the model output and prevent the model from becoming blindly confident.Specifically, a CLIP model is adopted as the reward model during TTA and provides feedback for the VLM.Given a single test sample,the VLM is forced to maximize the CLIP reward between the input and sampled results from the VLM output distribution.The proposed \textit{reinforcement learning with CLIP feedback~(RLCF)} framework is highly flexible and universal.Beyond the classification task, with task-specific sampling strategies and a proper reward baseline choice, RLCF can be easily extended to not only discrimination tasks like retrieval but also generalization tasks like image captioning,improving the zero-shot generalization capacity of VLMs.According to the characteristics of these VL tasks, we build different fully TTA pipelines with RLCF to improve the zero-shot generalization ability of various VLMs.Extensive experiments along with promisingempirical results demonstrate the effectiveness of RLCF.The code is available at https://github.com/mzhaoshuai/RLCF.

Deep Learning · Generative Models and Autoencoders

Denizalp Goktas, David Parkes, Ian Gemp, Luke Marris, Georgios Piliouras, Romuald Elie, Guy Lever, Andrea Tacchetti

We introduce the use of generative adversarial learning to compute equilibria in general game-theoretic settings, specifically the generalized Nash equilibrium (GNE) in pseudo-games, and its specific instantiation as the competitive equilibrium (CE) in Arrow-Debreu competitive economies. Pseudo-games are a generalization of games in which players' actions affect not only the payoffs of other players but also their feasible action spaces. Although the computation of GNE and CE is intractable in the worst-case, i.e., PPAD-hard, in practice, many applications only require solutions with high accuracy in expectation over a distribution of problem instances. We introduce Generative Adversarial Equilibrium Solvers (GAES): a family of generative adversarial neural networks that can learn GNE and CE from only a sample of problem instances. We provide computational and sample complexity bounds for Lipschitz-smooth function approximators in a large class of concave pseudo-games, and apply the framework to finding Nash equilibria in normal-form games, CE in Arrow-Debreu competitive economies, and GNE in an environmental economic model of the Kyoto mechanism.

Deep Learning · Sequential Models, Time series

Annan Yu, Arnur Nigmetov, Dmitriy Morozov, Michael W Mahoney, N. Benjamin Erichson

State-space models (SSMs) have recently emerged as a framework for learning long-range sequence tasks. An example is the structured state-space sequence (S4) layer, which uses the diagonal-plus-low-rank structure of the HiPPO initialization framework. However, the complicated structure of the S4 layer poses challenges; and, in an effort to address these challenges, models such as S4D and S5 have considered a purely diagonal structure. This choice simplifies the implementation, improves computational efficiency, and allows channel communication. However, diagonalizing the HiPPO framework is itself an ill-posed problem. In this paper, we propose a general solution for this and related ill-posed diagonalization problems in machine learning. We introduce a generic, backward-stable ``perturb-then-diagonalize'' (PTD) methodology, which is based on the pseudospectral theory of non-normal operators, and which may be interpreted as the approximate diagonalization of the non-normal matrices defining SSMs. Based on this, we introduce the S4-PTD and S5-PTD models. Through theoretical analysis of the transfer functions of different initialization schemes, we demonstrate that the S4-PTD/S5-PTD initialization strongly converges to the HiPPO framework, while the S4D/S5 initialization only achieves weak convergences. As a result, our new models show resilience to Fourier-mode noise-perturbed inputs, a crucial property not achieved by the S4D/S5 models. In addition to improved robustness, our S5-PTD model averages 87.6% accuracy on the Long-Range Arena benchmark, demonstrating that the PTD methodology helps to improve the accuracy of deep learning models.

Social Aspects

Shitong Duan, Xiaoyuan Yi, Peng Zhang, Tun Lu, Xing Xie, Ning Gu

Large Language Models (LLMs) have made unprecedented breakthroughs, yet their increasing integration into everyday life might raise societal risks due to generated unethical content. Despite extensive study on specific issues like bias, the intrinsic values of LLMs remain largely unexplored from a moral philosophy perspective. This work delves into ethical values utilizing Moral Foundation Theory. Moving beyond conventional discriminative evaluations with poor reliability, we propose DeNEVIL, a novel prompt generation algorithm tailored to dynamically exploit LLMs’ value vulnerabilities and elicit the violation of ethics in a generative manner, revealing their underlying value inclinations. On such a basis, we construct MoralPrompt, a high-quality dataset comprising 2,397 prompts covering 500+ value principles, and then benchmark the intrinsic values across a spectrum of LLMs. We discovered that most models are essentially misaligned, necessitating further ethical value alignment. In response, we develop VILMO, an in-context alignment method that substantially enhances the value compliance of LLM outputs by learning to generate appropriate value instructions, outperforming existing competitors. Our methods are suitable for black-box and open-source models, offering a promising initial step in studying the ethical values of LLMs.