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3,042篇论文匹配“Vision Models & Multimodal”
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Computer Vision · Vision Models & Multimodal

Muhammad Sohail Danish, Muhammad Akhtar Munir, Syed Shah, Muhammad Haris Khan, Rao Anwer, Jorma Laaksonen, Fahad Khan, Salman Khan

Modern Earth observation (EO) increasingly leverages deep learning to harness the scale and diversity of satellite imagery across sensors and regions. While recent foundation models have demonstrated promising generalization across EO tasks, many remain limited by the scale, geographical coverage, and spectral diversity of their training data, factors critical for learning globally transferable representations. In this work, we introduce TerraFM, a scalable self-supervised learning model that leverages globally distributed Sentinel-1 and Sentinel-2 imagery, combined with large spatial tiles and land-cover aware sampling to enrich spatial and semantic coverage. By treating sensing modalities as natural augmentations in our self-supervised approach, we unify radar and optical inputs via modality-specific patch embeddings and adaptive cross-attention fusion. Our training strategy integrates local-global contrastive learning and introduces a dual-centering mechanism that incorporates class-frequency-aware regularization to address long-tailed distributions in land cover. TerraFM achieves strong generalization on both classification and segmentation tasks, outperforming prior models on GEO-Bench and Copernicus-Bench. Our code and pretrained models will be publicly released.

Computer Vision · Vision Models & Multimodal

Jiayang Sun, Zixin Guo, Min Cao, Guibo Zhu, Jorma Laaksonen

Change captioning generates descriptions that explicitly describe the differences between two visually similar images. Existing methods operate on static image pairs, thus ignoring the rich temporal dynamics of the change procedure, which is the key to understand not only what has changed but also how it occurs. We introduce ProCap, a novel framework that reformulates change modeling from static image comparison to dynamic procedure modeling. ProCap features a two-stage design: The first stage trains a procedure encoder to learn the change procedure from a sparse set of keyframes. These keyframes are obtained by automatically generating intermediate frames to make the implicit procedural dynamics explicit and then sampling them to mitigate redundancy. Then the encoder learns to capture the latent dynamics of these keyframes via a caption-conditioned, masked reconstruction task. The second stage integrates this trained encoder within an encoder-decoder model for captioning. Instead of relying on explicit frames from the previous stage---a process incurring computational overhead and sensitivity to visual noise---we introduce learnable procedure queries to prompt the encoder for inferring the latent procedure representation, which the decoder then translates into text. The entire model is then trained end-to-end with a captioning loss, ensuring the encoder's output is both temporally coherent and captioning-aligned. Experiments on three datasets demonstrate the effectiveness of ProCap. Code and pre-trained models are available at https://github.com/BlueberryOreo/ProCap.

Computer Vision · Vision Models & Multimodal

Sihan Yang, Runsen Xu, Yiman Xie, Sizhe Yang, Mo Li, Jingli Lin, Chenming Zhu, Xiaochen Chen, Haodong Duan, Xiangyu Yue 等

Spatial intelligence is essential for multimodal large language models (MLLMs) operating in the complex physical world. Existing benchmarks, however, probe only single-image relations and thus fail to assess the multi-image spatial reasoning that real-world deployments demand. We introduce MMSI-Bench, a VQA benchmark dedicated to multi-image spatial intelligence. Six 3D-vision researchers spent more than 300 hours meticulously crafting 1,000 challenging, unambiguous multiple-choice questions from over 120,000 images, each paired with carefully designed distractors and a stepwise reasoning process. We conduct extensive experiments and evaluate 37 open-source and proprietary MLLMs, observing a wide gap: the strongest open-source model attains roughly 30\% accuracy and OpenAI's GPT-5 reasoning model reaches 40\%, while humans score 97\%. These results underscore the challenging nature of MMSI-Bench and the substantial headroom for future research. Leveraging the annotated reasoning processes, we also provide an automated error analysis pipeline that diagnoses four dominant failure modes, including (1) grounding errors, (2) overlap-matching and scene-reconstruction errors, (3) situation-transformation reasoning errors, and (4) spatial-logic errors, offering insights for advancing spatial intelligence.

Qiushi Sun, Jingyang Gong, Yang Liu, Qiaosheng Chen, Lei Li, Kai Chen, Qipeng Guo, Ben Kao, Fei Yuan

The scope of neural code intelligence is rapidly expanding beyond text-based source code to encompass the rich visual outputs that programs generate. This visual dimension is critical for advanced applications like flexible content generation and precise, program-driven editing of visualizations. However, progress has been impeded by the scarcity of high-quality multimodal code data, a bottleneck stemming from challenges in synthesis and quality assessment. To address these challenges, we make contributions from both a data and modeling perspective. We first introduce a complete synthesis toolkit that leverages reciprocal synergies between data modalities to efficiently produce a large-scale, high-quality corpus spanning from standard charts to complex interactive web UIs and code-driven animations. Leveraging this toolkit, we construct JanusCode-800K, the largest multimodal code corpus to date. This powers the training of our models, JanusCoder and JanusCoderV, which establish a visual-programmatic interface for generating code from textual instructions, visual inputs, or a combination of both. Our unified model is a departure from existing approaches that build specialized models for isolated tasks. Extensive experiments on both text-centric and vision-centric coding tasks demonstrate the superior performance of the JanusCoder series, with our 7B to 14B scale models approaching or even exceeding the performance of commercial models. Furthermore, extensive analysis provides key insights into harmonizing programmatic logic with its visual expression. Our code and checkpoints are available at \url{https://github.com/InternLM/JanusCoder}.

Computer Vision · Vision Models & Multimodal

Reza Pourreza, Rishit Dagli, Apratim Bhattacharyya, Sunny Panchal, Guillaume Berger, Roland Memisevic

AI models have made significant strides in recent years in their ability to describe and answer questions about real-world images. They have also made progress in the ability to converse with users in real-time using audio input. This raises the question: have we reached the point where AI models, connected to a camera and microphone, can converse with users in real-time about scenes and events that are unfolding live in front of the camera? This has been a long-standing goal in AI and is a prerequisite for real-world AI assistants and humanoid robots to interact with humans in everyday situations. In this work, we introduce a new dataset and benchmark, the Interactive Video Dataset (IVD), which allows us to assess the extent to which existing models can support these abilities, and to what degree these capabilities can be instilled through fine-tuning. The dataset is based on a simple question-answering setup, where users ask questions that the system has to answer, in real-time, based on the camera and audio input. We show that existing models fall far behind human performance on this task, and we identify the main sources for the performance gap. However, we also show that for many of the required perceptual skills, fine-tuning on this form of data can significantly reduce this gap.

Computer Vision · Vision Models & Multimodal

Mohsen Gholami, Ahmad Rezaei, Zhou Weimin, Sitong Mao, Shunbo Zhou, Yong Zhang, Mohammad Akbari

Understanding 3D spatial relationships remains a major limitation of current Vision-Language Models (VLMs). Prior work has addressed this issue by creating spatial question-answering (QA) datasets based on single images or indoor videos. However, real-world embodied AI agents—such as robots and self-driving cars—typically rely on ego-centric, multi-view observations. To this end, we introduce Ego3D-Bench, a new benchmark designed to evaluate the spatial reasoning abilities of VLMs using ego-centric, multi-view outdoor data. Ego3D-Bench comprises over 8,600 QA pairs, created with significant involvement from human annotators to ensure quality and diversity. We benchmark 16 SOTA VLMs, including GPT-4o, Gemini1.5-Pro, InternVL3, and Qwen2.5-VL. Our results reveal a notable performance gap between human level scores and VLM performance, highlighting that current VLMs still fall short of human level spatial understanding (SU). To bridge this gap, we propose Ego3D-VLM, a post-training framework that enhances 3D spatial reasoning of VLMs. Ego3D-VLM generates cognitive map based on estimated global 3D coordinates, resulting in 12% and 56% average improvements on multi-choice QA and absolute distance estimation, respectively. Ego3D-VLM can be integrated with any existing VLM. Together, Ego3D-Bench and Ego3D-VLM offer valuable tools for advancing toward human level SU in real-world, multi-view environments. Code is available in the supplementary materials.

Computer Vision · Vision Models & Multimodal

Shan Ning, Longtian Qiu, Xuming He

Knowledge-Based Visual Question Answering (KB-VQA) requires models to answer questions about an image by integrating external knowledge, posing significant challenges due to noisy retrieval and the structured, encyclopedic nature of the knowledge base. These characteristics create a distributional gap from pretrained multimodal large language models (MLLMs), making effective reasoning and domain adaptation difficult in the post-training stage. In this work, we propose \textit{Wiki-R1}, a data-generation-based curriculum reinforcement learning framework that systematically incentivizes reasoning in MLLMs for KB-VQA. Wiki-R1 constructs a sequence of training distributions aligned with the model’s evolving capability, bridging the gap from pretraining to the KB-VQA target distribution. We introduce \textit{controllable curriculum data generation}, which manipulates the retriever to produce samples at desired difficulty levels, and a \textit{curriculum sampling strategy} that selects informative samples likely to yield non-zero advantages during RL updates. Sample difficulty is estimated using observed rewards and propagated to unobserved samples to guide learning. Experiments on two KB-VQA benchmarks, Encyclopedic VQA and InfoSeek, demonstrate that Wiki-R1 achieves new state-of-the-art results, improving accuracy from 35.5\% to 37.1\% on Encyclopedic VQA and from 40.1\% to 44.1\% on InfoSeek. The project page is available at https://artanic30.github.io/project_pages/WikiR1/.

Applications · Robotics

Cunxin Fan, Xiaosong Jia, Yihang Sun, Yixiao Wang, Jianglan Wei, Ziyang Gong, Xiangyu Zhao, Masayoshi Tomizuka, Xue Yang, Junchi Yan 等

The rise of foundation models paves the way for generalist robot policies in the physical world. Existing methods relying on text-only instructions often struggle to generalize to unseen scenarios. We argue that interleaved image-text inputs offer richer and less biased context and enable robots to better handle unseen tasks with more versatile human-robot interaction. Building on this insight, we introduce Interleave-VLA, a robot learning paradigm extending interleaved image-text instructions from digital world to directly generating continuous action sequences in the physical world. Interleave-VLA offers a natural, flexible, and model-agnostic paradigm that extends state-of-the-art vision-language-action (VLA) models with minimal modifications while achieving strong zero-shot generalization. Interleave-VLA also includes an automatic pipeline that converts text instructions from Open X-Embodiment into interleaved image-text instructions, resulting in a large-scale real-world interleaved embodied dataset with 210k episodes. Comprehensive evaluation in simulation and the real world shows that Interleave-VLA offers two major benefits: (1) improves out-of-domain generalization to unseen objects by 2× compared to text input baselines, (2) supports flexible task interfaces and diverse instructions in a zero-shot manner, such as hand-drawn sketches. We attribute Interleave-VLA's strong zero-shot capability to the use of instruction images, which effectively mitigate hallucinations, and the inclusion of heterogeneous multimodal datasets, enriched with Internet-sourced images, offering potential for scalability. [Our project site](https://interleave-vla.github.io/Interleave-VLA-Anonymous/) has more information.

Computer Vision · Vision Models & Multimodal

Jihyoung Jang, Hyounghun Kim

Visual Question Answering (VQA) is a core task for evaluating the capabilities of Vision–Language Models (VLMs). Existing VQA benchmarks primarily feature clear and unambiguous image–question pairs, whereas real-world scenarios often involve varying degrees of ambiguity that require nuanced reasoning and context-appropriate response strategies. Although recent studies have begun to address ambiguity in VQA, they lack (1) a systematic categorization of ambiguity levels and (2) datasets and models that support strategy-aware responses. In this paper, we introduce Ambiguous Visual Question Answering (AQuA), a fine-grained dataset that classifies ambiguous VQA instances into four levels according to the nature and degree of ambiguity, along with the optimal response strategy for each case. Our evaluation of diverse open-source and proprietary VLMs shows that most models fail to adapt their strategy to the ambiguity type, frequently producing overconfident answers rather than seeking clarification or acknowledging uncertainty. To address this challenge, we fine-tune VLMs on AQuA, enabling them to adaptively choose among multiple response strategies, such as directly answering, inferring intent from contextual cues, listing plausible alternatives, or requesting clarification. VLMs trained on AQuA achieve strategic response generation for ambiguous VQA, demonstrating the ability to recognize ambiguity, manage uncertainty, and respond with context-appropriate strategies, while outperforming both open-source and closed-source baselines.

Computer Vision · Vision Models & Multimodal

Rongjin Li, Zichen Tang, Xianghe Wang, Xinyi Hu, Zhengyu Wang, Zhengyu Lu, Yiling Huang, Jiayuan Chen, Weisheng Tan, Jiacheng Liu 等

With the rapid progress of multimodal large language models (MLLMs), AI already performs well at literature retrieval and certain reasoning tasks, serving as a capable assistant to human researchers, yet it remains far from autonomous research. The fundamental reason is that current work on academic paper reasoning is largely confined to a search-oriented paradigm centered on pre-specified targets, with reasoning grounded in relevance retrieval, which struggles to support researcher-style full-document understanding, reasoning, and verification. To bridge this gap, we propose **ScholScan**, a new benchmark for academic paper reasoning. ScholScan introduces a scan-oriented task setting that asks models to read and cross-check entire papers like human researchers, scanning the document to identify consistency issues. The benchmark comprises 1,800 carefully annotated questions drawn from nine error categories across 13 natural-science domains and 715 papers, and provides detailed annotations for evidence localization and reasoning traces, together with a unified evaluation protocol. We assessed 15 models across 24 input configurations and conducted a fine-grained analysis of MLLM capabilities for all error categories. Across the board, retrieval-augmented generation (RAG) methods yield no significant improvements, revealing systematic deficiencies of current MLLMs on scan-oriented tasks and underscoring the challenge posed by ScholScan. We expect ScholScan to be the leading and representative work of the scan-oriented task paradigm.

Computer Vision · Vision Models & Multimodal

Tajamul Ashraf, Amal Saqib, Hanan Gani, Muhra AlMahri, Yuhao Li, Noor Ahsan, Umair Nawaz, Jean Lahoud, Hisham Cholakkal, Mubarak Shah 等

Deep reasoning is fundamental for solving complex tasks, especially in vision-centric scenarios that demand sequential, multimodal understanding. However, existing benchmarks typically evaluate agents with fully synthetic, single-turn queries, limited visual modalities, and lack a framework to assess reasoning quality over multiple steps as required in real-world settings. To address this, we introduce Agent-X, a large-scale benchmark for evaluating vision-centric agents’ multistep and deep reasoning capabilities in real-world, multimodal settings. AgentX features 828 agentic tasks with authentic visual contexts, including images, multi-image comparisons, videos, and instructional text. These tasks span six major agentic environments: general visual reasoning, web browsing, security and surveillance, autonomous driving, sports, and math reasoning. Our benchmark requires agents to integrate tool use with explicit, stepwise decision-making in these diverse settings. In addition, we propose a fine-grained, step-level evaluation framework that assesses the correctness and logical coherence of each reasoning step and the effectiveness of tool usage throughout the task. Our results reveal that even the best-performing models, including GPT, Gemini, and Qwen families, struggle to solve multi-step vision tasks, achieving less than 50% full-chain success. These findings highlight key bottlenecks in current LMM reasoning and tool-use capabilities and identify future research directions in vision-centric agentic reasoning models

Computer Vision · Vision Models & Multimodal

Yingzhao Jian, Zhongan Wang, Yi Yang, Hehe Fan

In this paper, we explore how to empower general-purpose Vision-Language Models (VLMs) to control humanoid agents. General-purpose VLMs (e.g., GPT-4) exhibit strong open-world generalization, and remove the need for additional fine-tuning data. To build such an agent, two key components are required: (1) an embodied instruction compiler, which enables the VLM to observe the scene and translate high-level user instructions into low-level control parameters; and (2) a motion executor, which generates human motions from these parameters while adapting to real-time physical feedback. We present BiBo, a VLM-driven humanoid agent composed of an embodied instruction compiler and a diffusion-based motion executor. The compiler interprets user instructions in context with the environment, and leverages a chain of visual question answering (VQA) to guide the VLM in specifying control parameters (e.g., motion captions, locations). The diffusion executor extends future joint trajectories from prior motion, conditioned on both control parameters and environmental feedback. Experiments demonstrate that BiBo achieves an interaction task success rate of 90.2\% in open environments, and improves the precision of text-guided motion execution by 16.3\% over prior methods. BiBo handles not only basic interaction but also diverse motions, and even dancing while striking at a sandbag. The code will be released upon publication.

Computer Vision · Vision Models & Multimodal

Frank Ruis, Gertjan J Burghouts, Hugo J. Kuijf

Open-Vocabulary Detectors (OVDs) excel in zero-shot benchmarks, but we observe a critical flaw in real-world deployment: a high rate of confident false positive predictions on images that do not contain any target objects (e.g., detecting a tractor in an image of a dog). This issue is masked by standard benchmarks like COCO and LVIS, as they rarely contain images without any of the target classes present. We identify vision-language fusion layers in early-fusion OVD architectures (e.g., Grounding DINO or LLMDet) as the root cause, and show how they distribute irrelevant class information across image features when no prompted object is present. To mitigate background false positives without costly retraining, we propose a simple, training-free method: appending attention sink tokens to the input prompt. We show that such sinks can redirect spurious attention and dramatically reduce background false positives. Our approach significantly improves the performance of all six early-fusion models tested (e.g., boosting AP on LVIS by more than 5x at a false positive rate of 0.01 for some models), making them practical for real-world applications where images without the object of interest are much more prevalent.

Computer Vision · Vision Models & Multimodal

Heng Zhou, Jing Tang, Juheng zhang, Yanshu Li, Canran Xiao, Liwei Hou, Zong Ke, Jiawei Yao

Continual vision–language learning is crucial for multimodal tasks such as image–text retrieval, visual question answering, and grounded reasoning in dynamic environments, yet deployed systems must learn from non-stationary streams under strict privacy and memory budgets, where naïve finetuning forgets and harms transfer. We aim to sustain stable yet plastic capability in this setting without storing raw data, enabling reuse and recombination across domains and tasks. We present CoMem, a framework that treats compositional structure as the unit of memory and rehearsal: it incrementally organizes knowledge into a compact graph of concepts and relations and rehearses directly in feature space by conditioning practice signals on sampled subgraphs. A lightweight compositional consistency objective keeps part–whole predictions coherent, while teacher-informed, uncertainty-aware filtering limits off-manifold drift. Across cross-domain retrieval, structured concept learning, and continual multimodal VQA, CoMem achieves state-of-the-art retention and transfer alongside consistent gains on SVLC and VQACL/CLOVE under matched memory and parameter budgets. By casting structure as memory and rehearsing where learning happens (feature space), CoMem provides a privacy-friendly and testable paradigm for reliable continual adaptation without raw exemplars.

Computer Vision · Vision Models & Multimodal

Chengxuan Qian, Shuo Xing, Li Li, Yue Zhao, Zhengzhong Tu

Multimodal representation learning aims to capture both shared and complementary semantic information across multiple modalities. However, the intrinsic heterogeneity of diverse modalities presents substantial challenges to achieve effective cross-modal collaboration and integration. To address this, we introduce DecAlign, a novel hierarchical cross-modal alignment framework designed to decouple multimodal representations into modality-unique (heterogeneous) and modality-common (homogeneous) features. For handling heterogeneity, we employ a prototype-guided optimal transport alignment strategy leveraging gaussian mixture modeling and multi-marginal transport plans, thus mitigating distribution discrepancies while preserving modality-unique characteristics. To reinforce homogeneity, we ensure semantic consistency across modalities by aligning latent distribution matching with Maximum Mean Discrepancy regularization. Furthermore, we incorporate a multimodal transformer to enhance high-level semantic feature fusion, thereby further reducing cross-modal inconsistencies. Our extensive experiments on four widely used multimodal benchmarks demonstrate that DecAlign consistently outperforms existing state-of-the-art methods across five metrics. These results highlight the efficacy of DecAlign in enhancing superior cross-modal alignment and semantic consistency while preserving modality-unique features, marking a significant advancement in multimodal representation learning scenarios.

Computer Vision · Vision Models & Multimodal

Yuheng Shi, Xiaohuan Pei, Minjing Dong, Chang Xu

Multimodal Large Language Models (MLLMs) require high-resolution visual information to perform fine-grained perception, yet processing entire high-resolution images is computationally prohibitive. While recent methods leverage a Region-of-Interest (RoI) mechanism to focus on salient areas, they typically present a difficult trade-off: training-based approaches depend on large-scale annotated datasets, while training-free methods that utilize the model's internal attention are computationally inefficient and less accurate, requiring either multi-pass prefill stages or reliance on the slow auto-regressive decoding process. In this paper, we propose an efficient, annotation-free Self-Distilled Region Proposal Network (SD-RPN) that resolves this trade-off. The SD-RPN is built around a pipeline that transforms the noisy attention maps from the MLLM's middle layers into high-quality pseudo-RoI labels by explicitly denoising the signal and resolving ambiguity. We use these labels to train a lightweight Region Proposal Network (RPN) that learns a more precise localization. This RPN is also highly efficient, predicting the RoI in a single forward pass using features from the MLLM's middle layers, decoupling RoI identification from the auto-regressive generation and avoiding costly multi-pass operations. To validate our approach, we integrate the framework into the LLaVA-1.5 architecture. Despite being trained on only a few (e.g. 10K) question-answer pairs, our method demonstrates exceptional data efficiency and generalization, achieving over a 10\% absolute accuracy improvement on unseen benchmarks, including TextVQA, DocVQA, and V-Star. Our work presents a practical and scalable solution for enhancing the fine-grained perception of MLLMs without requiring costly supervision or full model fine-tuning. Code is available at https://github.com/YuHengsss/SD-RPN .

Computer Vision · Vision Models & Multimodal

Yuansen Liu, Haiming Tang, Jinlong Peng, Jiangning Zhang, Xiaozhong Ji, Qingdong He, Donghao Luo, Zhenye Gan, Junwei Zhu, Yunhang Shen 等

Multimodal Large Language Models (MLLMs) have demonstrated significant advances in visual understanding tasks. However, their capacity to comprehend human-centric scenes has rarely been explored, primarily due to the absence of comprehensive evaluation benchmarks that take into account both the human-oriented granular level and higher-dimensional causal reasoning ability. Such high-quality evaluation benchmarks face tough obstacles, given the physical complexity of the human body and the difficulty of annotating granular structures. In this paper, we propose Human-MME, a rigorously curated benchmark designed to provide a more holistic evaluation of MLLMs in human-centric scene understanding. Compared with other existing benchmarks, our work provides three key features: **(1) Diversity in human scene**, spanning 4 primary visual domains with 15 secondary domains and 43 sub-fields to ensure broad scenario coverage. **(2) Progressive and diverse evaluation dimensions**, evaluating the human-based activities progressively from the human-oriented granular perception to the higher-dimensional multi-target and causal reasoning, consisting of eight dimensions with 19,945 real-world image question pairs and an evaluation suite. **(3) High-quality annotations with rich data paradigms**, constructing the automated annotation pipeline and human-annotation platform, supporting rigorous manual labeling by expert annotators to facilitate precise and reliable model assessment. Our benchmark extends the single-person and single-image understanding to the multi-person and multi-image mutual understanding by constructing the choice, short-answer, grounding, ranking and judgment question components, and complex question-answer pairs of their combination. The extensive experiments on 20 state-of-the-art MLLMs effectively expose the limitations and guide future MLLMs research toward better human-centric image understanding and reasoning. Data and code are available at [https://github.com/Yuan-Hou/Human-MME](https://github.com/Yuan-Hou/Human-MME).

Computer Vision · Vision Models & Multimodal

Tong Xiao, Xin Xu, Zhenya Huang, Hongyu Gao, Quan Liu, Qi Liu, Enhong Chen

Enhancing the multimodal reasoning capabilities of Multimodal Large Language Models (MLLMs) is a challenging task that has attracted increasing attention in the community. Recently, several studies have applied Reinforcement Learning with Verifiable Rewards (RLVR) to the multimodal domain in order to enhance the reasoning abilities of MLLMs. However, these works largely overlook the enhancement of multimodal perception capabilities in MLLMs, which serve as a core prerequisite and foundational component of complex multimodal reasoning. Through McNemar's test, we find that existing RLVR method fails to effectively enhance the multimodal perception capabilities of MLLMs, thereby limiting their further improvement in multimodal reasoning. To address this limitation, we propose Perception-R1, which introduces a novel visual perception reward that explicitly encourages MLLMs to perceive the visual content accurately, thereby can effectively incentivizing both their multimodal perception and reasoning capabilities. Specifically, we first collect textual visual annotations from the CoT trajectories of multimodal problems, which will serve as visual references for reward assignment. During RLVR training, we employ a judging LLM to assess the consistency between the visual annotations and the responses generated by MLLM, and assign the visual perception reward based on these consistency judgments. Extensive experiments on several multimodal math and general benchmarks demonstrate the effectiveness and robustness of our Perception-R1, which achieves superior performance on all benchmarks using only 1,442 training data. Our code and dataset will be available at https://github.com/tongxiao2002/Perception-R1.

Computer Vision · Vision Models & Multimodal

Israfel Salazar, Manuel Fernández Burda, Shayekh Islam, Arshia Soltani Moakhar, Shivalika Singh, Fabian Farestam, Angelika Romanou, Danylo Boiko, Dipika Khullar, Mike Zhang 等

The evaluation of vision-language models (VLMs) has mainly relied on English-language benchmarks, leaving significant gaps in both multilingual and multicultural coverage. While multilingual benchmarks have expanded, both in size and language, many rely on translations of English datasets, failing to capture cultural nuances. In this work, we propose Kaleidoscope, as the most comprehensive exam benchmark to date for the multilingual evaluation of vision-language models. Kaleidoscope is a large-scale, in-language multimodal benchmark designed to evaluate VLMs across diverse languages and visual inputs. Kaleidoscope covers 18 languages and 14 different subjects, amounting to a total of 20,911 multiple-choice questions. Built through an open science collaboration with a diverse group of researchers worldwide, Kaleidoscope ensures linguistic and cultural authenticity. We evaluate top-performing multilingual vision-language models and find that they perform poorly on low-resource languages and in complex multimodal scenarios. Our results highlight the need for progress on culturally inclusive multimodal evaluation frameworks.

Computer Vision · Vision Models & Multimodal

Peiran Wu, Zhuorui Yu, Yunze Liu, Chi-Hao Wu, Enmin Zhou, Junxiao Shen

The rapid progress of large language models (LLMs) has laid the foundation for multimodal models. Nevertheless, visual language models (VLMs) still face significant computational overhead when scaled from images to the video domain. When video data is too large (due to high frame rates and long durations), the inference cost of models increases sharply. This severely hinders their deployment and application in environments that require rapid responses and have limited computation resources. Token compression for input videos is one of the promising directions, as effective compression schemes can significantly reduce computational overhead. Most existing compression methods are based on training-free token merging strategies in either the spatial or temporal dimension. Although these methods reduce computational overhead, their training-free nature inevitably leads to information loss during token compression, resulting in a significant performance drop. To address these challenges, we propose a Memory-Augmented Reinforcement Learning-based Token Compression (MARC) method for efficient video understanding that integrates structured retrieval with RL-based distillation. Our proposed MARC is a retrieve-then-compress method, which employs a Visual Memory Retriever (VMR) tool and a Compression Group Relative Policy Optimization (C-GRPO) training strategy. The Visual Memory Retriever first segments videos into event-level fragments and selects query-relevant clips. The C-GRPO distills reasoning ability from a Teacher Network to a Student Network by encouraging the output of the student network to match the performance of the teacher network. Extensive experiments on six video benchmarks demonstrate that our compression method achieves nearly identical accuracy to the 64-frame Qwen2.5-VL-3B baseline while using only one frame’s worth of tokens as input, resulting in a 95% reduction in visual tokens. Moreover, our approach reduces GPU memory usage by 72% and generation latency by 23.9%. These results demonstrate the strong potential of our compression method as a robust solution for RL-based post-training compression of large-scale models, enabling practical deployment in latency-sensitive and resource-constrained applications such as real-time video question answering, surveillance, and autonomous driving.