The advent of high-quality video generation models has amplified the need for robust watermarking schemes that can be used to reliably detect and track the provenance of generated videos. Existing video watermarking methods based on both post-hoc and in-generation approaches fail to simultaneously achieve imperceptibility, robustness, and computational efficiency. This work introduces a novel framework for in-generation video watermarking called \texttt SPDMark (pronounced `SpeedMark') based on selective parameter displacement of a video diffusion model. Watermarks are embedded into the generated videos by modifying a subset of parameters in the generative model. To make the problem tractable, the displacement is modeled as an additive composition of layer-wise basis shifts, where the final composition is indexed by the watermarking key. For parameter efficiency, this work specifically leverages low-rank adaptation (LoRA) to implement the basis shifts. During the training phase, the basis shifts and the watermark extractor are jointly learned by minimizing a combination of message recovery, perceptual similarity, and temporal consistency losses. To detect and localize temporal modifications in the watermarked videos, we use a cryptographic hashing function to derive frame-specific watermark messages from the given base watermarking key. During watermark extraction, maximum bipartite matching is applied to recover the correct frame order, even from temporally tampered videos. Evaluations on both text-to-video and image-to-video generation models demonstrate the ability of \texttt SPDMark to generate imperceptible watermarks that can be recovered with high accuracy and also establish its robustness against a variety of common video modifications.
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IFCSR: Inference-Free Fidelity-Realism Control for One-Step Diffusion-based Real-World Image Super-Resolution
PDF ↗Diffusion models have recently achieved remarkable success in real-world image super-resolution (ISR), typically balancing a trade-off between fidelity (i.e., similarity to HR images) and realism (i.e., perceptual naturalness). To better account for subjective preferences in image quality, controllable diffusion-based methods have been explored, allowing personalized adjustment of this trade-off via tunable parameters. While existing controllable methods have shown effective control, they typically operate in the latent space and require repeated network inference during adjustment, eventually limiting their practicality. In this paper, we propose IFCSR, a simple yet practical approach for one-step diffusion-based real-world ISR that enables inference-free control between fidelity and realism. The key idea is to design a controllable model that adjusts the fidelity-realism trade-off in the image space, rather than in the latent space. Such an image-space control allows users to seamlessly adjust the trade-off without extra inference after an initial inference of fidelity- and realism-specific images. We further introduce a two-stage training scheme and specialized losses that encourage the controllable space to span a broad spectrum of fidelity and realism. Our method achieves quality competitive with state-of-the-art models while providing a practical advantage through inference-free control.
The creation of high-fidelity, physically-based rendering (PBR) materials remains a bottleneck in many graphics pipelines, typically requiring specialized equipment and expert-driven post-processing. To democratize this process, we present MatE, a novel method for generating tileable PBR materials from a single image taken under unconstrained, real-world conditions. Given an image and a user-provided mask, MatE first performs coarse rectification using an estimated depth map as a geometric prior, and then employs a dual-branch diffusion model. Leveraging a learned consistency from rotation-aligned and scale-aligned training data, this model further rectifies residual distortions from the coarse result and translates it into a complete set of material maps, including albedo, normal, roughness and height. Our framework achieves invariance to the unknown illumination and perspective of the input image, allowing for the recovery of intrinsic material properties from casual captures. Through comprehensive experiments on both synthetic and real-world data, we demonstrate the efficacy and robustness of our approach, enabling users to create realistic materials from real-world images.
FACE: A Face-based Autoregressive Representation for High-Fidelity and Efficient Mesh Generation
PDF ↗Autoregressive models for 3D mesh generation suffer from a fundamental limitation: they flatten meshes into long vertex-coordinate sequences. This results in prohibitive computational costs, hindering the efficient synthesis of high-fidelity geometry. We argue this bottleneck stems from operating at the wrong semantic level. We introduce FACE, a novel Autoregressive Autoencoder (ARAE) framework that reconceptualizes the task by generating meshes at the face level. Our one-face-one-token strategy treats each triangle face, the fundamental building block of a mesh, as a single, unified token. This simple yet powerful design reduces the sequence length by a factor of nine, leading to an unprecedented compression ratio of 0.11, halving the previous state-of-the-art. This dramatic efficiency gain does not compromise quality; by pairing our face-level decoder with a powerful VecSet encoder, FACE achieves state-of-the-art reconstruction quality on standard benchmarks. The versatility of the learned latent space is further demonstrated by training a latent diffusion model that achieves high-fidelity, single-image-to-mesh generation. FACE provides a simple, scalable, and powerful paradigm that lowers the barrier to high-quality structured 3D content creation.
Recent advancements in diffusion-based image editing pose a significant threat to the authenticity of digital visual content. Traditional embedding-based watermarking methods often introduce perceptible perturbations to maintain robustness, inevitably compromising visual fidelity. Meanwhile, existing zero-watermarking approaches, typically relying on global image features, struggle to withstand sophisticated manipulations. In this work, we uncover a key observation: while individual image patches undergo substantial alterations during AI-based editing, the relational distance between patch pairs remains relatively invariant. Leveraging this property, we propose Relational Zero-Watermarking (Rel-Zero), a novel framework that requires no modification to the original image but derives a unique zero-watermark from these editing-invariant patch relations. By grounding the watermark in intrinsic structural consistency rather than absolute appearance, Rel-Zero provides a non-invasive yet resilient mechanism for content authentication. Extensive experiments demonstrate that Rel-Zero achieves substantially improved robustness across diverse editing models and manipulations compared to prior zero-watermarking approaches.
Human-Object Interaction (HOI) modelling captures how humans act upon and relate to objects, typically expressed as <person, action, object> triplets. Existing approaches split into two disjoint families: HOI generation synthesises scenes from structured triplets and layout, but fails to integrate mixed conditions like HOI and object-only entities; and HOI editing modifies interactions via text, yet struggles to decouple pose from physical contact and scale to multiple interactions. We introduce OneHOI, a unified diffusion transformer framework that consolidates HOI generation and editing into a single conditional denoising process driven by shared structured interaction representations. At its core, the Relational Diffusion Transformer (R-DiT) models verb-mediated relations through role- and instance-aware HOI tokens, layout-based spatial Action Grounding, a Structured HOI Attention to enforce interaction topology, and HOI RoPE to disentangle multi-HOI scenes. Trained jointly with modality dropout on our HOI-Edit-44K, along with HOI and object-centric datasets, OneHOI supports layout-guided, layout-free, arbitrary-mask, and mixed-condition control, achieving state-of-the-art results across both HOI generation and editing.
Controllable hand image generation aims to synthesize geometrically accurate images with consistent appearance. Recently, diffusion models have been widely applied for hand image synthesis. However, through input-level fusion or feature-level modulation, existing methods inject control signals with fixed strength across all timesteps, ignoring the progressive nature of the denoising process. In this paper, we reveal that the modulation of control signals depends on the denoising state and condition complexity. Due to distinct semantic distributions and information densities, achieving effective interaction among these heterogeneous representations remains challenging. To address this, we propose a Temporal and Content Co-Awareness Latent Diffusion method that introduces a dual-driven modulation strategy. Specifically, we design a query-based interaction mechanism to mitigate information redundancy and align semantic distributions. Leveraging cross-domain interaction, the model infers required control information to dynamically adjust pose and appearance injection strengths. Furthermore, we design a Pose-Invariant Appearance Encoder that captures both global appearance consistency and local texture details. Extensive experiments validate our superiority over state-of-the-art.
The surge of highly realistic synthetic videos produced by contemporary generative systems has significantly increased the risk of malicious use, challenging both humans and existing detectors. Against this backdrop, we take a generator-side view and observe that internal cross-attention mechanisms in these models encode fine-grained speech-motion alignment, offering useful correspondence cues for forgery detection. Building on this insight, we propose X-AVDT, a robust and generalizable deepfake detector that probes generator-internal audio-visual signals accessed via DDIM inversion to expose these cues. X-AVDT extracts two complementary signals: (i) a video composite capturing inversion-induced discrepancies, and (ii) audio-visual cross-attention feature reflecting modality alignment enforced during generation. To enable faithful, cross-generator evaluation, we further introduce MMDF, a new multi-modal deepfake dataset spanning diverse manipulation types and rapidly evolving synthesis paradigms, including GANs, diffusion, and flow-matching. Extensive experiments demonstrate that X-AVDT achieves leading performance on MMDF and generalizes strongly to external benchmarks and unseen generators, outperforming existing methods with accuracy improved by +13.1%. Our findings highlight the importance of leveraging internal audio-visual consistency cues for robustness to future generators in deepfake detection. The code and dataset will soon be available.
We propose a probabilistic discrepancy learning approach for roadside LiDAR scene completion (PDL). Conventional methods focus on object-level completion and scene completion from ego-vehicle viewpoint. These methods struggle to cope with long-term or severe occlusions caused by roadside sensors with fixed viewpoints. To address this issue, we compensate for occlusion roadside point clouds by introducing external visual information. Specifically, the PDL is mainly divided into probabilistic pose discrepancy minimization and scene discrepancy learning. We employ probabilistic pose discrepancy minimization to correct noisy poses from vision-based detectors, while utilizing a diffusion model within scene discrepancy learning for robust full-scene completion. Furthermore, we design regional and global sampling discrepancy learning losses to achieve robust and efficient training. We conducted extensive experiments on the V2X-Seq and TUMTraf-V2X roadside datasets. Results demonstrate that PDL achieves state-of-the-art performance, with average reductions of 14.5% in chamfer distance (CD) and 6% in 3D Jensen Shannon divergence (JSD) compared to existing methods.
Diffusion models are able to produce AI-generated images that are almost indistinguishable from real ones, raising concerns about their potential misuse and posing substantial challenges for detecting them. Many existing detectors rely on reconstruction error -- the difference between the input image and its reconstructed version -- as the basis for distinguishing real from fake images. However, these detectors become less effective as modern AI-generated images become increasingly similar to real ones. To address this challenge, we propose a novel difference-in-difference method. Instead of directly using the reconstruction error (a first-order difference), we compute the difference in reconstruction error -- a second-order difference -- for variance reduction and improving detection accuracy. Extensive experiments demonstrate that our method achieves strong generalization performance, enabling reliable detection of AI-generated images in the era of generative AI. Code is available at https://github.com/Qixinyi1122-lucky/DID.
Unmanned aerial vehicle (UAV) based object detection is a critical but challenging task, when applied in dynamically changing scenarios with limited annotated training data. Layout-to-image generation approaches have proved effective in promoting detection accuracy by synthesizing labeled images based on diffusion models. However, they suffer from frequently producing artifacts, especially near layout boundaries of tiny objects, thus substantially limiting their performance. To address these issues, we propose UAVGen, a novel layout-to-image generation framework tailored for UAV-based object detection. Specifically, UAVGen designs a Visual Prototype Conditioned Diffusion Model (VPC-DM) that constructs representative instances for each class and integrates them into latent embeddings for high-fidelity object generation. Moreover, a Focal Region Enhanced Data Pipeline (FRE-DP) is introduced to emphasize object-concentrated foreground regions in synthesis, combined with a label refinement to correct missing, extra and misaligned generations. Extensive experimental results demonstrate that our method significantly outperforms state-of-the-art approaches, and consistently promotes accuracy when integrated with distinct detectors. The source code is available at https://github.com/Sirius-Li/UAVGen.
ConceptPrism: Concept Disentanglement in Personalized Diffusion Models via Residual Token Optimization
PDF ↗Personalized text-to-image (T2I) generation has emerged as a key application for creating user-specific concepts from a few reference images. The core challenge is concept disentanglement: separating the target concept from irrelevant residual information. Lacking such disentanglement, capturing high-fidelity features often incorporates undesired attributes that conflict with user prompts, compromising the trade-off between concept fidelity and text alignment. While existing methods rely on manual guidance, they often fail to represent intricate visual details and lack scalability. We introduce ConceptPrism, a framework that extracts shared features exclusively through cross-image comparison without external information. We jointly optimize a target token and image-wise residual tokens via reconstruction and exclusion losses. By suppressing shared information in residual tokens, the exclusion loss creates an information vacuum that forces the target token to capture the common concept. Extensive evaluations demonstrate that ConceptPrism achieves accurate concept disentanglement and significantly improves overall performance across diverse and complex visual concepts.
In this paper, we propose Universal Holistic Audio Generation (UniHAGen), a task for synthesizing comprehensive auditory scenes that include both on-screen and off-screen sounds across diverse domains (e.g., ambient events, musical instruments, and human speech). Prior video-conditioned audio generation models typically focus on producing on-screen environmental sounds that correspond to visible sounding events, neglecting off-screen auditory events. While recent holistic joint text-video-to-audio generation models aim to produce auditory scenes with both on- and off-screen sound but they are limited to non-speech sounds, lacking the ability to generate or integrate human speech. To overcome these limitations, we introduce OmniSonic, a flow-matching-based diffusion framework jointly conditioned on video and text. It features a TriAttn-DiT architecture that performs three cross-attention operations to process on-screen environmental sound, off-screen environmental sound, and speech conditions simultaneously, with a Mixture-of-Experts (MoE) gating mechanism that adaptively balances their contributions during generation. Furthermore, we construct UniHAGen-Bench, a new benchmark with over one thousand samples covering three representative on/off-screen speech-environment scenarios. Extensive experiments show that OmniSonic consistently outperforms state-of-the-art approaches on both objective metrics and human evaluations, establishing a strong baseline for universal and holistic audio generation. Project page: https://weiguopian.github.io/OmniSonic_webpage/
Diffusion transformers (DiTs) achieve high generative quality but lock FLOPs to image resolution, limiting principled latency-quality trade-offs, and allocate computation uniformly across input spatial tokens, wasting resource allocation to unimportant regions. We introduce Elastic Latent Interface Transformer (ELIT), a drop-in, DiT-compatible mechanism that decouples input image size from compute. Our approach inserts a latent interface, a learnable variable-length token sequence on which standard transformer blocks can operate. Lightweight Read and Write cross-attention layers move information between spatial tokens and latents and prioritize important input regions. By training with random dropping of tail latents, ELIT learns to produce importance-ordered representations with earlier latents capturing global structure while later ones contain information to refine details. At inference, the number of latents can be dynamically adjusted to match compute constraints. ELIT is deliberately minimal, adding two cross-attention layers while leaving the rectified flow objective and the DiT stack unchanged. Across datasets and architectures (DiT, U-ViT, HDiT, MM-DiT), ELIT delivers consistent gains. On ImageNet-1K 512px, ELIT delivers an average gain of 35.3% and 39.6% in FID and FDD scores.
Recent audio-to-image models have shown impressive performance in generating images of specific objects conditioned on their corresponding sounds. However, these models fail to reconstruct real-world landscapes conditioned on acoustic environments. To address this challenge, we present Geo-contextual Soundscape-to-Landscape (GeoS2L) generation, a novel and practically significant task that aims to synthesize geographically realistic landscape images from environmental soundscapes. To support this task, we construct two large-scale geo-contextual multi-modal datasets, SoundingSVI and SonicUrban, which pair diverse environmental soundscapes with real-world landscape images. We further propose SounDiT, a diffusion transformer (DiT)-based model that incorporates acoustic environments and geo-contextual scene conditioning to synthesize geographically coherent landscape images. Furthermore, we propose the Place Similarity Score (PSS), a practically-informed geo-contextual evaluation framework to measure consistency between input soundscapes and generated landscape images. Extensive experiments demonstrate that SounDiT outperforms existing baselines in the GeoS2L, while the PSS effectively captures multi-level generation consistency across element, scene,and human perception.
STCDiT: Spatio-Temporally Consistent Diffusion Transformer for High-Quality Video Super-Resolution
PDF ↗We present STCDiT, a video super-resolution framework built upon a pre-trained video diffusion model, aiming to restore structurally faithful and temporally stable videos from degraded inputs, even under complex camera motions. The main challenges lie in maintaining temporal stability during reconstruction and preserving structural fidelity during generation. To address these challenges, we first develop a motion-aware VAE reconstruction method that performs segment-wise reconstruction, with each segment clip exhibiting uniform motion characteristic, thereby effectively handling videos with complex camera motions. Moreover, we observe that the first-frame latent extracted by the VAE encoder in each clip, termed the anchor-frame latent, remains unaffected by temporal compression and retains richer spatial structural information than subsequent frame latents. We further develop an anchor-frame guidance approach that leverages structural information from anchor frames to constrain the generation process and improve structural fidelity of video features. Coupling these two designs enables the video diffusion model to achieve high-quality video super-resolution. Extensive experiments show that STCDiT outperforms state-of-the-art methods in terms of structural fidelity and temporal consistency.
Transformers have achieved widespread and remarkable success, while the computational complexity of their attention modules remains a major bottleneck for vision tasks. Existing methods mainly employ 8-bit or 4-bit quantization to balance efficiency and accuracy. In this paper, with theoretical justification, we indicate that binarization of attention preserves the essential similarity relationships, and propose BinaryAttention, an effective method for fast and accurate 1-bit qk-attention. Specifically, we retain only the sign of queries and keys in computing the attention, and replace the floating dot products with bit-wise operations, significantly reducing the computational cost. We mitigate the inherent information loss under 1-bit quantization by incorporating a learnable bias, and enable end-to-end acceleration. To maintain the accuracy of attention, we adopt quantization-aware training and self-distillation techniques, mitigating quantization errors while ensuring sign-aligned similarity. BinaryAttention is more than 2xfaster than FlashAttention2 on A100 GPUs. Extensive experiments on vision transformer and diffusion transformer benchmarks demonstrate that BinaryAttention matches or even exceeds full-precision attention, validating its effectiveness. Our work provides a highly efficient and effective alternative to full-precision attention, pushing the frontier of low-bit transformers for vision tasks. The codes and models can be found at https://github.com/EdwardChasel/BinaryAttention.
All-in-One Image Restoration (AiOIR) has emerged as a promising yet challenging research direction. To address the core challenges of diverse degradation modeling and detail preservation, we propose UniLDiff, a unified framework enhanced with degradation- and detail-aware mechanisms, unlocking the power of diffusion priors for robust image restoration. Specifically, we introduce a Degradation-Aware Feature Fusion (DAFF) to dynamically inject low-quality features into each denoising step via decoupled fusion and adaptive modulation, enabling implicit modeling of diverse and compound degradations. Furthermore, we design a Detail-Aware Expert Module (DAEM) in the decoder to enhance texture and fine-structure recovery through expert routing. Extensive experiments across multi-task and mixed degradation settings demonstrate that our method consistently achieves state-of-the-art performance, highlighting the practical potential of diffusion priors for unified image restoration.
Modeling dynamic 3D environments from LiDAR sequences is central to building reliable 4D worlds for autonomous driving and embodied AI. Existing generative frameworks, however, often treat all spatial regions uniformly, overlooking the varying uncertainty across real-world scenes. This uniform generation leads to artifacts in complex or ambiguous regions, limiting realism and temporal stability. In this work, we present **U4D**, an uncertainty-aware framework for 4D LiDAR world modeling. Our approach first estimates spatial uncertainty maps from a pretrained segmentation model to localize semantically challenging regions. It then performs generation in a "hard-to-easy" manner through two sequential stages: (1) *uncertainty-region modeling*, which reconstructs high-entropy regions with fine geometric fidelity, and (2) *uncertainty-conditioned completion*, which synthesizes the remaining areas under learned structural priors. To further ensure temporal coherence, U4D incorporates a mixture of spatio-temporal (MoST) block that adaptively fuses spatial and temporal representations during diffusion. Extensive experiments show that U4D produces geometrically faithful and temporally consistent LiDAR sequences, advancing the reliability of 4D world modeling for autonomous perception and simulation.
We present Common Inpainted Objects In-N-Out of Context (COinCO), a novel dataset addressing the scarcity of out-of-context examples in existing vision datasets. By systematically replacing objects in COCO images through diffusion-based inpainting, we create 97,722 unique images featuring both contextually coherent and inconsistent scenes, enabling effective context learning. Each inpainted object is meticulously verified and categorized as in- or out-of-context through Large Vision Language Model assessments. We demonstrate three key tasks enabled by COinCO: (1) a fine-grained context reasoning approach that classifies objects as in- or out-of-context based on three criteria; (2) a novel Objects-from-Context prediction task that determines which new objects naturally belong in given scenes at both instance and clique level semantics, and (3) context-enhanced fake detection on state-of-the-art methods without fine-tuning. COinCO provides a controlled testbed with contextual variations, establishing a foundation for advancing context-aware visual understanding in computer vision, including image forensics. Code and dataset are available at https://co-in-co.github.io/.