Recent progress in Multimodal Large Language Models (MLLMs) demonstrates that Chain-of-Thought (CoT) reasoning enables systematic solutions to complex understanding tasks. However, its extension to generation tasks remains nascent and limited by scenario-specific mechanisms that hinder generalization and adaptation. In this work, we present ThinkGen, the first think-driven visual generation framework that explicitly leverages MLLM's CoT reasoning in various generation scenarios. ThinkGen employs a decoupled architecture comprising a pretrained MLLM and a Diffusion Transformer (DiT), wherein the MLLM generates tailored instructions based on user intent, and DiT produces high-quality images guided by these instructions. We further propose a separable GRPO-based training paradigm (SepGRPO), alternating reinforcement learning between the MLLM and DiT modules. This flexible design enables joint training across diverse datasets, facilitating effective CoT reasoning for a wide range of generative scenarios. Extensive experiments demonstrate that ThinkGen achieves robust, state-of-the-art performance across multiple generation benchmarks.
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Image aesthetic assessment (IAA) has extensive applications in content creation, album management, and recommendation systems, etc. In such applications, it is commonly needed to pick out the most aesthetically pleasing image from a series of images with subtle aesthetic variations, a topic we refer to as fine-grained IAA. Unfortunately, state-of-the-art IAA models are typically designed for coarse-grained evaluation, where images with notable aesthetic differences are evaluated independently on an absolute scale. These models are inherently limited in discriminating fine-grained aesthetic differences. To address the dilemma, we contribute FGAesthetics, a fine-grained IAA database with 32,217 images organized into 10,028 series, which are sourced from diverse categories including Natural, AIGC, and Cropping. Annotations are collected via pairwise comparisons within each series. We also devise Series Refinement and Rank Calibration to ensure the reliability of data and labels. Based on FGAesthetics, we further propose FGAesQ, a novel IAA framework that learns discriminative aesthetic scores from relative ranks through Difference-preserved Tokenization (DiffToken), Comparative Text-assisted Alignment (CTAlign), and Rank-aware Regression (RankReg). FGAesQ enables accurate aesthetic assessment in fine-grained scenarios while still maintains competitive performance in coarse-grained evaluation. Extensive experiments and comparisons demonstrate the superiority of the proposed method.
Recent advances in diffusion models have brought remarkable progress in image and video editing, yet some tasks remain underexplored. In this paper, we extend Object Retexture into video domain, which transfers local textures from a reference object to a target object in images or videos. To perform this task, a straightforward solution is to use ControlNet conditioned on the source structure and the reference texture. However, this approach suffers from limited controllability due to two reasons: conditioning on the raw reference image introduces unwanted structural information, and this method fails to disentangle visual texture and structure information of the source. To address this problem, we proposed a method, namely Refacade, that consists of two key designs to achieve precise and controllable texture transfer in both images and videos. First, we employ a texture remover trained on paired textured/untextured 3D mesh renderings to remove appearance information while preserving geometry and motion of source videos. Second, we disrupt the reference's global layout using a jigsaw permutation, encouraging the model to focus on local texture statistics rather than global layout of object. Extensive experiments demonstrate superior visual quality, precise editing, and controllability, outperforming strong baselines in both quantitative and human evaluations.
This paper addresses the Perspective-Three-Point (P3P) problem under affine camera models. We derive direct closed-form solvers for weak perspective and para perspective, which are representative affine camera models. The affine P3P solution reduces to a bi-quadratic equation. Unlike exact P3P solvers that require a cubic or quartic equation, it allows for the simple and stable calculation of real solutions using the quadratic formula. Since affine approximations are valid only when scene depth variation is small, we further propose an iterative correction that upgrades the affine solution to the exact P3P solution. Through extensive comparisons using synthetic data and public datasets, we demonstrate that affine P3P solvers with two upgrade iterations achieve performance substantially comparable to that of the state-of-the-art P3P solver.
Temporal forgery localization aims to temporally identify manipulated segments in videos. Most existing benchmarks focus on appearance-level forgeries, such as face swapping and object removal. However, recent advances in video generation have driven the emergence of activity-level forgeries that modify human actions to distort event semantics, resulting in highly deceptive forgeries that critically undermine media authenticity and public trust. To overcome this issue, we introduce ActivityForensics, the first large-scale benchmark for localizing manipulated activity in videos. It contains over 6K forged video segments that are seamlessly blended into the video context, rendering high visual consistency that makes them almost indistinguishable from authentic content to the human eye. We further propose Temporal Artifact Diffuser (TADiff), a simple yet effective baseline that exposes artifact cues through a diffusion-based feature regularizer. Based on ActivityForensics, we introduce comprehensive evaluation protocols covering intra-domain, cross-domain, and open-world settings, and benchmark a wide range of state-of-the-art forgery localizers to facilitate future research. The dataset and code are available at https://activityforensics.github.io.
Semantic route planning involves generating itineraries that align with user intent while respecting real-world spatial constraints. However, text-only large language models (LLMs) often hallucinate geographically implausible routes due to poor spatial grounding. Inspired by how humans use maps for route planning, we propose the SMAP, which is the first multimodal framework combining user queries, POI metadata, and map tiles to produce spatially coherent, preference-aware routes. To enhance the spatial consistency, the SMAP features a two-stage anti-hallucination mechanism: (1) a map-grounded self-editing pipeline where a multimodal LLM (MLLM) drafts routes and a second MLLM verifies and refines them using geographic evidence; and (2) hallucination-penalized Direct Preference Optimization (HDPO) that steers the route generator toward spatially plausible routes by using verified routes as accepted responses and hallucinated drafts as rejected ones. Additionally, we introduce MM-Route, the first multimodal dataset for semantic route planning, with 3,000 diverse queries annotated with POI metadata and map tiles, covering a broad spectrum of geographic granularities and user intents. Experimental results demonstrate that SMAP significantly reduces geographical hallucinations and outperforms strong baselines in spatial plausibility and user alignment. Our project is at https://amap-mobility-intelligence.github.io/SMAP/.
The rapid proliferation of pretrained models and open repositories has made model merging a convenient yet risky practice, allowing free-riders to combine fine-tuned models into a new multi-capability model without authorization. Such unauthorized model merging not only violates intellectual property rights but also undermines model ownership and accountability. To address this issue, we present MergeGuard, a proactive dual-stage weight protection framework that disrupts merging compatibility while maintaining task fidelity. In the first stage, we redistribute task-relevant information across layers via L2-regularized optimization, ensuring that important gradients are evenly dispersed. In the second stage, we inject structured perturbations to misalign task subspaces, breaking curvature compatibility in the loss landscape. Together, these stages reshape the model's parameter geometry such that merged models collapse into destructive interference while the protected model remains fully functional. Extensive experiments on both vision (ViT-L-14) and language (Llama2, Gemma2, Mistral) models demonstrate that MergeGuard reduces merged model accuracy by up to 90% with less than 1.5% performance loss on the protected model.
We present PercHead, a model for single-image 3D head reconstruction and disentangled 3D editing - two tasks that are inherently challenging due to ambiguity in plausible explanations for the same input. At the heart of our approach lies our novel perceptual loss based on DINOv2 and SAM 2.1. Unlike widely-adopted low-level losses like LPIPS, SSIM or L1, we rely on deep visual understanding of images and the resulting generalized supervision signals. We show that our new loss can be a drop-in replacement for standard losses and used to improve visual quality in high-frequency areas. We base our model architecture on Vision Transformers (ViTs), allowing us to decouple the 3D representation from the 2D input. We train our method on multi-view images for view-consistency and in-the-wild images for strong transferability to new environments. Our model achieves state-of-the-art performance in novel-view synthesis and, furthermore, exhibits exceptional robustness to extreme viewing angles. We also extend our base model to disentangled 3D editing by swapping the encoder and fine-tuning the network. A segmentation map controls geometry and either a text prompt or a reference image specifies appearance. We highlight the intuitive and powerful 3D editing capabilities through an interactive GUI.
We propose LiveGesture, the first fully streamable, speech-driven full-body gesture generation framework that operates with zero look-ahead and supports arbitrary sequence length. Unlike existing co-speech gesture methods--which are designed for offline generation and either treat body regions independently or entangle all joints within a single model--LiveGesture is built from the ground up for causal, region-coordinated motion generation. LiveGesture consists of two main modules: the Streamable Vector-Quantized Motion Tokenizer (SVQ) and the Hierarchical Autoregressive Transformer (HAR). The SVQ tokenizer converts the motion sequence of each body region into causal, discrete motion tokens, enabling real-time, streamable token decoding. On top of SVQ, HAR employs region-eXpert autoregressive (xAR) transformers to model expressive, fine-grained motion dynamics for each body region. A causal spatio-temporal fusion module (xAR-Fusion) then captures and integrates correlated motion dynamics across regions. Both xAR and xAR-Fusion are conditioned on live, continuously arriving audio signals encoded by a streamable causal audio encoder. To enhance robustness under streaming noise and prediction errors, we introduce autoregressive masking training, which leverages uncertainty-guided token masking and random region masking to expose the model to imperfect, partially erroneous histories during training. Experiments on the BEAT2 dataset demonstrate that LiveGesture produces coherent, diverse, and beat-synchronous full-body gestures in real time, matching or surpassing state-of-the-art offline methods under true zero-look-ahead conditions.
Recent advances in vision-language foundation models have enabled text-driven evaluation of image aesthetics and visual quality. However, existing models are typically optimized for fixed prompts or specific datasets, limiting their adaptability to diverse evaluation criteria. This paper presents Probabilistic Prompt Adaptation (PPA), a unified probabilistic framework that flexibly predicts aesthetic and quality scores conditioned on arbitrary text prompts. PPA formulates score prediction as a mixture over prompts, dynamically estimating prompt suitability based on both image content and task context. By marginalizing over prompts pre-sampled from a large language model (LLM), it enables annotation-free training using only triplets of task, image, and score. Experiments across multiple IAA and IQA benchmarks demonstrate that PPA achieves consistent and perceptually aligned prompt-based scoring, allowing fine-grained control over evaluation semantics.
HulluEdit: Single-Pass Evidence-Consistent Subspace Editing for Mitigating Hallucinations in Large Vision-Language Models
PDF ↗Object hallucination in Large Vision-Language Models (LVLMs) significantly hinders their reliable deployment. Existing methods struggle to balance efficiency and accuracy: they often require expensive reference models and multiple forward passes, or apply static edits that risk suppressing genuine visual evidence. To address this, we introduce HulluEdit, a single-pass, reference-free intervention framework. Our core innovation is orthogonal subspace editing: we decompose the hidden states of the model into orthogonal subspaces--visual evidence, conflicting priors, and residual uncertainty--enabling selective suppression of hallucinatory patterns without interfering with visual grounding. This approach mathematically guarantees that edits applied to the prior subspace leave the visual component entirely unaffected. Extensive experiments show that HulluEdit achieves state-of-the-art hallucination reduction on benchmarks including POPE and CHAIR across diverse architectures, while preserving general capabilities on MME and maintaining efficient inference. Our method consistently outperforms contrastive decoding and static subspace editing baselines, offering a new pathway toward more trustworthy LVLMs. Code is released at https://github.com/VioAgnes/HulluEdit.
Current visual grounding models are either based on a Multimodal Large Language Model (MLLM) that performs auto-regressive decoding, which is slow and risks hallucinations, or on re-aligning an LLM with vision features to learn new special or object tokens for grounding, which may undermine the LLM's pretrained reasoning ability. In contrast, we propose **VGent**, a modular encoder-decoder architecture that explicitly disentangles high-level reasoning and low-level bounding box prediction. Specifically, a frozen MLLM serves as the encoder to provide untouched powerful reasoning capabilities, while a decoder takes high-quality boxes proposed by detectors as queries and selects target box(es) via cross-attending on encoder's hidden states. This design fully leverages advances in both object detection and MLLM, avoids the pitfalls of auto-regressive decoding, and enables fast inference. Moreover, it supports modular upgrades of both the encoder and decoder to benefit the whole system: we introduce (i) **QuadThinker**, an RL-based training paradigm for enhancing multi-target reasoning ability of the encoder; (ii) **mask-aware label** for resolving detection-segmentation ambiguity; and (iii) **global target recognition** to improve the recognition of all the targets which benefits the selection among augmented proposals. Experiments on multi-target visual grounding benchmarks show that VGent achieves a new state-of-the-art with **+20.6%** F1 improvement over prior methods, and further boosts gIoU by **+8.2%** and cIoU by **+5.8%** under visual reference challenges, while maintaining constant, fast inference latency.
Event-Illumination Collaborative Low-light Image Enhancement with a High-resolution Real-world Dataset
PDF ↗Event-based low-light image enhancement (LIE) methods mainly focus on incorporating high dynamic range (HDR) information from events while overlooking the essential global illumination in images and the inherent noise sensitivity of event signals in real-world scenarios. To address these issues, we propose EIC-LIE, an event-illumination collaborative LIE framework. Concretely, we first design an Event-Illumination Collaborative Interaction (EICI) module, which contains two key processes: forward gathering, which gathers HDR features across varying lighting conditions, and backward injection, which provides complementary content for illumination and event representations.Next, we introduce an Illumination-aware Event Filter (IAEF) that dynamically reduces event noise based on brightness statistics derived from images. Additionally, we build a beam-splitter-based hybrid imaging system to collect high-quality event-image pairs with temporal synchronization from dynamic scenes, providing the first high-resolution, real-world event-based LIE dataset.Extensive experiments show that our EIC-LIE outperforms state-of-the-art methods on five real-world and synthetic datasets, significantly surpassing previous methods with improvements of up to 1.24dB in PSNR and 0.069 in SSIM. The code and dataset are released at https://github.com/QUEAHREN/EIC-LIE.
Textual adapter-based tuning methods have shown significant potential in transferring knowledge from pre-trained Vision-Language Models (VLMs) to downstream tasks. Existing works generally employ the deterministic textual feature adapter to refine each category textual representation. However, due to inherent factors such as different attributes and contexts, there exists significant diversity in textual descriptions for each category. Such description diversity offers rich discriminative semantic knowledge that can benefit downstream visual learning tasks. Obviously, the traditional deterministic adapter model cannot adequately capture this varied semantic information. Also, it is desirable to exploit the inter-class relationships in VLM adapter. To address these issues, we propose to exploit random graph model into VLM adapter and develop a novel Vertex Random Graph Adapter (VRGAdapter). VRGAdapter first models the inherent diverse descriptions of each category and inter-class relationships of different categories simultaneously by leveraging a Vertex Random Knowledge Graph (VRKG) model. Then, it employs probabilistic message propagation on VRKG to learn context-aware distribution representation for each class node. Finally, it adopts a reparameterized sampling function to achieve textual adapter learning. Note that, VRGAdapter provides a more general adapter solution that encompasses traditional graph-based adapter as a special case. In addition, to enable more robust performance for downstream tasks, we also introduce a new Uncertainty-guided Multi-branch Fusion (UMF) scheme that dynamically integrates multiple pre-trained models for ensemble prediction. Extensive experiments on multiple benchmark datasets demonstrate the effectiveness of our approach.
We introduce VoxTell, a vision-language model for text-prompted volumetric medical image segmentation. It maps free-form descriptions, from single words to full clinical sentences, to 3D masks. Trained on 62K+ CT, MRI, and PET volumes spanning 1K+ anatomical and pathological classes, VoxTell uses multi-stage vision-language fusion across decoder layers to align textual and visual features at multiple scales. It achieves state-of-the-art zero-shot performance across modalities on unseen datasets, excelling on familiar concepts while generalizing to related unseen classes. Extensive experiments further demonstrate strong cross-modality transfer, robustness to linguistic variations and clinical language, as well as accurate instance-specific segmentation from real-world text. Code is available at: https://github.com/MIC-DKFZ/VoxTell
Safety-critical deep learning systems must be robust against real-world corruptions combining spatially correlated distortions and independent noise.Current deep neural network verification methods handle these perturbations separately, either checking independent pixel-wise perturbations or restricted convolutional transformations using predefined patterns.This gap prevents assessing robustness under realistic conditions where both perturbation types occur simultaneously.To address these limitations, we propose VeriDou, a framework that introduces:(i) universal convolutional perturbations that enable verification across continuous spatial distortion spaces, and(ii) dual perturbations that capture both convolutional distortions and independent pixel-level variations.Our evaluation on a set of diverse benchmarks with 14340 instances shows VeriDou's dual perturbations approach found substantially more adversarial examples on networks that existing methods claimed to be highly robust.This shows that VeriDou is able to explore a broader range of unsafe regions and thus enhances formal assessment of robustness. VeriDou is available at https://github.com/dynaroars/VeriDou.
Unified models can handle both multimodal understanding and generation within a single architecture, yet they typically operate in a single pass without iteratively refining their outputs. Many multimodal tasks, especially those involving complex spatial compositions, multiple interacting objects, or evolving instructions, require decomposing instructions, verifying intermediate results, and making iterative corrections. While test-time scaling (TTS) has demonstrated that allocating additional inference compute for iterative reasoning substantially improves language model performance, extending this paradigm to unified multimodal models remains an open challenge.We introduce UniT, a framework for multimodal chain-of-thought test-time scaling that enables a single unified model to reason, verify, and refine across multiple rounds. UniT combines agentic data synthesis, unified model training, and flexible test-time inference to elicit cognitive behaviors including verification, subgoal decomposition, and content memory. Our key findings are: (1) unified models trained on short reasoning trajectories generalize to longer inference chains at test time; (2) sequential chain-of-thought reasoning provides a more scalable and compute-efficient TTS strategy than parallel sampling; (3) training on generation and editing trajectories improves out-of-distribution visual reasoning. These results establish multimodal test-time scaling as an effective paradigm for advancing both generation and understanding in unified models.
Generative inbetweening (GI) seeks to synthesize realistic intermediate frames between the first and last keyframes beyond mere interpolation. As sequences become sparser and motions larger, previous GI models struggle with inconsistent frames with unstable pacing and semantic misalignment. Since GI involves fixed endpoints and numerous plausible paths, this task requires additional guidance gained from the keyframes and text to specify the intended path. Thus, we give semantic and temporal guidance from the keyframes and text onto each intermediate frame through Keyframe-anchored Attention Bias. We also better enforce frame consistency with Rescaled Temporal RoPE, which allows self-attention to attend to keyframes more faithfully. TGI-Bench, the first benchmark specifically designed for text-conditioned GI evaluation, enables challenge-targeted evaluation to analyze GI models. Without additional training, our method achieves state-of-the-art frame consistency, semantic fidelity, and pace stability for both short and long sequences across diverse challenges.
Event-based video reconstruction seeks to recover high-speed, high-dynamic-range videos from event streams. While existing approaches rely exclusively on motion-triggered events, these events are inherently sparse and primarily capture dynamic regions. Therefore, they often suffer from error accumulation and degraded quality in regions with few events. In this work, we introduce aperture-modulation-triggered events as a complementary mechanism to enrich the captured scene information. Specifically, we periodically modulate the aperture to actively generate dense event signals, thereby encoding intensity cues even in static or low-motion regions. Building upon this idea, we design an AE2VID framework that jointly leverages aperture-modulation-triggered and motion-triggered events to enhance the fidelity of predictions. The proposed framework consists of two subnetworks for the dedicated processing of both event types. We further collect a real dataset and validate the effectiveness of our method. Extensive experiments show our superiority over state-of-the-art methods. Code and data will be available at https://github.com/a1henu/AE2VID/.
Empowering machines to simulate human handwriting is a promising research direction. Most existing methods, however, primarily focus on reproducing the writing trajectory to capture the overall character structure, while neglecting the critical aspect of stroke contour modeling. Consequently, these methods struggle to generate visually realistic, human-like handwriting, limiting their applicability in scenarios such as calligraphy robots. To address this issue, we propose a new task, called Contour-aware Handwriting Trajectory Reconstruction (CHTR). This task presents two major challenges: 1) Existing handwriting datasets lack stroke contour annotations, making supervised learning difficult; 2) Previous methods are unable to recover stroke contour and preserve the overall character structure jointly. To address the dataset limitation, we present CHTR-110K, a large-scale character dataset with refined stroke contour annotations. To tackle the technical challenge, we propose Graph-based Handwriting Trajectory Reconstruction (G-HTR), a novel method using contour-aware graphs to jointly model stroke contour and character structure. We use a Graph Neural Network to capture structural relationships among nodes and introduce a multi-scale graph learning strategy to encode both fine-grained stroke details and global character structure. Extensive experiments verify the effectiveness of G-HTR, outperforming previous state-of-the-art methods on both our CHTR-110K and the widely-used CASIA-OLHWDB dataset. G-HTR further shows strong real-world results when deployed on robots, confirming its practical value. To support future research, we will release source code and dataset.