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2,546篇论文匹配“Everything Else”
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Computer Vision · Everything Else

Seonghoon Yu, Dongjun Nam, Dina Katabi, Jeany Son

Knowledge Distillation (KD) aims to train a lightweight student model by transferring knowledge from a large, high-capacity teacher. Recent studies have shown that leveraging diverse teacher perspectives can significantly improve distillation performance; however, achieving such diversity typically requires multiple teacher networks, leading to high computational costs. In this work, we propose a novel cost-efficient knowledge augmentation method for KD that generates diverse multi-views by attaching multiple branches to a single teacher. To ensure meaningful semantic variation across multi-views, we introduce two angular diversity objectives: 1) $\textit{constrained inter-angle diversify loss}$, which maximizes angles between augmented views while preserving proximity to the original teacher output, and 2) $\textit{intra-angle diversify loss}$, which encourages an even distribution of views around the original output. The ensembled knowledge from these angularly diverse views, along with the original teacher, is distilled into the student. We further theoretically demonstrate that our objectives increase the diversity among ensemble members and thereby reduce the upper bound of the ensemble's expected loss, leading to more effective distillation. Experimental results show that our method surpasses an existing knowledge augmentation method across diverse configurations. Moreover, the proposed method is compatible with other KD frameworks in a plug-and-play fashion, providing consistent improvements in generalization performance.

Reinforcement Learning · Everything Else

Xiuhui Zhang, Ning Gao, Xingyu Jiang, Yihui Chen, Yuheng Pan, Mohan Zhang, Yue Deng

Traditional reinforcement learning (RL) algorithms face significant limitations in handling long-term tasks with sparse rewards. Recent advancements have leveraged large language models (LLMs) to enhance RL by utilizing their world knowledge for task planning and reward generation. However, planning-based approaches often depend on pre-defined skill libraries and fail to optimize low-level control policies, while reward-based methods require extensive human feedback or exhaustive searching due to the complexity of tasks. In this paper, we propose the Progress Reward Model for RL (PRM4RL), a novel framework that integrates task planning and dense reward to enhance RL. For high-level planning, a complex task is decomposed into a series of simple manageable subtasks, with a subtask-oriented, fine-grained progress function designed to monitor task execution progress. For low-level reward generation, inspired by potential-based reward shaping, we use the progress function to construct a Progress Reward Model (PRM), providing theoretically grounded optimality and convergence guarantees, thereby enabling effective policy optimization. Experimental results on robotics control tasks demonstrate that our approach outperforms both LLM-based planning and reward methods, achieving state-of-the-art performance.

General Machine Learning · Everything Else

Linus Aronsson, Morteza Haghir Chehreghani

Signed networks, where edges are labeled as positive or negative to represent friendly or antagonistic interactions, offer a natural framework for analyzing polarization, trust, and conflict in social systems. Detecting meaningful group structures in such networks is crucial for understanding online discourse, political divisions, and trust dynamics. A key challenge is to identify communities that are internally cohesive and externally antagonistic, while allowing for neutral or unaligned vertices. In this paper, we propose a method for identifying $k$ polarized communities that addresses a major limitation of prior methods: their tendency to produce highly size-imbalanced solutions. We introduce a novel optimization objective that avoids such imbalance. In addition, it is well known that approximation algorithms based on *local search* are highly effective for clustering signed networks when neutral vertices are not allowed. We build on this idea and design the first local search algorithm that extends to the setting with neutral vertices while scaling to large networks. By connecting our approach to block-coordinate Frank-Wolfe optimization, we prove a linear convergence rate, enabled by the structure of our objective. Experiments on real-world and synthetic datasets demonstrate that our method consistently outperforms state-of-the-art baselines in solution quality, while remaining competitive in computational efficiency.

Theory · Everything Else

Yang Cao, Xiaoyu Li, Zhao Song, Chiwun Yang

We consider the task of interpolating a $k$-sparse band–limited signal from a small collection of noisy time-domain samples. Exploiting a new analytic framework for hierarchical frequency decomposition that performs systematic noise cancellation, we give the first polynomial-time algorithm with a provable $(3+\sqrt{2}+\epsilon)$-approximation guarantee for continuous interpolation. Our method breaks the long-standing $C > 100$ barrier set by the best previous algorithms, sharply reducing the gap to optimal recovery and establishing a new state of the art for high-accuracy band–limited interpolation. We also give a refined ``shrinking-range'' variant that achieves a $(\sqrt{2}+\varepsilon+c)$-approximation on any sub-interval $(1-c)T$ for some $c \in (0,1)$, which gives even higher interpolation accuracy.

Computer Vision · Everything Else

Guang Liang, Xinyao Liu, Jianxin Wu

Vision Transformers (ViTs) are essential in computer vision but are computationally intensive, too. Model quantization, particularly to low bit-widths like 4-bit, aims to alleviate this difficulty, yet existing Post-Training Quantization (PTQ) and Quantization-Aware Training (QAT) methods exhibit significant limitations. PTQ often incurs substantial accuracy drop, while QAT achieves high accuracy but suffers from prohibitive computational costs, limited generalization to downstream tasks, training instability, and lacking of open-source codebase. To address these challenges, this paper introduces General, Practical, and Lightning Quantization (GPLQ), a novel framework designed for efficient and effective ViT quantization. GPLQ is founded on two key empirical insights: the paramount importance of activation quantization and the necessity of preserving the model's original optimization basin to maintain generalization. Consequently, GPLQ employs a sequential activation-first, weights-later strategy. Stage 1 keeps weights in FP32 while quantizing activations with a feature mimicking loss in only 1 epoch to keep it stay in the same basin, thereby preserving generalization. Stage 2 quantizes weights using a PTQ method. As a result, GPLQ is 100x faster than existing QAT methods, lowers memory footprint to levels even below FP32 training, and achieves 4-bit model performance that is highly competitive with FP32 models in terms of both accuracy on ImageNet and generalization to diverse downstream tasks, including fine-grained visual classification and object detection. We release an easy-to-use open-source toolkit supporting multiple vision tasks at [GPLQ code](https://github.com/wujx2001/GPLQ).

Deep Learning · Everything Else

Jian Yao, Ran Cheng, Xingyu Wu, Jibin Wu, KC Tan

The reasoning capabilities of large language models (LLMs) have advanced rapidly, particularly following the release of DeepSeek-R1, which has inspired a surge of research into data quality and reinforcement learning (RL) algorithms. Despite the pivotal role diversity plays in RL, its influence on LLM reasoning remains largely underexplored. To bridge this gap, this work presents a systematic investigation into the impact of diversity in RL-based training for LLM reasoning, and proposes a novel diversity-aware policy optimization method. Across evaluations on 12 LLMs, we observe a strong positive correlation between the solution diversity and potential@k (a novel metric quantifying an LLM’s reasoning potential) in high-performing models. This finding motivates our method to explicitly promote diversity during RL training. Specifically, we design a token-level diversity and reformulate it into a practical objective, then we selectively apply it to positive samples. Integrated into the R1-zero training framework, our method achieves a 3.5\% average improvement across four mathematical reasoning benchmarks, while generating more diverse and robust solutions.

Deep Learning · Everything Else

Xu Jie, Xuesong Zhang, Jing Jiang, Qinghua Cui

Particle Image Velocimetry (PIV) aims to infer underlying velocity fields from time-separated particle images, forming a PDE-constrained inverse problem governed by advection dynamics. Traditional cross-correlation methods and deep learning-based feature matching approaches often struggle with ambiguity, limited resolution, and generalization to real-world conditions. To address these challenges, we propose a PIV Neural Operator (PIVNO) framework that directly approximates the inverse mapping from paired particle images to flow fields within a function space. Leveraging a position informed Galerkin-style attention operator, PIVNO captures global flow structures while supporting resolution-adaptive inference across arbitrary subdomains. Moreover, to enhance real-world adaptability, we introduce a self-supervised fine-tuning scheme based on physical divergence constraints, enabling the model to generalize from synthetic to real experiments without requiring labeled data. Extensive evaluations demonstrate the accuracy, flexibility, and robustness of our approach across both simulated and experimental PIV datasets. Our code is at https://github.com/ZXS-Labs/PIVNO.

Computer Vision · Everything Else

Nan Li, Yonghui Su, Lianbo Ma

Network quantization effectively reduces both memory footprints and inference time of deep neural networks, enabling their deployment on resource-constrained devices. To fully utilize the multiple bit-width arithmetic operations of the hardware, mixed-precision quantization (MPQ) is developed to assign different bit-widths to each layer. However, the quantization policy obtained by existing MPQ methods struggles to achieve the objectives of efficiency and generalization simultaneously. In this paper, we propose an efficient and generalizable MPQ based on topological entropy (TE) (GMPQ-TE). Specifically, TE, derived from \textit{topological data analysis}, effectively measures the quantization sensitivity of each layer by using the minibatch of data with the same label. Furthermore, we observe that TE remains consistent across various datasets and shows a strong correlation with both quantized model accuracy and bit-width. Thus, MPQ is formulated as a single-pass linear programming problem, obtaining a generalizable quantization policy in a few seconds (11s on MobileNet-V2). Extensive experiments show that the quantization policy obtained on CIFAR-10 can generalize to ImageNet and PASCAL VOC. GMPQ-TE achieves a competitive accuracy-complexity trade-off compared to state-of-the-art MPQ methods.

Reinforcement Learning · Everything Else

Alexey Zakharov, Shimon Whiteson

Natural language can offer a concise and human-interpretable means of specifying reinforcement learning (RL) tasks. The ability to extract rewards from a language instruction can enable the development of robotic systems that can learn from human guidance; however, it remains a challenging problem, especially in visual environments. Existing approaches that employ large, pretrained language models either rely on non‑visual environment representations, require prohibitively large amounts of feedback, or generate noisy, ill‑shaped reward functions. In this paper, we propose a novel method, GoalLadder, that leverages vision-language models (VLMs) to train RL agents from a single language instruction in visual environments. GoalLadder works by incrementally discovering states that bring the agent closer to completing a task specified in natural language. To do so, it queries a VLM to identify states that represent an improvement in agent's task progress and to rank them using pairwise comparisons. Unlike prior work, GoalLadder does not trust VLM's feedback completely; instead, it uses it to rank potential goal states using an ELO-based rating system, thus reducing the detrimental effects of noisy VLM feedback. Over the course of training, the agent is tasked with minimising the distance to the top-ranked goal in a learned embedding space, which is trained on unlabelled visual data. This key feature allows us to bypass the need for abundant and accurate feedback typically required to train a well-shaped reward function. We demonstrate that GoalLadder outperforms existing related methods on classic control and robotic manipulation environments with the average final success rate of $\sim$95\% compared to only $\sim$45\% of the best competitor.

General Machine Learning · Everything Else

Zhonghao He, Tianyi (Alex) Qiu, Hirokazu Shirado, Maarten Sap

Recent advances in reasoning techniques have substantially improved the performance of large language models (LLMs), raising expectations for their ability to provide accurate, truthful, and reliable information. However, emerging evidence suggests that iterative reasoning may foster belief entrenchment and confirmation bias, rather than enhancing truth-seeking behavior. In this study, we propose a systematic evaluation framework for *belief entrenchment* in LLM reasoning by leveraging the Martingale property from Bayesian statistics. This property implies that, under rational belief updating, the expected value of future beliefs should remain equal to the current belief, i.e., belief updates are unpredictable from the current belief. We propose the unsupervised, regression-based *Martingale Score* to measure violations of this property, which signal deviation from the Bayesian ability of updating on new evidence. In open-ended problem domains including event forecasting, value-laden questions, and academic paper review, we find such violations to be widespread across models and setups, where the current belief positively predicts future belief updates, a phenomenon which we term *belief entrenchment*. We identify the models, reasoning techniques, and domains more prone to belief entrenchment. Finally, we validate the Martingale Score by showing that it predicts ground-truth accuracy on problem domains where ground truth labels are available. This indicates that, while designed as an unsupervised metric that operates even in domains without access to ground truth, the Martingale Score is a useful proxy of the truth-seeking ability of a reasoning process.

Data-centric AI · Everything Else

Dongsheng Yuan, Xie Zhang, Weiying Hou, Sheng Lyu, Yuemin Yu, Luca Jiang-Tao Yu, Chengxiao Li, Chenshu Wu

We introduce OctoNet, a large-scale, multi-modal, multi-view human activity dataset designed to advance human activity understanding and multi-modal learning. OctoNet comprises 12 heterogeneous modalities (including RGB, depth, thermal cameras, infrared arrays, audio, millimeter-wave radar, Wi-Fi, IMU, and more) recorded from 41 participants under multi-view sensor setups, yielding over 67.72M synchronized frames. The data encompass 62 daily activities spanning structured routines, freestyle behaviors, human-environment interaction, healthcare tasks, etc. Critically, all modalities are annotated by high-fidelity 3D pose labels captured via a professional motion-capture system, allowing precise alignment and rich supervision across sensors and views. OctoNet is one of the most comprehensive datasets of its kind, enabling a wide range of learning tasks such as human activity recognition, 3D pose estimation, multi-modal fusion, cross-modal supervision, and sensor foundation models. Extensive experiments have been conducted to demonstrate the sensing capacity using various baselines. OctoNet offers a unique and unified testbed for developing and benchmarking generalizable, robust models for human-centric perceptual AI.

General Machine Learning · Everything Else

Yicong Jiang, Zheng Tracy Ke

Vertex hunting (VH) is the task of estimating a simplex from noisy data points and has many applications in areas such as network and text analysis. We introduce a new variant, semi-supervised vertex hunting (SSVH), in which partial information is available in the form of barycentric coordinates for some data points, known only up to an unknown transformation. To address this problem, we develop a method that leverages properties of orthogonal projection matrices, drawing on novel insights from linear algebra. We establish theoretical error bounds for our method and demonstrate that it achieves a faster convergence rate than existing unsupervised VH algorithms. Finally, we apply SSVH to two practical settings---semi-supervised network mixed membership estimation and semi-supervised topic modeling---resulting in efficient and scalable algorithms.

General Machine Learning · Everything Else

Yanzhi Chen, Zijing Ou, Adrian Weller, Michael Gutmann

Estimating mutual information (MI) is a fundamental task in data science and machine learning. Existing estimators mainly rely on either highly flexible models (e.g., neural networks), which require large amounts of data, or overly simplified models (e.g., Gaussian copula), which fail to capture complex distributions. Drawing upon recent vector copula theory, we propose a principled interpolation between these two extremes to achieve a better trade-off between complexity and capacity. Experiments on state-of-the-art synthetic benchmarks and real-world data with diverse modalities demonstrate the advantages of the proposed method.

General Machine Learning · Everything Else

Juha Harviainen, Frank Sommer, Manuel Sorge

Algorithms for learning decision trees often include heuristic local-search operations such as (1) adjusting the threshold of a cut or (2) also exchanging the feature of that cut. We study minimizing the number of classification errors by performing a fixed number of a single type of these operations. Although we discover that the corresponding problems are NP-complete in general, we provide a comprehensive parameterized-complexity analysis with the aim of determining those properties of the problems that explain the hardness and those that make the problems tractable. For instance, we show that the problems remain hard for a small number $d$ of features or small domain size $D$ but the combination of both yields fixed-parameter tractability. That is, the problems are solvable in $(D + 1)^{2d} \cdot |\mathcal{I}|^{O(1)}$ time, where $|\mathcal{I}|$ is the size of the input. We also provide a proof-of-concept implementation of this algorithm and report on empirical results.

Theory · Everything Else

Siqiao Mu, Diego Klabjan

Machine unlearning algorithms aim to efficiently remove data from a model without retraining it from scratch, in order to remove corrupted or outdated data or respect a user's "right to be forgotten." Certified machine unlearning is a strong theoretical guarantee based on differential privacy that quantifies the extent to which an algorithm erases data from the model weights. In contrast to existing works in certified unlearning for convex or strongly convex loss functions, or nonconvex objectives with limiting assumptions, we propose the first, first-order, black-box (i.e., can be applied to models pretrained with vanilla gradient descent) algorithm for unlearning on general nonconvex loss functions, which unlearns by ``rewinding" to an earlier step during the learning process before performing gradient descent on the loss function of the retained data points. We prove $(\epsilon, \delta)$ certified unlearning and performance guarantees that establish the privacy-utility-complexity tradeoff of our algorithm, and we prove generalization guarantees for nonconvex functions that satisfy the Polyak-Lojasiewicz inequality. Finally, we demonstrate the superior performance of our algorithm compared to existing methods, within a new experimental framework that more accurately reflects unlearning user data in practice.

General Machine Learning · Everything Else

Kai Wang, Dongwen Tang, Wangbo Zhao, Konstantin Schürholt, Zhangyang "Atlas" Wang, Yang You

Parameter generation has long struggled to match the scale of today's large vision and language models, curbing its broader utility. In this paper, we introduce Recurrent Diffusion for Large-Scale Parameter Generation (RPG), a novel framework that generates full neural network parameters—up to hundreds of millions—on a single GPU. Our approach first partitions a network's parameters into non-overlapping 'tokens', each corresponding to a distinct portion of the model. A recurrent mechanism then learns the inter-token relationships, producing 'prototypes' which serve as conditions for a diffusion process that ultimately synthesizes the full parameters. Across a spectrum of architectures and tasks—including ResNets, ConvNeXts and ViTs on ImageNet-1K and COCO, and even LoRA-based LLMs—RPG achieves performance on par with fully trained networks while avoiding excessive memory overhead. Notably, it generalizes beyond its training set to generate valid parameters for previously unseen tasks, highlighting its flexibility in dynamic and open-ended scenarios. By overcoming the longstanding memory and scalability barriers, RPG serves as a critical advance in 'AI generating AI', potentially enabling efficient weight generation at scales previously deemed infeasible.

Reinforcement Learning · Everything Else

Andrew Li, Toryn Klassen, Andrew Wang, Parand A. Alamdari, Sheila McIlraith

Grounding language in perception and action is a key challenge when building situated agents that can interact with humans, or other agents, via language. In the past, addressing this challenge has required manually designing the language grounding or curating massive datasets that associate language with the environment. We propose Ground-Compose-Reinforce, an end-to-end, neurosymbolic framework for training RL agents directly from high-level task specifications—without manually designed reward functions or other domain-specific oracles, and without massive datasets. These task specifications take the form of Reward Machines, automata-based representations that capture high-level task structure and are in some cases autoformalizable from natural language. Critically, we show that Reward Machines can be grounded using limited data by exploiting compositionality. Experiments in a custom Meta-World domain with only 350 labelled pretraining trajectories show that our framework faithfully elicits complex behaviours from high-level specifications—including behaviours that never appear in pretraining—while non-compositional approaches fail.

Optimization · Everything Else

Yue Yang, Jinhao Li, Hao Wang

Machine unlearning has become a focal point in recent research, yet the specific area of feature unlearning has not been thoroughly explored. Feature unlearning involves the elimination of specific features' effects from an already trained model, presenting distinct challenges that are still not comprehensively addressed. This paper presents a novel and straightforward approach to feature unlearning that employs a tactical shuffling of the features designated for removal. By redistributing the values of the features targeted for unlearning throughout the original training dataset and subsequently fine-tuning the model with this shuffled data, our proposed method provides a theoretical guarantee for effective feature unlearning. Under mild assumptions, our method can effectively disrupt the established correlations between unlearned features and the target outcomes, while preserving the relationships between the remaining features and the predicted outcomes. Our empirical studies across various datasets,validate that our approach not only successfully removes the effects of specified features but also maintains the informational integrity of the remaining features while achieving a faster convergence rate.

Computer Vision · Everything Else

Lishen Qu, Zhihao Liu, Jinshan Pan, Shihao Zhou, Jinglei Shi, Duosheng Chen, Jufeng Yang

Lens flare occurs when shooting towards strong light sources, significantly degrading the visual quality of images. Due to the difficulty in capturing flare-corrupted and flare-free image pairs in the real world, existing datasets are typically synthesized in 2D by overlaying artificial flare templates onto background images. However, the lack of flare diversity in templates and the neglect of physical principles in the synthesis process hinder models trained on these datasets from generalizing well to real-world scenarios. To address these challenges, we propose a new physics-informed method for flare data generation, which consists of three stages: parameterized template creation, the laws of illumination-aware 2D synthesis, and physical engine-based 3D rendering, which finally gives us a mixed flare dataset that incorporates both 2D and 3D perspectives, namely FlareX. This dataset offers 9,500 2D templates derived from 95 flare patterns and 3,000 flare image pairs rendered from 60 3D scenes. Furthermore, we design a masking approach to obtain real-world flare-free images from their corrupted counterparts to measure the performance of the model on real-world images. Extensive experiments demonstrate the effectiveness of our method and dataset.

Reinforcement Learning · Everything Else

Zining Fan, He Zhu

Designing reinforcement learning agents to satisfy complex temporal objectives expressed in Linear Temporal Logic (LTL), presents significant challenges, particularly in ensuring sample efficiency and task alignment over infinite horizons. Recent works have shown that by leveraging the corresponding Limit Deterministic Büchi Automaton (LDBA) representation, LTL formulas can be translated into variable discounting schemes over LDBA-accepting states to maximize a lower bound on the probability of formula satisfaction. However, the resulting reward signals are inherently sparse, making exploration of LDBA-accepting states increasingly difficult as task horizons lengthen to infinity. In this work, we address these challenges by leveraging finite-length demonstrations to overcome the exploration bottleneck for LTL objectives over infinite horizons. We segment demonstrations and agent exploratory trajectories at LDBA-accepting states and iteratively guide the agent within each segment to learn to reach these accepting states. By incentivizing the agent to visit LDBA-accepting states from arbitrary states, our approach increases the probability of LTL formula satisfaction without the need for extensive or lengthy demonstrations. We demonstrate the applicability of our method across a variety of high-dimensional continuous control domains. It achieves faster convergence and consistently outperforms baseline approaches.