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3,314篇论文匹配“Physical Models”
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Reinforcement Learning · Everything Else

Qili Shen, Kairui Feng, Ang He, Xuanhong Chen, Dake Zhang

Recent work increasingly adopts AI for Science (AI4S) models to replace expensive PDE solvers as simulation environments for reinforcement learning (RL), enabling faster training in complex physical control tasks. However, using approximate simulators introduces modeling errors that affect the learned policy. In this paper, we introduce a unified $\varepsilon$-$N$ framework that quantifies the minimal computational cost $N^*(\varepsilon)$ required for an AI4S model to ensure that tabular RL can estimate the value function with unbiasedness, with probability at least $1 - \delta$. This characterization allows us to connect surrogate accuracy, grid resolution, and RL policy quality under a shared probabilistic language. We analyze how the discretization level $K$ of AI4S and RL space governs both PDE surrogate error and RL lattice approximation error, and we employ spectral theory and Sobolev estimates to derive optimal grid strategies that minimize total cost while preserving learning fidelity. Our theory reveals that different systems, such as ODE- and PDE-governed environments, require different allocations of effort between physical simulation and RL optimization. Overall, our framework offers a principled foundation for designing efficient, scalable, and cost-aware AI4S-RL systems with provable learning guarantees.

Computer Vision · Vision Models & Multimodal

Xuyou Yang, Yucheng Zhao, Wenxuan Zhang, Immanuel Koh

Multi-modal Large Language Models (MLLMs) represent a significant advancement in artificial intelligence. Among the growing capabilities exhibited by MLLMs, abilities to understand and reason in real-world environments stand out as particularly vital as a fundamental prerequisite for a wide array of real-world applications. The current methods for evaluating MLLMs often fall short in their ability to comprehensively assess these crucial capabilities. However, being able to reason on complex environment-scale spaces, for example, room spaces, building spaces, and even urban spaces, and to predict the future and plan actions, is essential for humans and various autonomous agents to survive in the real physical world. To address these gaps, we propose a visual-question-answering benchmark, **SpaCE-Eval** (**Spa**tial Reasoning, **C**ommonsense Knowledge and **E**nvironment Interaction) in the real world, designed to evaluate some of MLLM’s most important reasoning abilities in real-world environments. As the name suggests, it challenges the models to reason on complex spatial scenarios, invoke commonsense knowledge of the physical world, and interact with the environment. The dataset consists of all new diagrams purposefully produced by humans, where diagram-question pairs are meticulously refined and selected through a rigorous pipeline. Additionally, with the benchmark, we evaluate a selection of leading MLLMs, both proprietary and open source. The results suggest that a significant enhancement of MLLMs in reasoning in the real physical world is necessary to realise more advanced general artificial intelligence.

Computer Vision · Vision Models & Multimodal

Huan-ang Gao, Zikang Zhang, Tianwei Luo, Kaisen Yang, Xinzhe Juan, Jiahao Qiu, Tianxing Chen, Bingxiang He, Hao Zhao, Hao Zhou 等

Large Language Model (LLM) agents, while proficient in the digital realm, face a significant gap in physical-world deployment due to the challenge of forming and maintaining a robust spatial mental model. We identify three core cognitive challenges hindering this transition: spatial reasoning, long-horizon state tracking via mental simulation, and active exploration under partial observation. To isolate and evaluate these faculties, we introduce \textbf{CubeBench}, a novel generative benchmark centered on the Rubik's Cube. CubeBench uses a three-tiered diagnostic framework that progressively assesses agent capabilities, from foundational state tracking with full symbolic information to active exploration with only partial visual data. Our experiments on leading LLMs reveal critical limitations, including a uniform 0.00\% pass rate on all long-horizon tasks, exposing a fundamental failure in long-term planning. We also propose a diagnostic framework to isolate these cognitive bottlenecks by providing external solver tools. By analyzing the failure modes, we provide key insights to guide the development of more physically-grounded intelligent agents.

Computer Vision · Image and Video Generation

Jay Zhangjie Wu, Xuanchi Ren, Tianchang Shen, Tianshi Cao, Kai He, Yifan Lu, Ruiyuan Gao, Enze Xie, Shiyi Lan, Jose M. Alvarez 等

Recent advances in large generative models have greatly enhanced both image editing and in-context image generation, yet a critical gap remains in ensuring physical consistency, where edited objects must remain coherent. This capability is especially vital for world simulation related tasks. In this paper, we present ChronoEdit, a framework that reframes image editing as a video generation problem. First, ChronoEdit treats the input and edited images as the first and last frames of a video, allowing it to leverage large pretrained video generative models that capture not only object appearance but also the implicit physics of motion and interaction through learned temporal consistency. Second, ChronoEdit introduces a temporal reasoning stage that explicitly performs editing at inference time. Under this setting, target frame is jointly denoised with reasoning tokens to imagine a plausible editing trajectory that constrains the solution space to physically viable transformations. The reasoning tokens are then dropped after a few steps to avoid the high computational cost of rendering a full video. To validate ChronoEdit, we introduce PBench-Edit, a new benchmark of image–prompt pairs for contexts that require physical consistency, and demonstrate that ChronoEdit surpasses state-of-the-art baselines in both visual fidelity and physical plausibility. Project page for code and models: https://research.nvidia.com/labs/toronto-ai/chronoedit

Applications · Physics

David Park, Shuhang Li, Yi Huang, Xihaier Luo, Haiwang Yu, Yeonju Go, Christopher Pinkenburg, YUEWEI LIN, Shinjae Yoo, Joseph Osborn 等

Large language models have revolutionized artificial intelligence by enabling large, generalizable models trained through self-supervision. This paradigm has inspired the development of scientific foundation models (FMs). However, applying this capability to experimental particle physics is challenging due to the sparse, spatially distributed nature of detector data, which differs dramatically from natural language. This work addresses if an FM for particle physics can scale and generalize across diverse tasks. We introduce a new dataset with more than 11 million particle collision events and a suite of downstream tasks and labeled data for evaluation. We propose a novel self-supervised training method for detector data and demonstrate its neural scalability with models that feature up to 188 million parameters. With frozen weights and task-specific adapters, this FM consistently outperforms baseline models across all downstream tasks. The performance also exhibits robust data-efficient adaptation. Further analysis reveals that the representations extracted by the FM are task-agnostic but can be specialized via a single linear mapping for different downstream tasks.

Computer Vision · Segmentation

Yuejiao Su, Yi Wang, Lei Yao, Yawen Cui, Lap-Pui Chau

A fine-grained understanding of egocentric human-environment interactions is crucial for developing next-generation embodied agents. One fundamental challenge in this area involves accurately parsing hands and active objects. While transformer-based architectures have demonstrated considerable potential for such tasks, several key limitations remain unaddressed: 1) existing query initialization mechanisms rely primarily on semantic cues or learnable parameters, demonstrating limited adaptability to changing active objects across varying input scenes; 2) previous transformer-based methods utilize pixel-level semantic features to iteratively refine queries during mask generation, which may introduce interaction-irrelevant content into the final embeddings; and 3) prevailing models are susceptible to ``interaction illusion'', producing physically inconsistent predictions. To address these issues, we propose an end-to-end Interaction-aware Transformer (InterFormer), which integrates three key components, i.e., a Dynamic Query Generator (DQG), a Dual-context Feature Selector (DFS), and the Conditional Co-occurrence (CoCo) loss. The DQG explicitly grounds query initialization in the spatial dynamics of hand-object contact, enabling targeted generation of interaction-aware queries for hands and various active objects. The DFS fuses coarse interactive cues with semantic features, thereby suppressing interaction-irrelevant noise and emphasizing the learning of interactive relationships. The CoCo loss incorporates hand-object relationship constraints to enhance physical consistency in prediction. Our model achieves state-of-the-art performance on both the EgoHOS and the challenging out-of-distribution mini-HOI4D datasets, demonstrating its effectiveness and strong generalization ability. Code and models are publicly available at https://github.com/yuggiehk/InterFormer.

Applications · Robotics

Yuecheng Liu, DaFeng Chi, Shiguang Wu, Zhanguang Zhang, Yuzheng Zhuang, Bowen Yang, He Zhu, Lingfeng Zhang, Pengwei Xie, David Gamaliel Arcos Bravo 等

Recent advances in multimodal large language models (MLLMs) have opened new opportunities for embodied intelligence, enabling multimodal understanding, reasoning, and interaction, as well as continuous spatial decision-making. Nevertheless, current MLLM-based embodied systems face two critical limitations. First, **Geometric Adaptability Gap:** models trained solely on 2D inputs or with hard-coded 3D geometry injection suffer from either insufficient spatial information or restricted 2D generalization, leading to poor adaptability across tasks with diverse spatial demands. Second, **Embodiment Constraint Gap**: prior work often neglects the physical constraints of real robots, resulting in task plans that are theoretically valid but practically infeasible.To address these gaps, we introduce **OmniEVA** -- an embodied versatile planner that enables advanced embodied reasoning and task planning through two pivotal innovations: (1) a **Task-Adaptive 3D Grounding** mechanism, which uses a gated router to dynamically inject 3D features based on task context, enabling selective geometric reasoning. (2) an **Embodiment-Aware Reasoning** framework that incorporates task goals and physical constraints into the reasoning loop, ensuring executable plans. Extensive experiments show that OmniEVA achieves state-of-the-art performance on 7 of 8 embodied reasoning benchmarks and excels in downstream tasks such as object navigation and mobile manipulation. Evaluations on proposed primitive and composite benchmarks confirm its robust and versatile planning capabilities.

Applications · Robotics

yongkang li, Kaixin Xiong, Xiangyu Guo, Fang Li, Sixu Yan, Gangwei Xu, Lijun Zhou, Long Chen, Haiyang Sun, Bing Wang 等

Recent studies have explored leveraging the world knowledge and cognitive capabilities of Vision-Language Models (VLMs) to address the long-tail problem in end-to-end autonomous driving. However, existing methods typically formulate trajectory planning as a language modeling task, where physical actions are output in the language space, potentially leading to issues such as format-violating outputs, infeasible actions, and slow inference speeds. In this paper, we propose ReCogDrive, a novel **Re**inforced **Cog**nitive framework for end-to-end autonomous **Driv**ing, unifying driving understanding and planning by integrating an autoregressive model with a diffusion planner. First, to instill human driving cognition into the VLM, we introduce a hierarchical data pipeline that mimics the sequential cognitive process of human drivers through three stages: generation, refinement, and quality control. Building on this cognitive foundation, we then address the language-action mismatch by injecting the VLM's learned driving priors into a diffusion planner to efficiently generate continuous and stable trajectories. Furthermore, to enhance driving safety and reduce collisions, we introduce a Diffusion Group Relative Policy Optimization (DiffGRPO) stage, reinforcing the planner for enhanced safety and comfort. Extensive experiments on the NAVSIM and Bench2Drive benchmarks demonstrate that ReCogDrive achieves state-of-the-art performance. Additionally, qualitative results across diverse driving scenarios and DriveBench highlight the model's scene comprehension.

Applications · Robotics

Zhao Jin, Zhengping Che, Tao Li, Zhen Zhao, Kun Wu, Yuheng Zhang, Yinuo Zhao, Zehui Liu, Qiang Zhang, Xiaozhu Ju 等

Robot learning increasingly relies on simulation to advance complex abilities such as dexterous manipulation and precise interaction, necessitating high-quality digital assets to bridge the sim-to-real gap. However, existing open-source articulated-object datasets for simulation are limited by insufficient visual realism and low physical fidelity, which hinders their utility for training models to master robotic tasks in the real world. To address these challenges, we introduce ArtVIP, a comprehensive open-source dataset comprising high-quality digital-twin articulated objects, accompanied by indoor-scene assets. Crafted by professional 3D modelers adhering to unified standards, ArtVIP ensures visual realism through precise geometric meshes and high-resolution textures, while physical fidelity is achieved via fine-tuned dynamic parameters. Meanwhile, the dataset pioneers embedded modular interaction behaviors within assets and pixel-level affordance annotations. Feature-map visualization and optical motion capture are employed to quantitatively demonstrate ArtVIP’s visual and physical fidelity, and its applicability is validated through imitation learning and reinforcement learning experiments. Provided in USD format with detailed production guidelines, ArtVIP is fully open-source, benefiting the research community and advancing robot learning research.

Applications · Robotics

Minghuan Liu, Zhengbang Zhu, Xiaoshen Han, PengHu, Haotong Lin, Xinyao Li, Jingxiao Chen, Jiafeng Xu, Yichu Yang, Yunfeng Lin 等

Modern robotic manipulation primarily relies on visual observations in a 2D color space for skill learning but suffers from poor generalization. In contrast, humans, living in a 3D world, depend more on physical properties-such as distance, size, and shape-than on texture when interacting with objects. Since such 3D geometric information can be acquired from widely available depth cameras, it appears feasible to endow robots with similar perceptual capabilities. Our pilot study found that using depth cameras for manipulation is challenging, primarily due to their limited accuracy and susceptibility to various types of noise. In this work, we propose Camera Depth Models (CDMs) as a simple plugin on daily-use depth cameras, which take RGB images and raw depth signals as input and output denoised, accurate metric depth. To achieve this, we develop a neural data engine that generates high-quality paired data from simulation by modeling a depth camera's noise pattern. Our results show that CDMs achieve nearly simulation-level accuracy in depth prediction, effectively bridging the sim-to-real gap for manipulation tasks. Notably, our experiments demonstrate, for the first time, that a policy trained on raw simulated depth, without the need for adding noise or real-world fine-tuning, generalizes seamlessly to real-world robots on two challenging long-horizon tasks involving articulated, reflective, and slender objects, with little to no performance degradation. We hope our findings will inspire future research in utilizing simulation data and 3D information in general robot policies. We release the dataset, models for various depth cameras, along with an easy-to-use guide for sim-to-real transfer at https://manipulation-as-in-simulation.github.io/.

Applications · Physics

Wenshuo Wang, Fan Zhang

Zero-Shot Super-Resolution Spatiotemporal Forecasting requires a deep learning model to be trained on low-resolution data and deployed for inference on high-resolution. Existing studies consider **maintaining** similar error across different resolutions as indicative of successful multi-resolution generalization performance. However, deep learning models serving as alternatives to numerical solvers should **reduce** error as resolution increases. The fundamental limitation is, the upper bound of physical law frequencies that low-resolution data can represent is constrained by its Nyquist frequency, making it difficult for models to process signals containing unseen frequency components during high-resolution inference. *This results in errors being anchored at low resolution, incorrectly interpreted as successful generalization.* We define this fundamental phenomenon as a new problem distinct from existing issues: **Scale Anchoring**. Therefore, we propose architecture-agnostic Frequency Representation Learning. It alleviates Scale Anchoring through resolution-aligned frequency representations and spectral consistency training: on grids with higher Nyquist frequencies, the frequency response in high-frequency bands of FRL-enhanced variants is more stable. This allows errors to decrease with resolution and significantly outperform baselines within our task and resolution range, while incurring only modest computational overhead.

Applications · Chemistry and Drug Discovery

Xingyu Su, Xiner Li, Masatoshi Uehara, Sunwoo Kim, Yulai Zhao, Gabriele Scalia, Ehsan Hajiramezanali, Tommaso Biancalani, Degui Zhi, Shuiwang Ji

We address the problem of fine-tuning diffusion models for reward-guided generation in biomolecular design. While diffusion models have proven highly effective in modeling complex, high-dimensional data distributions, real-world applications often demand more than high-fidelity generation, requiring optimization with respect to potentially non-differentiable reward functions such as physics-based simulation or rewards based on scientific knowledge. Although RL methods have been explored to fine-tune diffusion models for such objectives, they often suffer from instability, low sample efficiency, and mode collapse due to their on-policy nature. In this work, we propose an iterative distillation-based fine-tuning framework that enables diffusion models to optimize for arbitrary reward functions. Our method casts the problem as policy distillation: it collects off-policy data during the roll-in phase, simulates reward-based soft-optimal policies during roll-out, and updates the model by minimizing the KL divergence between the simulated soft-optimal policy and the current model policy. Our off-policy formulation, combined with KL divergence minimization, enhances training stability and sample efficiency compared to existing RL-based methods. Empirical results demonstrate the effectiveness and superior reward optimization of our approach across diverse tasks in protein, small molecule, and regulatory DNA design.

Applications · Chemistry and Drug Discovery

Aditya Sengar, Jiying Zhang, Pierre Vandergheynst, PATRICK BARTH

Simulating the long-timescale dynamics of biomolecules is a central challenge in computational science. While enhanced sampling methods can accelerate these simulations, they rely on pre-defined collective variables that are often difficult to identify, restricting their ability to model complex switching mechanisms between metastable states. A recent generative model, LD-FPG, demonstrated that this problem could be bypassed by learning to sample the static equilibrium ensemble as all-atom deformations from a reference structure, establishing a powerful method for all-atom ensemble generation. However, while this approach successfully captures a system's probable conformations, it does not model the temporal evolution between them. We introduce the Graph Latent Dynamics Propagator (GLDP), a modular component for simulating dynamics within the learned latent space of LD-FPG. We then compare three classes of propagators: (i) score-guided Langevin dynamics, (ii) Koopman-based linear operators, and (iii) autoregressive neural networks. Within a unified encoder–propagator–decoder framework, we evaluate long-horizon stability, backbone and side-chain ensemble fidelity, and temporal kinetics via TICA. Benchmarks on systems ranging from small peptides to mixed-topology proteins and large GPCRs reveal that autoregressive neural networks deliver the most robust long rollouts and coherent physical timescales; score-guided Langevin best recovers side-chain thermodynamics when the score is well learned; and Koopman provides an interpretable, lightweight baseline that tends to damp fluctuations. These results clarify the trade-offs among propagators and offer practical guidance for latent-space simulators of all-atom protein dynamics.

Ang Li, Charles L. Wang, Deqing Fu, Kaiyu Yue, Zikui Cai, Wang Zhu, Ollie Liu, Peng Guo, Willie Neiswanger, Furong Huang 等

Humans often rely on visual aids, such as diagrams or sketches, when tackling complex problems. Teaching multimodal models to adopt similar strategies, a process known as Visual Chain of Thought (visual CoT), is much more difficult. The main challenges are: (1) weak performance of off-the-shelf visual CoT, which hinders reinforcement learning, and (2) the lack of high-quality visual CoT training data. We introduce **Zebra-CoT** a diverse large-scale interleaved text-image reasoning dataset with 182,384 reasoning traces across 18 domains with over 50 distinct tasks. This dataset is specifically designed to train models to natively perform visual CoT. We emphasize four categories of tasks where sketching or visual reasoning is especially natural, spanning (a) *scientific questions* such as geometry, physics, and algorithms; (b) *2D visual reasoning tasks* like visual search and jigsaw puzzles; (c) *3D reasoning tasks* including 3D multi-hop inference, embodied and robot planning; and (d) *visual logic problems and strategic games* like chess. Fine-tuning Anole‑7B model on Zebra-CoT yields a +12\% improvement in our test‑set accuracy and up to +13\% performance gains on standard VLM benchmarks. Similarly, fine-tuning Bagel‑7B produces models capable of generating high-quality interleaved visual reasoning chains, underscoring Zebra-CoT's effectiveness in advancing multimodal reasoning.

Deep Learning · Robustness

pragatheeswaran vipulanandan, Kamal Premaratne, Dilip Sarkar

Large language models (LLMs) exhibit strong generative capabilities but remain vulnerable to confabulations, fluent yet unreliable outputs that vary arbitrarily even under identical prompts. Leveraging a quantum tensor network–based pipeline, we propose a quantum physics-inspired uncertainty quantification framework that accounts for the aleatoric uncertainty in token sequence probability for semantic equivalence-based clustering of LLM generations. In turn, this offers a principled and interpretable scheme for hallucination detection. We further introduce an entropy-maximization strategy that prioritizes high-certainty, semantically coherent outputs and highlights entropy regions where LLM decisions are likely to be unreliable, offering practical guidelines for when human oversight is warranted. We evaluate the robustness of our scheme under different generation lengths and quantization levels, dimensions overlooked in prior studies, demonstrating that our approach remains reliable even in resource-constrained deployments. A total of 116 experiments on TriviaQA, NQ, SVAMP, and SQuAD across multiple architectures (Mistral-7B, Mistral-7B-instruct, Falcon-rw-1b, LLaMA-3.2-1b, LLaMA-2-13b-chat, LLaMA-2-7b-chat, LLaMA-2-13b and LLaMA-2-7b) show consistent improvements in AUROC and AURAC over state-of-the-art baselines.

Yunzhi Zhang, Carson Murtuza-Lanier, Zizhang Li, Yilun Du, Jiajun Wu

Modern neural models capture rich priors and have complementary knowledge over shared data domains, e.g., images and videos. Integrating diverse knowledge from multiple sources—including visual generative models, visual language models, and sources with human-crafted knowledge such as graphics engines and physics simulators remains under-explored. We propose a probabilistic framework that combines information from these heterogeneous models, where expert models jointly shape a product distribution over outputs. To sample from this product distribution for controllable image/video synthesis tasks, we introduce an annealed MCMC sampler in combination with SMC-style resampling to enable efficient inference-time model composition. Our framework empirically yields better controllability than monolithic methods and additionally provides flexible user interfaces for specifying visual generation goals.

Deep Learning · Algorithms

Nathan Lichtlé, Alexi Canesse, Zhe Fu, HOSSEIN MATIN, Maria Delle Monache, Alexandre M Bayen

We introduce (U)NFV, a modular neural network architecture that generalizes classical finite volume (FV) methods for solving hyperbolic conservation laws. Hyperbolic partial differential equations (PDEs) are challenging to solve, particularly conservation laws whose physically relevant solutions contain shocks and discontinuities. FV methods are widely used for their mathematical properties: convergence to entropy solutions, flow conservation, or total variation diminishing, but often lack accuracy and flexibility in complex settings. Neural Finite Volume addresses these limitations by learning update rules over extended spatial and temporal stencils while preserving conservation structure. It supports both supervised training on solution data (NFV) and unsupervised training via weak-form residual loss (UNFV). Applied to first-order conservation laws, (U)NFV achieves up to 10x lower error than Godunov's method, outperforms ENO/WENO, and rivals discontinuous Galerkin solvers with lower implementation burden. On traffic modeling problems, both from PDEs and from experimental highway data, (U)NFV captures nonlinear wave dynamics with significantly higher fidelity and scalability than traditional FV approaches.

Deep Learning · Generative Models and Autoencoders

Yude Zou, Junji Gong, Xing Gao, Zixuan Li, Tianxing Chen, Guanjie Zheng

Human–object–scene interactions (HOSI) generation has broad applications in embodied AI, simulation, and animation. Unlike human–object interaction (HOI) and human–scene interaction (HSI), HOSI generation requires reasoning over dynamic object–scene changes, yet suffers from limited annotated data. To address these issues, we propose a coarse‑to‑fine instruction‑conditioned interaction generation framework that is explicitly aligned with the iterative denoising process of a consistency model. In particular, we adopt a dynamic perception strategy that leverages trajectories from the preceding refinement to update scene context and condition subsequent refinement at each denoising step of consistency model, yielding consistent interactions. To further reduce physical artifacts, we introduce a bump‑aware guidance that mitigates collisions and penetrations during sampling without requiring fine‑grained scene geometry, enabling real‑time generation. To overcome data scarcity, we design a hybrid training startegy that synthesizes pseudo‑HOSI samples by injecting voxelized scene occupancy into HOI datasets and jointly trains with high‑fidelity HSI data, allowing interaction learning while preserving realistic scene awareness. Extensive experiments demonstrate that our method achieves state‑of‑the‑art performance in both HOSI and HOI generation, and strong generalization to unseen scenes. Project page: [yudezou.github.io/InfBaGel-page](https://yudezou.github.io/InfBaGel-page/).

Applications · Robotics

Honglin He, Yukai Ma, Brad Squicciarini, Wayne Wu, Bolei Zhou

Navigation foundation models trained on massive web-scale data enable agents to generalize across diverse environments and embodiments. However, these models, which are trained solely on offline data, often lack the capacity to reason about the consequences of their actions or adapt through counterfactual understanding. They thus face significant limitations in the real-world urban navigation where interactive and safe behaviors, such as avoiding obstacles and moving pedestrians, are critical. To tackle these challenges, we introduce the Seeing-to-Experiencing (S2E) learning framework to scale the capability of navigation foundation models with reinforcement learning. S2E combines the strengths of pre-training on offline videos and post-training through reinforcement learning. It maintains the model's generalizability acquired from large-scale real-world videos while enhancing its interactivity through reinforcement learning in simulation environments. Specifically, we introduce two innovations: 1) an Anchor-Guided Distribution Matching strategy for offline pretraining, which stabilizes learning and models diverse motion patterns through anchor-based supervision; and 2) a Residual-Attention Module for reinforcement learning, which obtains reactive behaviors from simulation environments without erasing the model’s pretrained knowledge. Moreover, we establish a comprehensive end-to-end evaluation benchmark, NavBench-GS, built on photorealistic 3D Gaussian Splatting reconstructions of real-world scenes that incorporate physical interactions. It can systematically assess the generalizability and safety of navigation foundation models.

Applications · Robotics

Jiazhao Zhang, Anqi Li, Yunpeng Qi, Minghan Li, Jiahang Liu, Shaoan Wang, Haoran Liu, Gengze Zhou, Yuze Wu, Xingxing Li 等

Navigation is a fundamental capability in embodied AI, representing the intelligence required to perceive and interact within physical environments. To achieve such intelligence, recent advanced works leverage Vision-Language Models (VLMs), which demonstrate strong generalizability and possess a well-suited formulation for navigation. However, these approaches remain largely confined to narrow task settings and embodiment-specific architectures. In this work, we introduce a cross-embodiment and cross-task Navigation Foundation Model (NavFoM), trained on eight million navigation samples that encompass quadrupeds, drones, wheeled robots, and vehicles, and spanning diverse tasks such as vision-and-language navigation, object searching, target tracking, and autonomous driving. NavFoM employs a unified architecture that processes multimodal navigation inputs from varying camera configurations and navigation horizons. To accommodate diverse camera setups and temporal horizons, NavFoM incorporates identifier tokens that embed camera view information of embodiments and the temporal context of tasks. Furthermore, to meet the demands of real-world deployment, NavFoM controls all observation tokens using a dynamically adjusted sampling strategy under a limited token length budget. Extensive evaluations on seven public benchmarks demonstrate that our model achieves state-of-the-art or highly competitive performance across different navigation tasks and embodiments without requiring task-specific fine-tuning. Additional real-world experiments further confirm the strong generalizability and practical applicability of our approach.