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Reinforcement Learning · Batch/Offline

Qingjun Wang, Hongtu Zhou, Hang Yu, Junqiao Zhao, Yanping Zhao, Chen Ye, Ziqiao Wang, Guang Chen

Offline reinforcement learning (RL) faces a critical challenge of overestimating the value of out-of-distribution (OOD) actions. Existing methods mitigate this issue by penalizing unseen samples, yet they fail to accurately identify OOD actions and may suppress beneficial exploration beyond the behavioral support. Although several methods have been proposed to differentiate OOD samples with distinct properties, they typically rely on restrictive assumptions about the data distribution and remain limited in discrimination ability. To address this problem, we propose $\textbf{DOSER}$ ($\textbf{D}$iffusion-based $\textbf{O}$OD Detection and $\textbf{SE}$lective $\textbf{R}$egularization), a novel framework that goes beyond uniform penalization. DOSER trains two diffusion models to capture the behavior policy and state distribution, using single-step denoising reconstruction error as a reliable OOD indicator. During policy optimization, it further distinguishes between beneficial and detrimental OOD actions by evaluating predicted transitions, selectively suppressing risky actions while encouraging exploration of high-potential ones. Theoretically, we prove that DOSER is a $\gamma$-contraction and therefore admits a unique fixed point with bounded value estimates. We further provide an asymptotic performance guarantee relative to the optimal policy under model approximation and OOD detection errors. Across extensive offline RL benchmarks, DOSER consistently attains superior performance to prior methods, especially on suboptimal datasets.

Deep Learning · Everything Else

Weiye Xu, Jiahao Wang, Weiyun Wang, Zhe Chen, Wengang Zhou, Aijun Yang, Lewei Lu, Houqiang Li, Xiaohua Wang, Xizhou Zhu 等

Visual reasoning is a core component of human intelligence and a critical capability for advanced multimodal models. Yet current reasoning evaluations of multimodal large language models (MLLMs) often rely on text descriptions and allow language-based reasoning shortcuts, failing to measure genuine vision-centric reasoning. To address this, we introduce VisuLogic: a benchmark of 1,000 human-verified problems across six categories (e.g., quantitative shifts, spatial relations, attribute comparisons). These various types of questions can be evaluated to assess the visual reasoning capabilities of MLLMs from multiple perspectives. We evaluate leading MLLMs on this benchmark and analyze their results to identify common failure modes. Most models score below 30\% accuracy—only slightly above the 25\% random baseline and far below the 51.4\% achieved by humans—revealing significant gaps in visual reasoning.

General Machine Learning · Everything Else

Khai Nguyen, Hai Nguyen, Nhat Ho

We address the problem of efficiently computing Wasserstein distances for multiple pairs of distributions drawn from a meta-distribution. To this end, we propose a fast estimation method based on regressing Wasserstein distance on sliced Wasserstein (SW) distances. Specifically, we leverage both standard SW distances, which provide lower bounds, and lifted SW distances, which provide upper bounds, as predictors of the true Wasserstein distance. To ensure parsimony, we introduce two linear models: an unconstrained model with a closed-form least-squares solution, and a constrained model that uses only half as many parameters. We show that accurate models can be learned from a small number of distribution pairs. Once estimated, the model can predict the Wasserstein distance for any pair of distributions via a linear combination of SW distances, making it highly efficient. Empirically, we validate our approach on diverse tasks, including Gaussian mixtures, point-cloud classification, and Wasserstein-space visualizations for 3D point clouds. Across various datasets such as MNIST point clouds, ShapeNetV2, MERFISH Cell Niches, and scRNA-seq, our method consistently provides a better approximation of Wasserstein than the state-of-the-art method, Wasserstein Wormhole, and classical methods, particularly in low-data regimes. To illustrate its robustness, we also experiment the method with intra- and inter-class settings. Finally, we demonstrate that \emph{RG} can accelerate Wasserstein Wormhole training, yielding \emph{RG-Wormhole}.

Deep Learning · Algorithms

Jonathan Geuter, Youssef Mroueh, David Alvarez-Melis

We propose Guided Speculative Inference (GSI), a novel algorithm for efficient reward-guided decoding in large language models. GSI combines soft best-of-$n$ test-time scaling with a reward model $r(x,y)$ and speculative samples from a small auxiliary model $\pi_S(y\mid x)$. We provably approximate both the optimal tilted policy $\pi_{\beta,B}(y\mid x) \propto \pi_B(y\mid x)\exp(\beta\,r(x,y))$ of soft best-of-$n$ under the base model $\pi_B$, as well as the expected reward under the optimal policy. In experiments on reasoning benchmarks (MATH500, OlympiadBench, Minerva Math, MMLU-STEM, GSM8K) and across different model families, our method achieves higher accuracy than standard soft best-of-$n$ with $\pi_S$ and reward-guided speculative decoding (Liao et al., 2025), and in certain settings even outperforms soft best-of-$n$ with $\pi_B$, while reducing end-to-end latency by up to 28%.

Computer Vision · Image and Video Generation

Ye Tian, Ling Yang, JiongFan Yang, Anran Wang, Yu Tian, Jiani zheng, Haochen Wang, Zhiyang Teng, Zhuochen Wang, Yinjie Wang 等

While thinking-aware generation aims to improve performance on complex tasks, we identify a critical failure mode where existing sequential, autoregressive approaches can paradoxically degrade performance due to error propagation. To systematically analyze this issue, we propose ParaBench, a new benchmark designed to evaluate both text and image output modalities. Our analysis using ParaBench reveals that this performance degradation is strongly correlated with poor alignment between the generated reasoning and the final image. To resolve this, we propose a parallel multimodal diffusion framework, MMaDA-Parallel, that enables continuous, bidirectional interaction between text and images throughout the entire denoising trajectory. MMaDA-Parallel is trained with supervised finetuning and then further optimized by Parallel Reinforcement Learning (ParaRL), a novel strategy that applies semantic rewards along the trajectory to enforce cross-modal consistency. Experiments validate that our model significantly improves cross-modal alignment and semantic consistency, achieving a 6.9\% improvement in Output Alignment on ParaBench compared to the state-of-the-art model, Bagel, establishing a more robust paradigm for thinking-aware image synthesis.

Yi Chen, Yu Zhang, Jian Xu, Hua Yue, Xinming Wang, Zequan Lyu, Xu-yao Zhang, Wei Wei, Cheng-lin Liu

Adjuvants play a critical role in modulating immune responses and are central to the development of vaccines and immunotherapies. Yet progress in this field is constrained by data scarcity and incomplete understanding of mechanisms of action, which limit the transition from experience-based design to AI-driven approaches. To address these challenges, we present the first benchmark dedicated to adjuvants, constructed in an open-ended Q\&A format and annotated by domain experts. The benchmark comprises 1,294 Q\&A pairs and 1,364 formal descriptions, providing a resource for evaluating general-purpose multimodal large language models (MLLMs) and for developing domain-specific systems. We systematically assess 11 closed-source and 18 open-source MLLMs across dimensions including domain-specific Q\&A, hallucination rejection, data generation, and instruction following. Results indicate that OpenAI-o1 (STS = 0.7495, LLM Score = 7.7) and DeepSeek-R1 (STS = 0.7415, LLM Score = 7.7) achieved the strongest performance among closed- and open-source models, respectively. In addition, we introduce a formal description framework for representing adjuvant design principles and immune mechanisms as structured abstractions, which can serve as building blocks for future domain-specialized MLLMs. Overall, this work provides a first step toward systematically integrating MLLMs into adjuvant research by offering a dedicated benchmark, comparative evaluation of existing models, and a formal foundation for future development. Data and code will be released at https://github.com/banjiuyufen/Adjuvant-Benchmark.

Computer Vision · 3D Rendering & Reconstruction

Hao Ai, Wenjie Chang, Jianbo Jiao, Ales Leonardis, Eyal Ofek

Articulated objects are ubiquitous in daily life. Our goal is to achieve a high-quality reconstruction, segmentation of independent moving parts, and analysis of articulation. Recent methods analyse two different articulation states and perform per-point part segmentation, optimising per-part articulation using cross-state correspondences, given a priori knowledge of the number of parts. Such assumptions greatly limit their applications and performance. Their robustness is reduced when objects cannot be clearly visible in both states. To address these issues, in this paper, we present a new framework, *Articulation in Motion (AiM)*. We infer part-level decomposition, articulation kinematics, and reconstruct an interactive 3D digital replica from a user–object interaction video and a start-state scan. We propose a dual-Gaussian scene representation that is learned from an initial 3DGS scan of the object and a video that shows the movement of separate parts. It uses motion cues to segment the object into parts and assign articulation joints. Subsequently, a robust, sequential RANSAC is employed to achieve part mobility analysis \textit{without any part-level structural priors}, which clusters moving primitives into rigid parts and estimates kinematics while automatically determining the number of parts. The proposed approach separates the object into parts, each represented as a 3D Gaussian set, enabling high-quality rendering. Our approach yields higher quality part segmentation than previous methods, without prior knowledge. Extensive experimental analysis on both simple and complex objects validates the effectiveness and strong generalisation ability of our approach. Project page: https://haoai-1997.github.io/AiM/.

Reinforcement Learning · Deep RL

Mahsa Bastankhah, Grace Liu, Dilip Arumugam, Thomas L. Griffiths, Benjamin Eysenbach

In this work, we take a first step toward elucidating the mechanisms behind emergent exploration in unsupervised reinforcement learning. We study Single-Goal Contrastive Reinforcement Learning (SGCRL) (Liu et al., 2025), a self-supervised algorithm capable of solving challenging long-horizon goal-reaching tasks without external rewards or curricula. We combine theoretical analysis of the algorithm’s objective function with controlled experiments to understand what drives its exploration. We show that SGCRL maximizes implicit rewards shaped by its learned representations. These representations automatically modify the reward landscape to promote exploration before reaching the goal and exploitation thereafter. Our experiments also demonstrate that these exploration dynamics arise from learning low-rank representations of the state space rather than from neural network function approximation. Our improved understanding enables us to adapt SGCRL to perform safety-aware exploration.

Computer Vision · Vision Models & Multimodal

Haobin Li, Yijie Lin, Peng Hu, Mouxing Yang, Xi Peng

Multi-modal entity alignment (MMEA) aims to identify equivalent entities across heterogeneous multi-modal knowledge graphs (MMKGs), where each entity is described by attributes from various modalities. Existing methods typically assume that both intra-entity and inter-graph correspondences are faultless, which is often violated in real-world MMKGs due to the reliance on expert annotations. In this paper, we reveal and study a highly practical yet under-explored problem in MMEA, termed Dual-level Noisy Correspondence (DNC). DNC refers to misalignments in both intra-entity (entity-attribute) and inter-graph (entity-entity and attribute-attribute) correspondences. To address the DNC problem, we propose a robust MMEA framework termed RULE. RULE first estimates the reliability of both intra-entity and inter-graph correspondences via a dedicated two-fold principle. Leveraging the estimated reliabilities, RULE mitigates the negative impact of intra-entity noise during attribute fusion and prevents overfitting to noisy inter-graph correspondences during inter-graph discrepancy elimination. Beyond the training-time designs, RULE further incorporates a correspondence reasoning module that uncovers the underlying attribute-attribute connection across graphs, guaranteeing more accurate equivalent entity identification. Extensive experiments on five benchmarks verify the effectiveness of our method against DNC compared with seven state-of-the-art methods. Code is available at https://github.com/XLearning-SCU/2026-ICLR-RULE.

Applications · Language, Speech and Dialog

Qinglong Yang, Haoming Li, Haotian Zhao, Xiaokai Yan, Jingtao Ding, Fengli Xu, Yong Li

Mobile GUI agents are becoming critical tools to improve user experience on smart devices, with multimodal large language models (MLLMs) emerging as the dominant paradigms in this domain. Current agents, however, rely on explicit human instructions, overlooking the potential to leverage the contextual information (like location, time, user profile) and historical data for proactive task suggestions. Besides, previous works focus on optimizing the success rate during task execution, but pay less attention to the personalized execution trajectory, thereby neglecting potentially vast differences in user preferences. To address these challenges, we introduce the FingerTip 20K benchmark. We collected 20K unique human demonstrations of multi-step Android device interactions across a variety of everyday apps. These demonstrations are not isolated but are continuously acquired from the users' long-term usage in their real lives, and encompass essential user-related contextual information. The benchmark contains two new tracks: proactive task suggestions by analyzing environment observation and users' previous intents, and personalized task execution by catering to users' action preferences. Our experiments reveal that the tracks we propose pose significant challenges for leveraging user-related information in GUI tasks. We also performed a human study to show that there exists a huge gap between existing agents and humans. The model fine-tuned with the data we collected effectively utilized user information and achieved good results, highlighting the potential of our approach in building more user-oriented mobile LLM agents. Our code is open-source at \url{https://github.com/tsinghua-fib-lab/FingerTip-20K} for reproducibility.

General Machine Learning · Everything Else

Jonathan Bragg, Mike D'Arcy, Nishant Balepur, Dan Bareket, Bhavana Dalvi Mishra, Sergey Feldman, Dany Haddad, Jena Hwang, Peter Jansen, Varsha Kishore 等

AI agents hold the potential to revolutionize scientific productivity by automating literature reviews, replicating experiments, analyzing data, and even proposing new directions of inquiry; indeed, there are now many such agents, ranging from general-purpose "deep research" systems to specialized science-specific agents, such as AI Scientist and AIGS. Rigorous evaluation of these agents is critical for progress. Yet existing benchmarks fall short on several fronts: they often (1) lack reproducible agent tools necessary for a controlled comparison of core agentic capabilities; (2) do not account for confounding variables such as model cost and tool access; (3) do not provide standardized interfaces for quick agent prototyping and evaluation; (4) fail to provide holistic, product-informed measures of real-world use cases such as science research; and (5) lack comprehensive baseline agents necessary to identify true advances. In response, we define principles and tooling for more rigorously benchmarking agents. Using these, we present AstaBench, a suite that provides a holistic measure of agentic ability to perform scientific research, comprising 2400+ problems spanning the entire scientific discovery process and multiple scientific domains, and including many problems inspired by actual user requests to deployed Asta agents. Our suite comes with the first scientific research environment with production-grade search tools that enable controlled, reproducible evaluation, better accounting for confounders. Alongside, we provide a comprehensive suite of nine science-optimized classes of Asta agents and numerous baselines. Our extensive evaluation of 57 agents across 22 agent classes reveals several interesting findings, most importantly that despite meaningful progress on certain individual aspects, AI remains far from solving the challenge of science research assistance.

Applications · Time Series

Lifeng Shen, Kai Syun Hou, Weiyu Chen, James Kwok

Synthetic time series generation (TSG) is crucial for applications such as privacy preservation, data augmentation, and anomaly detection. A key challenge in TSG lies in modeling the multi-modal distributions of time series, which requires simultaneously capturing diverse high-level representation distributions and preserving local temporal fidelity. Most existing diffusion models, however, are constrained by their single-space focus: latent-space models capture representation distributions but often compromise local fidelity, while data-space models preserve local details in the data space but struggle to learn high-level representations essential for multi-modal time series. To address these limitations, we propose L2D-Diff, a dual-space diffusion framework for synthetic time series generation. Specifically, L2D-Diff first compresses input sequences into a latent space to efficiently model the distribution of time series representations. The distribution then guides a data-space diffusion model to refine local data details, enabling faithful generation of time series distribution without relying on external conditions. Experiments on both single-modal and multi-modal datasets demonstrate the effectiveness of L2D-Diff in tackling unconditional TSG tasks. Ablation studies further highlight the necessity and impact of its dual-space design, showcasing its capability to achieve representation coherence and local fidelity.

Applications · Robotics

George Gao, Tianyu Li, Junyao Shi, Yihan Li, Zizhe Zhang, Nadia Figueroa, Dinesh Jayaraman

Tool design and use reflect the ability to understand and manipulate the physical world through creativity, planning, and foresight. As such, it is often regarded as a measurable indicator of cognitive intelligence across biological species. While much of today’s research on robotics intelligence focuses on generating better control strategies, inventing smarter tools offers a complementary form of physical intelligence: moving the problem-solving onus into the tool’s geometry so that control becomes simpler. This motivates us to ask: can today’s foundation models offer useful priors to automatically invent—and effectively wield—such tools? We present VLMgineer, the first fully automatic framework designs tools and actions from scratch by harnessing the creativity of Vision–Language Models (VLMs) together with evolutionary search. We evaluate VLMgineer on a diverse benchmark of everyday manipulation scenarios that demand creative tool design and use. Across this suite, VLMgineer consistently discovers tools and policies that solve tasks more effectively and innovatively, transforming challenging robotics problems into straightforward executions. It also consistently outperforms VLM-generated designs from human specifications and existing human-crafted tools for everyday tasks. We further demonstrate that VLMgineer’s automatically designed tools and action policies transfer seamlessly to real-world task execution on a physical robot. To facilitate future research on automated tool invention, we will release our benchmark and code. Project Website: https://vlmgineer.github.io/.

General Machine Learning · Representation Learning

Mehdi Setayesh, Mahdi Beitollahi, Yasser Khalil, Hongliang Li

Federated multi-task learning (FMTL) seeks to collaboratively train customized models for users with different tasks while preserving data privacy. Most existing approaches assume model congruity (i.e., the use of fully or partially homogeneous models) across users, which limits their applicability in realistic settings. To overcome this limitation, we aim to learn a shared representation space across tasks rather than shared model parameters. To this end, we propose *Muscle loss*, a novel contrastive learning objective that simultaneously aligns representations from all participating models. Unlike existing multi-view or multi-model contrastive methods, which typically align models pairwise, Muscle loss can effectively capture dependencies across tasks because its minimization is equivalent to the maximization of mutual information among all the models' representations. Building on this principle, we develop *FedMuscle*, a practical and communication-efficient FMTL algorithm that naturally handles both model and task heterogeneity. Experiments on diverse image and language tasks demonstrate that FedMuscle consistently outperforms state-of-the-art baselines, delivering substantial improvements and robust performance across heterogeneous settings.

Sonia Murthy, Rosie Zhao, Jennifer Hu, Sham Kakade, Markus Wulfmeier, Peng Qian, Tomer Ullman

Value trade-offs are an integral part of human decision-making and language use, however, current tools for interpreting such dynamic and multi-faceted notions of values in language models are limited. In cognitive science, so-called "cognitive models" provide formal accounts of such trade-offs in humans, by modeling the weighting of a speaker's competing utility functions in choosing an action or utterance. Here, we show that a leading cognitive model of polite speech can be used to systematically evaluate alignment-relevant trade-offs in language models via two encompassing settings: degrees of reasoning "effort" and system prompt manipulations in closed-source frontier models, and RL post-training dynamics of open-source models. Our results show that LLMs' behavioral profiles under the cognitive model a) shift predictably when they are prompted to prioritize certain goals, b) are amplified by a small reasoning budget, and c) can be used to diagnose other social behaviors such as sycophancy. Our findings from LLMs' post-training dynamics reveal large shifts in values early on in training and persistent effects of the choice of base model and pretraining data, compared to feedback dataset or alignment method. Our framework offers a flexible tool for probing behavioral profiles across diverse model types and gaining insights for shaping training regimes that better control trade-offs between values during model development.

Applications · Robotics

Ruoxuan Feng, Yuxuan Zhou, Siyu Mei, Dongzhan Zhou, Pengwei Wang, Shaowei Cui, Bin Fang, Guocai Yao, Di Hu

Real-world contact-rich manipulation demands robots to perceive temporal tactile feedback, capture subtle surface deformations, and reason about object properties and force dynamics. Although optical tactile sensors are uniquely capable of providing such rich information, existing tactile datasets and models remain limited. These resources primarily focus on object-level attributes (e.g., material) while largely overlooking fine-grained temporal dynamics. We consider that advancing dynamic tactile perception requires a systematic hierarchy of dynamic perception capabilities to guide both data collection and model design. To address the lack of tactile data with rich dynamic information, we present ToucHD, a large-scale tactile dataset spanning tactile atomic actions, real-world manipulations, and touch-force paired data. Beyond scale, ToucHD establishes a comprehensive dynamic data ecosystem that explicitly supports hierarchical perception capabilities from the data perspective. Building on it, we propose AnyTouch 2, a general tactile representation learning framework for diverse optical tactile sensors that unifies object-level understanding with fine-grained, force-aware dynamic perception. The framework captures both pixel-level and action-specific deformations across frames, while explicitly modeling physical force dynamics, thereby learning multi-level dynamic perception capabilities from the model perspective. We evaluate our model on benchmarks that covers static object properties and dynamic physical attributes, as well as real-world manipulation tasks spanning multiple tiers of dynamic perception capabilities—from basic object-level understanding to force-aware dexterous manipulation. Experimental results demonstrate consistent and strong performance across sensors and tasks, highlighting the framework’s effectiveness as a general dynamic tactile perception model. The code, dataset and model are available at gewu-lab.github.io/AnyTouch2/.

Applications · Robotics

Zicheng Zhang, Ke Wu, Xiangting Meng, Keyu Liu, Jieru Zhao, Wenchao Ding

Monocular 3D Gaussian Splatting SLAM suffers from critical limitations in time efficiency, geometric accuracy, and multi-view consistency. These issues stem from the time-consuming $\textit{Train-from-Scratch}$ optimization and the lack of inter-frame scale consistency from single-frame geometry priors. We contend that a feed-forward paradigm, leveraging multi-frame context to predict Gaussian attributes directly, is crucial for addressing these challenges. We present Flash-Mono, a system composed of three core modules: a feed-forward prediction frontend, a 2D Gaussian Splatting mapping backend, and an efficient hidden-state-based loop closure module. We trained a recurrent feed-forward frontend model that progressively aggregates multi-frame visual features into a hidden state via cross attention and jointly predicts camera poses and per-pixel Gaussian properties. By directly predicting Gaussian attributes, our method bypasses the burdensome per-frame optimization required in optimization-based GS-SLAM, achieving a $\textbf{10x}$ speedup while ensuring high-quality rendering. The power of our recurrent architecture extends beyond efficient prediction. The hidden states act as compact submap descriptors, facilitating efficient loop closure and global $\mathrm{Sim}(3)$ optimization to mitigate the long-standing challenge of drift. For enhanced geometric fidelity, we replace conventional 3D Gaussian ellipsoids with 2D Gaussian surfels. Extensive experiments demonstrate that Flash-Mono achieves state-of-the-art performance in both tracking and mapping quality, highlighting its potential for embodied perception and real-time reconstruction applications.

Reinforcement Learning · Batch/Offline

Tieru Wang, Kunbao Wu, Guoshun Nan

Return-conditioned supervised learning (RCSL) algorithms have demonstrated strong generative capabilities in offline reinforcement learning (RL) by learning action distributions based on both the state and the return. However, many existing approaches treat RL as a conditional sequence modeling task, which can lead to an overreliance on suboptimal past experiences, impairing decision-making and reducing the effectiveness of trajectory synthesis. To address these limitations, we propose a novel approach, the Q-Augmented Dual-Feature Fusion Decision Transformer (QDFFDT), which adaptively combines both global sequence features and local immediate features through a learnable fusion mechanism. This model improves generalization across different tasks without the need for extensive hyperparameter tuning. Experimental results on the D4RL benchmark show that QDFFDT outperforms current methods, establishing new state-of-the-art performance and demonstrating the power of adaptive feature fusion.

Deep Learning · Everything Else

Ze Zhao, Yuhui He, Lyuwen Wu, Gu Tang, Bin Lu, Xiaoying Gan, Luoyi Fu, Xinbing Wang, Chenghu Zhou

Reasoning on Temporal Knowledge Graphs (TKGs) is essential for predicting future events and time-aware facts. While existing methods are effective at capturing relational dynamics, their performance is limited by a closed-world assumption, which fails to account for emerging entities not present in the training. Notably, these entities continuously join the network without historical interactions. Empirical study reveals that emerging entities are widespread in TKGs, comprising roughly 25\% of all entities. The absence of historical interactions of these entities leads to significant performance degradation in reasoning tasks. Whereas, we observe that entities with semantic similarities often exhibit comparable interaction histories, suggesting the presence of transferable temporal patterns. Inspired by this insight, we propose TransFIR (Transferable Inductive Reasoning), a novel framework that leverages historical interaction sequences from semantically similar known entities to support inductive reasoning. Specifically, we propose a codebook-based classifier that categorizes emerging entities into latent semantic clusters, allowing them to adopt reasoning patterns from similar entities. Experimental results demonstrate that TransFIR outperforms all baselines in reasoning on emerging entities, achieving an average improvement of 28.6\% in Mean Reciprocal Rank (MRR) across multiple datasets. The implementations are available at https://anonymous.4open.science/r/TransFIR-C72F.

Computer Vision · 3D Rendering & Reconstruction

Zeyu Cai, Ziyang Li, Xiaoben Li, Boqian Li, Zeyu Wang, Zhenyu Zhang, Yuliang Xiu

We present UP2You, the first tuning-free solution for reconstructing high-fidelity 3D clothed portraits from extremely unconstrained in-the-wild 2D photos. Unlike previous approaches that require "clean" inputs (e.g., full-body images with minimal occlusions, or well calibrated cross-view captures), UP2You directly processes raw, unstructured photographs, which may vary significantly in pose, viewpoint, cropping, and occlusion. Instead of compressing data into tokens for slow online text-to-3D optimization, we introduce a data rectifier paradigm that efficiently converts unconstrained inputs into clean, orthogonal multi-view images in a single forward pass within seconds, simplifying the 3D reconstruction. Central to UP2You is a pose-correlated feature aggregation module PCFA, that selectively fuses information from multiple reference images w.r.t. target poses, enabling better identity preservation and nearly constant memory footprint, with more observations. Extensive experiments on 4D-Dress, PuzzleIOI, and in-the-wild captures demonstrate that UP2You consistently surpasses previous methods in both geometric accuracy (Chamfer-15\%$\\downarrow$, P2S-18\%$\\downarrow$ on PuzzleIOI) and texture fidelity (PSNR-21\%$\\uparrow$, LPIPS 46\%$\\downarrow$ on 4D-Dress). UP2You is efficient (1.5 minutes per person), and versatile (supports arbitrary pose control, and training-free multi-garment 3D virtual try-on), making it practical for real-world scenarios where humans are casually captured. Both models and code will be released to facilitate future research on this underexplored task.