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Xiang Li, Ya-Li Li, Yuan Wang, Shengjin Wang

Vision-Language-Action (VLA) models have emerged as a powerful paradigm for general robotic manipulation. However, existing approaches typically omit intermediate reasoning steps and directly regress actions, limiting reasoning interpretability and performance in long-horizon or compositional tasks. Although recent studies introduce Chain-of-Thought (CoT) reasoning into VLA models, their effectiveness remains suboptimal due to two key issues: (1) generating a full reasoning trajectory at every timestep introduces substantial redundancy, thereby hinders real-time deployment and (2) reasoning is performed independently, neglecting temporal consistency, which leads to planning conflicts.We propose TRM-VLA, a temporal-aware reasoning and memorization framework that integrates explicit temporal modeling into the VLA reasoning process. TRM-VLA consists of two core components: (1) Keyframe-Triggered Reasoning (KTR), which identifies task progress and performs hierarchical CoT reasoning only at key decision points to reduce redundant inference; and (2) Granularity-adaptable Context Memory (GCM), which dynamically stores and retrieves historical reasoning trajectories to maintain inter-frame coherence and global context. Built upon a dual-system architecture--combining a multimodal foundation model for slow reasoning (System 2) with a diffusion-based policy for fast execution (System 1)--TRM-VLA learns to plan and act efficiently in a unified manner. Extensive experiments on LIBERO-90, SIMPLER, and four real-world robotic tasks demonstrate that TRM-VLA achieves state-of-the-art performance while improving reasoning efficiency.

Kejia Liu, Haoyang Zhou, Ruoyu Xu, Peicheng Wang, Mingli Song, Haofei Zhang

Recent advances in cross-view geo-localization (CVGL) methods have shown strong potential for supporting unmanned aerial vehicle (UAV) navigation in GNSS-denied environments. However, existing work predominantly focuses on matching UAV views to onboard map tiles, which introduces an inherent trade-off between accuracy and storage overhead, and overlooks the importance of the UAV's heading during navigation. Moreover, the substantial discrepancies and varying overlaps in cross-view scenarios have been insufficiently considered, limiting their generalization to real-world scenarios. In this paper, we present Bearing-UAV, a purely vision-driven cross-view navigation method that jointly predicts UAV absolute location and heading from neighboring features, enabling accurate, lightweight, and robust navigation in the wild. Our method leverages global and local structural features and explicitly encodes relative spatial relationships, making it robust to cross-view variations, misalignment, and feature-sparse conditions. We also present Bearing-UAV-90k, a multi-city benchmark for evaluating cross-view localization and navigation. Extensive experiments show encouraging results that Bearing-UAV yields lower localization errors than previous matching/retrieval paradigms across diverse terrains. Our code is publicly available at https://github.com/liukejia121/bearinguav.

Anagh Malik, Dorian Chan, Xiaoming Zhao, David B. Lindell, Oncel Tuzel, Jen-Hao Rick Chang

We introduce a framework for learning latent representations of 4D objects which are descriptive, faithfully capturing object geometry and appearance; compressive, aiding in downstream efficiency; and accessible, requiring minimal input, i.e., an unstructured dynamic point cloud, to construct. Specifically, Velox trains an encoder to compress spatiotemporal color point clouds into a set of dynamic tokens. These tokens are supervised using two complementary decoders: a 4D surface decoder, which models the time-varying surface distribution capturing the geometry; and a Gaussian decoder, which maps the tokens to 3D Gaussians, helping learn appearance. To demonstrate the utility of our representation, we evaluate it across three downstream tasks: video-to-4D generation, 3D tracking, and cloth simulation via image-to-4D generation, and observe strong performances in all settings.

Sanaz Karimijafarbigloo, Armin Khosravi, Alireza Kheyrkhah, Reza Azad, Mauricio Reyes, Dorit Merhof

Multi-rater medical image segmentation captures the inherent ambiguity of clinical interpretation, where diagnostic boundaries vary across experts and imaging devices. Existing approaches often reduce this diversity to consensus labels or treat rater differences as noise, resulting in overconfident and poorly calibrated models. We propose a harmonized probabilistic framework that disentangles acquisition artifacts from genuine annotator variability through adaptive feature conditioning and frequency-domain personalization. A lightweight Harmonizer Network implicitly models scanner-specific artifacts and performs dynamic feature modulation to standardize latent representations, ensuring that uncertainty reflects anatomy rather than noise. To represent rater-specific styles, we introduce High-Frequency Prompt Modules that operate in the spectral domain to encode annotator-dependent boundary precision and textural sensitivity. These prompts adaptively modulate harmonized features to produce personalized yet anatomically consistent segmentations. Furthermore, a Generalized Energy Distance (GED)-based regularization aligns the generative distribution with empirical annotation variability, promoting diversity where experts disagree and consensus where they converge. Experiments on LIDC-IDRI and NPC-170 show SOTA aggregated and individualized segmentation, with notable GED reductions and improved Dice scores, especially on noisy cases. Beyond accuracy, the model exhibits clinically meaningful uncertainty, confidence rises in agreement regions and declines in ambiguous areas, supporting its use as a reliable and interpretable tool for multi-expert clinical workflows.

Jingyu Lei, Gaoang Wang, Der-Horng Lee

Large Vision-Language Models (LVLMs) usually suffer from prohibitive computational and memory costs due to the quadratic growth of visual tokens with image resolution. Existing token compression methods, while varied, often lack a high-level semantic understanding, leading to suboptimal merges, information redundancy, or context loss. To address these limitations, we introduce CORE (Compact Object-centric REpresentations), a new paradigm for visual token compression. CORE leverages an efficient segmentation decoder to generate object masks, which serve as a high-level semantic prior to guide the merging of visual tokens into a compact set of object-centric representations. Furthermore, a novel centroid-guided sorting mechanism restores a coherent spatial order to the merged tokens, preserving vital positional information. Extensive experiments show that CORE not only establishes a new state-of-the-art on six authoritative benchmarks for fixed-rate compression, but also achieves dramatic efficiency gains in adaptive-rate settings. Even under extreme compression, after aggressively retaining with only 2.2% of all visual tokens, CORE still maintains 97.4% of baseline performance. Our work demonstrates the superiority of object-centric representations for efficient and effective LVLM processing. The code is available at https://github.com/jingyulei/CORE.

Martine Hjelkrem-Tan, Marius Aasan, Rwiddhi Chakraborty, Gabriel Y. Arteaga, Changkyu Choi, Adín Ramírez Rivera

Masked Image Modeling (MIM) has become a ubiquitous self-supervised vision paradigm. In this work, we show that MIM objectives cause the learned representations to retain non-semantic information, which ultimately hurts performance during inference. We introduce a model-agnostic score for semantic invariance using Principal Component Analysis (PCA) on real and synthetic non-semantic images. Based on this score, we propose a simple method, Semantically Orthogonal Artifact Projection (SOAP), to directly suppress non-semantic information in patch representations, leading to consistent improvements in zero-shot performance across various MIM-based models. SOAP is a post-hoc suppression method, requires zero training, and can be attached to any model as a single linear head.

Chong Bao, Shichen Liu, Lijun Yu, David Futschik, Stylianos Moschoglou, Shefali Srivastava, Ziqian Bai, Feitong Tan, Guofeng Zhang, Zhaopeng Cui 等

Digital humans are fundamental to immersive interaction, yet creating a unified model for holistic modalities, including text, audio, motion, and visual content, remains an open challenge. In this paper, we present Archon, a fully pretrained, human-centric unified multimodal model for holistic avatar generation. Archon unifies seven modalities with modality-specific tokenizers, and a native autoregressive unified multimodal model pretrained on synchronized modalities and 72 diverse tasks to model holistic joint distributions. To address the token explosion challenge in high-fidelity talking videos, we introduce a memory-efficient semantic video reparameterization, achieving 4x token reduction while preserving fine-grained dynamics, coupled with a semantic-driven video diffusion decoder. We further propose a "Thinking in Modality" that decomposes ambiguous cross-modal tasks into stepwise thinking in an alternative chain of modality, progressively enhancing fidelity and controllability. Extensive experiments demonstrate that Archon achieves superior or comparable performance across diverse digital human generation tasks, validating the effectiveness of our unified framework.

Bolin Lai, XuDong Wang, Saketh Rambhatla, James M. Rehg, Zsolt Kira, Rohit Girdhar, Ishan Misra

Latent diffusion has become the default paradigm for visual generation, yet we observe a persistent reconstruction-generation trade-off as latent dimensionality increases: higher-capacity autoencoders improve reconstruction fidelity but generation quality eventually declines. We trace this gap to the different behaviors in high-frequency tokenization and detokenization. Through controlled perturbations in both RGB and latent domains, we analyze encoder/decoder behaviors and find that decoders depend strongly on high-frequency latent components to recover details, whereas encoders under-represent high-frequency contents, yielding insufficient exposure and underfitting in high-frequency bands for diffusion model training. To address this issue, we introduce FreqWarm, a plug-and-play frequency warm-up curriculum that increases early-stage exposure to high-frequency latent signals during diffusion or flow-matching training -- without modifying or retraining the autoencoder. Applied across several high-dimensional tokenizers, FreqWarm consistently improves generation quality: decreasing gFID by 14.11 on Wan2.2-VAE, 6.14 on LTX-VAE, and 4.42 on DC-AE-f32, while remaining architecture-agnostic and compatible with diverse backbones. Our study shows that explicitly managing frequency exposure can successfully turn high-dimensional latent spaces into more diffusible targets.

Shaokai Wu, Yanbiao Ji, Qiuchang Li, Zhiyi Zhang, Qichen He, Wenyuan Xie, Guodong Zhang, Bayram Bayramli, Yue Ding, Hongtao Lu

Embodied agents face a fundamental limitation: once deployed in real-world environments, they cannot easily acquire new knowledge to improve task performance. In this paper, we propose Dejavu, a general post-deployment learning framework that augments a frozen Vision-Language-Action (VLA) policy with retrieved execution memories through an Experience Feedback Network (EFN). EFN identifies contextually relevant prior action experiences and conditions action prediction on the retrieved guidance. We train EFN with reinforcement learning and semantic similarity rewards, encouraging the predicted actions to align with past behaviors under the current observation. During deployment, EFN continually expands its memory with new trajectories, enabling the agent to exhibit "learning from experience." Experiments across diverse embodied tasks show that EFN improves adaptability, robustness, and success rates over frozen baselines. Our Project Page is https://dejavu2025.github.io/.

Yuming Meng, Dong Wu, Hongbin Zha

Understanding objects in dynamic 4D environments via natural language is crucial yet underexplored. While existing methods focus on static 3D referring segmentation or open-vocabulary 4D querying, they struggle to ground complex spatio-temporal referring expressions in explicit 4D reconstructions. We introduce Spatio-Temporal Referring Segmentation in 4D Gaussian Splatting (STRS-4DGS), a novel task aiming to jointly identify and segment a target instance across space and time given a referring expression. To tackle this, we propose ST4R-Splat, the first framework for STRS-4DGS. Specifically, our framework incorporates an Instance-Aware 4D Gaussian Referring Field that assigns time-invariant embeddings for robust spatial grounding, and an Instance-Level Temporal State Mapping module that enables view-independent temporal localization directly in feature space. To provide rich spatio-temporal semantic supervision, we develop an automatic, MLLM-based captioning pipeline that generates decoupled spatial and temporal textual descriptions. Evaluated on our newly constructed STRS-4DGS benchmark, our method significantly outperforms adapted state-of-the-art baselines across both time-agnostic and time-sensitive metrics, establishing a strong foundation for language-driven 4D scene understanding.

Yunhe Gao, Yabin Zhang, Chong Wang, Jiaming Liu, Maya Varma, Jean-Benoit Delbrouck, Akshay Chaudhari, Curtis Langlotz

Foundation models have transformed vision and language by learning general-purpose representations from large-scale unlabeled data, yet 3D medical imaging lacks analogous approaches. Existing self-supervised methods rely on low-level reconstruction or contrastive objectives that fail to capture the anatomical semantics critical for medical image analysis, limiting transfer to downstream tasks. We present MASS (MAsk-guided Self-Supervised learning), which treats in-context segmentation as the pretext task for learning general-purpose medical imaging representations. MASS's key insight is that automatically generated class-agnostic masks provide sufficient structural supervision for learning semantically rich representations. By training on thousands of diverse mask proposals spanning anatomical structures and pathological findings, MASS learns what semantically defines medical structures: the holistic combination of appearance, shape, spatial context, and anatomical relationships. We demonstrate effectiveness across data regimes: from small-scale pretraining on individual datasets (20-200 scans) to large-scale multi-modal pretraining on 5K CT, MRI, and PET volumes, all without annotations. MASS demonstrates: (i) few-shot segmentation on novel structures, (ii) matching full supervision with only 20-40% labeled data while outperforming self-supervised baselines by over 20 in Dice score in low-data regimes, and (iii) frozen-encoder classification on unseen pathologies that matches full supervised training with thousands of samples. Mask-guided self-supervised pretraining captures broadly generalizable knowledge, opening a path toward 3D medical imaging foundation models without expert annotations. Code is available \href https://github.com/Stanford-AIMI/MASS here .

David Skuddis, Vincent Ress, Wei Zhang, Vincent Ofosu Nyako, Norbert Haala

We present BEV-SLD, a LiDAR global localization method building on the Scene Landmark Detection (SLD) concept. Unlike scene-agnostic pipelines, our self-supervised approach leverages bird's-eye-view (BEV) images to discover scene-specific patterns at a prescribed spatial density and treat them as landmarks. A consistency loss aligns learnable global landmark coordinates with per-frame heatmaps, yielding consistent landmark detections across the scene. Across campus, industrial, and forest environments, BEV-SLD delivers robust localization and achieves strong performance compared to state-of-the-art methods.

Yuantao Chen, Jiahao Chang, Chongjie Ye, Chaoran Zhang, Zhaojie Fang, Chenghong Li, Xiaoguang Han

The ubiquity of monocular videos capturing daily hand-object interactions presents a valuable resource for embodied intelligence. While 3D hand reconstruction from in-the-wild videos has seen significant progress, reconstructing the involved objects remains challenging due to severe occlusions and the complex, coupled motion of the camera, hands, and object. In this paper, we introduce ForeHOI, a novel feed-forward model that directly reconstructs 3D object geometry from monocular hand-object interaction videos within one minute of inference time, eliminating the need for any pre-processing steps. Our key insight is that, the joint prediction of 2D mask inpainting and 3D shape completion in a feed-forward framework can effectively address the problem of severe occlusion in monocular hand-held object videos, thereby achieving results that outperform the performance of optimization-based methods. The information exchanges between the 2D and 3D shape completion boosts the overall reconstruction quality, enabling the framework to effectively handle severe hand-object occlusion. Furthermore, to support the training of our model, we contribute the first large-scale, high-fidelity synthetic dataset of hand-object interactions with comprehensive annotations. Extensive experiments demonstrate that ForeHOI achieves state-of-the-art performance in object reconstruction, significantly outperforming previous methods with around a 100x speedup. Code and data are available at: https://github.com/Tao-11-chen/ForeHOI.

Qingsong Xie, Luyuan Zhang, Zhao Zhang, Siyuan Li, Zhe Huang, Zhenyu Yang, Haonan Lu

Image tokenization has significantly advanced visual generation and multimodal modeling, particularly when paired with autoregressive models. However, current methods face challenges in balancing efficiency and quality: high-resolution image generation either requires an excessive number of tokens or compromises critical details through token reduction. To resolve this, we propose Latent Consistency Tokenizer (LacTok) that bridges discrete visual tokens with the compact latent space of pretrained latent diffusion models (LDMs), enabling efficient representation of 1024x1024 images using only 256 tokens--a 16xcompression over VQGAN. LacTok integrates a transformer encoder, a quantized codebook, and a latent consistency decoder. Direct application of LDM as the decoder results in color and brightness discrepancies; thus, we convert it to latent consistency decoder, reducing multi-step sampling to 1-2 steps for direct pixel-level supervision. To endow LacTok with text-to-image generation capabilities, we seamlessly integrate it with an autoregressive transformer, forming LacTokGen. This transformer is trained by predicting compact token sequences conditioned on text instructions. Experiments demonstrate LacTok's superiority in high-fidelity reconstruction, with 10.8 reconstruction Frechet Inception Distance on MSCOCO-2017 5K benchmark for 1024x1024 image reconstruction. LacTokGen achieves 0.73 score on GenEval benchmark and 0.304 HPSv2 on MSCOCO-2017 dataset.

Uddin Md. Borhan, Arif Raza, Zhiliang Lin, Lu Wang, Jianqiang Li, Jie Chen

End-to-End (E2E) Reinforcement Learning (RL) for autonomous driving still struggles with safety and generalization under distribution shift, as perception-heavy encoders, sparse rewards, and ad hoc uncertainty handling yield brittle closed-loop behavior. This work introduces a unified Deep RL (DRL) framework built around a control-layer reliability interface where the same uncertainty signal informs relational attention, gates policy entropy, and regularizes transfer alignment. An ego-centric relational graph encodes agent influence via uncertainty-weighted attention over kinematics, lane geometry, and semantics, producing a compact control state. A multi-objective differentiable reward shapes safety, progress, and comfort with an uncertainty term. Aleatoric and epistemic uncertainty, captured through per-edge heteroscedastic variance and a critic ensemble, modulate policy entropy for risk-aware exploration. A causal-semantic transfer objective aligns actions, attention, and uncertainty statistics across domains with meta-learned initialization for few-shot adaptation. In closed-loop urban driving across varied towns, traffic, and weather, the framework improves success rate, reduces infractions, and achieves higher time-to-conflict combined with lower lateral deviation over strong baselines.

Wei Long, Haifeng Wu, Shiyin Jiang, Jinhua Zhang, Xinchun Ji, Shuhang Gu

Generalizable 3D Gaussian Splatting aims to directly predict Gaussian parameters using a feed-forward network for scene reconstruction. Among these parameters, Gaussian means are particularly difficult to predict, so depth is usually estimated first and then unprojected to obtain the Gaussian sphere centers. Existing methods typically rely solely on a single warp to estimate depth probability, which hinders their ability to fully leverage cross-view geometric cues, resulting in unreliable and coarse depth maps. To address this limitation, we propose IDESplat, which iteratively applies warp operations to boost depth probability estimation for accurate Gaussian mean prediction. First, to eliminate the inherent unreliability of a single warp, we introduce a Depth Probability Boosting Unit (DPBU) that integrates epipolar attention maps produced by cascading warp operations in a multiplicative manner. Next, we construct an iterative depth estimation process by stacking multiple DPBUs, progressively identifying potential depth candidates with high likelihood. As IDESplat iteratively boosts depth probability estimates and updates the depth candidates, the depth map is gradually refined, resulting in accurate Gaussian means. We conduct experiments on RealEstate10K, ACID and DL3DV. IDESplat achieves outstanding reconstruction quality and state-of-the-art performance with real-time efficiency. On RE10K, it outperforms DepthSplat by 0.33 dB in PSNR, using only 10.7% of the parameters and 70% of the memory. Additionally, our IDESplat improves PSNR by 2.95 dB over DepthSplat on the DTU dataset in cross-dataset experiments, demonstrating its strong generalization ability.

Jinzhao Li, Yinuo Chen, Dongxu Piao, Panwang Pan, Yifan Yu, Dong Wang, Honglei Yan, Liang Yue, Shaofei Wang, Yixin Chen 等

Humans constantly reason about 3D proximity, the relations between their body and surrounding objects, to guide perception and action in daily life. Whether multimodal large language models (MLLMs) can perform such embodied 3D reasoning remains unclear. To this end, we introduce EgoProx, a benchmark for egocentric 3D proximity reasoning. We organize our tasks along a cognitive chain, covering intention, exploration, exploitation, and chain-of-actions reasoning. We also design an agent based data engine that produces diverse and consistent QA pairs at scale. We benchmark prevailing MLLMs on EgoProx and conduct additional analyses with dataset specific and task specific instruction tuning. We observe large cross-domain gains, indicating that current MLLMs contain some spatial knowledge; however, they still struggle to effectively leverage it for spatial reasoning VQA.

Xiaodong Chen, Qian Bao, Xudong Liu, Jianping Fang, Jintao Fang, Yongdong Zhang, Tao Mei, Wu Liu

Although progress has been made in LLM-based text-driven motion generation, it still has the limitations of generating fine-grained and semantically consistent motions. These limitations stem from: 1) fine-grained motion quantization errors; 2) mismatches between causal reasoning language and non-causal motion representation; and 3) lack of human preference alignment. To solve them, this paper proposes MoTiGA, a multi-level causal LLM-based text-to-motion generation framework with human alignment. Firstly, MoTiGA employs Causal RVQ-VAE for multi-level causal fine-grained motion representation, then explores iterative residual quantization and causal convolutions to reduce fine-grained motion quantization errors, while preserving the causality as language presentation. Furthermore, the framework incorporates a time-lagged causal prediction strategy, enabling parallel prediction across motion token levels while maintaining temporal dependencies. Finally, to enhance human alignment, we propose Multi-level Hybrid-weighted Preference Optimization (MHPO), which dynamically adjusts semantic similarity weighting and continuous similarity scores. For MHPO, we also release the HumanML3D-R dataset, the first large-scale preference dataset for motion generation, with 101,490 human preference pairs. Evaluations show MoTiGA's superior performance, with an 82.3% FID improvement on HumanML3D and a 64.7% improvement on KIT-ML over other LLM-based methods.

Gaspard Beaudouin, Minghan Li, Jaeyeon Kim, Sung-Hoon Yoon, Mengyu Wang

We propose Delta Rectified Flow Sampling (DRFS), a novel inversion-free, path-aware editing framework within rectified flow models for text-to-image editing. DRFS is a distillation-based method that explicitly models the discrepancy between the source and target velocity fields in order to mitigate over-smoothing artifacts rampant in prior distillation sampling approaches. We further introduce a time-dependent shift term to push noisy latents closer to the target trajectory, enhancing the alignment with the target distribution. We theoretically demonstrate that disabling this shift recovers Delta Denoising Score (DDS), bridging score-based diffusion optimization and velocity-based rectified-flow optimization. Moreover, under rectified-flow dynamics, a linear shift schedule recovers the inversion-free method FlowEdit as a strict special case, yielding a unifying view of optimization and ODE editing. We conduct an analysis to guide the design of our shift term, and experimental results on the widely used PIE Benchmark indicate that DRFS achieves superior editing quality, fidelity, and controllability while requiring no architectural modifications. Code is available at https://github.com/Harvard-AI-and-Robotics-Lab/DeltaRectifiedFlowSampling.

Yanlong Yang, Guanxiong Luo

Optical imaging systems are inherently imperfect due to diffraction limits, lens manufacturing tolerances, assembly misalignment, and other physical constraints. In addition, unavoidable camera shake and object motion further introduce non-ideal degradations during acquisition. These aberrations and motion-induced variations are typically unknown, difficult to measure, and costly to model or calibrate in practice. Blind inverse problems offer a promising direction by jointly estimating both the latent image and the unknown degradation kernel. However, existing approaches often suffer from convergence instability, limited prior expressiveness, and sensitivity to hyperparameters. Inspired by recent advances in self-diffusion, we propose DeblurSDI, a zero-shot, self-supervised blind imaging framework that requires no pre-training. DeblurSDI formulates blind image recovery as an iterative reverse self-diffusion process that begins from pure noise and progressively refines both the sharp image and the blur kernel. Extensive experiments on combined optical aberrations and motion blur demonstrate that DeblurSDI consistently outperforms other methods by a substantial margin.