Vision-and-language (V&L) reasoning necessitates perception of visual concepts such as objects and actions, understanding semantics and language grounding, and reasoning about the interplay between the two modalities. One crucial aspect of visual reasoning is spatial understanding, which involves understanding relative locations of objects, i.e. implicitly learning the geometry of the scene. In this work, we evaluate the faithfulness of V&L models to such geometric understanding, by formulating the prediction of pair-wise relative locations of objects as a classification as well as a regression task. Our findings suggest that state-of-the-art transformer-based V&L models lack sufficient abilities to excel at this task. Motivated by this, we design two objectives as proxies for 3D spatial reasoning (SR) -- object centroid estimation, and relative position estimation, and train V&L with weak supervision from off-the-shelf depth estimators. This leads to considerable improvements in accuracy for the "GQA" visual question answering challenge (in fully supervised, few-shot, and O.O.D settings) as well as improvements in relative spatial reasoning. Code and data will be released here.
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Current state-of-the-art object detection and segmentation methods work well under the closed-world assumption. This closed-world setting assumes that the list of object categories is available during training and deployment. However, many real-world applications require detecting or segmenting novel objects, i.e., object categories never seen during training. In this paper, we present, UVO (Unidentified Video Objects), a new benchmark for open-world class-agnostic object segmentation in videos. Besides shifting the focus to the open-world setup, UVO is significantly larger, providing approximately 6 times more videos compared with DAVIS, and 7 times more mask (instance) annotations per video compared with YouTube-VO(I)S. UVO is also more challenging as it includes many videos with crowded scenes and complex background motions. We also demonstrated that UVO can be used for other applications, such as object tracking and super-voxel segmentation. We believe that UVO is a versatile testbed for researchers to develop novel approaches for open-world class-agnostic object segmentation, and inspires new research directions towards a more comprehensive video understanding beyond classification and detection.
To date, various 3D scene understanding tasks still lack practical and generalizable pre-trained models, primarily due to the intricate nature of 3D scene understanding tasks and their immerse variations due to camera views, lighting, occlusions, etc. In this paper, we tackle this immanent challenge by introducing a spatio-temporal representation learning (STRL) framework, capable of learning from unlabeled 3D point clouds in a self-supervised fashion. Inspired by how infants learn from visual data in-the-wild, we explore the rich spatio-temporal cues derived from the 3D data. Specifically, STRL takes two temporal-correlated frames from a 3D point cloud sequence as the input, transforms it with spatial data augmentation, and learns the invariant representation self-supervisedly. To corroborate the efficacy of STRL, we conduct extensive experiments on synthetic, indoor, and outdoor datasets. Experimental results demonstrate that, compared with supervised learning methods, the learned self-supervised representation facilitates various models to attain comparable or even better performances while capable of generalizing pre-trained models to downstream tasks, including 3D shape classification, 3D object detection, and 3D semantic segmentation. Moreover, spatio-temporal contextual cues embedded in 3D point clouds significantly improve the learned representations.
This paper deals with a challenging task of video scene graph generation (VidSGG), which could serve as a structured video representation for high-level understanding tasks. We present a new detect-to-track paradigm for this task by decoupling the context modeling for relation prediction from the complicated low-level entity tracking. Specifically, we design an efficient method for frame-level VidSGG, termed as Target Adaptive Context Aggregation Network (TRACE), with a focus on capturing spatio-temporal context information for relation recognition. Our TRACE framework streamlines the VidSGG pipeline with a modular design, and presents two unique blocks of Hierarchical Relation Tree (HRTree) construction and Target-adaptive Context Aggregation. More specific, our HRTree first provides an adpative structure for organizing possible relation candidates efficiently, and guides context aggregation module to effectively capture spatio-temporal structure information. Then, we obtain a contextualized feature representation for each relation candidate and build a classification head to recognize its relation category. Finally, we provide a simple temporal association strategy to track TRACE detected results to yield the video-level VidSGG. We perform experiments on two VidSGG benchmarks: ImageNet-VidVRD and Action Genome, and the results demonstrate that our TRACE achieves the state-of-the-art performance. The code and models are made available at https://github.com/MCG-NJU/TRACE.
Scene understanding under low-light conditions is a challenging problem. This is due to the small number of photons captured by the camera and the resulting low signal-to-noise ratio (SNR). Single-photon cameras (SPCs) are an emerging sensing modality that are capable of capturing images with high sensitivity. Despite having minimal read-noise, images captured by SPCs in photon-starved conditions still suffer from strong shot noise, preventing reliable scene inference. We propose photon scale-space -- a collection of high-SNR images spanning a wide range of photons-per-pixel (PPP) levels (but same scene content) as guides to train inference model on low photon flux images. We develop training techniques that push images with different illumination levels closer to each other in feature representation space. The key idea is that having a spectrum of different brightness levels during training enables effective guidance, and increases robustness to shot noise even in extreme noise cases. Based on the proposed approach, we demonstrate, via simulations and real experiments with a SPAD camera, high-performance on various inference tasks such as image classification and monocular depth estimation under ultra low-light, down to <1 PPP.
Compared with the progress made on human activity classification, much less success has been achieved on human interaction understanding (HIU). Apart from the latter task is much more challenging, the main cause is that recent approaches learn human interactive relations via shallow graphical models, which is inadequate to model complicated human interactions. In this paper, we propose a consistency-aware graph network, which combines the representative ability of graph network and the consistency-aware reasoning to facilitate the HIU task. Our network consists of three components, a backbone CNN to extract image features, a factor graph network to learn third-order interactive relations among participants, and a consistency-aware reasoning module to enforce labeling and grouping consistencies. Our key observation is that the consistency-aware-reasoning bias for HIU can be embedded into an energy function, minimizing which delivers consistent predictions. An efficient mean-field inference algorithm is proposed, such that all modules of our network could be trained jointly in an end-to-end manner. Experimental results show that our approach achieves leading performance on three benchmarks. Code will be publicly available.
As a challenging task of high-level video understanding, weakly supervised temporal action localization has been attracting increasing attention. With only video annotations, most existing methods seek to handle this task with a localization-by-classification framework, which generally adopts a selector to select snippets of high probabilities of actions or namely the foreground. Nevertheless, the existing foreground selection strategies have a major limitation of only considering the unilateral relation from foreground to actions, which cannot guarantee the foreground-action consistency. In this paper, we present a framework named FAC-Net based on the I3D backbone, on which three branches are appended, named class-wise foreground classification branch, class-agnostic attention branch and multiple instance learning branch. First, our class-wise foreground classification branch regularizes the relation between actions and foreground to maximize the foreground-background separation. Besides, the class-agnostic attention branch and multiple instance learning branch are adopted to regularize the foreground-action consistency and help to learn a meaningful foreground classifier. Within each branch, we introduce a hybrid attention mechanism, which calculates multiple attention scores for each snippet, to focus on both discriminative and less-discriminative snippets to capture the full action boundaries. Experimental results on THUMOS14 and ActivityNet1.3 demonstrate the superior performance over state-of-the-art approaches.
Human parsing and pose estimation are crucial for the understanding of human behaviors. Since these tasks are closely related, employing one unified model to perform two tasks simultaneously allows them to benefit from each other. However, since human parsing is a pixel-wise classification process while pose estimation is usually a regression task, it is non-trivial to extract discriminative features for both tasks while modeling their correlation in the joint learning fashion. Recent studies have shown that Neural Architecture Search (NAS) has the ability to allocate efficient feature connections for specific tasks automatically. With the spirit of NAS, we propose to search for an efficient network architecture (NPPNet) to tackle two tasks at the same time. On the one hand, to extract task-specific features for the two tasks and lay the foundation for the further searching of feature interaction, we propose to search their encoder-decoder architectures, respectively. On the other hand, to ensure two tasks fully communicate with each other, we propose to embed NAS units in both multi-scale feature interaction and high-level feature fusion to establish optimal connections between two tasks. Experimental results on both parsing and pose estimation benchmark datasets have demonstrated that the searched model achieves state-of-the-art performances on both tasks.
Deep Convolutional Neural Networks (CNNs) have long been the architecture of choice for computer vision tasks. Recently, Transformer-based architectures like Vision Transformer (ViT) have matched or even surpassed ResNets for image classification. However, details of the Transformer architecture such as the use of non-overlapping patches lead one to wonder whether these networks are as robust. In this paper, we perform an extensive study of a variety of different measures of robustness of ViT models and compare the findings to ResNet baselines. We investigate robustness to input perturbations as well as robustness to model perturbations. We find that when pre-trained with a sufficient amount of data, ViT models are at least as robust as the ResNet counterparts on a broad range of perturbations. We also find that Transformers are robust to the removal of almost any single layer, and that while activations from later layers are highly correlated with each other, they nevertheless play an important role in classification.
In structure-from-motion the viewing graph is a graph where vertices correspond to cameras and edges represent fundamental matrices. We provide a new formulation and an algorithm for establishing whether a viewing graph is solvable, i.e. it uniquely determines a set of projective cameras. Known theoretical conditions either do not fully characterize the solvability of all viewing graphs, or are exceedingly hard to compute for they involve solving a system of polynomial equations with a large number of unknowns. The main result of this paper is a method for reducing the number of unknowns by exploiting the cycle consistency. We advance the understanding of the solvability by (i) finishing the classification of all previously undecided minimal graphs up to 9 nodes, (ii) extending the practical solvability testing up to minimal graphs with up to 90 nodes, and (iii) definitely answering an open research question by showing that the finite solvability is not equivalent to the solvability. Finally, we present an experiment on real data showing that unsolvable graphs are appearing in practical situations.
In this paper, we introduce a novel self-supervised visual representation learning method which understands both images and videos in a joint learning fashion. The proposed neural network architecture and objectives are designed to obtain two different Convolutional Neural Networks for solving visual recognition tasks in the domain of videos and images. Our method called Video/Image for Visual Contrastive Learning of Representation(Vi2CLR) uses unlabeled videos to exploit dynamic and static visual cues for self-supervised and instances similarity/dissimilarity learning. Vi2CLR optimization pipeline consists of visual clustering part and representation learning based on groups of similar positive instances within a cluster and negative ones from other clusters and learning visual clusters and their distances. We show how a joint self-supervised visual clustering and instance similarity learning with 2D (image) and 3D (video) CovNet encoders yields such robust and near to supervised learning performance. We extensively evaluate the method on downstream tasks like large scale action recognition and image and object classification on datasets like Kinetics, ImageNet, Pascal VOC'07 and UCF101 and achieve outstanding results compared to state-of-the-art self-supervised methods. To the best of our knowledge, the Vi2CLR is the first of its kind self-supervised neural network to tackle both video and image recognition task simultaneously by only using one source of data.
Visual relationship detection is fundamental for holistic image understanding. However, the localization and classification of (subject, predicate, object) triplets remain challenging tasks, due to the combinatorial explosion of possible relationships, their long-tailed distribution in natural images, and an expensive annotation process. This paper introduces a novel weakly-supervised method for visual relationship detection that relies on minimal image-level predicate labels. A graph neural network is trained to classify predicates in images from a graph representation of detected objects, implicitly encoding an inductive bias for pairwise relations. We then frame relationship detection as the explanation of such a predicate classifier, i.e. we obtain a complete relation by recovering the subject and object of a predicted predicate. We present results comparable to recent fully- and weakly-supervised methods on three diverse and challenging datasets: HICO-DET for human-object interaction, Visual Relationship Detection for generic object-to-object relations, and UnRel for unusual triplets; demonstrating robustness to non-comprehensive annotations and good few-shot generalization.
Deep metric learning (DML) has received much attention in deep learning due to its wide applications in computer vision. Previous studies have focused on designing complicated losses and hard example mining methods, which are mostly heuristic and lack of theoretical understanding. In this paper, we cast DML as a simple pairwise binary classification problem that classifies a pair of examples as similar or dissimilar. It identifies the most critical issue in this problem---imbalanced data pairs. To tackle this issue, we propose a simple and effective framework to sample pairs in a batch of data for updating the model. The key to this framework is to define a robust loss for all pairs over a mini-batch of data, which is formulated by distributionally robust optimization. The flexibility in constructing the {\it uncertainty decision set} of the dual variable allows us to recover state-of-the-art complicated losses and also to induce novel variants. Empirical studies on several benchmark data sets demonstrate that our simple and effective method outperforms the state-of-the-art results.
In this paper, we propose the use of a new modality characterized by a richer information content, namely acoustic images, for the sake of audio-visual scene understanding. Each pixel in such images is characterized by a spectral signature, associated to a specific direction in space and obtained by processing the audio signals coming from an array of microphones. By coupling such array with a video camera, we obtain spatio-temporal alignment of acoustic images and video frames. This constitutes a powerful source of self-supervision, which can be exploited in the learning pipeline we are proposing, without resorting to expensive data annotations. However, since 2D planar arrays are cumbersome and not as widespread as ordinary microphones, we propose that the richer information content of acoustic images can be distilled, through a self-supervised learning scheme, into more powerful audio and visual feature representations. The learnt feature representations can then be employed for downstream tasks such as classification and cross-modal retrieval, without the need of a microphone array. To prove that, we introduce a novel multimodal dataset consisting in RGB videos, raw audio signals and acoustic images, aligned in space and synchronized in time. Experimental results demonstrate the validity of our hypothesis and the effectiveness of the proposed pipeline, also when tested for tasks and datasets different from those used for training.
Semantic image understanding is a challenging topic in computer vision. It requires to detect all objects in an image, but also to identify all the relations between them. Detected objects, their labels and the discovered relations can be used to construct a scene graph which provides an abstract semantic interpretation of an image. In previous works, relations were identified by solving an assignment problem formulated as Mixed-Integer Linear Programs. In this work, we interpret that formulation as Ordinary Differential Equation (ODE). The proposed architecture performs scene graph inference by solving a neural variant of an ODE by end-to-end learning. It achieves state-of-the-art results on all three benchmark tasks: scene graph generation (SGGen), classification (SGCls) and visual relationship detection (PredCls) on Visual Genome benchmark.
Face anti-spoofing is crucial to the security of face recognition systems. Previous approaches focus on developing discriminative models based on the features extracted from images, which may be still entangled between spoof patterns and real persons. In this paper, motivated by the disentangled representation learning, we propose a novel perspective of face anti-spoofing that disentangles the liveness features and content features from images, and the liveness features is further used for classification. We also put forward a CNN architecture with the process of disentanglement and combination of low-level and high-level supervision to improve the generalization capabilities. We evaluate our method on public benchmark datasets and extensive experimental results demonstrate the effectiveness of our method against the state-of-the-art competitors. Finally, we further visualize some results to help understand the effect and advantage of disentanglement.
damage, and incidents in the wild","Responding to natural disasters, such as earthquakes, floods, and wildfires, is a laborious task performed by on-the-ground emergency responders and analysts. Social media has emerged as a low-latency data source to quickly understand disaster situations. While most studies on social media are limited to text, images offer more information for understanding disaster and incident scenes. However, no large-scale image datasets for incident detection exists. In this work, we present the Incidents Dataset, which contains 446,684 images annotated by humans that cover 43 incidents across a variety of scenes. We employ a baseline classification model that mitigates false-positive errors and we perform image filtering experiments on millions of social media images from Flickr and Twitter. Through these experiments, we show how the Incidents Dataset can be used to detect images with incidents in the wild. Code, data, and models are available online at http://incidentsdataset.csail.mit.edu.
Motion plays a crucial role in understanding videos and most state-of-the-art neural models for video classification incorporate motion information typically using optical flows extracted by a separate off-the-shelf method. As the frame-by-frame optical flows require heavy computation, incorporating motion information has remained a major computational bottleneck for video understanding. In this work, we replace external and heavy computation of optical flows with internal and light-weight learning of motion features. We propose a trainable neural module, dubbed MotionSqueeze, for effective motion feature extraction. Inserted in the middle of any neural network, it learns to establish correspondences across frames and convert them into motion features, which are readily fed to the next downstream layer for better prediction. We demonstrate that the proposed method provides a significant gain on four standard benchmarks for action recognition with only a small amount of additional cost, outperforming the state of the art on Something-Something-V1&V2 datasets.
Explaining a deep learning model can help users understand its behavior and allow researchers to discern its shortcomings. Recent work has primarily focused on explaining models for tasks like image classification or visual question answering. In this paper, we introduce Salient Attributes for Network Explanation (SANE) to explain image similarity models, where a model's output is a score measuring the similarity of two inputs rather than a classification score. In this task, an explanation depends on both of the input images, so standard methods do not apply. Our SANE explanations pairs a saliency map identifying important image regions with an attribute that best explains the match. We find that our explanations provide additional information not typically captured by saliency maps alone, and can also improve performance on the classic task of attribute recognition. Our approach's ability to generalize is demonstrated on two datasets from diverse domains, Polyvore Outfits and Animals with Attributes 2.
In film making, shot has a profound influence on how the story is delivered and how the audiences are echoed. As different scale and movement types of shots can express different emotions and contents, recognizing shots and their attributes is important to the understanding of movies as well as general videos. Classifying shot type is challenging due to the additional information required beyond the video content, such as the spatial composition of a frame and the video camera movement. To address these issues, we propose a learning framework Subject Guidance Network (SGNet) for shot type recognition. SGNet separates the subject and background of a shot into two streams, serving as maps to guide scale and movement type classification respectively. To facilitate shot type analysis and model evaluations, we build a large-scale dataset MovieShots, which contains 46K shots from 7K movie trailers with annotations of their scale and movement types. Experiments show that our framework is able to recognize these two attributes of shot accurately, outperforming all the previous methods.