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12,319篇论文匹配“Datasets and Benchmarks”
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Applications/Computer Vision

Meng Wei, Xiaoyu Yue, Wenwei Zhang, Shu Kong, Xihui Liu, Jiangmiao Pang

Segmenting and recognizing diverse object parts is a crucial ability in applications spanning various computer vision and robotic tasks. While significant progress has been made in object-level Open-Vocabulary Semantic Segmentation (OVSS), i.e., segmenting objects with arbitrary text, the corresponding part-level research poses additional challenges. Firstly, part segmentation inherently involves intricate boundaries, while limited annotated data compounds the challenge. Secondly, part segmentation introduces an open granularity challenge due to the diverse and often ambiguous definitions of parts in the open world. Furthermore, the large-scale vision and language models, which play a key role in the open vocabulary setting, struggle to recognize parts as effectively as objects. To comprehensively investigate and tackle these challenges, we propose an Open-Vocabulary Part Segmentation (OV-PARTS) benchmark. OV-PARTS includes refined versions of two publicly available datasets: Pascal-Part-116 and ADE20K-Part-234. And it covers three specific tasks: Generalized Zero-Shot Part Segmentation, Cross-Dataset Part Segmentation, and Few-Shot Part Segmentation, providing insights into analogical reasoning, open granularity and few-shot adapting abilities of models. Moreover, we analyze and adapt two prevailing paradigms of existing object-level OVSS methods for OV-PARTS. Extensive experimental analysis is conducted to inspire future research in leveraging foundational models for OV-PARTS. The code and dataset are available at https://github.com/kellyiss/OV_PARTS.

Applications/Computer Vision

Zeyu Lu, Di Huang, LEI BAI, Jingjing Qu, Chengyue Wu, Xihui Liu, Wanli Ouyang

Photos serve as a way for humans to record what they experience in their daily lives, and they are often regarded as trustworthy sources of information. However, there is a growing concern that the advancement of artificial intelligence (AI) technology may produce fake photos, which can create confusion and diminish trust in photographs. This study aims to comprehensively evaluate agents for distinguishing state-of-the-art AI-generated visual content. Our study benchmarks both human capability and cutting-edge fake image detection AI algorithms, using a newly collected large-scale fake image dataset Fake2M. In our human perception evaluation, titled HPBench, we discovered that humans struggle significantly to distinguish real photos from AI-generated ones, with a misclassification rate of 38.7\%. Along with this, we conduct the model capability of AI-Generated images detection evaluation MPBench and the top-performing model from MPBench achieves a 13\% failure rate under the same setting used in the human evaluation.We hope that our study can raise awareness of the potential risks of AI-generated images and facilitate further research to prevent the spread of false information. More information can refer to https://github.com/Inf-imagine/Sentry.

Applications/Health

Michael Wornow, Rahul Thapa, Ethan Steinberg, Jason Fries, Nigam Shah

While the general machine learning (ML) community has benefited from public datasets, tasks, and models, the progress of ML in healthcare has been hampered by a lack of such shared assets. The success of foundation models creates new challenges for healthcare ML by requiring access to shared pretrained models to validate performance benefits. We help address these challenges through three contributions. First, we publish a new dataset, EHRSHOT, which contains de-identified structured data from the electronic health records (EHRs) of 6,739 patients from Stanford Medicine. Unlike MIMIC-III/IV and other popular EHR datasets, EHRSHOT is longitudinal and not restricted to ICU/ED patients. Second, we publish the weights of CLMBR-T-base, a 141M parameter clinical foundation model pretrained on the structured EHR data of 2.57M patients. We are one of the first to fully release such a model for coded EHR data; in contrast, most prior models released for clinical data (e.g. GatorTron, ClinicalBERT) only work with unstructured text and cannot process the rich, structured data within an EHR. We provide an end-to-end pipeline for the community to validate and build upon its performance. Third, we define 15 few-shot clinical prediction tasks, enabling evaluation of foundation models on benefits such as sample efficiency and task adaptation. Our model and dataset are available via a research data use agreement from here: https://stanfordaimi.azurewebsites.net/. Code to reproduce our results is available here: https://github.com/som-shahlab/ehrshot-benchmark.

Applications/Computer Vision

Dongwei Pan, Long Zhuo, Jingtan Piao, Huiwen Luo, Wei Cheng, Yuxin WANG, Siming Fan, Shengqi Liu, Lei Yang, Bo Dai 等

Synthesizing high-fidelity head avatars is a central problem for computer vision and graphics. While head avatar synthesis algorithms have advanced rapidly, the best ones still face great obstacles in real-world scenarios. One of the vital causes is the inadequate datasets -- 1) current public datasets can only support researchers to explore high-fidelity head avatars in one or two task directions; 2) these datasets usually contain digital head assets with limited data volume, and narrow distribution over different attributes, such as expressions, ages, and accessories. In this paper, we present RenderMe-360, a comprehensive 4D human head dataset to drive advance in head avatar algorithms across different scenarios. It contains massive data assets, with 243+ million complete head frames and over 800k video sequences from 500 different identities captured by multi-view cameras at 30 FPS. It is a large-scale digital library for head avatars with three key attributes: 1) High Fidelity: all subjects are captured in 360 degrees via 60 synchronized, high-resolution 2K cameras. 2) High Diversity: The collected subjects vary from different ages, eras, ethnicities, and cultures, providing abundant materials with distinctive styles in appearance and geometry. Moreover, each subject is asked to perform various dynamic motions, such as expressions and head rotations, which further extend the richness of assets. 3) Rich Annotations: the dataset provides annotations with different granularities: cameras' parameters, background matting, scan, 2D/3D facial landmarks, FLAME fitting, and text description. Based on the dataset, we build a comprehensive benchmark for head avatar research, with 16 state-of-the-art methods performed on five main tasks: novel view synthesis, novel expression synthesis, hair rendering, hair editing, and talking head generation. Our experiments uncover the strengths and flaws of state-of-the-art methods. RenderMe-360 opens the door for future exploration in modern head avatars. All of the data, code, and models will be publicly available at https://renderme-360.github.io/.

Deep Learning/Generative Models and Autoencoders

Lasse Hansen, Nabeel Seedat, Mihaela van der Schaar, Andrija Petrovic

Synthetic data serves as an alternative in training machine learning models, particularly when real-world data is limited or inaccessible. However, ensuring that synthetic data mirrors the complex nuances of real-world data is a challenging task. This paper addresses this issue by exploring the potential of integrating data-centric AI techniques which profile the data to guide the synthetic data generation process. Moreover, we shed light on the often ignored consequences of neglecting these data profiles during synthetic data generation --- despite seemingly high statistical fidelity. Subsequently, we propose a novel framework to evaluate the integration of data profiles to guide the creation of more representative synthetic data. In an empirical study, we evaluate the performance of five state-of-the-art models for tabular data generation on eleven distinct tabular datasets. The findings offer critical insights into the successes and limitations of current synthetic data generation techniques. Finally, we provide practical recommendations for integrating data-centric insights into the synthetic data generation process, with a specific focus on classification performance, model selection, and feature selection. This study aims to reevaluate conventional approaches to synthetic data generation and promote the application of data-centric AI techniques in improving the quality and effectiveness of synthetic data.

Applications/Genetics, Cell Biology, etc

Wei Zheng, Cheng Peng, Zeyuan Hou, Boyu Lyu, Mengfan Wang, Xuelong Mi, Shuoxuan Qiao, Yinan Wan, Guoqiang Yu

3D segmentation of nuclei images is a fundamental task for many biological studies. Despite the rapid advances of large-volume 3D imaging acquisition methods and the emergence of sophisticated algorithms to segment the nuclei in recent years, a benchmark with all cells completely annotated is still missing, making it hard to accurately assess and further improve the performance of the algorithms. The existing nuclei segmentation benchmarks either worked on 2D only or annotated a small number of 3D cells, perhaps due to the high cost of 3D annotation for large-scale data. To fulfill the critical need, we constructed NIS3D, a 3D, high cell density, large-volume, and completely annotated Nuclei Image Segmentation benchmark, assisted by our newly designed semi-automatic annotation software. NIS3D provides more than 22,000 cells across multiple most-used species in this area. Each cell is labeled by three independent annotators, so we can measure the variability of each annotation. A confidence score is computed for each cell, allowing more nuanced testing and performance comparison. A comprehensive review on the methods of segmenting 3D dense nuclei was conducted. The benchmark was used to evaluate the performance of several selected state-of-the-art segmentation algorithms. The best of current methods is still far away from human-level accuracy, corroborating the necessity of generating such a benchmark. The testing results also demonstrated the strength and weakness of each method and pointed out the directions of further methodological development. The dataset can be downloaded here: https://github.com/yu-lab-vt/NIS3D.

Applications/Computer Vision

Qiang Zhou, Weize Li, Lihan Jiang, Guoliang Wang, Guyue Zhou, Shanghang Zhang, Hao Zhao

Object anomaly detection is an important problem in the field of machine vision and has seen remarkable progress recently. However, two significant challenges hinder its research and application. First, existing datasets lack comprehensive visual information from various pose angles. They usually have an unrealistic assumption that the anomaly-free training dataset is pose-aligned, and the testing samples have the same pose as the training data. However, in practice, anomaly may exist in any regions on a object, the training and query samples may have different poses, calling for the study on pose-agnostic anomaly detection. Second, the absence of a consensus on experimental protocols for pose-agnostic anomaly detection leads to unfair comparisons of different methods, hindering the research on pose-agnostic anomaly detection. To address these issues, we develop Multi-pose Anomaly Detection (MAD) dataset and Pose-agnostic Anomaly Detection (PAD) benchmark, which takes the first step to address the pose-agnostic anomaly detection problem. Specifically, we build MAD using 20 complex-shaped LEGO toys including 4K views with various poses, and high-quality and diverse 3D anomalies in both simulated and real environments. Additionally, we propose a novel method OmniposeAD, trained using MAD, specifically designed for pose-agnostic anomaly detection. Through comprehensive evaluations, we demonstrate the relevance of our dataset and method. Furthermore, we provide an open-source benchmark library, including dataset and baseline methods that cover 8 anomaly detection paradigms, to facilitate future research and application in this domain. Code, data, and models are publicly available at https://github.com/EricLee0224/PAD.

Deep Learning/Self-Supervised Learning

Sagar Vaze, Andrea Vedaldi, Andrew Zisserman

In this paper we tackle the problem of Generalized Category Discovery (GCD). Specifically, given a dataset with labelled and unlabelled images, the task is to cluster all images in the unlabelled subset, whether or not they belong to the labelled categories. Our first contribution is to recognise that most existing GCD benchmarks only contain labels for a single clustering of the data, making it difficult to ascertain whether models are leveraging the available labels to solve the GCD task, or simply solving an unsupervised clustering problem. As such, we present a synthetic dataset, named 'Clevr-4', for category discovery. Clevr-4 contains four equally valid partitions of the data, i.e based on object 'shape', 'texture' or 'color' or 'count'. To solve the task, models are required to extrapolate the taxonomy specified by labelled set, rather than simply latch onto a single natural grouping of the data. We use this dataset to demonstrate the limitations of unsupervised clustering in the GCD setting, showing that even very strong unsupervised models fail on Clevr-4. We further use Clevr-4 to examine the weaknesses of existing GCD algorithms, and propose a new method which addresses these shortcomings, leveraging consistent findings from the representation learning literature to do so. Our simple solution, which is based on `Mean Teachers' and termed $\mu$GCD, substantially outperforms implemented baselines on Clevr-4. Finally, when we transfer these findings to real data on the challenging Semantic Shift Benchmark suite, we find that $\mu$GCD outperforms all prior work, setting a new state-of-the-art.

Reinforcement Learning/Batch Offline

Vladislav Kurenkov, Alexander Nikulin, Denis Tarasov, Sergey Kolesnikov

NetHack is known as the frontier of reinforcement learning research where learning-based methods still need to catch up to rule-based solutions. One of the promising directions for a breakthrough is using pre-collected datasets similar to recent developments in robotics, recommender systems, and more under the umbrella of offline reinforcement learning (ORL). Recently, a large-scale NetHack dataset was released; while it was a necessary step forward, it has yet to gain wide adoption in the ORL community. In this work, we argue that there are three major obstacles for adoption: tool-wise, implementation-wise, and benchmark-wise. To address them, we develop an open-source library that provides workflow fundamentals familiar to the ORL community: pre-defined D4RL-style tasks, uncluttered baseline implementations, and reliable evaluation tools with accompanying configs and logs synced to the cloud.

Deep Learning/Everything Else

Zhen Qin, Rolf Jagerman, Rama Kumar Pasumarthi, Honglei Zhuang, He Zhang, Aijun Bai, Kai Hui, Le Yan, Xuanhui Wang

The distillation of ranking models has become an important topic in both academia and industry. In recent years, several advanced methods have been proposed to tackle this problem, often leveraging ranking information from teacher rankers that is absent in traditional classification settings. To date, there is no well-established consensus on how to evaluate this class of models. Moreover, inconsistent benchmarking on a wide range of tasks and datasets make it difficult to assess or invigorate advances in this field. This paper first examines representative prior arts on ranking distillation, and raises three questions to be answered around methodology and reproducibility. To that end, we propose a systematic and unified benchmark, Ranking Distillation Suite (RD-Suite), which is a suite of tasks with 4 large real-world datasets, encompassing two major modalities (textual and numeric) and two applications (standard distillation and distillation transfer). RD-Suite consists of benchmark results that challenge some of the common wisdom in the field, and the release of datasets with teacher scores and evaluation scripts for future research. RD-Suite paves the way towards better understanding of ranking distillation, facilities more research in this direction, and presents new challenges.

Deep Learning/Graph Neural Networks

Zhixun Li, Liang Wang, Xin Sun, Yifan Luo, Yanqiao Zhu, Dingshuo Chen, Yingtao Luo, Xiangxin Zhou, Qiang Liu, Shu Wu 等

Graph Structure Learning (GSL) has recently garnered considerable attention due to its ability to optimize both the parameters of Graph Neural Networks (GNNs) and the computation graph structure simultaneously. Despite the proliferation of GSL methods developed in recent years, there is no standard experimental setting or fair comparison for performance evaluation, which creates a great obstacle to understanding the progress in this field. To fill this gap, we systematically analyze the performance of GSL in different scenarios and develop a comprehensive Graph Structure Learning Benchmark (GSLB) curated from 20 diverse graph datasets and 16 distinct GSL algorithms. Specifically, GSLB systematically investigates the characteristics of GSL in terms of three dimensions: effectiveness, robustness, and complexity. We comprehensively evaluate state-of-the-art GSL algorithms in node- and graph-level tasks, and analyze their performance in robust learning and model complexity. Further, to facilitate reproducible research, we have developed an easy-to-use library for training, evaluating, and visualizing different GSL methods. Empirical results of our extensive experiments demonstrate the ability of GSL and reveal its potential benefits on various downstream tasks, offering insights and opportunities for future research. The code of GSLB is available at: https://github.com/GSL-Benchmark/GSLB.

Applications/Language, Speech and Dialog

Yunxiang Zhang, Xiaojun Wan

Recently, commonsense reasoning in text generation has attracted much attention. Generative commonsense reasoning is the task that requires machines, given a group of keywords, to compose a single coherent sentence with commonsense plausibility. While existing datasets targeting generative commonsense reasoning focus on everyday scenarios, it is unclear how well machines reason under specific geographical and temporal contexts. We formalize this challenging task as SituatedGen, where machines with commonsense should generate a pair of contrastive sentences given a group of keywords including geographical or temporal entities. We introduce a corresponding English dataset consisting of 8,268 contrastive sentence pairs, which are built upon several existing commonsense reasoning benchmarks with minimal manual labor. Experiments show that state-of-the-art generative language models struggle to generate sentences with commonsense plausibility and still lag far behind human performance. Our dataset is publicly available at https://github.com/yunx-z/situated_gen.

Applications/Computer Vision

Tianyi Liu, Kejun Wu, Yi Wang, Wenyang Liu, Kim-Hui Yap, Lap-Pui Chau

The past decade has witnessed great strides in video recovery by specialist technologies, like video inpainting, completion, and error concealment. However, they typically simulate the missing content by manual-designed error masks, thus failing to fill in the realistic video loss in video communication (e.g., telepresence, live streaming, and internet video) and multimedia forensics. To address this, we introduce the bitstream-corrupted video (BSCV) benchmark, the first benchmark dataset with more than 28,000 video clips, which can be used for bitstream-corrupted video recovery in the real world. The BSCV is a collection of 1) a proposed three-parameter corruption model for video bitstream, 2) a large-scale dataset containing rich error patterns, multiple corruption levels, and flexible dataset branches, and 3) a new video recovery framework that serves as a benchmark. We evaluate state-of-the-art video inpainting methods on the BSCV dataset, demonstrating existing approaches' limitations and our framework's advantages in solving the bitstream-corrupted video recovery problem. The benchmark and dataset are released at https://github.com/LIUTIGHE/BSCV-Dataset.

Triantafyllos Afouras, Effrosyni Mavroudi, Tushar Nagarajan, Huiyu Wang, Lorenzo Torresani

We introduce HT-Step, a large-scale dataset containing temporal annotations of instructional article steps in cooking videos. It includes 122k segment-level annotations over 20k narrated videos (approximately 2.3k hours) of the HowTo100M dataset.Each annotation provides a temporal interval, and a categorical step label from a taxonomy of 4,958 unique steps automatically mined from wikiHow articles which include rich descriptions of each step.Our dataset significantly surpasses existing labeled step datasets in terms of scale, number of tasks, and richness of natural language step descriptions. Based on these annotations, we introduce a strongly supervised benchmark for aligning instructional articles with how-to videos and present a comprehensive evaluation of baseline methods for this task.By publicly releasing these annotations and defining rigorous evaluation protocols and metrics,we hope to significantly accelerate research in the field of procedural activity understanding.

Applications/Computer Vision

Wentao Zhu, Jason Qin, Yuke Lou, Hang Ye, Xiaoxuan Ma, Hai Ci, Yizhou Wang

Humans exhibit a remarkable capacity for anticipating the actions of others and planning their own actions accordingly. In this study, we strive to replicate this ability by addressing the social motion prediction problem. We introduce a new benchmark, a novel formulation, and a cognition-inspired framework. We present Wusi, a 3D multi-person motion dataset under the context of team sports, which features intense and strategic human interactions and diverse pose distributions. By reformulating the problem from a multi-agent reinforcement learning perspective, we incorporate behavioral cloning and generative adversarial imitation learning to boost learning efficiency and generalization. Furthermore, we take into account the cognitive aspects of the human social action planning process and develop a cognitive hierarchy framework to predict strategic human social interactions. We conduct comprehensive experiments to validate the effectiveness of our proposed dataset and approach.

Deep Learning/Graph Neural Networks

Jianheng Tang, Fengrui Hua, Ziqi Gao, Peilin Zhao, Jia Li

With a long history of traditional Graph Anomaly Detection (GAD) algorithms and recently popular Graph Neural Networks (GNNs), it is still not clear (1) how they perform under a standard comprehensive setting, (2) whether GNNs can outperform traditional algorithms such as tree ensembles, and (3) how about their efficiency on large-scale graphs. In response, we introduce GADBench---a benchmark tool dedicated to supervised anomalous node detection in static graphs. GADBench facilitates a detailed comparison across 29 distinct models on ten real-world GAD datasets, encompassing thousands to millions (~6M) nodes. Our main finding is that tree ensembles with simple neighborhood aggregation can outperform the latest GNNs tailored for the GAD task. We shed light on the current progress of GAD, setting a robust groundwork for subsequent investigations in this domain. GADBench is open-sourced at https://github.com/squareRoot3/GADBench.

Miscellaneous Aspects of Machine Learning/Representation Learning

Ruibin Yuan, Yinghao Ma, Yizhi Li, Ge Zhang, Xingran Chen, Hanzhi Yin, zhuo le, Yiqi Liu, Jiawen Huang, Zeyue Tian 等

In the era of extensive intersection between art and Artificial Intelligence (AI), such as image generation and fiction co-creation, AI for music remains relatively nascent, particularly in music understanding. This is evident in the limited work on deep music representations, the scarcity of large-scale datasets, and the absence of a universal and community-driven benchmark. To address this issue, we introduce the Music Audio Representation Benchmark for universaL Evaluation, termed MARBLE. It aims to provide a benchmark for various Music Information Retrieval (MIR) tasks by defining a comprehensive taxonomy with four hierarchy levels, including acoustic, performance, score, and high-level description. We then establish a unified protocol based on 18 tasks on 12 public-available datasets, providing a fair and standard assessment of representations of all open-sourced pre-trained models developed on music recordings as baselines. Besides, MARBLE offers an easy-to-use, extendable, and reproducible suite for the community, with a clear statement on copyright issues on datasets. Results suggest recently proposed large-scale pre-trained musical language models perform the best in most tasks, with room for further improvement. The leaderboard and toolkit repository are published to promote future music AI research.

Applications/Climate

J. Emmanuel Johnson, Quentin Febvre, Anastasiia Gorbunova, Sam Metref, Maxime Ballarotta, Julien Le Sommer, ronan fablet

The ocean is a crucial component of the Earth's system. It profoundly influences human activities and plays a critical role in climate regulation. Our understanding has significantly improved over the last decades with the advent of satellite remote sensing data, allowing us to capture essential sea surface quantities over the globe, e.g., sea surface height (SSH). Despite their ever-increasing abundance, ocean satellite data presents challenges for information extraction due to their sparsity and irregular sampling, signal complexity, and noise. Machine learning (ML) techniques have demonstrated their capabilities in dealing with large-scale, complex signals. Therefore we see an opportunity for these ML models to harness the full extent of the information contained in ocean satellite data. However, data representation and relevant evaluation metrics can be the defining factors when determining the success of applied ML. The processing steps from the raw observation data to a ML-ready state and from model outputs to interpretable quantities require domain expertise, which can be a significant barrier to entry for ML researchers. In addition, imposing fixed processing steps, like committing to specific variables, regions, and geometries, will narrow the scope of ML models and their potential impact on real-world applications. OceanBench is a unifying framework that provides standardized processing steps that comply with domain-expert standards. It is designed with a flexible and pedagogical abstraction: it a) provides plug-and-play data and pre-configured pipelines for ML researchers to benchmark their models w.r.t. ML and domain-related baselines and b) provides a transparent and configurable framework for researchers to customize and extend the pipeline for their tasks. In this work, we demonstrate the OceanBench framework through a first edition dedicated to SSH interpolation challenges. We provide datasets and ML-ready benchmarking pipelines for the long-standing problem of interpolating observations from simulated ocean satellite data, multi-modal and multi-sensor fusion issues, and transfer-learning to real ocean satellite observations. The OceanBench framework is available at https://github.com/jejjohnson/oceanbench and the dataset registry is available at https://github.com/quentinf00/oceanbench-data-registry.

Applications/Language, Speech and Dialog

Tong Xiang, Liangzhi Li, Wangyue Li, Mingbai Bai, Lu Wei, Bowen Wang, Noa Garcia

The recent advances in natural language processing (NLP), have led to a new trend of applying large language models (LLMs) to real-world scenarios. While the latest LLMs are astonishingly fluent when interacting with humans, they suffer from the misinformation problem by unintentionally generating factually false statements. This can lead to harmful consequences, especially when produced within sensitive contexts, such as healthcare. Yet few previous works have focused on evaluating misinformation in the long-form (LF) generation of LLMs, especially for knowledge-intensive topics. Moreover, although LLMs have been shown to perform well in different languages, misinformation evaluation has been mostly conducted in English. To this end, we present a benchmark, CARE-MI, for evaluating LLM misinformation in: 1) a sensitive topic, specifically the maternity and infant care domain; and 2) a language other than English, namely Chinese. Most importantly, we provide an innovative paradigm for building LF generation evaluation benchmarks that can be transferred to other knowledge-intensive domains and low-resourced languages. Our proposed benchmark fills the gap between the extensive usage of LLMs and the lack of datasets for assessing the misinformation generated by these models. It contains 1,612 expert-checked questions, accompanied with human-selected references. Using our benchmark, we conduct extensive experiments and found that current Chinese LLMs are far from perfect in the topic of maternity and infant care. In an effort to minimize the reliance on human resources for performance evaluation, we offer off-the-shelf judgment models for automatically assessing the LF output of LLMs given benchmark questions. Moreover, we compare potential solutions for LF generation evaluation and provide insights for building better automated metrics.

Applications/Computer Vision

Xingyu Chen, Weiyao Wang, Hao Tang, Matt Feiszli

3D spatial understanding is highly valuable in the context of semantic modeling of environments, agents, and their relationships. Semantic modeling approaches employed on monocular video often ingest outputs from off-the-shelf SLAM/SfM pipelines, which are anecdotally observed to perform poorly or fail completely on some fraction of the videos of interest. These target videos may vary widely in complexity of scenes, activities, camera trajectory, etc. Unfortunately, such semantically-rich video data often comes with no ground-truth 3D information, and in practice it is prohibitively costly or impossible to obtain ground truth reconstructions or camera pose post-hoc. This paper proposes a novel evaluation protocol, Object Reprojection Error (ORE) to benchmark camera trajectories; ORE computes reprojection error for static objects within the video and requires only lightweight object tracklet annotations. These annotations are easy to gather on new or existing video, enabling ORE to be calculated on essentially arbitrary datasets. We show that ORE maintains high rank correlation with standard metrics based on groundtruth. Leveraging ORE, we source videos and annotations from Ego4D-EgoTracks, resulting in EgoStatic, a large-scale diverse dataset for evaluating camera trajectories in-the-wild.