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Linfei Li, Lin Zhang, Ying Shen

Visual-language grounding aims to establish semantic correspondences between natural language and visual entities, enabling models to accurately identify and localize target objects based on textual instructions. Existing VLG approaches focus on coarse-grained, object-level localization, while traditional robotic grasping methods rely predominantly on geometric cues and lack language guidance, which limits their applicability in language-driven manipulation scenarios. To address these limitations, we propose the RealVLG framework, which integrates the RealVLG-11B dataset and the RealVLG-R1 model to unify real-world visual-language grounding and grasping tasks. RealVLG-11B dataset provides multi-granularity annotations including bounding boxes, segmentation masks, grasp poses, contact points, and human-verified fine-grained language descriptions, covering approximately 165,000 images, over 800 object instances, 1.3 million segmentation, detection, and language annotations, and roughly 11 billion grasping examples. Building on this dataset, RealVLG-R1 employs Reinforcement Fine-tuning on pretrained large-scale vision-language models to predict bounding boxes, segmentation masks, grasp poses, and contact points in a unified manner given natural language instructions. Experimental results demonstrate that RealVLG supports zero-shot perception and manipulation in real-world unseen environments, establishing a unified semantic-visual multimodal benchmark that provides a comprehensive data and evaluation platform for language-driven robotic perception and grasping policy learning. All data and code are publicly available at https://github.com/lif314/RealVLG-R1.

Shengqiong Wu, Lanhu Wu, Mingyang Bao, Wenhao Xu, Hanwang Zhang, Shuicheng Yan, Hao Fei, Tat-Seng Chua

Recent advances in large vision models (LVMs) have shifted from modality-specific designs toward unified architectures that jointly process images, videos, and 3D data. However, existing unified LVMs primarily pursue functional integration, while overlooking the deeper goal of cross-vision synergy: the ability to reason over complementary priors across visual modalities. To address this, we present PolyV, a unified LVM that achieves cross-vision synergy at both the architectural and training levels. Architecturally, PolyV adopts a sparse Mixture-of-Experts LVM coordinated by a dynamic modality router, allowing each expert to specialize in modality-specific priors while enabling bidirectional interaction and mutual refinement across modalities. Training-wise, a synergy-aware paradigm combines modality-specific pretraining with coarse-to-fine synergy tuning via knowledge distillation and object-/relation-level alignment. Extensive experiments on 10 benchmarks spanning image, video, and 3D understanding, including synergy-focused datasets requiring spatial or temporal priors, demonstrate that PolyV consistently outperforms existing models, achieving over 10% average improvement over its backbone. Overall, PolyV establishes a unified framework for synesthetic visual reasoning, advancing toward truly synergistic LVMs.

Jiacheng Yang, Ruichi Zhang, Chikai Shang, Mengke Li, Xinyi Shang, Junlong Gao, Yonggang Zhang, Yang Lu

Long-tailed data bias decision boundaries toward head classes and degrade tail class accuracy. Diffusion-based generative augmentation address this problem by generating additional data, while head-to-tail transfer further mitigate the generator bias inherit from long-tailed dataset. However, we show that while head-to-tail transfer helps balance the decision space of the classifier, it also induces latent non-local feature mixing that entangles inter-class features, causing decision boundary overlap and tail class distribution shift. To address this, we first identify the problem of boundary ambiguity and then propose Decision Boundary-aware Generation (DBG) framework, which promotes near-boundary representation learning by generating informative near-boundary samples. Overall, DBG rebalances the long-tailed dataset while yielding more separable decision space for long-tailed learning. Across standard long-tailed benchmarks, DBG consistently improves tail class and overall accuracy with less inter-class overlap. The code of DBG is available at https://github.com/keepdigitalabc-svg/DBG.

Jie Qiu, Xin Li, Fan Yang, Yan Wang, Dong Yu, Changying Wang, Linwei Dai, Yongxiang Chen, Youqin Chen, Jianzhang Chen

High-resolution remote sensing imagery exhibits complex spatial regularities where topology, continuity, and region adjacency govern semantic organization. However, existing remote sensing image semantic segmentation (RSISS) networks, being predominantly discriminative, estimate strong posteriors from data while lacking generative priors that encode such structural dependencies. This imbalance leads to fragmented boundaries, texture overfitting, and poor cross-dataset generalization. We address this challenge by reformulating RSISS as posterior inference grounded in generative structural priors, introducing HySeg , a hybrid generative-discriminative segmentation paradigm that learns structure-consistent priors through generative modeling and guides posterior inference for remote sensing segmentation. At its core, the MeanStruct module, a MeanFlow-based generative prior learner, models semantic topology as a continuous stochastic field, while the Prior-to-Affinity Projection (P2A) dynamically transforms this field into topology-aware, class-conditional affinities that guide posterior inference in the Dynamic Affinity-driven Segmentation (DAS) head. Our approach is model-agnostic and seamlessly integrates with diverse backbones, consistently improving structural coherence and generalization. Across four challenging RSISS benchmarks, HySeg achieves state-of-the-art performance and advances remote sensing segmentation from appearance-based perception to structural reasoning. Our code is available at https://github.com/HeryJie/HySeg.

Haozhe Chen, Rui Li, Zhengbao Wang, Xinhao Zhu, Linjie Li, Tianyu Xiong, Xuan Ouyang, Jiaqi Yang

Unsupervised non-rigid point cloud correspondence aims to predict point-to-point correspondences without annotations. Existing methods leverage the spatial-relation-based feature propagation strategy that includes non-physical connections, which are sensitive to non-rigid deformation. To address this issue, we advocate to learn shape topology robust to non-rigid deformation, and propose the topology-aware feature propagation module integrated into a coarse-to-fine propagation and optimization pipeline. To extract point features robust to non-rigid deformation, we estimate keypoints as superpoints and encode superpoint features with topology weights, which learns reasonable topologies under non-rigid deformation. The vector quantization codebook is leveraged to enhance the original superpoint features with stored representative features across the dataset, improving feature robustness against shape variance. Robust point-wise correspondence is yielded after coarse-to-fine feature fusion and efficient test-time optimization. Extensive experiments on multiple benchmarks demonstrate the state-of-the-art performance of our method.

Jing-Yao Zhang, Heng Zhang, Mingsen Zhang, Binbin Yang, Fei Yin

We introduce a novel method for video Scene Text Segmentation (STS), a task critical for understanding dynamic visual content. Despite the success of foundation models like Segment Anything Model 2 (SAM2) in generic segmentation, their application to video STS is hindered by the reliance on external prompts, limited output resolution, and instability in video sequences. To address these, we present a comprehensive framework based on SAM2. First, we fine-tune the image encoder using LoRA and integrate a self-prompting module, enabling the model to autonomously generate text-specific prompts. Second, we augment the decoder with additional upsampling branches at 512x512 and 1024x1024 resolutions, complementing the original 256x256 output to produce high-fidelity, multi-resolution masks. Third, we enhance the memory mechanism by combining short-term memory with a top-k selection strategy, ensuring temporally consistent and stable segmentation across video frames. A significant obstacle in video STS is data scarcity. To this end, we contribute two datasets: STS-SynthV, containing 1,410 synthetic video clips generated via FlowText, and STS-RealV, comprising 660 meticulously annotated real-world video sequences. Extensive experiments demonstrate that our method achieves state-of-the-art performance on multiple video and image scene text benchmarks. The data and code:https://github.com/insuper-zhang/SAM2Text/.

Felix Embacher, Jonas Uhrig, Marius Cordts, Markus Enzweiler

Retrieving rare and safety-critical driving scenarios from large-scale datasets is essential for building robust autonomous driving (AD) systems. As dataset sizes continue to grow, the key challenge shifts from collecting more data to efficiently identifying the most relevant samples. We introduce SearchAD, a large-scale rare image retrieval dataset for AD containing over 423k frames drawn from 11 established datasets. SearchAD provides high-quality manual annotations of more than 513k bounding boxes covering 90 rare categories. It specifically targets the "needle-in-a-haystack" problem of locating extremely rare classes, with some appearing fewer than 50 times across the entire dataset. Unlike existing benchmarks, which focused on instance-level retrieval, SearchAD emphasizes semantic image retrieval with a well-defined data split, enabling text-to-image and image-to-image retrieval, few-shot learning, and fine-tuning of multi-modal retrieval models. Comprehensive evaluations show that text-based methods outperform image-based ones due to stronger inherent semantic grounding. While models directly aligning spatial visual features with language achieve the best zero-shot results, and our fine-tuning baseline significantly improves performance, absolute retrieval capabilities remain unsatisfactory. With a held-out test set on a public benchmark server, SearchAD establishes the first large-scale dataset for retrieval-driven data curation and long-tail perception research in AD: https://iis-esslingen.github.io/searchad/

Zhizhou Chen, Shanyan Guan, Zhanxin Gao, En Ci, Yanhao Ge, Wei Li, Zhenyu Zhang, Jian Yang, Ying Tai

Directly editing ultra-high-resolution (UHR) images is valuable but underexplored, primarily due to the lack of high-quality data and the challenge in modeling high-frequency texture details. We introduce VINS-120K, the first large-scale dataset for instruction-based UHR image editing, comprising 120K carefully curated triplets of instruction, input image, and edited image. Each image exceeds 4K resolution (\geq4096x4096) and is filtered through a rigorous multi-stage pipeline to ensure visual quality, instruction alignment, and aesthetic fidelity. Built on VINS-120K, we further develop a high-frequency-aware post-adaptation strategy to extend pretrained non-high-resolution models to the UHR regime. We also present VINS-4KEval, a benchmark covering diverse editing types, to facilitate consistent evaluation in UHR settings. Experiments confirm that our work improves fine-grained detail synthesis and texture realism in UHR image editing.

Qingyuan Cai, Saihui Hou, Xuecai Hu, Yongzhen Huang

Gait recognition, as a reliable biometric technology, has seen rapid development in recent years while it faces significant challenges caused by diverse clothing styles in the real world. This paper introduces BarbieGait, a synthetic gait dataset where real-world subjects are uniquely mapped into a virtual engine to simulate extensive clothing changes while preserving their gait identity information. As a pioneering work, BarbieGait provides a controllable gait data generation method, enabling the production of large datasets to validate cross-clothing issues that are difficult to verify with real-world data. However, the diversity of clothing increases intra-class variance and makes one of the biggest challenges to learning cloth-invariant features under varying clothing conditions. Therefore, we propose GaitCLIF (Gait-oriented CLoth-Invariant Feature) as a robust baseline model for cross-clothing gait recognition. Through extensive experiments, we validate that our method significantly improves cross-clothing performance on BarbieGait and the existing popular gait benchmarks. We believe that BarbieGait, with its extensive cross-clothing gait data, will further advance the capabilities of gait recognition in cross-clothing scenarios and promote progress in related research. The source code and dataset are available at https://github.com/BarbieGait/BarbieGait.

Shenghui Huang, Menghao Hu, Longkun Zou, Hongyu Chi, Zekai Li, Feng Gao, Fan Yang, Qingyao Wu, Ke Chen

Detecting Unmanned Aerial Vehicles (UAVs) in low-altitude environments is essential for perception and defense systems but remains highly challenging due to complex backgrounds, camouflage, and multimodal interference. In real-world scenarios, UAVs are frequently visually blended with surrounding structures such as buildings, vegetation, and power lines, resulting in low contrast, weak boundaries, and strong confusion with cluttered background textures. Existing UAV detection datasets, though diverse, are not specifically designed to capture these camouflage and complex-background challenges, which limits progress toward robust real-world perception. To fill this gap, we construct UAV-CB, a new RGB-T UAV detection dataset deliberately curated to emphasize complex low-altitude backgrounds and camouflage characteristics. Furthermore, we propose the Local Frequency Bridge Network (LFBNet), which models features in localized frequency space to bridge both the frequency-spatial fusion gap and the cross-modality discrepancy gap in RGB-T fusion. Extensive experiments on UAV-CB and public benchmarks demonstrate that LFBNet achieves state-of-the-art detection performance and strong robustness under camouflaged and cluttered conditions, offering a frequency-aware perspective on multimodal UAV perception in real-world applications. The UAV-CB dataset will be publicly available at: https://github.com/hye999/UAV-CB.

Zhongjie Ma, Di Lin, Xin Wang, Haotian Dong, Chong Wang, Dongdong Wu, Changqing Zhang

3D Gaussian Splatting (3DGS) has demonstrated exceptional performance in reconstruction and novel view synthesis tasks. However, its reliance on Structure-from-Motion preprocessing may lead to degraded performance under sparse-view scenarios. Recent works attempt to address this limitation by leveraging pre-trained image matching models to generate Gaussian primitives but overlook the probabilistic uncertainty embedded in both the initial primitive distribution and iterative position updates. This uncertainty can accumulate and degrade reconstruction fidelity. Hence, we propose BA-GS, a Bayesian framework that models both the global distribution and local uncertainty of Gaussian primitives. At global initialization, a Variational Bayesian Gaussian Mixture Model (VB-GMM) models the latent distribution of primitives, capturing region-wise density and gradient patterns. At local refinement, an Adaptive Kalman Filter refines each primitive's position by recursively fusing noisy gradient observations with spatial priors, dynamically adjusting its covariance according to local uncertainty.This hierarchical Bayesian formulation effectively bridges probabilistic distribution modeling and uncertainty-aware optimization, resulting in improved reconstruction quality under sparse-view conditions. Experiments across multiple benchmark datasets including Tanks and Temples, MVimgNet, and LLFF demonstrate that our method consistently outperforms existing approaches.

Sohyun Lee, Yeho Gwon, Lukas Hoyer, Konrad Schindler, Christos Sakaridis, Suha Kwak

The performance of promptable video object segmentation (PVOS) models substantially degrades under input corruptions, which prevents PVOS deployment in safety-critical domains. This paper offers the first comprehensive study on robust PVOS (RobustPVOS). We first construct a new, comprehensive benchmark with two real-world evaluation datasets of 351 video clips and more than 2,500 object masks under real-world adverse conditions. At the same time, we generate synthetic training data by applying diverse and temporally varying corruptions to existing VOS datasets. Moreover, we present a new RobustPVOS method, dubbed Memory-object-conditioned Gated-rank Adaptation (MoGA). The key to successfully performing RobustPVOS is two-fold: effectively handling object-specific degradation and ensuring temporal consistency in predictions. MoGA leverages object-specific representations maintained in memory across frames to condition the robustification process, which allows the model to handle each tracked object differently in a temporally consistent way. Extensive experiments on our benchmark validate MoGA's efficacy, showing consistent and significant improvements across diverse corruption types on both synthetic and real-world datasets, establishing a strong baseline for future RobustPVOS research. Our benchmark is publicly available at https://sohyun-l.github.io/RobustPVOS_project_page/.

Xiaolong Qian, Qi Jiang, Yao Gao, Lei Sun, Zhonghua Yi, Kailun Yang, Luc Van Gool, Kaiwei Wang

Prevalent Computational Aberration Correction (CAC) methods are typically tailored to specific optical systems, leading to poor generalization and labor-intensive re-training for new lenses.Developing CAC paradigms capable of generalizing across diverse photographic lenses offers a promising solution to these challenges.However, efforts to achieve such cross-lens universality within consumer photography are still in their early stages due to the lack of a comprehensive benchmark that encompasses a sufficiently wide range of optical aberrations.Furthermore, it remains unclear which specific factors influence existing CAC methods and how these factors affect their performance.In this paper, we present comprehensive experiments and evaluations involving 24 image restoration and CAC algorithms, utilizing our newly proposed UNICAC, a large-scale benchmark for photographic cameras constructed via automatic optical design.The Optical Degradation Evaluator (ODE) is introduced as a novel framework to objectively assess the difficulty of CAC tasks, offering credible quantification of optical aberrations and enabling reliable evaluation.Drawing on our comparative analysis, we identify three key factors -- prior utilization, network architecture, and training strategy -- that most significantly influence CAC performance, and further investigate their respective effects.We believe that our benchmark, dataset, and observations contribute foundational insights to related areas and lay the groundwork for future investigations.Benchmarks, codes, and Zemax files will be available.

Tingyun Liu, Licheng Liu, Qibin Zhang, Qiying Feng, C. L. Philip Chen

Few-shot learning has attracted extensive attention, with metric-based approaches such as Prototypical Networks establishing strong baselines. These methods construct class prototypes from support samples and classify query samples via distance metrics, but their performance is highly sensitive to label noise. To tackle this challenge, we propose a novel Graph Attention Prototypical Network (GAPNet) for robust few-shot classification. GAPNet first extracts local and global features via a classic CNN backbone and a group attention broad learning module, respectively. To mitigate the impact of label noise, the intra-class and inter-class relationships between support and query samples are explicitly modeled via a pseudo-label guided graph constructor, and then processed by an edge-aware graph attention module to capture topological correlations. Furthermore, an adaptive noise-robust prototype generator is introduced to dynamically suppress the contributions of noisy samples, substantially improving the reliability of class prototypes. Extensive experiments demonstrate the effectiveness and robustness of GAPNet to label noise. Compared to state-of-the-art approaches, GAPNet improves accuracy in the 5-way 5-shot setting by 3% ~ 8% on three general image benchmarks and one fine-grained classification dataset.

Gengwei Zhang, Jie Peng, Zhen Tan, Mufan Qiu, Hossein Nourkhiz Mahjoub, Vaishnav Tadiparthi, Kwonjoon Lee, Yanyong Zhang, Tianlong Chen

The recent success of reinforcement learning (RL) in large reasoning models has inspired the growing adoption of RL for post-training Multimodal Large Language Models (MLLMs) to enhance their visual reasoning capabilities. Although many studies have reported improved performance, it remains unclear whether RL training truly enables models to learn from visual information. In this work, we propose the Hallucination-as-Cue Framework, an analytical framework designed to investigate the effects of RL-based post-training on multimodal reasoning models from the perspective of model hallucination. Specifically, we introduce hallucination-inductive, modality-specific corruptions that remove or replace essential information required to derive correct answers, thereby forcing the model to reason by hallucination. By applying these corruptions during both training and evaluation, our framework provides a unique perspective for diagnosing RL training dynamics and understanding the intrinsic properties of datasets. Through extensive experiments and analyses across multiple multimodal reasoning benchmarks, we reveal that the role of model hallucination for RL-training is more significant than previously recognized. For instance, we find that RL post-training under purely hallucination-inductive settings can still significantly improve models' reasoning performance, and in some cases even outperform standard training. These findings challenge prevailing assumptions about MLLM reasoning training and motivate the development of more modality-aware RL-based training designs.

Yusheng Dai, Zehua Chen, Yuxuan Jiang, Qiuhong Ke, Jianfei Cai, Jun Zhu

Training a unified model integrating video-to-audio (V2A), text-to-audio (T2A), and joint video-text-to-audio (VT2A) generation offers significant application flexibility, yet faces two unexplored foundational challenges: (1) the scarcity of high-quality audio captions with tight V-A-T alignment, leading to severe semantic conflict between multimodal conditions, and (2) cross-task and intra-task competition, manifesting as an adverse V2A-T2A performance trade-off and modality bias in the VT2A task. First, to address data scarcity, we introduce SoundAtlas, a large-scale dataset (470k pairs) that significantly outperforms existing benchmarks and even human experts in quality. Powered by a novel agentic pipeline, it integrates Vision-to-Language Compression to mitigate visual bias of MLLMs, a Junior-Senior Agent Hand-off for a five times cost reduction, and rigorous Post-hoc Filtering to ensure fidelity. Consequently, SoundAtlas delivers semantically rich and temporally detailed captions with tight V-A-T alignment. Second, we propose Omni2Sound, a unified VT2A diffusion model supporting flexible input modalities. To resolve the inherent cross-task and intra-task competition, we design a three-stage multi-task progressive training schedule that converts cross-task competition into joint optimization and mitigates modality bias in the VT2A task, maintaining both audio-visual alignment and off-screen audio generation faithfulness. Finally, we construct VGGSound-Omni, a comprehensive benchmark for unified evaluation, including challenging off-screen tracks. With a standard DiT backbone, Omni2Sound achieves unified SOTA performance across all three tasks within a single model, demonstrating strong generalization across benchmarks with heterogeneous input conditions.

Muhammad Saif Ullah Khan, Didier Stricker

Modeling spinal motion is fundamental to understanding human biomechanics, yet remains underexplored in computer vision due to the spine's complex multi-joint kinematics and the lack of large-scale 3D annotations. We present a biomechanics-aware keypoint simulation framework that augments existing human pose datasets with anatomically consistent 3D spinal keypoints derived from musculoskeletal modeling. Using this framework, we create the first open dataset, named SIMSPINE, which provides sparse vertebra-level 3D spinal annotations for natural full-body motions in indoor multi-camera capture without external restraints. With 2.14 million frames, this enables data-driven learning of vertebral kinematics from subtle posture variations and bridges the gap between musculoskeletal simulation and computer vision. In addition, we release pretrained baselines covering fine-tuned 2D detectors, monocular 3D pose lifting models, and multi-view reconstruction pipelines, establishing a unified benchmark for biomechanically valid spine motion estimation. Specifically, our 2D spine baselines improve the state-of-the-art from 0.63 to 0.80 AUC in controlled environments, and from 0.91 to 0.93 AP for in-the-wild spine tracking.Together, the simulation framework and SIMSPINE dataset advance research in vision-based biomechanics, motion analysis, and digital human modeling by enabling reproducible, anatomically grounded 3D spine estimation under natural conditions.

Boyuan Sun, Bo-Wen Yin, Yuan-Ming Li, Xihan Wei, Qibin Hou

We present SWIM (See What I Mean), a novel training strategy that aligns vision and language representations to enable fine-grained object understanding solely from textual prompts. Unlike existing approaches that require explicit visual prompts, such as masks or points, SWIM leverages mask supervision only during training to guide cross-modal attention, allowing the model to automatically attend to the user-specified object at inference.Our cross-attention analysis of pretrained multimodal large language models (MLLMs) reveals a systematic discrepancy: Attribute words produce sharp, localized activations in the visual modality, whereas object nouns yield diffuse and scattered patterns due to semantic reference bias and distributed high-level representations. To address this misalignment, we construct NL-Refer, an enriched dataset, in which each object mask is paired with a precise natural language referring expression. SWIM extracts multi-layer cross-attention maps from object nouns and enforces spatial consistency with ground-truth masks. Experimental results demonstrate that SWIM substantially improves text-visual alignment and achieves superior performance over visual-prompt-based methods on fine-grained object understanding benchmarks. The code and data are available at https://github.com/HumanMLLM/SWIM.

Lirong Che, Shuo Wen, Shan Huang, Chuang Wang, Yuzhe Yang, Gregory Dudek, Xueqian Wang, Jian Su

Real-world robotic tasks are long-horizon and often span multiple floors, demanding rich spatial reasoning. However, existing embodied benchmarks are largely confined to single-floor in-house environments, failing to reflect the complexity of real-world tasks. We introduce MANSION, the first language-driven framework for generating building-scale, multi-floor 3D environments. Being aware of vertical structural constraints, MANSION generates realistic, navigable whole-building structures with diverse, human-friendly scenes, enabling the development and evaluation of cross-floor long-horizon tasks. Building on this framework, we release MansionWorld, a dataset of over 1,000 diverse buildings ranging from hospitals to offices, alongside a Task-Semantic Scene Editing Agent that customizes these environments using open-vocabulary commands to meet specific user needs. Benchmarking reveals that state-of-the-art agents degrade sharply in our settings, establishing MANSION as a critical testbed for the next generation of spatial reasoning and planning.

Gedeon Muhawenayo, Caleb Robinson, Subash Khanal, Zhanpei Fang, Isaac Corley, Alexander Wollam, Tianyi Gao, Leonard Strnad, Ryan Avery, Lyndon Estes 等

Large-scale maps of field boundaries are essential for agricultural monitoring tasks. Existing deep learning approaches for satellite-based field mapping are sensitive to illumination, spatial scale, and changes in geographic location. We conduct the first systematic evaluation of segmentation and geospatial foundation models (GFMs) for global field boundary delineation using the Fields of The World (FTW) benchmark. We evaluate 18 models under unified experimental settings, showing that a U-Net semantic segmentation model outperforms instance-based and GFM alternatives on a suite of performance and deployment metrics. We propose a new segmentation approach that combines a U-Net backbone, composite loss functions, and targeted data augmentations to enhance performance and robustness under real-world conditions. Our model achieves a 76% IoU and 47% object-F1 on FTW, an increase of 6% and 9% over the previous baseline. Our approach provides a practical framework for reliable, scalable, and reproducible field boundary delineation across model design, training, and inference. We release all models and model-derived field boundary datasets for five countries.