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2,893篇论文匹配“Neural Network Optimization”
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Deep Learning · Theory

Julia Nakhleh, Robert Nowak

Overparameterized neural networks can interpolate a given dataset in many different ways, prompting the fundamental question: which among these solutions should we prefer, and what explicit regularization strategies will provably yield these solutions? This paper addresses the challenge of finding the sparsest interpolating ReLU network—i.e., the network with the fewest nonzero parameters or neurons—a goal with wide-ranging implications for efficiency, generalization, interpretability, theory, and model compression. Unlike post hoc pruning approaches, we propose a continuous, almost-everywhere differentiable training objective whose global minima are guaranteed to correspond to the sparsest single-hidden-layer ReLU networks that fit the data. This result marks a conceptual advance: it recasts the combinatorial problem of sparse interpolation as a smooth optimization task, potentially enabling the use of gradient-based training methods. Our objective is based on minimizing $\ell^p$ quasinorms of the weights for $0 < p < 1$, a classical sparsity-promoting strategy in finite-dimensional settings. However, applying these ideas to neural networks presents new challenges: the function class is infinite-dimensional, and the weights are learned using a highly nonconvex objective. We prove that, under our formulation, global minimizers correspond exactly to sparsest solutions. Our work lays a foundation for understanding when and how continuous sparsity-inducing objectives can be leveraged to recover sparse networks through training.

Lele Fu, Tianchi Liao, Sheng Huang, Bowen Deng, zhangchuanfu, Shirui Pan, Chuan Chen

Federated graph learning (FGL) is a privacy-preserving paradigm for modeling distributed graph data, designed to train a powerful global graph neural network. Existing FGL methods predominantly rely on label information during training, effective FGL in an unsupervised setting remains largely unexplored territory. In this paper, we address two key challenges in unsupervised FGL: 1) Local models tend to converge in divergent directions due to the lack of shared semantic information across clients. Then, how to align representation spaces among multiple clients is the first challenge. 2) Conventional federated weighted aggregation easily results in degrading the performance of the global model, then which raises another challenge, namely how to adaptively learn the global model parameters. In response to the two questions, we propose a tailored framework named FedPAM, which is composed of two modules: Representation Space Alignment (RSA) and Adaptive Global Parameter Learning (AGPL). RSA leverages a set of learnable anchors to define the global representation space, then local subgraphs are aligned with them through the fused Gromov-Wasserstein optimal transport, achieving the representation space alignment across clients. AGPL stacks local model parameters into third-order tensors, and adaptively integrates the global model parameters in a low-rank tensor space, which facilitates to fuse the high-order knowledge among clients. Extensive experiments on eight graph datasets are conducted, the results demonstrate that the proposed FedPAM is superior over classical and SOTA compared methods.

Applications · Everything Else

Alexander Chervov, Kirill Khoruzhii, Nikita Bukhal, Jalal Naghiyev, Vladislav Zamkovoy, Ivan Koltsov, Lyudmila Cheldieva, Arsenii Sychev, Arsenii Lenin, Mark Obozov 等

The paper proposes a novel machine learning-based approach to the pathfinding problem on extremely large graphs. This method leverages diffusion distance estimation via a neural network and uses beam search for pathfinding. We demonstrate its efficiency by finding solutions for 4x4x4 and 5x5x5 Rubik's cubes with unprecedentedly short solution lengths, outperforming all available solvers and introducing the first machine learning solver beyond the 3x3x3 case. In particular, it surpasses every single case of the combined best results in the Kaggle Santa 2023 challenge, which involved over 1,000 teams. For the 3x3x3 Rubik's cube, our approach achieves an optimality rate exceeding 98%, matching the performance of task-specific solvers and significantly outperforming prior solutions such as DeepCubeA (60.3%) and EfficientCube (69.6%). Our solution in its current implementation is approximately 25.6 times faster in solving 3x3x3 Rubik's cubes while requiring up to 8.5 times less model training time than the most efficient state-of-the-art competitor. Finally, it is demonstrated that even a single agent trained using a relatively small number of examples can robustly solve a broad range of puzzles represented by Cayley graphs of size up to $10^{145}$, confirming the generality of the proposed method.

Computer Vision · 3D Rendering & Reconstruction

Diego de Oliveira Hitzges, Suman Ghosh, Guillermo Gallego

Event cameras offer a promising avenue for multi-view stereo depth estimation and Simultaneous Localization And Mapping (SLAM) due to their ability to detect blur-free 3D edges at high-speed and over broad illumination conditions. However, traditional deep learning frameworks designed for conventional cameras struggle with the asynchronous, stream-like nature of event data, as their architectures are optimized for discrete, image-like inputs. We propose a scalable, flexible and adaptable framework for pixel-wise depth estimation with event cameras in both monocular and stereo setups. The 3D scene structure is encoded into disparity space images (DSIs), representing spatial densities of rays obtained by back-projecting events into space via known camera poses. Our neural network processes local subregions of the DSIs combining 3D convolutions and a recurrent structure to recognize valuable patterns for depth prediction. Local processing enables fast inference with full parallelization and ensures constant ultra-low model complexity and memory costs, regardless of camera resolution. Experiments on standard benchmarks (MVSEC and DSEC datasets) demonstrate unprecedented effectiveness: (i) using purely monocular data, our method achieves comparable results to existing stereo methods; (ii) when applied to stereo data, it strongly outperforms all state-of-the-art (SOTA) approaches, reducing the mean absolute error by at least 42\%; (iii) our method also allows for increases in depth completeness by more than 3-fold while still yielding a reduction in median absolute error of at least 30\%. Given its remarkable performance and effective processing of event-data, our framework holds strong potential to become a standard approach for using deep learning for event-based depth estimation and SLAM.

Happy Khairunnisa Sariyanto, Diclehan Ulucan, Oguzhan Ulucan, Marc Ebner

Recent advancements in deep learning have significantly enhanced the efficiency and accuracy of natural language processing (NLP) tasks. However, these models often require substantial computational resources, which remains a major drawback. Reducing the complexity of deep learning architectures, and exploring simpler yet effective approaches can lead to cost-efficient NLP solutions. This is also a step towards explainable AI, i.e., uncovering how a particular task is carried out. For this analysis, we chose the task of hate speech detection. We address hate speech detection by introducing a model that employs a weighted sum of valence, arousal, and dominance (VAD) scores for classification. To determine the optimal weights and classification strategies, we analyze hate speech and non-hate speech words based on both their individual and summed VAD-values. Our experimental results demonstrate that this straightforward approach can compete with state-of-the-art neural network methods, including GPT-based models, in detecting hate speech.

Linhai Zhang, Ziyang Gao, Deyu Zhou, Yulan He

Depression is a widespread mental health disorder, and clinical interviews are the gold standard for assessment. However, their reliance on scarce professionals highlights the need for automated detection. Current systems mainly employ black-box neural networks, which lack interpretability, which is crucial in mental health contexts. Some attempts to improve interpretability use post-hoc LLM generation but suffer from hallucination. To address these limitations, we propose RED, a Retrieval-augmented generation framework for Explainable depression Detection. RED retrieves evidence from clinical interview transcripts, providing explanations for predictions. Traditional query-based retrieval systems use a one-size-fits-all approach, which may not be optimal for depression detection, as user backgrounds and situations vary. We introduce a personalized query generation module that combines standard queries with user-specific background inferred by LLMs, tailoring retrieval to individual contexts. Additionally, to enhance LLM performance in social intelligence, we augment LLMs by retrieving relevant knowledge from a social intelligence datastore using an event-centric retriever. Experimental results on the real-world benchmark demonstrate RED’s effectiveness compared to neural networks and LLM-based baselines.

Jiahao Huo, Yibo Yan, Xu Zheng, Yuanhuiyi Lyu, Xin Zou, Zhihua Wei, Xuming Hu

Recent progress in Machine Unlearning (MU) has introduced solutions for the selective removal of private or sensitive information encoded within deep neural networks. Nonetheless, MU for Multimodal Large Language Models (MLLMs) remains in its nascent phase. Therefore, we propose to **reformulate the task of multimodal MU in the era of MLLMs**, which aims to erase only the visual patterns associated with a given entity while preserving the corresponding textual knowledge encoded within the original parameters of the language model backbone. Furthermore, we **develop a novel geometry-constrained gradient ascent method MMUnlearner**. It updates the weights of MLLMs with a weight saliency map jointly restricted by the remaining concepts and textual knowledge during unlearning, thereby preserving parameters essential for non-target knowledge. Extensive experiments demonstrate that MMUnlearner surpasses baselines that finetuning MLLMs with VQA data directly through Gradient Ascent (GA) or Negative Preference Optimization (NPO), across all evaluation dimensions. Our code will be released upon acceptance.

Xinfeng Wang, Jin Cui, Fumiyo Fukumoto, Yoshimi Suzuki

Autoregressive decoders in large language models (LLMs) excel at capturing users’ sequential behaviors for generative recommendations. However, they inherently struggle to leverage graph-structured user-item interactions, which are widely recognized as beneficial. This paper presents AGRec, adapting LLMs’ decoders with graph reasoning for recommendation. We reveal that LLMs and graph neural networks (GNNs) manifest complementary strengths in distinct user domains. Building on this, we augment the decoding logits of LLMs with an auxiliary GNN model to optimize token generation. Moreover, we introduce a rankable finite state machine to tackle two challenges: (1) adjusting autoregressive generation with discriminative decoders that directly predict user-item similarity, and (2) token homogeneity, where LLMs often generate items with similar prefix tokens, narrowing the scope of beam search. This approach offers a novel perspective to enhance LLMs with graph knowledge. Our AGRec outperforms state-of-the-art models in sequential recommendations. Our code is available online.

Nghia Huynh Nguyen Hieu, Ngoc Son Nguyen, Huynh Nguyen Dang, Thieu Vo, Truong-Son Hy, Van Nguyen

Text-to-speech (TTS) systems have seen significant advancements in recent years, driven by improvements in deep learning and neural network architectures. Viewing the output speech as a data distribution, previous approaches often employ traditional speech representations, such as waveforms or spectrograms, within the Flow Matching framework. However, these methods have limitations, including overlooking various speech attributes and incurring high computational costs due to additional constraints introduced during training. To address these challenges, we introduce OZSpeech, the first TTS method to explore optimal transport conditional flow matching with one-step sampling and a learned prior as the condition, effectively disregarding preceding states and reducing the number of sampling steps. Our approach operates on disentangled, factorized components of speech in token format, enabling accurate modeling of each speech attribute, which enhances the TTS system’s ability to precisely clone the prompt speech. Experimental results show that our method achieves promising performance over existing methods in content accuracy, naturalness, prosody generation, and speaker style preservation. Audio samples are available at our demo page https://ozspeech.github.io/OZSpeech_Web/.

Célia Nouri, Jean-Philippe Cointet, Chloé Clavel

Detecting abusive language in social media conversations poses significant challenges, as identifying abusiveness often depends on the conversational context, characterized by the content and topology of preceding comments. Traditional Abusive Language Detection (ALD) models often overlook this context, which can lead to unreliable performance metrics. Recent Natural Language Processing (NLP) approaches that incorporate conversational context often rely on limited or overly simplified representations of this context, leading to inconsistent and sometimes inconclusive results. In this paper, we propose a novel approach that utilizes graph neural networks (GNNs) to model social media conversations as graphs, where nodes represent comments, and edges capture reply structures. We systematically investigate various graph representations and context windows to identify the optimal configurations for ALD. Our GNN model outperforms both context-agnostic baselines and linear context-aware methods, achieving significant improvements in F1 scores. These findings demonstrate the critical role of structured conversational context and establish GNNs as a robust framework for advancing context-aware ALD.

Yangyang Zhao, Ben Niu, Libo Qin, Shihan Wang

Deep Reinforcement Learning (DRL) is widely used in task-oriented dialogue systems to optimize dialogue policy, but it struggles to balance exploration and exploitation due to the high dimensionality of state and action spaces. This challenge often results in local optima or poor convergence. Evolutionary Algorithms (EAs) have been proven to effectively explore the solution space of neural networks by maintaining population diversity. Inspired by this, we innovatively combine the global search capabilities of EA with the local optimization of DRL to achieve a balance between exploration and exploitation. Nevertheless, the inherent flexibility of natural language in dialogue tasks complicates this direct integration, leading to prolonged evolutionary times. Thus, we further propose an elite individual injection mechanism to enhance EA’s search efficiency by adaptively introducing best-performing individuals into the population. Experiments across four datasets show that our approach significantly improves the balance between exploration and exploitation, boosting performance. Moreover, the effectiveness of the EII mechanism in reducing exploration time has been demonstrated, achieving an efficient integration of EA and DRL on task-oriented dialogue policy tasks.

Theory · Online Learning and Bandits

Sifan Yang, Yuanyu Wan, Peijia Li, Yibo Wang, Xiao Zhang, Zhewei Wei, Lijun Zhang

In this paper, we investigate the acceleration of adaptive subgradient methods through frequent directions (FD), a widely-used matrix sketching technique. The state-of-the-art regret bound exhibits a _linear_ dependence on the dimensionality $d$, leading to unsatisfactory guarantees for high-dimensional problems. Additionally, it suffers from an $O(\tau^2 d)$ time complexity per round, which scales quadratically with the sketching size $\tau$. To overcome these issues, we first propose an algorithm named FTSL, achieving a tighter regret bound that is independent of the dimensionality. The key idea is to integrate FD with adaptive subgradient methods under _the primal-dual framework_ and add the cumulative discarded information of FD back. To reduce its time complexity, we further utilize fast FD to expedite FTSL, yielding a better complexity of $O(\tau d)$ while maintaining the same regret bound. Moreover, to mitigate the computational cost for optimization problems involving matrix variables (e.g., training neural networks), we adapt FD to Shampoo, a popular optimization algorithm that accounts for the structure of decision, and give a novel analysis under _the primal-dual framework_. Our proposed method obtains an improved dimension-free regret bound. Experimental results have verified the efficiency and effectiveness of our approaches.

Applications · Neuroscience, Cognitive Science

Shihao Zou, Qingfeng Li, Wei Ji, Jingjing Li, Yongkui Yang, Guoqi Li, Chao Dong

Spiking Neural Networks (SNNs) have shown competitive performance to Artificial Neural Networks (ANNs) in various vision tasks, while offering superior energy efficiency. However, existing SNN-based Transformers primarily focus on single-image tasks, emphasizing spatial features while not effectively leveraging SNNs' efficiency in video-based vision tasks. In this paper, we introduce SpikeVideoFormer, an efficient spike-driven video Transformer, featuring linear temporal complexity $\mathcal{O}(T)$. Specifically, we design a spike-driven Hamming attention (SDHA) which provides a theoretically guided adaptation from traditional real-valued attention to spike-driven attention. Building on SDHA, we further analyze various spike-driven space-time attention designs and identify an optimal scheme that delivers appealing performance for video tasks, while maintaining only linear temporal complexity. The generalization ability and efficiency of our model are demonstrated across diverse downstream video tasks, including classification, human pose tracking, and semantic segmentation. Empirical results show our method achieves state-of-the-art (SOTA) performance compared to existing SNN approaches, with over 15\% improvement on the latter two tasks. Additionally, it matches the performance of recent ANN-based methods while offering significant efficiency gains, achieving $\times 16$, $\times 10$ and $\times 5$ improvements on the three tasks. [https://github.com/JimmyZou/SpikeVideoFormer](https://github.com/JimmyZou/SpikeVideoFormer)

Deep Learning · Graph Neural Networks

Ziyue Qiao, Qianyi Cai, Hao Dong, Jiawei Gu, Pengyang Wang, Meng Xiao, Xiao Luo, Hui Xiong

This paper addresses the challenge of graph domain adaptation on evolving, multiple out-of-distribution (OOD) graphs.Conventional graph domain adaptation methods are confined to single-step adaptation, making them ineffective in handling continuous domain shifts and prone to catastrophic forgetting. This paper introduces the Graph Continual Adaptive Learning (GCAL) method, designed to enhance model sustainability and adaptability across various graph domains. GCAL employs a bilevel optimization strategy. The "adapt" phase uses an information maximization approach to fine-tune the model with new graph domains while re-adapting past memories to mitigate forgetting. Concurrently, the "generate memory" phase, guided by a theoretical lower bound derived from information bottleneck theory, involves a variational memory graph generation module to condense original graphs into memories. Extensive experimental evaluations demonstrate that GCAL substantially outperforms existing methods in terms of adaptability and knowledge retention.

Deep Learning · Generative Models and Autoencoders

Peijia Qin, Jianguo Zhang

Deep neural networks incorporating discrete latent variables have shown significant potential in sequence modeling.A notable approach is to leverage vector quantization (VQ) to generate discrete representations within a codebook.However, its discrete nature prevents the use of standard backpropagation, which has led to challenges in efficient codebook training.In this work, we introduce **Meta-Quantization (MQ)**, a novel vector quantization training framework inspired by meta-learning.Our method separates the optimization of the codebook and the auto-encoder into two levels.Furthermore, we introduce a hyper-net to replace the embedding-parameterized codebook, enabling the codebook to be dynamically generated based on the feedback from the auto-encoder.Different from previous VQ objectives, our innovation results in a meta-objective that makes the codebook training task-aware.We validate the effectiveness of MQ with VQVAE and VQGAN architecture on image reconstruction and generation tasks.Experimental results showcase the superior generative performance of MQ, underscoring its potential as a robust alternative to existing VQ methods.

Applications · Chemistry, Physics, and Earth Sciences

Jiachen Guo, Xiaoyu Xie, Chanwook Park, Hantao Zhang, Matthew Politis, Gino Domel, Jiachen Guo

Deep learning has been extensively employed as a powerful function approximator for modeling physics-based problems described by partial differential equations (PDEs). Despite their popularity, standard deep learning models often demand prohibitively large computational resources and yield limited accuracy when scaling to large-scale, high-dimensional physical problems. Their black-box nature further hinders their application in industrial problems where interpretability and high precision are critical. To overcome these challenges, this paper introduces Interpolating Neural Network-Tensor Decomposition (INN-TD), a scalable and interpretable framework that has the merits of both machine learning and finite element methods for modeling large-scale physical systems. By integrating locally supported interpolation functions from finite element into the network architecture, INN-TD achieves a sparse learning structure with enhanced accuracy, faster training/solving speed, and reduced memory footprint. This makes it particularly effective for tackling large-scale high-dimensional parametric PDEs in training, solving, and inverse optimization tasks in physical problems where high precision is required.

Reinforcement Learning · Batch/Offline

Runyu Lu, Yuanheng Zhu, Dongbin Zhao

This paper proposes Constrained Exploitability Descent (CED), a model-free offline reinforcement learning (RL) algorithm for solving adversarial Markov games (MGs). CED combines the game-theoretical approach of Exploitability Descent (ED) with policy constraint methods from offline RL. While policy constraints can perturb the optimal pure-strategy solutions in single-agent scenarios, we find the side effect less detrimental in adversarial games, where the optimal policy can be a mixed-strategy Nash equilibrium. We theoretically prove that, under the uniform coverage assumption on the dataset, CED converges to a stationary point in deterministic two-player zero-sum Markov games. We further prove that the min-player policy at the stationary point follows the property of mixed-strategy Nash equilibrium in MGs. Compared to the model-based ED method that optimizes the max-player policy, our CED method no longer relies on a generalized gradient. Experiments in matrix games, a tree-form game, and an infinite-horizon soccer game verify that CED can find an equilibrium policy for the min-player as long as the offline dataset guarantees uniform coverage. Besides, CED achieves a significantly lower NashConv compared to an existing pessimism-based method and can gradually improve the behavior policy even under non-uniform data coverages. When combined with neural networks, CED also outperforms behavior cloning and offline self-play in a large-scale two-team robotic combat game.

General Machine Learning · Hardware and Software

Julia Gusak, Xunyi Zhao, Théotime Le Hellard, Zhe LI, Lionel Eyraud-Dubois, Olivier Beaumont

Training deep neural networks (DNNs) on memory-limited GPUs is challenging, as storing intermediate activations often exceeds available memory. Re-materialization, a technique that preserves exact computations, addresses this by selectively recomputing activations instead of storing them. However, existing methods either fail to scale, lack generality, or introduce excessive execution overhead. We introduce ${\mbox{HiRemate}}$ a ${\textit hierarchical}$ re-materialization framework that recursively partitions large computation graphs, applies optimized solvers at multiple levels, and merges solutions into a global efficient training schedule. This enables scalability to significantly larger graphs than prior ILP-based methods while keeping runtime overhead low. Designed for single-GPU models and activation re-materialization, HiRemate extends the feasibility of training networks with thousands of graph nodes, surpassing prior methods in both efficiency and scalability. Experiments on various types of networks yield up to 50-70% memory reduction with only 10-15% overhead, closely matching optimal solutions while significantly reducing solver time. Seamlessly integrating with PyTorch Autograd, HiRemate requires almost no code change to use, enabling broad adoption in memory-constrained deep learning.

Deep Learning · Graph Neural Networks

Ziang Chen, Xiaohan Chen, Jialin Liu, Xinshang Wang, Wotao Yin

Quadratic programming (QP) is the most widely applied category of problems in nonlinear programming. Many applications require real-time/fast solutions, though not necessarily with high precision. Existing methods either involve matrix decomposition or use the preconditioned conjugate gradient method. For relatively large instances, these methods cannot achieve the real-time requirement unless there is an effective preconditioner. Recently, graph neural networks (GNNs) opened new possibilities for QP. Some promising empirical studies of applying GNNs for QP tasks show that GNNs can capture key characteristics of an optimization instance and provide adaptive guidance accordingly to crucial configurations during the solving process, or directly provide an approximate solution. However, the theoretical understanding of GNNs in this context remains limited. Specifically, it is unclear what GNNs can and cannot achieve for QP tasks in theory. This work addresses this gap in the context of linearly constrained QP tasks. In the continuous setting, we prove that message-passing GNNs can universally represent fundamental properties of quadratic programs, including feasibility, optimal objective values, and optimal solutions. In the more challenging mixed-integer setting, while GNNs are not universal approximators, we identify a subclass of QP problems that GNNs can reliably represent.

Deep Learning · Graph Neural Networks

James Rowbottom, Georg Maierhofer, Teo Deveney, Eike Müller, Alberto Paganini, Katharina Schratz, Pietro Lió, Carola-Bibiane Schönlieb, Chris Budd

We present a novel, and effective, approach to achieve optimal mesh relocation in finite element methods (FEMs). The cost and accuracy of FEMs is critically dependent on the choice of mesh points. Mesh relocation (r-adaptivity) seeks to optimise the mesh geometry to obtain the best solution accuracy at given computational budget. Classical r-adaptivity relies on the solution of a separate nonlinear ``meshing'' PDE to determine mesh point locations. This incurs significant cost at remeshing, and relies on estimates that relate interpolation- and FEM-error. Recent machine learning approaches have focused on the construction of fast surrogates for such classical methods. Instead, our new approach trains a graph neural network (GNN) to determine mesh point locations by directly minimising the FE solution error from the PDE system Firedrake to achieve higher solution accuracy. Our GNN architecture closely aligns the mesh solution space to that of classical meshing methodologies, thus replacing classical estimates for optimality with a learnable strategy. This allows for rapid and robust training and results in an extremely efficient and effective GNN approach to online r-adaptivity. Our method outperforms both classical, and prior ML, approaches to r-adaptive meshing. In particular, it achieves lower FE solution error, whilst retaining the significant speed-up over classical methods observed in prior ML work.