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Yuning Lu, Liangjian Wen, Jianzhuang Liu, Yajing Liu, Xinmei Tian

Existing few-shot learning (FSL) methods rely on training with a large labeled dataset, which prevents them from leveraging abundant unlabeled data. From an information-theoretic perspective, we propose an effective unsupervised FSL method, learning representations with self-supervision. Following the InfoMax principle, our method learns comprehensive representations by capturing the intrinsic structure of the data. Specifically, we maximize the mutual information (MI) of instances and their representations with a low-bias MI estimator to perform self-supervised pre-training. Rather than supervised pre-training focusing on the discriminable features of the seen classes, our self-supervised model has less bias toward the seen classes, resulting in better generalization for unseen classes. We explain that supervised pre-training and self-supervised pre-training are actually maximizing different MI objectives. Extensive experiments are further conducted to analyze their FSL performance with various training settings. Surprisingly, the results show that self-supervised pre-training can outperform supervised pre-training under the appropriate conditions. Compared with state-of-the-art FSL methods, our approach achieves comparable performance on widely used FSL benchmarks without any labels of the base classes.

Shuai Wang, Lei Zhu, Huazhu Fu, Jing Qin, Carola-Bibiane Schönlieb, Wei Feng, Song Wang

Existing video synthetic models and deraining methods are mostly built on a simplified video rain model assuming that rain streak layers of different video frames are uncorrelated, thereby producing degraded performance on real-world rainy videos. To address this problem, we devise a new video rain synthesis model with the concept of rain streak motions to enforce a consistency of rain layers between video frames, thereby generating more realistic rainy video data for network training, and then develop a recurrent disentangled deraining network (RDD-Net) based on our video rain model for boosting video deraining. More specifically, taking adjacent frames of a key frame as the input, our RDD-Net recurrently aggregates each adjacent frame and the key frame by a fusion module, and then devise a disentangle model to decouple the fused features by predicting not only a clean background layer and a rain layer, but also a rain streak motion layer. After that, we develop three attentive recovery modules to combine the decoupled features from different adjacent frames for predicting the final derained result of the key frame. Experiments on three widely-used benchmark datasets and a collected dataset, as well as real-world rainy videos show that our RDD-Net quantitatively and qualitatively outperforms state-of-the-art deraining methods. Our code, our dataset, and our results on four datasets are released at https://github.com/wangshauitj/RDD-Net.

Zhiyuan Mao, Ajay Jaiswal, Zhangyang Wang, Stanley H. Chan

Image restoration algorithms for atmospheric turbulence are known to be much more challenging to design than traditional ones such as blur or noise because the distortion caused by the turbulence is an entanglement of spatially varying blur, geometric distortion, and sensor noise. Existing CNN-based restoration methods built upon convolutional kernels with static weights are insufficient to handle the spatially dynamical atmospheric turbulence effect. To address this problem, in this paper, we propose a physics-inspired transformer model for imaging through atmospheric turbulence. The proposed network utilizes the power of transformer blocks to jointly extract a dynamical turbulence distortion map and restore a turbulence-free image. In addition, recognizing the lack of a comprehensive dataset, we collect and present two new real-world turbulence datasets that allow for evaluation with both classical objective metrics (e.g., PSNR and SSIM) and a new task-driven metric using text recognition accuracy. Both real testing sets and all related code will be made publicly available.

Youwei Li, Haibin Huang, Lanpeng Jia, Haoqiang Fan, Shuaicheng Liu

In this paper, we present D2C-SR, a novel framework for the task of real-world image super-resolution. As an ill-posed problem, the key challenge in super-resolution related tasks is there can be multiple predictions for a given low-resolution input. Most classical deep learning based approaches ignored the fundamental fact and lack explicit modeling of the underlying high-frequency distribution which leads to blurred results. Recently, some methods of GAN-based or learning super-resolution space can generate simulated textures but do not promise the accuracy of the textures which have low quantitative performance. Rethinking both, we learn the distribution of underlying high-frequency details in a discrete form and propose a two-stage pipeline: divergence stage to convergence stage. At divergence stage, we propose a tree-based structure deep network as our divergence backbone. Divergence loss is proposed to encourage the generated results from the tree-based network to diverge into possible high-frequency representations, which is our way of discretely modeling the underlying high-frequency distribution. At convergence stage, we assign spatial weights to fuse these divergent predictions to obtain the final output with more accurate details. Our approach provides a convenient end-to-end manner to inference. We conduct evaluations on several real-world benchmarks, including a new proposed D2CRealSR dataset with x8 scaling factor. Our experiments demonstrate that D2C-SR achieves better accuracy and visual improvements against state-of-the-art methods, with a significantly less parameters number and our D2C structure can also be applied as a generalized structure to some other methods to obtain improvement. Our codes and dataset are available at https://github.com/megvii-research/D2C-SR

Jin Wan, Hui Yin, Zhenyao Wu, Xinyi Wu, Yanting Liu, Song Wang

Shadow removal is an important topic in image restoration, and it can benefit many computer vision tasks. State-of-the-art shadow-removal methods typically employ deep learning by minimizing a pixel-level difference between the de-shadowed region and their corresponding (pseudo) shadow-free version. After shadow removal, the shadow and non-shadow regions may exhibit inconsistent appearance, leading to a visually disharmonious image. To address this problem, we propose a style-guided shadow removal network (SG-ShadowNet) for better image style consistency after shadow removal. In SG-ShadowNet, we first learn the style representation of the non-shadow region via a simple region style estimator. Then we propose a novel effective normalization strategy with the region-level style to adjust the coarsely re-covered shadow region to be more harmonized with the rest of the image. Extensive experiments show that our proposed SG-ShadowNet outperforms all the existing competitive models and achieves a new state-of-the-art performance on ISTD+, SRD, and Video Shadow Removal benchmark datasets. Code is available at: https://github.com/jinwan1994/SG-ShadowNet.

Zhen Liu, Yinglong Wang, Bing Zeng, Shuaicheng Liu

High dynamic range (HDR) deghosting algorithms aim to generate ghost-free HDR images with realistic details. Restricted by the locality of the receptive field, existing CNN-based methods are typically prone to producing ghosting artifacts and intensity distortions in the presence of large motion and severe saturation. In this paper, we propose a novel Context-aware Vision Transformer (CA-ViT) for ghost-free high dynamic range imaging. The CA-ViT is designed as a dual-branch architecture, which can jointly capture both global and local dependencies. Specifically, the global branch employs a window-based Transformer encoder to model long-range object movements and intensity variations to solve ghosting. For the local branch, we design a local context extractor (LCE) to capture short-range image features and use the channel attention mechanism to select informative local details across the extracted features to complement the global branch. By incorporating the CA-ViT as basic components, we further build the HDR-Transformer, a hierarchical network to reconstruct high-quality ghost-free HDR images. Extensive experiments on three benchmark datasets show that our approach outperforms state-of-the-art methods qualitatively and quantitatively with considerably reduced computational budgets. Codes are available at https://github.com/megvii-research/HDR-Transformer

Yunhui Han, Kunming Luo, Ao Luo, Jiangyu Liu, Haoqiang Fan, Guiming Luo, Shuaicheng Liu

Obtaining the ground truth labels from a video is challenging since the manual annotation of pixel-wise flow labels is prohibitively expensive and laborious. Besides, existing approaches try to adapt the trained model on synthetic datasets to authentic videos, which inevitably suffers from domain discrepancy and hinders the performance for real-world applications. To solve these problems, we propose RealFlow, an Expectation-Maximization based framework that can create large-scale optical flow datasets directly from any unlabeled realistic videos. Specifically, we first estimate optical flow between a pair of video frames, and then synthesize a new image from this pair based on the predicted flow. Thus the new image pairs and their corresponding flows can be regarded as a new training set. Besides, we design a Realistic Image Pair Rendering (RIPR) module that adopts softmax splatting and bi-directional hole filling techniques to alleviate the artifacts of the image synthesis. In the E-step, RIPR renders new images to create a large quantity of training data. In the M-step, we utilize the generated training data to train an optical flow network, which can be used to estimate optical flows in the next E-step. During the iterative learning steps, the capability of the flow network is gradually improved, so is the accuracy of the flow, as well as the quality of the synthesized dataset. Experimental results show that RealFlow outperforms previous dataset generation methods by a considerably large margin. Moreover, based on the generated dataset, our approach achieves state-of-the-art performance on two standard benchmarks compared with both supervised and unsupervised optical flow methods. Our code and dataset are available at https://github.com/megvii-research/RealFlow

Rajeev Yasarla, Carey E. Priebe, Vishal M. Patel

In recent years, convolutional neural network-based single image adverse weather removal methods have achieved significant performance improvements on many benchmark datasets. However, these methods require large amounts of clean-weather degraded image pairs for training, which is often difficult to obtain in practice. Although various weather degradation synthesis methods exist in the literature, the use of synthetically generated weather degraded images often results in sub-optimal performance on the real weatherdegraded images due to the domain gap between synthetic and real world images. To deal with this problem, various semi-supervised restoration (SSR) methods have been proposed for deraining or dehazing which learn to restore clean image using synthetically generated datasets while generalizing better using unlabeled real-world images. The performance of a semi-supervised method is essentially based on the quality of the unlabeled data. In particular, if the unlabeled data characteristics are very different from that of the labeled data, then the performance of a semi-supervised method degrades significantly. We theoretically study the effect of unlabeled data on the performance of an SSR method and develop a technique that rejects the unlabeled images that degrade the performance. Extensive experiments and ablation study show that the proposed sample rejection method increases the performance of existing SSR deraining and dehazing methods significantly. Code is available at :\textit{\href{https://github.com/rajeevyasarla/ART-SS}{https://github.com/rajeevyasarla/ART-SS}}

Bangrui Jiang, Zhihuai Xie, Zhen Xia, Songnan Li, Shan Liu

Video deblurring aims to restore sharp frames from blurry video sequences. Existing methods usually adopt optical flow to compensate misalignment between reference frame and each neighboring frame. However, inaccurate flow estimation caused by large displacements will lead to artifacts in the warped frames. In this work, we propose an equivalent receptive field deformable network (ERDN) to perform alignment at the feature level without estimating optical flow. The ERDN introduces a dual pyramid alignment module, in which a feature pyramid is constructed to align frames using deformable convolution in a cascaded manner. Specifically, we adopt dilated spatial pyramid blocks to predict offsets for deformable convolutions, so that the theoretical receptive field is equivalent for each feature pyramid layer. To restore the sharp frame, we propose a gradient guided fusion module, which incorporates structure priors into the restoration process. Experimental results demonstrate that the proposed method outperforms previous state-of-the-art methods on multiple benchmark datasets. The code is made available at: https://github.com/TencentCloud/ERDN.

Xin Yu, Peng Dai, Wenbo Li, Lan Ma, Jiajun Shen, Jia Li, Xiaojuan Qi

With the rapid development of mobile devices, modern widely-used mobile phones typically allow users to capture 4K resolution (i.e., ultra-high-definition) images. However, for image demoiréing, a challenging task in low-level vision, existing works are generally carried out on low-resolution or synthetic images. Hence, the effectiveness of these methods on 4K resolution images is still unknown. In this paper, we explore moiré pattern removal for ultra-high-definition images. To this end, we propose the first ultra-high-definition demoiréing dataset (UHDM), which contains 5,000 real-world 4K resolution image pairs, and conduct a benchmark study on current state-of-the-art methods. Further, we present an efficient baseline model ESDNet for tackling 4K moiré images, wherein we build a semantic-aligned scale-aware module to address the scale variation of moiré patterns. Extensive experiments manifest the effectiveness of our approach, which outperforms state-of-the-art methods by a large margin while being much more lightweight. Code and dataset are available at https://xinyu-andy.github.io/uhdm-page.

Hongyi Zheng, Hongwei Yong, Lei Zhang

Blind image super-resolution (BISR) aims to reconstruct a high-resolution image from its low-resolution counterpart degraded by unknown blur kernel and noise. Many deep neural network based methods have been proposed to tackle this challenging problem without considering the image degradation model. However, they largely rely on the training sets and often fail to handle images with unseen blur kernels during inference. Deep unfolding methods have also been proposed to perform BISR by utilizing the degradation model. Nonetheless, the existing deep unfolding methods cannot explicitly solve the data term of the unfolding objective function, limiting their capability in blur kernel estimation. In this work, we propose a novel unfolded deep kernel estimation (UDKE) method, which, for the first time to our best knowledge, explicitly solves the data term with high efficiency. The UDKE based BISR method can jointly learn image and kernel priors in an end-to-end manner, and it can effectively exploit the information in both training data and image degradation model. Experiments on benchmark datasets and real-world data demonstrate that the proposed UDKE method could well predict complex unseen non-Gaussian blur kernels in inference, achieving significantly better BISR performance than state-of-the-art. The source code of UDKE is available at https://github.com/natezhenghy/UDKE.

Ye Deng, Siqi Hui, Rongye Meng, Sanping Zhou, Jinjun Wang

Benefiting from the powerful ability of convolutional neural networks (CNNs) to learn semantic information and texture patterns of images, learning-based image inpainting methods have made noticeable breakthroughs over the years. However, certain inherent defects (e.g. local prior, spatially sharing parameters) of CNNs limit their performance when encountering broken images mixed with invalid information. Compared to convolution, attention has a lower inductive bias, and the output is highly correlated with the input, making it more suitable for processing images with various breakage. Inspired by this, in this paper we propose a novel attention-based network (transformer), called hourglass attention network (HAN) for image inpainting, which builds an hourglass-shaped attention structure to generate appropriate features for complemented images. In addition, we design a novel attention called Laplace attention, which introduces a Laplace distance prior for the vanilla multi-head attention, allowing the feature matching process to consider not only the similarity of features themselves, but also distance between features. With the synergy of hourglass attention structure and Laplace attention, our HAN is able to make full use of hierarchical features to mine effective information for broken images. Experiments on several benchmark datasets demonstrate superior performance by our proposed approach.

Jiezhang Cao, Jingyun Liang, Kai Zhang, Yawei Li, Yulun Zhang, Wenguan Wang, Luc Van Gool

Reference-based image super-resolution (RefSR) aims to exploit auxiliary reference (Ref) images to super-resolve low-resolution (LR) images. Recently, RefSR has been attracting great attention as it provides an alternative way to surpass single image SR. However, addressing the RefSR problem has two critical challenges: (i) It is difficult to match the correspondence between LR and Ref images when they are significantly different; (ii) How to transfer the relevant texture from Ref images to compensate the details for LR images is very challenging. To address these issues of RefSR, this paper proposes a deformable attention Transformer, namely DATSR, with multiple scales, each of which consists of a texture feature encoder (TFE) module, a reference-based deformable attention (RDA) module and a residual feature aggregation (RFA) module. Specifically, TFE first extracts image transformation (e.g., brightness) insensitive features for LR and Ref images, RDA then can exploit multiple relevant textures to compensate more information for LR features, and RFA lastly aggregates LR features and relevant textures to get a more visually pleasant result. Extensive experiments demonstrate that our DATSR achieves state-of-the-art performance on benchmark datasets quantitatively and qualitatively.

Junlin Han, Weihao Li, Pengfei Fang, Chunyi Sun, Jie Hong, Mohammad Ali Armin, Lars Petersson, Hongdong Li

We propose and study a novel task named Blind Image Decomposition (BID), which requires separating a superimposed image into constituent underlying images in a blind setting, that is, both the source components involved in mixing as well as the mixing mechanism are unknown. For example, rain may consist of multiple components, such as rain streaks, raindrops, snow, and haze. Rainy images can be treated as an arbitrary combination of these components, some of them or all of them. How to decompose superimposed images, like rainy images, into distinct source components is a crucial step toward real-world vision systems. To facilitate research on this new task, we construct multiple benchmark datasets, including mixed image decomposition across multiple domains, real-scenario deraining, and joint shadow/reflection/watermark removal. Moreover, we propose a simple yet general Blind Image Decomposition Network (BIDeN) to serve as a strong baseline for future work. Experimental results demonstrate the tenability of our benchmarks and the effectiveness of BIDeN.

Canqian Yang, Meiguang Jin, Yi Xu, Rui Zhang, Ying Chen, Huaida Liu

Image-adaptive lookup tables (LUTs) have achieved great success in real-time image enhancement tasks due to their high efficiency for modeling color transforms. However, they embed the complete transform, including the color component-independent and the component-correlated parts, into only a single type of LUTs, either 1D or 3D, in a coupled manner. This scheme raises a dilemma of improving model expressiveness or efficiency due to two factors. On the one hand, the 1D LUTs provide high computational efficiency but lack the critical capability of color components interaction. On the other, the 3D LUTs present enhanced component-correlated transform capability but suffer from heavy memory footprint, high training difficulty, and limited cell utilization. Inspired by the conventional divide-and-conquer practice in the image signal processor, we present SepLUT (separable image-adaptive lookup table) to tackle the above limitations. Specifically, we separate a single color transform into a cascade of component-independent and component-correlated sub-transforms instantiated as 1D and 3D LUTs, respectively. In this way, the capabilities of two sub-transforms can facilitate each other, where the 3D LUT complements the ability to mix up color components, and the 1D LUT redistributes the input colors to increase the cell utilization of the 3D LUT and thus enable the use of a more lightweight 3D LUT. Experiments demonstrate that the proposed method presents enhanced performance on photo retouching benchmark datasets than the current state-of-the-art and achieves real-time processing on both GPUs and CPUs.

Xuebin Qin, Hang Dai, Xiaobin Hu, Deng-Ping Fan, Ling Shao, Luc Van Gool

We present a systematic study on a new task called dichotomous image segmentation (DIS), which aims to segment highly accurate objects from natural images. To this end, we collected the first large-scale DIS dataset, called DIS5K, which contains 5,470 high-resolution (e.g., 2K, 4K or larger) images covering camouflaged, salient, or meticulous objects in various backgrounds. DIS is annotated with extremely fine-grained labels. Besides, we introduce a simple intermediate supervision baseline (IS-Net) using both feature-level and mask-level guidance for DIS model training. IS-Net outperforms various cutting-edge baselines on the proposed DIS5K, making it a general self-learned supervision network that can facilitate future research in DIS. Further, we design a new metric called human correction efforts (HCE) which approximates the number of mouse clicking operations required to correct the false positives and false negatives. HCE is utilized to measure the gap between models and real-world applications and thus can complement existing metrics. Finally, we conduct the largest-scale benchmark, evaluating 16 representative segmentation models, providing a more insightful discussion regarding object complexities, and showing several potential applications (e.g., background removal, art design, 3D reconstruction). Hoping these efforts can open up promising directions for both academic and industries. Project page: https://xuebinqin.github.io/dis/index.html.

Cheng Ma, Jingyi Zhang, Jie Zhou, Jiwen Lu

Lookup table (LUT) has shown its efficacy in low-level vision tasks due to the valuable characteristics of low computational cost and hardware independence. However, recent attempts to address the problem of single image super-resolution (SISR) with lookup tables are highly constrained by the small receptive field size. Besides, their frameworks of single-layer lookup tables limit the extension and generalization capacities of the model. In this paper, we propose a framework of series-parallel lookup tables (SPLUT) to alleviate the above issues and achieve efficient image super-resolution. On the one hand, we cascade multiple lookup tables to enlarge the receptive field of each extracted feature vector. On the other hand, we propose a parallel network which includes two branches of cascaded lookup tables which process different components of the input low-resolution images. By doing so, the two branches collaborate with each other and compensate for the precision loss of discretizing input pixels when establishing lookup tables. Compared to previous lookup table based methods, our framework has stronger representation abilities with more flexible architectures. Furthermore, we no longer need interpolation methods which introduce redundant computations so that our method can achieve faster inference speed. Extensive experimental results on five popular benchmark datasets show that our method obtains superior SISR performance in a more efficient way. The code is available at https://github.com/zhjy2016/SPLUT.

Jou Won Song, Ye-In Park, Kyeongbo Kong, Jaeho Kwak, Suk-Ju Kang

The primary issue in high dynamic range (HDR) imaging is the removal of ghost artifacts afforded when merging multi-exposure low dynamic range images. In the weakly misaligned region, ghost artifacts can be suppressed using convolutional neural network (CNN)-based methods. However, in highly misaligned regions, it is necessary to extract features from the global region because the necessary information does not exist in the local region. Therefore, the CNN-based methods specialized for local features extraction cannot obtain satisfactory results. To address this issue, we propose a transformer-based selective HDR image reconstruction network that uses a ghost region mask. The proposed method separates a given image into ghost and non-ghost regions, and then, selectively applies either the CNN or the transformer. The proposed selective transformer module divides an entire image into several regions to effectively extract the features of each region for HDR image reconstruction, thereby extracting the whole information required for HDR reconstruction in the ghost regions from the entire image. Extensive experiments conducted on several benchmark datasets demonstrate the superiority of the proposed method over existing state-of-the-art methods in terms of the mitigation of ghost artifacts.

Eyal Naor, Itai Antebi, Shai Bagon, Michal Irani

Videos obtained by rolling-shutter (RS) cameras result in spatially-distorted frames. These distortions become significant under fast camera/scene motions. Undoing effects of RS is sometimes addressed as a spatial problem, where objects need to be rectified/displaced in order to generate their correct global shutter (GS) frame. However, the cause of the RS effect is inherently temporal, not spatial. In this paper we propose a space-time solution to the RS problem. We observe that despite the severe differences between their xy-frames, a RS video and its corresponding GS video tend to share the exact same xt-slices - up to a known sub-frame temporal shift. Moreover, they share the same distribution of small 2D xt-patches, despite the strong temporal aliasing within each video. This allows to constrain the GS output video using video-specific constraints imposed by the RS input video. Our algorithm is composed of 3 main components: (i) Dense temporal upsampling between consecutive RS frames using an off-the-shelf method, (which was trained on regular video sequences), from which we extract GS “proposals”. (ii) Learning to correctly merge an ensemble of such GS “proposals” using a dedicated MergeNet. (iii) A video-specific zero-shot optimization which imposes the similarity of xt-patches between the GS output video and the RS input video. Our method obtains state-of-the-art results on benchmark datasets, both numerically and visually, despite being trained on a small synthetic RS/GS dataset. Moreover, it generalizes well to new complex RS videos with motion types outside the distribution of the training set (e.g., complex non-rigid motions) - videos which competing methods trained on much more data cannot handle well. We attribute these generalization capabilities to the combination of external and internal constraints.

Songwei Ge, Thomas Hayes, Harry Yang, Xi Yin, Guan Pang, David Jacobs, Jia-Bin Huang, Devi Parikh

Videos are created to express emotion, exchange information, and share experiences. Video synthesis has intrigued researchers for a long time. Despite the rapid progress driven by advances in visual synthesis, most existing studies focus on improving the frames’ quality and the transitions between them, while little progress has been made in generating longer videos. In this paper, we present a method that builds on 3D-VQGAN and transformers to generate videos with thousands of frames. Our evaluation shows that our model trained on 16-frame video clips from standard benchmarks such as UCF-101, Sky Time-lapse, and Taichi-HD datasets can generate diverse, coherent, and high-quality long videos. We also showcase conditional extensions of our approach for generating meaningful long videos by incorporating temporal information with text and audio. Videos and code can be found at https://songweige.github.io/projects/tats.