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916篇论文匹配“Language, Speech and Dialog”
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Applications · Language, Speech and Dialog

Zheng Lian, Licai Sun, Lan Chen, Haoyu Chen, Zebang Cheng, Fan Zhang, Ziyu Jia, Ziyang Ma, Fei Ma, Xiaojiang Peng 等

Descriptive Multimodal Emotion Recognition (DMER) has garnered increasing research attention. Unlike traditional discriminative paradigms that rely on predefined emotion taxonomies, DMER aims to describe human emotional state using free-form natural language, enabling finer-grained and more interpretable emotion representations. However, this free-form prediction paradigm introduces new challenges regarding its evaluation. Previous works depend on ground-truth descriptions, but emotions are inherently tied to diverse human behaviors, and generating a comprehensive and accurate description is inherently demanding. Other researchers reformulate this problem into a more tractable human preference learning task, but pairwise preference annotation involves substantial manual effort. This leads to a question: *can we leverage multimodal LLMs (MLLMs) to achieve more cost-efficient preference annotation?* To answer this, we propose **EmoPrefer**, a pioneering work exploring the potential of LLMs in decoding human emotion preferences. Specifically, we construct the first emotion preference dataset, **EmoPrefer-Data**, featuring high-quality preference annotations from experts. Additionally, we introduce **EmoPrefer-Bench**, which evaluates the performance of various MLLMs and prompting techniques in preference prediction, while also revealing new strategies to enhance their performance. To the best of our knowledge, this is the first work exploring the capabilities of LLMs in understanding human emotion preferences. Our work advances the field of DMER and lays the foundation for more intelligent human-computer interaction. Our data and code are released at https://github.com/zeroQiaoba/AffectGPT/tree/master/EmoPrefer.

Applications · Language, Speech and Dialog

Wayne Chi, Valerie Chen, Ryan Shar, Aditya Mittal, Jenny Liang, Wei-Lin Chiang, Anastasios Angelopoulos, Ion Stoica, Graham Neubig, Ameet Talwalkar 等

Instructed code editing, where LLMs directly modify a developer's existing code based on a user instruction, is becoming a widely used interaction mode in AI coding assistants. However, few benchmarks directly evaluate this capability and current datasets often rely on artificial sources. We introduce EditBench, a benchmark for evaluating LLM code editing capabilities grounded in real-world usage, i.e.,~user instructions and code contexts collected in the wild. EditBench comprises of 545 problems, multiple natural and programming languages, and a diverse set of real-world use cases, ranging from resolving errors to adding features. EditBench introduces context-dependent problems that require the model to understand code context, highlighted code, and cursor position in addition to the user instruction. We evaluate 40 diverse LLMs and observe that EditBench is a challenging set of problems where only 3 models score over 60\%. We find that model performance varies across different categories of user instructions. Further, we find that varying levels of contextual information greatly affect task success rate, with performance varying up to 11\%, indicating the importance of evaluating with realistic context.

Applications · Language, Speech and Dialog

Yexing Du, Youcheng Pan, Zekun Wang, Zheng Chu, yichong huang, Kaiyuan Liu, Bo Yang, Yang Xiang, Ming Liu, Bing Qin

Multimodal Large Language Models (MLLMs) have achieved notable success in enhancing translation performance by integrating multimodal information. However, existing research primarily focuses on image-guided methods, whose applicability is constrained by the scarcity of multilingual image-text pairs. The speech modality overcomes this limitation due to its natural alignment with text and the abundance of existing speech datasets, which enable scalable language coverage. In this paper, we propose a Speech-guided Machine Translation (SMT) framework that integrates speech and text as fused inputs into an MLLM to improve translation quality. To mitigate reliance on low-resource data, we introduce a Self-Evolution Mechanism. The core components of this framework include a text-to-speech model, responsible for generating synthetic speech, and an MLLM capable of classifying synthetic speech samples and iteratively optimizing itself using positive samples. Experimental results demonstrate that our framework surpasses all existing methods on the Multi30K multimodal machine translation benchmark, achieving new state-of-the-art results. Furthermore, on general machine translation datasets, particularly the FLORES-200, it achieves average state-of-the-art performance in 108 translation directions. Ablation studies on CoVoST-2 confirms that differences between synthetic and authentic speech have negligible impact on translation quality. The code and models are released at https://github.com/yxduir/LLM-SRT.

Applications · Language, Speech and Dialog

Chen Wu, Sachin Goyal, Aditi Raghunathan

Parallel sampling is essential to test-time scaling and reinforcement learning (RL), but its effectiveness is sharply limited by diversity collapse, where models concentrate on a few modes and repeated samples produce the same mistakes. We propose the mode-conditioning (ModC) framework, which explicitly allocates sampling compute across reasoning modes using either specialist models or mode-specific prefixes. With predefined mode labels, ModC consistently improves test-time scaling (Pass@k) across controlled graph-search tasks and math reasoning benchmarks, spanning model families and sizes from 0.5B to 7B. On OpenThoughts, fine-tuning Qwen2.5-7B with ModC achieves an 4× efficiency gain over standard training while also improving the maximum attainable Pass@k. We further show that gradient clustering enables ModC without predefined mode labels, yielding up to 10% gains on datasets such as NuminaMath. Finally, we show that ModC improves Pass@k after RL training and can further boost the Pass@k gains of diversity-inducing RL methods. These results demonstrate that standard training underutilizes the diversity in data, and that ModC provides a simple, effective remedy for unlocking the full benefits of diversity in parallel sampling.

Applications · Language, Speech and Dialog

Yujiang Wu, Shanshan Zhong, Yubin Kim, Chenyan Xiong

By employing large language models (LLMs) to retrieve documents and generate natural language responses, Generative Engines, such as Google AI overview and ChatGPT, provide significantly enhanced user experiences and have rapidly become the new form of search. Their rapid adoption also drives the needs of Generative Engine Optimization (GEO), as content providers are eager to gain more traction from them. In this paper, we introduce AutoGEO, a framework to automatically learn generative engine preferences when using retrieved contents for response generation, and rewrite web contents for more such traction. AutoGEO first prompts frontier LLMs to explain generative engine preferences and extract meaningful preference rules from these explanations. Then it uses preference rules as context engineering for AutoGEO$\_\text{API}$, a prompt-based GEO system, and as rule-based rewards to train AutoGEO$\_\text{Mini}$, a cost-effective GEO model. Experiments on the standard GEO-Bench and two newly constructed benchmarks using real user queries demonstrate the effectiveness of AutoGEO in enhancing content traction while preserving search utility. Analyses confirmed the learned rules' robustness and abilities to capture unique preferences in variant domains, and AutoGEO systems' ability to embed them in content optimization. The learned preference rules, our models, and the code is released at https://github.com/cxcscmu/AutoGEO

Applications · Language, Speech and Dialog

Bowen Cao, Dongdong Zhang, Yixia Li, Junpeng Liu, Shijue Huang, Chufan Shi, Hongyuan Lu, Yaokang Wu, Guanhua Chen, Wai Lam 等

Large language models now solve many benchmark math problems at near‑expert levels, yet this progress has not fully translated into reliable performance in real‑world applications. We study this gap through contextual mathematical reasoning, where the mathematical core must be formulated from descriptive scenarios.We introduce CORE-MATH, a benchmark that repurposes AIME and MATH-500 problems into two contextual settings: Scenario Grounding (SG), which embeds abstract problems into realistic narratives without increasing reasoning complexity, and Complexity Scaling (CS), which transforms explicit conditions into sub‑problems to capture how constraints often appear in practice. Evaluating 61 proprietary and open‑source models, we observe sharp drops: on average, open‑source models decline by 13 and 34 points on SG and CS, while proprietary models drop by 13 and 20. Error analysis shows that errors are dominated by incorrect problem formulation, with formulation accuracy declining as original problem difficulty increases. Correct formulation emerges as a prerequisite for success, and its sufficiency improves with model scale, indicating that larger models advance in both understanding and reasoning. Nevertheless, formulation and reasoning remain two complementary bottlenecks that limit contextual mathematical problem solving. Finally, we find that fine‑tuning with scenario data improves performance, whereas formulation‑only training is ineffective. However, performance gaps are only partially alleviated, highlighting contextual mathematical reasoning as a central unsolved challenge for LLMs.

Applications · Language, Speech and Dialog

Li Li, Ziyi Wang, Yongliang Wu, Jianfei Cai, xu yang

Chain-of-Thought (CoT) prompting has emerged as a powerful approach to enhancing the reasoning capabilities of Large Language Models (LLMs). However, existing implementations, such as in-context learning and fine-tuning, remain costly and inefficient. To improve CoT reasoning at a lower cost, and inspired by the task vector paradigm, we introduce CoT Vectors, compact representations that encode task-general, multi-step reasoning knowledge. Through experiments with Extracted CoT Vectors, we observe pronounced layer-wise instability, manifesting as a U-shaped performance curve that reflects a systematic three-stage reasoning process in LLMs. To address this limitation, we propose Learnable CoT Vectors, optimized under a teacher–student framework to provide more stable and robust guidance. Extensive evaluations across diverse benchmarks and models demonstrate that CoT Vectors not only outperform existing baselines but also achieve performance comparable to parameter-efficient fine-tuning methods, while requiring fewer trainable parameters. Moreover, by treating CoT Vectors as a probe, we uncover how their effectiveness varies due to latent space structure, information density, acquisition mechanisms, and pre-training differences, offering new insights into the functional organization of multi-step reasoning in LLMs. The source code will be released.

Applications · Language, Speech and Dialog

Tao He, Rongchuan Mu, Lizi Liao, Yixin Cao, Yang Li, Yijia Luo, Weixun Wang, Ming Liu, Bing Qin

Large reasoning models (LRMs) have shown strong performance in complex mathematical reasoning when optimized via reinforcement learning (RL). However, conventional outcome-only reward provides sparse feedback, leading to inefficient optimization. In this work, we investigate whether generative process reward models (GenPRMs) can accelerate RL training of LRMs by improving the utilization of reasoning trajectories. We first analyze critical limitations in existing GenPRMs, including their heavy reliance on reasoning ability during correctness judgment, and suppression of exploration as well as vulnerability to reward hacking during reward assignment. To address these limitations, we first propose a novel \textbf{intrinsic-signal-driven evaluation} mechanism, which judges reasoning steps using semantic cues from the solution, thus mitigating extensive dependence on GenPRM. Furthermore, we (i) adopt \textbf{thought-level rewarding granularity} to alleviate over-dense step rewards, and (ii) design a \textbf{difficulty-aware reward formulation} that dynamically balances exploration and exploitation and keeping the optimization target of key tokens to mitigate reward hacking. We integrate these innovations into the process reward-based GRPO, resulting in the proposed \textbf{TP-GRPO} algorithm. Experiments on LRMs with 1.5B and 7B parameters show that TP-GRPO achieves higher improvements while using significantly fewer training samples, and more analyses further confirm the effectiveness of our proposed process evaluation mechanism.

Applications · Language, Speech and Dialog

Simon Rouard, Manu Orsini, Axel Roebel, Neil Zeghidour, Alexandre Défossez

Audio Language Models (ALM) have emerged as the dominant paradigm for speech and music generation by representing audio as sequences of discrete tokens. Yet, unlike text tokens, which are invertible, audio tokens are extracted from lossy codecs with a limited bitrate. As a consequence, increasing audio quality requires generating more tokens, which imposes a trade-off between fidelity and computational cost. We address this issue by studying Continuous Audio Language Models (CALM). These models instantiate a large Transformer backbone that produces a contextual embedding at every timestep. This sequential information then conditions an MLP that generates the next continuous frame of an audio VAE through consistency modeling. By avoiding lossy compression, CALM achieves higher quality at lower computational cost than their discrete counterpart. Experiments on speech and music demonstrate improved efficiency and fidelity over state-of-the-art discrete audio language models, facilitating lightweight, high-quality audio generation. Samples are available at iclr-continuous-audio-language-models.github.io. Finally, we release Pocket TTS, an open-source 100M-parameter text-to-speech model that can run faster than real time on a laptop CPU: github.com/kyutai-labs/pocket-tts.

Applications · Language, Speech and Dialog

Zijian Li, Xin Guan, Bo Zhang, Shen Huang, Houquan Zhou, Shaopeng Lai, Ming Yan, Yong Jiang, Pengjun Xie, Fei Huang 等

This paper tackles \textbf{open-ended deep research (OEDR)}, a complex challenge where AI agents must synthesize vast web-scale information into insightful reports. Current approaches are plagued by dual-fold limitations: static research pipelines that decouple planning from evidence acquisition and monolithic generation paradigms that include redundant, irrelevant evidence, suffering from hallucination issues and low citation accuracy. To address these challenges, we introduce \textbf{WebWeaver}, a novel dual-agent framework that emulates the human research process. The planner operates in a dynamic cycle, iteratively interleaving evidence acquisition with outline optimization to produce a comprehensive, citation-grounded outline linking to a memory bank of evidence. The writer then executes a hierarchical retrieval and writing process, composing the report section by section. By performing targeted retrieval of only the necessary evidence from the memory bank via citations for each part, it effectively mitigates long-context issues and citation hallucinations. Our framework establishes a new state-of-the-art across major OEDR benchmarks, including DeepResearch Bench, DeepConsult, and DeepResearchGym. These results validate our human-centric, iterative methodology, demonstrating that adaptive planning and focused synthesis are crucial for producing comprehensive, trusted, and well-structured reports.

Applications · Language, Speech and Dialog

Longxi Gao, Li Zhang, Pengzhi Gao, WEI LIU, Jian Luan, Mengwei Xu

Training effective Vision-Language Models (VLMs) for GUI agents typically depends on large-scale annotated datasets, whose collection is both labor-intensive and error-prone. We introduce ***K***-step GUI Transition, a self-supervised inverse dynamics task in which VLMs learn GUI dynamics by predicting the initial action that causes a transition between two GUI states. This approach eliminates the need for natural language instructions and enables scalable dataset construction from existing GUI trajectories or automated exploration. Building on this task, we propose **GUI-Shift**, a reinforcement learning (RL) framework that combines rule-based optimization with data filtering to improve VLM performance. We conduct extensive experiments using multiple VLM backbones across five benchmarks, spanning GUI task automation (AndroidControl, GUI Odyssey, AndroidWorld) and GUI grounding (ScreenSpot-v2, ScreenSpot-Pro). Our results show that training on GUI-Shift generalizes well to both GUI automation and grounding tasks, yielding up to an 11.2% increase in GUI automation accuracy. This study underscores the potential of self-supervised RL to leverage unlabeled GUI trajectories and offers a scalable alternative to training with annotated samples. GUI-Shift will be open-sourced at: https://github.com/UbiquitousLearning/GUI-Shift.

Applications · Language, Speech and Dialog

Chenxu Yang, Qingyi Si, Yongjie Duan, Zheliang Zhu, Chenyu Zhu, Qiaowei Li, Minghui Chen, Zheng Lin, Weipinng Wang

Recent advances in large reasoning language models (LRMs) rely on test-time scaling, which extends long chain-of-thought (CoT) generation to solve complex tasks. However, overthinking in long CoT not only slows down the efficiency of problem solving, but also risks accuracy loss due to the extremely detailed or redundant reasoning steps. We propose a simple yet effective method that allows LLMs to self-truncate CoT sequences by early exit during generation. Instead of relying on fixed heuristics, the proposed method monitors model behavior at potential reasoning transition points and dynamically terminates the next reasoning chain's generation when the model exhibits high confidence in a trial answer. Our method requires no additional training and can be seamlessly integrated into existing o1-like reasoning LLMs. Experiments on 10 reasoning benchmarks (e.g., GSM8K, MATH-500, AMC, GPQA, AIME and LiveCodeBench) show that the proposed method is consistently effective on 11 cutting-edge reasoning LLMs of varying series and sizes, reducing the length of CoT sequences by an average of 19.1% to 80.1% while improving accuracy by 0.3% to 5.0%.

Applications · Language, Speech and Dialog

SeungHeon Doh, Junghyun (Tony) Koo, Marco Martínez-Ramírez, Woosung Choi, WeiHsiang Liao, Qiyu Wu, Juhan Nam, Yuki Mitsufuji

This paper introduces LLM2Fx-Tools, a multimodal tool-calling framework that generates executable sequences of audio effects (Fx-chain) for music post-production. LLM2Fx-Tools uses a large language model (LLM) to understand audio inputs, select audio effects types, determine their order, and estimate parameters, guided by chain-of-thought (CoT) planning. We also present LP-Fx, a new instruction-following dataset with structured CoT annotations and tool calls for audio effects modules. Experiments show that LLM2Fx-Tools can infer an Fx-chain and its parameters from pairs of unprocessed and processed audio, enabled by autoregressive sequence modeling, tool calling, and CoT reasoning. We further validate the system in a style transfer setting, where audio effects information is transferred from a reference source and applied to new content. Finally, LLM-as-a-judge evaluation demonstrates that our approach generates appropriate CoT reasoning and responses for music production queries. To our knowledge, this is the first work to apply LLM-based tool calling to audio effects modules, enabling interpretable and controllable music production.

Applications · Language, Speech and Dialog

Xiang Li, Jiabao Gao, Sipei Lin, Xuan Zhou, Chi Zhang, Bo Cheng, Jiale Han, Wang Benyou

The pursuit of human-like conversational agents has long been guided by the Turing test. For modern speech-to-speech (S2S) systems, a critical yet unanswered question is whether they can converse like humans. To tackle this, we conduct the first Turing test for S2S systems, collecting 2,968 human judgments on dialogues between 9 state-of-the-art S2S systems and 28 human participants. Our results deliver a clear finding: no existing evaluated S2S system passes the test, revealing a significant gap in human-likeness. To diagnose this failure, we develop a fine-grained taxonomy of 18 human-likeness dimensions and crowd-annotate our collected dialogues accordingly. Our analysis shows that the bottleneck is not semantic understanding but stems from paralinguistic features, emotional expressivity, and conversational persona. Furthermore, we find that off-the-shelf AI models perform unreliably as Turing test judges. In response, we propose an interpretable model that leverages the fine-grained human-likeness ratings and delivers accurate and transparent human-vs-machine discrimination, offering a powerful tool for automatic human-likeness evaluation. Our work establishes the first human-likeness evaluation for S2S systems and moves beyond binary outcomes to enable detailed diagnostic insights, paving the way for human-like improvements in conversational AI systems.

Applications · Language, Speech and Dialog

Jiho Kim, Junseong Choi, Woosog Chay, Daeun Kyung, Yeonsu Kwon, Yohan Jo, Edward Choi

As large language models (LLMs) become increasingly integrated into daily life, there is growing demand for AI assistants that are not only reactive but also proactive and personalized. While recent advances have pushed forward proactivity and personalization individually, their combination remains underexplored. To bridge this gap, we introduce ProPerSim, a new task and simulation framework for developing assistants capable of making timely, personalized recommendations in realistic home scenarios. In our simulation environment, a user agent with a rich persona interacts with the assistant, providing ratings on how well each suggestion aligns with its preferences and context. The assistant’s goal is to use these ratings to learn and adapt to achieve higher scores over time. Built on ProPerSim, we propose ProPerAssistant, a retrieval-augmented, preference-aligned assistant that continually learns and adapts through user feedback. Experiments across 32 diverse personas show that ProPerAssistant adapts its strategy and steadily improves user satisfaction, highlighting the promise of uniting proactivity and personalization.

Applications · Language, Speech and Dialog

Sifei Li, Yang Li, Zizhou Wang, Yuxin Zhang, Fuzhang Wu, Oliver Deussen, Tong-Yee Lee, Weiming Dong

Cover songs constitute a vital aspect of musical culture, preserving the core melody of an original composition while reinterpreting it to infuse novel emotional depth and thematic emphasis. Although prior research has explored the reinterpretation of instrumental music through melody-conditioned text-to-music models, the task of cover song generation remains largely unaddressed. In this work, we reformulate our cover song generation as a conditional generation, which simultaneously generates new vocals and accompaniment conditioned on the original vocal melody and text prompts. To this end, we present SongEcho, which leverages Instance-Adaptive Element-wise Linear Modulation (IA-EiLM), a framework that incorporates controllable generation by improving both conditioning injection mechanism and conditional representation. To enhance the conditioning injection mechanism, we extend Feature-wise Linear Modulation (FiLM) to an Element-wise Linear Modulation (EiLM), to facilitate precise temporal alignment in melody control. For conditional representations, we propose Instance-Adaptive Condition Refinement (IACR), which refines conditioning features by interacting with the hidden states of the generative model, yielding instance-adaptive conditioning. Additionally, to address the scarcity of large-scale, open-source full-song datasets, we construct Suno70k, a high-quality AI song dataset enriched with comprehensive annotations. Experimental results across multiple datasets demonstrate that our approach generates superior cover songs compared to existing methods, while requiring fewer than 30% of the trainable parameters. The code, dataset, and demos are available at [https://github.com/lsfhuihuiff/SongEcho_ICLR2026](https://github.com/lsfhuihuiff/SongEcho_ICLR2026).

Applications · Language, Speech and Dialog

Jeonghoon Shim, Woojung Song, Cheyon Jin, Seungwon KooK, Yohan Jo

Tool agents interact with users through multi-turn dialogues to accomplish various tasks. Recent studies have adopted user simulation methods to develop these agents in multi-turn settings. However, existing user simulators tend to be agent-friendly, exhibiting only cooperative behaviors, failing to train and test agents against non-collaborative users in the real world. We propose a novel user simulator architecture that simulates four categories of non-collaborative behaviors: requesting unavailable services, digressing into tangential conversations, expressing impatience, and providing incomplete utterances. Our user simulator can simulate challenging and natural non-collaborative behaviors while reliably delivering all intents and information necessary to accomplish the task. Our experiments on MultiWOZ and $\tau$-bench reveal significant performance degradation in state-of-the-art tool agents when encountering non-collaborative users, as well as agent weaknesses under each non-collaborative condition such as escalated hallucinations and dialogue breakdowns. Our findings point to the need for methods that can improve agent robustness to the wide range of user behaviors encountered in deployment. We release the extensible simulation framework to help the community develop and stress-test tool agents under realistic conditions within their own service domains.

Applications · Language, Speech and Dialog

Dingfeng Shi, Jingyi Cao, Qianben Chen, Weichen Sun, Weizhen Li, Hongxuan Lu, Fangchen Dong, Tianrui Qin, Zhu, Minghao Liu 等

Agentic tasks, which require multistep problem solving with tool use and adaptive reasoning, are becoming increasingly central to the advancement of NLP and AI. Although benchmarks such as GAIA and BrowseComp have advanced agent evaluation, their scalability remains limited by the high cost of human annotation. We introduce TaskCraft, the first automated workflow for generating scalable, multitool, and verifiable agentic tasks of difficulty. TaskCraft progressively complexifies atomic tasks through depth-based and width-based extensions, with incremental validation via rejection sampling and LLM-based linguistic analysis, ensuring both scalability and efficiency. The generated tasks enable trajectory sampling within state-of-the-art workflows, supporting end-to-end SFT and RL training. Experimental results on multiple LLMs show that TaskCraft data substantially improves multi-hop reasoning and agentic capabilities. Further scaling with TaskCraft tasks and applying RL training yields additional gains, achieving state-of-the-art performance on four agentic benchmarks. The resulting dataset comprises 41k tool-intensive tasks across varied difficulty levels, including 12.6k tool-interaction trajectories and 5k multihop decompositions.

Applications · Language, Speech and Dialog

Yihe Deng, I-Hung Hsu, Jun Yan, Zifeng Wang, Rujun Han, Gufeng Zhang, Yanfei Chen, Wei Wang, Tomas Pfister, Chen-Yu Lee

Large Language Models (LLMs) often struggle with problems that require multi-step reasoning. For small-scale open-source models, Reinforcement Learning with Verifiable Rewards (RLVR) fails when correct solutions are rarely sampled even after many attempts, while Supervised Fine-Tuning (SFT) tends to overfit long demonstrations through rigid token-by-token imitation. To address this gap, we propose Supervised Reinforcement Learning (SRL), a framework that reformulates problem solving as generating a sequence of logical ``actions''. SRL trains the model to generate an internal reasoning monologue before committing to each action. It provides smoother rewards based on the similarity between the model's actions and expert actions extracted from the SFT dataset in a step-wise manner. This supervision offers richer learning signals even when all rollouts are incorrect, while encouraging flexible reasoning guided by expert demonstrations. As a result, SRL enables small models to learn challenging problems previously unlearnable by SFT or RLVR. Moreover, initializing training with SRL before refining with RLVR yields the strongest overall performance. Beyond reasoning benchmarks, SRL generalizes effectively to agentic software engineering tasks, establishing it as a robust and versatile training framework for reasoning-oriented LLMs.

Applications · Language, Speech and Dialog

Xiaohe Bo, Rui Li, Zexu Sun, Quanyu Dai, Zeyu Zhang, Zihang Tian, Xu Chen, Zhenhua Dong

Prompt optimization and fine-tuning are two major approaches to improve the performance of Large Language Models (LLMs). They enhance the capabilities of LLMs from complementary perspectives: the former through explicit natural language, and the latter through implicit parameter updates. However, prior work has typically studied them in isolation, leaving their synergistic potential largely underexplored. To bridge this gap, in this paper, we introduce MetaTuner, a novel framework that jointly integrates prompt optimization and fine-tuning for LLM training. Specifically, we introduce two neural networks to generate prompts and parameters, respectively, while allowing them to share a common bottom encoding layer to enable knowledge sharing. By the guidance of the final supervised signals, our framework is optimized to discover the optimal combinations between the prompts and parameters. Given that prompt learning involves discrete optimization while fine-tuning operates in a continuous parameter space, we design a supervised regularization loss to train our framework effectively. Extensive experiments across diverse benchmarks show that our method consistently outperforms the baselines. To benefit the research community, we have released our project at https://github.com/BoXiaohe/MetaTuner.